Bochs/bochs/doc/docbook/user/user.dbk
2002-12-05 20:32:07 +00:00

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<!--
================================================================
doc/docbook/user/user.dbk
$Id: user.dbk,v 1.81 2002-12-05 20:32:07 bdenney Exp $
This is the top level file for the Bochs Users Manual.
================================================================
-->
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook V4.1//EN" [
<!-- include definitions that are common to all bochs documentation -->
<!ENTITY % bochsdefs SYSTEM "../include/defs.sgm">
%bochsdefs;
]>
<book>
<bookinfo>
<title>Bochs User Manual</title>
<authorgroup>
<author><firstname>Kevin</firstname><surname>Lawton</surname></author>
<author><firstname>Bryce</firstname><surname>Denney</surname></author>
<editor><firstname>Michael</firstname><surname>Calabrese</surname></editor>
<editor><firstname>Vasudeva</firstname></editor>
<editor><firstname>N. David</firstname><surname>Guarneri</surname></editor>
<editor><firstname>Christophe</firstname><surname>Bothamy</surname></editor>
</authorgroup>
</bookinfo>
<!-- *************************************************************** -->
<chapter><title>Introduction to Bochs</title>
<section id="whatisbochs"><title>What is Bochs?</title>
<para>
Bochs is a program that simulates a complete Intel x86 computer. It
can be configured to act like a 286, 386, 486, Pentium, or Pentium Pro.
Bochs interprets every instruction from power-up to reboot, and has
device models for all of the standard PC peripherals: keyboard, mouse,
VGA card/monitor, disks, timer chips, network card, etc. Because Bochs
simulates the whole PC environment, the software running in the simulation
"believes" it is running on a real machine. This approach allows Bochs
to run a wide variety of software with no modification, include most popular
x86 operating systems: Windows 95/98/NT, all Linux flavors, all BSD flavors,
and more.
</para>
<para>
Bochs is written in the C++ programming language, and is designed to run
on many different host platforms<footnote>
<para>
Since Bochs can run on one kind of machine and simulate another machine, we
have to be clear in our terminology to avoid confusion. The host platform is
the machine that runs the Bochs software. The guest platform is the operating
system and applications that Bochs is simulating.
</para>
</footnote>, including x86, PPC, Alpha, Sun, and MIPS. No matter what the
host platform is, Bochs still simulates x86 software. In other words, it
does not depend on the native instructions of the host machine at all.
This is both a strength and a weakness, and it's the major difference between
Bochs and many other x86 emulation software such as plex86, VMware, etc.
Because Bochs uses software simulation for every single x86 instruction, it
can simulate a Windows application on an Alpha or Sun workstation. However,
the downside of Bochs's approach is simulation performance. To model the
processor accurately, Bochs must run many instructions for every simulated x86
instruction, and this makes the simulated machine many times slower than
the physical machine. Commercial PC emulators (VMware, Connectix, etc.) can
achieve much high emulation speed using a technique called
virtualization<footnote>
<para>
Virtualization takes advantage of simulating x86 instructions on an
x86 machine, allowing large portions of the simulation to take place
at native hardware speed. Whenever the simulated machine talks to the
hardware or enters certain privileged modes (such as in kernel code),
the simulator typically takes control and simulates that code in
software at much slower speed, just like Bochs does.
</para>
</footnote>, but they are neither portable to non-x86 platforms nor open
source. <ulink url="http://www.plex86.org">Plex86</ulink>, Kevin Lawton's
current project, is working toward an open-source x86 simulator with
virtualization.
</para>
<para>
To do anything interesting in the simulated machine, Bochs needs to interact
with the operating system on the host platform (the host OS). When you press a
key in the Bochs display window, a key event goes into the device model for the
keyboard. When the simulated machine needs to read from the simulated hard
disk, Bochs reads from a disk image file on the host machine. When the
simulated machine sends a network packet to the local network, Bochs uses the
host platform's network card to send the packet out into the real world. These
interactions between Bochs and the host operating system can be complicated,
and in some cases they are host platform specific. Sending a network packet in
FreeBSD requires different code than sending the packet in Windows 95, for
example. For this reason, certain features are supported on some host
platforms and not others. On Linux, Bochs can simulate a network card that
communicates with the world, but on BeOS the simulated network card may not
work because the communication code between the device model and the BeOS
operating system has not been written.
</para>
<para>
<!-- really more like Background or Bochs History, but maybe it doesn't need its own section unless it gets to 3 paras or so -->
Bochs was written by Kevin Lawton starting in 1994. It began as a
commercial product, which you could buy with source code for $25...
&NEEDHELP; <footnote>
<para>
We need a Bochs historian to help out here. For background, it would be
interesting to know how much Bochs used to cost and what it was used for. I
thought I saw an interview out there somewhere where Kevin says why he started
it and some more background information.
</para>
</footnote> Finally, in March 2000, Mandrakesoft bought Bochs and made it open
source under the GNU LGPL.
<!--
we should make it clear that Kevin is no longer working on bochs,
but I want to get some more background. Did he get hired by Mandrakesoft
to do plex86 at the same time as Bochs was bought? In his linux.com interview
Kevin said: "The only way I can move Bochs to open source is if someone
sponsors that happening. That would be ideal, and would enable me to focus more
on Bochs and FreeMWare, rather than be sidetracked with related consulting
jobs."
The last version of Bochs that he released was 3/25/2000, three days after the
Mandrake press release.
-->
In March 2001, Kevin helped a few developers to move all Bochs activities from
bochs.com to a new site at bochs.sourceforge.net. Since then the Bochs Project
has settled into its new home, and around release times has even hit #1 most
active project of the week at Source Forge.
</para> </section> <!-- end of Introduction:What is Bochs? section -->
<section><title>Who uses Bochs?</title>
<para> It is hard to estimate how many people have tried Bochs or use it on a
regular basis, but a few statistics give an indication. The <link
linkend="bochs-developers">bochs-developers mailing list</link>, which is the
primary source of news on bugs and releases, has over 400 subscribers. The
latest version has been downloaded over 50,000 times from SourceForge, not
counting any mirror website or CVS users.
</para>
<para>
Bochs has many possible uses, and different people use it for different
things. Many people use it to run applications in a second operating system
without needing two different computers or dual-booting. Running
Windows software on a non-x86 workstation or on an x86 UNIX box are common
uses. Also, because every hardware instruction and every line of simulator
code is accessible, Bochs is used extensively for debugging new operating
systems. If you were writing boot code for your home-brewed
x86 operating system and it didn't work right, booting it in Bochs could
give you great visibility into what is really going on. The Bochs
debugger lets you simulate quickly or slowly, pausing whenever you want
to look at the contents of memory or the CPU registers. Or, if you
wanted to study which parts of a program take the most time, you could use
Bochs to measure how often certain pieces of the code were executed.
</para>
<para>
Bochs has been used as a teaching tool in Operating Systems classes, in which
students used and modified it to learn how the PC hardware works. As a final
project the students had to add a new peripheral device, so they had to learn
all about I/O ports, interrupts, and device drivers. In industry, it is used
to support legacy applications on modern hardware, and as a reference model
when testing new x86-compatible hardware.
</para>
<para>
There may be as many uses of Bochs as there are users. Do you want to run
your old DOS games? Or learn how to program under Linux, without leaving your
Windows desktop? Or reverse engineer your printer driver? You decide.
</para>
</section> <!-- end of Introduction:Who uses Bochs? section -->
<section><title>Is Bochs right for me?</title>
<para>
Bochs is very useful for some applications, and not well suited to others.
This section tries to answer the question, "Is Bochs right for me?"
</para>
<para>Bochs may or may not be right for you, depending on what it is you want to do. Perhaps all you want to do is run one or two applications native to Microsoft Windows on Linux, or vice-versa. Perhaps your biggest concern is speed and performance. Maybe you don't mind tweaking a few files here and there when you want another application to work in that setting. In cases where the objective is to simulate x86 hardware on an x86, Plex86, Wine, and VMware might be your best options.</para>
<para>
On the other hand, perhaps you have a vital application running on an older operating system that only runs well on old hardware. You are concerned that the life cycle of this hardware is coming to an end, and your backup and restoration hardware and tools no longer suffice for the amount of data that you have. You need to transfer backup disk images over a network, and want to use modern procedures for hardware maintenance. Perhaps the application is important enough to run on a larger computer, such as a 64-bit machine, or even a mainframe. Bochs would be an excellent option in such a scenario.
</para>
<para>
Perhaps your objective is to debug software or hardware drivers. Bochs offers a controlled environment that can better assist you in determining cause and effect relationships. You can take snapshots that show you what is going on behind the scenes. You can isolate the line that caused that crash. You can have multiple images and compare them under a microscope. In these situation, Bochs could save you time and resources.
</para>
<para>
Information Technology changes faster than any other field. It is very easy to forget transitional software that came and went. But history is important to all fields, and to build on the future, it is important to understand the past. Computer programmers, however, do not have the same advantage as an architect, who can, for example, take a trip to Greece and touch a pillar. Much of the history of Computer Science is left on corroding floppies and malfunctioning hardware. Bochs gives you the benefit of having one or more complete environments where you can understand firsthand the behavior of operating systems and programs. This cannot be achieved with an "emulator" such as Wine.
</para>
</section> <!-- end of Introduction:Is Bochs right for me? section -->
<section><title>Will it work for me?</title>
<para>
Whether Bochs works for you depends on your host hardware, host operating system, guest operating system, guest software, and your ability to work in a command-line environment using documentation. There is no gui or wizard to help you through the setup process. You do not get a recovery or installation disk to assist you in the process of installing a guest operating system. Bochs only provides you with the "virtual hardware", and it is up to you to do the rest.
</para>
<para>Bochs will run on Windows, Linux, FreeBSD, OpenBSD, or BeOS. If you are running on x86 hardware, you have a range of choices. Check the installation section for your host platform to see what options Bochs supports on your platform. If the most important factor is speed, you may want to try a virtualization product instead of Bochs (VMware, plex86).
</para>
<para>
If you are using a non-x86 machine, then Bochs is one of the few choices for
running x86 software. Bochs has been known to work on Solaris (Sparc),
Linux (PowerPC/Alpha), MacOS (PowerPC), IRIX (MIPS), BeOS (PowerPC), Digital
UNIX (Alpha), and AIX (PowerPC).
</para>
<para>
You can also find more detailed testing information on the testing
status page on the &bochswebsite;.
<!-- DISABLED: testing status page has been removed because it was so out of
date... The testing status page tells which combinations of host platform and
guest platform have been tried by other Bochs users. -->
</para>
</section> <!-- end of Introduction:Will it work for me? section -->
<section><title>Bochs License</title>
<para>
Bochs is copyrighted by MandrakeSoft S.A.<footnote>
<para>
MandrakeSoft has web sites at
<ulink url="http://mandrakesoft.com">http://mandrakesoft.com</ulink> and
<ulink url="http://www.linux-mandrake.com">http://www.linux-mandrake.com</ulink>.
</para>
</footnote>
and distributed under the
GNU Lesser General Public License<footnote>
<para>
Complete text of the GNU LGPL is included with the source code in a file
called COPYING, and is also <ulink url="http://www.gnu.org/licenses/lgpl.html">here</ulink>.
</para>
</footnote>. The following text appears at the
top of every source code file in the Bochs distribution:
<programlisting>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
</programlisting>
</para>
</section> <!-- end of Introduction: Bochs License section -->
<section id="thirdparty"><title>Third Party Software Licensing and Temporary Files</title>
<para>
Before you install or use any Operating System, BIOS, or other software package
within the Bochs PC emulation environment, make sure you are and will be in
compliance with all the software licenses pertaining to the software you wish
to install. It is completely your responsibility to provide licenses and records
on all software that you install and/or use. It is also completely your responsibility to
maintain total compliance with all Software Licenses involved.
</para>
<para>
In the process of installing Software within the Bochs PC emulation environment,
it may be helpful or necessary to copy or convert files from the original distribution
format to a second format to facilitate the installation. You should delete
the intermediate files after installation, making certain that only the
original distribution files remain.
</para>
</section> <!-- end of Introduction:Third Party Software Licensing -->
<section id="features"><title>Features</title>
<para>
The following table shows the features of Bochs and which platforms they
currently work with.
</para>
<table><title>Bochs Features</title>
<tgroup cols=3 align=left colsep=1 rowsep=1>
<thead>
<row>
<entry>Feature</entry>
<entry>Supported?</entry>
<entry>Description</entry>
</row>
</thead>
<tbody>
<row>
<entry>configure script</entry>
<entry>Yes</entry>
<entry>Bochs uses GNU autoconf to configure Makefiles and headers.
Autoconf helps Bochs to compile on a wide variety of platforms.
</entry>
</row>
<row>
<entry>386,486,Pentium Emulation</entry>
<entry>Yes</entry>
<entry>Bochs can be configured to emulate on of several families of Intel hardware. Some Pentium features are supported, such as the Time Stamp Counter.</entry>
</row>
<row>
<entry>Pentium Pro Emulation</entry>
<entry>Incomplete</entry>
<entry>A few Pentium Pro features are supported, such as an on-chip APIC for SMP simulation.
</entry>
</row>
<row>
<entry>Cmd Line Debugger</entry>
<entry>Yes</entry>
<entry>Powerful command line debugger (optional) that lets you stop
execution and examine registers and memory, set breakpoints, etc.
</entry>
</row>
<row>
<entry>Floating Point</entry>
<entry>Yes</entry>
<entry>Uses software floating point routines written by Bill Metzenthen
</entry>
</row>
<row>
<entry>Enhanced BIOS</entry>
<entry>Yes</entry>
<entry>Implements specifications ElTorito, EDD v3.0, PCI32 directory service
</entry>
</row>
<row>
<entry>VGA</entry>
<entry>Yes</entry>
<entry>VGA color graphics emulation in a window
</entry>
</row>
<row>
<entry>VESA (Display) Support</entry>
<entry>Yes</entry>
<entry>Currently resolutions up to 1024x768x8pp are supported (so no
16/24/32 modes). You must enable vbe and use the LGPL'ed VGABIOS.
</entry>
</row>
<row>
<entry>Floppy disk</entry>
<entry>Yes</entry>
<entry>Supports floppy disk images on all platforms: 1.44M 3.5", 1.2M 5.25", and 720K 3.5".
On Unix and Windows NT/2000, Bochs can access the physical floppy drive.
</entry>
</row>
<row>
<entry>Multiple ATA channels</entry>
<entry>Yes</entry>
<entry>Emulates up to 4 (four) ATA channels. Up to 8 (height)ATA/ATAPI emulated devices can be attached,
two per ATA channel.
So you can have eight hard disks or seven hard disks and a cdrom or four hard disks and four cdroms, or one
hard disk and seven cdroms, etc...
</entry>
</row>
<row>
<entry>Hard disk</entry>
<entry>Yes</entry>
<entry>Emulates ATA-2/IDE hard drives via image files. Physical
hard disk access is supported on some architecture, but NOT recommended, primarily for safety reasons.
Hard disk up to 32GB are supported, on any platform that support large files access.
</entry>
</row>
<row>
<entry>CDROM</entry>
<entry>Yes</entry>
<entry>Emulates ATAPI-4/IDE CDROM. The CDROMs can read from an ISO disk image
on any platform. On Windows (95/98/NT/2000), Linux, SunOS, FreeBSD,
NetBSD, Amiga/MorphOS, and BeOS, Bochs can read from the physical cdrom.
Starting with version 1.4, Bochs is even able to boot from a bootable cd
or bootable iso image.
</entry>
</row>
<row>
<entry>Keyboard</entry>
<entry>Yes</entry>
<entry>Emulates a PS/2 keyboard with North American key mappings. Optional keyboard layout
remapping files are provided to support localized keyboard in X11 (german, french, italian, spanish,
danish, swedish)
</entry>
</row>
<row>
<entry>Mouse</entry>
<entry>Yes</entry>
<entry>Emulates a PS/2 mouse with 2 buttons.
</entry>
</row>
<row>
<entry>Sound Blaster</entry>
<entry>Yes</entry>
<entry>Emulates a Sound Blaster 16 card. On Windows, Linux, and FreeBSD
you can send the output to your host computer's sound system.
On MacOSX, this is not supported yet.
</entry>
</row>
<row>
<entry>Network card</entry>
<entry>Yes</entry>
<entry>Emulates an NE2000 compatible network card. On Windows NT/2000,
Linux, FreeBSD, and NetBSD, Bochs will forward packets to and from the
operating system so that the guest OS can talk on the physical network.
Unfortunately, on some platforms the guest OS can talk to any machine on
the network BUT NOT the host machine. On Windows and on systems that
allow the TAP or TUN/TAP interface, there is no such limitation. Often
the host machine may be configured so the guest OS has access to the
internet. On MacOSX, it is not possible yet to forward packets between the
guest and the host.
</entry>
</row>
<row>
<entry>Parallel Port</entry>
<entry>Yes</entry>
<entry>Parallel port emulation was added by Volker Ruppert for Bochs 1.3.
Data that is sent to the parallel port by the guest OS can be saved into a
file or sent directly into the parallel port device (Unix only).
</entry>
</row>
<row>
<entry>Serial Port</entry>
<entry>Not quite</entry>
<entry>The serial port (single 16450 UART emulation) is not really usable
yet. The interface to the emulated CPU is mostly working, but it needs
some work before it can talk to a raw serial port or to a pseudo terminal.
</entry>
</row>
<row>
<entry>PCI</entry>
<entry>incomplete</entry>
<entry>The Host-to-PCI bridge, and Primary Memory Controller are available.
However, PCI-to-IDE, PCI-to-USB, or other PCI cards are not implemented yet.
</entry>
</row>
<row>
<entry>16/32 bit addressing</entry>
<entry>Yes</entry>
<entry>16 or 32 bit operand sizes, stack size, and addressing</entry>
</row>
<row>
<entry>v8086/paging</entry>
<entry>Yes</entry>
<entry>Virtual-8086 mode and paging</entry>
</row>
<row>
<entry>PIC</entry>
<entry>Yes</entry>
<entry>Master and slave programmable interrupt controller.
</entry>
</row>
<row>
<entry>CMOS functions</entry>
<entry>Yes</entry>
<entry>CMOS functions</entry>
</row>
<row>
<entry>Dynamic Translation/Virtualization</entry>
<entry>No</entry>
<entry>Because Bochs is designed to be portable, it does not attempt
to do any dynamic code translation or virtualization. See
<link linkend="whatisbochs">What is Bochs?</link> for details.
</entry>
</row>
<row>
<entry>Simulate a Multiprocessor</entry>
<entry>Yes</entry>
<entry>Bochs can be configured to simulate up to 15 processors. This
feature is still experimental, but it can boot Linux 2.2 kernels with SMP
support. Please note that this does NOT mean that bochs can run
faster on a physical SMP machine.
</entry>
</row>
<row>
<entry>Take advantage of your SMP box</entry>
<entry>No</entry>
<entry>At present, Bochs does not use threads or parallel processing, so it
will not run any faster on multiprocessor hardware.
</entry>
</row>
<row>
<entry>Copy and Paste</entry>
<entry>Yes</entry>
<entry>Text-mode screen text
can be exported to the clipboard. Text in the clipboard can also be pasted, through Bochs,
to the guest OS, as simulated keystrokes.
</entry>
</row>
</tbody>
</tgroup>
</table>
</section> <!-- End of Features -->
<section><title>Supported Platforms</title>
<para>
&FIXME; should add a column with supported display library (X11, SDL, wx, etc...)
</para>
<table><title>Supported platforms</title>
<tgroup cols=2 align=left colsep=1 rowsep=1>
<tbody>
<row>
<entry>Unix/X11</entry>
<entry>X windows has always been well supported because it was
Kevin's Lawton's main development platform. Bryce Denney maintains
the Unix/X11 platform now. Most features and fixes (not all) are
tried first in Unix and then ported to the others.
</entry>
</row>
<row>
<entry>Win32</entry>
<entry>This port was done by David Ross and is now maintained
by Don Becker. You can compile with MS Visual C++ 5.0 or 6.0,
or Cygwin<footnote>
<para>Cygwin is a free Unix-like environment for Windows written by
Steve Chamberlain and now maintained by RedHat. Download it from--you guessed it--<ulink url="http://www.cygwin.com">www.cygwin.com</ulink></para>
</footnote>.
See <xref linkend="compiling-win32"> for compile
instructions. </entry>
</row>
<row>
<entry>BeOS</entry>
<entry>Kevin Lawton did this port, originally to R3/PPC using
CodeWarrior. It now works on R4/x86 with egcs. Simon Huet picked up
maintaining/reworking the BeOS GUI port. In September 2001, Bernd Korz
of Yellow Tab, Inc.
(<ulink url="http://www.yellowtab.com">www.yellowtab.com</ulink>), took
over the BeOS/Zeta port. Use the same compile and install process as
Unix.
</entry>
</row>
<row>
<entry>MacOS X</entry>
<entry>
Emmanuel Mailliard ported the Macintosh code to MacOS X with Carbon API.
Jeremy Parsons (Br'fin) has been maintaining the MacOS X port since
March 2002.
</entry>
</row>
<row>
<entry>Macintosh</entry>
<entry>David Batterham drbatter@socs.uts.edu.au or drbatter@yahoo.com
ported bochs to the Mac. He compiled with CodeWarrior Pro R1 (CW12). To
compile, you have to build headers and Makefiles on a Unix machine using
"configure --with-macos". Check out David's MacBochs website. David has
not had time to maintain the page or the Mac port since early 2000. If
you have Mac development tools and want to contribute, contact the
&devlist;. </entry>
</row>
<row>
<entry>Amiga MorphOS</entry>
<entry>
This port is written and maintained by Nicholai Benalal.
</entry>
</row>
<row>
<entry>OS/2</entry>
<entry> Nick Behnken used PE2LX to translate David Ross's Win32
port to an OS/2 program. This hasn't been updated in more than
a year, and Nick Behnken's page seems to be inactive.
Also, Craig Ballantyne ported bochs to OS/2, but his web page has
disappeared and his port has not been updated since March 2000.
His latest sources are at <ulink url="http://www.os2world.com/emulator/computer.html">http://www.os2world.com/emulator/computer.html</ulink>.
If you want to bring the OS/2 port up to date, contact the &devlist;.
</entry>
</row>
</tbody>
</tgroup>
</table>
</section> <!-- End Platforms section -->
<!-- *************************************************************** -->
<section><title>FAQ</title>
<qandaset>
<qandaentry>
<question>
<para>Is Bochs Open Source?</para>
</question>
<answer>
<para>
Yes! Bochs is released under the <ulink url="http://www.gnu.org/copyleft/lesser.html">GNU LGPL</ulink>,
much thanks to <ulink url="http://www.linux-mandrake.com">MandrakeSoft</ulink>, makers
of the Linux-Mandrake distribution.
</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>How do you pronounce "bochs"?</para>
</question>
<answer>
<para>
Phonetically the same as the English word "box". It's just a play on the word "box", since techies like to call their machines a "Linux box", "Windows box", ... Bochs emulates a box inside a box.
</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Who is the author of bochs?</para>
</question>
<answer>
<para>
Kevin Lawton is the primary author of bochs. There have been bug fixes, enhancements, and code contributions from some few hundred people, so it is not possible to list them all. Kevin is presently working on a PC virtualization project called <ulink url="http://www.plex86.org">plex86</ulink> and no longer maintain bochs.
</para>
</answer>
</qandaentry>
<qandaentry>
<question><para>
Who maintains bochs now?
</para></question>
<answer><para>
With Kevin's help, in April 2001, the members of the bochs-developers mailing list set up a new official bochs site hosted by <ulink url="http://sourcefourge.net">Source Forge</ulink>. The current admins on this project are Bryce Denney, Greg Alexander, and Don Becker.
</para></answer>
</qandaentry>
<qandaentry>
<question><para>
Tell me about performance when running bochs?
</para></question>
<answer><para>
Because Bochs emulates every x86 instruction and all the devices in a PC system, it does not reach high emulation speeds. Kevin reported approximately 1.5MIPS using bochs on a 400Mhz PII Linux machine. Users who have an x86 processor and want the highest emulation speeds may want to consider PC virtualization software such as plex86 (free) or VMware (commercial).
</para></answer>
</qandaentry>
<qandaentry>
<question><para>
Does bochs use a disk partition to install the OS?
</para></question>
<answer><para>
No. You use a disk image file, which is simply a large file, like any other file, on your platform's disk.
</para></answer>
</qandaentry>
<qandaentry>
<question><para>
Why can't I use Bochs with my current Win95 installation?
</para></question>
<answer><para>
Think about this. If you had two different PC's, they would require different hardware drivers. So you may not be able to safely move a disk drive with Win95 on it, from one to the other. Bochs is no different. It emulates a certain set of hardware devices, and requires each OS be configured for those devices.
</para></answer>
</qandaentry>
<qandaentry>
<question><para>
Is there a developer's email list for bochs?
</para></question>
<answer><para>
Yes. For instructions on joining, refer to
<xref linkend="mailinglist">
</para></answer>
</qandaentry>
<qandaentry>
<question><para>
Is there an irc channel for bochs?
</para></question>
<answer><para>
Yes. You will usually find Bochs developers and users on irc at irc.openprojects.net:6667, channel #bochs
</para></answer>
</qandaentry>
<qandaentry>
<question><para>
Do you know of any snapshots of Bochs running Win95?
</para></question>
<answer><para>
Yes! Look for "screen shots" on the <ulink url="http://bochs.sourceforge.net">Bochs home page</ulink> or on other Bochs sites.
</para></answer>
</qandaentry>
<qandaentry>
<question><para>
Does bochs support a CDROM?
</para></question>
<answer><para>
Yes, a CDROM is supported in Linux, Windows, BeOS, and OpenBSD. The
CDROM drivers for bochs allow the guest operating system to access the
host operating system's CDROM data directly.
</para></answer>
</qandaentry>
<qandaentry>
<question><para>
Does bochs support a sound device?
</para></question>
<answer><para>
Yes, there is Sound Blaster emulation support for Windows and Linux.
</para></answer>
</qandaentry>
<qandaentry>
<question><para>
Does bochs support a network card?
</para></question>
<answer><para>
Supposedly yes. There is emulation for an NE2000 NIC in the current
releases, though I have not heard whether it works or not. If you try it,
please fill out a testing form or bug report.
</para></answer>
</qandaentry>
<qandaentry>
<question><para>
What applications are known to run inside of bochs?
</para></question>
<answer><para>
Well, lot's of different OS's run inside of bochs, so
thousands. I'm assuming your asking about Windows programs.
To give you a few, the following ones from the Winstone'98 tests
worked:
</para>
<para>
<itemizedlist>
<listitem><para>Access 97</para></listitem>
<listitem><para>CorelDRAW! 7</para></listitem>
<listitem><para>Excel 97</para></listitem>
<listitem><para>Lotus 1-2-3 97</para></listitem>
<listitem><para>Word 97</para></listitem>
<listitem><para>PowerPoint 97</para></listitem>
<listitem><para>Quattro Pro 7</para></listitem>
<listitem><para>WordPerfect 7</para></listitem>
</itemizedlist>
</para>
<para>Also, I've compiled an entire OS kernel inside bochs before. Not
to mention, running DOOM, though at then-pathetic speeds.
</para></answer>
</qandaentry>
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......................................................
<qandaentry>
<question><para>
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</para></question>
<answer><para>
Answer is put here.
</para></answer>
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</qandaset>
</section>
</chapter> <!-- End of Introduction to Bochs -->
<!-- *************************************************************** -->
<chapter><title>Release Notes</title>
<section>
<title>Release Notes by Version</title>
<itemizedlist>
<listitem><para><ulink url="http://bochs.sf.net/docs-html/changelog.html#v1.4">Version 1.4 Change Log</ulink></para></listitem>
<listitem><para><ulink url="http://bochs.sf.net/docs-html/changelog.html#v1.3">Version 1.3 Change Log</ulink></para></listitem>
<listitem><para><ulink url="http://bochs.sf.net/docs-html/changelog.html#v1.2.1">Version 1.2.1 Change Log</ulink></para></listitem>
<listitem><para><ulink url="http://bochs.sf.net/docs-html/changelog.html#v1.2">Version 1.2 Change Log</ulink></para></listitem>
<listitem><para><ulink url="http://bochs.sf.net/docs-html/changelog.html#v1.2.pre1">Version 1.2.pre1 Change Log</ulink></para></listitem>
<listitem><para><ulink url="http://bochs.sf.net/docs-html/changelog.html#v1.1.2">Version 1.1.2 Change Log</ulink></para></listitem>
<listitem><para><ulink url="http://bochs.sf.net/docs-html/changelog.html#v1.1.1">Version 1.1.1 Change Log</ulink></para></listitem>
<listitem><para><ulink url="http://bochs.sf.net/docs-html/changelog.html#v1.1">Version 1.1 Change Log</ulink></para></listitem>
</itemizedlist>
</section>
</chapter>
<!-- *************************************************************** -->
<chapter><title>Installation</title>
<section id="downloading"><title>Downloading Bochs</title>
<para>
You can download Bochs from our web site at &bochs-sf-net;. First, you
need to choose what version to get: a recent release or a development
version. If you trying to get things working for the first time, a release
version is recommended since it has been tested the most. The development
versions (sometimes called snapshots) may have some newer bug fixes and new
features, but have not been tested as much as the releases.
</para>
<para>
Second, you can choose to compile Bochs from source code or install a binary
(if one is available for your platform). Binary packages will be quicker to
install, and most include a small demo of a guest operating system called DLX
Linux to get you started. However, some features can only be enabled if you
compile Bochs yourself, for example the Bochs debugger. For multiuser systems,
you will probably need system administrator privileges (root) to install a
binary package. If you decide to get a binary, download it to your hard disk,
uncompress it, then go to the section called <link
linkend="install-binary">Installing a Binary</link> for more information.
</para>
<para>
If you are going to compile Bochs yourself, you need the gzipped tarball
containing the source code, called
<filename>bochs-<replaceable>version</replaceable>.tar.gz</filename>. For
Windows and Mac, the prebuilt Makefiles are separate, so also get
the Makefiles for your platform. To unpack a compressed TAR file<footnote>
<para>
A TAR file is a single file that contains many files packed inside. Bochs
TAR files are compressed with a program called gzip, and another program
called gunzip is used to uncompress them.
</para>
</footnote> on a Unix machine<footnote>
<para>
On Windows, look for software called WinZip to unpack the TAR.
</para>
</footnote>
, type
<screen>
gunzip -c bochs-<replaceable>version</replaceable>.tar.gz | tar -xvf -
</screen>
This creates a directory called
<filename>bochs-<replaceable>version</replaceable></filename> full of
files. This directory will be referred to as &bochsdir;. Go into
&bochsdir; and you are ready to compile. Instructions for compiling
Bochs are in the section, <link linkend="compiling">Compiling Bochs</link>.
</para>
<para>
Alternatively, you can also obtain the sources for any Bochs version using CVS.
See the <link linkend="get-src-cvs">CVS instructions</link> for details.
</para>
</section> <!-- End of Installation:Downloading Bochs section -->
<section id="get-src-cvs"><title>Tracking the source code with CVS</title>
<para>
CVS, or Concurrent Version System, is a software development tool that helps
to keep track of the different revisions of each file. It is used by many
open source (and commercial) projects to allow multiple developers to share
their changes to the source code. The Bochs source code and documentation
are available using CVS<footnote>
<para>
You can download CVS software and documentation from
<ulink url="http://www.cvshome.org">www.cvshome.org</ulink>.
</para>
</footnote>.
</para>
<section><title>Checking out Bochs</title>
<para>
When you have CVS installed, the first step is to do a login and checkout. The
initial checkout command is long and ugly, but usually you only have to do it
once. The example below shows the CVS checkout process in UNIX. On the
Windows platform, you can download a CVS client from cvshome.com, or
use CVS within Cygwin<footnote>
<para>
Cygwin is an open source UNIX-like environment for Windows platforms,
available at <ulink url="http://www.cygwin.com">www.cygwin.com</ulink>.
</para>
</footnote>.
<figure><title>Checking out Bochs in CVS</title>
<screen>
user$ <command>cvs -d:pserver:anonymous@cvs.bochs.sourceforge.net:/cvsroot/bochs login</command>
(Logging in to anonymous@cvs.bochs.sourceforge.net)
CVS password: <replaceable>(there is no password, just press Enter)</replaceable>
user$ <command>cvs -z3 -d:pserver:anonymous@cvs.bochs.sourceforge.net:/cvsroot/bochs checkout bochs</command>
cvs server: Updating bochs
U bochs/.bochsrc
U bochs/.conf.AIX.4.3.1
U bochs/.conf.beos-x86-R4
U bochs/.conf.macos
.
. <lineannotation>(This might take a few minutes, depending on your network connection.)</lineannotation>
.
U bochs/patches/patch.seg-limit-real
user$ <command>cd bochs</command>
user$ <command>ls</command>
Bochs.proj.hqx bxversion.h fpu/ osdep.cc
CHANGES config.h.in gui/ osdep.h
COPYING configure* install-x11-fonts* patches/
CVS/ configure.in instrument/ pc_system.cc
Makefile.in cpu/ iodev/ pc_system.h
README debug/ load32bitOShack.cc state_file.cc
TESTFORM.txt disasm/ logio.cc state_file.h
bios/ doc/ macintosh.txt win32.txt
bochs.h docs-html/ main.cc
bochs.rsrc.hqx dynamic/ memory/
build/ font/ misc/
user$ _
</screen>
</figure>
</para>
<tip>
<para>
If you have write access to the Bochs CVS tree, the checkout
command is different for you. See the Developers Guide<footnote>
<para>
&FIXME; not written yet. For now, look at http://sourceforge.net/cvs/?group_id=12580 for instructions. See "Developer CVS access using SSH."
</para>
</footnote> for details.
</para>
</tip>
<tip>
<para>
If you use remote CVS for other projects, you might have already set
the environment variable <varname>CVS_RSH</varname> in your configuration
files. For the CVS checkout to work as shown above, the
<varname>CVS_RSH</varname> variable should either be empty or set to
<constant>rsh</constant>.
</para>
</tip>
<para>
The CVS checkout process (above) gives you a directory called bochs that
contains the very latest source code. I will refer to this directory
as &bochsdir;. In each subdirectory directory there's also a
directory called "CVS" which tells the cvs software where the code was checked
out, what version you have, and where to go for future updates.
</para>
</section>
<section><title>Getting the Latest Version</title>
<para>
Most developers use CVS to always give them the latest source code. The minute
that any developer checks in a change, they are available to everyone else
through CVS. You just have to type <command>cvs update -d -A</command> in the
&bochsdir; directory, and CVS will retrieve any files and directories that have
been changed since you did a checkout. If you update regularly, each update
takes a short time because it downloads only the files that changed. The
<command>-d</command> option tells cvs to download new directories that
have been checked in, not just files. The <command>-A</command> option means
to get the most recent version of each file, as opposed to a release version.
See <link linkend="cvs-release-version">Getting a release version</link>
Both <command>-d</command> and <command>-A</command> can be omitted in many
cases, once you are familiar with the process. </para>
<para>
The <command>cvs update -A -d</command> command tells you if any new files have
been downloaded from the server, and it also tells you if you have modified any
of the CVS-controlled files. As it checks through the source directories, it
will list files that have changed, with a single letter before the name that
tells the status of that file. The most common status letters are listed
below.
<table frame="all">
<title>Status letters in a CVS update</title>
<tgroup cols="3">
<thead>
<row>
<entry>Letter</entry>
<entry>Meaning</entry>
<entry>Description</entry>
</row>
</thead>
<tbody>
<row>
<entry>?</entry>
<entry>unknown</entry>
<entry>
This file is in your bochs directory, but CVS does not know anything
about it. For example, when you compile Bochs, any files created
during the build process appear as ?.
</entry>
</row>
<row>
<entry>U</entry>
<entry>update</entry>
<entry>
cvs downloaded a new version of this file because it changed on the
server, usually because someone else did a checkin.
</entry>
</row>
<row>
<entry>P</entry>
<entry>-</entry>
<entry>
P is the same as U, as far as I can tell
</entry>
</row>
<row>
<entry>M</entry>
<entry>modified</entry>
<entry>
You have changed this file on your disk, so it no longer matches the
version on the server. This is not a problem; it's just for your
information. If you want, you can discard your changes and
get a fresh copy by deleting the file and running cvs update again.
</entry>
</row>
<row>
<entry>C</entry>
<entry>conflict</entry>
<entry>
You have changed this file on your disk, but this change conflicts with
a change that was checked in. Conflicts occur when two people change
the same line of code in different ways. You need to edit the
conflicting file(s) and clean it up by hand. Or, sometimes it's
easiest to discard your own edits and download a fresh copy, by
deleting the conflicting file and running cvs update again.
</entry>
</row>
</tbody>
</tgroup>
</table>
</para>
<para>
If you have been using <command>cvs update</command> with "sticky tags" to
retrieve other versions, as described later, cvs will remember which version
you were looking at. In this case, a <command>cvs update</command> will keep
your sources consistent with that version. If you want to get back to looking
at the latest code again, be sure to use the <command>-A</command> option to
clears the sticky tags. </para>
</section>
<section id="cvs-release-version"><title>Getting a Release Version</title>
<para>
Once you have a CVS checkout, you can also use the update command to
get the Bochs source code for any release since March 2000. The command
is <command>cvs update -d -r <replaceable>tagname</replaceable></command>.
The tag tells which release you want, and it can be one of the following:
<table frame="all">
<title>CVS Release Tags</title>
<tgroup cols="2">
<thead>
<row>
<entry>Bochs version</entry>
<entry>Release tag for CVS</entry>
</row>
</thead>
<tbody>
<row>
<entry>1.4.1 (bugfix1)</entry>
<entry>REL_1_4_1_FINAL</entry>
</row>
<row>
<entry>1.4</entry>
<entry>REL_1_4_FINAL</entry>
</row>
<row>
<entry>1.3</entry>
<entry>REL_1_3_FINAL</entry>
</row>
<row>
<entry>1.2.1 (bugfix1)</entry>
<entry>REL_1_2_1_FINAL</entry>
</row>
<row>
<entry>1.2</entry>
<entry>REL_1_2_FINAL</entry>
</row>
<row>
<entry>1.1 (bugfix1)</entry>
<entry>REL_1_1_BASE</entry>
</row>
<row>
<entry>1.1.2 (bugfix3)</entry>
<entry>REL_1_1_2_BASE</entry>
</row>
<row>
<entry>1.1.1 (bugfix2)</entry>
<entry>REL_1_1_1_BASE</entry>
</row>
<row>
<entry>1.1 (bugfix1)</entry>
<entry>REL_1_1_BASE</entry>
</row>
<row>
<entry>March 25, 2000</entry>
<entry>REL-bochs-2000-03-25</entry>
</row>
</tbody>
</tgroup>
</table>
<tip>
<para>
To get a complete list of allowed tags, type <command>cvs stat -v README</command>. Many of the tags are not generally useful.
</para>
</tip>
Once you have done an update with <command>-r <replaceable>tagname</replaceable></command>, you have made a "sticky tag." The stickiness refers to the fact
that CVS remembers which tag you have used most recently. The tag is stored
in the CVS subdirectory, so it stays around even if you log off and
return later. After creating a sticky tag, any future cvs updates will
try to keep your directory in sync with the version you chose. In other
words, when developers check in changes you will not
see them because your directory is "stuck" looking at an old version.
To clear the sticky tag, use <command>cvs update -A</command>.
</para>
<para>
A variation on the sticky tag concept is a sticky date<footnote>
<para>
According to some sources, this is when you eat dinner with someone, and
accidentally spill a drink on him/her.
</para>
</footnote>. If some feature was working at some time in the past, but
is no longer working, you can ask CVS to give you the sources from any
date. <command>cvs update -D 2001-06-14</command> will download the
Bochs source as they were on June 14, 2001. Again, use <command>-A</command>
to clear the sticky date and track the current sources.
</para>
</section>
<section><title>More about CVS</title>
<para>
Entire books have been written on CVS, so there's no sense in duplicating
it all here in the Bochs documentation. Some sources of additional
information are listed below.
</para>
<itemizedlist>
<listitem><para>The <ulink url="http://www.cvshome.org">cvshome.com
site</ulink> has tons of CVS FAQs and documentation, including the official CVS
manual by Per Cederqvist.</para></listitem>
<listitem><para>
Another <ulink url="http://www.cs.utah.edu/dept/old/texinfo/cvs/FAQ.txt">CVS FAQ</ulink> is available at University of Utah.
</para></listitem>
</itemizedlist>
</section>
</section> <!-- End of Installation:Getting the source code with CVS -->
<section id="install-binary"><title>Installing a Binary</title>
<para>
This section is divided up by platform, since installing a binary package
is different on different platforms.
</para>
<section><title>Windows</title>
<para>
unzip into some directory. Look for DOC-win32.html
for more instructions. Quick start: find dlxlinux/start.bat and
double click
</para>
<para>
&FIXME;
Someone needs to write this.
</para>
</section> <!-- end of Installing a Binary:Windows -->
<section id="linuxrpm">
<title>Linux RPM</title>
<para>
RPM stands for "RedHat Package Manager." An RPM is a compressed file
containing files to be installed on your system. Many Linux distributions,
not just RedHat ones, can install files from an RPM. Debian packages are
available for Bochs as well, but this section talks deals with RPMs. First,
download the Bochs RPM for your architecture to your computer. For example, if
you have an Intel-compatible computer, be sure to get the RPM that says "for
Linux x86 distributions." Once you have the package on your local disk, you
should be able to install it as follows<footnote>
<para>
Many distributions have their own RPM installer program, often graphical, and
they should work as well. It is helpful to be able to see the text output from
RPM, so if you use a fancy RPM installer, be sure to find the text output and
check that it looks correct.
</para>
</footnote>:
<figure><title>Installing an RPM in Linux</title>
<screen>
user$ <command>su</command>
Password:
root# <command>ls -l bochs-1.2.1.i386.rpm</command>
-rw-rw-r-- 1 user user 1877515 Sep 14 09:02 bochs-1.2.1.i386.rpm
root# <command>rpm -i bochs-1.2.1.i386.rpm</command>
Looking for fonts to install... /usr/local/bochs/latest/
Looking for X11 Font Path... /usr/lib/X11/fonts
Installing vga.pcf... ok (it was already there)
Running mkfontdir...
Done installing Bochs fonts for X11.
root# exit
user$ _
</screen>
</figure>
</para>
<note>
<para>
All RPM installations are done as the root user because they require permission
to update system files and directories. If you do not have root access you
need to compile Bochs in your home directory.
</para>
</note>
<tip>
<para>
If RPM installation fails, try running <command>rpm -e bochs</command> first to
erase any old bochs RPMs.
VGA Font failure? For now, look at old bochs docs for now for instructions on
installing the VGA font by hand. &FIXME;
Missing RPM dependencies? Try --nodeps option.
</para>
</tip>
<para>
The Bochs RPM installs three new commands and associated manual pages: bochs,
bochs-dlx, and bximage. First, let's try out the DLX Linux demo by typing
<command>bochs-dlx</command>. This command is installed into
<filename>/usr/local/bin</filename>, so you might need to add that
directory to your <varname>PATH</varname> variable.
<screen>
user$ bochs-dlx
Checking for bochs binary...ok
Checking for DLX linux directory...ok
Entering /usr/local/bochs/dlxlinux
Running bochs
========================================================================
Bochs x86 Emulator 1.2.1
June 12, 2001
========================================================================
00000000000 [ ] looking for configuration in .bochsrc
00000000000 [ ] looking for configuration in bochsrc
00000000000 [ ] looking for configuration in bochsrc.txt
00000000000 [ ] reading configuration from bochsrc.txt
00000000000 [ ] using log file bochsout.txt
</screen>
Then you get a new X11 window containing the VGA display of the simulated
machine. First you see the VGA BIOS screen, then Linux uncompresses and
boots, and you get a login prompt. Type "root" and ENTER to log in to
DLX linux.
<figure>
<title>DLX Linux screenshot, running on Linux</title>
<graphic format="GIF" fileref="dlxlinux-in-linux.gif">
</figure>
</para>
<para>
If you get the DLX Linux screen, your Bochs installation is working
correctly. This documentation will assume that everything is working
as expected, then there are some tips at the end in case any step goes wrong.
</para>
<para>
&FIXME;
Point to all the files that get installed with the RPM: binaries,
BIOSes, DLX linux, HTML docs and man pages, etc.
</para>
</section> <!-- end of Installing a Binary:Linux section -->
</section> <!-- end of Installing a Binary -->
<section id="compiling"><title>Compiling Bochs</title>
<section><title>Standard Compile</title>
<para>
Bochs is written in C++, so you need a C++ compiler on your system. Most
platforms have been tested with GNU gcc/g++, but other compilers are known
to work too. By now, you should have unpacked your source TAR file or checked
out Bochs from CVS. If not, you can return to <link
linkend="downloading">Downloading Bochs</link> for details. The top level
directory of the source code will be referred to as &bochsdir;. (&bochsdir;
contains the files <filename>bochs.h</filename> and
<filename>main.cc</filename> and subdirectories <filename>cpu</filename> and
<filename>bios</filename>.)
</para>
<para>
The standard compile process has three basic steps:
<command>configure</command>, <command>make</command>, and <command>make
install</command>. Each step is described in a separate section below. The
standard compile process is used on all Unix machines, MacOS X, BeOS, and
Cygwin (win32). There are separate instructions for <link
linkend="compiling-win32">compiling for Win32 with Microsoft VC++</link>.
</para>
<section id="configure"><title>Configure</title>
<para>
There is a script called <command>configure</command> which tests your
machine, C/C++ compiler and libraries to discover what settings should work on
your system. If you run <command>configure</command> with no arguments after
it, defaults will be used for all settings. To change the settings, you can
run <command>configure</command> with options that override the
defaults. You can get a list of valid configure options by typing
<command>configure --help</command>. One useful configure option is
--prefix=<replaceable>directory</replaceable>, which sets the directory in
which Bochs will be installed. All the possible configure options are
documented in a <link linkend="config-opts">later section</link>.
</para>
<para>
Among other things, the configure script tries to detect your platform
and which compile options to use. If you want to control this, set these
environment variables before running configure: <varname>CC</varname>,
<varname>CXX</varname>, <varname>CFLAGS</varname>,
<varname>CXXFLAGS</varname>. Here is an example that sets the environment
variables, using bash/ksh<footnote>
<para>
The syntax for bash and ksh is given. In csh and variants, use the syntax
<command>setenv <replaceable>VARIABLE</replaceable>
<replaceable>value</replaceable></command> to change environment variables.
Do not use an equal sign for csh!
</para>
</footnote>
syntax:
<screen>
export CC=egcs
export CXX="$CC"
export CFLAGS="-Wall -O2 -m486 -fomit-frame-pointer -pipe"
export CXXFLAGS="$CFLAGS"
</screen>
</para>
<para>
Once the configure script knows what options are selected,
it creates a Makefile in every source code directory, and creates
<filename>$BOCHS/config.h</filename> with all the option values written
as preprocessor #defines. Now the sources are ready to compile.
</para>
<section><title>Configure Shortcut Scripts</title>
<para>
In the Bochs source directory, you will see a series of scripts called
<filename>.conf.<replaceable>platform</replaceable></filename>.
These scripts run the <command>configure</command> script for you, with a set of
options that are appropriate for that platform. It is not necessary to
use the shortcut scripts; they are simply there to show you an example that
the developers have used.
<tip>
<para>
If a shortcut script is "almost right" for you, just edit it and then run it!
If you run a shortcut script, you don't need to run configure manually.
</para>
</tip>
Run a shortcut script using Bourne shell, like this:
<screen>
sh .conf.win32-vcpp
</screen>
These <filename>.conf.<replaceable>platform</replaceable></filename> have
been tested in recent Bochs versions:
<screen>
.conf.linux
.conf.sparc
.conf.macosx
.conf.win32-vcpp
.conf.win32-cygwin
.conf.AIX.4.3.1
.conf.beos-x86-R4
</screen>
</para>
</section> <!-- end of Configure Shortcut Scripts -->
</section> <!-- end of Compiling:Unix:Configure -->
<section><title>Make</title>
<para>
The <command>make</command> command compiles Bochs. Make is a program
used by many software projects that reads the &Makefile; in each source
directory and follows the instructions that it finds there. A &Makefile; tells
which files depend on which other files, what commands to use to compile and
link the code, and more. After you have finished the configure step, just type
<command>make</command> to build the source code.
</para>
<para>
The reason that make is so popular is that it is smart about when to compile
and when not to compile. If you run make once, it compiles every file. But
when you run it again, it checks to see if any source files have been modified;
if not, there's nothing to do! For example, the &Makefile; says that
<filename>main.o</filename> depends on <filename>main.cc</filename>. Knowing
this, it will only compile <filename>main.cc</filename> if it is newer than
<filename>main.o</filename>.
</para>
<para>
Of course, make can only do the right thing if the &Makefile; lists all the
dependencies correctly, so human error can sometimes lead make astray.
If make refuses to build something that you think it should, or you
are getting strange compile errors, try doing <command>make all-clean</command>
and then <command>make</command> again. All-clean means to clean up
the compiled files in every subdirectory, while <command>make clean</command>
means to clean up just the current directory<footnote>
<para>
This is different from the terminology of some other projects, and it may cause
confusion. Sometimes "clean" implies that all subdirectories are affected.
</para>
</footnote>. However, it's important to note that <command>make
all-clean</command> leaves the configuration intact. You do not have
to run <command>configure</command> again.
</para>
<para>
If you're really in the mood for cleaning, <command>make dist-clean</command>
erases all the configuration information too. In theory, after a dist-clean
your directory should look much like when you first untarred it or checked it
out. There's usually some extra stuff lying around, but the &Makefile; tries
at least to erase any files that it created.
</para>
</section>
<section><title>Make Install</title>
<para>
Once the program has been built, the next step is typically to run
<command>make install</command> to copy the executables, documentation, and
other required files into a public place so that all users can use it.
<footnote><para>
&FIXME; We should mention what gets installed, and where.
/usr/local/bochs/$VERSION/*
/usr/local/bin/bochs (and bximage)
/usr/man/man1/bochs*.1 (and bximage.1)
make install_dlx option
</para></footnote>
</para>
</section>
</section> <!-- end of Compiling:Unix section -->
<section><title>Transcript of Successful Compilation</title>
<para>
<screen>
user$ <command>ls -l bochs-1.2.1.tar.gz</command>
-rw-rw-r-- 1 user user 887993 Sep 15 23:24 bochs-1.2.1.tar.gz
user$ <command>gunzip -c bochs-1.2.1.tar.gz | tar -xvf -</command>
bochs-1.2.1/
bochs-1.2.1/bios/
bochs-1.2.1/bios/BIOS-bochs-2-processors
bochs-1.2.1/bios/Makefile.in
.
.
.
bochs-1.2.1/patches/NOTES
bochs-1.2.1/patches/patch.4meg-pages
bochs-1.2.1/patches/patch.goswin-changes
user$ <command>cd bochs-1.2.1</command>
user$ <command>./configure --enable-cdrom</command>
creating cache ./config.cache
checking for gcc... gcc
checking whether the C compiler (gcc ) works... yes
checking whether the C compiler (gcc ) is a cross-compiler... no
checking whether we are using GNU C... yes
checking whether gcc accepts -g... yes
.
.
.
creating misc/Makefile
creating dynamic/Makefile
creating fpu/Makefile
creating config.h
user$ <command>make</command>
cd iodev && \
make CC="gcc" CXX="c++" CFLAGS="-g -O2 " CXXFLAGS="-g -O2 " LDFLAGS="" LIBS="" X_LIBS="-L/usr/X11R6/lib" X_PRE_LIBS="-lSM -lICE" prefix="/usr/local" exec_prefix="/usr/local" bindir="/usr/local/bin" infodir="" libiodev.a
make[1]: Entering directory `/tmp/bochs-1.2.1/iodev'
c++ -c -g -O2 -I.. -I../instrument/stubs devices.cc -o devices.o
c++ -c -g -O2 -I.. -I../instrument/stubs pic.cc -o pic.o
c++ -c -g -O2 -I.. -I../instrument/stubs pit.cc -o pit.o
c++ -c -g -O2 -I.. -I../instrument/stubs unmapped.cc -o unmapped.o
c++ -c -g -O2 -I.. -I../instrument/stubs cmos.cc -o cmos.o
.
.
.
echo done
done
c++ -o bochs -g -O2 main.o load32bitOShack.o state_file.o pc_system.o osdep.o \
iodev/libiodev.a \
cpu/libcpu.a memory/libmemory.a gui/libgui.a \
fpu/libfpu.a \
-L/usr/X11R6/lib -lSM -lICE -lX11
gcc -c -g -O2 -I. -Iinstrument/stubs misc/bximage.c -o misc/bximage.o
c++ -o bximage -g -O2 misc/bximage.o
user$ <command>su</command>
root# <command>make install</command>
cd iodev && \
make CC="gcc" CXX="c++" CFLAGS="-g -O2 " CXXFLAGS="-g -O2 " LDFLAGS="" LIBS="" X_LIBS="-L/usr/X11R6/lib" X_PRE_LIBS="-lSM -lICE" prefix="/usr/local" exec_prefix="/usr/local" bindir="/usr/local/bin" infodir="" libiodev.a
make[1]: Entering directory `/tmp/bochs-1.2.1/iodev'
.
.
.
/usr/local/bochs/1.2.1/install-x11-fonts
Looking for fonts to install... font/
Looking for X11 Font Path... /usr/lib/X11/fonts
Installing vga.pcf... ok (it was already there)
Running mkfontdir...
Done installing Bochs fonts for X11.
root# <command>exit</command>
user$ _
</screen>
</para>
</section> <!-- end of Transcript -->
<section id="compiling-win32"><title>Compiling on Win32 with Microsoft VC++</title>
<para>
The standard compile uses the configure script, but the Windows platform
cannot run the configure script natively.
The current solution to this problem is that the Bochs
configure script must be run on a different platform that does support
shell scripts, with options that cause it to configure for a Win32
platform instead of the native one. Many people have access to a UNIX
machine that could run the configure script, or you can use Cygwin to
run the configure script
<footnote>
<para>
Because Bochs depends so much on the configure script, if you are doing
much win32 Bochs development, you should consider downloading Cygwin
so that you can run the configure step natively.
</para>
</footnote>.
</para>
<para>
Download the Bochs sources on a machine that can run shell scripts.
Edit the configure shortcut script <filename>.conf.win32-vcpp</filename>
if you want to adjust configure options. Then type these commands
in the Bochs source directory:
<screen>
sh .conf.win32-vcpp
make win32_snap
</screen>
These commands will run the configure step, produce VC++ makefiles and
workspace files, and pack it all into a .zip file in the directory above the
source directory <footnote>
<para>
If the source directory is <filename>/home/joe/bochs-win32</filename>, the
resulting .zip file is in <filename>/home/joe/bochs-win32.zip</filename>.
</para>
</footnote>. The .zip file is all ready to transfer to the target Windows
machine to be unzipped and compiled. Or, if you run the sh/make steps in
Cygwin, you are already on the target machine so you don't need the .zip
file.
</para>
<para>
The following options are known to work in VC++, so they are enabled in the
configure shortcut file:
<screen>
--enable-cdrom
--enable-sb16=win
--enable-ne2000
--enable-vbe
</screen>
</para>
<para>
When you have the Win32 sources transferred to a Windows machine with VC++,
find the workspace file called <filename>bochs.dsw</filename> and load it in
VC++. Choose <command>Project:Set Active Project</command> and be sure that
"bochs" is selected. Then choose <command>Build:Build bochs.exe</command>.
This will build all the required libraries (iodev, cpu, etc.) and the
auxiliary programs <filename>bximage.exe</filename> and
<filename>niclist.exe</filename>. Using workspaces is easy and intuitive, but
there is one caveat. The workspaces come directly out of a ZIP file in
<filename>build/win32/workspace.zip</filename>, and they are not integrated
with configure. Some configure options such as --enable-debugger need
additional source files to be compiled, and for now you must add them to the
VC++ workspace by hand. If you add configure options and have compile
problems, try the nmake method (below) instead. These problems may be fixed
in future versions.
</para>
<tip>
<para>
To compile with the debugger enabled, add "--enable-debugger" to the
configure line in <filename>.conf.win32-vcpp</filename> before running it.
Then when you have loaded the workspace file, you must add the debug and disasm
libraries to the project dependency list. Choose
<command>Project:Dependencies</command> and make sure that debug and disasm are
checked. Then build as usual.
</para> </tip>
<para>
An alternative way to compile is to run <filename>nmake.exe</filename> in an
MS-DOS window. Instead of using the workspace files, nmake uses the Bochs
makefiles that are generated by configure. The workspace file is new in
version 1.3; before that, nmake was the only way to compile Bochs in VC++.
If you are having trouble with the workspace, try the nmake compile instead.
</para>
<para>
The <command>make install</command> for Win32 is presently broken. In the
future, a <command>make install</command> that runs in Cygwin may be provided.
</para>
</section> <!-- end of Compiling:win32 -->
<section id="compile-cygwin"><title>Compiling on Win32 with Cygwin</title>
<para>Cygwin is a free Unix-like environment for Windows written by
Steve Chamberlain and now maintained by RedHat, Inc. You can download
it from <ulink url="http://www.cygwin.com">www.cygwin.com</ulink>. Because
Cygwin supports the configure script and uses GNU gcc/g++, you can use the
standard compile process. The configure script should automatically detect
Cygwin and add "-mno-cygwin -DWIN32" to the compiler options. You should
get a working Bochs if you just type:
<screen>
configure
make
</screen>
Optionally, you can use the configure shortcut script for Cygwin,
<filename>.conf.win32-cygwin</filename>, instead of running configure
directly. If this script is close to what you need, just edit the script and
then run it. To use the configure shortcut script and compile in Cygwin, the
commands are
<screen>
sh .conf.win32-cygwin
make
</screen>
These options are known to work in Cygwin, so they are enabled in the configure
shortcut file:
<screen>
--enable-cdrom
--enable-sb16=win
--enable-ne2000
--enable-vbe
</screen>
</para>
</section> <!-- end of cygwin -->
<section><title>Compiling on MacOS 9 with CodeWarrior</title>
<para>
It is possible that this hasn't been tried since 1999. In theory, you run
<filename>sh .conf.macos</filename> on a Unix box to build the
makefiles and headers, copy the whole thing over to a Mac, and then
use CodeWarrior to compile. Since it hasn't been tested in so long,
it is quite likely that some work is needed to bring the Mac port up
to date.
</para>
<para>
If you are interested and have the required MacOS development tools, please
let use know. Someone requests a MacOS port almost once a month, but none of
the developers know how to help them.
</para>
</section>
<section><title>Compiling on MacOS X</title>
<para>
The port to MacOS X with Carbon API by Emmanuel Mailliard is quite new, and the
configure and makefile support was added by Bryce Denney. You will need
the compiler and libraries from the development tools CD. Bochs should
configure and compile with the Carbon GUI if you simply type:
<screen>
configure
make
</screen>
Optionally, you can use the configure shortcut script for MacOS X,
<filename>.conf.macosx</filename>, instead of running configure directly.
If this script is close to what you need, just edit the script and then
run it. To use the configure shortcut script and compile, the commands
are
<screen>
sh .conf.macosx
make
</screen>
MacOS X has a special format for an application bundle, which looks like a
directory that contains the required resource files and binaries. The Makefile
currently creates this application bundle "by hand" using mkdir and copy, which
is surely the wrong way to do it. Bryce doesn't know the official way to
create an application from a Makefile, so this hack will remain until a real
Mac developer helps to clean it up.
</para>
<para>
On MacOS X the default GUI is the Carbon interface, but you can also try other
Bochs GUIs. Use --enable-x11 for X windows, --enable-rfb for VNC/RFB, or
--enable-sdl for SDL.
</para>
</section>
<section><title>Compiling on BeOS</title>
<para>
Kevin Lawton ported Bochs to BeOS. Bernd Korz has taken over the port,
and is working on raw cdrom and raw floppy support. As of Bochs 1.4, it should
compile if you just type "configure && make", because configure will
detect the BeOS platform and assume you want the BeOS GUI. Optionally,
you can use the configure shortcut script for BeOS,
<filename>.conf.beos-x86-R4</filename>.
</para>
</section> <!-- end BeOS -->
<section><title>Compiling on Amiga/MorphOS</title>
<para>
Nicholai Benalal created this port to MorphOS running on Amiga. It should
compile with
<screen>
configure && make
</screen>
If the platform is not detected properly, you might need to use
--enable-amigaos as a configure option. Optionally, you can use
the configure shortcut script, <filename>.conf.amigaos</filename>.
</para>
</section> <!-- end Amiga/MorphOS -->
<section><title>Compiling with the RFB interface</title>
<para>
Don Becker's RFB interface allows you to view the Bochs display with the
AT&amp;T's <ulink url="http://www.uk.research.att.com/vnc/">VNC Viewer</ulink>.
The protocol used between a VNC server and a VNC viewer is called RFB.
Because the RFB code in Bochs is written with portable network socket and POSIX
thread code, it can be compiled on many platforms. No additional libraries
are required. To try it, type:
<screen>
configure --with-rfb
make
</screen>
</para>
</section>
<section><title>Compiling with the SDL interface</title>
<para>
Dave Poirier has written an SDL interface for Bochs. Simple DirectMedia
Layer, or SDL, is a cross-platform multimedia library distributed from
<ulink url="http://libsdl.org">libsdl.org</ulink>. SDL supports
Win32, Linux, IRIX, MacOS, MacOS X, BeOS, and AmigaOS.
</para>
<para>
To compile Bochs with the SDL interface you need to download the SDL
development library. Either get the development library for your platform,
or download the sources and compile it yourself. Then, go into the
Bochs directory and type:
<screen>
configure --with-sdl
make
</screen>
</para>
<note><para>
This has only been tested on Linux at the time this documentation was written.
</para></note>
<para>
To compile in Microsoft VC++, you have to configure on a different system.
Here's the procedure:
<screen>
- On a machine that can run shell scripts, such as Cygwin, run
configure --target=pentium-windows --with-sdl
make win32_snap
- Copy the resulting ZIP file to your Windows box and unzip it.
- Load up workspace called bochs.dsw in VC++ 6.0
- Double click "gui files"
- Remove gui/win32.cpp from the project, and add gui/sdl.cpp instead.
- Edit the settings of "gui files". Under C/C++ tab, category=preprocessor,
additional include directories, add the directory where SDL/SDL.h can be
found.
- Edit the settings of the "bochs files" project. Under the Link tab,
category=General, add SDL.lib to object/library modules list. Then in
category=Input, add the path of SDL.lib to additional library path. Click
ok.
- Select Build:Build Bochs.exe
</screen>
</para>
</section>
<section><title>Building an RPM on Linux</title>
<para>
RPM stands for "RedHat Package Manager." An RPM is a compressed file
containing files to be installed on your system. Bochs
has a special shell script called <filename>make-rpm</filename> that helps
to build an RPM of Bochs. Start with a clean source directory. Edit
.conf.linux first if you want to adjust the configure options. Then, type:
<screen>
su root
Password: <replaceable>type root password</replaceable>
./build/redhat/make-rpm
</screen>
When this command completes, you will have a source RPM and a binary RPM
of Bochs, probably under <filename>/usr/src/redhat/RPMS</filename>. The
output of the <command>make rpm</command> will tell you the exact location
of these new files. Instructions for installing an RPM are <link
linkend="linuxrpm">here</link>.
</para>
</section> <!-- end of Building an RPM -->
<section id="config-opts"><title>Configure Options</title>
<para>
This section describes the configure options for Bochs. Perhaps the most
important option is <option>--help</option>, since it gives you a list of all
the other options. The configure script will detect your platform and choose
the default GUI for your platform. If the default choice is not what you want,
use a <option>--with-*</option> option to override the default. The options in
the first table tell which GUI library is the default for each platform.
</para>
<note>
<para>
The concept of platform detection and default GUIs was added in Bochs 1.4.
In Bochs 1.3 and before, the X11 gui was always the default.
</para>
</note>
<table><title>Defaults by Platform</title>
<tgroup cols=3 align=left colsep=1 rowsep=1>
<thead>
<row>
<entry>Platform</entry>
<entry>Default GUI</entry>
<entry>Extra compile flags</entry>
</row>
</thead>
<tbody>
<row>
<entry>win32 or Cygwin</entry>
<entry>--with-win32</entry>
<entry>If using nmake method, compile using cl /nologo /G6 /MT /W3 /GX /DNDEBUG /DWIN32 /D_WINDOWS /O2. If using Visual C++ workspace, see the workspace file for compile settings. See <link linkend="compiling-win32">Compiling on Win32 with Microsoft VC++</link> for instructions.
</entry>
</row>
<row>
<entry>MacOS X or Darwin</entry>
<entry>--with-carbon</entry>
<entry>-fpascal-strings -fno-common -arch ppc -Wno-four-char-constants -Wno-unknown-pragmas -Dmacintosh
</entry>
</row>
<row>
<entry>MacOS 9 or before</entry>
<entry>--with-macos</entry>
<entry>none
</entry>
</row>
<row>
<entry>BeOS</entry>
<entry>--with-beos</entry>
<entry>none
</entry>
</row>
<row>
<entry>AmigaOS</entry>
<entry>--with-amigaos</entry>
<entry>none
</entry>
</row>
<row>
<entry>any other platform</entry>
<entry>--with-x11</entry>
<entry>none
</entry>
</row>
</tbody>
</tgroup>
</table>
<table><title>Configure Options to Select the GUI (optional)</title>
<tgroup cols=3>
<thead>
<row>
<entry>Option</entry>
<entry>Comments</entry>
</row>
</thead>
<tbody>
<row>
<entry>--with-x11</entry>
<entry>Use X windows user interface. On many operating systems,
Bochs will use X windows by default.
</entry>
</row>
<row>
<entry>--with-win32-vcpp</entry>
<entry>Use Win32 GUI/Visual C++ environment. This is for running
configure on a platform which supports running configure, so
that you may then transfer the configured code over to
an MS Win32/Visual C++ environment. See
<xref linkend="compiling-win32"> for details.
</entry>
</row>
<row>
<entry>--with-win32</entry>
<entry>Use Win32 GUI, but compile with a Win32/gcc
environment such as Cygwin. For Cygwin, see .conf.win32-cygwin
for the correct compile options.
</entry>
</row>
<row>
<entry>--with-carbon</entry>
<entry>Compile for MacOS X with the Carbon GUI. See the
.conf.macosx file for the correct MacOS X compile options.
</entry>
</row>
<row>
<entry>--with-amigaos</entry>
<entry>Compile for Amiga MorphOS. This code is written by Nicholai
Benalal.</entry>
</row>
<row>
<entry>--with-rfb</entry>
<entry>Use RFB protocol to talk to AT&amp;T's <ulink
url="http://www.uk.research.att.com/vnc/">VNC Viewer</ulink>. The RFB
code was written by Don Becker <email>x-odus@iname.com</email>,
who has a Bochs-RFB web page on his site,
<ulink url="http://www.psyon.org/bochs-rfb/">http://www.psyon.org/bochs-rfb</ulink>.
RFB mode has been tested in Linux and Win32.
</entry>
</row>
<row>
<entry>--with-sdl</entry>
<entry>This option enables Dave Poirier's SDL gui interface. To
compile with SDL, you must first install the SDL library
from <ulink url="http://libsdl.org/">libsdl.org</ulink>. You
can either get the source code and compile it yourself, or install
the development libraries for your platform (already compiled).
SDL is available for many platforms including Win32, Linux, IRIX,
MacOS, MacOS X, and BeOS.
</entry>
</row>
<row>
<entry>--with-beos</entry>
<entry>Use BeOS GUI. The configure script will run natively
on BeOS; use this option when doing so.</entry>
</row>
<row>
<entry>--with-term</entry>
<entry>Use text-only gui with curses library. Almost certainly
won't work right with the debugger or the control panel.
</entry>
</row>
<row>
<entry>--with-macos</entry>
<entry>Use Macintosh/CodeWarrior environment. This is for running
configure on a platform which supports running configure, so that
you may then transfer the configured code over to the
real compile environment. (Hasn't been tested in a long time.)
</entry>
</row>
<row>
<entry>--with-nogui</entry>
<entry>No native GUI; just use blank stubs. This is if you don't
care about having video output, but are just running tests.
</entry>
</row>
</tbody>
</tgroup>
</table>
<para>
The remaining options can generally be used with any GUI. For each option
such as --enable-cdrom, you can also write --disable-cdrom to explicitly
turn it off.
</para>
<table><title>Frequently Used Configure Options</title>
<tgroup cols=3>
<thead>
<row>
<entry>Option</entry>
<entry>Default</entry>
<entry>Comments</entry>
</row>
</thead>
<tbody>
<row>
<entry>--enable-cpu-level={<option>3,4,5,6</option>}</entry>
<entry>5</entry>
<entry>
Select which CPU level to emulate. Choices are 3,4,5,6 which mean to
target 386, 486, Pentium, or Pentium Pro emulation. Pentium Pro support
is quite incomplete, so level 5 is the best choice for now.
</entry>
</row>
<row>
<entry>--enable-cdrom</entry>
<entry>yes</entry>
<entry>
Enable use of a real CDROM. The cdrom emulation is always present, and
emulates a drive without media by default. You can use this option to
compile in support for accessing the media in your workstation's cdrom
drive. The supported platforms are Linux, Solaris, OpenBSD, and Windows.
For other platforms, a small amount of code specific to your platform
must be written. The module iodev/cdrom.cc is the place to add more
support. For the most part, you need to figure out the right set of
ioctl() calls.
</entry>
</row>
<row>
<entry>--enable-sb16={<option>dummy, win, linux</option>}</entry>
<entry>no</entry>
<entry>
Enable Sound Blaster emulation. SB16 output is only supported for
Windows or Linux. The <constant>dummy</constant> option means to support
an SB16, but don't use an output device. So for example, you might use
<option>--enable-sb16=linux</option>. Check out &FIXME; sound.html for
more info.
</entry>
</row>
<row>
<entry>--enable-control-panel</entry>
<entry>yes</entry>
<entry>
Enables text-mode configuration menus when you first start Bochs. The
menus let you read in a bochsrc file, edit some options, and save the new
bochsrc before starting the simulation. Also enables a runtime
menu (controlled by a Config button on the Bochs display) which
lets you change certain settings during simulation. The control panel
was added by Bryce Denney.
</entry>
</row>
<row>
<entry>--enable-new-pit</entry>
<entry>yes</entry>
<entry>
Enables Greg Alexander's PIT model, written during Summer 2001. This
model was written from scratch to be much more complete than the old
Bochs PIT model, which was missing many registers and features.
If you disable this option, the old PIT model will be used instead.
</entry>
</row>
<row>
<entry>--enable-slowdown</entry>
<entry>no</entry>
<entry>
Enables Greg Alexander's experimental "slowdown timer" which tries to
keep the Bochs simulation time in sync with real time. When Bochs
is executing many instructions, the slowdown timer will have no effect.
When Bochs is idle, or just waiting around for an interrupt, the
slowdown timer kicks in to prevent Bochs time from speeding ahead.
This should solve problems like, "Why does my screen saver turn on
after 30 seconds?"
</entry>
</row>
<row>
<entry>--enable-idle-hack</entry>
<entry>no</entry>
<entry>
Enables Roland Mainz's experimental idle code, which is intended to
keep Bochs from always using 100% of CPU time. When Bochs is waiting
around for an interrupt, the idle code uses a select() loop and some
X11 tricks to wait until user input arrives. This is designed to
keep Bochs responsive while still yielding to other processes when
Bochs is idle.
</entry>
</row>
<row>
<entry>--enable-ne2000</entry>
<entry>no</entry>
<entry>Enable NE2000 network card support. This requires a
low-level component to be written for each OS. The NE2000
option is only supported on FreeBSD, OpenBSD, Linux, and Windows
95/98/NT/2K. When enabled and configured, the NE2000 device model can
talk to any computer on the network EXCEPT FOR the local host.
Exception: Under most circumstances, Bochs can talk to the local host
on Windows, and in the ethertap interface for Linux.
</entry>
</row>
<row>
<entry>--enable-vbe</entry>
<entry>yes</entry>
<entry>Use VGA BIOS Extensions (VBE) by Jeroen Janssen. To take
advantage of the VBE, you must tell Bochs to use the LGPL VGA BIOS
version 0.3a or higher in the vgaromimage line of your bochsrc file.
</entry>
</row>
<row>
<entry>--enable-fpu</entry>
<entry>yes</entry>
<entry>If you want to compile bochs to make use of the FPU emulator
written by Bill Metzenthen (the one used by the Linux kernel),
use this option.
</entry>
</row>
<row>
<entry>--enable-split-hd</entry>
<entry>yes</entry>
<entry>
When enabled, this allows a series of partial hard disk image files to be
treated as if it was one large file. The .bochsrc specifies the first
partial HD image (example win95-1) and then bochs searches for the other
partial images in as a sequence (win95-2, win95-3, etc.) and opens them
all. Then, it treats the series as if there was a single large file
created by "cat win95-1 win95-2 win95-3". This trick works for both
diskc and diskd. All files must be a multiple of 512 bytes.
</entry>
</row>
<row>
<entry>--enable-debugger</entry>
<entry>no</entry>
<entry>
Compile in support for Bochs internal command-line debugger. This has
nothing to do with x86 hardware debug support. It is a more powerful
and non-intrusive native debugger. Enabling this will of course slow
down the emulation. You only need this option if you know you need it.
After you have run ./configure, you may want to edit 'config.h' to
customize the debugger further. Look at the section entitled 'OPTIONAL
DEBUGGER SECTION'. &FIXME; add cross references
</entry>
</row>
<row>
<entry>--enable-disasm</entry>
<entry>no</entry>
<entry>Compile in support for built-in disassembler. Bochs has
a built-in disassembler, which is useful if you either
run the built-in debugger (--enable-debugger), or want
disassembly of the current instruction when there is a
panic in bochs. You don't need this option.</entry>
</row>
<row>
<entry>--enable-cpp</entry>
<entry>no</entry>
<entry>
Use .cpp as C++ suffix. Renames all the .cc files to .cpp for use with
compilers which want that, like MS C++ compilers. Don't use this option
unless you know you need it. The configure shortcut script for
Win32 uses this option.
</entry>
</row>
</tbody>
</tgroup>
</table>
<table>
<title>Less Used Configure Options</title>
<tgroup cols=3>
<thead>
<row>
<entry>Option</entry>
<entry>Default</entry>
<entry>Comments</entry>
</row>
</thead>
<tbody>
<row>
<entry>--enable-iodebug</entry>
<entry>yes if debugger is on</entry>
<entry>
Dave Poirier has written an experimental interface to the debugger
using I/O ports, so that software running in the guest OS can access
features of the debugger. You only want this option if you are
developing guest OS code for use in Bochs. In other words, most people
don't. Also, it should only be used with --enable-debugger. See section
&FIXME; in the Developer's Guide for details.
</entry>
</row>
<row>
<entry>--enable-x86-debugger</entry>
<entry>no</entry>
<entry>X86 debugger support. If the software you run in bochs
needs to use the x86 hardware debugging facilities such as
DR0..DR8, instruction and data breakpoints etc., then you
should use this option. Otherwise don't use it, as it
will slow down the emulation.</entry>
</row>
<row>
<entry>--enable-pci</entry>
<entry>no</entry>
<entry>Enable limited i440FX PCI support. This is not complete.
Don't use this option.</entry>
</row>
<row>
<entry>--enable-port-e9-hack</entry>
<entry>yes</entry>
<entry>Writes to port e9 go to console. Unless you know you want
this option, you don't.</entry>
</row>
<row>
<entry>--enable-processors={<option>1,2,3,...,15</option>}</entry>
<entry>1</entry>
<entry>
By changing to more than 1 processor, you enable SMP simulation. This
allows you to boot Linux and maybe other OSes in SMP mode, and bochs will
simulate all the different CPUs and communication between them. Do not
expect this option to speed up your simulation! On the contrary, it has
to spend extra time simulating the different CPUs (even if they're mostly
idle) and the communication between them. Use it to try out an SMP OS if
you don't have an SMP machine, or to debug SMP OS drivers. Click
<link linkend="SMP">here</link> for more details on SMP in Bochs.
</entry>
</row>
<row>
<entry>--enable-apic</entry>
<entry>no</entry>
<entry>
In an SMP machine, there is an APIC (Advanced Programmable Interrupt
Controller) built into each processor and a separate I/O APIC. The
APICs are used for inter-processor communication, so they must be
enabled for SMP to work. The default is "no" when there is one
processor and "yes" when there is more than one processor. Normally,
the default is correct and you would never need to type this option.
</entry>
</row>
<row>
<entry>--enable-instrumentation=<option>directory</option></entry>
<entry>no</entry>
<entry>
Compile in support for instrumentation. This allows you to collect
instrumentation data from bochs as it executes code. You have to create
your own instrumentation library and define the instrumentation macros
(hooks in bochs) to either call your library functions or not, depending
upon whether you want to collect each piece of data. [Kevin wrote: I
broke some of the hooks when I recoded the fetch/decode loop.]
</entry>
</row>
<row>
<entry>--enable-simid={0, 1}</entry>
<entry>0</entry>
<entry>
CPU simulator ID. You likely don't need this option. If you are using
bochs to cosimulate, that is to run multiple simulators in parallel so
that you can compare results and check for divergence, each simulator
needs an ID. When you only have one CPU simulator (as usual) the default
of 0 is fine. [Kevin wrote: I use this option occasionally to run 2
versions of bochs against each other and check for divergence, to find
bugs etc. This option gets broken more than not due to architectural
changes, and I usually end of fixing it each time I use it.]
</entry>
</row>
<row>
<entry>--enable-num-sim={1, 2}</entry>
<entry>1</entry>
<entry>
Number of CPU simulators. The default of 1 is likely what you want, so
don't use this option. It is for assigning an ID to the simulator, for
cosimulation described above.
</entry>
</row>
<row>
<entry>--enable-time0=n</entry>
<entry>no</entry>
<entry>
Start CMOS clock at at time0 of n instead of using time(). You likely
don't want this option. When debugging, it is very helpful to have
deterministic execution, and the clock is something that can skew
determinism. If you supply this option, pass it a value returned by the
time(NULL) call, relating to the time you want bochs to start the CMOS
clock from. For instance, '--enable-time0=917385580'. If you use this
option but don't provide a value, configure uses a default value. Note
that the time0 option in .bochsrc will override this value. Without this
option, the CMOS clock uses a time0 based on the value of time(NULL),
which is probably what you want.
</entry>
</row>
</tbody>
</tgroup>
</table>
</section> <!-- end of Configure Options -->
<section><title>Compile Problems</title>
<para>
&FIXME;
</para>
<para>
<screen>
what if configure fails?
- tar up config.* and send to bochs-testing@tlw.com
- report the problem with a source forge bug report.
what if make fails?
- try make dist-clean, and run configure and make again
- use configure options to disable options. For example, if errors in
fpu/fpu_system.h, you could try --disable-fpu.
- search for the error on the Bochs website (bug reports, patches)
- if familiar with C++, many minor problems can be corrected
- move to more stable code. if it's CVS, see if a release version will
compile. Report problem to bochs-developers.
- report the problem with a source forge bug report.
</screen>
</para>
</section>
</section> <!-- end of Compiling Bochs -->
</chapter>
<chapter><title>Setup</title>
<section><title>What does Bochs need?</title>
<para> &FIXME; </para>
<para>
<screen>
- bochsrc, BIOS, VGABIOS, VGA font, disk images.
- (DONE) table of bochsrc options and what they do
- BIOS/VGABIOS, what do they do?
- VGA font, how to install it
- disk images
- where to find one pre-made
- make a blank one with bximage
- grab one from a real hard disk
</screen>
</para>
</section>
<section>
<title>bochsrc</title>
<para>
Bochs uses a configuration file called a <filename>bochsrc</filename> to know
where to look for disk images, how the Bochs emulation layer should work, etc.
When you first start up Bochs, it looks around for its configuration file, and
parses it. Here are a few lines from a sample file:
<screen>
diskc: file="30M.sample", cyl=615, heads=6, spt=17
boot: c
</screen>
The format is very strict, so be sure to put the right number of spaces and
use lowercase letters. As you can see, most lines have a keyword telling what
is being configured, followed by a colon, followed by a few
<varname>variable</varname>=<varname>value</varname> pairs, separated by
commas. For very simple options, sometimes just a single value is needed.
The source and binary distributions come with a sample
<filename>bochsrc</filename>, so you can just copy the sample file and edit the
settings you need to change.
</para>
<para>
</para>
<para>
The section below lists all the supported bochsrc options.
</para>
<section><title>romimage</title>
<para>
Examples:
<screen>
romimage: file=bios/BIOS-bochs-latest, address=0xf0000
</screen>
The ROM BIOS controls what the PC does when it first powers on. Normally, you
can use a precompiled BIOS in the source or binary distribution called
<filename>BIOS-bochs-latest</filename>. The ROM BIOS is usually loaded
starting at address 0xf0000, and it is exactly 64k long.
</para>
</section>
<section><title>megs</title>
<para>
Examples:
<screen>
megs: 32
megs: 128
</screen>
Set this to the default number of megabytes of memory you want to emulate. The
default is 32, since most operating systems won't need more than that.
</para>
</section>
<section><title>optromimage1, optromimage2, optromimage3 or optromimage4</title>
<para>
Example:
<screen>
optromimage1: file=optionalrom.bin, address=0xd0000
</screen>
This enables Bochs to load up to 4 optional ROM images.
</para>
<para>
Be sure to use a
read-only area, typically between C8000 and EFFFF. These optional
ROM images should not overwrite the rombios (located at
F0000-FFFFF) and the videobios (located at C0000-C7FFF).
</para>
<para>
Those ROM images will be initialized by the bios if they contain
the right signature (0x55AA).
</para>
<para>
It can also be a convenient way to upload some arbitary code/data
in the simulation, that can be retrieved by the boot loader
</para>
</section>
<section><title>vgaromimage</title>
<para>
Examples:
<screen>
vgaromimage: bios/VGABIOS-elpin-2.40
vgaromimage: bios/VGABIOS-lgpl-latest
</screen>
You also need to load a VGA ROM BIOS at 0xC0000.
</para>
<para> A VGA BIOS file from Elpin Systems, Inc. is provided in the source and binary distributions. </para>
<para> A free LGPL'd VGA BIOS is also provided in the source and binary distributions. </para>
</section>
<section><title>floppya/floppyb</title>
<para>
Examples:
<screen>
2.88M 3.5" Floppy:
floppya: 2_88=a:, status=inserted
1.44M 3.5" Floppy:
floppya: 1_44=floppya.img, status=inserted
1.2M 5.25" Floppy:
floppyb: 1_2=/dev/fd0, status=inserted
720K 3.5" Floppy:
floppya: 720k=/usr/local/bochs/images/win95.img, status=inserted
</screen>
Floppya is the first drive, and floppyb is the second drive. If you're booting
from a floppy, floppya should point to a bootable disk. To read from a disk
image, write the name of the image file. In many operating systems Bochs can
read directly from a raw floppy drive. For raw disk access, use the device
name (Unix systems) or the drive letter and a colon (Windows systems).
You can set the initial status of the media to <constant>ejected</constant>
or <constant>inserted</constant>. Usually you will want to use
<constant>inserted</constant>. In fact Bryce can't think of any reason
to ever write <constant>ejected</constant> in your bochsrc.
</para>
</section>
<section><title>ata0, ata1, ata2, ata3</title>
<para>
Examples:
<screen>
ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
ata1: enabled=1, ioaddr1=0x170, ioaddr2=0x370, irq=15
ata2: enabled=1, ioaddr1=0x1e8, ioaddr2=0x3e8, irq=11
ata3: enabled=1, ioaddr1=0x168, ioaddr2=0x368, irq=9
</screen>
These options enables up to 4 ata channels. For each channel
the two base io addresses and the irq must be specified.
ata0 is enabled by default, with ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
</para>
</section>
<section><title>ata0-master, ata0-slave, ata1-*, ata2-*, ata3-*</title>
<para>
Examples:
<screen>
ata0-master: type=disk, path=10M.img, cylinders=306, heads=4, spt=17, translation=none
ata1-master: type=disk, path=2GB.img, cylinders=5242, heads=16, spt=50, translation=echs
ata1-slave: type=disk, path=3GB.img, cylinders=6541, heads=16, spt=63, translation=auto
ata2-master: type=disk, path=7GB.img, cylinders=14563, heads=16, spt=63, translation=lba
ata2-slave: type=cdrom, path=iso.sample, status=inserted
</screen>
</para>
<para>
This defines the type and characteristics of all attached ata devices:
<table>
<title>ata devices configuration options</title>
<tgroup cols=3>
<thead>
<row>
<entry>Option</entry>
<entry>Comments</entry>
<entry>Possible values</entry>
</row>
</thead>
<tbody>
<row> <entry> type </entry> <entry> type of attached device </entry> <entry> [disk|cdrom] </entry> </row>
<row> <entry> path </entry> <entry> path of the image </entry> </row>
<row> <entry> cylinders </entry> <entry> only valid for disks </entry> </row>
<row> <entry> heads </entry> <entry> only valid for disks </entry> </row>
<row> <entry> spt </entry> <entry> only valid for disks </entry> </row>
<row> <entry> status </entry> <entry> only valid for cdroms </entry> <entry> [inserted|ejected] </entry> </row>
<row> <entry> biosdetect </entry> <entry> type of biosdetection </entry> <entry> [none|auto], only for disks on ata0 [cmos] </entry> </row>
<row> <entry> translation </entry> <entry> type of translation done by the bios (legacy int13), only for disks </entry> <entry> [none|lba|large|rechs|auto] </entry> </row>
<row> <entry> model </entry> <entry> string returned by identify device command </entry> </row>
</tbody>
</tgroup>
</table>
</para>
<para>
You have to tell the type of the attached device. For Bochs version2.0, it can by disk or cdrom
</para>
<para>
You have to point the "path" at a hard disk image file, cdrom iso file,
or physical cdrom device.
To create a hard disk image, try running bximage.
It will help you choose the size and then suggest a line that
works with it.
</para>
<para>
In UNIX it is possible to use a raw device as a Bochs hard disk,
but WE DON'T RECOMMEND IT for safety reasons.
</para>
<para>
The path, cylinders, heads, and spt are mandatory for type=disk
</para>
<para>
The path is mandatory for type=cdrom
</para>
<para>
The disk translation scheme (implemented in legacy int13 bios functions, and used by
older operating systems like MS-DOS), can be defined as:
<itemizedlist>
<listitem><para>
none : no translation, for disks up to 528MB (1032192 sectors)
</para></listitem>
<listitem><para>
large : a standard bitshift algorithm, for disks up to 4.2GB (8257536 sectors)
</para></listitem>
<listitem><para>
rechs : a revised bitshift algorithm, using a 15 heads fake physical geometry, for disks up to 7.9GB (15482880 sectors). (don't use this unless you understand what you're doing)
</para></listitem>
<listitem><para>
lba : a standard lba-assisted algorithm, for disks up to 8.4GB (16450560 sectors)
</para></listitem>
<listitem><para>
auto : autoselection of best translation scheme. (it should be changed if system does not boot)
</para></listitem>
</itemizedlist>
</para>
</section>
<section><title>diskc/diskd</title>
<para>
The diskc and diskd options are deprecated. Use "ataX-*: type=disk,..."
options instead.
</para>
<para>
Examples:
<screen>
diskc: file=10M.img, cyl=306, heads=4, spt=17
diskc: file=112M.img, cyl=900, heads=15, spt=17
diskd: file=483.img, cyl=1024, heads=15, spt=63
</screen>
The diskc/diskd lines tell Bochs what disk image file to use as the constants
of the emulated hard drive, and what geometry it should have. Diskc is the
first hard drive, and diskd is the second hard drive. Using a raw
hard drive is possible under on unix but WE DON'T RECOMMEND IT for safety reasons.
The file should be a
disk image file, which must be exactly 512*cyl*heads*spt bytes long. The
geometry settings are cylinder (cyl), heads, and sectors per track (spt). If
you use bximage to create the image, it will give you the required
cyl, head, and spt information.
<note><para>
You cannot use both diskd and cdromd together.
</para></note>
</para>
</section>
<section><title>cdromd</title>
<para>
The cdromd option is deprecated. Use "ataX-*: type=cdrom,..." option instead.
</para>
<para>
Examples:
<screen>
cdromd: dev=/dev/cdrom, status=inserted (Unix only)
cdromd: dev=e:, status=inserted (Windows only)
cdromd: dev=cdromimage.iso, status=inserted
</screen>
The cdromd line tells Bochs to emulate a CD-ROM device. You cannot have
both a diskd and a cdromd, and there is no cdromc option.
<note><para>
You cannot use both diskd and cdromd together.
</para></note>
</para>
</section>
<section><title>newharddrivesupport</title>
<para>
Examples:
<screen>
newharddrivesupport: enabled=1
</screen>
This setting enables support for large hard disks, better CD recognition,
and various other useful functions. You can set it to "enabled=1" (on)
or "enabled=0" (off). It is recommended that this setting is left on
unless you are having trouble with it.
</para>
</section>
<section><title>boot</title>
<para>
Examples:
<screen>
boot: floppy
boot: disk
boot: cdrom
</screen>
This defines your boot drive. You can either boot from 'floppy', 'disk' or 'cdrom'.
'c' and 'a' are also accepted for historical reasons.
</para>
</section>
<section><title>floppy_bootsig_check</title>
<para>
Example:
<screen>
floppy_bootsig_check: disabled=1
</screen>
This disables the 0xaa55 signature check on boot floppies
The check is enabled by default.
</para>
</section>
<section><title>config_interface</title>
<para>
The configuration interface is a series of menus or dialog boxes that
allows you to edit all the settings that control Bochs's behavior.
There are two choices of configuration interface: a text mode version
called "textconfig" and a graphical version called "wx". The text
mode version uses stdin/stdout and is always available. The graphical
version is only compiled when you use "--with-wx" in the configure
command. If you do not write a config_interface line, Bochs will
choose a default for you (usually textconfig).
</para>
<note><para>
wxWindows provides both a configuration interface and a display library.
So if you use the "wx" configuration interface, you must also use
the "wx" display library.
</para></note>
<para>
Examples:
<screen>
config_interface: textconfig
config_interface: wx
</screen>
</para>
</section>
<section><title>display_library</title>
<para>
The display library is the code that displays the Bochs VGA screen. Bochs
has a selection of about 10 different display library implementations for
different platforms. If you run configure with multiple --with-* options,
the display_library command lets you choose which one you want to run with.
If you do not write a display_library line, Bochs will choose a default for
you.
</para>
<table>
<title>display_library values</title>
<tgroup cols=2>
<thead>
<row>
<entry>Option</entry>
<entry>Description</entry>
</row>
</thead>
<tbody>
<row> <entry> x </entry><entry> use X windows interface, cross platform </entry> </row>
<row> <entry> win32 </entry><entry> use native win32 libraries </entry> </row>
<row> <entry> carbon </entry><entry> use Carbon library (for MacOS X) </entry> </row>
<row> <entry> beos </entry><entry> use native BeOS libraries </entry> </row>
<row> <entry> macintosh </entry><entry> use MacOS pre-10 </entry> </row>
<row> <entry> amigaos </entry><entry> use native AmigaOS libraries </entry> </row>
<row> <entry> sdl </entry><entry> use SDL library, cross platform </entry> </row>
<row> <entry> svga </entry><entry> use SVGALIB library for Linux, allows graphics without X windows</entry> </row>
<row> <entry> term </entry><entry> text only, uses curses/ncurses library, cross platform </entry> </row>
<row> <entry> rfb </entry><entry> provides an interface to AT&amp;T's VNC viewer, cross platform </entry> </row>
<row> <entry> wx </entry><entry> use wxWindows library, cross platform </entry> </row>
<row> <entry> nogui </entry><entry> no display at all </entry> </row>
</tbody>
</tgroup>
</table>
<para>
Examples:
<screen>
display_library: x
display_library: sdl
</screen>
</para>
<note><para>
wxWindows provides both a configuration interface and a display library.
So if you use the "wx" configuration interface, you must also use
the "wx" display library.
</para></note>
</section>
<section><title>log</title>
<para>
Examples:
<screen>
log: bochsout.txt
log: /dev/tty (unix only)
log: /dev/null (unix only)
</screen>
Give the path of the log file you'd like Bochs debug and misc. verbage to be
written to. If you really don't want it, make it /dev/null.
</para>
</section>
<section><title>logprefix</title>
<para>
Examples:
<screen>
logprefix: %t-%e-@%i-%d
logprefix: %i%e%d
</screen>
This handles the format of the string prepended to each log line.
You may use those special tokens :
<screen>
%t : 11 decimal digits timer tick
%i : 8 hexadecimal digits of cpu0 current eip
%e : 1 character event type ('i'nfo, 'd'ebug, 'p'anic, 'e'rror)
%d : 5 characters string of the device, between brackets
</screen>
</para>
<para>
Default is %t%e%d
</para>
</section>
<section><title>debug/info/error/panic</title>
<para>
Examples:
<screen>
debug: action=ignore
info: action=report
error: action=report
panic: action=ask
</screen>
During simulation, Bochs encounters certain events that the user might want to
know about. These events are divided into four levels of importance: debug,
info, error, and panic. Debug messages are usually only useful when writing
Bochs code or when trying to locate a problem. There may be thousands of debug
messages per second, so be careful before turning them on. Info messages tell
about interesting events that don't happen that frequently. Bochs produces an
"error" message when it finds a condition that really shouldn't happen, but
doesn't endanger the simulation. An example of an error might be if the
emulated software produces an illegal disk command. Panic messages mean that
Bochs cannot simulate correctly and should probably shut down.
A panic can be a configuration problem (like a misspelled bochsrc line) or an
emulation problem (like an unsupported video mode).
</para>
<para>
The debug, info, error, and panic lines in the bochsrc control what Bochs will
do when it encounters each type of event. The allowed actions are: fatal
(terminate bochs), ask (ask the user what to do), report (print information to
the console or log file), or ignore (do nothing). The recommended settings are
listed in the sample above.
</para>
<tip>
<para>
The safest action for panics is "fatal" or "ask". If you are getting lots of
panics and get tired of telling it to continue each time, you can try
action=report instead. If you allow Bochs to continue after a panic, don't
be surprised if you get strange behavior or crashes after a panic occurs.
Please report panic messages to the bochs-developers mailing list unless it is
just a configuration problem like "could not find hard drive image."
</para>
</tip>
</section>
<section><title>debugger_log</title>
<para>
Examples:
<screen>
log: debugger.out
log: /dev/null (unix only)
log: -
</screen>
Give the path of the log file you'd like Bochs to log debugger output.
If you really don't want it, make it '/dev/null', or '-'.
</para>
</section>
<section><title>com1</title>
<para>
Specifies the device to use as com1. This can be a real serial line, or
a pty. To use a pty (under X/Unix), create two windows (xterms,
usually). One of them will run bochs, and the other will act as com1.
Find out the tty the com1 window using the `tty' command, and use that
as the `dev' parameter. Then do `sleep 1000000' in the com1 window to
keep the shell from messing with things, and run bochs in the other
window. Serial I/O to com1 (port 0x3f8) will all go to the other
window.
</para>
<para>
Examples:
<screen>
com1: dev=/dev/ttyp9
com1: dev=/dev/cua0
</screen>
</para>
</section>
<section><title>parport1</title>
<para>
This defines a parallel (printer) port. When turned on and an output file is
defined emulated printer port sends characters printed by the guest OS into
the output file. On some platforms a device filename can be used to send the
data to the real parallel port (e.g. "/dev/lp0" on Linux, "lpt1" on
win32 platforms).
</para>
<para>
Examples:
<screen>
parport1: enabled=1, file="parport.out"
parport1: enabled=1, file="/dev/lp0"
parport1: enabled=0
</screen>
</para>
</section>
<section id="sb16line"><title>sb16</title>
<para>
Examples:
<screen>
sb16: midimode=1, midi=/dev/midi00, wavemode=1, wave=/dev/dsp,
loglevel=2, log=sb16.log, dmatimer=600000
</screen>
<note><para>
The example is wrapped onto several lines for formatting reasons, but it
should all be on one line in the actual bochsrc file.
</para></note>
The sb16 line defines Sound Blaster 16 emulation. It can have several of
the following properties. All properties are in the usual "property=value"
format.
<itemizedlist>
<listitem><para>
midi: The filename is where the midi data is sent. This
can be a device or just a file if you want to record the midi data.
</para></listitem>
<listitem><para>
midimode:
<screen>
0 = No data should be output.
1 = output to device (system dependent - midi denotes the device driver).
2 = SMF file output, including headers.
3 = Output the midi data stream to the file (no midi headers and no
delta times, just command and data bytes).
</screen>
</para></listitem>
<listitem><para>
wave: This is the device/file where wave output is stored.
</para></listitem>
<listitem><para>
wavemode:
<screen>
0 = no data
1 = output to device (system dependent - wave denotes the device driver).
2 = VOC file output, including headers.
3 = Output the raw wave stream to the file.
</screen>
</para></listitem>
<listitem><para>
log: The file to write the sb16 emulator messages to.
</para></listitem>
<listitem><para>
loglevel:
<screen>
0 = No log.
1 = Only midi program and bank changes.
2 = Severe errors.
3 = All errors.
4 = All errors plus all port accesses.
5 = All errors and port accesses plus a lot of extra information.
</screen>
</para></listitem>
<listitem><para>
dmatimer: Microseconds per second for a DMA cycle. Make it smaller to fix
non-continuous sound. 750000 is usually a good value. This needs a reasonably
correct setting for IPS (see below).
</para></listitem>
</itemizedlist>
</para>
</section>
<section><title>vga_update_interval</title>
<para>
Examples:
<screen>
vga_update_interval: 250000
</screen>
Video memory is scanned for updates and screen updated every so many virtual
seconds. The default is 300000, about 3Hz. This is generally plenty.
Keep in mind that you must tweak the 'ips:' directive to be as close to the
number of emulated instructions-per-second your workstation can do, for
this to be accurate.
</para>
</section>
<section><title>keyboard_serial_delay</title>
<para>
Example:
keyboard_serial_delay: 200
<screen>
</screen>
Approximate time in microseconds that it takes one character to be
transfered from the keyboard to controller over the serial path.
</para>
</section>
<section><title>keyboard_paste_delay</title>
<para>
Approximate time in microseconds between attempts to paste
characters to the keyboard controller. This leaves time for the
guest os to deal with the flow of characters. The ideal setting
depends on how your operating system processes characters. The
default of 100000 usec (.1 seconds) was chosen because it works
consistently in Windows.
</para>
<para>
Example:
keyboard_paste_delay: 100000
<screen>
</screen>
</para>
</section>
<section><title>floppy_command_delay</title>
<para>
Examples:
<screen>
floppy_command_delay: 50000
</screen>
Time in microseconds to wait before completing some floppy commands such as
read, write, seek, etc., which normally have a delay associated. This
was once hardwired to 50000 but now you can adjust it.
</para>
</section>
<section><title>ips</title>
<para>
Examples:
<screen>
ips: 1000000
</screen>
Emulated Instructions Per Second. This is the number of IPS that bochs is
capable of running on your machine. You can recompile Bochs, using
instructions included in config.h (in the source code), to find your
workstation's capability.
</para>
<para>
IPS is used to calibrate many time-dependent events within the bochs
simulation. For example, changing IPS affects the frequency of VGA updates,
the duration of time before a key starts to autorepeat, and the measurement
of BogoMips and other benchmarks. The table below lists some typical
IPS settings for different machines<footnote><para>IPS measurements depend on
OS and compiler configuration in addition to processor clock
speed.</para></footnote>.
</para>
<table><title>Example IPS Settings</title>
<tgroup cols=3 align=left colsep=1 rowsep=1>
<thead>
<row>
<entry>Speed</entry>
<entry>Machine</entry>
<entry>Typical IPS</entry>
</row>
</thead>
<tbody>
<row><entry>650Mhz</entry><entry>Athlon K-7 with Linux 2.4.x </entry><entry> 2 to 2.5 million</entry></row>
<row><entry>400Mhz</entry><entry>Pentium II with Linux 2.0.x </entry><entry> 1 to 1.8 million</entry></row>
<row><entry>166Mhz</entry><entry>64bit Sparc with Solaris 2.x </entry><entry> 0.75 million</entry></row>
<row><entry>200Mhz</entry><entry>Pentium with Linux 2.x </entry><entry> 0.5 million</entry></row>
</tbody>
</tgroup>
</table>
</section>
<section><title>mouse</title>
<para>
Examples:
<screen>
mouse: enabled=1
mouse: enabled=0
</screen>
This option prevents Bochs from creating mouse "events" unless a mouse is
enabled. The hardware emulation itself is not disabled by this. You can
turn the mouse on by setting enabled to 1, or turn it off by setting
enabled to 0. Unless you have a particular reason for enabling the mouse
by default, it is recommended that you leave it off. You can also toggle the
mouse usage at runtime (middle mouse button on X11 and SDL, F12 on Win32).
</para>
</section>
<section><title>private_colormap</title>
<para>
Examples:
<screen>
private_colormap: enabled=1
</screen>
Requests that the GUI create and use its own non-shared colormap. This
colormap will be used when in the bochs window. If not enabled, a shared
colormap scheme may be used. Once again, enabled=1 turns on this feature
and 0 turns it off.
</para>
</section>
<section><title>ne2k</title>
<para>
The ne2k line configures an emulated NE2000-compatible Ethernet adapter,
which allows the guest machine to communicate on the network. To disable
the NE2000 just comment out the ne2k line.
</para>
<para>
Examples:
<screen>
ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=fbsd, ethdev=xl0
ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=linux, ethdev=eth0
ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:01, ethmod=win32, ethdev=<replaceable>MYCARD</replaceable>
ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=tap, ethdev=tap0
ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=tuntap, ethdev=tun0, script=./tunconfig
ioaddr, irc: You probably won't need to change ioaddr and irq, unless there
are IRQ conflicts.
mac: The MAC address MUST NOT match the address of any machine on the net.
Also, the first byte must be an even number (bit 0 set means a multicast
address), and you cannot use ff:ff:ff:ff:ff:ff because that's the broadcast
address. For the ethertap module, you must use fe:fd:00:00:00:01. There may
be other restrictions too. To be safe, just use the b0:c4... address.
ethmod: The ethmod value defines which low level OS specific module to be
used to access pysical ethernet interface. Current implemented values include :
- fbsd : ethernet on freebsd and openbsd
- linux : ethernet on linux
- win32 : ethernet on win32
- tap : ethernet through a linux tap interface
- tuntap : ethernet through a linux tuntap interface
ethdev: The ethdev value is the name of the network interface on your host
platform. On UNIX machines, you can get the name by running ifconfig. On
Windows machines, you must run niclist to get the name of the ethdev.
Niclist source code is in misc/niclist.c and it is included in Windows
binary releases.
script: The script value is optionnal, and is the name of a script that
is executed after bochs initialize the network interface. You can use
this script to configure this network interface, or enable masquerading.
This is mainly useful for the tun/tap devices that only exist during
Bochs execution. The network interface name is supplied to the script
as first parameter
</screen>
</para>
</section>
<section><title>keyboard_mapping</title>
<para>
Examples:
<screen>
keyboard_mapping: enabled=0, map=
keyboard_mapping: enabled=1, map=gui/keymaps/x11-pc-de.map
</screen>
This enables a remap of a physical localized keyboard to a
virtualized U.S. keyboard, as the PC architecture expects.
If enabled, the keymap file must be specified.
</para>
</section>
<section><title>keyboard_type</title>
<para>
Examples:
<screen>
keyboard_type: xt
keyboard_type: at
keyboard_type: mf
</screen>
Type of keyboard returned by a "identify keyboard" command to the
keyboard controller. It must be one of "xt", "at" or "mf".
Defaults to "mf". It should be ok for almost everybody. A known
exception is French macs, that do have a "at"-like keyboard.
</para>
</section>
<section><title>user_shortcut</title>
<para>
Examples:
<screen>
user_shortcut: keys=ctrlaltdel
user_shortcut: keys=ctrlaltesc
</screen>
This defines the keyboard shortcut to be sent when you press the "user"
button in the headerbar. The shortcut string can be a combination of
these key names: "alt", "ctrl", "del", "esc", "f1", "f4", "tab", "win".
Up to 3 keys can be pressed at a time.
</para>
</section>
</section> <!--end of bochsrc section-->
<section> <!-- start of SB16 section-->
<title>Sound Blaster 16 Emulation: Configuring From Source</title>
<para>
This section is a detailed description for configuring Sound Blaster 16 from
source. I you have a binary and all you need to know is what to put in your
.bochsrc file, see <xref linkend="sb16line">.
</para>
<para>
Sound Blaster 16 (SB16) emulation for Bochs was written and donated by
Josef Drexler, who has a
<ulink url="http://publish.uwo.ca/~jdrexler/bochs/">web page</ulink> on the topic.
The entire set of his SB16 patches have been integrated into
Bochs, however, so you can find everything you need here.
</para>
<para>
SB16 Emulation has been tested with several soundcards and versions of Linux. Please give
Josef <ulink url="mailto:jdrexler@julian.uwo.ca">feedback</ulink> on
whether is does or doesn't work on your combination of software and hardware.
</para>
<section><title>How well does it work?</title>
<para>
Right now, MPU401 emulation is next to perfect. It supports UART
and SBMIDI mode, because the SB16's MPU401 ports can't do anything else as well.
</para>
<para>
The digital audio basically works, but the emulation is too slow for fluent
output unless the application doesn't do much in the background (or the
foreground, really). The sound tends to looping or crackle on slower
computer, but the emulation appears to be correct. Even a MOD
player works, although only for lower sampling speeds.
</para>
<para>
Also, the MIDI data running through the MPU401 ports can be written
into a SMF, that is the standard midi file. The wave output
can be written into a VOC file, which has a format defined by
Creative Labs. This file format can be converted to WAV by
sox for example.
</para>
</section>
<section><title>Output to a sound card</title>
<para>
Output is supported on Linux and Windows 95 at the moment.
On Linux, the output goes to any file or device. If you have a
wavetable synthesizer, midi can go to /dev/midi00, otherwise you may need
a midi interpreter. For example, the midid program from the
DosEmu project would work. Wave output should go to /dev/dsp.
These devices are assumed to be OSS devices, if they're not
some of the ioctl's might fail.
On Windows, midi and output goes to the midi mapper and the wave mapper,
respectively. A future version might have selectable output devices.
</para>
</section>
<section><title>Installation on Linux</title>
<para>
<emphasis>Prerequisites:</emphasis>
</para>
<para>
A wavetable synthesizer on /dev/midi00 and a working /dev/dsp if you want real time music and sound, otherwise output to midi and wave files is also possible.
Optionally, you can use a software midi interpreter, such as the midid program from the DosEmu project instead of /dev/midi00.
</para>
</section>
<section><title>Configuring bochs</title>
<para>
There are a few values in config.h that are relevant to the sound functions.
Edit config.h after running configure, but before compiling.
</para>
<para>
BX_USE_SB16_SMF should be 1 unless you intend to have several sound cards
running at the same time.
</para>
<para>
BX_USE_SOUND_VIRTUAL can be 0 or 1, and determines whether the output class
uses virtual functions or not. The former is more versatile and allows to
select the class at runtime (not supported at the moment), while the latter
is slightly faster.
</para>
<para>
BX_SOUND_OUTPUT_C is the name of the class used for output. The default is
to have no output functions, so you need to change this if you want any sound.
The following are supported at the moment:
</para>
<programlisting>
bx_sound_linux_c for output to /dev/dsp and /dev/midi00 on Linux
(and maybe other OSes that use the OSS driver)
bx_sound_windows_c for output to the midi and wave mapper of
Windows 3.1 and higher.
bx_sound_output_c for no output at all.
</programlisting>
<para>
Setup the SB16 emulation in your .bochsrc, according to instructions
in that file.
</para>
</section>
<section><title>Runtime configuration</title>
<para>
The source for the SB16CTRL program that is used to modify
the runtime behaviour of the SB16 emulator is included in
misc/sb16. You can compile it or download the
<ulink url="http://publish.uwo.ca/~jdrexler/bochs/">executable</ulink>.
</para>
<para>
<emphasis>misc/sb16/</emphasis> contains a C program that can be run inside the emulator, and the
executable for DOS. It currently supports the following commands:
</para>
<para>
&FIXME; number, six numbers, some numbers, and filename below should be in tags
</para>
<programlisting>
-i number: shows the selected emulator info string,
e.g. sb16ctrl -i 3 to show how many patch translations are active
-t six numbers: loads a translation into the translation table. The
numbers are:
OldBankMSB,OldBankLSB,OldProgram,NewBankMSB,NewBankLSB,NewProgram
All values can be 0..127 or 255. 255 for Old values means <emphasis>match
any</emphasis> and for New values means <emphasis>don't change</emphasis>,
e.g. sb16ctrl -t 255,255,0,255,255,32
to change patch 0 (Piano) to patch 32 (Acoustic Bass)
-r: Reset the patch translation table
e.g. sb16ctrl -r
-m some numbers: Upload the given numbers to the midi output device. Note
that it should be a complete midi message, and also that it is
subject to patch translation.
e.g. sb16ctrl -m 0x80,64,0
to send a note-off message to channel 0.
-f filename: Reads in a file and executes the commands in it. These have
the same format as the above commands, except that they don't have
the dash "-" in front of them.
Comment lines are supported and start with a hash sign "#".
-h: Show a brief summary of the commands.
</programlisting>
<para>
All numbers can be valid parameters to the strtol() function, so hex and
octal notation is fine. They have to be delimited by either commas "," or
slashes "/", spaces are not allowed.
</para>
<para>
The command line can have any number of commands. However, if none are given,
"-f -" is assumed, which means commands are taken from stdin.
</para>
</section>
<section><title>Features planned for the future</title>
<itemizedlist>
<listitem><para>Ports to more OS's, but I can't do this myself</para></listitem>
<listitem><para>Finishing the OPL3 FM emulation by translating the music to midi data</para></listitem>
</itemizedlist>
</section>
<section>
<title>Description of the sound output classes</title>
<para>
You can find a description of the sound output classes and more details on
Sound Blaster 16 emulation in the developer documentation.
</para>
</section>
</section> <!-- end of SB16 section-->
<section id="keymap"><title>How to write your own keymap table</title>
<para>
Christophe Bothamy wrote the keymapping code for Bochs, and provided this
documentation for how to create new keymaps. Keymapping is currently
implemented for X windows only, so there are many references to X-specific
values in this section.
</para>
<screen>
The standard US Keyboard looks like this:
-------------------------------------------
Top row Esc F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12
-------------------------------------------
2nd row ` 1 2 3 4 5 6 7 8 9 0 - = \ Back
-------------------------------------------
3rd row Tab Q W E R T Y U I O P [ ] Enter
-------------------------------------------
4rd row Caps A S D F G H J K L ; '
-------------------------------------------
5rd row lShift l\ Z X C V B N M , . / rShift
-------------------------------------------
6rd row lCtrl lAlt Space rAlt rCtrl
-------------------------------------------
</screen>
<para>
Each key of the US keyboard maps to a Bochs constant named
BX_KEY_<replaceable>symbol</replaceable>. You can find the current list of
BX_KEY_<replaceable>symbol</replaceable> in
<link linkend="bx-key-table">the BX_KEY table</link>, below. Please note that
there is only one BX_KEY_<replaceable>symbol</replaceable> for each physical
key.
</para>
<para>
Now, for each key of the US keyboard, look at which symbols you can type on your
real keyboard. Each symbol maps to a X-windows
XK_<replaceable>symbol</replaceable> constant. In
<filename>X11/keysymdef.h</filename>, you will find the list of all possible
XK_<replaceable>symbol</replaceable> on your system. Alternatively, you can
use a small utility called "xev" that prints out the symbol names of a pressed
key. Note that the symbol name given by xev does not contain the XK_ prefix.
Don't forget to add a line for every symbol you can type on each key. For the
key BX_KEY_A, you can type both lowercase 'a' and uppercase 'A', so you would
need two different entries.
</para>
<para>
You can then create your own map file. Keymap files are found in the
"gui/keymaps" directory in the source code, or in the "keymaps" directory in
binary releases. Look at the existing keymap file as an example, and create a
file containing one line for each symbol. The first column tells what key or
combination of keys can be used to produce a given symbol. The second column
is the ASCII equivalent for that symbol, or a special keyword (none, space,
return, tab, backslash, or apostrophe). The third column is the X windows
keysym for that symbol.
</para>
<para>
For example :
<screen>
BX_KEY_0 '0' XK_0
BX_KEY_1 '1' XK_1
BX_KEY_2 '2' XK_2
BX_KEY_0+BX_KEY_SHIFT_L ')' XK_parenright
BX_KEY_1+BX_KEY_SHIFT_L '!' XK_exclam
BX_KEY_2+BX_KEY_SHIFT_L '@' XK_at
BX_KEY_A 'a' XK_a
BX_KEY_B 'b' XK_b
BX_KEY_A+BX_KEY_SHIFT_L 'A' XK_A
BX_KEY_B+BX_KEY_SHIFT_L 'B' XK_B
BX_KEY_TAB tab XK_Tab
BX_KEY_ENTER return XK_Return
BX_KEY_F1 none XK_F1
BX_KEY_F2 none XK_F2
BX_KEY_F3 none XK_F3
</screen>
</para>
<para>
Now that there are several keymap files in the Bochs distribution, it is
easiest to copy an existing keymap and follow the examples you see. When it
works, be sure to send it to the mailing list or post it on Source Forge so
that we can include it in the next release. You may need to look up some of
your country specific X11 symbols in <filename>X11/keysymdef.h</filename>.
</para>
<table id="bx-key-table"><title>BX_KEY constants</title>
<tgroup cols=2 align=center colsep=1 rowsep=1>
<thead>
<row>
<entry> BX_KEY constant </entry>
<entry> Keyboard Symbol </entry>
</row>
</thead>
<tbody>
<row><entry>BX_KEY_CTRL_L</entry><entry> left Ctrl </entry></row>
<row><entry>BX_KEY_SHIFT_L</entry><entry> left Shift </entry></row>
<row><entry>BX_KEY_F1</entry><entry> F1 </entry></row>
<row><entry>BX_KEY_F2</entry><entry> F2 </entry></row>
<row><entry>BX_KEY_F3</entry><entry> F3 </entry></row>
<row><entry>BX_KEY_F4</entry><entry> F4 </entry></row>
<row><entry>BX_KEY_F5</entry><entry> F5 </entry></row>
<row><entry>BX_KEY_F6</entry><entry> F6 </entry></row>
<row><entry>BX_KEY_F7</entry><entry> F7 </entry></row>
<row><entry>BX_KEY_F8</entry><entry> F8 </entry></row>
<row><entry>BX_KEY_F9</entry><entry> F9 </entry></row>
<row><entry>BX_KEY_F10</entry><entry> F10 </entry></row>
<row><entry>BX_KEY_F11</entry><entry> F11 </entry></row>
<row><entry>BX_KEY_F12</entry><entry> F12 </entry></row>
<row><entry>BX_KEY_CTRL_R</entry><entry> right Ctrl </entry></row>
<row><entry>BX_KEY_SHIFT_R</entry><entry> right Shift </entry></row>
<row><entry>BX_KEY_CAPS_LOCK</entry><entry> CapsLock </entry></row>
<row><entry>BX_KEY_NUM_LOCK</entry><entry> NumLock </entry></row>
<row><entry>BX_KEY_ALT_L</entry><entry> left Alt </entry></row>
<row><entry>BX_KEY_ALT_R</entry><entry> right Alt </entry></row>
<row><entry>BX_KEY_A</entry><entry> A </entry></row>
<row><entry>BX_KEY_B</entry><entry> B </entry></row>
<row><entry>BX_KEY_C</entry><entry> C </entry></row>
<row><entry>BX_KEY_D</entry><entry> D </entry></row>
<row><entry>BX_KEY_E</entry><entry> E </entry></row>
<row><entry>BX_KEY_F</entry><entry> F </entry></row>
<row><entry>BX_KEY_G</entry><entry> G </entry></row>
<row><entry>BX_KEY_H</entry><entry> H </entry></row>
<row><entry>BX_KEY_I</entry><entry> I </entry></row>
<row><entry>BX_KEY_J</entry><entry> J </entry></row>
<row><entry>BX_KEY_K</entry><entry> K </entry></row>
<row><entry>BX_KEY_L</entry><entry> L </entry></row>
<row><entry>BX_KEY_M</entry><entry> M </entry></row>
<row><entry>BX_KEY_N</entry><entry> N </entry></row>
<row><entry>BX_KEY_O</entry><entry> O </entry></row>
<row><entry>BX_KEY_P</entry><entry> P </entry></row>
<row><entry>BX_KEY_Q</entry><entry> Q </entry></row>
<row><entry>BX_KEY_R</entry><entry> R </entry></row>
<row><entry>BX_KEY_S</entry><entry> S </entry></row>
<row><entry>BX_KEY_T</entry><entry> T </entry></row>
<row><entry>BX_KEY_U</entry><entry> U </entry></row>
<row><entry>BX_KEY_V</entry><entry> V </entry></row>
<row><entry>BX_KEY_W</entry><entry> W </entry></row>
<row><entry>BX_KEY_X</entry><entry> X </entry></row>
<row><entry>BX_KEY_Y</entry><entry> Y </entry></row>
<row><entry>BX_KEY_Z</entry><entry> Z </entry></row>
<row><entry>BX_KEY_0</entry><entry> 0 </entry></row>
<row><entry>BX_KEY_1</entry><entry> 1 </entry></row>
<row><entry>BX_KEY_2</entry><entry> 2 </entry></row>
<row><entry>BX_KEY_3</entry><entry> 3 </entry></row>
<row><entry>BX_KEY_4</entry><entry> 4 </entry></row>
<row><entry>BX_KEY_5</entry><entry> 5 </entry></row>
<row><entry>BX_KEY_6</entry><entry> 6 </entry></row>
<row><entry>BX_KEY_7</entry><entry> 7 </entry></row>
<row><entry>BX_KEY_8</entry><entry> 8 </entry></row>
<row><entry>BX_KEY_9</entry><entry> 9 </entry></row>
<row><entry>BX_KEY_ESC</entry><entry> Esc </entry></row>
<row><entry>BX_KEY_SPACE</entry><entry> SpaceBar </entry></row>
<row><entry>BX_KEY_SINGLE_QUOTE</entry><entry> ' </entry></row>
<row><entry>BX_KEY_COMMA</entry><entry> , </entry></row>
<row><entry>BX_KEY_PERIOD</entry><entry> . </entry></row>
<row><entry>BX_KEY_SLASH</entry><entry> / </entry></row>
<row><entry>BX_KEY_SEMICOLON</entry><entry> ; </entry></row>
<row><entry>BX_KEY_EQUALS</entry><entry> = </entry></row>
<row><entry>BX_KEY_LEFT_BRACKET</entry><entry> [ </entry></row>
<row><entry>BX_KEY_BACKSLASH</entry><entry> \ </entry></row>
<row><entry>BX_KEY_RIGHT_BRACKET</entry><entry> ] </entry></row>
<row><entry>BX_KEY_MINUS</entry><entry> - </entry></row>
<row><entry>BX_KEY_GRAVE</entry><entry> ` </entry></row>
<row><entry>BX_KEY_BACKSPACE</entry><entry> BackSpace </entry></row>
<row><entry>BX_KEY_ENTER</entry><entry> Enter </entry></row>
<row><entry>BX_KEY_TAB</entry><entry> Tab </entry></row>
<row><entry>BX_KEY_LEFT_BACKSLASH</entry><entry> left \ </entry></row>
<row><entry>BX_KEY_PRINT</entry><entry> PrintScreen </entry></row>
<row><entry>BX_KEY_SCRL_LOCK</entry><entry> ScrollLock </entry></row>
<row><entry>BX_KEY_PAUSE</entry><entry> Pause </entry></row>
<row><entry>BX_KEY_INSERT</entry><entry> Ins </entry></row>
<row><entry>BX_KEY_DELETE</entry><entry> Del </entry></row>
<row><entry>BX_KEY_HOME</entry><entry> Home </entry></row>
<row><entry>BX_KEY_END</entry><entry> End </entry></row>
<row><entry>BX_KEY_PAGE_UP</entry><entry> PageUo </entry></row>
<row><entry>BX_KEY_PAGE_DOWN</entry><entry> PageDown </entry></row>
<row><entry>BX_KEY_KP_ADD</entry><entry> Numeric Keypad + </entry></row>
<row><entry>BX_KEY_KP_SUBTRACT</entry><entry> Numeric Keypad - </entry></row>
<row><entry>BX_KEY_KP_END</entry><entry> Numeric Keypad 1 </entry></row>
<row><entry>BX_KEY_KP_DOWN</entry><entry> Numeric Keypad 2 </entry></row>
<row><entry>BX_KEY_KP_PAGE_DOWN</entry><entry> Numeric Keypad 3 </entry></row>
<row><entry>BX_KEY_KP_LEFT</entry><entry> Numeric Keypad 4 </entry></row>
<row><entry>BX_KEY_KP_5</entry><entry> Numeric Keypad 5 </entry></row>
<row><entry>BX_KEY_KP_RIGHT</entry><entry> Numeric Keypad 6 </entry></row>
<row><entry>BX_KEY_KP_HOME</entry><entry> Numeric Keypad 7 </entry></row>
<row><entry>BX_KEY_KP_UP</entry><entry> Numeric Keypad 8 </entry></row>
<row><entry>BX_KEY_KP_PAGE_UP</entry><entry> Numeric Keypad 9 </entry></row>
<row><entry>BX_KEY_KP_INSERT</entry><entry> Numeric Keypad 0 </entry></row>
<row><entry>BX_KEY_KP_DELETE</entry><entry> Numeric Keypad . </entry></row>
<row><entry>BX_KEY_KP_ENTER</entry><entry> Numeric Keypad Enter </entry></row>
<row><entry>BX_KEY_KP_MULTIPLY</entry><entry> Numeric Keypad * </entry></row>
<row><entry>BX_KEY_KP_DIVIDE</entry><entry> Numeric Keypad / </entry></row>
<row><entry>BX_KEY_UP</entry><entry> UpArrow </entry></row>
<row><entry>BX_KEY_DOWN</entry><entry> DownArrow </entry></row>
<row><entry>BX_KEY_LEFT</entry><entry> LeftArrow </entry></row>
<row><entry>BX_KEY_RIGHT</entry><entry> RightArrow </entry></row>
<row><entry>BX_KEY_WIN_L</entry><entry> Left Windows </entry></row>
<row><entry>BX_KEY_WIN_R</entry><entry> Right Windows </entry></row>
<row><entry>BX_KEY_MENU</entry><entry> Menu </entry></row>
<row><entry>BX_KEY_ALT_SYSREQ</entry><entry> Alt-Sysreq </entry></row>
<row><entry>BX_KEY_CTRL_BREAK</entry><entry> Ctrl-Break </entry></row>
<row><entry>BX_KEY_INT_BACK</entry><entry> Internet - back </entry></row>
<row><entry>BX_KEY_INT_FORWARD</entry><entry> Internet - forward </entry></row>
<row><entry>BX_KEY_INT_STOP</entry><entry> Internet - stop </entry></row>
<row><entry>BX_KEY_INT_MAIL</entry><entry> Internet - mail </entry></row>
<row><entry>BX_KEY_INT_SEARCH</entry><entry> Internet - search </entry></row>
<row><entry>BX_KEY_INT_FAV</entry><entry> Internet - fovorites </entry></row>
<row><entry>BX_KEY_INT_HOME</entry><entry> Internet - home </entry></row>
<row><entry>BX_KEY_POWER_MYCOMP</entry><entry> Powerkeys - my computer </entry></row>
<row><entry>BX_KEY_POWER_CALC</entry><entry> Powerkeys - calculator </entry></row>
<row><entry>BX_KEY_POWER_SLEEP</entry><entry> Powerkeys - sleep </entry></row>
<row><entry>BX_KEY_POWER_POWER</entry><entry> Powerkeys - power </entry></row>
<row><entry>BX_KEY_POWER_WAKE</entry><entry> Powerkeys - wake </entry></row>
</tbody>
</tgroup>
</table>
</section>
</chapter>
<chapter><title>Using Bochs</title>
<para>
<screen>
- using the control panel
- the graphical elements in bochs window
- using plugins ?
- rules to find the bochsrc file
- Resources for users
testing status page: tells what has been tried and who got it working
search on bochs web site
SourceForge
look for bug reports
how to report problems, make feature requests
</screen>
</para>
</chapter>
<chapter><title>Common problems and what to do about them (Troubleshooting)</title>
<para>
<screen>
What's a panic? How to report it to bug tracker, how to make
it non-fatal.
Mouse behavior, enabling and disabling
Keyboard mapping problems
[...]
</screen>
</para>
</chapter>
<chapter id="mailinglist">
<title>Mailing Lists</title>
<para>
The Bochs community uses three mailing lists to communicate, called
bochs-developers, bochs-cvs and bochs-announce.
</para>
<section id="bochs-developers"><title>bochs-developers mailing list</title>
<para>
Bochs-developers is the forum for all Bochs discussions and questions. On
average, subscribers get between five and ten messages per day. There are
about 350 subscribers. If this sounds like too much email, maybe the <link
linkend="bochs-announce">bochs-announce list</link> is more appropriate for
you. Anyone may join the list, unless they abuse it of course.
</para>
<para>
To subscribe, go to the <ulink url="http://lists.sourceforge.net/lists/listinfo/bochs-developers">Bochs-Developers Info Page</ulink> and type your email
address and a password into the web form and click
<command>Subscribe</command>. In a few minutes you will get a confirmation
email. Follow the directions in the email to complete the subscription
process. To unsubscribe, go to the <ulink
url="http://lists.sourceforge.net/lists/listinfo/bochs-developers">same
page</ulink> and type your email address in the blank at the bottom and click
on <command>Edit Options</command>. Then type your password and click
<command>Unsubscribe</command>.
</para>
<para>
Once you have subscribed, you can write to
<email>bochs-developers@lists.sourceforge.net</email> to send a message to
everyone on the list. While it's possible to post without being a subscriber,
it's not recommended. If you aren't a subscriber, you might miss the response
to your question.
</para>
<para>
<ulink url="http://marc.theaimsgroup.com/?l=bochs-dev">Archive of bochs-developers messages</ulink>
</para>
</section> <!-- End of bochs-developers mailing list -->
<section id="bochs-announce"><title>bochs-announce mailing list</title>
<para>
Bochs-announce is a moderated, low-traffic list which carries only periodic
announcements of Bochs releases and important events. If you have a very
important and truly relevant Bochs announcement, you can try posting it to
bochs-announce, but the moderator will have to approve it before it will
go out. On average, bochs-announce subscribers get one or two messages
per month. There are about 75 subscribers. Anyone may join the list.
</para>
<para>
To subscribe, go to the <ulink url="http://lists.sourceforge.net/lists/listinfo/bochs-announce">Bochs-Announce Info Page</ulink> and type your email
address and a password into the web form and click <command>Subscribe</command>.
In a few minutes you will get a confirmation email. Follow the directions in
the email to complete the subscription process. To unsubscribe, go to the
<ulink url="http://lists.sourceforge.net/lists/listinfo/bochs-announce">same
page</ulink> and type your email address in the blank at the bottom and click
on <command>Edit Options</command>. Then type your password and click
<command>Unsubscribe</command>.
</para>
<para>
There is no need to subscribe to both lists, because all bochs-announce
messages are forwarded to the developers list. If you subscribe to both, you
will get 2 copies of every announcement.
</para>
<para>
<ulink url="http://bochs.sourceforge.net/cgi-bin/topper.pl?name=Bochs+Announce+Archive&amp;url=http://sourceforge.net/mailarchive/forum.phpqmrkforum_ideq1855">Archive of bochs-announce messages</ulink>
</para>
</section> <!-- End of bochs-announce mailing list -->
<section id="bochs-cvs"><title>bochs-cvs mailing list</title>
<para>
This is the cvs commit mailinglist (a unified diff email will be sent
whenever someone does a checkin in the bochs cvs repository).
</para>
<para>
<ulink url="http://bochs.sourceforge.net/cgi-bin/topper.pl?name=Bochs+CVS+Mailing+List+Archive&amp;url=http://sourceforge.net/mailarchive/forum.phpqmrkforum_ideq8301">Archive of bochs-cvs messages</ulink>
</para>
</section> <!-- End of bochs-cvs mailing list -->
<section><title>Mailing List Etiquette</title>
<para>
Here are a few guidelines for use of the Bochs mailing lists:
</para>
<itemizedlist>
<listitem> <para>
Please check the documentation before asking questions, but on this list you
are very UNLIKELY to get flamed and insulted for being a Bochs beginner.
Sending commercial promotions to the list probably will get you some angry
responses though.
</para> </listitem>
<listitem><para>
If you are having difficulty finding what you are looking for, try doing a search on <ulink url="http://www.google.com">Google</ulink>. If you are searching for Bochs options, for example, you can use this syntax in the Google search box:
<programlisting>
configuration options site:bochs.sourceforge.net
</programlisting>
For best results, be sure not to put a space between "site:" and "bochs.sourceforge.net". Be sure to look at more than the first item on the search results.
</para></listitem>
<listitem>
<para>
If you still cannot find what you are looking for, be sure you are prepared when you post your question, and post in the right forum. Be sure you include important details, such as the operating system and version of your host, and what it is you are trying to do. If you are getting errors or something is not working, summarize what you checked and what you changed. This will help isolate the problem.
</para>
</listitem>
<listitem>
<para>
Bochs is for everyone. If you are an experienced Bochs user or developer and are helping someone else, be considerate of the other person's feelings. We share a common interest, and we need to encourage each other and be supportive.
</para>
</listitem>
<listitem> <para>
Also, keep in mind that messages are limited to 40K, so if you want to share a
large screen shot or disk image, put it on a web or FTP site and tell people
how to find it. Patches are usually small enough that they aren't a problem,
especially if compressed.
</para> </listitem>
<listitem> <para>
Distribution of copyrighted material, or even offers to distribute copyrighted
material WILL NOT be tolerated. The Bochs Project does not distribute
any software (disk images) in violation of the license agreement, and users who
do so will be warned first and then blocked from the list if it happens again.
As an open source project, we rely on donated services from Source Forge and
other groups, and we can't afford to put them or ourselves at risk of legal
action.
</para> </listitem>
<listitem> <para>
It is possible to subscribe and unsubscribe by email. If you do this, you must
write to bochs-announce-request or bochs-developers-request. Don't forget the
"-request" part or your subscribe message will go to 300+ people.
</para> </listitem>
</itemizedlist>
</section>
</chapter>
<chapter><title>Tips and Techniques</title>
<section id="diskimagehowto"><title>How to make a disk image</title>
<para>
This was contributed by Greg Alexander in October 2001.
</para>
<para>
What you need:
<itemizedlist>
<listitem><para>
An executable version of bochs. See <link linkend="downloading">Downloading Bochs</link> and <link linkend="compiling">Compiling Bochs</link>.
</para></listitem>
<listitem><para>
The bximage program, included with bochs
</para></listitem>
<listitem><para>
A FreeDOS boot disk, or a boot disk from another OS capable of
producing DOS partitions (i.e. a linux install disk.)
</para></listitem>
<listitem><para>
(optional) mtools, a program for manipulating DOS disks/images.
</para></listitem>
</itemizedlist>
</para>
<screen>
Run `bximage` to create a disk image file. You will be greeted with the
following prompt:
========================================================================
bximage
Disk Image Creation Tool for Bochs
========================================================================
Do you want to create a floppy disk image or a hard disk image?
Please type hd or fd. [hd]
Since we are creating a hard disk image, accept the default of hd by
pressing <command>Enter</command> or typing 'hd' and pressing
<command>Enter</command>. Next, bximage will ask for the size of the disk
image you want to create, in Megabytes:
Enter the hard disk size in megabytes, between 1 and 32255
[10]
Enter the size of the hard disk you want to create, and press
<command>Enter</command>.
Bochs will give you some information about the image it is creating, and
ask you for a filename to use for the file it is creating. I told it to
use the default of 10 megabytes, and was given the following information
along with the prompt for a filename:
[10] 10
I will create a hard disk image with
cyl=20
heads=16
sectors per track=63
total sectors=20160
total size=9.84 megabytes
What should I name the image?
[c.img]
At this point, type in the filename you want to use for the image. The
default of "c.img" is appropriate if this will be your only hard disk
image. After you have typed in the name of the filename you want to
use, press <command>Enter</command>. Bximage will tell you it is writing the disk and
will display a status bar as you wait. When it is finished, it will
give you a final status report and tell you a line that should be added
to your .bochsrc file when you want to use this disk image. I named my
10 Megabyte image "teaching.img" and the output of bximage looked like
this:
[c.img] teaching.img
Writing: [..........] Done.
I wrote 10321920 bytes to teaching.img.
The following line should appear in your bochsrc:
diskc: file="teaching.img", cyl=20, heads=16, spt=63
At this point, a file called "teaching.img" was created in my current
directory and is ready to be used as an image file for a bochs session.
2.) Partition and format your image file.
Option 1: Using FreeDOS (Advantages: Creates a MBR on the partition.)
First, you need to edit the .bochsrc file that bochs uses for
configuration information. Open the file .bochsrc with a text editor.
Remove any lines in the file beginning with "diskc:". Add the "diskc:"
line that was displayed when you ran bximage to the .bochsrc file in the
same place that you removed the old "diskc:" lines from.
Also, you need to download or create a FreeDOS (or DOS, or Windows, or
linux) disk image. Modify the "floppya:" line in your .bochsrc file to point
at the downloaded FreeDOS image and change its status to "status=inserted".
Save and close your .bochsrc. Now run bochs. (see: "Running bochs from
the command line.")
Use the standard FreeDOS commands fdisk and format to format your hard
drive image. You must make the image bootable to be able to boot
without a hard drive. However, creating a bootable disk image is best
done with a boot disk from the OS you intend to install on the image.
Option 2: Using mtools (Disadvantages: cannot create bootable images
without a MBR image)
Use a text editor to add the following line to the file ~/.mtoolsrc:
drive c: file="<replaceable>path</replaceable>/filename.img" partition=1
Save and close .mtoolsrc. Next, execute the following commands to
create a partition table for the drive image:
mpartition -I -s <replaceable>spt</replaceable> -t <replaceable>cyl</replaceable> -h <replaceable>heads</replaceable> c:
mpartition -cpv -s <replaceable>spt</replaceable> -t <replaceable>cyl</replaceable> -h <replaceable>heads</replaceable> c:
For example, for my 10 meg drive, I used:
mpartition -I -s 63 -t 20 -h 16 c:
mpartition -cpv -s 63 -t 20 -h 16 c:
Next, format the partition you just created using the mformat command:
mformat c:
And you now have a formatted disk image containing a single DOS
partition.
</screen>
</section> <!-- end of Unix: How to make a disk image -->
<section><title>Use mtools to manipulate disk images</title>
<para>
Mtools is a set of programs that can read, write, and format DOS disk images.
There are links to the Mtools main page and a Win32 port of Mtools on the
<ulink url="http://bochs.sourceforge.net/links.html">Bochs Links page</ulink>,
under Resources.
</para>
<para>
The mtools web site has a detailed manual. If anyone wants to write
instructions specific to Bochs, we can add it right here.
</para>
</section>
<section><title>Win32 only: Use winimage to manipulate disk images</title>
<para>
Someone on the bochs-developers list mentioned that they use a program
called WinImage, from <ulink url="www.winimage.com">www.winimage.com</ulink>
to read and write disk images (floppy and hard disk). Winimage is a
commercial product with a 30-day trial.
</para>
<para>
If anyone wants to write a tutorial, send mail to &devlist; and volunteer.
</para>
</section>
<section> <title>Linux: Mounting a disk image using the loop device</title>
<para>
This section was contributed by Volker Ruppert. It describes how to
access a floppy or hard disk image within Linux using the loop device.
Why would you want to do this? Let's say you have made a small Linux
disk image for Bochs, and you want to install some more software on it.
You have already downloaded the software onto your real system, so now
you want to transfer it to the Bochs disk image. A fast way to transfer
the files is to mount the disk image using the loop device.
</para>
<para>
Here is what Volker writes:
<screen>
Today I have made some tests with the loop device, because I want to exchange
files with the bochs disk images. This is what I found out:
1. Using Floppy images is easy, because there is no partition table:
losetup /dev/loop0 /usr/local/bochs/dlxlinux/floppya.img
Now you can use the image like a real floppy:
- format : mkfs.minix /dev/loop0
- filesystem check : fsck.minix /dev/loop0
- mount : mount /dev/loop0 -o loop /mnt/floppy
Before you want to restart bochs you must do this:
losetup -d /dev/loop0
Don't forget to umount before.
2. If you want access to a hard disk image, you have to calculate the size of
the first cylinder. This value is the offset argument for losetup.
offset = bytes per sector * sectors per cylinder
The command for dlxlinux image looks like this:
losetup /dev/loop0 /usr/local/bochs/dlxlinux/hd10meg.img -o 8704
For images created by bximage you must use the value 32256.
3. The hard disk image access doesn't work if the image contains more than
one partition.
4. I have made this tests with linux and I don't know how
this could be done with other operating systems.
</screen>
</para>
</section> <!-- end of Linux: Mounting a disk image using the loop device -->
<section id="SMP"><title>Simulating a Symmetric Multiprocessor (SMP) Machine</title>
<para>
Bochs can now simulate an SMP machine when you use "--enable-processors=N"
in the configure command. SMP support was added by Bryce Denney, who
was very interested in watching a multiprocessor operating system work
at a low level. It should also be helpful to operating system developers
who are writing SMP drivers, or just for users who want to test drive
an SMP machine to see what it looks like.
</para>
<para>
It is important to understand that configuring bochs for 4 processors will NOT make
your single-threaded applications run faster in general! On the contrary, it
has to spend time simulating idle processors as well as the ones doing your
task. The point is to simulate an SMP system, not to speed up a uniprocessor
application.
</para>
<para>
What was required to make SMP work in Bochs? (Note that only Linux 2.2
has been tested so far.)
<itemizedlist>
<listitem><para> local APIC on each processor with timer
</para></listitem>
<listitem><para> one I/O APIC model
</para></listitem>
<listitem><para> implement RDTSC feature (read time stamp counter)
</para></listitem>
<listitem><para> modifications to rombios.c to add a data structure called the Intel
Multiprocessor Configuration. An SMP-aware operating system
probes BIOS memory to find the structure, which contains information about
how many processors, their IDs, interrupt sources, etc.
</para></listitem>
</itemizedlist>
</para>
<para>
What needs to be done to improve SMP support?
<itemizedlist>
<listitem><para>
still needs work on rombios.c to allow you to configure the number of
processors in the .bochsrc. Presently you have to choose the number
of processors at compile time.
</para></listitem>
<listitem><para>
debugger support is still limited. For example, you can set breakpoints,
but you can't specify which processor you want to set the breakpoint for.
</para></listitem>
<listitem><para>
test on SMP systems other than linux 2.2.14
</para></listitem>
<listitem><para>
several parts of the APIC model which weren't needed for linux 2.2.14
are not implemented yet and cause a panic. If you boot linux 2.4.3 for
example, it says "panic: cluster model addressing not implemented". See
<ulink url="http://sourceforge.net/tracker/index.php?func=detail&amp;aid=421938&amp;group_id=12580&amp;atid=362580">bug report #421938</ulink> for tips on getting linux 2.4 to boot.
(The apic is not the only problem!)
</para></listitem>
<listitem><para>
A number of people have suggested using threads to simulate each CPU in
a different thread. Then on a real SMP machine, the threads can execute
in parallel. This is a great idea, but it's not done at present.
</para></listitem>
</itemizedlist>
</para>
</section>
<section><title>Setting Up Networking in DLX Linux</title>
<para>
All Bochs binaries come with a working version of DLX Linux. This section
describes how to configure networking in Bochs and enable it within
DLX Linux. First you must add a <varname>ne2k</varname> line in your bochsrc
file. Then, when you boot the DLX Linux image, you need to type some Linux
commands to set up an IP address, a network route, and a name server.
</para>
<para>
When you have an <varname>ne2k</varname> line in your bochsrc file, Bochs
will emulate a network card called an NE2000. Below are some examples of valid
<varname>ne2k</varname> lines for various operating systems. Choose the
one that's closest to what you need, add it to your bochsrc file, and
edit the values if necessary.
<screen>
# sample for FreeBSD
ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=fbsd, ethdev=xl0
# sample for Linux
ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=linux, ethdev=eth0
# sample for Windows
ne2k: ioaddr=0x280, irq=9, mac=00:c4:3B:00:C3:00, ethmod=win32, ethdev=NE2000
</screen>
You see the pattern. Usually you won't need to change the I/O address, IRQ
number, or MAC address. The <varname>ethmod</varname> value depends on your
host operating system, and it must be either <constant>null</constant>,
<constant>fbsd</constant> (for FreeBSD or OpenBSD), <constant>linux</constant>,
or <constant>win32</constant>. The <varname>ethdev</varname> setting is the
name of the network interface on your system, and is also OS-dependent. On
UNIX systems you can get the name of the network interface by running
<command>ifconfig</command>. (Don't choose the loopback interface.) On
Windows systems, the correct ethdev setting is not always obvious, so we
provide a utility called <command>niclist</command> to list the names of
network interfaces to use. When you run <command>niclist</command>, it will
suggest an <varname>ne2k</varname> line which is a very good first try.
</para>
<para>
Next, if you are on a UNIX machine you will need to become the root user.
Since bochs is sending and receiving raw network packets, you need to be root
to use the network device. To allow normal users to do this would be a
security problem.
</para>
<para>
Now run Bochs to boot DLX Linux. Press enter a few times to accept the default
configuration choices. This tells Bochs read the configuration file and then
begin. DLX Linux should boot in the Bochs window, and you should see
that Linux detects the NE2000 card. Eventually it gets to a login prompt.
<screen>
ne.c:v1.10 9/23/94 Donald Becker (becker@cesdis.gsfc.nasa.gov)
NE*000 ethercard probe at 0x280: b0 c4 20 00 00 00
eth0: NE2000 found at 0x280, using IRQ 9.
</screen>
</para>
<para>
At the login prompt, type "root" to log in as root. Then type the ifconfig and
route commands to set up networking. The exact IP numbers in the example won't
work for you; you must choose an IP configuration that is legal on your
network.
<screen>
dlx login: root
Linux 1.3.89.
dlx:~# ifconfig eth0 192.168.0.99 # set bochs IP address
dlx:~# route add -net 192.168.0.0 # first 3 numbers match IP
dlx:~# route add default gw 192.168.0.1 # your gateway to the net
dlx:~# _
</screen>
</para>
<note>
<para>
The bochs IP address must be an unused IP address on your
network. If you duplicate someone else's IP address, your network will
become very confused.
</para>
</note>
<para>
Finally, the network is ready and you can test it out with ping, telnet, or ftp
to various machines by their numerical IP address. Keep in mind that for all
UNIX host platforms, Bochs networking cannot talk to the host machine. That
means the host machine can't be the gateway either. You need another physical
machine on the network that bochs can talk to. On Win32 this restriction does
not apply.
</para>
<note>
<para>
When you have a working network configuration, you can make DLX Linux recreate
the same settings the next time you boot. Just add the ifconfig and route
commands to the end of /etc/rc.d/rc.inet1. I won't try to describe how
to use the <command>vi</command> editor in this limited amount of space...
</para>
</note>
<para>
To configure a name
server, set up <filename>/etc/resolv.conf</filename> with the IP address of
your name server as shown.
<screen>
dlx:~# echo 'nameserver 192.168.0.1' > /etc/resolv.conf
</screen>
</para>
</section>
<section id="config-tuntap"><title>Configuring and using a tuntap network interface</title>
<para>
If you use linux (optionnaly FreeBSD and Solaris, not tested),
you may want to access the network through a tuntap interface. The main
advantage of this interface, is that the guest has access to the host. The guest can even
have access to the whole network if the host routes or masquerades the guest requests.
No extra IP address is needed, all can be done using private IP addresses.
</para>
<para>
You'll find here instructions to set up Linux/Bochs to provide network access to the guest OS
through a tuntap interface and private IP network. We're going to see howto :
<itemizedlist>
<listitem> <para>enable the tuntap interface in the Linux Kernel </para> </listitem>
<listitem> <para>configure Bochs to use the tuntap interface </para> </listitem>
<listitem> <para>set up the private network between the host and the guest </para> </listitem>
<listitem> <para>set up the host to masquerade the guest network accesses </para> </listitem>
</itemizedlist>
</para>
<section>
<title>Tuntap description</title>
<para>
From the <ulink url="http://www.kernel.org/pub/linux/kernel/people/marcelo/linux-2.4/Documentation/networking/tuntap.txt">
tuntap.txt</ulink> file in the Linux kernel tree :
<screen>
TUN/TAP provides packet reception and transmission for user space programs.
It can be viewed as a simple Point-to-Point or Ethernet device, which
instead of receiving packets from a physical media, receives them from
user space program and instead of sending packets via physical media
writes them to the user space program.
When a program opens /dev/net/tun, driver creates and registers corresponding
net device tunX or tapX. After a program closed above devices, driver will
automatically delete tunXX or tapXX device and all routes corresponding to it.
</screen>
</para>
</section> <!-- Tuntap description -->
<section>
<title>Set up the linux Kernel
<footnote><para>much of the information of the following section is taken from
<ulink url="http://maconlinux.org/lists/mol-general/August01/0056.html">
this email from Samuel Rydh of the Mac-On-Linux list</ulink></para></footnote></title>
<para>
First make sure the tuntap module is included in the kernel :
<itemizedlist>
<listitem>
<para>if you use a recent distribution, chances are that the needed modules are already build</para>
<para>Make sure that "Kernel module loader" - module auto-loading support is enabled in your kernel.</para>
<para>Add following line to the /etc/modules.conf: <screen> alias char-major-10-200 tun </screen> </para>
<para>Run: <screen> depmod -a</screen> The driver will be automatically loaded when application access /dev/net/tun.</para>
</listitem>
<listitem>
<para>Otherwise, recompile the kernel, including the configuration option
<screen> CONFIG_TUN (Network device support -> Universal TUN/TAP device driver support) </screen>
</para>
</listitem>
</itemizedlist>
<note>
<para>
Make sure there is a /dev/net/tun device.
(Can be created with '<command>mkdir /dev/net ; mknod /dev/net/tun c 10 200'</command>).
</para>
</note>
</para>
<para>
In the same way, to use masquerading, you need a kernel wth the following options :
<screen>
CONFIG_IP_NF_CONNTRACK (Connection tracking)
CONFIG_IP_NF_IPTABLES (IP tables support)
CONFIG_IP_NF_NAT (Full NAT)
</screen>
<note>
<para>
Some of the other options in this group is probably also needed,
(but the default setting should be OK).
</para>
</note>
</para>
</section> <!-- Set up the linux Kernel -->
<section>
<title>Configure Bochs to use the tuntap interface</title>
<para>Make sure Bochs has ne2000 support. If you have to recompile Bochs,
<command>--enable-ne2000</command> when running <command>./configure</command>
(see <xref linkend="compiling">)
</para>
<para>edit your <replaceable>.bochsrc</replaceable> configuration file and add something like :
<screen> ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01,
ethmod=tuntap, ethdev=tun0, script=<replaceable>/path/to/tunconfig</replaceable>
</screen>
</para>
<para>
Since the tuntap interface cannot be configured until a process opens it,
Bochs may run a script file for you. In this case
<replaceable>/path/to/tunconfig</replaceable> should be changed to match
the actual place where you'll create this script.
</para>
</section> <!-- Configure Bochs to use the tuntap interface -->
<section>
<title>Set up the private network between the host and the guest </title>
<para>
We'll set up a private network between the host and the guest with the following parameters:
<screen>
Host IP : 192.168.1.1
Guest IP : 192.168.1.2
</screen>
If your parameters are different, adapt the rest of the section to suit your needs.
</para>
<para>
Create the <replaceable>/path/to/tunconfig</replaceable> script :
<screen>
#!/bin/bash
/sbin/ifconfig $1 192.168.1.1
</screen>
The script get the interface name as the first parameter. Linux
will forward incoming packets between interfaces.
</para>
<para>
Make it executable :<screen>chmod 755 <replaceable>/path/to/tunconfig</replaceable></screen>
</para>
<para>
Run Bochs, install the guest OS, and set the following network parameters :
<screen>
IP: 192.168.1.2
netmask: 255.255.255.0
gateway: 192.168.1.1
nameserver: whatever is used in linux
</screen>
<note>
<para>
Bochs must be started by root (at least for now - the
script won't have root privileges otherwise).
</para>
</note>
You may also have to edit /etc/hosts.allow and add :
<screen>
ALL: 192.168.1.2
</screen>
Don't forget to set up the route on the guest.
</para>
<para>
At this point, you should be able to ping/telnet/ftp/ssh the guest from the host
and vice-versa.
</para>
</section> <!-- Set up the private network between the host and the guest -->
<section>
<title>Set up the host to masquerade the guest network accesses</title>
<para>
We are going to set up standard masquerading configuration. Edit
the <replaceable>/path/to/tunconfig</replaceable> script ans add :
<screen>
/sbin/iptables -D POSTROUTING -t nat -s 192.168.1.0/24 -d ! 192.168.1.0/24 -j MASQUERADE >& /dev/null
/sbin/iptables -t nat -s 192.168.1.0/24 -d ! 192.168.1.0/24 -A POSTROUTING -j MASQUERADE
echo 1 > /proc/sys/net/ipv4/ip_forward
</screen>
<note>
<para>
The configuration assumes the default policy is
ACCEPT (can be examined by doing '<command>/sbin/iptables -L</command>')
</para>
</note>
<note><para> The iptables package must be installed. </para> </note>
And voila... The host should forward the packets of the guest to the rest of your network.
You could even have acces to the internet...
&FIXME; add nice screenshot
<note>
<para>
You may need to load other modules if you want to use other fancy protocols (ftp,etc...)
</para>
</note>
</para>
</section> <!-- Set up the host to masquerade the guest network accesses -->
</section>
<section id="internal-debugger">
<title> Using Bochs internal debugger </title>
<para>
Note, if you are looking for a graphical front-end for the
bochs debugger, you may want to check out
<ulink url="http://www.qzx.com/bfe/">BFE</ulink>. &nbsp;This is a
package written by a bochs user which can interface with
the text based bochs debugger. No linking is necessary.
It's not part of bochs, but you may find it useful.
</para>
<para>
You can now conditionally compile in a GDB like command line debugger, that
allows you to set breakpoints, step through instructions, and other
useful functions. If there isn't a command for something you believe
is generally useful for the debugger, let me know and I'll implement
it if possible.
</para>
<para>
To use the debugger, you must configure bochs with the
'--enable-debugger' and '--enable-disasm' flags. For example:
<screen>
./configure --enable-debugger --enable-disasm
</screen>
NOTE: You must use flex version 2.5.4 or greater. I have heard that
version 2.5.2 will not work.
</para>
<para>
When you first start up bochs, you will see the command line prompt
<screen>
bochs:1>
</screen>
From here, you may use the following commands:
</para>
<section>
<title>Execution Control</title>
<para>
<screen>
c Continue executing
stepi [count] execute count instructions, default is 1
si [count] execute count instructions, default is 1
step [count] execute count instructions, default is 1
s [count] execute count instructions, default is 1
Ctrl-C stop execution, and return to command line prompt
Ctrl-D if at empty line on command line, exit
quit quit debugger and execution
q quit debugger and execution
</screen>
</para>
</section>
<section>
<title>BreakPoints</title>
<para>
<screen>
NOTE: The format of 'seg', 'off', and 'addr' in these descriptions,
are as follows. I don't have any way to set the current radix.
hexidecimal: 0xcdef0123
decimal: 123456789
octal: 01234567
vbreak seg:off Set a virtual address instruction breakpoint
vb seg:off
lbreak addr Set a linear address instruction breakpoint
lb addr
pbreak [*] addr Set a physical address instruction breakpoint
pb [*] addr (the '*' is optional for GDB compatibility)
break [*] addr
b [*] addr
info break Display state of all current breakpoints
delete n Delete a breakpoint
del n
d n
</screen>
</para>
</section>
<section>
<title>Manipulating Memory</title>
<para>
<screen>
x /nuf addr Examine memory at linear address addr
xp /nuf addr Examine memory at physical address addr
n Count of how many units to display
u Unit size; one of
b Individual bytes
h Halfwords (2 bytes)
w Words (4 bytes)
g Giant words (8 bytes)
NOTE: these are *not* typical Intel nomenclature sizes,
but they are consistent with GDB convention.
f Printing format. one of
x Print in hexadecimal
d Print in decimal
u Print in unsigned decimal
o Print in octal
t Print in binary
n, f, and u are optional parameters. u and f default to the last values
you used, or to w(words) and x(hex) if none have been supplied.
n currently defaults to 1. If none of these optional parameters are
used, no slash should be typed. addr is also optional. If you don't
specify it, it will be the value the next address (as if you had
specified n+1 in the last x command).
setpmem addr datasize val Set physical memory location of size
datasize to value val.
crc addr1 addr2 Show CRC for physical memory range addr1..addr2
info dirty Show physical pages dirtied (written to) since last display
Values displayed are the top 20 bits only (page addresses)
</screen>
</para>
</section>
<section>
<title>Info commands</title>
<para>
<screen>
info program Execution status of the program
info registers List of CPU integer registers and their contents
info break Information about current breakpoint status
</screen>
</para>
</section>
<section>
<title>Manipulating CPU Registers</title>
<para>
<screen>
set $reg = val Change a CPU register to value val. Registers may be one of:
eax, ecx, edx, ebx, esp, ebp, esi, edi.
Currently, you may not change:
eflags, cs, ss, ds, es, fs, gs.
Examples: set $eax = 0x01234567
set $edx = 25
info registers See Info section
dump_cpu Dump complete CPU state
set_cpu Set complete CPU state
Format of "dump_cpu" and "set_cpu":
"eax:0x%x\n"
"ebx:0x%x\n"
"ecx:0x%x\n"
"edx:0x%x\n"
"ebp:0x%x\n"
"esi:0x%x\n"
"edi:0x%x\n"
"esp:0x%x\n"
"eflags:0x%x\n"
"eip:0x%x\n"
"cs:s=0x%x, dl=0x%x, dh=0x%x, valid=%u\n"
"ss:s=0x%x, dl=0x%x, dh=0x%x, valid=%u\n"
"ds:s=0x%x, dl=0x%x, dh=0x%x, valid=%u\n"
"es:s=0x%x, dl=0x%x, dh=0x%x, valid=%u\n"
"fs:s=0x%x, dl=0x%x, dh=0x%x, valid=%u\n"
"gs:s=0x%x, dl=0x%x, dh=0x%x, valid=%u\n"
"ldtr:s=0x%x, dl=0x%x, dh=0x%x, valid=%u\n"
"tr:s=0x%x, dl=0x%x, dh=0x%x, valid=%u\n"
"gdtr:base=0x%x, limit=0x%x\n"
"idtr:base=0x%x, limit=0x%x\n"
"dr0:0x%x\n"
"dr1:0x%x\n"
"dr2:0x%x\n"
"dr3:0x%x\n"
"dr4:0x%x\n"
"dr5:0x%x\n"
"dr6:0x%x\n"
"dr7:0x%x\n"
"tr3:0x%x\n"
"tr4:0x%x\n"
"tr5:0x%x\n"
"tr6:0x%x\n"
"tr7:0x%x\n"
"cr0:0x%x\n"
"cr1:0x%x\n"
"cr2:0x%x\n"
"cr3:0x%x\n"
"cr4:0x%x\n"
"inhibit_int:%u\n"
"done\n"
Notes:
- s is the selector
- dl is the shadow descriptor low dword (4 byte quantitiy)
- dh is the shadow descriptor high dword (4 byte quantitiy)
- valid denotes if the segment register holds a validated shadow descriptor
- inhibit_int is set if the previous instruction was one which delays the
acceptance of interrupts by one instruction (STI, MOV SS)
- any errors encountered by the set_cpu command, are reported by
"Error: ...". They may be reported after any of the input lines,
or after the "done" line, during limit checks.
- A successful set_cpu command ends with the separate line:
"OK".
</screen>
</para>
</section>
<section>
<title>Disassembly commands</title>
<para>
<screen>
disassemble start end Disassemble instructions in given linear address
range, inclusive of start, exclusive of end.
Use "set $disassemble_size =" to tell
debugger desired segment size. Use a value for
end of less than start (or zero) if you only
want the first instruction disassembled.
set $disassemble_size = n Tell debugger what segment size to use when
the "disassemble" command is used. Use values
of 0, 16 or 32 for n. Value of 0 means
"use segment size specified by current CS
segment". Default is 0.
set $auto_disassemble = n Cause debugger to disassemble current instruction
every time execution stops if n=1. Default is 0.
Segment size of current CPU context is used for
disassembly, so variable "$disassemble_size" is
ignored.
</screen>
</para>
</section>
<section>
<title>Instrumentation</title>
<para>
To use instrumentation features in bochs, you must compile in support for it.
You should build a custom instrumentation library in a separate directory in
the "instrument/" directory. To tell configure which instrumentation library
you want to use, use the "--enable-instrumentation" option.
The default library consists of a set of stubs, and the following are
equivalent:
<screen>
./configure [...] --enable-instrumentation
./configure [...] --enable-instrumentation="instrument/stubs"
</screen>
You could make a separate directory with your custom library,
for example "instrument/myinstrument", copy the contents of
the "instrument/stubs" directory to it, then customize it. Use:
<screen>
./configure [...] --enable-instrumentation="instrument/myinstrument"
</screen>
</para>
</section>
<section>
<title>Instrumentation commands</title>
<para>
<screen>
instrument start calls bx_instr_start()
instrument stop calls bx_instr_stop()
instrument reset calls bx_instr_reset()
instrument print calls bx_instr_print()
</screen>
</para>
</section>
<section>
<title>New Commands</title>
<para>
<screen>trace-on</screen>
Disassemble every executed instruction. Note that instructions that
cause exceptions are not really executed, and therefore not traced.
<screen>trace-off</screen>
Disable tracing.
<screen>ptime</screen>
Print the current time (number of ticks since start of simulation
(modulo 2^32)).
<screen>sb <varname>delta</varname></screen>
Insert a time break point "delta" instructions into the future.
<screen>sba <varname>time</varname></screen>
Insert a time break point at "time".
<screen>record <varname>filename</varname></screen>
Record console input to file <varname>filename</varname>. The file consists of
zero or more lines of the form "%s %d %x", where the first word is the
event type, the second is a time stamp and the third is event specific
data.
<screen>playback <varname>filename</varname></screen>
Playback console input from file <varname>filename</varname>. Additional input can
be given directly in the console window. Events in the file will be
played back at times relative to the time when the playback command
was executed.
<screen>print-stack [<varname>num words</varname>]</screen>
Print the <varname>num words</varname> top 16-bit words on the stack. <varname>Num
words</varname> defaults to 16. Only works reliably in protected mode when
the base address of the stack segment is zero.
<screen>watch stop</screen>
Stop the simulation (and return to prompt) when a watch point is
encountered.
<screen>watch continue</screen>
Do not stop the simulation when watch points are encountered. They will
still be logged.
<screen>watch</screen>
Print current watch point status.
<screen>unwatch</screen>
Remove all watch points.
<screen>watch read <varname>address</varname></screen>
Insert a read watch point at physical address <varname>address</varname>.
<screen>watch write address</screen>
Insert a write watch point at physical address <varname>address</varname>.
<screen>unwatch read <varname>address</varname></screen>
Remove read watch point from physical address <varname>address</varname>.
<screen>unwatch write <varname>address</varname></screen>
Remove write watch point from physical address <varname>address</varname>.
<screen>modebp [<varname>string</varname>]</screen>
Toggles vm86 mode switch breakpoint.
<screen>load-symbols [global] <varname>filename</varname> [<varname>offset</varname>]</screen>
Load symbols from file <varname>filename</varname>. If the global keyword is
added, then the the symbols will be visible in all contexts for which
symbols have not been loaded. <varname>Offset</varname> (default is 0) is added to
every symbol entry. The symbols are loaded in the current (executing)
context.
</para>
<para>
The symbol file consists of zero or more lines of the format <screen>"%x %s"</screen>.
<screen>show [<varname>string</varname>]</screen>
<screen>
Toggles show symbolic info (calls to begin with).
show - shows current show mode
show "mode" - show, when processor switch mode
show "int" - show, when interrupt is happens
show "call" - show, when call is happens
show "ret" - show, when iret is happens
show "off" - toggles off symbolic info
show "dbg-all" - turn on all show flags
show "none" - turn off all show flags
</screen>
</para>
</section>
<section>
<title>
Resource file extensions
</title>
<para>
<screen>time0: <varname>time</varname></screen>
Specifies the start (boot) time of the virtual machine. Use a
<varname>time</varname> value as returned by the time(2) system call. <varname>Time</varname>
equal to 1 is a special case which starts the virtual machine at the
current time of the simulator host.
<screen>cdromd: dev=<varname>device</varname>, status=(inserted|ejected)</screen>
LoseNT needs a CD in order to boot properly. Our simulated CD-ROM unit
communicates directly with the CD-ROM driver in Linux. <varname>Device</varname>
is a device special file to which the CD-ROM driver is connected
(typically /dev/hdc). <varname>Device</varname> is ignored if status=ejected.
</para>
</section>
<section>
<title>
Related links
</title>
<para>
&FIXME; add links
<itemizedlist>
<listitem> <para> Cosimulation </para> </listitem>
<listitem> <para> Instrumentation </para> </listitem>
</itemizedlist>
</para>
</section>
</section> <!-- Using Bochs internal debugger -->
<section id="debugging-with-gdb">
<title>
Using Bochs and the remote GDB stub
</title>
<para>
This section covers how you can use Bochs with a remote GDB stub to debug your kernel.
</para>
<section>
<title>
Configurating Bochs
</title>
<para>
The GDB stub is not active in standard Bochs binary package. So you must recompile Bochs.
Download the Bochs source package, untar it and run the configure script
with the <command>`--enable-gdb-stub'</command> argument.
<screen>
$ ./configure --enable-gdb-stub
</screen>
After that, just run make and you should have a Bochs binary that contain a GDB stub in your directory.
</para>
</section>
<section>
<title>
Running Bochs
</title>
<para>
Just start Bochs as normal. Bochs will stop and wait for GDB to connect to the stub.
</para>
</section>
<section>
<title>
Running GDB
</title>
<para>
Bochs GDB stub waits for a connection on port 1234 on localhost (127.0.0.1). Just start GDB like this;
<screen>
$ gdb YOUR-KERNEL
.
.
.
(gdb) target remote localhost:1234
Remote debugging using localhost:1234
0x0000fff0 in ?? ()
(gdb)
</screen>
You are now connected to the remote GDB stub in Bochs. You are now able to set breakpoints.
Use the continue (c) command to continue the simulation.
Hitting ^C works. Example;
<screen>
Program received signal 0, Signal 0.
syscall_testsuite_result (aux=0x1f11fe4) at ../rtmk/syscalls.c:33
33 {
(gdb)
</screen>
</para>
</section>
</section>
<section>
<title>Bios Tips</title>
<section>
<title>CD Boot error codes</title>
<para>
When failing to boot from CDROM, the bios outputs
the reason of the failure as
an error code, in the log file, and on the screen.
Here are the meaning of the errors:
<table><title>CD Boot error codes</title>
<tgroup cols=2 align=left colsep=1 rowsep=1>
<thead>
<row>
<entry>Error code</entry>
<entry>Reason</entry>
</row>
</thead>
<tbody>
<row> <entry> 0x01 </entry> <entry> no atapi device found </entry> </row>
<row> <entry> 0x02 </entry> <entry> no atapi cdrom found </entry> </row>
<row> <entry> 0x03 </entry> <entry> can not read cd - BRVD </entry> </row>
<row> <entry> 0x04 </entry> <entry> cd is not eltorito (BRVD) </entry> </row>
<row> <entry> 0x05 </entry> <entry> cd is not eltorito (ISO TAG) </entry> </row>
<row> <entry> 0x06 </entry> <entry> cd is not eltorito (ELTORITO TAG) </entry> </row>
<row> <entry> 0x07 </entry> <entry> can not read cd - boot catalog </entry> </row>
<row> <entry> 0x08 </entry> <entry> boot catalog : bad header </entry> </row>
<row> <entry> 0x09 </entry> <entry> boot catalog : bad platform </entry> </row>
<row> <entry> 0x0A </entry> <entry> boot catalog : bad signature </entry> </row>
<row> <entry> 0x0B </entry> <entry> boot catalog : bootable flag not set </entry> </row>
<row> <entry> 0x0C </entry> <entry> can not read cd - boot image </entry> </row>
</tbody>
</tgroup>
</table>
</para>
</section>
<section>
<title>Disk translation</title>
<para>
Since the beginning of the PC era, disks have grown in size by a factor of 10000. Due to
differences between the ATA specification and BIOSes implementations, when disks reached
critical sizes, it
became necessary to translate the CHS geometry (cylinders, heads, sectors per track)
between the BIOS (int 13h) and the ATA interface. Please refer to the
<ulink url="http://burks.brighton.ac.uk/burks/pcinfo/hardware/atafaq/atafq.htm">ATA-FAQ</ulink>
and
<ulink url="http://www.ata-atapi.com/hiwchs.htm">Hale Landis' document</ulink>
for a complete discussion of the problem.
</para>
<para>
Unfortunately, there has never been any standard on the translation algorithms.
</para>
<para>
Bochs implements 4 well-known algorithms, selectable in the configuration file
in the "<command>ataX-xxxx: ..., translation='algorithm'</command>" section.
</para>
<table><title>Disk translation algorithms</title>
<tgroup cols=4 align=left colsep=1 rowsep=1>
<thead>
<row>
<entry>Algorithm</entry>
<entry>Maximum disk size</entry>
<entry>Maximum logical and physical geometry (CHS)</entry>
<entry>Description</entry>
</row>
</thead>
<tbody>
<row>
<entry>none</entry>
<entry>528MB (1032192 sectors)</entry>
<entry>
LCHS:1024/16/63
PCHS:1024/16/63
</entry>
<entry>
no translation is done. The CHS received at the int13h interface
is sent as is to the ATA interface.
</entry>
</row>
<row>
<entry>large</entry>
<entry>4.2GB (8257536 sectors)</entry>
<entry>
LCHS:1024/128/63
PCHS:8192/16/63
</entry>
<entry>
a standard bitshift algorithm (named Extended-CHS)
is used to translate the CHS between
the int13h interface
and the ATA interface. The translation is acheived by
multiplying/dividing the cylinder/head count by a power of 2
(2, 4 or 8).
(a factor of 16 could not be used because the
head count would become 256, and MS-Dos thought this was 0)
Note that the number of sectors per track is not changed, so
a lower spt value will lead to a lower maximum disk size.
</entry>
</row>
<row>
<entry>echs</entry>
<entry> </entry>
<entry> </entry>
<entry>synonym for large</entry>
</row>
<row>
<entry>rechs</entry>
<entry>7.9GB (15482880 sectors)</entry>
<entry>
LCHS:1024/240/63
PCHS:15360/16/63
</entry>
<entry>
a revised bitshift algorithm (called Revised Extended-CHS)
is used to translate the CHS between
the int13h interface
and the ATA interface. First the number of physical heads is forced to
15, and the number of cylinders is adjusted accordingly.
Then, as in the simple extended CHS algorithm, the translation
is acheived by
multiplying/dividing the cylinder/head count by a power of 2
(2, 4, 8 or 16).
The head count being forced to 15, it can safely be multiplied by 16
without crashing dos.
Note that the number of sectors per track is not changed, so
a lower spt value will lead to a lower maximum disk size.
</entry>
</row>
<row>
<entry>lba</entry>
<entry>8.4GB (16450560 sectors)</entry>
<entry>
LCHS:1024/255/63
PCHS:16320/16/63
</entry>
<entry>
a LBA-assisted algorithm
is used to translate the CHS between
the int13h interface
and the ATA interface. The translation is acheived by
first computing the physical size of the disk (LBA=C*H*S).
Then the sectors per track is forced to 63, and the head count
to 255. Then the cylinder count is computed (C=LBA/(63*255))
Note that the number of sectors per track is forced to 63
in the logical geometry, regardless of the actual geometry
reported by the disk.
Also note that the LBA-assisted algorithm has nothing to do with
LBA access at the ATA interface.
</entry>
</row>
<row>
<entry>auto</entry>
<entry> </entry>
<entry> </entry>
<entry>the best suited algorithm between none, large and lba is used</entry>
</row>
</tbody>
</tgroup>
</table>
<para>
Setting a specific CHS translation should be done if you use a disk dump
of an actual disk, or use a real disk as a block device. You need to
know which geometry was used to format the disk, and which translation
was used.
</para>
<note>
<para>
rechs translation should only be useful for compaq users who wants to
use a disk as a block device. Please report if you know any other
system that use such translation.
</para>
</note>
<para>
If you plan to create a new disk image (for example with bximage),
format it and install an OS on it, select the "auto" translation
for an automatic selection
of the best algorithm based on the disk image size. Be warned that an image created
with the "auto" translation might not be readable with previous versions of Bochs.
Upward compatibility will be maintained.
</para>
<note>
<para>
This translation applies only to int13h bios disk accesses. Older OSes (ie MS-Dos)
tend to use them a lot. On modern OSes, disk accesses through BIOS int13h are
limited to boot loaders.
The usual rules and tricks of the installed OS still apply (ie 1024 cylinders boot limit).
</para>
</note>
</section>
</section>
<section><title>Notes about VESA usage</title>
<para>
Since Bochs version 1.4 it's possible to use VESA graphics. There are some limitations in the current implementation,
but in general it should work ok (we have run several test programs, the XFree86 VESA display driver, etc)
</para>
<para>
Current limitations:
<itemizedlist>
<listitem> <para> only 8bpp modes are supported (no 16bpp, 24bpp or 32bpp!)</para> </listitem>
<listitem> <para> banked mode is very slow (if you can, just use Linear Frame Buffering instead!) </para> </listitem>
<listitem> <para> only 320x200, 640x400, 640x480, 800x600, 1024x768 are currently supported</para> </listitem>
</itemizedlist
</para>
<para>
Interesting Facts:
<itemizedlist>
<listitem> <para> You need a display driver capable of using the VESA bios for this to work
(a recent XFree86 will do, Windows 9x/NT/2K/XP probably will not work 'out of the box'. </para> </listitem>
<listitem> <para> Currently the VBE2 extension should be supported ok </para> </listitem>
</itemizedlist
</para>
</section>
</chapter>
<chapter><title>Guest operating systems</title>
<section><title>Linux</title>
<para>
<screen>
What disk images are available.
Installing from scratch.
What works
Known problems
</screen>
</para>
</section>
<section> <title>Minix</title>
<para>
</para>
</section>
<section><title>OpenBSD</title>
<para>
</para>
</section>
<section><title>FreeBSD</title>
<para>
</para>
</section>
<section><title>FreeDOS</title>
<para>
</para>
</section>
<section><title>The Hurd</title>
<section>
<title>Installing the Hurd</title>
<para>
This has been contributed by Bruno Bonfils (asyd at debian-fr dot org)
</para>
<section>
<title>Introduction</title>
<para>
Since I don't have enough computers to dedicate a box to the Hurd, I'm trying
to do my own harddrive image disk. I thougt there was
some documentation about how to do that. But since I didn't find
anything and I decided to write a small doc. I hope this document will be
useful for some people who wants to try the Hurd.
</para>
</section>
<section>
<title>The testing box</title>
<para>
<screen>
Debian (Sid) GNU/Linux 2.4.19
ii bochs 1.4.1.no.elpin IA-32 (x86) PC emulator
ii bochs-x 1.4.1.no.elpin Bochs binary with X interface.
ii grub 0.92+cvs200209 GRand Unified Bootloader
ii gcc-i386-gnu 1.7-8 Cheap cross-compiler for GNU/Hurd.
ii mig-i386-gnu 1.2-1 The GNU distribution of the Mach 3.0 interface
</screen>
If you don't have time and if you trust me, you can download here
<footnote>
<para>
<ulink url="http://plouc.net/~asyd/hurd/hurd.img.gz">My own harddisk Image File (~20Mo)</ulink>
</para>
</footnote>
my own image file. (You don't need to run native-install)
</para>
</section>
<section>
<title> Creating the image</title>
<note>
<para>
In this example, I use a 112 MB image disk, but I think you
can use any size without some problem.
</para>
</note>
<para>
Use createdisk command like this :
<screen>
# createdisk hurd.img 112
Disk Geometry:
C: 227
H: 16
S: 63
Total size: 117153792 bytes
</screen>
</para>
<para>
Note on a paper or on your memory the disk geometry. Then, use the
losetup command to create a loopback on the whole disk.
<screen>
# losetup /dev/loop1 hurd.img
</screen>
</para>
<para>
Now, call fdisk on /dev/loop1. Go into expert mode, and modify the
disk geometry using the c, h, s commands. Return in normal mode, and
create an unique primary partition which uses the whole disk. Then,
detach the /dev/loop1 using :
<screen># losetup -d /dev/loop1</screen>
</para>
</section>
<section>
<title> Installing GNU/Hurd</title>
<itemizedlist>
<listitem>
<para> Attach the partition</para>
<para>
First of all, you need to create a filesystem on the disk. Use the
command losetup and -o &lt;offset&gt; option to attach /dev/loop1 on the first
partition of an image disk. Offset is computed like this :
</para>
<para>
offset = sector * block_size (512)
<screen># losetup -o 32256 /dev/loop1 hurd.img</screen>
</para>
</listitem>
<listitem>
<para> Preparing the filesystem</para>
<para>According to The Hurd Installation Guide
<footnote>
<para>
<ulink url="http://web.walfield.org/papers/hurd-installation-guide/english/hurd-install-guide.html">Hurd Installation guide</ulink>
</para>
</footnote>
, use mke2fs to create a filesystem.
<screen># mke2fs -o hurd /dev/loop1</screen>
Just mount /dev/loop1 like a typical dev.
<screen># mount /dev/loop1 /mnt/gnu</screen>
</para>
</listitem>
<listitem>
<para> Finish the installation</para>
<para>
Download a GNU/Hurd archive as indicated in the Hurd Installation Guide, and decompress it in /mnt/gnu.
<screen>
# cd /mnt/gnu
# tar --same-owner -xvzpf ~/gnu-latest.tar.gz
</screen>
</para>
</listitem>
</itemizedlist>
</section>
<section>
<title> Bochs Configuration</title>
<para>
Copy default configuration (<replaceable>/usr/share/doc/bochs/examples/bochsrc.gz</replaceable> on debian)
on your home directory and edit it with your favorite editor (GNU Emacs, i hope ;).
</para>
<para>For my image file I have the following configuration :
<screen>
romimage: file=/usr/share/bochs/BIOS-bochs-latest, address=0xf0000
megs: 128
vgaromimage: /usr/share/vgabios/vgabios.bin
floppya: 1_44=/dev/fd0, status=ejected
diskc: file="/home/asyd/travail/hurd/hurd.img", cyl=227, heads=16, spt=63 # edit me
cdromd: dev=/dev/cdrom, status=inserted
boot: c
log: /dev/stdout
panic: action=ask
error: action=report
info: action=report
debug: action=ignore
vga_update_interval: 300000
keyboard_serial_delay: 250
keyboard_paste_delay: 100000
floppy_command_delay: 500
ips: 1000000
mouse: enabled=0
private_colormap: enabled=0
fullscreen: enabled=0
screenmode: name="sample"
ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=tap, ethdev=tap0
keyboard_mapping: enabled=0, map=
keyboard_type: xt
i440fxsupport: enabled=0
</screen>
note most of them are actually in the default Debian example file. If you use
these lines, don't forget to read the Networking section.
</para>
</section>
<section>
<title> Note on GNU Mach</title>
<para>
Remember that the Hurd is not an OS, it's just a collection of libraries
and programs, so we can't actually boot the Hurd. We boot GNU Mach, and
then launch the base servers.
</para>
<para>
The default GNU Mach which is provided by the default GNU/Hurd archive
contains some modules / drivers which are not needed in bochs
environment. If you use it, you'll probably have some kernel panic
while booting. Don't be afraid and just say alwayscont.
</para>
<note>
<para>
in my archive, I use a recompiled GNU Mach which contains only the
drivers which are needed (--enable-floppy --enable-ide --enable-kmsg
--enable-ne2000). If you want more informations on how to compile your own
GNU Mach, just send me a mail and I'll add the section in this
document.
</para>
</note>
</section>
<section>
<title> Final Step</title>
<para>
Create a grub floppy disk or use my floppy image
<footnote>
<para>
Grub Floppy image : (coming soon)
</para>
</footnote>
Adapt your bochsrc
file according to your choice. If you want install Grub on the image disk,
remember to copy stage1, stage2 Grub's files into /mnt/gnu/boot/grub.
</para>
<para>Launch bochs - as root if you want networking (using sudo for example).</para>
<para>If you have stage1 and stage2 file, you can install Grub on the MBR.
<screen>
&lt;grub&gt; root (hd0,0)
&lt;grub&gt; setup (hd0)
</screen>
</para>
<para>Finally, booting GNU mach
<screen>
&lt;grub&gt; root (hd0,0)
&lt;grub&gt; kernel /boot/gnumach.gz root=hd0s1
&lt;grub&gt; module /boot/serverboot.gz
&lt;grub&gt; boot
</screen>
Now, you can read the official Hurd Installation Guide
<footnote>
<para>
<ulink url="http://web.walfield.org/papers/hurd-installation-guide/english/hurd-install-guide.html">Hurd Installation guide</ulink>
</para>
</footnote>
.
</para>
</section>
<section>
<title>Networking</title>
<para>
You can try to test networking between the GNU/Linux (host OS) and the GNU/Hurd.
First of all, please read
<footnote>
<para>
<ulink url="http://www.geocrawler.com/archives/3/11758/2002/3/350/8049674/">new ethertap interface for linux, by Bryce Denney</ulink>
</para>
</footnote>
, I currently have the *same* problem.
<footnote>
<para>
This can be solved by using the tuntap interface (see <xref linkend="config-tuntap">)
</para>
</footnote>
</para>
<para>
Verify your kernel configuration, you need to have :
<screen>
CONFIG_NETLINK_DEV=m
CONFIG_ETHERTAP=m
</screen>
(or y instead or m). Check if /dev/tap0 file exist, else create it
with
<screen>
# mknod /dev/tap0 c 36 16
</screen>
and run this command on the guest os :
<screen>
# ifconfig tap0 192.168.100.1 netmask 255.255.255.0
</screen>
Use ip 196.168.100.10 on the GNU/Hurd and you can ping 192.168.100.1
</para>
</section>
<section>
<title> Thanks</title>
<para>
<itemizedlist>
<listitem> <para> Mmenal</para> </listitem>
<listitem> <para> #hurdfr, #hurd, #bochs channels (Freenode network)</para> </listitem>
<listitem> <para> All people who help me everyday on IRC</para> </listitem>
</itemizedlist>
</para>
<para> Copyright (c) Bruno Bonfils</para>
<para>
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.1
or any later version published by the Free Software Foundation.
</para>
</section>
</section> <!-- Installing the Hurd -->
</section> <!-- The Hurd -->
<section><title>DOS</title>
<para>You must read the message regarding software licenses in
<xref linkend="thirdparty"> before you install or use MS-DOS, OS2, DR-DOS, or any other DOS as a guest OS in Bochs.</para>
<section><title>Accessing your CDROM</title>
<para>
To access your CDROM in DOS, you must download an IDE CDROM driver.
Bochs emulates a very generic CDROM drive, and several drivers are known to
work. Others don't. This section describes how to set up your
<filename>config.sys</filename> and <filename>autoexec.bat</filename> to enable
the CDROM.
</para>
<para>
The drivers that have been reported to work are
<filename>OAKCDROM.SYS</filename> that comes with several versions of Windows
and <filename>SBIDE.SYS</filename> version 1.21 from Creative
Labs<footnote>
<para>
To get it, go to <ulink url="http://creative.com">Creative Labs web
site</ulink>, click on Support, then click Download Files. You get to a screen
where you must select the operating system and the product for which you want
the driver. Choose DOS as the operating system, and "CD-ROM: 4x and above" as
the product. There are several choices, but you want
<filename>sbide121.exe</filename> from April 15, 1997. Version 2.0 does not
work. The download file is a self-extracting ZIP file, so on
DOS or Windows you just run it; on other platforms you can try using
the unzip command. The driver is called SBIDE.SYS. </para>
</footnote> and OAKCDROM.SYS that comes with several versions of Windows.
Copy the driver to your boot disk, and then set up the startup files as follows.
</para>
<screen>
config.sys:
device=himem.sys
device=oakcdrom.sys /D:CD001
-or-
device=sbide.sys /D:CD001 /P:1f0,14,3f6
autoexec.bat:
mscdex.exe /M:10 /D:CD001
</screen>
<para>
If the files mentioned in <filename>config.sys</filename> and
<filename>autoexec.bat</filename> are not in the root directory, give the full
pathname, like <filename>c:\windows\himem.sys</filename>.
</para>
</section>
</section>
<section>
<title>Windows 95</title>
<section><title>How to Install Windows 95 with floppies</title>
<para>Using Windows95 for PCs without Windows, 1.44M floppy distribution</para>
<para>You must read the message regarding software licenses in
<xref linkend="thirdparty"> before you install Windows 95 as a guest OS in Bochs.</para>
<para>Preparing for the install</para>
<para>
Copy the floppies to files on your workstation. Keep in mind,
they are of 2 formats - 1.44M & 1.680M. The boot disk and
disk#1 are 1.44M. The rest of them (disk#2..disk#13) are
1.680M format. You may need a Linux workstation to do this
part, though it should be possible on others if the OS provides
a way to specify alternate floppy media geometries.
</para>
<programlisting>
format tracks heads sectors/track
1.44M: 80 2 18
1.680M: 80 2 21
+- On linux, you achieve this, via the 'setfdprm' command, and
| associated parameters in the '/etc/fdprm' file. Here's an
| excerpt from that file:
|
| # /etc/fdprm - floppy disk parameter table
| 1440/1440 2880 18 2 80 0 0x1B 0x00 0xCF 0x6C
| 1680/1440 3360 21 2 80 0 0x0C 0x00 0xCF 0x6C # ?????
|
| To copy the floppies, you would do something like:
|
| linux-> cp /dev/fd0 win95_boot (after inserting the boot diskette)
| linux-> cp /dev/fd0 win95_d1 (after inserting disk #1)
|
| Then switch to the alternate 1.680M geometry:
|
| linux-> setfdprm -p /dev/fd0 1680/1440
| linux-> cp /dev/fd0 win95_d2 (after inserting disk #2)
| linux-> cp /dev/fd0 win95_d3 (after inserting disk #3)
| ...
| linux-> cp /dev/fd0 win95_d13 (after inserting disk #13)
|
| And revert back to the default 1.44M geometry if desired
|
+- linux-> setfdprm -p /dev/fd0 1440/1440
</programlisting>
<para>
You should end up with something similar to the following listing:
</para>
<programlisting>
-rw-r--r-- 1 user group 1474560 Oct 31 12:04 win95_boot
-rw-r--r-- 1 user group 1474560 Jul 15 1997 win95_d1
-rw-r--r-- 1 user group 1720320 Jul 15 1997 win95_d2
-rw-r--r-- 1 user group 1720320 Jul 15 1997 win95_d3
-rw-r--r-- 1 user group 1720320 Jul 15 1997 win95_d4
-rw-r--r-- 1 user group 1720320 Jul 15 1997 win95_d5
-rw-r--r-- 1 user group 1720320 Jul 15 1997 win95_d6
-rw-r--r-- 1 user group 1720320 Jul 15 1997 win95_d7
-rw-r--r-- 1 user group 1720320 Jul 15 1997 win95_d8
-rw-r--r-- 1 user group 1720320 Jul 15 1997 win95_d9
-rw-r--r-- 1 user group 1720320 Jul 15 1997 win95_d10
-rw-r--r-- 1 user group 1720320 Jul 15 1997 win95_d11
-rw-r--r-- 1 user group 1720320 Jul 15 1997 win95_d12
-rw-r--r-- 1 user group 1720320 Jul 15 1997 win95_d13
</programlisting>
<para>
Create a hard disk image file. For example, for a 62M disk with
the following settings in '.bochsrc':
</para>
<programlisting>
diskc: file=62M, cyl=940, heads=8, spt=17
use (940 * 8 * 17 * 512bytes-per-sector = 127840):
unix-> dd if=/dev/zero of=62M bs=512 count=127840
</programlisting>
<para>
Setup your '.bochsrc' file. For example:
</para>
<programlisting>
megs: 16
boot: c
diskc: file=62M, cyl=940, heads=8, spt=17
floppya: 1_44=1.44, status=inserted
vgaromimage: bios/VGABIOS-elpin-2.40
romimage: bios/BIOS-bochs-latest (use newest one)
log: ./bochs.out
vga_update_interval: 300000
keyboard_serial_delay: 200
floppy_command_delay: 500
</programlisting>
<para>
You'll also need a floppy image file, sort of a working file,
which you copy the distribution files into, one by one, as
they are needed. This is the file you point the 'floppya:'
directive in the '.bochsrc' file to. Copy the Win'95 boot disk
to your floppy working file ('1.44' in the '.bochsrc' example):
</para>
<programlisting>
unix-> /bin/cp -f win95_boot 1.44
</programlisting>
<para> Beginning the install</para>
<para>
Fire up bochs and boot the Win'95 boot diskette:
</para>
<programlisting>
unix-> bochs boot:a
Microsoft Windows 95 Setup
</programlisting>
<para>
Quit Setup to DOS to use FDISK.
</para>
<programlisting>
'[F3]', '[F3]'
</programlisting>
<para>
FDISK C: to use the whole disk for the primary partition.
</para>
<programlisting>
A:\> fdisk
'[Return]'
'[Return]'
'[Return]'
</programlisting>
<para>
Power down Bochs - click the mouse on the 'Power' button
in the GUI toolbar. Fire up bochs again.
</para>
<programlisting>
unix-> bochs boot:a
Microsoft Windows 95 Setup
</programlisting>
<para>Quit Setup to DOS to use FORMAT.</para>
<programlisting>
'[F3]', '[F3]'
A:\> format /u c:
</programlisting>
<para>
(answer 'Y' and enter a volume label as desired)
</para>
<para>
Click on the floppy A icon in the GUI toolbar. You should
see an 'X' through it signifying it's logically ejected.
Now we're ready for Disk1:
</para>
<programlisting>
unix-> /bin/cp -f win95_d1 1.44
</programlisting>
<para>
Click on the floppy A icon again to logically insert
disk1. The 'X' should go away. Now run SETUP.EXE which is
on disk1.
</para>
<programlisting>
A:\> setup /C
To continue ...
'[Return]'
Welcome to Windows 95 Setup!...
'[Return]' (to select Continue button)
Please insert "Disk2"...
</programlisting>
<para>
From now on, keep in mind that you must click the floppy A
icon to tell bochs you're ejecting the floppy (in theory)
BEFORE you copy over your floppy working file on your
workstation, and click on it again AFTERWARDS, to insert it.
This is most critical, if you transition from images of
floppies with different format. (disk1=1.44M, disk2=1.680M)
You're giving bochs a chance to look at the size of the
image file, and switch to a different sectors-per-track.
</para>
<programlisting>
(Click the floppyA icon to eject)
unix-> /bin/cp -f win95_d2 1.44
(Click the floppyA icon to insert)
'[Return]' (select OK button)
Software License Agreement
'[Tab]'
'[Return]' (select Yes button)
Windows 95 Setup Wizard
'[Return]' (select Next button)
Choose Directory
'[Return]' (select Next button)
Setup Options
'[Down-Arrow]', '[Down-Arrow]', '[Down-Arrow]' (selects custom)
'[Return]' (select Next button)
User Information
Name:
"Your name here"
'[Tab]'
Company:
"Your company here"
'[Return]'
Key Identification
Key:
"123-4567890" (from your Certificate of Authenticity)
'[Return]' (select Next button)
Product Identification
'[Return]' (select Next button)
Analyzing Your Computer
'[Down-Arrow]' (No, I want to modify the hardware list)
'[Return]' (select Next button)
Analyzing Your Computer
</programlisting>
<para>
Let me just note that you can get around in this screen,
by the Down-Arrow key, Tab to move to a different area,
and space to toggle selection. For some options, it's
much easier to first unselect every device of that
type, than select the one you want.
</para>
<para>
The ultimate selection you're trying to achieve is:
</para>
<programlisting>
CD-ROM Drive (none)
Display Default Standard VGA Display Adapter
Floppy Disk Controllers Standard Floppy Controller
Hard Disk Controllers Standard IDE/ESDI Hard Disk Controller
Keyboard Keyboard
Mouse (none)
Network Adapter (none)
PCMCIA Socket (none)
Ports (none)
SCSI Controllers (none)
Sound, MIDI, or Video... (none)
</programlisting>
<para>
The exact sequence I used was:
</para>
<programlisting>
[Space] (unselect all CD-ROMs)
[Down-Arrow]
[Space] (unselect all Displays)
[Tab] (move to Manufacturer and model section)
13 [Down-Arrows] (Default Standard VGA Display Adapter)
[Space] (to select this adapter)
4 [Tabs] (get back to Hardware types section)
2 [Down-Arrows] (get to Hard Disk Controllers)
[Space] (to unselect all Hard Disk Controllers)
[Tab] (to get to Manufacturer and model section)
3 [Down-Arrows] (get to Standard IDE/...)
[Space] (to select this device)
4 [Tabs] (get back to Hardware types section)
2 [Down-Arrows] (get to Mouse)
[Space] (to unselect all Mouse types)
[Down-Arrow] (get to Network Adapter)
[Space] (to unselect all Network Adapters)
[Down-Arrow] (get to PCMCIA Socket)
[Space] (to unselect all PCMCIA Socket types)
[Down-Arrow] (get to Ports)
[Space] (to unselect all Ports)
[Down-Arrow] (get to SCSI Controllers)
[Space] (to unselect all SCSI Controllers)
[Down-Arrow] (get to Sound, MIDI...)
[Space] (to unselect all Sound, MIDI...)
3 [Tabs] (get to Next button)
[Return] (select Next button)
Analyzing Your Computer
[Return] (select Next button)
Get Connected
[Return] (select Next button)
Select Components
</programlisting>
<para>
Well, you have to decide this one. Remember, use [Down-Arrow],
[Tab], and [Space]. [Tab] to the Next button when you're done
and type [Return].
</para>
<programlisting>
Network Configuration
'[Return]' (to take default config, or change it as you want)
Computer Settings
'[Return]' (to take current settings)
Startup Disk
</programlisting>
<para>
If you do NOT want to create a Startup Disk, you could type
</para>
<programlisting>
'[Down-Arrow]' (select No, I do not want a startup disk)
'[Return]' (select Next button)
</programlisting>
<para>
If you DO want to create a Startup disk.
</para>
<programlisting>
'[Return]' (select Next button)
</programlisting>
<para>
It is possible to create a startup disk after the installation, so you may skip the creation of a startup disk if it becomes problematic.
</para>
<para>
Either way, the following appears,
</para>
<programlisting>
Start Copying Files
'[Return]'
+- If you optioned to create a Startup Disk, the following appears:
|
| Label a disk "Windows 95 Startup Disk"...
|
| Click the floppyA icon to eject. Now copy any floppy image file
| which has a 1.44M format on it, onto your floppy working file.
| Win '95 will erase any files on it. Use the 'win95_boot' file,
| since it's a 1.44M format.
|
| unix-> /bin/cp -f win95_boot 1.44
|
| Click on floppyA to insert.
|
| '[Return]'
| Setup has finished creating your startup disk...
| '[Return]' (select OK button)
|
| Please insert the disk labeled 'Windows 95 Disk 2'...
|
| Click the floppyA icon to eject.
| Copy the working floppy disk image file to something signifying
| it's the startup disk. Then copy the disk#2 image file onto the
| working file.
|
| unix-> cp 1.44 win95_startup
| unix-> /bin/cp -f win95_d2 1.44
|
| Click on floppyA to insert.
|
+- '[Return]' (select OK button)
In any case (startup disk or not), the rest is very methodical.
+-> Please insert the disk labeled 'Windows 95 Disk 3'...
|
| (Click the floppyA icon to eject.)
| unix-> /bin/cp -f win95_d3 1.44
| (Click the floppyA icon to insert.)
|
| '[Return]' (select OK button)
|
| Just repeat this process, until SETUP has asked for all
+- 13 floppies in the distribution. Of course, change
'win95_d3' to each number in the succession; win95_d4,
win95_d4, ... , win95_d13.
</programlisting>
<para>
After asking for all the floppy disks in the distribution,
Windows '95 will let you know it's going to restart your
computer. Acknowledge this, and then bochs will bomb upon
attempt to reboot.
</para>
<para>
Fire up bochs again. The 'boot:c' is not necessary if
you have the 'boot: c' directive in your '.bochsrc' file.
</para>
<programlisting>
unix-> bochs boot:c
</programlisting>
<para>
You'll get a screen full of garbage text for a while Win '95
updates your configuration files. I'm not handling that
text screen mode correctly. Then the window switches to
a blank graphics screen (say 2 to 5 minutes).
</para>
<programlisting>
Windows 95 is now setting up your hardware and any Plug
and Play devices you may have.
</programlisting>
<para>
You'll see the magnifying glass circulating about the
picture (icon) representing your computer for quite
awhile.
</para>
<programlisting>
Windows is now setting up the following items...
Setting up Control Panel
Programs on the Start menu
Windows Help
MS-DOS program settings
Time zone
</programlisting>
<para>
You can play with the Time Zone if you want. I just
accept the one that comes up. I like being on Tijuana
time anyhow!
</para>
<programlisting>
'[Return]'
Set up printer
</programlisting>
<para>
Bochs printing support varies from host OS to host OS. Parallel port emulation was added in Bochs 1.3 for Unix platforms. Check to see if printing is supported for your host OS in <xref linkend="features" /> or the forums. You can skip this part during installation and set up printing features later. Cancel print setup in this manner:
</para>
<programlisting>
'[Tab]'
'[Return]' (select Cancel button)
Windows 95 is now finalizing settings for your computer
</programlisting>
<para>
Windows '95 should now display the 'Welcome to Windows 95'
screen, and give you one of it's helpful 'Did you know' tips.
My suggestion, is for you to shutdown Win '95 at this point,
and make a backup copy of your hard drive image file.
Otherwise, you are done, though you may want to check
out the section on getting rid of the 'splash' screen upon
boot. In that case, shutdown is necessary also.
</para>
<programlisting>
'[Return]' (selects Close button)
'[Ctrl]', '[Esc]', '[^Esc]', '[^Ctrl]'
</programlisting>
<para>
It's helpful to give slight intentional delays when typing
multi-key sequences like the one above. The '^' means a
release of that key.
</para>
<programlisting>
'u' (shortcut for Shut Down)
Shut down Windows...
'[Return]' (select Yes button)
</programlisting>
<para>
Your window changes to a different size graphics mode. The
message 'It is now safe to shutdown your computer' will be
displayed briefly, but then the screen goes blank due to
bochs not handling something in that graphics mode correctly.
Power down by clicking on the 'Power' button in the bochs
GUI toolbar. The bochs window disappears as bochs stops
execution. Make a backup copy.
</para>
<programlisting>
unix-> cp 62M 62M.win95.installedOK
</programlisting>
<para>
Getting rid of Win '95 'splash' screen upon bootup.
</para>
<para>
When Win '95 boots up, it typically displays the intro
screen while it boots (splash screen). It uses a graphics
mode I don't handle well, mostly because it's not important
enough to spend the time on it. You can tell Win '95
not to display this screen anyways, which I prefer.
</para>
<para>
Using the MTOOLS package, if you have a drive letter
associated with your hard disk image file, for example:
</para>
<programlisting>
~/.mtoolsrc: drive c: file="/path/62M" partition=1
</programlisting>
<para>
You can look at and modify the contents of your drive
image file, using commands on your workstation.
</para>
<note>
<para>
WARNING: You MUST power down bochs if you are running any software that does any kind of disk caching!!! Yes, Windows '95 does disk caching.
</para>
</note>
<para>
Look at the attributes associated with c:/MSDOS.SYS.
</para>
<programlisting>
unix-> mattrib c:/MSDOS.SYS
</programlisting>
<para>
Copy it to your workstation, with the text mode translation
flag.
</para>
<programlisting>
unix-> mcopy -t c:/MSDOS.SYS .
</programlisting>
<para>
Edit the file, adding "Logo=0" under the Options section. Save the file.
</para>
<programlisting>
[Options]
BootMulti=1
BootGUI=1
Network=0
Logo=0 <------- add this line
</programlisting>
<para>
Copy it back to your disk image. Restore proper
attributes to what they were before. For example.
</para>
<programlisting>
unix-> mcopy -t MSDOS.SYS c:/
unix-> mattrib -a +s +h +r c:/MSDOS.SYS
</programlisting>
<para>Finishing up after the install</para>
<para>
You should now delete any temporary copies of the floppy disk
image files, used to facilitate installation.
</para>
<programlisting>
unix-> /bin/rm -i win95_boot win95_d*
</programlisting>
<para>
OK, you're done!!! Make sure you tell bochs to boot the
hard drive either in '.bochsrc' or by the 'boot:c' option,
and fire it up.
</para>
<programlisting>
unix-> bochs
</programlisting>
</section><!-- end of Installing Windows 95 with floppies -->
<section>
<title>Installing a Japanese version of Windows 95</title>
<para>
It is possible to install a japanese version of Windows 95. However, a
patch to the VGA card is needed (VGA Write Mode 2).
</para>
<para>
&FIXME; we have to make
sure that the patch is or not included in Bochs 2.0.
</para>
<para>
The following has been contributed by dohzono at hf dot rim dot or dot jpa :
<screen>
Here is a tip for installing Japanese win95 (requires "VGA write mode
2" patch).
*
I made a boot floppy and installed the W95 disk image. I used "CD for
new machines" (not an upgrade version). Host OS is FreeBSD-4.0R. It
seems working.
When you make a boot floppy with W95(J), there is a line containing
DEVICE=JDISP.SYS /HS=LC
in the config.sys (Highspeed Scroll?). jdisp.sys can have options:
/HS=ON
/HS=LC
/HS=OFF
and bochs runs with /HS=OFF option (I've heard that VMware requires
/HS=LC option).
# If you choose /HS=ON, you can read usual Japanese messages on the
# screen, but it doesn't scroll (the cursor goes downward and out of
# the screen). If you choose /HS=LC, you can see some images
# (corrupted messages), and also it doesn't scroll.
Here is my boot floppy's config.sys. I just changed the option like
above (/HS=OFF), and added a line for the CD driver.
DEVICE=BILING.SYS
DEVICE=JFONT.SYS /MSG=OFF
DEVICE=JDISP.SYS /HS=OFF
DEVICE=JKEYB.SYS
device=gscdrom.sys /d:mscd000 /v
After installing to the HD image, I made a change to the line of
c:/config.sys
DEVICE=JDISP.SYS
to
DEVICE=JDISP.SYS /HS=OFF
^^^^^^^
</screen>
</para>
</section>
<section>
<title>VLB-IDE support</title>
<para>
You can enable Bochs VLB-IDE
<footnote>
<para>
Unfortunately, don't expect any performance increase if you enable VLB-IDE support.
</para>
</footnote>
support
<footnote>
<para>
This used to be the only way to get 32 bits disk acess from Win95.
Now that Volker Ruppert has fixed that bug, this VLB-IDE feature is almost useless.
</para>
</footnote>
by configuring with Promise DC2300 VLB
(with <command>./configure --enable-dc2300-vlb-ide</command>)
or Tekram DC280E VLB support
<footnote>
<para>
Tekram DC280E VLB support may need an additional patch applied to the source tree
(found in patches/patch.tekram-dc280e-vlb-ide)
</para>
</footnote>
(with <command>./configure --enable-dc280e-vlb-ide</command>).
After recompiling bochs (see instructions on compiling <xref linkend="compiling">),
you may install Win95 specific drivers for those cards.
</para>
<para>
Those drivers can be found on the net. Look for the following files:
<itemizedlist>
<listitem>
<para>
<ulink url="ftp://ftp.pipeline.com.au/drivers/hard_drive_controllers/P2300W95.ZIP">
ftp://ftp.pipeline.com.au/drivers/hard_drive_controllers/P2300W95.ZIP
</ulink>
for Promise DC2300
</para>
</listitem>
<listitem>
<para>
<ulink url="http://www.tekram.com.tw/Storageftp/IDE/DC-2X0/DC-280X/DC-280E/Driver%26AP/DC280EU.ZIP">
http://www.tekram.com.tw/Storageftp/IDE/DC-2X0/DC-280X/DC-280E/Driver%26AP/DC280EU.ZIP
</ulink>
for Tekram DC280E
</para>
</listitem>
</itemizedlist>
</para>
</section>
</section>
<section>
<title>Windows NT 4.0</title>
<para>
</para>
</section>
<!-- Win98 Section Starts Here -->
<section id="win98"><title>Windows 98</title>
<para>
You must read the message regarding software licenses in
<xref linkend="thirdparty"> before you install Windows 98 as a guest operating system in Bochs.
</para>
<para>
There are two ways to get Windows 98 running as a guest operating system in Bochs:
</para>
<itemizedlist>
<listitem><para><emphasis><link linkend="win98method1">
mcopy Windows 98</link></emphasis> - The first method is to copy files from a functional
Windows 98 installation partition. This initially will be less time consuming, as you will
not have to install the OS or the applications running on it. On the other
hand, you do not have the benefit of having an new installation especially
geared for Bochs. You will need mtools and your Windows 98 CD-ROM.
</para></listitem>
<listitem><para><emphasis><link linkend="win98method2">
Classic Install</link></emphasis> - The second method is to do a fresh installation of Windows 98 on your virtual
hardware. This is a slow, tedious process. You will have the benefits,
however, of having a clean registry and a slimmer installation running only the
components you need. All you need for this method is your Windows 98 CD-ROM
and your license key.
</para></listitem>
</itemizedlist>
<para>
You should <emphasis>NOT</emphasis> use your existing Windows 98 installation
for both your real hardware and as a guest OS in Bochs. When Windows 98
detects changes in hardware, it will make changes in the installation. It will
deactivate certain drivers and devices and activate or install others. This is
what happens when you run an existing installation for the first time in Bochs.
</para>
<section id="win98method1"><title>Windows 98 Method 1: mcopy Windows 98 into Hard Disk Image (Linux Host)</title>
<para>
In this method, files will simply be copied from a functional Windows 98 partition.
</para>
</section>
<section><title>Locating Your Partitions</title>
<para>
Make sure that your MS Windows partition is mounted. Check
<emphasis>/etc/fstab</emphasis> to see if and where it is mounted. For more
information on fstab, type <emphasis>man fstab</emphasis> at the command
prompt. You may also very carefully type <emphasis>fdisk -l</emphasis> and
<emphasis>df</emphasis> as root for more information on the partitions of your
computer. For example:
</para>
<programlisting>
# cat /etc/fstab
/dev/hda7 / reiserfs defaults 1 1
/dev/hda5 /boot ext2 defaults 1 2
/dev/cdrom /media/cdrom auto ro,noauto,user,exec 0 0
devpts /dev/pts devpts defaults 0 0
/dev/hda3 /home reiserfs defaults 1 2
/dev/hda1 /home2 ext2 defaults 1 2
/dev/fd0 /media/floppy auto noauto,user,sync 0 0
proc /proc proc defaults 0 0
usbdevfs /proc/bus/usb usbdevfs defaults,noauto 0 0
/dev/hda6 swap swap pri=42 0 0
# fdisk -l
Disk /dev/hda: 255 heads, 63 sectors, 1247 cylinders
Units = cylinders of 16065 * 512 bytes
Device Boot Start End Blocks Id System
/dev/hda1 * 1 510 4096543+ b Win95 FAT32
/dev/hda2 511 794 2281230 5 Extended
/dev/hda3 795 1247 3638722+ 83 Linux
/dev/hda5 511 513 24066 83 Linux
/dev/hda6 514 539 208813+ 82 Linux swap
/dev/hda7 540 794 2048256 83 Linux
# df
Filesystem 1k-blocks Used Available Use% Mounted on
/dev/hda7 2048188 1844552 203636 91% /
/dev/hda5 23302 3584 18515 17% /boot
/dev/hda3 3638604 549220 3089384 16% /home
shmfs 63240 0 63240 0% /dev/shm
//server/C$ 4096512 3808000 288512 93% /shares/SERVER1/c
//server/D$ 13823744 3854848 9968896 28% /shares/SERVER1/d
/dev/hda1 4032092 1897220 3794432 50% /windows/c
</programlisting>
<para>
In this example, the Windows partition is on
<emphasis>/dev/hda1</emphasis>. It is mounted as
<emphasis>/windows/c</emphasis> and is it taking up 1,897,220 bytes, or roughly 2 gigabytes. This
means that the disk image you would need to create in this instance would need to be
at least that size if you plan to put all the files from your Windows
partition there.
</para>
</section>
<section><title>Cleaning Up Your MS Windows Partition</title>
<para>
You will save some space if you omit what is in your <emphasis>My Documents</emphasis> and <emphasis>Windows Update</emphasis> directory. You may also want to use the Windows <emphasis>Disk Cleanup</emphasis> to delete all your temporary files:
</para>
<itemizedlist>
<listitem><para>Reboot into Windows 98</para></listitem>
<listitem><para>Double click on "My Computer"</para></listitem>
<listitem><para>Right click on your "C" drive. A small menu should appear.</para></listitem>
<listitem><para>Click on "Properties"</para></listitem>
<listitem><para>Click on "Disk Cleanup"</para></listitem>
<listitem><para>Make sure "Temporary Internet Files", "Temporary Files", "Downloaded Program Files", and "Recycle Bin" are all selected.</para></listitem>
<listitem><para>Click on the "OK" button.</para></listitem>
<listitem><para>When it says "Are you sure you want to delete files?", click "Yes"</para></listitem>
</itemizedlist>
<para>
You will want to minimize the amount of files you will have to transfer to your new disk image.
Before you reboot into Linux, you may want to do a search for <emphasis>*.tiff,
*.jpg, *.avi, *.mov, *.mpg, *.mp3, *.wav, *.ra, *.rm, *.ram, and *.wmf</emphasis> files.
Move these somewhere under the <emphasis>My
Documents</emphasis> hierarchy. Do so only if it does not disrupt your setup,
and if the files are not already there:
</para>
<itemizedlist>
<listitem><para>Open up <emphasis>My Documents</emphasis></para></listitem>
<listitem><para>From the File Menu, click on <emphasis>File => New =>
Folder</emphasis></para></listitem>
<listitem><para>Type <emphasis>big_files</emphasis> in the folder name box.</para></listitem>
<listitem><para>Double Click on the <emphasis>big_files</emphasis> folder.
Leave this window open.</para></listitem>
<listitem><para>Click on <emphasis>Start => Find => Files or Folders</emphasis></para></listitem>
<listitem><para>In the <emphasis>Named:</emphasis> input box, type <emphasis>*.tiff, *.jpg, *.avi, *.mov, *.mpg, *.mp3 *.wav *.ra *.rm *.ram *.wmf</emphasis></para></listitem>
<listitem><para>The <emphasis>Look In</emphasis> field should be <emphasis>C:\</emphasis>, and the <emphasis>Inlcude Subfolders</emphasis> checkbox should be checked.</para></listitem>
<listitem><para>Press <emphasis>Enter</emphasis>.</para></listitem>
<listitem><para>Drag and drop files that are NOT part of a program, NOT in the
<emphasis>Program Files Directory</emphasis>, and NOT in the
<emphasis>Windows</emphasis> directory into an empty space in your
<emphasis>big_files</emphasis> folder. Be sure you know what you are
moving.</para></listitem>
<listitem><para>When the files are done moving, reboot into Linux:
<emphasis>Start => Shutdown => OK</emphasis></para></listitem>
</itemizedlist>
</section>
<section><title>Mounting Your Windows Partition</title>
<para>
If you have a Network File System (NFS) mounted, you
could also use these files as source files. In example shown in the previous
section, the filesystem
mounted on <emphasis>/share/SERVER1/c</emphasis> is from a Windows 2000 server.
</para>
<para>If your Windows 98 partition is not mounted, and it lives on
/dev/hda1, type the following as root:
</para>
<programlisting>
mkdir /windows
mkdir /windows/c
mount -t vfat /dev/hda1 /windows/c/
ls /windows/c/
</programlisting>
<para>
You should now see the Windows 98 partition's directories, to include <emphasis>Windows</emphasis> and <emphasis>Program Files</emphasis> these two directories are key to your new guest installation.
</para>
</section>
<section><title>Choosing the Size of Your Disk Image</title>
<para>
You are going to prepare two disk images,
the primary hard disk image, and the backup image. The backup image will save you from
disaster when you make a change that makes your first image unusable. This
backup image is not required, but it is highly recommended. The primary disk image will
be called <emphasis>c.img</emphasis>
The backup image will be called
<emphasis>c.img.bak</emphasis> .
You must consider several things when
choosing the size of the disk image:
</para>
<itemizedlist>
<listitem><para>The size of your Windows installation.</para></listitem>
<listitem><para>The amount of free space you have available in your home
directory. If you do not have enough free space in your home directory, find
another partition to put this image on, and ensure that you have the proper
permissions for this file (type <emphasis>man
chmod</emphasis>).</para></listitem>
<listitem><para>Whether or not you choose to have a concurrent backup image in your home
directory (<emphasis>c.img.bak</emphasis>). If you do this, you will need
twice as much space.</para></listitem>
</itemizedlist>
<para>
It is important to keep your guest OS image independent of your office files so that you can easily restore your setup to a previous state without changing your office files, in case something did not go right. I cannot stress enough the importance of doing this.
</para>
</section>
<section><title>Setting Up the Disk Image</title>
<para>
Once you have decided on the size of your hard disk image, follow
the instructions in
<xref linkend="diskimagehowto"> using the mtools method. Start by making a
directory called ~/win98 .
</para>
<programlisting>
[david@domain]$ mkdir ~/win98
[david@domain]$ cd ~/win98
[david@domain]$ bximage
========================================================================
bximage
Disk Image Creation Tool for Bochs
$Id: user.dbk,v 1.81 2002-12-05 20:32:07 bdenney Exp $
========================================================================
Do you want to create a floppy disk image or a hard disk image?
Please type hd or fd. [hd] hd
Enter the hard disk size in megabytes, between 1 and 32255
[10] 1
I will create a hard disk image with
cyl=2
heads=16
sectors per track=63
total sectors=2016
total size=0.98 megabytes
What should I name the image?
[c.img]
Writing: [] Done.
I wrote 1032192 bytes to c.img.
The following line should appear in your bochsrc:
ata0-master: type=disk, path="c.img", cylinders=2, heads=16, spt=63
[david@domain]$
</programlisting>
<para>
If you are creating a 2 gig image, you will want to type
<emphasis>2000</emphasis> when it asks you for the size, instead of
<emphasis>1</emphasis>, as I did in this example.
</para>
</section>
<section><title>Create the .bochsrc Configuration File</title>
<para>
Now that you have the disk image information, it is time to create the
~/win98/.bochsrc file. In the following example, you will need to replace all
instances of <emphasis>/home/david/</emphasis> with your own home directory.
All paths in the ~/win98/.bochsrc file must be absolute.
</para>
<programlisting>
# .bochsrc FILE FOR WINDOWS 98 AS GUEST OS IN LINUX
# Set aside the RAM for bochs and make sure you have enough RAM left over for your system.
# Type "cat /proc/meminfo" at the prompt to find out how much RAM you have.
megs: 64
# Filename of ROM images go here. Be sure to check your installation for the location
# of these two files (type: man find). Paths must be absolute.
romimage: file=/usr/local/etc/bochs/bios/BIOS-bochs-latest, address=0xf0000
vgaromimage: /usr/local/etc/bochs/bios/VGABIOS-elpin-2.40
# Floppies are commented out, but you may need them later.
# floppya: 1_44=/dev/fd0, status=inserted
# floppyb: 1_44=/home/david/win98/floppyb.img, status=inserted
# Cylinder, head, and spt info taken from bximage program output
diskc: file="/home/david/win98/c.img", cyl=3657, heads=16, spt=63
# Have your Windows 98 CD in the drive, but always boot from hard disk.
# Comment this line out if you are using a disk image for the CD-ROM
# (See next comment).
cdromd: dev=/dev/cdrom, status=inserted
# You can optionally run the following command:
# dd if=/dev/cdrom of=/home/david/win98/win98.iso
# and uncomment the next line
# cdromd: dev=/home/david/win98/win98.iso, status=inserted
newharddrivesupport: enabled=1
# choose the boot disk.
boot: c
# where do we send log messages?
log: bochsout.txt
# enable mouse
mouse: enabled=1
# enable SB16
sb16: midimode=1, midi=/dev/midi00, wavemode=1, wave=/dev/dsp, loglevel=2, log=sb16.log, dmatimer=600000
</programlisting>
</section>
<section><title>Make Hard Disk Image Acessible by Mtools</title>
<para>
Now that you have your disk image, you want to make it accessible by mtools.
Add the following line to the <emphasis>~/.mtoolsrc</emphasis> file:
</para>
<programlisting>
drive c: file="/home/david/win98/c.img" partition=1
</programlisting>
<para>
Replace <emphasis>/home/david</emphasis> with your home directory.
</para>
<para>
Save and close .mtoolsrc. Next, execute the following commands to
create a partition table for the drive image:
</para>
<programlisting>
mpartition -I -s <replaceable>spt</replaceable> -t <replaceable>cyl</replaceable> -h <replaceable>heads</replaceable> c:
mpartition -cpv -s <replaceable>spt</replaceable> -t <replaceable>cyl</replaceable> -h <replaceable>heads</replaceable> c:
</programlisting>
<para>
For example, for my 2 gig virtual drive, I used:
</para>
<programlisting>
mpartition -I -s 63 -t 3657 -h 16 c:
mpartition -cpv -s 63 -t 3657 -h 16 c:
</programlisting>
</section>
<section><title>Format Partition and Copy Files</title>
<para>
Next, format the partition you just created using the mformat command:
</para>
<programlisting>
mformat c:
</programlisting>
<para>
You may want to set your <emphasis>My Documents</emphasis> directory aside:
</para>
<programlisting>
mkdir ~/mydocsbak
cd ~/mydocsbak
tar cfvz mydocs.tar.gz '/windows/d/My Documents'
mv '/windows/d/My Documents' .
</programlisting>
<para>
Now you are ready to copy the files!
</para>
<programlisting>
cd ~/win98
mcopy -s /windows/d/* c:
mmd "c:/My Documents"
</programlisting>
<para>
Put your <emphasis>My Documents</emphasis> folder back where it belongs:
</para>
<programlisting>
cd /windows/d
mv '/home/david/mydocsbak/My Documents' .
</programlisting>
<para>
Make a backup copy of your c.img:
</para>
<programlisting>
cd ~/win98
cp c.img c.img.bak
</programlisting>
</section>
<section><title>The Fun Begins</title>
<para>
Now it is time to fire up Bochs. Windows will initially freak out when it notices its environment has changed completely (and wouldn't you?). You may have to reboot your guest OS a few times as Windows deactivates certain devices and drivers and installs others. Since installations vary, there are no step-by-step instructions for this process. Just remember that you can always restore with your backup image if things go wrong:
</para>
<programlisting>
cd ~/win98
cp -f c.img.bak c.img
</programlisting>
<para>
Make sure you get the order right. When you boot Bochs again, you will see everything as it was when you last did a <emphasis>cp c.img c.img.bak</emphasis>. If you have a large disk image, such as two Gigs, it might take a few minutes for the file to copy.
</para>
</section>
<section id="win98method2"><title>Windows 98 Method 2: Classic Install (Linux Host)</title>
<para>
In this method, Windows 98 is installed using the CD-ROM, much the same way one
would install Windows 98 into a real computer with no operating system. This
process could take up to 12 hours, so I recommended that you begin at the end of
your day. You could check on it once or twice when you get up for the midnight
snack, and continue in the morning.
</para>
</section>
<section id="makewin98image"><title>Saving Your Windows 98 CD as a Disk
Image</title> <para>Since this second method involves installing from the Windows 98
CD-ROM, you will speed things up considerably if you put an image of this
disc on you hard drive. These days, some computers are shipped with "Recovery
Disks" that have the Original Equipment Manufacturer (OEM) label on the MS
Windows 98 disk. In these cases, it is not always easy to tell which CD-ROM
contains the operating system. These types of disks may or may not work for
this purpose; more than likely it will be problematic. Make sure you have a
disk that is labeled "Windows 98" with the Microsoft logo. You will find the
product key on the "Certificate of Authenticity" provided to you by Microsoft.
This can be either on the aqua/purle/white book titled <emphasis>Microsoft
Windows 98: Getting Started</emphasis>, or on your PC. You may also find it in
the CD-ROM packaging. The product key is in sqaurish typeset next to a bar code.
</para>
<para>
Under Linux, insert your Windows 98 CD in your CD-ROM drive. Make a directory called <emphasis>win98</emphasis> under your home directory. Copy the image using the <emphasis>dd</emphasis> command:
</para>
<programlisting>
[david@host david]$ mkdir ~/win98
[david@host david]$ dd if=/dev/cdrom of=~/win98/win98.iso
</programlisting>
<para>The appropriate line to the configuration file will be added after the hard disk image is made.</para>
</section>
<section><title>Making the Windows 98 Hard Disk Image</title>
<para>
Since you can select what components you want with MS Windows and which ones
you do not, you have the option of having a slim installation that requires
less disk space. The actual Windows portion can be as little as 150 megabytes.
If you only plan to run Microsoft Word plus a couple of programs,
one Gigabyte will be more than sufficient.</para>
<para>
It is recommended that you put your office and personal files on a separate image.
This allows for easier backup and restoration of your installation as you go along.
</para>
<para>
Type "df" at the command prompt to see how much disk space you have:
</para>
<programlisting>
[david@host david]$ df
Filesystem 1k-blocks Used Available Use% Mounted on
/dev/hda6 5580848 3328772 1968580 63% /
/dev/hda2 21958 5763 15061 28% /boot
/dev/hda5 4464560 1350568 2887200 32% /home
none 192272 0 192272 0% /dev/shm
/dev/hda1 7054136 3037024 3658772 46% /home2
/dev/hda3 4142332 1843132 2299200 45% /windows/d
[david@192 user]$
</programlisting>
<para>
In this case, <emphasis>/home</emphasis> is mounted on <emphasis>/dev/hda5</emphasis>. There is 2,887,200 bytes, or roughly 2.8 Gigabytes available. There is enough space for the primary 1 Gigabyte image (c.img) and the backup image (c.img.bak). You will now create the image using bximage:
</para>
<programlisting>
[david@host david]$ bximage
========================================================================
bximage
Disk Image Creation Tool for Bochs
$Id: user.dbk,v 1.81 2002-12-05 20:32:07 bdenney Exp $
========================================================================
Do you want to create a floppy disk image or a hard disk image?
Please type hd or fd. [hd] hd
Enter the hard disk size in megabytes, between 1 and 32255
[10] 1000
I will create a hard disk image with
cyl=2031
heads=16
sectors per track=63
total sectors=2047248
total size=999.63 megabytes
What should I name the image?
[c.img] c.img
Writing: [] Done.
I wrote 1048190976 bytes to c.img.
The following line should appear in your bochsrc:
ata0-master: type=disk, path="c.img", cylinders=2031, heads=16, spt=63
</programlisting>
<para>
You will need the output of bximage for your ~/win98/.bochsrc file. Be sure to
copy down the line that begins with <emphasis>ata0-master</emphasis>, etc. onto
a piece of paper or onto your desktop clibpoard. See the example provided below
for details on the syntax.
</para>
</section>
<section><title>Create the .bochsrc Configuration File</title>
<para>
Now that you have the disk image information, it is time to create the
~/win98/.bochsrc file. In the following example, you will need to replace all
instances of <emphasis>/home/david/</emphasis> with your own home directory.
All paths in the ~/win98/.bochsrc file must be absolute.
</para>
<programlisting>
# .bochsrc FILE FOR WINDOWS 98 AS GUEST OS IN LINUX
# Set aside the RAM for bochs and make sure you have enough RAM left over for your system.
# Type "cat /proc/meminfo" at the prompt to find out how much RAM you have.
megs: 64
# Filename of ROM images go here. Be sure to check your installation for the location
# of these two files (type: man find). Paths must be absolute.
romimage: file=/usr/local/etc/bochs/bios/BIOS-bochs-latest, address=0xf0000
vgaromimage: /usr/local/etc/bochs/bios/VGABIOS-elpin-2.40
# Floppies are commented out, but you may need them later.
# floppya: 1_44=/dev/fd0, status=inserted
# floppyb: 1_44=/home/david/win98/floppyb.img, status=inserted
# Cylinder, head, and spt info taken from bximage program output
diskc: file="/home/david/win98/c.img", cyl=2031, heads=16, spt=63
# If you ran the following command:
# dd if=/dev/cdrom of=/home/david/win98/win98.iso
# you can use the CD-ROM image on your hard drive:
cdromd: dev=/home/david/win98/win98.iso, status=inserted
# Optionally, if you have your Windows 98 CD in the drive
# you can uncomment the next line, but the installation
# process will be slower.
# cdromd: dev=/dev/cdrom, status=inserted
newharddrivesupport: enabled=1
# choose the boot disk.
boot: cdrom
# where do we send log messages?
log: bochsout.txt
# enable mouse
mouse: enabled=1
# enable SB16
sb16: midimode=1, midi=/dev/midi00, wavemode=1, wave=/dev/dsp, loglevel=2, log=sb16.log, dmatimer=600000
</programlisting>
</section>
<section><title>Create the Primary DOS Partition and set it Active</title>
<para>Change into the ~/win98 directory. Fire up Bochs. (If Bochs does not
start, double check your .bochsrc file and make sure there are no mispellings).
Choose "CD-ROM" when Windows prompts you to choose hard disk or CD-ROM. You
can use your arrow keys to select your option, or type the number "2".
</para>
<programlisting>
Microsoft Windows 98 CD-ROM Startu Menu
============================================
1. Boot From Hard Disk
2. Boot From CD-ROM
Enter your choice: _
</programlisting>
<para>
If you are not given enough
time to make this choice, close Bochs, and add the following line to your .bochsrc:
</para>
<programlisting>
ips: 1000000
</programlisting>
<para>
Fire up Bochs again. If you have a 1 Gigahertz processor, an ips setting of 1 million
will keep you on your toes when it comes time to select the CD-ROM.
Just be sure to comment this line out or delete it before you begin the actual
installation, otherwise it will take too long to complete this project.
</para>
<para>
After you select the CD-ROM as your boot method, you will now see a menu with three choices:
</para>
<programlisting>
Microsoft Windows 98 CD-ROM Startu Menu
============================================
1. Start Windows 98 setup from CD-ROM.
2. Start computer with CD-ROM support.
3. Start computer without CD-ROM support.
Enter a choice: _
</programlisting>
<para>
Type "2" and press "Enter" to <emphasis>Start computer with CD-ROM support</emphasis>. This will take you to a DOS prompt. At the DOS prompt, type <emphasis>fdisk</emphasis> and press "Enter".
</para>
<programlisting>
A:\>fdisk
</programlisting>
<para>
You will now be taken to a screen asking you if you would like to enable large disk support. Type "Y" and press "Enter". You will now see the following menu:
</para>
<programlisting>
Microsoft Windows 98
Fixed Disk Setup Program
FDISK Options
Current fixed disk drive: 1
Choose one of the following:
1. Create DOS partition or Logical DOS Drive
2. Set active partition
3. Delete partition or Logical DOS Drive
4. Display partition information
Enter choice: [1]
Press Esc to exit FDISK
</programlisting>
<para>
Type "1" and press "Enter" to select <emphasis>Create DOS partition or Logical DOS Drive</emphasis>. You will be taken to another menu:
</para>
<programlisting>
Create DOS Partition or Logical DOS Drive
Current fixed disk drive: 1
Choose one of the following:
1. Create Primary DOS Partition
2. Create Extended DOS Partition
3. Create Logical DOS Drive(s) in the Extended DOS Partition
Enter choice: [1]
Press Esc to return to FDISK Options
</programlisting>
<para>
Type "1" and press enter to select <emphasis>Create Primary DOS Partition</emphasis>. You will then be asked the following:
</para>
<programlisting>
Do you wish to use the maximum available size for a Primary DOS partition
and make the partition active (Y/N).................? [Y]
</programlisting>
<para>
Type "Y" and press "Enter". You should then see the following message:
</para>
<programlisting>
You MUST restart your system for your changes to take effect.
Any drives you have created or changed must be formatted
AFTER you restart.
Shut down Windows before restarting.
Pres Esc to exit FDISK_
</programlisting>
<para>
Type "Esc" to exit FDISK. You should be back at the DOS prompt. Click
on the Bochs "Power" button.
</para>
</section>
<section><title>Formatting the Disk Image</title>
<para>We now need to format the virtual "C" drive for your guest OS.</para>
<para>Fire up Bochs from the ~/win98 directory. Type "2" and press "Enter" to
select booting from the Windows 98 CD-ROM. Then Type "2" and press "Enter" to select
booting with CD-ROM support. You should be at the DOS prompt once again. Select the "D" drive, change to the "WIN98" directory, and type "format c:". You will then be asked the following:
</para>
<programlisting>
A:/>D:
D:/>cd WIN98
D:/WIN98>format c:
WARNING, ALL DATA ON NON-REMOVABLE DISK
DRIVE C: WILL BE LOST!
Proceed with Format (Y/N)?_
</programlisting>
<para>
Type "Y" and press "Enter" to format. The process should take no more
than a minute on a modern computer. You will then be asked for the disk
label. Hit "Enter". If you are successful, you should see output
similar to the following:
</para>
<programlisting>
Formatting 999.1M
Format complete.
Writing out file allocation table
Complete.
Calculating free space (this may take several minutes)...
Complete.
Volume label (11 characters, ENTER for none)?
1,045,577,728 bytes total disk space
1,045,577,728 bytes available on disk
4,096 bytes in each allocation unit.
255,267 allocation units available on disk.
Volume Serial Number is 555D-1F23
D:\WIN98>
</programlisting>
<para>
It is now time to comment out the "ips: 1000000" line in your ~/win98/.bochsrc file. Close Bochs
by clicking the Bochs power button with your mouse (or Thinkpad pointer, which is what I have).
Open up ~/win98/.bochsrc with your favorite editor and put a hash (#) mark in front of the ips line:
</para>
<programlisting>
# ips: 1000000
</programlisting>
<para>
You are now ready to begin the installation.
</para>
</section>
<section><title>Starting the Installation</title>
<para>Fire up Bochs from the ~/win98 directory. Type "2" and press "Enter" to
select booting from the Windows 98 CD-ROM. Then Type "2" and press "Enter" to select
booting with CD-ROM support. You should be at the DOS prompt once again. Select the "D" drive, change to the "WIN98" directory, and type "setup":
</para>
<programlisting>
A:\>D:
D:\>cd WIN98
D:\WIN98>setup
</programlisting>
<para>
&FIXME; Finish method 2
</para>
</section>
</section>
<!-- Win98 Section Ends Here -->
<section>
<title>Windows ME</title>
<para>
</para>
<section><title>Installing Windows ME</title>
<para>You must read the message regarding software licenses in
<xref linkend="thirdparty"> before you install Windows 95 as a guest OS in Bochs.</para>
<para>
This has been contributed by Sancho Roberto :
</para>
<para>
<screen>
Date: Sun, 21 Oct 2001 02:24:22 -0700 (PDT)
From: Sancho Roberto (rsanchov at yahoo dot com)
To: bochs-developers@lists.sourceforge.net
Subject: [Bochs-developers] WinMe install tips
Parts/Attachments:
1) Install Win98
My Windows Me is an update version, that is, it upgrades over Win98.
So the first think I have to do is to install on a HD image a
Win98
It is not necessary to do the full install. What I've done is
- Create a HD image (Win98.img) with 500MB
- Format It, install MSDOS6 on it so I can boot from c
- Make a W98 directory.
- Copy using mtools the instalation directory from the original
Win98 CD
- Run bochs
- run the setup program into the W98 directory
- Select WIN98 as Windows directory. All other setup options
are left by default.
- I don't care about HW detection, etc. Just uncompressing
the cab files to the WIN98 directory es enought for WinMe.
(Note that Win98 is not functional and cannot boot)
2) Copy the WinMe install files to the HD
In Win98.img, with mtools, I create a directory called WinMe.
Again, I copy the contents of the Win9x directory from the original
WinMe CD. Note that I copy the CD to my HD, and then with mtools
from my HD to win98.img. I also delete then W98 directory.
3) Create WinMe.img
Now, I created another blank HD called WinMe.img with 500MB.
I format it and install MSDOS6 so I an boot using it.
4) Prepare the instalation Bochs
I edit the bochsrc.txt file so
- WinMe.img is diskc
- Win98.img is diskd
5) Running setup
I start bochs: the C: drive is empty (it only contains the
MSDOS6 command.com, IO.SYS, etc). The D: drive has:
D:\W98 - The "installed" Windows 98
D:\WINME - Windows Me setup files
I go to the WINME directory and run:
SETUP xxxx
The description of the setup options can be found in the Microsoft Knowledge page as
Q186111 - Description of the Windows 95, Windows 98, and Windows Me Setup Switches
I've done a lot of trials with this setup options until I finally
found a correct way to finnish the installation. These are the setup
options I used. I've copied a brief description (from the KB) and added
my comments.
/m - bypass the playing of the Setup sound (.wav) files.
Not necessary as my Bochs has no sound device activated
/nf - Do not prompt to remove the floppy disk from the drive
Maybe not necessary. Just in case
/nh - This switch bypasses running the Hwinfo.exe program at 0
percent files and RunOnce.
If not present, freezes on HW detection
/ie - This switch bypasses the Windows 98 Startup Disk wizard screens.
To speed things up - I allways can create a Statup disk latter
/iv - This switch bypasses displaying the Setup screens during
an upgrade within Windows.
To speed things up
/c - This switch bypasses running SMARTDrive.
Maybe not necessary. Just in case
/im - Causes setup to ignore the conventional memory check.
Maybe not necessary. Just in case
/is - This switch causes Setup not to run ScanDisk.
Very important as SCANDISK freezed bochs
/iq - If you use the /is switch to bypass ScanDisk or if ScanDisk
does not complete successfully, Setup checks your drive for cross-linked files.
The /iq switch prevents Setup from doing this.
Very important. If not used, Setup stop the installation
with a message "error found in C:, run scandisk and setup again"
(or something like this). Of course, there is no errors in C:
because is an empty, just formatted disk, but the WinMe setup
thinks so. The only way to progress from this point is
with this switch
/it - This switch bypasses checking for the presence of "dirty" or "deadly"
terminate-and-stay-resident programs (TSRs) that are known to
cause problems with Windows Setup.
Maybe not necessary. Just in case
/p b;g=3
b: This switch enables Prompt Before mode. It prompts
you before a detection module is called so that you can
step through each detection module manually and decide
if you want to skip it.
Very important. See bellow
g: This switch controls how verbose the built-in progress bar is
There is another main issue that must be handled
WinMe requires a 150Mhz computer as a minimum. If you try to run
the WinMe setup, you will receive a message telling you so, and the
installation will stop.
The only way I found to solve this problem is to change the IPS
value in bochsrc.txt. I raised the IPS value until setup stop
complaining. In my machine (P3 @ 450MHz), I achieved this with
ips: 500000000
This this IPS value, the keyboard and mouse are updated each
100 seconds. This makes very dificult to type the CD-KEY numbers,
select type of instalation, etc.
One way to solve this is to lower the vga_update_interval and
the keyboard_serial_delay. I lower the value until
- I have a minimum respons from keyboard and mouse (say
1 second delay between keypress/mousemove and the
screen update)
- I still pass the 150 Mhz check
The values I used are
vga_update_interval: 10000
keyboard_serial_delay: 200
They may be diferent for other computers.
Note that bochs, on starting up complains about vga_update_interval
with the message "bochsrc.txt: vga_update_interval not big enough!":
ignore it.
6) Follow the Windows Me setup instruction ...
Just a warning: it is very, very, very, *VERY* (very) slow ...
Two days running non stop on my PC.
Don't wait ... enjoy yourself during the process ... you that the time.
7) Hardware nightmare
At a given moment, you are prompted to detect the hardware.
There is a prompt for each type of device: Bus, keyboard, mouse,
HD, CDROM, etc.
Say NO to everything.
If you say YES, sometimes setup will detect your HW, but normaly
it will crash with GPF on COMMCTRL.DLL (setup crash, but bochs
still alive. Nice!).
If you sat CANCEL, setup will stay in this screen forever (ok, ok,
I have just wait 10 hours).
8) Configuring
Setup will configure you PC. You can set your timezone, etc.
Then Setup will create the Statup menu icons. Here, time to time,
you will get a GPF in PIFMGR.DLL. Just press Ok and continue.
Again this procedure is very very very very very very slow.
Worse of all, you cannot leave it running by night. You must
press Ok a lot of times to clean the GPF.
9) Restart.
At last, setup will restart the PC. Exit Bochs. I recomend to make
a copy of WinMe.img just to save all your time.
10) Run bochs again
Setup will do some stuff ... just wait
After a while, the Start button appearch on the lower left corner
of the screen!
Just for safe, I executed within WinMe msconfig.exe, and in the
advanced tab set the Disk Compatibility mode". Also, I've turned
of the menu and windows animations, to speed thinks up a bit. Also
it may be a good idea to turn off scandisk on setup.
Do not forget to exit from Windows with the Shutdown menu ...
11) That's all
Now you can comment out the diskd line in the bochsrc.txt. WinMe.img
contains a working WinMe.
NOTE: if you lower the IPS, WinMe will be unstable ... surelly
a timing issue. But even if IPS is high, lowering
vga_update_interval and keyboard_serial_delay will help
on getting an acceptable usability.
DO not forget to use your Pentium 10 at 500 GHz to get a
good speed within Windows.
Some bugs i've found
- MSDOS Scandisk freeze
- Hw detection is very problematic
- If bochs is visible when it switchs from text mode to graphic mode,
the size of the window is correct. But if Bochs is minimized when
doing so, the size of the Bochs window is incorrect. It does not
take into account the height of the top banner (the one with the
disk icons, mouse, snapshot, etc), so the botton of the screen
is clipped.
- Dont expect to run WinMe at full speed unless you use your Pentium10 at 1500 GHz
- (not a bug, but a comment) The splash screen when booting/shutdown
WinMe is double height. I personally prefer to see the full image
as it was time ago.
</screen>
</para>
</section> <!-- end of Installing Windows ME -->
</section>
<section>
<title>Windows 2000</title>
<para>You must read the message regarding software licenses in
<xref linkend="thirdparty"> before you install Windows 2000 as a guest OS in Bochs.</para>
<para>
</para>
</section>
<section>
<title>Windows 2000 Server</title>
<para>You must read the message regarding software licenses in
<xref linkend="thirdparty"> before you install Windows 2000 Server as a guest OS in Bochs.</para>
</section>
<section>
<title>Windows XP</title>
<para>You must read the message regarding software licenses in
<xref linkend="thirdparty"> before you install Windows XP as a guest OS in Bochs.</para>
<para>
</para>
</section>
</chapter>
</book>