Bochs/bochs/gui/gui.cc

798 lines
24 KiB
C++

/////////////////////////////////////////////////////////////////////////
// $Id: gui.cc,v 1.87 2005-11-12 16:09:55 vruppert Exp $
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2002 MandrakeSoft S.A.
//
// MandrakeSoft S.A.
// 43, rue d'Aboukir
// 75002 Paris - France
// http://www.linux-mandrake.com/
// http://www.mandrakesoft.com/
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include <signal.h>
#include "bochs.h"
#include "iodev.h"
#include "gui/bitmaps/floppya.h"
#include "gui/bitmaps/floppyb.h"
#include "gui/bitmaps/mouse.h"
#include "gui/bitmaps/reset.h"
#include "gui/bitmaps/power.h"
#include "gui/bitmaps/snapshot.h"
#include "gui/bitmaps/copy.h"
#include "gui/bitmaps/paste.h"
#include "gui/bitmaps/configbutton.h"
#include "gui/bitmaps/cdromd.h"
#include "gui/bitmaps/userbutton.h"
#if BX_WITH_MACOS
# include <Disks.h>
#endif
bx_gui_c *bx_gui = NULL;
#define BX_GUI_THIS bx_gui->
#define LOG_THIS BX_GUI_THIS
#define BX_KEY_UNKNOWN 0x7fffffff
#define N_USER_KEYS 34
typedef struct {
char *key;
Bit32u symbol;
} user_key_t;
static user_key_t user_keys[N_USER_KEYS] =
{
{ "f1", BX_KEY_F1 },
{ "f2", BX_KEY_F2 },
{ "f3", BX_KEY_F3 },
{ "f4", BX_KEY_F4 },
{ "f5", BX_KEY_F5 },
{ "f6", BX_KEY_F6 },
{ "f7", BX_KEY_F7 },
{ "f8", BX_KEY_F8 },
{ "f9", BX_KEY_F9 },
{ "f10", BX_KEY_F10 },
{ "f11", BX_KEY_F11 },
{ "f12", BX_KEY_F12 },
{ "alt", BX_KEY_ALT_L },
{ "bksp", BX_KEY_BACKSPACE },
{ "ctrl", BX_KEY_CTRL_L },
{ "del", BX_KEY_DELETE },
{ "down", BX_KEY_DOWN },
{ "end", BX_KEY_END },
{ "enter", BX_KEY_ENTER },
{ "esc", BX_KEY_ESC },
{ "home", BX_KEY_HOME },
{ "ins", BX_KEY_INSERT },
{ "left", BX_KEY_LEFT },
{ "menu", BX_KEY_MENU },
{ "minus", BX_KEY_MINUS },
{ "pgdwn", BX_KEY_PAGE_DOWN },
{ "pgup", BX_KEY_PAGE_UP },
{ "plus", BX_KEY_KP_ADD },
{ "right", BX_KEY_RIGHT },
{ "shift", BX_KEY_SHIFT_L },
{ "space", BX_KEY_SPACE },
{ "tab", BX_KEY_TAB },
{ "up", BX_KEY_UP },
{ "win", BX_KEY_WIN_L }
};
bx_gui_c::bx_gui_c(void)
{
put("GUI"); // Init in specific_init
settype(GUILOG);
statusitem_count = 0;
framebuffer = NULL;
}
bx_gui_c::~bx_gui_c()
{
if (framebuffer != NULL) {
delete [] framebuffer;
}
}
void
bx_gui_c::init(int argc, char **argv, unsigned tilewidth, unsigned tileheight)
{
BX_GUI_THIS new_gfx_api = 0;
BX_GUI_THIS host_xres = 640;
BX_GUI_THIS host_yres = 480;
BX_GUI_THIS host_bpp = 8;
BX_GUI_THIS dialog_caps = BX_GUI_DLG_RUNTIME;
specific_init(argc, argv, tilewidth, tileheight, BX_HEADER_BAR_Y);
// Define some bitmaps to use in the headerbar
BX_GUI_THIS floppyA_bmap_id = create_bitmap(bx_floppya_bmap,
BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y);
BX_GUI_THIS floppyA_eject_bmap_id = create_bitmap(bx_floppya_eject_bmap,
BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y);
BX_GUI_THIS floppyB_bmap_id = create_bitmap(bx_floppyb_bmap,
BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y);
BX_GUI_THIS floppyB_eject_bmap_id = create_bitmap(bx_floppyb_eject_bmap,
BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y);
BX_GUI_THIS cdromD_bmap_id = create_bitmap(bx_cdromd_bmap,
BX_CDROMD_BMAP_X, BX_CDROMD_BMAP_Y);
BX_GUI_THIS cdromD_eject_bmap_id = create_bitmap(bx_cdromd_eject_bmap,
BX_CDROMD_BMAP_X, BX_CDROMD_BMAP_Y);
BX_GUI_THIS mouse_bmap_id = create_bitmap(bx_mouse_bmap,
BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y);
BX_GUI_THIS nomouse_bmap_id = create_bitmap(bx_nomouse_bmap,
BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y);
BX_GUI_THIS power_bmap_id = create_bitmap(bx_power_bmap, BX_POWER_BMAP_X, BX_POWER_BMAP_Y);
BX_GUI_THIS reset_bmap_id = create_bitmap(bx_reset_bmap, BX_RESET_BMAP_X, BX_RESET_BMAP_Y);
BX_GUI_THIS snapshot_bmap_id = create_bitmap(bx_snapshot_bmap, BX_SNAPSHOT_BMAP_X, BX_SNAPSHOT_BMAP_Y);
BX_GUI_THIS copy_bmap_id = create_bitmap(bx_copy_bmap, BX_COPY_BMAP_X, BX_COPY_BMAP_Y);
BX_GUI_THIS paste_bmap_id = create_bitmap(bx_paste_bmap, BX_PASTE_BMAP_X, BX_PASTE_BMAP_Y);
BX_GUI_THIS config_bmap_id = create_bitmap(bx_config_bmap, BX_CONFIG_BMAP_X, BX_CONFIG_BMAP_Y);
BX_GUI_THIS user_bmap_id = create_bitmap(bx_user_bmap, BX_USER_BMAP_X, BX_USER_BMAP_Y);
// Add the initial bitmaps to the headerbar, and enable callback routine, for use
// when that bitmap is clicked on
// Floppy A:
BX_GUI_THIS floppyA_status = DEV_floppy_get_media_status(0);
if (BX_GUI_THIS floppyA_status)
BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_bmap_id,
BX_GRAVITY_LEFT, floppyA_handler);
else
BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_eject_bmap_id,
BX_GRAVITY_LEFT, floppyA_handler);
// Floppy B:
BX_GUI_THIS floppyB_status = DEV_floppy_get_media_status(1);
if (BX_GUI_THIS floppyB_status)
BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_bmap_id,
BX_GRAVITY_LEFT, floppyB_handler);
else
BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_eject_bmap_id,
BX_GRAVITY_LEFT, floppyB_handler);
// CDROM,
// valgrinds says that the harddrive object is not be initialised yet,
// so we just set the bitmap to ejected for now
#if 0
if (DEV_hd_present()) {
Bit32u handle = DEV_hd_get_first_cd_handle();
BX_GUI_THIS cdromD_status = DEV_hd_get_cd_media_status(handle);
}
if (BX_GUI_THIS cdromD_status)
BX_GUI_THIS cdromD_hbar_id = headerbar_bitmap(BX_GUI_THIS cdromD_bmap_id,
BX_GRAVITY_LEFT, cdromD_handler);
else
#endif
BX_GUI_THIS cdromD_hbar_id = headerbar_bitmap(BX_GUI_THIS cdromD_eject_bmap_id,
BX_GRAVITY_LEFT, cdromD_handler);
// Mouse button
if (bx_options.Omouse_enabled->get ())
BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS mouse_bmap_id,
BX_GRAVITY_LEFT, toggle_mouse_enable);
else
BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS nomouse_bmap_id,
BX_GRAVITY_LEFT, toggle_mouse_enable);
// These are the buttons on the right side. They are created in order
// of right to left.
// Power button
BX_GUI_THIS power_hbar_id = headerbar_bitmap(BX_GUI_THIS power_bmap_id,
BX_GRAVITY_RIGHT, power_handler);
// Reset button
BX_GUI_THIS reset_hbar_id = headerbar_bitmap(BX_GUI_THIS reset_bmap_id,
BX_GRAVITY_RIGHT, reset_handler);
// Configure button
BX_GUI_THIS config_hbar_id = headerbar_bitmap(BX_GUI_THIS config_bmap_id,
BX_GRAVITY_RIGHT, config_handler);
// Snapshot button
BX_GUI_THIS snapshot_hbar_id = headerbar_bitmap(BX_GUI_THIS snapshot_bmap_id,
BX_GRAVITY_RIGHT, snapshot_handler);
// Paste button
BX_GUI_THIS paste_hbar_id = headerbar_bitmap(BX_GUI_THIS paste_bmap_id,
BX_GRAVITY_RIGHT, paste_handler);
// Copy button
BX_GUI_THIS copy_hbar_id = headerbar_bitmap(BX_GUI_THIS copy_bmap_id,
BX_GRAVITY_RIGHT, copy_handler);
// User button
BX_GUI_THIS user_hbar_id = headerbar_bitmap(BX_GUI_THIS user_bmap_id,
BX_GRAVITY_RIGHT, userbutton_handler);
if(bx_options.Otext_snapshot_check->get()) {
bx_pc_system.register_timer(this, bx_gui_c::snapshot_checker, (unsigned) 1000000, 1, 1, "snap_chk");
}
BX_GUI_THIS charmap_updated = 0;
if (!BX_GUI_THIS new_gfx_api) {
BX_GUI_THIS framebuffer = new Bit8u[BX_MAX_XRES * BX_MAX_YRES * 4];
}
show_headerbar();
}
void
bx_gui_c::update_drive_status_buttons (void) {
BX_GUI_THIS floppyA_status =
DEV_floppy_get_media_status(0)
&& bx_options.floppya.Ostatus->get ();
BX_GUI_THIS floppyB_status =
DEV_floppy_get_media_status(1)
&& bx_options.floppyb.Ostatus->get ();
Bit32u handle = DEV_hd_get_first_cd_handle();
BX_GUI_THIS cdromD_status = DEV_hd_get_cd_media_status(handle);
if (BX_GUI_THIS floppyA_status)
replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_bmap_id);
else {
#if BX_WITH_MACOS
// If we are using the Mac floppy driver, eject the disk
// from the floppy drive. This doesn't work in MacOS X.
if (!strcmp(bx_options.floppya.Opath->getptr (), SuperDrive))
DiskEject(1);
#endif
replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_eject_bmap_id);
}
if (BX_GUI_THIS floppyB_status)
replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_bmap_id);
else {
#if BX_WITH_MACOS
// If we are using the Mac floppy driver, eject the disk
// from the floppy drive. This doesn't work in MacOS X.
if (!strcmp(bx_options.floppyb.Opath->getptr (), SuperDrive))
DiskEject(1);
#endif
replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_eject_bmap_id);
}
if (BX_GUI_THIS cdromD_status)
replace_bitmap(BX_GUI_THIS cdromD_hbar_id, BX_GUI_THIS cdromD_bmap_id);
else {
replace_bitmap(BX_GUI_THIS cdromD_hbar_id, BX_GUI_THIS cdromD_eject_bmap_id);
}
}
void
bx_gui_c::floppyA_handler(void)
{
if (bx_options.floppya.Odevtype->get() == BX_FLOPPY_NONE)
return; // no primary floppy device present
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_FLOPPY) {
// instead of just toggling the status, call win32dialog to bring up
// a dialog asking what disk image you want to switch to.
int ret = SIM->ask_param (BXP_FLOPPYA_PATH);
if (ret > 0) {
BX_GUI_THIS update_drive_status_buttons ();
}
return;
}
BX_GUI_THIS floppyA_status = !BX_GUI_THIS floppyA_status;
DEV_floppy_set_media_status(0, BX_GUI_THIS floppyA_status);
BX_GUI_THIS update_drive_status_buttons ();
}
void
bx_gui_c::floppyB_handler(void)
{
if (bx_options.floppyb.Odevtype->get() == BX_FLOPPY_NONE)
return; // no secondary floppy device present
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_FLOPPY) {
// instead of just toggling the status, call win32dialog to bring up
// a dialog asking what disk image you want to switch to.
int ret = SIM->ask_param (BXP_FLOPPYB_PATH);
if (ret > 0) {
BX_GUI_THIS update_drive_status_buttons ();
}
return;
}
BX_GUI_THIS floppyB_status = !BX_GUI_THIS floppyB_status;
DEV_floppy_set_media_status(1, BX_GUI_THIS floppyB_status);
BX_GUI_THIS update_drive_status_buttons ();
}
void
bx_gui_c::cdromD_handler(void)
{
Bit32u handle = DEV_hd_get_first_cd_handle();
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_CDROM) {
// instead of just toggling the status, call win32dialog to bring up
// a dialog asking what disk image you want to switch to.
// This code handles the first cdrom only. The cdrom drives #2, #3 and
// #4 are handled in the win32 runtime dialog.
bx_param_c *cdrom = SIM->get_first_cdrom ();
if (cdrom == NULL)
return; // no cdrom found
int ret = SIM->ask_param (cdrom->get_id ());
if (ret > 0) {
BX_GUI_THIS update_drive_status_buttons ();
}
return;
}
BX_GUI_THIS cdromD_status =
DEV_hd_set_cd_media_status(handle, !BX_GUI_THIS cdromD_status);
BX_GUI_THIS update_drive_status_buttons ();
}
void
bx_gui_c::reset_handler(void)
{
BX_INFO(( "system RESET callback." ));
bx_pc_system.Reset( BX_RESET_HARDWARE );
}
void
bx_gui_c::power_handler(void)
{
// the user pressed power button, so there's no doubt they want bochs
// to quit. Change panics to fatal for the GUI and then do a panic.
bx_user_quit = 1;
LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL);
BX_PANIC (("POWER button turned off."));
// shouldn't reach this point, but if you do, QUIT!!!
fprintf (stderr, "Bochs is exiting because you pressed the power button.\n");
BX_EXIT (1);
}
Bit32s
bx_gui_c::make_text_snapshot (char **snapshot, Bit32u *length)
{
Bit8u* raw_snap = NULL;
char *clean_snap;
unsigned line_addr, txt_addr, txHeight, txWidth;
DEV_vga_get_text_snapshot(&raw_snap, &txHeight, &txWidth);
if (txHeight <= 0) return -1;
clean_snap = (char*) malloc(txHeight*(txWidth+2)+1);
txt_addr = 0;
for (unsigned i=0; i<txHeight; i++) {
line_addr = i * txWidth * 2;
for (unsigned j=0; j<(txWidth*2); j+=2) {
clean_snap[txt_addr++] = raw_snap[line_addr+j];
}
while ((txt_addr > 0) && (clean_snap[txt_addr-1] == ' ')) txt_addr--;
#ifdef WIN32
if(!(bx_options.Otext_snapshot_check->get())) {
clean_snap[txt_addr++] = 13;
}
#endif
clean_snap[txt_addr++] = 10;
}
clean_snap[txt_addr] = 0;
*snapshot = clean_snap;
*length = txt_addr;
return 0;
}
// create a text snapshot and copy to the system clipboard. On guis that
// we haven't figured out how to support yet, dump to a file instead.
void
bx_gui_c::copy_handler(void)
{
Bit32u len;
char *text_snapshot;
if (make_text_snapshot (&text_snapshot, &len) < 0) {
BX_INFO(( "copy button failed, mode not implemented"));
return;
}
if (!BX_GUI_THIS set_clipboard_text(text_snapshot, len)) {
// platform specific code failed, use portable code instead
FILE *fp = fopen("copy.txt", "w");
fwrite(text_snapshot, 1, len, fp);
fclose(fp);
}
free(text_snapshot);
}
// Check the current text snapshot against file snapchk.txt.
void
bx_gui_c::snapshot_checker(void * this_ptr)
{
char filename[BX_PATHNAME_LEN];
strcpy(filename,"snapchk.txt");
FILE *fp = fopen(filename, "rb");
if(fp) {
char *text_snapshot;
Bit32u len;
if (make_text_snapshot (&text_snapshot, &len) < 0) {
return;
}
char *compare_snapshot = (char *) malloc((len+1) * sizeof(char));
fread(compare_snapshot, 1, len, fp);
fclose(fp);
strcpy(filename,"snapmask.txt");
fp=fopen(filename, "rb");
if(fp) {
char *mask_snapshot = (char *) malloc((len+1) * sizeof(char));
unsigned i;
bx_bool flag = 1;
fread(mask_snapshot, 1, len, fp);
fclose(fp);
for(i=0;i<len;i++) {
if((text_snapshot[i] != compare_snapshot[i]) &&
(compare_snapshot[i] == mask_snapshot[i])) {
flag = 0;
break;
}
}
if(flag) {
if(!memcmp(text_snapshot,compare_snapshot,len)) {
BX_PASS(("Test Passed."));
} else {
BX_PASS(("Test Passed with Mask."));
}
}
} else {
if(!memcmp(text_snapshot,compare_snapshot,len)) {
BX_PASS(("Test Passed."));
}
}
free(compare_snapshot);
free(text_snapshot);
}
}
// create a text snapshot and dump it to a file
void
bx_gui_c::snapshot_handler(void)
{
char *text_snapshot;
Bit32u len;
if (make_text_snapshot (&text_snapshot, &len) < 0) {
BX_ERROR(( "snapshot button failed, mode not implemented"));
return;
}
//FIXME
char filename[BX_PATHNAME_LEN];
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_SNAPSHOT) {
int ret = SIM->ask_filename (filename, sizeof(filename),
"Save snapshot as...", "snapshot.txt",
bx_param_string_c::SAVE_FILE_DIALOG);
if (ret < 0) { // cancelled
free(text_snapshot);
return;
}
} else {
strcpy (filename, "snapshot.txt");
}
FILE *fp = fopen(filename, "wb");
fwrite(text_snapshot, 1, len, fp);
fclose(fp);
free(text_snapshot);
}
// Read ASCII chars from the system clipboard and paste them into bochs.
// Note that paste cannot work with the key mapping tables loaded.
void
bx_gui_c::paste_handler(void)
{
Bit32s nbytes;
Bit8u *bytes;
if (!bx_keymap.isKeymapLoaded ()) {
BX_ERROR (("keyboard_mapping disabled, so paste cannot work"));
return;
}
if (!BX_GUI_THIS get_clipboard_text(&bytes, &nbytes)) {
BX_ERROR (("paste not implemented on this platform"));
return;
}
BX_INFO (("pasting %d bytes", nbytes));
DEV_kbd_paste_bytes (bytes, nbytes);
}
void
bx_gui_c::config_handler(void)
{
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_RUNTIME) {
SIM->configuration_interface (NULL, CI_RUNTIME_CONFIG);
}
}
void
bx_gui_c::toggle_mouse_enable(void)
{
int old = bx_options.Omouse_enabled->get ();
BX_DEBUG (("toggle mouse_enabled, now %d", !old));
bx_options.Omouse_enabled->set (!old);
}
Bit32u get_user_key(char *key)
{
int i = 0;
while (i < N_USER_KEYS) {
if (!strcmp(key, user_keys[i].key))
return user_keys[i].symbol;
i++;
}
return BX_KEY_UNKNOWN;
}
void
bx_gui_c::userbutton_handler(void)
{
Bit32u shortcut[4];
Bit32u symbol;
char user_shortcut[512];
char *ptr;
int i, len = 0, ret = 1;
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_USER) {
ret = SIM->ask_param (BXP_USER_SHORTCUT);
}
strcpy(user_shortcut, bx_options.Ouser_shortcut->getptr());
if ((ret > 0) && user_shortcut[0] && (strcmp(user_shortcut, "none"))) {
ptr = strtok(user_shortcut, "-");
if ((strcmp(ptr, bx_options.Ouser_shortcut->getptr())) ||
(strlen(bx_options.Ouser_shortcut->getptr()) < 6)) {
while (ptr) {
symbol = get_user_key(ptr);
if (symbol == BX_KEY_UNKNOWN) {
BX_ERROR(("Unknown shortcut %s ignored", ptr));
return;
}
shortcut[len++] = symbol;
ptr = strtok(NULL, "-");
}
} else {
while ((ptr[0]) && (len < 3)) {
if (!strncmp(ptr, "alt", 3)) {
shortcut[len++] = BX_KEY_ALT_L;
ptr += 3;
} else if (!strncmp(ptr, "ctrl", 4)) {
shortcut[len++] = BX_KEY_CTRL_L;
ptr += 4;
} else if (!strncmp(ptr, "del", 3)) {
shortcut[len++] = BX_KEY_DELETE;
ptr += 3;
} else if (!strncmp(ptr, "esc", 3)) {
shortcut[len++] = BX_KEY_ESC;
ptr += 3;
} else if (!strncmp(ptr, "f1", 2)) {
shortcut[len++] = BX_KEY_F1;
ptr += 2;
} else if (!strncmp(ptr, "f4", 2)) {
shortcut[len++] = BX_KEY_F4;
ptr += 2;
} else if (!strncmp(ptr, "tab", 3)) {
shortcut[len++] = BX_KEY_TAB;
ptr += 3;
} else if (!strncmp(ptr, "win", 3)) {
shortcut[len++] = BX_KEY_WIN_L;
ptr += 3;
} else if (!strncmp(ptr, "bksp", 4)) {
shortcut[len++] = BX_KEY_BACKSPACE;
ptr += 4;
} else {
BX_ERROR(("Unknown shortcut %s ignored", user_shortcut));
return;
}
}
}
i = 0;
while (i < len) {
DEV_kbd_gen_scancode(shortcut[i++]);
}
i--;
while (i >= 0) {
DEV_kbd_gen_scancode(shortcut[i--] | BX_KEY_RELEASED);
}
}
}
void
bx_gui_c::mouse_enabled_changed (bx_bool val)
{
// This is only called when SIM->get_init_done is 1. Note that VAL
// is the new value of mouse_enabled, which may not match the old
// value which is still in bx_options.Omouse_enabled->get ().
BX_DEBUG (("replacing the mouse bitmaps"));
if (val)
BX_GUI_THIS replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS mouse_bmap_id);
else
BX_GUI_THIS replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS nomouse_bmap_id);
// give the GUI a chance to respond to the event. Most guis will hide
// the native mouse cursor and do something to trap the mouse inside the
// bochs VGA display window.
BX_GUI_THIS mouse_enabled_changed_specific (val);
}
void
bx_gui_c::init_signal_handlers ()
{
#if BX_GUI_SIGHANDLER
if (bx_gui_sighandler)
{
Bit32u mask = bx_gui->get_sighandler_mask ();
for (Bit32u sig=0; sig<32; sig++)
{
if (mask & (1<<sig))
signal (sig, bx_signal_handler);
}
}
#endif
}
void
bx_gui_c::set_text_charmap(Bit8u *fbuffer)
{
memcpy(& BX_GUI_THIS vga_charmap, fbuffer, 0x2000);
for (unsigned i=0; i<256; i++) BX_GUI_THIS char_changed[i] = 1;
BX_GUI_THIS charmap_updated = 1;
}
void
bx_gui_c::set_text_charbyte(Bit16u address, Bit8u data)
{
BX_GUI_THIS vga_charmap[address] = data;
BX_GUI_THIS char_changed[address >> 5] = 1;
BX_GUI_THIS charmap_updated = 1;
}
void
bx_gui_c::beep_on(float frequency)
{
BX_INFO(( "GUI Beep ON (frequency=%.2f)",frequency));
}
void
bx_gui_c::beep_off()
{
BX_INFO(( "GUI Beep OFF"));
}
int
bx_gui_c::register_statusitem(const char *text)
{
if (statusitem_count < BX_MAX_STATUSITEMS) {
strncpy(statusitem_text[statusitem_count], text, 8);
statusitem_text[statusitem_count][7] = 0;
return statusitem_count++;
} else {
return -1;
}
}
void
bx_gui_c::get_capabilities(Bit16u *xres, Bit16u *yres, Bit16u *bpp)
{
*xres = 1024;
*yres = 768;
*bpp = 32;
}
bx_svga_tileinfo_t *
bx_gui_c::graphics_tile_info(bx_svga_tileinfo_t *info)
{
if (!info) {
info = (bx_svga_tileinfo_t *)malloc(sizeof(bx_svga_tileinfo_t));
if (!info) {
return NULL;
}
}
BX_GUI_THIS host_pitch = BX_GUI_THIS host_xres * ((BX_GUI_THIS host_bpp + 1) >> 3);
info->bpp = BX_GUI_THIS host_bpp;
info->pitch = BX_GUI_THIS host_pitch;
switch (info->bpp) {
case 15:
info->red_shift = 15;
info->green_shift = 10;
info->blue_shift = 5;
info->red_mask = 0x7c00;
info->green_mask = 0x03e0;
info->blue_mask = 0x001f;
break;
case 16:
info->red_shift = 16;
info->green_shift = 11;
info->blue_shift = 5;
info->red_mask = 0xf800;
info->green_mask = 0x07e0;
info->blue_mask = 0x001f;
break;
case 24:
case 32:
info->red_shift = 24;
info->green_shift = 16;
info->blue_shift = 8;
info->red_mask = 0xff0000;
info->green_mask = 0x00ff00;
info->blue_mask = 0x0000ff;
break;
}
info->is_indexed = (BX_GUI_THIS host_bpp == 8);
#ifdef BX_LITTLE_ENDIAN
info->is_little_endian = 1;
#else
info->is_little_endian = 0;
#endif
return info;
}
Bit8u *
bx_gui_c::graphics_tile_get(unsigned x0, unsigned y0,
unsigned *w, unsigned *h)
{
if (x0+X_TILESIZE > BX_GUI_THIS host_xres) {
*w = BX_GUI_THIS host_xres - x0;
}
else {
*w = X_TILESIZE;
}
if (y0+Y_TILESIZE > BX_GUI_THIS host_yres) {
*h = BX_GUI_THIS host_yres - y0;
}
else {
*h = Y_TILESIZE;
}
return (Bit8u *)framebuffer + y0 * BX_GUI_THIS host_pitch +
x0 * ((BX_GUI_THIS host_bpp + 1) >> 3);
}
void
bx_gui_c::graphics_tile_update_in_place(unsigned x0, unsigned y0,
unsigned w, unsigned h)
{
Bit8u tile[X_TILESIZE * Y_TILESIZE * 4];
Bit8u *tile_ptr, *fb_ptr;
Bit16u xc, yc, fb_pitch, tile_pitch;
Bit8u r, diffx, diffy;
diffx = (x0 % X_TILESIZE);
diffy = (y0 % Y_TILESIZE);
if (diffx > 0) {
x0 -= diffx;
w += diffx;
}
if (diffy > 0) {
y0 -= diffy;
h += diffy;
}
fb_pitch = BX_GUI_THIS host_pitch;
tile_pitch = X_TILESIZE * ((BX_GUI_THIS host_bpp + 1) >> 3);
for (yc=y0; yc<(y0+h); yc+=Y_TILESIZE) {
for (xc=x0; xc<(x0+w); xc+=X_TILESIZE) {
fb_ptr = BX_GUI_THIS framebuffer + (yc * fb_pitch + xc * ((BX_GUI_THIS host_bpp + 1) >> 3));
tile_ptr = &tile[0];
for (r=0; r<h; r++) {
memcpy(tile_ptr, fb_ptr, tile_pitch);
fb_ptr += fb_pitch;
tile_ptr += tile_pitch;
}
BX_GUI_THIS graphics_tile_update(tile, xc, yc);
}
}
}
void
bx_gui_c::show_ips(Bit32u ips_count)
{
#if BX_SHOW_IPS
BX_INFO(("ips = %u", ips_count));
#endif
}