d18b42640b
- mention where to find the new docs, suggest people look there first
54 lines
2.2 KiB
HTML
54 lines
2.2 KiB
HTML
<HTML>
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<HEAD>
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<META NAME="description" CONTENT="Bochs x86 PC emulator">
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<META NAME="copyright" CONTENT="Copyright 2001 by MandrakeSoft S.A.">
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<META NAME="keywords" CONTENT="pc emulation, x86 emulation, emulator, insignia, softpc, connectix, virtualpc, fx!32, freemware, dynamic translation, open source, gnu, linux, windows">
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<META NAME="Author" CONTENT="Kevin Lawton">
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<META HTTP-EQUIV="Content-Type" CONTENT="text/html;CHARSET=iso-8859-1">
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<TITLE>Bochs Documentation Tree</TITLE>
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</HEAD>
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<BODY TEXT="#000000" BGCOLOR="#ececec" LINK="#3333cc" VLINK="#666666">
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<center><H1><I>Documentation for bochs</I></H1></center>
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<center>
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<table border=1 width="50%">
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<tr><td>
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NOTE: The Bochs documentation is being expanded and converted to Docbook
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format. This page shows the "old documentation" which was written in
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HTML. The old documtation will be replaced as soon as all of the content
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is converted into Docbook. Please check the new documentation first, since it
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is more current:
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<a href="http://bochs.sf.net/doc/docbook/user/book1.html">User Guide</a>, <a
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href="http://bochs.sf.net/doc/docbook/user/book1.html">Development Guide</a>,
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and <a href="http://bochs.sf.net/doc/docbook/user/book1.html">Documentation
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Guide</a>.
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</td></tr>
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</table>
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<br><A TARGET="_top" HREF="http://bochs.sourceforge.net/">Bochs Home Page</A>
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<br><A HREF="faq.html">Bochs FAQ</A>
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<br><A HREF="whatisbochs.html">What is Bochs</A>
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<br><A HREF="faq.html#license">Licensing</A>
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<br><A HREF="developers.html">Developers email-list</A>
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<br><A HREF="install.html">Compile/Install</A>
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<br><A HREF="configure.html">Using ./configure and its options</A>
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<br><A HREF="whatisbochs.html#Platforms">Platforms</A>
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<br><A HREF="changelog.html">Versions (changelog)</A>
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<br><A HREF="debugger.html">Bochs debugger</A>
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<br><A HREF="cosimulation.html">Cosimulation</A>
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<br><A HREF="iodebug.html">I/O Interface to Bochs Debugger</A>
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<br><A HREF="features.html">On the drawing board</A>
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<br><A HREF="smp-simulation.html">Multiprocessor Simulation</A>
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<br><A HREF="cosimulation.html">Cosimulation</A>
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<br><A HREF="fpu.html">FPU (x87) emulation</A>
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<br><A HREF="codingguidelines.html">Coding Guidelines</A>
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<br><A HREF="sound.html">Sound Blaster 16 emulation</A>
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</center>
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</BODY>
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</HTML>
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