460 lines
15 KiB
C++
460 lines
15 KiB
C++
/////////////////////////////////////////////////////////////////////////
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// $Id: iodev.h,v 1.42 2004-06-09 20:55:58 vruppert Exp $
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2002 MandrakeSoft S.A.
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//
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// MandrakeSoft S.A.
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// 43, rue d'Aboukir
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// 75002 Paris - France
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// http://www.linux-mandrake.com/
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// http://www.mandrakesoft.com/
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//
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// I/O port handlers API Copyright (C) 2003 by Frank Cornelis
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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/* maximum number of emulated devices allowed. floppy, vga, etc...
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you can increase this to anything below 256 since an 8-bit handle
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is used for each device */
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#define BX_MAX_IO_DEVICES 30
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/* the last device in the array is the "default" I/O device */
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#define BX_DEFAULT_IO_DEVICE (BX_MAX_IO_DEVICES-1)
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/* number of IRQ lines supported. In an ISA PC there are two
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PIC chips cascaded together. each has 8 IRQ lines, so there
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should be 16 IRQ's total */
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#define BX_MAX_IRQS 16
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#define BX_NO_IRQ -1
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class bx_pit_c;
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class bx_keyb_c;
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class bx_ioapic_c;
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class bx_g2h_c;
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#if BX_IODEBUG_SUPPORT
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class bx_iodebug_c;
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#endif
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typedef Bit32u (*bx_read_handler_t)(void *, Bit32u, unsigned);
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typedef void (*bx_write_handler_t)(void *, Bit32u, Bit32u, unsigned);
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#if BX_USE_DEV_SMF
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# define BX_DEV_SMF static
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# define BX_DEV_THIS bx_devices.
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#else
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# define BX_DEV_SMF
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# define BX_DEV_THIS this->
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#endif
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//////////////////////////////////////////////////////////////////////
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// bx_devmodel_c declaration
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//////////////////////////////////////////////////////////////////////
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// This class defines virtual methods that are common to all devices.
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// Child classes do not need to implement all of them, because in this
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// definition they are defined as empty, as opposed to being pure
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// virtual (= 0).
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class BOCHSAPI bx_devmodel_c : public logfunctions {
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public:
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virtual ~bx_devmodel_c () {}
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virtual void init_mem(BX_MEM_C *) {}
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virtual void init(void) {}
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virtual void reset(unsigned type) {}
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virtual void device_load_state () {}
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virtual void device_save_state () {}
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};
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//////////////////////////////////////////////////////////////////////
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// declare stubs for devices
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//////////////////////////////////////////////////////////////////////
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#define STUBFUNC(dev,method) \
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pluginlog->panic("%s called in %s stub. you must not have loaded the %s plugin", #dev, #method, #dev )
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class BOCHSAPI bx_keyb_stub_c : public bx_devmodel_c {
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public:
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virtual ~bx_keyb_stub_c () {}
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// stubs for bx_keyb_c methods
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virtual void mouse_motion(int delta_x, int delta_y, unsigned button_state) {
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STUBFUNC(keyboard, mouse_motion);
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}
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virtual void gen_scancode(Bit32u key) {
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STUBFUNC(keyboard, gen_scancode);
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}
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virtual void paste_bytes(Bit8u *data, Bit32s length) {
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STUBFUNC(keyboard, paste_bytes);
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}
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virtual void paste_delay_changed () {
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STUBFUNC(keyboard, paste_delay_changed);
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}
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virtual void mouse_enabled_changed(bool enabled) {
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STUBFUNC(keyboard, mouse_enabled_changed);
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}
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};
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class BOCHSAPI bx_hard_drive_stub_c : public bx_devmodel_c {
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public:
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virtual void close_harddrive(void) {
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STUBFUNC(HD, close_harddrive);
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}
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virtual void init() {
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STUBFUNC(HD, init);
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}
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virtual void reset(unsigned type) {
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STUBFUNC(HD, reset);
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}
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virtual Bit32u get_device_handle(Bit8u channel, Bit8u device) {
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STUBFUNC(HD, get_device_handle); return 0;
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}
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virtual Bit32u get_first_cd_handle(void) {
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STUBFUNC(HD, get_first_cd_handle); return 0;
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}
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virtual unsigned get_cd_media_status(Bit32u handle) {
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STUBFUNC(HD, get_cd_media_status); return 0;
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}
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virtual unsigned set_cd_media_status(Bit32u handle, unsigned status) {
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STUBFUNC(HD, set_cd_media_status); return 0;
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}
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virtual Bit32u virt_read_handler(Bit32u address, unsigned io_len)
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{
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STUBFUNC(HD, virt_read_handler); return 0;
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}
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virtual void virt_write_handler(Bit32u address,
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Bit32u value, unsigned io_len)
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{
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STUBFUNC(HD, virt_write_handler);
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}
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};
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class BOCHSAPI bx_floppy_stub_c : public bx_devmodel_c {
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public:
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virtual unsigned get_media_status(unsigned drive) {
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STUBFUNC(floppy, get_media_status); return 0;
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}
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virtual unsigned set_media_status(unsigned drive, unsigned status) {
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STUBFUNC(floppy, set_media_status); return 0;
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}
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};
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class BOCHSAPI bx_cmos_stub_c : public bx_devmodel_c {
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public:
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virtual Bit32u get_reg(unsigned reg) {
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STUBFUNC(cmos, get_reg); return 0;
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}
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virtual void set_reg(unsigned reg, Bit32u val) {
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STUBFUNC(cmos, set_reg);
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}
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virtual time_t get_timeval() {
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// STUBFUNC(cmos, get_timeval);
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return 0;
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}
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virtual void checksum_cmos(void) {
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STUBFUNC(cmos, checksum);
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}
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};
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class BOCHSAPI bx_dma_stub_c : public bx_devmodel_c {
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public:
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virtual unsigned registerDMA8Channel(
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unsigned channel,
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void (* dmaRead)(Bit8u *data_byte),
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void (* dmaWrite)(Bit8u *data_byte),
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const char *name
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) {
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STUBFUNC(dma, registerDMA8Channel); return 0;
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}
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virtual unsigned registerDMA16Channel(
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unsigned channel,
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void (* dmaRead)(Bit16u *data_word),
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void (* dmaWrite)(Bit16u *data_word),
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const char *name
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) {
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STUBFUNC(dma, registerDMA16Channel); return 0;
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}
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virtual unsigned unregisterDMAChannel(unsigned channel) {
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STUBFUNC(dma, unregisterDMAChannel); return 0;
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}
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virtual unsigned get_TC(void) {
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STUBFUNC(dma, get_TC); return 0;
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}
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virtual void set_DRQ(unsigned channel, bx_bool val) {
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STUBFUNC(dma, set_DRQ);
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}
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virtual void raise_HLDA(void) {
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STUBFUNC(dma, raise_HLDA);
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}
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};
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class BOCHSAPI bx_pic_stub_c : public bx_devmodel_c {
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public:
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virtual void raise_irq(unsigned irq_no) {
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STUBFUNC(pic, raise_irq);
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}
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virtual void lower_irq(unsigned irq_no) {
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STUBFUNC(pic, lower_irq);
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}
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virtual Bit8u IAC(void) {
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STUBFUNC(pic, IAC); return 0;
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}
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virtual void show_pic_state(void) {
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STUBFUNC(pic, show_pic_state);
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}
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};
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class BOCHSAPI bx_vga_stub_c : public bx_devmodel_c {
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public:
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virtual void redraw_area(unsigned x0, unsigned y0,
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unsigned width, unsigned height) {
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STUBFUNC(vga, redraw_area);
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}
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virtual Bit8u mem_read(Bit32u addr) {
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STUBFUNC(vga, mem_read); return 0;
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}
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virtual void mem_write(Bit32u addr, Bit8u value) {
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STUBFUNC(vga, mem_write);
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}
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virtual void get_text_snapshot(Bit8u **text_snapshot,
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unsigned *txHeight, unsigned *txWidth) {
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STUBFUNC(vga, get_text_snapshot);
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}
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virtual void trigger_timer(void *this_ptr) {
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STUBFUNC(vga, trigger_timer);
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}
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virtual void set_update_interval (unsigned interval) {
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STUBFUNC(vga, set_update_interval);
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}
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virtual Bit8u get_actl_palette_idx(Bit8u index) {
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return 0;
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}
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};
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class BOCHSAPI bx_pci_stub_c : public bx_devmodel_c {
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public:
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virtual bx_bool register_pci_handlers(void *this_ptr,
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Bit32u (*bx_pci_read_handler)(void *, Bit8u, unsigned),
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void(*bx_pci_write_handler)(void *, Bit8u, Bit32u, unsigned),
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Bit8u devfunc, const char *name) {
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STUBFUNC(pci, register_pci_handlers); return 0;
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}
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virtual Bit8u find_free_devfunc() {
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STUBFUNC(pci, find_free_devfunc); return 0;
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}
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virtual Bit8u rd_memType (Bit32u addr) {
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return 0;
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}
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virtual Bit8u wr_memType (Bit32u addr) {
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return 0;
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}
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virtual void print_i440fx_state(void) {}
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};
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class BOCHSAPI bx_ne2k_stub_c : public bx_devmodel_c {
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public:
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virtual void print_info(FILE *file, int page, int reg, int nodups) {}
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};
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class BOCHSAPI bx_speaker_stub_c : public bx_devmodel_c {
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public:
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virtual void beep_on(float frequency) {}
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virtual void beep_off() {}
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};
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class BOCHSAPI bx_devices_c : public logfunctions {
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public:
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bx_devices_c(void);
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~bx_devices_c(void);
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// Register I/O addresses and IRQ lines. Initialize any internal
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// structures. init() is called only once, even if the simulator
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// reboots or is restarted.
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void init(BX_MEM_C *);
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// Enter reset state in response to a reset condition.
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// The types of reset conditions are defined in bochs.h:
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// power-on, hardware, or software.
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void reset(unsigned type);
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BX_MEM_C *mem; // address space associated with these devices
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bx_bool register_io_read_handler(void *this_ptr, bx_read_handler_t f,
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Bit32u addr, const char *name, Bit8u mask );
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bx_bool unregister_io_read_handler( void *this_ptr, bx_read_handler_t f,
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Bit32u addr, Bit8u mask );
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bx_bool register_io_write_handler(void *this_ptr, bx_write_handler_t f, Bit32u addr, const char *name, Bit8u mask );
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bx_bool unregister_io_write_handler( void *this_ptr, bx_write_handler_t f,
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Bit32u addr, Bit8u mask );
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bx_bool register_io_read_handler_range( void *this_ptr, bx_read_handler_t f,
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Bit32u begin_addr, Bit32u end_addr,
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const char *name, Bit8u mask );
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bx_bool register_io_write_handler_range( void *this_ptr, bx_write_handler_t f,
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Bit32u begin_addr, Bit32u end_addr,
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const char *name, Bit8u mask );
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bx_bool unregister_io_read_handler_range( void *this_ptr, bx_read_handler_t f,
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Bit32u begin, Bit32u end, Bit8u mask );
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bx_bool unregister_io_write_handler_range( void *this_ptr, bx_write_handler_t f,
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Bit32u begin, Bit32u end, Bit8u mask );
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bx_bool register_default_io_read_handler(void *this_ptr, bx_read_handler_t f, const char *name, Bit8u mask );
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bx_bool register_default_io_write_handler(void *this_ptr, bx_write_handler_t f, const char *name, Bit8u mask );
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bx_bool register_irq(unsigned irq, const char *name);
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bx_bool unregister_irq(unsigned irq, const char *name);
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void iodev_init(void);
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Bit32u inp(Bit16u addr, unsigned io_len) BX_CPP_AttrRegparmN(2);
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void outp(Bit16u addr, Bit32u value, unsigned io_len) BX_CPP_AttrRegparmN(3);
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static void timer_handler(void *);
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void timer(void);
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bx_devmodel_c *pluginBiosDevice;
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bx_ioapic_c *ioapic;
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bx_pci_stub_c *pluginPciBridge;
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bx_devmodel_c *pluginPci2IsaBridge;
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bx_devmodel_c *pluginPciIdeController;
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bx_devmodel_c *pluginPciVgaAdapter;
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bx_devmodel_c *pluginPciDevAdapter;
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bx_devmodel_c *pluginPciUSBAdapter;
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bx_devmodel_c *pluginPciPNicAdapter;
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bx_pit_c *pit;
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bx_keyb_stub_c *pluginKeyboard;
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bx_dma_stub_c *pluginDmaDevice;
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bx_floppy_stub_c *pluginFloppyDevice;
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bx_cmos_stub_c *pluginCmosDevice;
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bx_devmodel_c *pluginSerialDevice;
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bx_devmodel_c *pluginParallelDevice;
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bx_devmodel_c *pluginUnmapped;
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bx_vga_stub_c *pluginVgaDevice;
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bx_pic_stub_c *pluginPicDevice;
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bx_hard_drive_stub_c *pluginHardDrive;
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bx_devmodel_c *pluginSB16Device;
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bx_ne2k_stub_c *pluginNE2kDevice;
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bx_g2h_c *g2h;
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bx_devmodel_c *pluginExtFpuIrq;
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bx_devmodel_c *pluginGameport;
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bx_speaker_stub_c *pluginSpeaker;
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#if BX_IODEBUG_SUPPORT
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bx_iodebug_c *iodebug;
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#endif
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// stub classes that the pointers (above) can point to until a plugin is
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// loaded
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bx_cmos_stub_c stubCmos;
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bx_keyb_stub_c stubKeyboard;
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bx_hard_drive_stub_c stubHardDrive;
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bx_dma_stub_c stubDma;
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bx_pic_stub_c stubPic;
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bx_floppy_stub_c stubFloppy;
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bx_vga_stub_c stubVga;
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bx_pci_stub_c stubPci;
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bx_ne2k_stub_c stubNE2k;
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bx_speaker_stub_c stubSpeaker;
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// Some info to pass to devices which can handled bulk IO. This allows
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// the interface to remain the same for IO devices which can't handle
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// bulk IO. We should probably implement special INPBulk() and OUTBulk()
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// functions which stick these values in the bx_devices_c class, and
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// then call the normal functions rather than having gross globals
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// variables.
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Bit32u bulkIOHostAddr;
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unsigned bulkIOQuantumsRequested;
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unsigned bulkIOQuantumsTransferred;
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private:
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struct io_handler_struct {
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struct io_handler_struct *next;
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struct io_handler_struct *prev;
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void *funct; // C++ type checking is great, but annoying
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void *this_ptr;
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const char *handler_name; // name of device
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int usage_count;
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Bit8u mask; // io_len mask
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};
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struct io_handler_struct io_read_handlers;
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struct io_handler_struct io_write_handlers;
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#define PORTS 0x10000
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struct io_handler_struct **read_port_to_handler;
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struct io_handler_struct **write_port_to_handler;
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// more for informative purposes, the names of the devices which
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// are use each of the IRQ 0..15 lines are stored here
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const char *irq_handler_name[BX_MAX_IRQS];
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static Bit32u read_handler(void *this_ptr, Bit32u address, unsigned io_len);
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static void write_handler(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len);
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BX_DEV_SMF Bit32u port92_read(Bit32u address, unsigned io_len);
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BX_DEV_SMF void port92_write(Bit32u address, Bit32u value, unsigned io_len);
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static Bit32u default_read_handler(void *this_ptr, Bit32u address, unsigned io_len);
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static void default_write_handler(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len);
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int timer_handle;
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bx_bool is_serial_enabled ();
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bx_bool is_usb_enabled ();
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bx_bool is_parallel_enabled ();
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};
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#if BX_PCI_SUPPORT
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#include "iodev/pci.h"
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#include "iodev/pci2isa.h"
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#include "iodev/pci_ide.h"
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#if BX_PCI_VGA_SUPPORT
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#include "iodev/pcivga.h"
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#endif
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#if BX_PCI_DEV_SUPPORT
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#include "iodev/pcidev.h"
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#endif
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#if BX_PCI_USB_SUPPORT
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#include "iodev/pciusb.h"
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#endif
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#endif
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#include "iodev/vga.h"
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#if BX_SUPPORT_APIC
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# include "iodev/ioapic.h"
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#endif
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#include "iodev/biosdev.h"
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#include "iodev/cmos.h"
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#include "iodev/dma.h"
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#include "iodev/floppy.h"
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#include "iodev/harddrv.h"
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#include "iodev/vmware3.h"
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#if BX_IODEBUG_SUPPORT
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# include "iodev/iodebug.h"
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#endif
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#include "iodev/keyboard.h"
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#include "iodev/parallel.h"
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#include "iodev/pic.h"
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#include "iodev/pit.h"
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#include "iodev/pit_wrap.h"
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#include "iodev/virt_timer.h"
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#include "iodev/serial.h"
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#if BX_SUPPORT_SB16
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# include "iodev/sb16.h"
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#endif
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#include "iodev/unmapped.h"
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#include "iodev/eth.h"
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#include "iodev/ne2k.h"
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#if BX_PCI_PNIC_SUPPORT
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#include "iodev/pcipnic.h"
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#endif
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#include "iodev/guest2host.h"
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#include "iodev/slowdown_timer.h"
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#include "iodev/extfpuirq.h"
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#include "iodev/gameport.h"
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#include "iodev/speaker.h"
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