408 lines
15 KiB
C++
408 lines
15 KiB
C++
/////////////////////////////////////////////////////////////////////////
|
|
// $Id: gui.h,v 1.62 2009-12-04 20:02:12 sshwarts Exp $
|
|
/////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Copyright (C) 2002-2009 The Bochs Project
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Lesser General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 2 of the License, or (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
#define BX_MAX_STATUSITEMS 10
|
|
|
|
#define BX_GUI_DLG_FLOPPY 0x01
|
|
#define BX_GUI_DLG_CDROM 0x02
|
|
#define BX_GUI_DLG_SNAPSHOT 0x04
|
|
#define BX_GUI_DLG_RUNTIME 0x08
|
|
#define BX_GUI_DLG_USER 0x10
|
|
#define BX_GUI_DLG_SAVE_RESTORE 0x20
|
|
#define BX_GUI_DLG_ALL 0x3F
|
|
|
|
#define BX_TEXT_BLINK_MODE 0x01
|
|
#define BX_TEXT_BLINK_TOGGLE 0x02
|
|
#define BX_TEXT_BLINK_STATE 0x04
|
|
|
|
typedef struct {
|
|
Bit16u start_address;
|
|
Bit8u cs_start;
|
|
Bit8u cs_end;
|
|
Bit16u line_offset;
|
|
Bit16u line_compare;
|
|
Bit8u h_panning;
|
|
Bit8u v_panning;
|
|
bx_bool line_graphics;
|
|
bx_bool split_hpanning;
|
|
Bit8u blink_flags;
|
|
} bx_vga_tminfo_t;
|
|
|
|
typedef struct {
|
|
Bit16u bpp, pitch;
|
|
Bit8u red_shift, green_shift, blue_shift;
|
|
Bit8u is_indexed, is_little_endian;
|
|
unsigned long red_mask, green_mask, blue_mask;
|
|
} bx_svga_tileinfo_t;
|
|
|
|
|
|
BOCHSAPI extern class bx_gui_c *bx_gui;
|
|
|
|
#if BX_SUPPORT_X86_64
|
|
#define BOCHS_WINDOW_NAME "Bochs x86-64 emulator, http://bochs.sourceforge.net/"
|
|
#else
|
|
#define BOCHS_WINDOW_NAME "Bochs x86 emulator, http://bochs.sourceforge.net/"
|
|
#endif
|
|
|
|
// The bx_gui_c class provides data and behavior that is common to
|
|
// all guis. Each gui implementation will override the abstract methods.
|
|
class BOCHSAPI bx_gui_c : public logfunctions {
|
|
public:
|
|
bx_gui_c (void);
|
|
virtual ~bx_gui_c ();
|
|
// Define the following functions in the module for your particular GUI
|
|
// (x.cc, beos.cc, ...)
|
|
virtual void specific_init(int argc, char **argv,
|
|
unsigned x_tilesize, unsigned y_tilesize, unsigned header_bar_y) = 0;
|
|
virtual void text_update(Bit8u *old_text, Bit8u *new_text,
|
|
unsigned long cursor_x, unsigned long cursor_y,
|
|
bx_vga_tminfo_t tm_info) = 0;
|
|
virtual void graphics_tile_update(Bit8u *snapshot, unsigned x, unsigned y) = 0;
|
|
virtual bx_svga_tileinfo_t *graphics_tile_info(bx_svga_tileinfo_t *info);
|
|
virtual Bit8u *graphics_tile_get(unsigned x, unsigned y, unsigned *w, unsigned *h);
|
|
virtual void graphics_tile_update_in_place(unsigned x, unsigned y, unsigned w, unsigned h);
|
|
virtual void handle_events(void) = 0;
|
|
virtual void flush(void) = 0;
|
|
virtual void clear_screen(void) = 0;
|
|
virtual bx_bool palette_change(unsigned index, unsigned red, unsigned green, unsigned blue) = 0;
|
|
virtual void dimension_update(unsigned x, unsigned y, unsigned fheight=0, unsigned fwidth=0, unsigned bpp=8) = 0;
|
|
virtual unsigned create_bitmap(const unsigned char *bmap, unsigned xdim, unsigned ydim) = 0;
|
|
virtual unsigned headerbar_bitmap(unsigned bmap_id, unsigned alignment, void (*f)(void)) = 0;
|
|
virtual void replace_bitmap(unsigned hbar_id, unsigned bmap_id) = 0;
|
|
virtual void show_headerbar(void) = 0;
|
|
virtual int get_clipboard_text(Bit8u **bytes, Bit32s *nbytes) = 0;
|
|
virtual int set_clipboard_text(char *snapshot, Bit32u len) = 0;
|
|
virtual void mouse_enabled_changed_specific (bx_bool val) = 0;
|
|
virtual void statusbar_setitem(int element, bx_bool active, bx_bool w=0) {}
|
|
virtual void set_tooltip(unsigned hbar_id, const char *tip) {}
|
|
virtual void exit(void) = 0;
|
|
// set_display_mode() changes the mode between the configuration interface
|
|
// and the simulation. This is primarily intended for display libraries
|
|
// which have a full-screen mode such as SDL, term, and svgalib. The display
|
|
// mode is set to DISP_MODE_CONFIG before displaying any configuration menus,
|
|
// for panics that requires user input, when entering the debugger, etc. It
|
|
// is set to DISP_MODE_SIM when the Bochs simulation resumes. The
|
|
// enum is defined in gui/siminterface.h.
|
|
virtual void set_display_mode (disp_mode_t newmode) { /* default=no action*/ }
|
|
// These are only needed for the term gui. For all other guis they will
|
|
// have no effect.
|
|
// returns 32-bit bitmask in which 1 means the GUI should handle that signal
|
|
virtual Bit32u get_sighandler_mask () {return 0;}
|
|
// called when registered signal arrives
|
|
virtual void sighandler (int sig) {}
|
|
#if BX_USE_IDLE_HACK
|
|
// this is called from the CPU model when the HLT instruction is executed.
|
|
virtual void sim_is_idle(void) {}
|
|
#endif
|
|
virtual void show_ips(Bit32u ips_count);
|
|
virtual void beep_on(float frequency);
|
|
virtual void beep_off();
|
|
virtual void get_capabilities(Bit16u *xres, Bit16u *yres, Bit16u *bpp);
|
|
|
|
// The following function(s) are defined already, and your
|
|
// GUI code calls them
|
|
static void key_event(Bit32u key);
|
|
static void set_text_charmap(Bit8u *fbuffer);
|
|
static void set_text_charbyte(Bit16u address, Bit8u data);
|
|
static Bit8u get_mouse_headerbar_id();
|
|
|
|
void init(int argc, char **argv,
|
|
unsigned x_tilesize, unsigned y_tilesize);
|
|
void cleanup(void);
|
|
void update_drive_status_buttons(void);
|
|
static void mouse_enabled_changed(bx_bool val);
|
|
int register_statusitem(const char *text);
|
|
static void init_signal_handlers();
|
|
static void toggle_mouse_enable(void);
|
|
|
|
|
|
protected:
|
|
// And these are defined and used privately in gui.cc
|
|
static Bit32s make_text_snapshot (char **snapshot, Bit32u *length);
|
|
static void floppyA_handler(void);
|
|
static void floppyB_handler(void);
|
|
static void cdromD_handler(void);
|
|
static void reset_handler(void);
|
|
static void power_handler(void);
|
|
static void copy_handler(void);
|
|
static void paste_handler(void);
|
|
static void snapshot_handler(void);
|
|
static void snapshot_checker(void *);
|
|
static void config_handler(void);
|
|
static void userbutton_handler(void);
|
|
static void save_restore_handler(void);
|
|
|
|
bx_bool floppyA_status;
|
|
bx_bool floppyB_status;
|
|
bx_bool cdromD_status;
|
|
unsigned floppyA_bmap_id, floppyA_eject_bmap_id, floppyA_hbar_id;
|
|
unsigned floppyB_bmap_id, floppyB_eject_bmap_id, floppyB_hbar_id;
|
|
unsigned cdromD_bmap_id, cdromD_eject_bmap_id, cdromD_hbar_id;
|
|
unsigned power_bmap_id, power_hbar_id;
|
|
unsigned reset_bmap_id, reset_hbar_id;
|
|
unsigned copy_bmap_id, copy_hbar_id;
|
|
unsigned paste_bmap_id, paste_hbar_id;
|
|
unsigned snapshot_bmap_id, snapshot_hbar_id;
|
|
unsigned config_bmap_id, config_hbar_id;
|
|
unsigned mouse_bmap_id, nomouse_bmap_id, mouse_hbar_id;
|
|
unsigned user_bmap_id, user_hbar_id;
|
|
unsigned save_restore_bmap_id, save_restore_hbar_id;
|
|
|
|
unsigned char vga_charmap[0x2000];
|
|
bx_bool charmap_updated;
|
|
bx_bool char_changed[256];
|
|
unsigned statusitem_count;
|
|
char statusitem_text[BX_MAX_STATUSITEMS][8];
|
|
disp_mode_t disp_mode;
|
|
bx_bool new_gfx_api;
|
|
Bit16u host_xres;
|
|
Bit16u host_yres;
|
|
Bit16u host_pitch;
|
|
Bit8u host_bpp;
|
|
Bit8u *framebuffer;
|
|
Bit32u dialog_caps;
|
|
};
|
|
|
|
|
|
// Add this macro in the class declaration of each GUI, to define all the
|
|
// required virtual methods. Example:
|
|
//
|
|
// class bx_rfb_gui_c : public bx_gui_c {
|
|
// public:
|
|
// bx_rfb_gui_c (void) {}
|
|
// DECLARE_GUI_VIRTUAL_METHODS()
|
|
// };
|
|
// Then, each method must be defined later in the file.
|
|
#define DECLARE_GUI_VIRTUAL_METHODS() \
|
|
virtual void specific_init(int argc, char **argv, \
|
|
unsigned x_tilesize, unsigned y_tilesize, \
|
|
unsigned header_bar_y); \
|
|
virtual void text_update(Bit8u *old_text, Bit8u *new_text, \
|
|
unsigned long cursor_x, unsigned long cursor_y, \
|
|
bx_vga_tminfo_t tm_info); \
|
|
virtual void graphics_tile_update(Bit8u *snapshot, unsigned x, unsigned y); \
|
|
virtual void handle_events(void); \
|
|
virtual void flush(void); \
|
|
virtual void clear_screen(void); \
|
|
virtual bx_bool palette_change(unsigned index, \
|
|
unsigned red, unsigned green, unsigned blue); \
|
|
virtual void dimension_update(unsigned x, unsigned y, unsigned fheight=0, \
|
|
unsigned fwidth=0, unsigned bpp=8); \
|
|
virtual unsigned create_bitmap(const unsigned char *bmap, \
|
|
unsigned xdim, unsigned ydim); \
|
|
virtual unsigned headerbar_bitmap(unsigned bmap_id, unsigned alignment, \
|
|
void (*f)(void)); \
|
|
virtual void replace_bitmap(unsigned hbar_id, unsigned bmap_id); \
|
|
virtual void show_headerbar(void); \
|
|
virtual int get_clipboard_text(Bit8u **bytes, Bit32s *nbytes); \
|
|
virtual int set_clipboard_text(char *snapshot, Bit32u len); \
|
|
virtual void mouse_enabled_changed_specific (bx_bool val); \
|
|
virtual void exit(void); \
|
|
/* end of DECLARE_GUI_VIRTUAL_METHODS */
|
|
|
|
#define DECLARE_GUI_NEW_VIRTUAL_METHODS() \
|
|
virtual bx_svga_tileinfo_t *graphics_tile_info(bx_svga_tileinfo_t *info); \
|
|
virtual Bit8u *graphics_tile_get(unsigned x, unsigned y, \
|
|
unsigned *w, unsigned *h); \
|
|
virtual void graphics_tile_update_in_place(unsigned x, unsigned y, \
|
|
unsigned w, unsigned h);
|
|
/* end of DECLARE_GUI_NEW_VIRTUAL_METHODS */
|
|
|
|
#define BX_HEADER_BAR_Y 32
|
|
|
|
#define BX_MAX_PIXMAPS 17
|
|
#define BX_MAX_HEADERBAR_ENTRIES 12
|
|
|
|
// align pixmaps towards left or right side of header bar
|
|
#define BX_GRAVITY_LEFT 10
|
|
#define BX_GRAVITY_RIGHT 11
|
|
|
|
#define BX_KEY_PRESSED 0x00000000
|
|
#define BX_KEY_RELEASED 0x80000000
|
|
|
|
#define BX_KEY_UNHANDLED 0x10000000
|
|
|
|
#define BX_KEY_CTRL_L 0
|
|
#define BX_KEY_SHIFT_L 1
|
|
|
|
#define BX_KEY_F1 2
|
|
#define BX_KEY_F2 3
|
|
#define BX_KEY_F3 4
|
|
#define BX_KEY_F4 5
|
|
#define BX_KEY_F5 6
|
|
#define BX_KEY_F6 7
|
|
#define BX_KEY_F7 8
|
|
#define BX_KEY_F8 9
|
|
#define BX_KEY_F9 10
|
|
#define BX_KEY_F10 11
|
|
#define BX_KEY_F11 12
|
|
#define BX_KEY_F12 13
|
|
|
|
#define BX_KEY_CTRL_R 14
|
|
#define BX_KEY_SHIFT_R 15
|
|
#define BX_KEY_CAPS_LOCK 16
|
|
#define BX_KEY_NUM_LOCK 17
|
|
#define BX_KEY_ALT_L 18
|
|
#define BX_KEY_ALT_R 19
|
|
|
|
#define BX_KEY_A 20
|
|
#define BX_KEY_B 21
|
|
#define BX_KEY_C 22
|
|
#define BX_KEY_D 23
|
|
#define BX_KEY_E 24
|
|
#define BX_KEY_F 25
|
|
#define BX_KEY_G 26
|
|
#define BX_KEY_H 27
|
|
#define BX_KEY_I 28
|
|
#define BX_KEY_J 29
|
|
#define BX_KEY_K 30
|
|
#define BX_KEY_L 31
|
|
#define BX_KEY_M 32
|
|
#define BX_KEY_N 33
|
|
#define BX_KEY_O 34
|
|
#define BX_KEY_P 35
|
|
#define BX_KEY_Q 36
|
|
#define BX_KEY_R 37
|
|
#define BX_KEY_S 38
|
|
#define BX_KEY_T 39
|
|
#define BX_KEY_U 40
|
|
#define BX_KEY_V 41
|
|
#define BX_KEY_W 42
|
|
#define BX_KEY_X 43
|
|
#define BX_KEY_Y 44
|
|
#define BX_KEY_Z 45
|
|
|
|
#define BX_KEY_0 46
|
|
#define BX_KEY_1 47
|
|
#define BX_KEY_2 48
|
|
#define BX_KEY_3 49
|
|
#define BX_KEY_4 50
|
|
#define BX_KEY_5 51
|
|
#define BX_KEY_6 52
|
|
#define BX_KEY_7 53
|
|
#define BX_KEY_8 54
|
|
#define BX_KEY_9 55
|
|
|
|
#define BX_KEY_ESC 56
|
|
|
|
#define BX_KEY_SPACE 57
|
|
#define BX_KEY_SINGLE_QUOTE 58
|
|
#define BX_KEY_COMMA 59
|
|
#define BX_KEY_PERIOD 60
|
|
#define BX_KEY_SLASH 61
|
|
|
|
#define BX_KEY_SEMICOLON 62
|
|
#define BX_KEY_EQUALS 63
|
|
|
|
#define BX_KEY_LEFT_BRACKET 64
|
|
#define BX_KEY_BACKSLASH 65
|
|
#define BX_KEY_RIGHT_BRACKET 66
|
|
#define BX_KEY_MINUS 67
|
|
#define BX_KEY_GRAVE 68
|
|
|
|
#define BX_KEY_BACKSPACE 69
|
|
#define BX_KEY_ENTER 70
|
|
#define BX_KEY_TAB 71
|
|
|
|
#define BX_KEY_LEFT_BACKSLASH 72
|
|
#define BX_KEY_PRINT 73
|
|
#define BX_KEY_SCRL_LOCK 74
|
|
#define BX_KEY_PAUSE 75
|
|
|
|
#define BX_KEY_INSERT 76
|
|
#define BX_KEY_DELETE 77
|
|
#define BX_KEY_HOME 78
|
|
#define BX_KEY_END 79
|
|
#define BX_KEY_PAGE_UP 80
|
|
#define BX_KEY_PAGE_DOWN 81
|
|
|
|
#define BX_KEY_KP_ADD 82
|
|
#define BX_KEY_KP_SUBTRACT 83
|
|
#define BX_KEY_KP_END 84
|
|
#define BX_KEY_KP_DOWN 85
|
|
#define BX_KEY_KP_PAGE_DOWN 86
|
|
#define BX_KEY_KP_LEFT 87
|
|
#define BX_KEY_KP_RIGHT 88
|
|
#define BX_KEY_KP_HOME 89
|
|
#define BX_KEY_KP_UP 90
|
|
#define BX_KEY_KP_PAGE_UP 91
|
|
#define BX_KEY_KP_INSERT 92
|
|
#define BX_KEY_KP_DELETE 93
|
|
#define BX_KEY_KP_5 94
|
|
|
|
#define BX_KEY_UP 95
|
|
#define BX_KEY_DOWN 96
|
|
#define BX_KEY_LEFT 97
|
|
#define BX_KEY_RIGHT 98
|
|
|
|
#define BX_KEY_KP_ENTER 99
|
|
#define BX_KEY_KP_MULTIPLY 100
|
|
#define BX_KEY_KP_DIVIDE 101
|
|
|
|
#define BX_KEY_WIN_L 102
|
|
#define BX_KEY_WIN_R 103
|
|
#define BX_KEY_MENU 104
|
|
|
|
#define BX_KEY_ALT_SYSREQ 105
|
|
#define BX_KEY_CTRL_BREAK 106
|
|
|
|
#define BX_KEY_INT_BACK 107
|
|
#define BX_KEY_INT_FORWARD 108
|
|
#define BX_KEY_INT_STOP 109
|
|
#define BX_KEY_INT_MAIL 110
|
|
#define BX_KEY_INT_SEARCH 111
|
|
#define BX_KEY_INT_FAV 112
|
|
#define BX_KEY_INT_HOME 113
|
|
|
|
#define BX_KEY_POWER_MYCOMP 114
|
|
#define BX_KEY_POWER_CALC 115
|
|
#define BX_KEY_POWER_SLEEP 116
|
|
#define BX_KEY_POWER_POWER 117
|
|
#define BX_KEY_POWER_WAKE 118
|
|
|
|
#define BX_KEY_NBKEYS 119
|
|
// If you add BX_KEYs Please update
|
|
// - BX_KEY_NBKEYS
|
|
// - the scancodes table in the file iodev/scancodes.cc
|
|
// - the bx_key_symbol table in the file gui/keymap.cc
|
|
|
|
|
|
/////////////// GUI plugin support
|
|
|
|
// Define macro to supply gui plugin code. This macro is called once in GUI to
|
|
// supply the plugin initialization methods. Since it is nearly identical for
|
|
// each gui module, the macro is easier to maintain than pasting the same code
|
|
// in each one.
|
|
//
|
|
// Each gui should declare a class pointer called "theGui" which is derived
|
|
// from bx_gui_c, before calling this macro. For example, the SDL port
|
|
// says:
|
|
// static bx_sdl_gui_c *theGui;
|
|
|
|
#define IMPLEMENT_GUI_PLUGIN_CODE(gui_name) \
|
|
int lib##gui_name##_LTX_plugin_init(plugin_t *plugin, \
|
|
plugintype_t type, int argc, char *argv[]) { \
|
|
genlog->info("installing %s module as the Bochs GUI", #gui_name); \
|
|
theGui = new bx_##gui_name##_gui_c (); \
|
|
bx_gui = theGui; \
|
|
return(0); /* Success */ \
|
|
} \
|
|
void lib##gui_name##_LTX_plugin_fini(void) { }
|