92b06b9ebf
GUI specific paste functions for X11 and WIN32 in paste_handler() moved to the new function - get_clipboard_text() prepared for other GUIs - set_clipboard_text() has now a return value (0 = failed or not implemented) - use portable code in copy_handler() if set_clipboard_text() fails - snapshot_handler() prepared for adding a file dialog call - writing snapshot file in binary mode (LF->CRLF conversion already done)
1752 lines
47 KiB
C++
1752 lines
47 KiB
C++
/////////////////////////////////////////////////////////////////////////
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// $Id: carbon.cc,v 1.9 2002-03-16 11:30:05 vruppert Exp $
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2001 MandrakeSoft S.A.
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//
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// MandrakeSoft S.A.
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// 43, rue d'Aboukir
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// 75002 Paris - France
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// http://www.linux-mandrake.com/
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// http://www.mandrakesoft.com/
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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// carbon.cc -- bochs GUI file for MacOS X with Carbon API
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// written by David Batterham <drbatter@progsoc.uts.edu.au>
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// with contributions from Tim Senecal
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// port to Carbon API by Emmanuel Maillard <e.rsz@libertysurf.fr>
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// BOCHS INCLUDES
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#include "bochs.h"
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#include "icon_bochs.h"
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#include "font/vga.bitmap.h"
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// MAC OS INCLUDES
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#include <Carbon/Carbon.h>
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#include <ApplicationServices/ApplicationServices.h>
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// CONSTANTS
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#define rMBarID 128
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#define mApple 128
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#define iAbout 1
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#define mFile 129
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#define iQuit 1
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#define mEdit 130
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#define mBochs 131
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#define iFloppy 1
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#define iCursor 3
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#define iTool 4
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#define iMenuBar 5
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#define iFullScreen 6
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#define iConsole 7
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#define iSnapshot 9
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#define iReset 10
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const MenuCommand kCommandFloppy = FOUR_CHAR_CODE ('FLPY');
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const MenuCommand kCommandCursor = FOUR_CHAR_CODE ('CRSR');
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const MenuCommand kCommandTool = FOUR_CHAR_CODE ('TOOL');
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const MenuCommand kCommandMenuBar = FOUR_CHAR_CODE ('MENU');
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const MenuCommand kCommandFullScreen = FOUR_CHAR_CODE ('SCRN');
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const MenuCommand kCommandSnapshot = FOUR_CHAR_CODE ('SNAP');
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const MenuCommand kCommandReset = FOUR_CHAR_CODE ('RSET');
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#define SLEEP_TIME 0 // Number of ticks to surrender the processor during a WaitNextEvent()
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// Change this to 15 or higher if you don't want Bochs to hog the processor!
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#define FONT_WIDTH 8
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#define FONT_HEIGHT 16
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#define WINBITMAP(w) GetPortBitMapForCopyBits(GetWindowPort(w)) // (((GrafPtr)(w))->portBits)
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#define ASCII_1_MASK 0x00FF0000
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#define ASCII_2_MASK 0x000000FF
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const RGBColor black = {0, 0, 0};
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const RGBColor white = {0xFFFF, 0xFFFF, 0xFFFF};
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const RGBColor medGrey = {0xCCCC, 0xCCCC, 0xCCCC};
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const RGBColor ltGrey = {0xEEEE, 0xEEEE, 0xEEEE};
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// GLOBALS
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WindowPtr win, toolwin, fullwin, backdrop, hidden, SouixWin;
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WindowGroupRef fullwinGroup;
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bx_gui_c *thisGUI;
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SInt16 gOldMBarHeight;
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Boolean menubarVisible = true, cursorVisible = true;
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Boolean windowUpdatesPending = true, mouseMoved = false;
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RgnHandle mBarRgn, cnrRgn;
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unsigned mouse_button_state = 0;
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CTabHandle gCTable;
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PixMapHandle gTile;
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BitMap *vgafont[256];
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Rect srcTextRect, srcTileRect;
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Point scrCenter = {300, 240};
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Ptr KCHR;
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short gheaderbar_y;
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Point prevPt;
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unsigned width, height, gMinTop, gMaxTop, gLeft;
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GWorldPtr gOffWorld;
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ProcessSerialNumber gProcessSerNum;
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// HEADERBAR STUFF
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int numPixMaps = 0, toolPixMaps = 0;
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unsigned bx_bitmap_left_xorigin = 2; // pixels from left
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unsigned bx_bitmap_right_xorigin = 2; // pixels from right
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//PixMapHandle bx_pixmap[BX_MAX_PIXMAPS];
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CIconHandle bx_cicn[BX_MAX_PIXMAPS];
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struct {
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CIconHandle cicn;
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// PixMapHandle pm;
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unsigned xdim;
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unsigned ydim;
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unsigned xorigin;
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unsigned yorigin;
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unsigned alignment;
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void (*f)(void);
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} bx_tool_pixmap[BX_MAX_PIXMAPS];
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// Carbon Event Handlers
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pascal OSStatus CEvtHandleWindowToolClick (EventHandlerCallRef nextHandler, EventRef theEvent, void* userData);
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pascal OSStatus CEvtHandleWindowToolUpdate (EventHandlerCallRef nextHandler, EventRef theEvent, void* userData);
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pascal OSStatus CEvtHandleWindowBackdropUpdate (EventHandlerCallRef nextHandler, EventRef theEvent, void* userData);
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pascal OSStatus CEvtHandleWindowEmulatorClick (EventHandlerCallRef nextHandler, EventRef theEvent, void* userData);
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pascal OSStatus CEvtHandleWindowEmulatorUpdate (EventHandlerCallRef nextHandler, EventRef theEvent, void* userData);
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pascal OSStatus CEvtHandleWindowEmulatorKeys (EventHandlerCallRef nextHandler, EventRef theEvent, void* userData);
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pascal OSStatus CEvtHandleApplicationAppleEvent (EventHandlerCallRef nextHandler, EventRef theEvent, void* userData);
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pascal OSStatus CEvtHandleApplicationMouseMoved (EventHandlerCallRef nextHandler, EventRef theEvent, void* userData);
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pascal OSStatus CEvtHandleApplicationMouseUp (EventHandlerCallRef nextHandler, EventRef theEvent, void* userData);
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pascal OSStatus CEvtHandleApplicationMenuClick (EventHandlerCallRef nextHandler, EventRef theEvent, void* userData);
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pascal OSStatus CEvtHandleApplicationMenus (EventHandlerCallRef nextHandler, EventRef theEvent, void* userData);
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// Event handlers
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BX_CPP_INLINE void HandleKey(EventRecord *event, Bit32u keyState);
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BX_CPP_INLINE void HandleToolClick(Point where);
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// Show/hide UI elements
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void HidePointer(void);
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void ShowPointer(void);
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void HideTools(void);
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void ShowTools(void);
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void HideMenubar(void);
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void ShowMenubar(void);
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// void HideConsole(void);
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// void ShowConsole(void);
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// Initialisation
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void FixWindow(void);
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void MacPanic(void);
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void InitToolbox(void);
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void CreateTile(void);
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void CreateMenus(void);
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void CreateWindows(void);
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void CreateKeyMap(void);
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void CreateVGAFont(void);
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BitMap *CreateBitMap(unsigned width, unsigned height);
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PixMapHandle CreatePixMap(unsigned left, unsigned top, unsigned width,
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unsigned height, unsigned depth, CTabHandle clut);
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unsigned char reverse_bitorder(unsigned char);
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static pascal OSErr QuitAppleEventHandler(const AppleEvent *appleEvt, AppleEvent* reply, SInt32 refcon);
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extern bx_gui_c bx_gui;
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#define BX_GUI_THIS bx_gui.
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#define LOG_THIS BX_GUI_THIS
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// Carbon Event Handlers
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pascal OSStatus CEvtHandleWindowToolClick (EventHandlerCallRef nextHandler,
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EventRef theEvent,
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void* userData)
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{
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Point wheresMyMouse;
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GetEventParameter (theEvent, kEventParamMouseLocation, typeQDPoint,
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NULL, sizeof(Point), NULL, &wheresMyMouse);
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HiliteWindow(win, true);
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HandleToolClick(wheresMyMouse);
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return noErr; // Report success
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}
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pascal OSStatus CEvtHandleWindowToolUpdate (EventHandlerCallRef nextHandler,
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EventRef theEvent,
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void* userData)
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{
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thisGUI->show_headerbar();
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return noErr; // Report success
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}
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pascal OSStatus CEvtHandleWindowBackdropUpdate (EventHandlerCallRef nextHandler,
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EventRef theEvent,
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void* userData)
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{
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Rect box;
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Pattern qdBlackPattern;
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WindowRef myWindow;
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GetEventParameter (theEvent, kEventParamDirectObject, typeWindowRef,
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NULL, sizeof(WindowRef), NULL, &myWindow);
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GetQDGlobalsBlack(&qdBlackPattern);
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GetWindowPortBounds(myWindow, &box);
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FillRect(&box, &qdBlackPattern);
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return noErr; // Report success
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}
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// Translate MouseDowns in a handled window into Bochs events
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// Main ::HANDLE_EVENTS will feed all mouse updates to Bochs
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pascal OSStatus CEvtHandleWindowEmulatorClick (EventHandlerCallRef nextHandler,
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EventRef theEvent,
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void* userData)
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{
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UInt32 keyModifiers;
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GetEventParameter (theEvent, kEventParamKeyModifiers, typeUInt32,
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NULL, sizeof(UInt32), NULL, &keyModifiers);
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// if (!IsWindowActive(win))
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// {
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// SelectWindow(win);
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// }
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if (keyModifiers & cmdKey)
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mouse_button_state |= 0x02;
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else
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mouse_button_state |= 0x01;
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return noErr; // Report success
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}
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pascal OSStatus CEvtHandleWindowEmulatorUpdate (EventHandlerCallRef nextHandler,
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EventRef theEvent,
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void* userData)
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{
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Rect box;
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Pattern qdBlackPattern;
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WindowRef myWindow;
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GetEventParameter (theEvent, kEventParamDirectObject, typeWindowRef,
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NULL, sizeof(WindowRef), NULL, &myWindow);
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GetWindowPortBounds(myWindow, &box);
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bx_vga.redraw_area(box.left, box.top, box.right, box.bottom);
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return noErr; // Report success
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}
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pascal OSStatus CEvtHandleWindowEmulatorKeys (EventHandlerCallRef nextHandler,
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EventRef theEvent,
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void* userData)
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{
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EventRecord event;
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int oldMods=0;
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if(ConvertEventRefToEventRecord(theEvent, &event))
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{
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int key = event.message & charCodeMask;
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switch(event.what)
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{
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case keyDown:
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case autoKey:
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oldMods = event.modifiers;
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HandleKey(&event, BX_KEY_PRESSED);
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break;
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case keyUp:
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event.modifiers = oldMods;
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HandleKey(&event, BX_KEY_RELEASED);
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break;
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}
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}
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else
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BX_PANIC(("Can't convert keyboard event"));
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return noErr;
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}
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#if 0
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// This stuff does work... it gets called, but converting the record
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// and then calling AEProcessAppleEvent consistently results in noOutstandingHLE(err result -608)
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// And its going to take more work to get RunApplicationLoop to work...
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pascal OSStatus CEvtHandleApplicationAppleEvent (EventHandlerCallRef nextHandler,
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EventRef theEvent,
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void* userData)
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{
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EventRecord eventRec;
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fprintf(stderr, "# Carbon apple event handler called\n");
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if(ConvertEventRefToEventRecord(theEvent, &eventRec))
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{
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fprintf(stderr, "# Calling AEProcessAppleEvent\n");
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OSStatus result = AEProcessAppleEvent(&eventRec);
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fprintf(stderr, "# Received AE result: %i\n", result);
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returm result;
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}
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else
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BX_PANIC(("Can't convert apple event"));
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return noErr; // Report success
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}
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#endif
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// Only have our application deal with mouseEvents when we catch the movement
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pascal OSStatus CEvtHandleApplicationMouseMoved (EventHandlerCallRef nextHandler,
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EventRef theEvent,
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void* userData)
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{
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mouseMoved = true;
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return eventNotHandledErr;
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}
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pascal OSStatus CEvtHandleApplicationMouseUp (EventHandlerCallRef nextHandler,
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EventRef theEvent,
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void* userData)
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{
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UInt32 keyModifiers;
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GetEventParameter (theEvent, kEventParamKeyModifiers, typeUInt32,
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NULL, sizeof(UInt32), NULL, &keyModifiers);
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if (keyModifiers & cmdKey)
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mouse_button_state &= ~0x02;
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else
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mouse_button_state &= ~0x01;
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return eventNotHandledErr; // Don't want to eat all the mouseups
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}
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// Catch MouseDown's in the menubar, trigger menu browsing
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pascal OSStatus CEvtHandleApplicationMenuClick (EventHandlerCallRef nextHandler,
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EventRef theEvent,
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void* userData)
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{
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short part;
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WindowPtr whichWindow;
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Point wheresMyMouse;
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GetEventParameter (theEvent, kEventParamMouseLocation, typeQDPoint,
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NULL, sizeof(Point), NULL, &wheresMyMouse);
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part = FindWindow(wheresMyMouse, &whichWindow);
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if(part == inMenuBar)
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{
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// MenuSelect will actually trigger an event cascade,
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// Triggering command events for any selected menu item
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MenuSelect(wheresMyMouse);
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return noErr;
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}
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return eventNotHandledErr; // Don't want to eat all the clicks
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}
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pascal OSStatus CEvtHandleApplicationMenus (EventHandlerCallRef nextHandler,
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EventRef theEvent,
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void* userData)
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{
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HICommand commandStruct;
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OSErr err = noErr;
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short i;
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DialogPtr theDlog;
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GetEventParameter (theEvent, kEventParamDirectObject,
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typeHICommand, NULL, sizeof(HICommand),
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NULL, &commandStruct);
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switch(commandStruct.commandID)
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{
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case kHICommandAbout:
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theDlog = GetNewDialog(128, NULL, (WindowPtr)-1);
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ModalDialog(NULL, &i);
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DisposeDialog(theDlog);
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break;
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case kHICommandQuit:
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BX_PANIC(("User terminated"));
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break;
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case kCommandFloppy:
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//DiskEject(1);
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break;
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case kCommandCursor:
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if (cursorVisible)
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HidePointer();
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else
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ShowPointer();
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break;
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case kCommandTool:
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if (IsWindowVisible(toolwin))
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HideTools();
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else
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ShowTools();
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break;
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case kCommandMenuBar:
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if (menubarVisible)
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HideMenubar();
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else
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ShowMenubar();
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break;
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case kCommandFullScreen:
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if (IsWindowVisible(toolwin) || menubarVisible)
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{
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if (menubarVisible)
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HideMenubar();
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if (IsWindowVisible(toolwin))
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HideTools();
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}
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else
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{
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if (!menubarVisible)
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ShowMenubar();
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if (!IsWindowVisible(toolwin))
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ShowTools();
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}
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break;
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/*
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// Codewarrior programatic console that isn't available under Carbon without Codewarrior
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case iConsole:
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if (IsWindowVisible(SouixWin))
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HideConsole();
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else
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ShowConsole();
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break;
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*/
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case kCommandSnapshot:
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//the following will break if snapshot is not last bitmap button instantiated
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bx_tool_pixmap[toolPixMaps-1].f();
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break;
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}
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return noErr; // Report success
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}
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//this routine moves the initial window position so that it is entirely onscreen
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//it is needed for os 8.x with appearance managaer
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void FixWindow(void)
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{
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RgnHandle wStruct;
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Rect wRect;
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RgnHandle tStruct;
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Rect tRect;
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short MinVal;
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wStruct = NewRgn();
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tStruct = NewRgn();
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GetWindowRegion(win, kWindowStructureRgn, wStruct);
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GetRegionBounds(wStruct, &wRect);
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GetWindowRegion(toolwin, kWindowStructureRgn, tStruct);
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GetRegionBounds(tStruct, &tRect);
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if (wRect.left < 2)
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{
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gLeft = gLeft + (2 - wRect.left);
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}
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MinVal = tRect.bottom+2;
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//MinVal = MinVal + GetMBarHeight();
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if (wRect.top < MinVal)
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{
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// gMinTop = gMinTop + (MinVal - wRect.top);
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gMaxTop = gMaxTop + (MinVal - wRect.top);
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}
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MoveWindow(win, gLeft, gMaxTop, false);
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DisposeRgn(wStruct);
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DisposeRgn(tStruct);
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}
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void MacPanic(void)
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{
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StopAlert(200, NULL);
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}
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void InitToolbox(void)
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{
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OSErr err;
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// gQuitFlag = false;
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InitCursor();
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#if 0
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// Our handler gets called... but I can't AEProcesAppleEvent successfully upon it?
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EventTypeSpec appleEvent = { kEventClassAppleEvent, kEventAppleEvent };
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InstallApplicationEventHandler(NewEventHandlerUPP(CEvtHandleApplicationAppleEvent),
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1, &appleEvent, 0, NULL);
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#endif
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err = AEInstallEventHandler( kCoreEventClass, kAEQuitApplication,
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NewAEEventHandlerUPP(QuitAppleEventHandler), 0, false);
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if (err != noErr)
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ExitToShell();
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}
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static pascal OSErr QuitAppleEventHandler(const AppleEvent *appleEvt, AppleEvent* reply, SInt32 refcon)
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{
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//gQuitFlag = true;
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BX_PANIC(("User terminated"));
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return (noErr);
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}
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void CreateTile(void)
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{
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GDHandle saveDevice;
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CGrafPtr savePort;
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OSErr err;
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if (bx_options.Oprivate_colormap->get ())
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{
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GetGWorld(&savePort, &saveDevice);
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err = NewGWorld(&gOffWorld, 8,
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&srcTileRect, gCTable, NULL, useTempMem);
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if (err != noErr)
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BX_PANIC(("mac: can't create gOffWorld"));
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SetGWorld(gOffWorld, NULL);
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gTile = GetGWorldPixMap(gOffWorld);
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if (gTile != NULL)
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{
|
|
NoPurgePixels(gTile);
|
|
LockPixels(gTile);
|
|
(**gTile).rowBytes = 0x8000 | srcTileRect.right;
|
|
(**gCTable).ctFlags = (**gCTable).ctFlags | 0x4000; //use palette manager indexes
|
|
(**gTile).pmTable = gCTable;
|
|
}
|
|
else
|
|
BX_PANIC(("mac: can't create gTile"));
|
|
|
|
SetGWorld(savePort, saveDevice);
|
|
}
|
|
else
|
|
{
|
|
gTile = CreatePixMap(0, 0, srcTileRect.right, srcTileRect.bottom, 8, gCTable);
|
|
if (gTile == NULL)
|
|
BX_PANIC(("mac: can't create gTile"));
|
|
}
|
|
}
|
|
|
|
void CreateMenus(void)
|
|
{
|
|
Handle menu;
|
|
|
|
menu = GetNewMBar(rMBarID); // get our menus from resource
|
|
if (menu != nil)
|
|
{
|
|
SetMenuBar(menu);
|
|
DrawMenuBar();
|
|
}
|
|
else
|
|
BX_PANIC(("can't create menu"));
|
|
|
|
SetMenuItemCommandID (GetMenuRef(mApple), iAbout, kHICommandAbout);
|
|
SetMenuItemCommandID (GetMenuRef(mFile), iQuit, kHICommandQuit);
|
|
SetMenuItemCommandID (GetMenuRef(mBochs), iFloppy, kCommandFloppy);
|
|
SetMenuItemCommandID (GetMenuRef(mBochs), iCursor, kCommandCursor);
|
|
SetMenuItemCommandID (GetMenuRef(mBochs), iTool, kCommandTool);
|
|
SetMenuItemCommandID (GetMenuRef(mBochs), iMenuBar, kCommandMenuBar);
|
|
SetMenuItemCommandID (GetMenuRef(mBochs), iFullScreen, kCommandFullScreen);
|
|
SetMenuItemCommandID (GetMenuRef(mBochs), iSnapshot, kCommandSnapshot);
|
|
SetMenuItemCommandID (GetMenuRef(mBochs), iReset, kCommandReset);
|
|
|
|
EventTypeSpec commandEvents = {kEventClassCommand, kEventCommandProcess};
|
|
EventTypeSpec menuEvents = {kEventClassMouse, kEventMouseDown};
|
|
InstallApplicationEventHandler(NewEventHandlerUPP(CEvtHandleApplicationMenus),
|
|
1, &commandEvents, 0, NULL);
|
|
InstallApplicationEventHandler(NewEventHandlerUPP(CEvtHandleApplicationMenuClick),
|
|
1, &menuEvents, 0, NULL);
|
|
}
|
|
|
|
void CreateWindows(void)
|
|
{
|
|
int l, t, r, b;
|
|
Rect winRect;
|
|
Rect screenBitsBounds;
|
|
|
|
EventTypeSpec eventClick = { kEventClassWindow, kEventWindowHandleContentClick };
|
|
EventTypeSpec eventUpdate = { kEventClassWindow, kEventWindowDrawContent };
|
|
EventTypeSpec keyboardEvents[3] = {
|
|
{ kEventClassKeyboard, kEventRawKeyDown }, { kEventClassKeyboard, kEventRawKeyRepeat },
|
|
{ kEventClassKeyboard, kEventRawKeyUp }};
|
|
|
|
// Create a backdrop window for fullscreen mode
|
|
GetRegionBounds(GetGrayRgn(), &screenBitsBounds);
|
|
SetRect(&winRect, 0, 0, screenBitsBounds.right, screenBitsBounds.bottom + GetMBarHeight());
|
|
CreateNewWindow(kDocumentWindowClass, (kWindowStandardHandlerAttribute ), &winRect, &backdrop);
|
|
if (backdrop == NULL)
|
|
{BX_PANIC(("mac: can't create backdrop window"));}
|
|
InstallWindowEventHandler(backdrop, NewEventHandlerUPP(CEvtHandleWindowBackdropUpdate), 1, &eventUpdate, NULL, NULL);
|
|
InstallWindowEventHandler(backdrop, NewEventHandlerUPP(CEvtHandleWindowEmulatorClick), 1, &eventClick, NULL, NULL);
|
|
InstallWindowEventHandler(backdrop, NewEventHandlerUPP(CEvtHandleWindowEmulatorKeys), 3, keyboardEvents, 0, NULL);
|
|
|
|
width = 640;
|
|
height = 480;
|
|
gLeft = 4;
|
|
gMinTop = 44;
|
|
gMaxTop = 44 + gheaderbar_y;
|
|
|
|
l = (screenBitsBounds.right - width) /2; //(qd.screenBits.bounds.right - width)/2;
|
|
r = l + width;
|
|
t = (screenBitsBounds.bottom - height)/2;
|
|
b = t + height;
|
|
|
|
// Create a moveable tool window for the "headerbar"
|
|
SetRect(&winRect, 0, 20, screenBitsBounds.right , 22+gheaderbar_y); //qd.screenBits.bounds.right, 22+gheaderbar_y);
|
|
CreateNewWindow(kFloatingWindowClass, kWindowStandardHandlerAttribute ,&winRect, &toolwin);
|
|
if (toolwin == NULL)
|
|
{BX_PANIC(("mac: can't create tool window"));}
|
|
|
|
SetWindowTitleWithCFString (toolwin, CFSTR("MacBochs 586")); // Set title
|
|
InstallWindowEventHandler(toolwin, NewEventHandlerUPP(CEvtHandleWindowToolClick), 1, &eventClick, NULL, NULL);
|
|
InstallWindowEventHandler(toolwin, NewEventHandlerUPP(CEvtHandleWindowToolUpdate), 1, &eventUpdate, NULL, NULL);
|
|
|
|
// Create the emulator window for full screen mode
|
|
SetRect(&winRect, l, t, r, b);
|
|
CreateNewWindow(kPlainWindowClass, (kWindowStandardHandlerAttribute), &winRect, &fullwin);
|
|
if (fullwin == NULL)
|
|
BX_PANIC(("mac: can't create fullscreen emulator window"));
|
|
|
|
InstallWindowEventHandler(fullwin, NewEventHandlerUPP(CEvtHandleWindowEmulatorUpdate), 1, &eventUpdate, NULL, NULL);
|
|
InstallWindowEventHandler(fullwin, NewEventHandlerUPP(CEvtHandleWindowEmulatorClick), 1, &eventClick, NULL, NULL); InstallWindowEventHandler(fullwin, NewEventHandlerUPP(CEvtHandleWindowEmulatorKeys), 3, keyboardEvents, 0, NULL);
|
|
|
|
// Create the regular emulator window
|
|
SetRect(&winRect, gLeft, gMaxTop, gLeft+width, gMaxTop+height);
|
|
CreateNewWindow(kDocumentWindowClass,
|
|
(kWindowStandardHandlerAttribute | kWindowCollapseBoxAttribute),
|
|
&winRect, &win);
|
|
if (win == NULL)
|
|
BX_PANIC(("mac: can't create emulator window"));
|
|
|
|
SetWindowTitleWithCFString (win, CFSTR("MacBochs 586")); // Set title
|
|
InstallWindowEventHandler(win, NewEventHandlerUPP(CEvtHandleWindowEmulatorUpdate), 1, &eventUpdate, NULL, NULL);
|
|
InstallWindowEventHandler(win, NewEventHandlerUPP(CEvtHandleWindowEmulatorClick), 1, &eventClick, NULL, NULL);
|
|
InstallWindowEventHandler(win, NewEventHandlerUPP(CEvtHandleWindowEmulatorKeys), 3, keyboardEvents, 0, NULL);
|
|
|
|
// Group the fullscreen and backdrop windows together, since they also share the same click
|
|
// event handler they will effectively act as a single window for layering and events
|
|
|
|
CreateWindowGroup((kWindowGroupAttrLayerTogether | kWindowGroupAttrSharedActivation), &fullwinGroup);
|
|
SetWindowGroupName(fullwinGroup, CFSTR("net.sourceforge.bochs.windowgroups.fullscreen"));
|
|
|
|
// This *can't* be the right way, then again groups aren't yet the right way
|
|
// For the life of me I couldn't find a right way of making sure my created group stayed
|
|
// below the layer of Floating Windows. But with the windows we have there's no current
|
|
// harm from making it part of the same group.
|
|
SetWindowGroup(toolwin, fullwinGroup);
|
|
SetWindowGroup(fullwin, fullwinGroup);
|
|
SetWindowGroup(backdrop, fullwinGroup);
|
|
|
|
FixWindow();
|
|
|
|
hidden = fullwin;
|
|
|
|
ShowWindow(toolwin);
|
|
ShowWindow(win);
|
|
HiliteWindow(win, true);
|
|
|
|
SetPort(GetWindowPort(win));
|
|
}
|
|
|
|
// ::SPECIFIC_INIT()
|
|
//
|
|
// Called from gui.cc, once upon program startup, to allow for the
|
|
// specific GUI code (X11, BeOS, ...) to be initialized.
|
|
//
|
|
// th: a 'this' pointer to the gui class. If a function external to the
|
|
// class needs access, store this pointer and use later.
|
|
// argc, argv: not used right now, but the intention is to pass native GUI
|
|
// specific options from the command line. (X11 options, BeOS options,...)
|
|
//
|
|
// tilewidth, tileheight: for optimization, graphics_tile_update() passes
|
|
// only updated regions of the screen to the gui code to be redrawn.
|
|
// These define the dimensions of a region (tile).
|
|
// headerbar_y: A headerbar (toolbar) is display on the top of the
|
|
// VGA window, showing floppy status, and other information. It
|
|
// always assumes the width of the current VGA mode width, but
|
|
// it's height is defined by this parameter.
|
|
|
|
void bx_gui_c::specific_init(bx_gui_c *th, int argc, char **argv, unsigned tilewidth, unsigned tileheight,
|
|
unsigned headerbar_y)
|
|
{
|
|
th->put("MGUI");
|
|
InitToolbox();
|
|
|
|
//SouixWin = FrontWindow();
|
|
|
|
atexit(MacPanic);
|
|
|
|
thisGUI = th;
|
|
gheaderbar_y = headerbar_y;
|
|
|
|
CreateKeyMap();
|
|
|
|
gCTable = GetCTable(128);
|
|
BX_ASSERT (gCTable != NULL);
|
|
(*gCTable)->ctSeed = GetCTSeed();
|
|
SetRect(&srcTextRect, 0, 0, FONT_WIDTH, FONT_HEIGHT);
|
|
SetRect(&srcTileRect, 0, 0, tilewidth, tileheight);
|
|
|
|
CreateMenus();
|
|
CreateVGAFont();
|
|
CreateTile();
|
|
CreateWindows();
|
|
|
|
EventTypeSpec mouseUpEvent = { kEventClassMouse, kEventMouseUp };
|
|
EventTypeSpec mouseMoved[2] = { { kEventClassMouse, kEventMouseMoved },
|
|
{ kEventClassMouse, kEventMouseDragged } };
|
|
InstallApplicationEventHandler(NewEventHandlerUPP(CEvtHandleApplicationMouseUp),
|
|
1, &mouseUpEvent, 0, NULL);
|
|
InstallApplicationEventHandler(NewEventHandlerUPP(CEvtHandleApplicationMouseMoved),
|
|
2, mouseMoved, 0, NULL);
|
|
|
|
GetCurrentProcess(&gProcessSerNum);
|
|
|
|
GetMouse(&prevPt);
|
|
|
|
UNUSED(argc);
|
|
UNUSED(argv);
|
|
|
|
//HideWindow(SouixWin);
|
|
|
|
}
|
|
|
|
// HandleKey()
|
|
//
|
|
// Handles keyboard-related events.
|
|
|
|
BX_CPP_INLINE void HandleKey(EventRecord *event, Bit32u keyState)
|
|
{
|
|
int key;
|
|
UInt32 trans;
|
|
static UInt32 transState = 0;
|
|
|
|
key = event->message & charCodeMask;
|
|
|
|
// if (event->modifiers & cmdKey)
|
|
// {
|
|
// // Like MenuSelect, MenuKey also triggers a cascade of
|
|
// // events that results in sending a command event
|
|
// MenuKey(key);
|
|
// }
|
|
// else if (FrontWindow() == SouixWin)
|
|
// {
|
|
// SIOUXHandleOneEvent(event);
|
|
// }
|
|
// else
|
|
// {
|
|
if (event->modifiers & shiftKey)
|
|
bx_devices.keyboard->gen_scancode(BX_KEY_SHIFT_L | keyState);
|
|
if (event->modifiers & controlKey)
|
|
bx_devices.keyboard->gen_scancode(BX_KEY_CTRL_L | keyState);
|
|
if (event->modifiers & optionKey)
|
|
bx_devices.keyboard->gen_scancode(BX_KEY_ALT_L | keyState);
|
|
|
|
key = (event->message & keyCodeMask) >> 8;
|
|
|
|
trans = KeyTranslate(KCHR, key, &transState);
|
|
|
|
// KeyTranslate maps Mac virtual key codes to any type of character code
|
|
// you like (in this case, Bochs key codes). Much nicer than a huge switch
|
|
// statement!
|
|
|
|
if (trans > 0)
|
|
bx_devices.keyboard->gen_scancode(trans | keyState);
|
|
|
|
if (event->modifiers & shiftKey)
|
|
bx_devices.keyboard->gen_scancode(BX_KEY_SHIFT_L | BX_KEY_RELEASED);
|
|
if (event->modifiers & controlKey)
|
|
bx_devices.keyboard->gen_scancode(BX_KEY_CTRL_L | BX_KEY_RELEASED);
|
|
if (event->modifiers & optionKey)
|
|
bx_devices.keyboard->gen_scancode(BX_KEY_ALT_L | BX_KEY_RELEASED);
|
|
// }
|
|
}
|
|
|
|
// HandleToolClick()
|
|
//
|
|
// Handles mouse clicks in the Bochs tool window
|
|
|
|
BX_CPP_INLINE void HandleToolClick(Point where)
|
|
{
|
|
unsigned i;
|
|
int xorigin;
|
|
Rect bounds;
|
|
Rect toolwinRect;
|
|
|
|
GetWindowPortBounds (toolwin, &toolwinRect);
|
|
|
|
SetPort(GetWindowPort(toolwin));
|
|
GlobalToLocal(&where);
|
|
for (i=0; i<toolPixMaps; i++)
|
|
{
|
|
if (bx_tool_pixmap[i].alignment == BX_GRAVITY_LEFT)
|
|
xorigin = bx_tool_pixmap[i].xorigin;
|
|
else
|
|
xorigin = toolwinRect.right - bx_tool_pixmap[i].xorigin;
|
|
|
|
SetRect(&bounds, xorigin, 0, xorigin+32, 32);
|
|
if (PtInRect(where, &bounds))
|
|
bx_tool_pixmap[i].f();
|
|
}
|
|
thisGUI->show_headerbar();
|
|
}
|
|
|
|
BX_CPP_INLINE void ResetPointer(void)
|
|
{
|
|
// this appears to work well, especially when combined with
|
|
// mouse processing on the MouseMoved events
|
|
if(CGWarpMouseCursorPosition(CGPointMake(scrCenter.h, scrCenter.v)))
|
|
{
|
|
fprintf(stderr, "# Failed to warp cursor");
|
|
}
|
|
}
|
|
|
|
// ::HANDLE_EVENTS()
|
|
//
|
|
// Called periodically (vga_update_interval in .bochsrc) so the
|
|
// the gui code can poll for keyboard, mouse, and other
|
|
// relevant events.
|
|
|
|
void bx_gui_c::handle_events(void)
|
|
{
|
|
EventRecord event;
|
|
Point mousePt;
|
|
int dx, dy;
|
|
int oldMods=0;
|
|
unsigned curstate;
|
|
GrafPtr oldport;
|
|
|
|
curstate = mouse_button_state; //so we can compare the old and the new mouse state
|
|
|
|
if (WaitNextEvent(everyEvent, &event, SLEEP_TIME, NULL))
|
|
{
|
|
switch(event.what)
|
|
{
|
|
/*
|
|
// This event is just redundant
|
|
case nullEvent:
|
|
|
|
// These events are all covered by installed carbon event handlers
|
|
case mouseDown:
|
|
case mouseUp:
|
|
case keyDown:
|
|
case autoKey:
|
|
case keyUp:
|
|
case updateEvt:
|
|
break;
|
|
*/
|
|
case diskEvt:
|
|
// floppyA_handler();
|
|
break;
|
|
|
|
case kHighLevelEvent:
|
|
fprintf(stderr, "# Classic apple event handler called\n");
|
|
AEProcessAppleEvent(&event);
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Only update mouse if we're not in the dock
|
|
// and we are the frontmost app.
|
|
ProcessSerialNumber frontProcessSerNum;
|
|
Boolean isSameProcess;
|
|
|
|
GetFrontProcess(&frontProcessSerNum);
|
|
SameProcess(&frontProcessSerNum, &gProcessSerNum, &isSameProcess);
|
|
|
|
if(isSameProcess && !IsWindowCollapsed(win))
|
|
{
|
|
GetPort(&oldport);
|
|
SetPort(GetWindowPort(win));
|
|
|
|
GetMouse(&mousePt);
|
|
|
|
if(menubarVisible && cursorVisible)
|
|
{
|
|
// Don't track the mouse if we're working with the main window
|
|
// and we're outside the window
|
|
if(mouseMoved &&
|
|
(mousePt.v < 0 || mousePt.v > height || mousePt.h < 0 || mousePt.h > width) &&
|
|
(prevPt.v < 0 || prevPt.v > height || prevPt.h < 0 || prevPt.h > width))
|
|
{
|
|
mouseMoved = false;
|
|
}
|
|
/*
|
|
// Limit mouse action to window
|
|
// Grr, any better ways to sync host and bochs cursor?
|
|
if(mousePt.h < 0) { mousePt.h = 0; }
|
|
else if(mousePt.h > width) { mousePt.h = width; }
|
|
if(mousePt.v < 0) { mousePt.v = 0; }
|
|
else if(mousePt.v > height) { mousePt.v = height; }
|
|
*/
|
|
}
|
|
|
|
//if mouse has moved, or button has changed state
|
|
if (mouseMoved || (curstate != mouse_button_state))
|
|
{
|
|
if(mouseMoved)
|
|
{
|
|
CGMouseDelta CGdX, CGdY;
|
|
CGGetLastMouseDelta( &CGdX, &CGdY );
|
|
dx = CGdX;
|
|
dy = - CGdY; // Windows has an opposing grid
|
|
}
|
|
else
|
|
{
|
|
dx = 0;
|
|
dy = 0;
|
|
}
|
|
|
|
bx_devices.keyboard->mouse_motion(dx, dy, mouse_button_state);
|
|
|
|
if (!cursorVisible && mouseMoved)
|
|
{
|
|
SetPt(&scrCenter, 300, 240);
|
|
LocalToGlobal(&scrCenter);
|
|
ResetPointer(); //next getmouse should be 300, 240
|
|
SetPt(&mousePt, 300, 240);
|
|
}
|
|
mouseMoved = false;
|
|
}
|
|
|
|
prevPt = mousePt;
|
|
|
|
SetPort(oldport);
|
|
}
|
|
}
|
|
|
|
|
|
// ::FLUSH()
|
|
//
|
|
// Called periodically, requesting that the gui code flush all pending
|
|
// screen update requests.
|
|
|
|
void bx_gui_c::flush(void)
|
|
{
|
|
// an opportunity to make the Window Manager happy.
|
|
// not needed on the macintosh....
|
|
|
|
// Unless you don't want to needlessly update the dock icon
|
|
// umpteen zillion times a second for each tile.
|
|
// A further note, UpdateCollapsedWindowDockTile is not
|
|
// recommended for animation. Setup like this my performance
|
|
// seems reasonable for little fuss.
|
|
if(windowUpdatesPending && IsWindowCollapsed(win))
|
|
{
|
|
UpdateCollapsedWindowDockTile(win);
|
|
}
|
|
windowUpdatesPending = false;
|
|
}
|
|
|
|
|
|
// ::CLEAR_SCREEN()
|
|
//
|
|
// Called to request that the VGA region is cleared. Don't
|
|
// clear the area that defines the headerbar.
|
|
|
|
void bx_gui_c::clear_screen(void)
|
|
{
|
|
Rect r;
|
|
Pattern qdBlackPattern;
|
|
|
|
GetQDGlobalsBlack(&qdBlackPattern);
|
|
|
|
SetPort(GetWindowPort(win));
|
|
|
|
RGBForeColor(&black);
|
|
RGBBackColor(&white);
|
|
GetWindowPortBounds(win, &r);
|
|
FillRect (&r, &qdBlackPattern);
|
|
|
|
windowUpdatesPending = true;
|
|
}
|
|
|
|
|
|
|
|
// ::TEXT_UPDATE()
|
|
//
|
|
// Called in a VGA text mode, to update the screen with
|
|
// new content.
|
|
//
|
|
// old_text: array of character/attributes making up the contents
|
|
// of the screen from the last call. See below
|
|
// new_text: array of character/attributes making up the current
|
|
// contents, which should now be displayed. See below
|
|
//
|
|
// format of old_text & new_text: each is 80*nrows*2 bytes long.
|
|
// This represents 80 characters wide by 'nrows' high, with
|
|
// each character being 2 bytes. The first by is the
|
|
// character value, the second is the attribute byte.
|
|
// I currently don't handle the attribute byte.
|
|
//
|
|
// cursor_x: new x location of cursor
|
|
// cursor_y: new y location of cursor
|
|
|
|
void bx_gui_c::text_update(Bit8u *old_text, Bit8u *new_text,
|
|
unsigned long cursor_x, unsigned long cursor_y,
|
|
Bit16u cursor_state, unsigned nrows)
|
|
{
|
|
int i;
|
|
unsigned char achar;
|
|
int x, y;
|
|
static int previ;
|
|
int cursori;
|
|
Rect destRect;
|
|
RGBColor fgColor, bgColor;
|
|
GrafPtr oldPort;
|
|
GrafPtr winGrafPtr = GetWindowPort(win);
|
|
unsigned nchars;
|
|
|
|
GetPort(&oldPort);
|
|
|
|
SetPort(GetWindowPort(win));
|
|
|
|
//current cursor position
|
|
cursori = (cursor_y*80 + cursor_x)*2;
|
|
|
|
// Number of characters on screen, variable number of rows
|
|
nchars = 80*nrows;
|
|
|
|
for (i=0; i<nchars*2; i+=2)
|
|
{
|
|
if ( i == cursori || i == previ || new_text[i] != old_text[i] || new_text[i+1] != old_text[i+1])
|
|
{
|
|
achar = new_text[i];
|
|
|
|
// fgColor = (**gCTable).ctTable[new_text[i+1] & 0x0F].rgb;
|
|
// bgColor = (**gCTable).ctTable[(new_text[i+1] & 0xF0) >> 4].rgb;
|
|
|
|
// RGBForeColor(&fgColor);
|
|
// RGBBackColor(&bgColor);
|
|
|
|
if (bx_options.Oprivate_colormap->get ())
|
|
{
|
|
PmForeColor(new_text[i+1] & 0x0F);
|
|
PmBackColor((new_text[i+1] & 0xF0) >> 4);
|
|
}
|
|
else
|
|
{
|
|
fgColor = (**gCTable).ctTable[new_text[i+1] & 0x0F].rgb;
|
|
bgColor = (**gCTable).ctTable[(new_text[i+1] & 0xF0) >> 4].rgb;
|
|
|
|
RGBForeColor(&fgColor);
|
|
RGBBackColor(&bgColor);
|
|
}
|
|
|
|
x = ((i/2) % 80)*FONT_WIDTH;
|
|
y = ((i/2) / 80)*FONT_HEIGHT;
|
|
|
|
SetRect(&destRect, x, y,
|
|
x+FONT_WIDTH, y+FONT_HEIGHT);
|
|
|
|
CopyBits( vgafont[achar], WINBITMAP(win),
|
|
&srcTextRect, &destRect, srcCopy, NULL);
|
|
|
|
if (i == cursori) //invert the current cursor block
|
|
{
|
|
InvertRect(&destRect);
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
//previous cursor position
|
|
previ = cursori;
|
|
|
|
SetPort(oldPort);
|
|
|
|
windowUpdatesPending = true;
|
|
}
|
|
|
|
int
|
|
bx_gui_c::get_clipboard_text(Bit8u **bytes, Bit32s *nbytes)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
bx_gui_c::set_clipboard_text(char *text_snapshot, Bit32u len)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
|
|
// ::PALETTE_CHANGE()
|
|
//
|
|
// Allocate a color in the native GUI, for this color, and put
|
|
// it in the colormap location 'index'.
|
|
// returns: 0=no screen update needed (color map change has direct effect)
|
|
// 1=screen updated needed (redraw using current colormap)
|
|
|
|
Boolean bx_gui_c::palette_change(unsigned index, unsigned red, unsigned green, unsigned blue)
|
|
{
|
|
PaletteHandle thePal, oldpal;
|
|
GDHandle saveDevice;
|
|
CGrafPtr savePort;
|
|
|
|
if (bx_options.Oprivate_colormap->get ())
|
|
{
|
|
GetGWorld(&savePort, &saveDevice);
|
|
|
|
SetGWorld(gOffWorld, NULL);
|
|
}
|
|
|
|
(**gCTable).ctTable[index].value = index;
|
|
(**gCTable).ctTable[index].rgb.red = (red << 8);
|
|
(**gCTable).ctTable[index].rgb.green = (green << 8);
|
|
(**gCTable).ctTable[index].rgb.blue = (blue << 8);
|
|
|
|
SetEntries(index, index, (**gCTable).ctTable);
|
|
|
|
CTabChanged(gCTable);
|
|
|
|
if (bx_options.Oprivate_colormap->get ())
|
|
{
|
|
SetGWorld(savePort, saveDevice);
|
|
|
|
thePal = NewPalette(index, gCTable, pmTolerant, 0x5000);
|
|
oldpal = GetPalette(win);
|
|
|
|
SetPalette(win, thePal, false);
|
|
SetPalette(fullwin, thePal, false);
|
|
SetPalette(hidden, thePal, false);
|
|
}
|
|
|
|
return(0);
|
|
}
|
|
|
|
|
|
// ::GRAPHICS_TILE_UPDATE()
|
|
//
|
|
// Called to request that a tile of graphics be drawn to the
|
|
// screen, since info in this region has changed.
|
|
//
|
|
// tile: array of 8bit values representing a block of pixels with
|
|
// dimension equal to the 'tilewidth' & 'tileheight' parameters to
|
|
// ::specific_init(). Each value specifies an index into the
|
|
// array of colors you allocated for ::palette_change()
|
|
// x0: x origin of tile
|
|
// y0: y origin of tile
|
|
//
|
|
// note: origin of tile and of window based on (0,0) being in the upper
|
|
// left of the window.
|
|
|
|
void bx_gui_c::graphics_tile_update(Bit8u *tile, unsigned x0, unsigned y0)
|
|
{
|
|
Rect destRect;
|
|
/* GDHandle saveDevice;
|
|
CGrafPtr savePort;
|
|
|
|
GetGWorld(&savePort, &saveDevice);
|
|
|
|
SetGWorld(gOffWorld, NULL); */
|
|
|
|
// SetPort - Otherwise an update happens to the headerbar and ooomph, we're drawing weirdly on the screen
|
|
SetPort(GetWindowPort(win));
|
|
destRect = srcTileRect;
|
|
OffsetRect(&destRect, x0, y0);
|
|
|
|
(**gTile).baseAddr = (Ptr)tile;
|
|
|
|
CopyBits( & (** ((BitMapHandle)gTile) ), WINBITMAP(win),
|
|
&srcTileRect, &destRect, srcCopy, NULL);
|
|
|
|
windowUpdatesPending = true;
|
|
// SetGWorld(savePort, saveDevice);
|
|
}
|
|
|
|
|
|
|
|
// ::DIMENSION_UPDATE()
|
|
//
|
|
// Called when the VGA mode changes it's X,Y dimensions.
|
|
// Resize the window to this size, but you need to add on
|
|
// the height of the headerbar to the Y value.
|
|
//
|
|
// x: new VGA x size
|
|
// y: new VGA y size (add headerbar_y parameter from ::specific_init().
|
|
|
|
void bx_gui_c::dimension_update(unsigned x, unsigned y)
|
|
{
|
|
if (x != width || y != height)
|
|
{
|
|
#if 1
|
|
SizeWindow(win, x, y, false);
|
|
#endif
|
|
|
|
#if 0
|
|
// Animates the resizing, cute, but gratuitous
|
|
Rect box, frame;
|
|
GetWindowBounds(win, kWindowStructureRgn, &frame);
|
|
GetWindowPortBounds(win, &box);
|
|
frame.right = frame.right - box.right + x;
|
|
frame.bottom = frame.bottom - box.bottom + y;
|
|
|
|
TransitionWindow(win, kWindowSlideTransitionEffect, kWindowResizeTransitionAction, &frame);
|
|
#endif
|
|
SizeWindow(fullwin, x, y, false);
|
|
SizeWindow(hidden, x, y, false);
|
|
width = x;
|
|
height = y;
|
|
}
|
|
|
|
windowUpdatesPending = true;
|
|
}
|
|
|
|
|
|
// ::CREATE_BITMAP()
|
|
//
|
|
// Create a monochrome bitmap of size 'xdim' by 'ydim', which will
|
|
// be drawn in the headerbar. Return an integer ID to the bitmap,
|
|
// with which the bitmap can be referenced later.
|
|
//
|
|
// bmap: packed 8 pixels-per-byte bitmap. The pixel order is:
|
|
// bit0 is the left most pixel, bit7 is the right most pixel.
|
|
// xdim: x dimension of bitmap
|
|
// ydim: y dimension of bitmap
|
|
|
|
// rewritten by tim senecal to use the cicn (color icon) resources instead
|
|
|
|
unsigned bx_gui_c::create_bitmap(const unsigned char *bmap, unsigned xdim, unsigned ydim)
|
|
{
|
|
unsigned i;
|
|
unsigned char *data;
|
|
long row_bytes, bytecount;
|
|
|
|
bx_cicn[numPixMaps] = GetCIcon(numPixMaps+128);
|
|
|
|
numPixMaps++;
|
|
|
|
return(numPixMaps-1);
|
|
}
|
|
|
|
|
|
// ::HEADERBAR_BITMAP()
|
|
//
|
|
// Called to install a bitmap in the bochs headerbar (toolbar).
|
|
//
|
|
// bmap_id: will correspond to an ID returned from
|
|
// ::create_bitmap(). 'alignment' is either BX_GRAVITY_LEFT
|
|
// or BX_GRAVITY_RIGHT, meaning install the bitmap in the next
|
|
// available leftmost or rightmost space.
|
|
// f: a 'C' function pointer to callback when the mouse is clicked in
|
|
// the boundaries of this bitmap.
|
|
|
|
unsigned bx_gui_c::headerbar_bitmap(unsigned bmap_id, unsigned alignment, void (*f)(void))
|
|
{
|
|
unsigned hb_index;
|
|
|
|
toolPixMaps++;
|
|
hb_index = toolPixMaps-1;
|
|
// bx_tool_pixmap[hb_index].pm = bx_pixmap[bmap_id];
|
|
bx_tool_pixmap[hb_index].cicn = bx_cicn[bmap_id];
|
|
bx_tool_pixmap[hb_index].alignment = alignment;
|
|
bx_tool_pixmap[hb_index].f = f;
|
|
|
|
if (alignment == BX_GRAVITY_LEFT)
|
|
{
|
|
bx_tool_pixmap[hb_index].xorigin = bx_bitmap_left_xorigin;
|
|
bx_tool_pixmap[hb_index].yorigin = 0;
|
|
// bx_bitmap_left_xorigin += (**bx_pixmap[bmap_id]).bounds.right;
|
|
bx_bitmap_left_xorigin += 34;
|
|
}
|
|
else
|
|
{
|
|
// bx_bitmap_right_xorigin += (**bx_pixmap[bmap_id]).bounds.right;
|
|
bx_bitmap_right_xorigin += 34;
|
|
bx_tool_pixmap[hb_index].xorigin = bx_bitmap_right_xorigin;
|
|
bx_tool_pixmap[hb_index].yorigin = 0;
|
|
}
|
|
return(hb_index);
|
|
}
|
|
|
|
|
|
// ::SHOW_HEADERBAR()
|
|
//
|
|
// Show (redraw) the current headerbar, which is composed of
|
|
// currently installed bitmaps.
|
|
|
|
void bx_gui_c::show_headerbar(void)
|
|
{
|
|
Rect destRect;
|
|
Rect r;
|
|
GetWindowPortBounds(toolwin, &r);
|
|
int i, xorigin;
|
|
Pattern qdBlackPattern;
|
|
|
|
GetQDGlobalsBlack(&qdBlackPattern);
|
|
|
|
SetPort(GetWindowPort(toolwin));
|
|
RGBForeColor(&medGrey);
|
|
FillRect(&r, &qdBlackPattern); //&qd.black);
|
|
|
|
for (i=0; i<toolPixMaps; i++)
|
|
{
|
|
if (bx_tool_pixmap[i].alignment == BX_GRAVITY_LEFT)
|
|
xorigin = bx_tool_pixmap[i].xorigin;
|
|
else
|
|
xorigin = r.right - bx_tool_pixmap[i].xorigin;
|
|
|
|
SetRect(&destRect, xorigin, 0, xorigin+32, 32);
|
|
|
|
//changed, simply plot the cicn for that button, in the prescribed rectangle
|
|
PlotCIcon(&destRect, bx_tool_pixmap[i].cicn);
|
|
}
|
|
RGBForeColor(&black);
|
|
|
|
}
|
|
|
|
|
|
// ::REPLACE_BITMAP()
|
|
//
|
|
// Replace the bitmap installed in the headerbar ID slot 'hbar_id',
|
|
// with the one specified by 'bmap_id'. 'bmap_id' will have
|
|
// been generated by ::create_bitmap(). The old and new bitmap
|
|
// must be of the same size. This allows the bitmap the user
|
|
// sees to change, when some action occurs. For example when
|
|
// the user presses on the floppy icon, it then displays
|
|
// the ejected status.
|
|
//
|
|
// hbar_id: headerbar slot ID
|
|
// bmap_id: bitmap ID
|
|
|
|
void bx_gui_c::replace_bitmap(unsigned hbar_id, unsigned bmap_id)
|
|
{
|
|
// bx_tool_pixmap[hbar_id].pm = bx_pixmap[bmap_id];
|
|
bx_tool_pixmap[hbar_id].cicn = bx_cicn[bmap_id];
|
|
show_headerbar();
|
|
}
|
|
|
|
|
|
// ::EXIT()
|
|
//
|
|
// Called before bochs terminates, to allow for a graceful
|
|
// exit from the native GUI mechanism.
|
|
|
|
void bx_gui_c::exit(void)
|
|
{
|
|
if (!menubarVisible)
|
|
ShowMenubar(); // Make the menubar visible again
|
|
InitCursor();
|
|
}
|
|
|
|
#if 0
|
|
void bx_gui_c::snapshot_handler(void)
|
|
{
|
|
PicHandle ScreenShot;
|
|
long val;
|
|
|
|
SetPort(GetWindowPort(win));
|
|
|
|
ScreenShot = OpenPicture(&win->portRect);
|
|
|
|
CopyBits(&win->portBits, &win->portBits, &win->portRect, &win->portRect, srcCopy, NULL);
|
|
|
|
ClosePicture();
|
|
|
|
val = ZeroScrap();
|
|
|
|
HLock((Handle)ScreenShot);
|
|
PutScrap(GetHandleSize((Handle)ScreenShot), 'PICT', *ScreenShot);
|
|
HUnlock((Handle)ScreenShot);
|
|
|
|
KillPicture(ScreenShot);
|
|
}
|
|
#endif
|
|
|
|
// HidePointer()
|
|
//
|
|
// Hides the Mac mouse pointer
|
|
|
|
void HidePointer()
|
|
{
|
|
HiliteMenu(0);
|
|
HideCursor();
|
|
SetPort(GetWindowPort(win));
|
|
SetPt(&scrCenter, 300, 240);
|
|
LocalToGlobal(&scrCenter);
|
|
ResetPointer();
|
|
GetMouse(&prevPt);
|
|
cursorVisible = false;
|
|
CheckMenuItem(GetMenuHandle(mBochs), iCursor, false);
|
|
}
|
|
|
|
// ShowPointer()
|
|
//
|
|
// Shows the Mac mouse pointer
|
|
|
|
void ShowPointer()
|
|
{
|
|
InitCursor();
|
|
cursorVisible = true;
|
|
CheckMenuItem(GetMenuHandle(mBochs), iCursor, true);
|
|
//CheckItem(GetMenuHandle(mBochs), iCursor, true);
|
|
}
|
|
|
|
// HideTools()
|
|
//
|
|
// Hides the Bochs toolbar
|
|
|
|
void HideTools()
|
|
{
|
|
HideWindow(toolwin);
|
|
if (menubarVisible)
|
|
{
|
|
MoveWindow(win, gLeft, gMinTop, false);
|
|
}
|
|
else
|
|
{
|
|
MoveWindow(hidden, gLeft, gMinTop, false);
|
|
}
|
|
CheckMenuItem(GetMenuHandle(mBochs), iTool, false);
|
|
HiliteWindow(win, true);
|
|
}
|
|
|
|
// ShowTools()
|
|
//
|
|
// Shows the Bochs toolbar
|
|
|
|
void ShowTools()
|
|
{
|
|
if (menubarVisible)
|
|
{
|
|
MoveWindow(win, gLeft, gMaxTop, false);
|
|
}
|
|
else
|
|
{
|
|
MoveWindow(hidden, gLeft, gMaxTop, false);
|
|
}
|
|
ShowWindow(toolwin);
|
|
BringToFront(toolwin);
|
|
SelectWindow(toolwin);
|
|
HiliteWindow(win, true);
|
|
// thisGUI->show_headerbar();
|
|
CheckMenuItem(GetMenuHandle(mBochs), iTool, true);
|
|
HiliteWindow(win, true);
|
|
}
|
|
|
|
// HideMenubar()
|
|
//
|
|
// Hides the menubar (obviously)
|
|
|
|
void HideMenubar()
|
|
{
|
|
HideMenuBar();
|
|
|
|
HideWindow(win);
|
|
ShowWindow(backdrop);
|
|
hidden = win;
|
|
win = fullwin;
|
|
ShowWindow(win);
|
|
|
|
SelectWindow(win);
|
|
menubarVisible = false;
|
|
CheckMenuItem(GetMenuHandle(mBochs), iMenuBar, false);
|
|
}
|
|
|
|
// ShowMenubar()
|
|
//
|
|
// Makes the menubar visible again so other programs will display correctly.
|
|
|
|
void ShowMenubar()
|
|
{
|
|
HideWindow(backdrop);
|
|
win = hidden;
|
|
hidden = fullwin;
|
|
HideWindow(hidden);
|
|
ShowWindow(win);
|
|
HiliteWindow(win, true);
|
|
|
|
ShowMenuBar();
|
|
|
|
menubarVisible = true;
|
|
CheckMenuItem(GetMenuHandle(mBochs), iMenuBar, true);
|
|
}
|
|
|
|
void HideConsole()
|
|
{
|
|
HideWindow(SouixWin);
|
|
CheckMenuItem(GetMenuHandle(mBochs), iConsole, false);
|
|
}
|
|
|
|
void ShowConsole()
|
|
{
|
|
ShowWindow(SouixWin);
|
|
SelectWindow(SouixWin);
|
|
CheckMenuItem(GetMenuHandle(mBochs), iConsole, true);
|
|
}
|
|
|
|
// CreateKeyMap()
|
|
//
|
|
// Create a KCHR data structure to map Mac virtual key codes to Bochs key codes
|
|
|
|
void CreateKeyMap(void)
|
|
{
|
|
const unsigned char KCHRHeader [258] = {
|
|
0,
|
|
1
|
|
};
|
|
|
|
const unsigned char KCHRTable [130] = {
|
|
0,
|
|
1,
|
|
BX_KEY_A,
|
|
BX_KEY_S,
|
|
BX_KEY_D,
|
|
BX_KEY_F,
|
|
BX_KEY_H,
|
|
BX_KEY_G,
|
|
BX_KEY_Z,
|
|
BX_KEY_X,
|
|
BX_KEY_C,
|
|
BX_KEY_V,
|
|
0,
|
|
BX_KEY_B,
|
|
BX_KEY_Q,
|
|
BX_KEY_W,
|
|
BX_KEY_E,
|
|
BX_KEY_R,
|
|
BX_KEY_Y,
|
|
BX_KEY_T,
|
|
BX_KEY_1,
|
|
BX_KEY_2,
|
|
BX_KEY_3,
|
|
BX_KEY_4,
|
|
BX_KEY_6,
|
|
BX_KEY_5,
|
|
BX_KEY_EQUALS,
|
|
BX_KEY_9,
|
|
BX_KEY_7,
|
|
BX_KEY_MINUS,
|
|
BX_KEY_8,
|
|
BX_KEY_0,
|
|
BX_KEY_RIGHT_BRACKET,
|
|
BX_KEY_O,
|
|
BX_KEY_U,
|
|
BX_KEY_LEFT_BRACKET,
|
|
BX_KEY_I,
|
|
BX_KEY_P,
|
|
BX_KEY_ENTER,
|
|
BX_KEY_L,
|
|
BX_KEY_J,
|
|
BX_KEY_SINGLE_QUOTE,
|
|
BX_KEY_K,
|
|
BX_KEY_SEMICOLON,
|
|
BX_KEY_BACKSLASH,
|
|
BX_KEY_COMMA,
|
|
BX_KEY_SLASH,
|
|
BX_KEY_N,
|
|
BX_KEY_M,
|
|
BX_KEY_PERIOD,
|
|
BX_KEY_TAB,
|
|
BX_KEY_SPACE,
|
|
BX_KEY_GRAVE,
|
|
BX_KEY_BACKSPACE,
|
|
0,
|
|
BX_KEY_ESC,
|
|
0, // 0x36
|
|
0, // 0x37
|
|
0, // 0x38
|
|
0, // 0x39
|
|
0, // 0x3A
|
|
0, // 0x3B
|
|
0, // 0x3C
|
|
0, // 0x3D
|
|
0, // 0x3E
|
|
0, // 0x3F
|
|
0, // 0x40
|
|
BX_KEY_PERIOD, // KP_PERIOD
|
|
0, // 0x42
|
|
BX_KEY_KP_MULTIPLY,
|
|
0, // 0x44
|
|
BX_KEY_KP_ADD,
|
|
0, // 0x46
|
|
BX_KEY_KP_DELETE,
|
|
0, // 0x48
|
|
0, // 0x49
|
|
0, // 0x4A
|
|
BX_KEY_KP_DIVIDE,
|
|
BX_KEY_KP_ENTER,
|
|
0, // 0x4D
|
|
BX_KEY_KP_SUBTRACT,
|
|
0, // 0x4F
|
|
0, // 0x50
|
|
0, // 0x51 (kp equals)
|
|
0, // 0x52 (kp 0)
|
|
0, // 0x53 (kp 1)
|
|
BX_KEY_KP_DOWN, // 0x54 (kp 2)
|
|
0, // 0x55 (kp 3)
|
|
BX_KEY_KP_LEFT, // 0x56 (kp 4)
|
|
BX_KEY_KP_5,
|
|
BX_KEY_KP_RIGHT, // 0x58 (kp 6)
|
|
0, // 0x59 (kp 7)
|
|
0, // 0x5A
|
|
BX_KEY_KP_UP, // 0x5B (kp 8)
|
|
0, // 0x5C (kp 9)
|
|
0, // 0x5D
|
|
0, // 0x5E
|
|
0, // 0x5F
|
|
BX_KEY_F5,
|
|
BX_KEY_F6,
|
|
BX_KEY_F7,
|
|
BX_KEY_F3,
|
|
BX_KEY_F8,
|
|
BX_KEY_F9,
|
|
0, // 0x66
|
|
BX_KEY_F11,
|
|
0, // 0x68
|
|
0, // 0x69 (print screen)
|
|
0, // 0x6A
|
|
0, // 0x6B (scroll lock)
|
|
0, // 0x6C
|
|
BX_KEY_F10,
|
|
0, // 0x6E
|
|
BX_KEY_F12,
|
|
0, // 0x70
|
|
0, // 0x71 (pause)
|
|
BX_KEY_INSERT,
|
|
BX_KEY_HOME,
|
|
BX_KEY_PAGE_UP,
|
|
BX_KEY_DELETE,
|
|
BX_KEY_F4,
|
|
BX_KEY_END,
|
|
BX_KEY_F2,
|
|
BX_KEY_PAGE_DOWN,
|
|
BX_KEY_F1,
|
|
BX_KEY_LEFT,
|
|
BX_KEY_RIGHT,
|
|
BX_KEY_DOWN,
|
|
BX_KEY_UP
|
|
};
|
|
|
|
KCHR = NewPtrClear(390);
|
|
if (KCHR == NULL)
|
|
BX_PANIC(("mac: can't allocate memory for key map"));
|
|
|
|
BlockMove(KCHRHeader, KCHR, sizeof(KCHRHeader));
|
|
BlockMove(KCHRTable, Ptr(KCHR + sizeof(KCHRHeader)), sizeof(KCHRTable));
|
|
}
|
|
|
|
// CreateVGAFont()
|
|
//
|
|
// Create an array of PixMaps for the PC screen font
|
|
|
|
void CreateVGAFont(void)
|
|
{
|
|
int i, x;
|
|
unsigned char *fontData, curPixel;
|
|
long row_bytes, bytecount;
|
|
|
|
for (i=0; i<256; i++)
|
|
{
|
|
vgafont[i] = CreateBitMap(FONT_WIDTH, FONT_HEIGHT);
|
|
row_bytes = (*(vgafont[i])).rowBytes;
|
|
bytecount = row_bytes * FONT_HEIGHT;
|
|
fontData = (unsigned char *)NewPtrClear(bytecount);
|
|
|
|
for (x=0; x<16; x++)
|
|
{
|
|
//curPixel = ~(bx_vgafont[i].data[x]);
|
|
curPixel = (bx_vgafont[i].data[x]);
|
|
fontData[x*row_bytes] = reverse_bitorder(curPixel);
|
|
}
|
|
vgafont[i]->baseAddr = Ptr(fontData);
|
|
}
|
|
}
|
|
|
|
// CreateBitMap()
|
|
// Allocate a new bitmap and fill in the fields with appropriate
|
|
// values.
|
|
|
|
BitMap *CreateBitMap(unsigned width, unsigned height)
|
|
{
|
|
BitMap *bm;
|
|
long row_bytes;
|
|
|
|
row_bytes = (( width + 31) >> 5) << 2;
|
|
bm = (BitMap *)calloc(1, sizeof(BitMap));
|
|
if (bm == NULL)
|
|
BX_PANIC(("mac: can't allocate memory for pixmap"));
|
|
SetRect(&bm->bounds, 0, 0, width, height);
|
|
bm->rowBytes = row_bytes;
|
|
// Quickdraw allocates a new color table by default, but we want to
|
|
// use one we created earlier.
|
|
|
|
return bm;
|
|
}
|
|
|
|
// CreatePixMap()
|
|
// Allocate a new pixmap handle and fill in the fields with appropriate
|
|
// values.
|
|
|
|
PixMapHandle CreatePixMap(unsigned left, unsigned top, unsigned width,
|
|
unsigned height, unsigned depth, CTabHandle clut)
|
|
{
|
|
PixMapHandle pm;
|
|
long row_bytes;
|
|
|
|
row_bytes = (((long) depth * ((long) width) + 31) >> 5) << 2;
|
|
pm = NewPixMap();
|
|
if (pm == NULL)
|
|
BX_PANIC(("mac: can't allocate memory for pixmap"));
|
|
(**pm).bounds.left = left;
|
|
(**pm).bounds.top = top;
|
|
(**pm).bounds.right = left+width;
|
|
(**pm).bounds.bottom = top+height;
|
|
(**pm).pixelSize = depth;
|
|
(**pm).rowBytes = row_bytes | 0x8000;
|
|
|
|
DisposeCTable((**pm).pmTable);
|
|
(**pm).pmTable = clut;
|
|
// Quickdraw allocates a new color table by default, but we want to
|
|
// use one we created earlier.
|
|
|
|
return pm;
|
|
}
|
|
|
|
unsigned char reverse_bitorder(unsigned char b)
|
|
{
|
|
unsigned char ret=0;
|
|
|
|
for (unsigned i=0; i<8; i++)
|
|
{
|
|
ret |= (b & 0x01) << (7-i);
|
|
b >>= 1;
|
|
}
|
|
|
|
return(ret);
|
|
}
|
|
|
|
void
|
|
bx_gui_c::mouse_enabled_changed_specific (Boolean val)
|
|
{
|
|
}
|