Bochs/bochs/gui/keymap.cc
Bryce Denney 767ac9b2dc - b_dolata@compfort.pl sent in this patch to fix a problem Christophe
described in bug [ #538214 ] directory as keymap file
2002-04-03 21:07:14 +00:00

323 lines
10 KiB
C++

/////////////////////////////////////////////////////////////////////////
// $Id: keymap.cc,v 1.7 2002-04-03 21:07:14 bdenney Exp $
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2002 MandrakeSoft S.A.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/////////////////////////////////////////////////////////////////////////
//
// Todo
// . Currently supported only by x11. Check if other guis need mapping.
// . Tables look-up should be optimised.
//
#include "bochs.h"
// Table of bocks "BX_KEY_*" symbols
// the table must be in BX_KEY_* order
char *bx_key_symbol[BX_KEY_NBKEYS] = {
"BX_KEY_CTRL_L", "BX_KEY_SHIFT_L", "BX_KEY_F1",
"BX_KEY_F2", "BX_KEY_F3", "BX_KEY_F4",
"BX_KEY_F5", "BX_KEY_F6", "BX_KEY_F7",
"BX_KEY_F8", "BX_KEY_F9", "BX_KEY_F10",
"BX_KEY_F11", "BX_KEY_F12", "BX_KEY_CTRL_R",
"BX_KEY_SHIFT_R", "BX_KEY_CAPS_LOCK", "BX_KEY_NUM_LOCK",
"BX_KEY_ALT_L", "BX_KEY_ALT_R", "BX_KEY_A",
"BX_KEY_B", "BX_KEY_C", "BX_KEY_D",
"BX_KEY_E", "BX_KEY_F", "BX_KEY_G",
"BX_KEY_H", "BX_KEY_I", "BX_KEY_J",
"BX_KEY_K", "BX_KEY_L", "BX_KEY_M",
"BX_KEY_N", "BX_KEY_O", "BX_KEY_P",
"BX_KEY_Q", "BX_KEY_R", "BX_KEY_S",
"BX_KEY_T", "BX_KEY_U", "BX_KEY_V",
"BX_KEY_W", "BX_KEY_X", "BX_KEY_Y",
"BX_KEY_Z", "BX_KEY_0", "BX_KEY_1",
"BX_KEY_2", "BX_KEY_3", "BX_KEY_4",
"BX_KEY_5", "BX_KEY_6", "BX_KEY_7",
"BX_KEY_8", "BX_KEY_9", "BX_KEY_ESC",
"BX_KEY_SPACE", "BX_KEY_SINGLE_QUOTE", "BX_KEY_COMMA",
"BX_KEY_PERIOD", "BX_KEY_SLASH", "BX_KEY_SEMICOLON",
"BX_KEY_EQUALS", "BX_KEY_LEFT_BRACKET", "BX_KEY_BACKSLASH",
"BX_KEY_RIGHT_BRACKET", "BX_KEY_MINUS", "BX_KEY_GRAVE",
"BX_KEY_BACKSPACE", "BX_KEY_ENTER", "BX_KEY_TAB",
"BX_KEY_LEFT_BACKSLASH", "BX_KEY_PRINT", "BX_KEY_SCRL_LOCK",
"BX_KEY_PAUSE", "BX_KEY_INSERT", "BX_KEY_DELETE",
"BX_KEY_HOME", "BX_KEY_END", "BX_KEY_PAGE_UP",
"BX_KEY_PAGE_DOWN", "BX_KEY_KP_ADD", "BX_KEY_KP_SUBTRACT",
"BX_KEY_KP_END", "BX_KEY_KP_DOWN", "BX_KEY_KP_PAGE_DOWN",
"BX_KEY_KP_LEFT", "BX_KEY_KP_RIGHT", "BX_KEY_KP_HOME",
"BX_KEY_KP_UP", "BX_KEY_KP_PAGE_UP", "BX_KEY_KP_INSERT",
"BX_KEY_KP_DELETE", "BX_KEY_KP_5", "BX_KEY_UP",
"BX_KEY_DOWN", "BX_KEY_LEFT", "BX_KEY_RIGHT",
"BX_KEY_KP_ENTER", "BX_KEY_KP_MULTIPLY", "BX_KEY_KP_DIVIDE",
"BX_KEY_WIN_L", "BX_KEY_WIN_R", "BX_KEY_MENU",
"BX_KEY_ALT_SYSREQ", "BX_KEY_CTRL_BREAK", "BX_KEY_INT_BACK",
"BX_KEY_INT_FORWARD", "BX_KEY_INT_STOP", "BX_KEY_INT_MAIL",
"BX_KEY_INT_SEARCH", "BX_KEY_INT_FAV", "BX_KEY_INT_HOME",
"BX_KEY_POWER_MYCOMP", "BX_KEY_POWER_CALC", "BX_KEY_POWER_SLEEP",
"BX_KEY_POWER_POWER", "BX_KEY_POWER_WAKE",
};
bx_keymap_c bx_keymap;
#define LOG_THIS bx_keymap.
bx_keymap_c::bx_keymap_c(void)
{
put("KMAP");
keymapCount = 0;
keymapTable = (BXKeyEntry *)NULL;
}
bx_keymap_c::~bx_keymap_c(void)
{
if(keymapTable != NULL) {
free(keymapTable);
keymapTable = (BXKeyEntry *)NULL;
}
keymapCount = 0;
}
void
bx_keymap_c::loadKeymap(Bit32u stringToSymbol(const char*))
{
if(bx_options.keyboard.OuseMapping->get()) {
loadKeymap(stringToSymbol,bx_options.keyboard.Okeymap->getptr());
}
}
Boolean
bx_keymap_c::isKeymapLoaded ()
{
return (keymapCount > 0);
}
///////////////////
// I'll add these to the keymap object in a minute.
static char *lineptr = NULL;
static int lineCount;
static void
init_parse ()
{
lineCount = 0;
}
static void
init_parse_line (char *line_to_parse)
{
// chop off newline
lineptr = line_to_parse;
char *nl;
if( (nl = strchr(line_to_parse,'\n')) != NULL) {
*nl = 0;
}
}
static Bit32s
get_next_word (char *output)
{
char *copyp = output;
// find first nonspace
while (*lineptr && isspace (*lineptr))
lineptr++;
if (!*lineptr)
return -1; // nothing but spaces until end of line
if (*lineptr == '#')
return -1; // nothing but a comment
// copy nonspaces into the output
while (*lineptr && !isspace (*lineptr))
*copyp++ = *lineptr++;
*copyp=0; // null terminate the copy
// there must be at least one nonspace, since that's why we stopped the
// first loop!
BX_ASSERT (copyp != output);
return 0;
}
static Bit32s
get_next_keymap_line (FILE *fp, char *bxsym, char *modsym, Bit32s *ascii, char *xwinsym)
{
char line[256];
char buf[256];
line[0] = 0;
while (1) {
lineCount++;
if (!fgets(line, sizeof(line)-1, fp)) return -1; // EOF
init_parse_line (line);
if (get_next_word (bxsym) >= 0) {
modsym[0] = 0;
char *p;
if ((p = strchr (bxsym, '+')) != NULL) {
*p = 0; // truncate bxsym.
p++; // move one char beyond the +
strcpy (modsym, p); // copy the rest to modsym
}
BX_ASSERT (get_next_word (buf) >= 0);
if (buf[0] == '\'' && buf[2] == '\'' && buf[3]==0) {
*ascii = (Bit32s) buf[1];
} else if (!strcmp(buf, "space")) {
*ascii = ' ';
} else if (!strcmp(buf, "return")) {
*ascii = '\n';
} else if (!strcmp(buf, "tab")) {
*ascii = '\t';
} else if (!strcmp(buf, "backslash")) {
*ascii = '\\';
} else if (!strcmp(buf, "apostrophe")) {
*ascii = '\'';
} else if (!strcmp(buf, "none")) {
*ascii = -1;
} else {
BX_PANIC (("keymap line %d: ascii equivalent is \"%s\" but it must be char constant like 'x', or one of space,tab,return,none", lineCount, buf));
}
BX_ASSERT (get_next_word (xwinsym) >= 0);
return 0;
}
// no words on this line, keep reading.
}
}
void
bx_keymap_c::loadKeymap(Bit32u stringToSymbol(const char*), const char* filename)
{
FILE *keymapFile;
char line[256], c, *p;
char baseSym[256], modSym[256], xwinSym[256];
Bit32s ascii;
Bit32u baseKey, modKey, xwinKey;
struct stat status;
if (stat(filename, &status)) {
BX_PANIC(("Can not stat keymap file '%s'.",filename));
}
if (!(S_ISREG(status.st_mode))) {
BX_PANIC(("Keymap file '%s' is not a file",filename));
}
if((keymapFile = fopen(filename,"r"))==NULL) {
BX_PANIC(("Can not open keymap file '%s'.",filename));
}
BX_INFO(("Loading keymap from '%s'",filename));
init_parse ();
// Read keymap file one line at a time
while(1) {
if (get_next_keymap_line (keymapFile,
baseSym, modSym, &ascii, xwinSym) < 0) { break; }
BX_DEBUG (("bxsym='%s', modSym='%s', ascii=%d, guisym='%s'", baseSym, modSym, ascii, xwinSym));
// convert X_KEY_* symbols to values
baseKey = convertStringToBXKey(baseSym);
if (strncmp ("XK_", xwinSym, 3) != 0) {
BX_PANIC (("keymap line %d: X windows symbol '%s' must start with XK_", lineCount, xwinSym));
}
modKey = convertStringToBXKey(modSym);
xwinKey = 0;
if (stringToSymbol != NULL)
xwinKey = stringToSymbol(xwinSym + 3); // skip over the "XK_"
// Check if data is valid
if( baseKey==BX_KEYMAP_UNKNOWN ) {
BX_PANIC (("line %d: unknown BX_KEY constant '%s'",lineCount,baseSym));
continue;
}
if( xwinKey==BX_KEYMAP_UNKNOWN ) {
BX_PANIC (("line %d: unknown GUI constant '%s'",lineCount,xwinSym));
continue;
}
keymapTable=(BXKeyEntry*)realloc(keymapTable,(keymapCount+1) * sizeof(BXKeyEntry));
if(keymapTable==NULL)
BX_PANIC(("Can not allocate memory for keymap table."));
keymapTable[keymapCount].baseKey=baseKey;
keymapTable[keymapCount].modKey=modKey;
keymapTable[keymapCount].ascii=ascii;
keymapTable[keymapCount].xwinKey=xwinKey;
keymapCount++;
}
BX_INFO(("Loaded %d symbols",keymapCount));
fclose(keymapFile);
}
Bit32u
bx_keymap_c::convertStringToBXKey(const char* string)
{
Bit16u i;
// We look through the bx_key_symbol table to find the searched string
for (i=0; i<BX_KEY_NBKEYS; i++) {
if (strcmp(string,bx_key_symbol[i])==0) {
return i;
}
}
// Key is not known
return BX_KEYMAP_UNKNOWN;
}
BXKeyEntry *
bx_keymap_c::getKeyXwin(Bit32u key)
{
Bit16u i;
// We look through the keymap table to find the searched key
for (i=0; i<keymapCount; i++) {
if (keymapTable[i].xwinKey == key) {
BX_DEBUG (("key 0x%02x matches xwinKey for entry #%d", key, i));
return &keymapTable[i];
}
}
BX_DEBUG (("key %02x matches no entries", key));
// Return default
return NULL;
}
BXKeyEntry *
bx_keymap_c::getKeyASCII(Bit8u ch)
{
Bit16u i;
BX_DEBUG (("getKeyASCII (0x%02x)", ch));
// We look through the keymap table to find the searched key
for (i=0; i<keymapCount; i++) {
if (keymapTable[i].ascii == ch) {
BX_DEBUG (("key %02x matches ascii for entry #%d", ch, i));
return &keymapTable[i];
}
}
BX_DEBUG (("key 0x%02x matches no entries", ch));
// Return default
return NULL;
}