bdb89cd364
To see the commit logs for this use either cvsweb or cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files. In general this provides a generic interface for logging. logfunctions:: is a class that is inherited by some classes, and also . allocated as a standalone global called 'genlog'. All logging uses . one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this . class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros . respectively. . . An example usage: . BX_INFO(("Hello, World!\n")); iofunctions:: is a class that is allocated once by default, and assigned as the iofunction of each logfunctions instance. It is this class that maintains the file descriptor and other output related code, at this point using vfprintf(). At some future point, someone may choose to write a gui 'console' for bochs to which messages would be redirected simply by assigning a different iofunction class to the various logfunctions objects. More cleanup is coming, but this works for now. If you want to see alot of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1. Comments, bugs, flames, to me: todd@fries.net
213 lines
6.5 KiB
C++
213 lines
6.5 KiB
C++
// Copyright (C) 2001 MandrakeSoft S.A.
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//
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// MandrakeSoft S.A.
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// 43, rue d'Aboukir
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// 75002 Paris - France
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// http://www.linux-mandrake.com/
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// http://www.mandrakesoft.com/
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#include <signal.h>
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#include "bochs.h"
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#include "gui/bitmaps/floppya.h"
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#include "gui/bitmaps/floppyb.h"
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#include "gui/bitmaps/mouse.h"
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#include "gui/bitmaps/reset.h"
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#include "gui/bitmaps/power.h"
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#include "gui/bitmaps/snapshot.h"
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#ifdef macintosh
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# include <Disks.h>
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#endif
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bx_gui_c bx_gui;
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#define BX_GUI_THIS bx_gui.
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#define LOG_THIS BX_GUI_THIS
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bx_gui_c::bx_gui_c(void)
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{
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setprefix("[GUI ]"); // Init in specific_init
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settype(GUILOG);
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}
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void
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bx_gui_c::init(int argc, char **argv, unsigned tilewidth, unsigned tileheight)
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{
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specific_init(&bx_gui, argc, argv, tilewidth, tileheight, BX_HEADER_BAR_Y);
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// Define some bitmaps to use in the headerbar
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BX_GUI_THIS floppyA_bmap_id = create_bitmap(bx_floppya_bmap,
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BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y);
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BX_GUI_THIS floppyA_eject_bmap_id = create_bitmap(bx_floppya_eject_bmap,
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BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y);
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BX_GUI_THIS floppyB_bmap_id = create_bitmap(bx_floppyb_bmap,
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BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y);
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BX_GUI_THIS floppyB_eject_bmap_id = create_bitmap(bx_floppyb_eject_bmap,
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BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y);
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BX_GUI_THIS mouse_bmap_id = create_bitmap(bx_mouse_bmap,
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BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y);
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BX_GUI_THIS nomouse_bmap_id = create_bitmap(bx_nomouse_bmap,
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BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y);
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BX_GUI_THIS power_bmap_id = create_bitmap(bx_power_bmap, BX_POWER_BMAP_X, BX_POWER_BMAP_Y);
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BX_GUI_THIS reset_bmap_id = create_bitmap(bx_reset_bmap, BX_RESET_BMAP_X, BX_RESET_BMAP_Y);
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BX_GUI_THIS snapshot_bmap_id = create_bitmap(bx_snapshot_bmap, BX_SNAPSHOT_BMAP_X, BX_SNAPSHOT_BMAP_Y);
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// Add the initial bitmaps to the headerbar, and enable callback routine, for use
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// when that bitmap is clicked on
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// Floppy A:
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BX_GUI_THIS floppyA_status = bx_devices.floppy->get_media_status(0);
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if (BX_GUI_THIS floppyA_status)
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BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_bmap_id,
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BX_GRAVITY_LEFT, floppyA_handler);
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else
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BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_eject_bmap_id,
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BX_GRAVITY_LEFT, floppyA_handler);
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// Floppy B:
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BX_GUI_THIS floppyB_status = bx_devices.floppy->get_media_status(1);
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if (BX_GUI_THIS floppyB_status)
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BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_bmap_id,
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BX_GRAVITY_LEFT, floppyB_handler);
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else
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BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_eject_bmap_id,
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BX_GRAVITY_LEFT, floppyB_handler);
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// Mouse button
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BX_GUI_THIS mouse_status = gui_get_mouse_enable();
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if (BX_GUI_THIS mouse_status)
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BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS mouse_bmap_id,
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BX_GRAVITY_LEFT, mouse_handler);
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else
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BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS nomouse_bmap_id,
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BX_GRAVITY_LEFT, mouse_handler);
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// Power button
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BX_GUI_THIS power_hbar_id = headerbar_bitmap(BX_GUI_THIS power_bmap_id,
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BX_GRAVITY_RIGHT, power_handler);
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// Reset button
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BX_GUI_THIS reset_hbar_id = headerbar_bitmap(BX_GUI_THIS reset_bmap_id,
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BX_GRAVITY_RIGHT, reset_handler);
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// Snapshot button
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BX_GUI_THIS snapshot_hbar_id = headerbar_bitmap(BX_GUI_THIS snapshot_bmap_id,
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BX_GRAVITY_RIGHT, snapshot_handler);
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show_headerbar();
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}
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void
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bx_gui_c::floppyA_handler(void)
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{
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unsigned new_status;
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new_status = bx_devices.floppy->set_media_status(0, !BX_GUI_THIS floppyA_status);
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if (new_status == BX_GUI_THIS floppyA_status)
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return; // no change made
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BX_GUI_THIS floppyA_status = new_status;
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if (BX_GUI_THIS floppyA_status)
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replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_bmap_id);
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else {
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#ifdef macintosh
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// If we are using the Mac floppy driver, eject the disk
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// from the floppy drive
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if (!strcmp(bx_options.floppya.path, SuperDrive))
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DiskEject(1);
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#endif
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replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_eject_bmap_id);
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}
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}
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void
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bx_gui_c::floppyB_handler(void)
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{
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unsigned new_status;
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new_status = bx_devices.floppy->set_media_status(1, !BX_GUI_THIS floppyB_status);
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if (new_status == BX_GUI_THIS floppyB_status)
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return; // no change made
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BX_GUI_THIS floppyB_status = new_status;
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if (BX_GUI_THIS floppyB_status)
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replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_bmap_id);
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else
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replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_eject_bmap_id);
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}
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void
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bx_gui_c::reset_handler(void)
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{
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BX_INFO(( "# RESET callback (unimplemented).\n" ));
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}
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void
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bx_gui_c::power_handler(void)
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{
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BX_PANIC(("POWER button turned off.\n"));
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}
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void
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bx_gui_c::snapshot_handler(void)
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{
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BX_INFO(( "# SNAPSHOT callback (unimplemented).\n" ));
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}
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void
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bx_gui_c::mouse_handler(void)
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{
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BX_GUI_THIS mouse_status = ! BX_GUI_THIS mouse_status;
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if (BX_GUI_THIS mouse_status)
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replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS mouse_bmap_id);
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else
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replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS nomouse_bmap_id);
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gui_set_mouse_enable(BX_GUI_THIS mouse_status);
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}
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Boolean
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bx_gui_c::gui_get_mouse_enable(void)
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{
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return(bx_options.mouse_enabled);
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}
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void
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bx_gui_c::gui_set_mouse_enable(Boolean val)
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{
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bx_options.mouse_enabled = val;
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}
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void
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bx_gui_c::init_signal_handlers ()
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{
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#if BX_GUI_SIGHANDLER
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Bit32u mask = get_sighandler_mask ();
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for (Bit32u sig=0; sig<32; sig++)
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{
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if (mask & (1<<sig))
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signal (sig, bx_signal_handler);
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}
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#endif
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}
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