Bochs/bochs/gui/wxmain.h
Bryce Denney b74269a3b7 - add generic dialog class called ParamDialog. You create it, call
a method to add the parameters (bx_param_c) that you want to edit,
  and display it.  It knows how to display and edit boolean, int,
  enum, and string, so it can do a reasonable job on any parameter.
  The end result is not as nice as a box that you lay out by hand, but
  it's decent.  The most obvious thing that's missing from
  ParamDialog-generated dialogs is that I haven't found a way to
  make an "Enable" button that enables/disables a bunch of other
  parameters.  I'll keep thinking about that.
- using ParamDialog, I made dialogs for Sound, Cmos, Serial/Parallel,
  32bitOSloader, and an ugly catch-all category called other.
  Now I believe you can edit every single option using wxWindows.
2002-09-03 05:32:49 +00:00

179 lines
4.9 KiB
C++

/////////////////////////////////////////////////////////////////
// $Id: wxmain.h,v 1.18 2002-09-03 05:32:49 bdenney Exp $
/////////////////////////////////////////////////////////////////
// This file defines variables and classes that the wxWindows .cc files
// share. It should be included only by wx.cc and wxmain.cc.
// forward class declaration so that each class can have a pointer to
// the others.
class MyFrame;
class MyPanel;
class SimThread;
class FloppyConfigDialog;
//hack alert; yuck; FIXME
extern MyFrame *theFrame;
extern MyPanel *thePanel;
#define MAX_EVENTS 256
extern unsigned long num_events;
extern BxEvent event_queue[MAX_EVENTS];
enum
{
ID_Quit = 1,
ID_Config_New,
ID_Config_Read,
ID_Config_Save,
ID_Edit_FD_0,
ID_Edit_FD_1,
ID_Edit_HD_0,
ID_Edit_HD_1,
ID_Edit_Cdrom,
ID_Edit_Boot,
ID_Edit_Memory,
ID_Edit_Sound,
ID_Edit_Cmos,
ID_Edit_Network,
ID_Edit_Keyboard,
ID_Edit_Serial_Parallel,
ID_Edit_Parallel,
ID_Edit_LoadHack,
ID_Edit_Other,
ID_Simulate_Start,
ID_Simulate_PauseResume,
ID_Simulate_Stop,
ID_Simulate_Speed,
ID_Debug_ShowCpu,
ID_Debug_ShowMemory,
ID_Log_View,
ID_Log_Prefs,
ID_Log_PrefsDevice,
ID_Help_About,
ID_Sim2CI_Event,
// ids for Bochs toolbar
ID_Toolbar_FloppyA,
ID_Toolbar_FloppyB,
ID_Toolbar_CdromD,
ID_Toolbar_Reset,
ID_Toolbar_Power,
ID_Toolbar_Copy,
ID_Toolbar_Paste,
ID_Toolbar_Snapshot,
ID_Toolbar_Config,
ID_Toolbar_Mouse_en,
ID_Toolbar_User,
// dialog box: LogMsgAskDialog
ID_Continue,
ID_Die,
ID_DumpCore,
ID_Debugger,
ID_Help,
// dialog box: FloppyConfigDialog
ID_None,
ID_Physical_A,
ID_Physical_B,
ID_Filename,
ID_FilenameText,
ID_Browse,
ID_Create,
// dialog box: HDConfigDialog
ID_Enable,
ID_Cylinders,
ID_Heads,
ID_SPT,
ID_Megs,
ID_ComputeGeometry,
// dialog box: LogOptions
ID_Advanced,
// that's all
ID_LAST_USER_DEFINED
};
// to compile in debug messages, change these defines to x. To remove them,
// change the defines to return nothing.
#define IFDBG_VGA(x) /* nothing */
//#define IFDBG_VGA(x) x
#define IFDBG_KEY(x) /* nothing */
//#define IFDBG_KEY(x) x
// defined in wxmain.cc
void safeWxStrcpy (char *dest, wxString src, int destlen);
/// the MyPanel methods are defined in wx.cc
class MyPanel: public wxPanel
{
Boolean fillBxKeyEvent (wxKeyEvent& event, BxKeyEvent& bxev, Boolean release); // for all platforms
Boolean fillBxKeyEvent_MSW (wxKeyEvent& event, BxKeyEvent& bxev, Boolean release);
Boolean fillBxKeyEvent_GTK (wxKeyEvent& event, BxKeyEvent& bxev, Boolean release);
public:
MyPanel(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxTAB_TRAVERSAL, const wxString& name = "panel")
: wxPanel (parent, id, pos, size, style, name)
{ wxLogDebug ("MyPanel constructor"); }
void OnKeyDown(wxKeyEvent& event);
void OnKeyUp(wxKeyEvent& event);
void OnPaint(wxPaintEvent& event);
void MyRefresh ();
void ReadConfiguration ();
void SaveConfiguration ();
private:
DECLARE_EVENT_TABLE()
};
/// the MyFrame methods are defined in wxmain.cc
class MyFrame: public wxFrame
{
MyPanel *panel;
public:
MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, const long style);
enum StatusChange { Start, Stop, Pause, Resume };
void simStatusChanged (StatusChange change, Boolean popupNotify=false);
void OnConfigNew(wxCommandEvent& event);
void OnConfigRead(wxCommandEvent& event);
void OnConfigSave(wxCommandEvent& event);
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
void OnStartSim(wxCommandEvent& event);
void OnPauseResumeSim(wxCommandEvent& event);
void OnKillSim(wxCommandEvent& event);
void OnSim2CIEvent(wxCommandEvent& event);
void OnEditBoot(wxCommandEvent& event);
void OnEditMemory(wxCommandEvent& event);
void OnEditSound(wxCommandEvent& event);
void OnEditCmos(wxCommandEvent& event);
void OnEditNet(wxCommandEvent& event);
void OnEditKeyboard(wxCommandEvent& event);
void OnEditSerialParallel(wxCommandEvent& event);
void OnEditLoadHack(wxCommandEvent& event);
void OnEditOther(wxCommandEvent& event);
void OnLogPrefs(wxCommandEvent& event);
void OnOtherEvent(wxCommandEvent& event);
static bool editFloppyValidate (FloppyConfigDialog *dialog);
void editFloppyConfig (int drive);
void editHDConfig (int drive);
void editCdromConfig ();
void OnToolbarClick(wxCommandEvent& event);
int HandleAskParam (BxEvent *event);
int HandleAskParamString (bx_param_string_c *param);
// called from the sim thread's OnExit() method.
void OnSimThreadExit ();
private:
wxCriticalSection sim_thread_lock;
SimThread *sim_thread; // get the lock before accessing sim_thread
int start_bochs_times;
wxMenu *menuConfiguration;
wxMenu *menuEdit;
wxMenu *menuSimulate;
wxMenu *menuDebug;
wxMenu *menuLog;
wxMenu *menuHelp;
DECLARE_EVENT_TABLE()
};