Bochs/bochs/pc_system.h
Stanislav Shwartsman 8d1e3b2ac1 Added statistics collection infrastructure in Bochs and
implemented important CPU statistics which were used for Bochs CPU model performance analysis.
old statistics code from paging.cc and cpu.cc is replaced with new infrastructure.

In order to enale statitics collection in Bochs CPU:

- Enable statistics @ compilation time in cpu/cpustats.h
- Dump statistics periodically by adding -dumpstats N into Bochs command line
2014-10-14 15:59:10 +00:00

189 lines
6.7 KiB
C++

/////////////////////////////////////////////////////////////////////////
// $Id$
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2001-2014 The Bochs Project
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//
/////////////////////////////////////////////////////////////////////////
#ifndef BX_PCSYS_H
#define BX_PCSYS_H
#define BX_MAX_TIMERS 64
#define BX_NULL_TIMER_HANDLE 10000
typedef void (*bx_timer_handler_t)(void *);
BOCHSAPI extern class bx_pc_system_c bx_pc_system;
#ifdef PROVIDE_M_IPS
extern double m_ips;
#endif
class BOCHSAPI bx_pc_system_c : private logfunctions {
private:
// ===============================
// Timer oriented private features
// ===============================
struct {
bx_bool inUse; // Timer slot is in-use (currently registered).
Bit64u period; // Timer periodocity in cpu ticks.
Bit64u timeToFire; // Time to fire next (in absolute ticks).
bx_bool active; // 0=inactive, 1=active.
bx_bool continuous; // 0=one-shot timer, 1=continuous periodicity.
bx_timer_handler_t funct; // A callback function for when the
// timer fires.
void *this_ptr; // The this-> pointer for C++ callbacks
// has to be stored as well.
#define BxMaxTimerIDLen 32
char id[BxMaxTimerIDLen]; // String ID of timer.
Bit32u param; // Device-specific value assigned to timer (optional)
} timer[BX_MAX_TIMERS];
unsigned numTimers; // Number of currently allocated timers.
unsigned triggeredTimer; // ID of the actually triggered timer.
Bit32u currCountdown; // Current countdown ticks value (decrements to 0).
Bit32u currCountdownPeriod; // Length of current countdown period.
Bit64u ticksTotal; // Num ticks total since start of emulator execution.
Bit64u lastTimeUsec; // Last sequentially read time in usec.
Bit64u usecSinceLast; // Number of useconds claimed since then.
// A special null timer is always inserted in the timer[0] slot. This
// make sure that at least one timer is always active, and that the
// duration is always less than a maximum 32-bit integer, so a 32-bit
// counter can be used for the current countdown.
static const Bit64u NullTimerInterval;
static void nullTimer(void* this_ptr);
#if !defined(PROVIDE_M_IPS)
// This is the emulator speed, as measured in millions of
// x86 instructions per second that it can emulate on some hypothetically
// nomimal workload.
double m_ips; // Millions of Instructions Per Second
#endif
// This handler is called when the function which decrements the clock
// ticks finds that an event has occurred.
void countdownEvent(void);
public:
// ==============================
// Timer oriented public features
// ==============================
void initialize(Bit32u ips);
int register_timer(void *this_ptr, bx_timer_handler_t, Bit32u useconds,
bx_bool continuous, bx_bool active, const char *id);
bx_bool unregisterTimer(unsigned timerID);
void setTimerParam(unsigned timerID, Bit32u param);
void start_timers(void);
void activate_timer(unsigned timer_index, Bit32u useconds, bx_bool continuous);
void deactivate_timer(unsigned timer_index);
unsigned triggeredTimerID(void) {
return triggeredTimer;
}
Bit32u triggeredTimerParam(void) {
return timer[triggeredTimer].param;
}
static BX_CPP_INLINE void tick1(void) {
if (--bx_pc_system.currCountdown == 0) {
bx_pc_system.countdownEvent();
}
}
static BX_CPP_INLINE void tickn(Bit32u n) {
while (n >= bx_pc_system.currCountdown) {
n -= bx_pc_system.currCountdown;
bx_pc_system.currCountdown = 0;
bx_pc_system.countdownEvent();
// bx_pc_system.currCountdown is adjusted to new value by countdownevent().
}
// 'n' is not (or no longer) >= the countdown size. We can just decrement
// the remaining requested ticks and continue.
bx_pc_system.currCountdown -= n;
}
int register_timer_ticks(void* this_ptr, bx_timer_handler_t, Bit64u ticks,
bx_bool continuous, bx_bool active, const char *id);
void activate_timer_ticks(unsigned index, Bit64u instructions,
bx_bool continuous);
Bit64u time_usec();
Bit64u time_usec_sequential();
static BX_CPP_INLINE Bit64u time_ticks() {
return bx_pc_system.ticksTotal +
Bit64u(bx_pc_system.currCountdownPeriod - bx_pc_system.currCountdown);
}
static BX_CPP_INLINE Bit32u getNumCpuTicksLeftNextEvent(void) {
return bx_pc_system.currCountdown;
}
#if BX_DEBUGGER
static void timebp_handler(void* this_ptr);
#endif
static void benchmarkTimer(void* this_ptr);
#if BX_ENABLE_STATISTICS
static void dumpStatsTimer(void* this_ptr);
#endif
// ===========================
// Non-timer oriented features
// ===========================
bx_bool HRQ; // Hold Request
// Address line 20 control:
// 1 = enabled: extended memory is accessible
// 0 = disabled: A20 address line is forced low to simulate
// an 8088 address map
bx_bool enable_a20;
// start out masking physical memory addresses to:
// 8086: 20 bits
// 286: 24 bits
// 386: 32 bits
// when A20 line is disabled, mask physical memory addresses to:
// 286: 20 bits
// 386: 20 bits
bx_phy_address a20_mask;
volatile bx_bool kill_bochs_request;
void set_HRQ(bx_bool val); // set the Hold ReQuest line
void raise_INTR(void);
void clear_INTR(void);
// Cpu and System Reset
int Reset(unsigned type);
Bit8u IAC(void);
bx_pc_system_c();
Bit32u inp(Bit16u addr, unsigned io_len) BX_CPP_AttrRegparmN(2);
void outp(Bit16u addr, Bit32u value, unsigned io_len) BX_CPP_AttrRegparmN(3);
void set_enable_a20(bx_bool value);
bx_bool get_enable_a20(void);
void MemoryMappingChanged(void); // flush TLB in all CPUs
void invlpg(bx_address addr); // flush TLB page in all CPUs
void exit(void);
void register_state(void);
};
#endif