Bochs/bochs/gui/wxmain.cc
Bryce Denney bbae3335a2 - add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger.  Also allows the user to
  type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
  (used to be fprintf to stderr) so that in wxWindows I can redirect
  it all to the wxWindows debug log screen.  Added debug_fputs to
  siminterface which actually sends the text to the GUI by creating
  a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
  and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows.  There are other ways to stop execution.
  Also, signal handling with multiple threads is very strange and different
  on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
  running freely or not.  This is used by the wxWindows GUI to enable or
  disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons.  When the sim is running
  freely, I disable continue and step, and enable stop.  When the sim stops
  to wait for the user, I disable stop and enable continue and step.  The
  change of enables used to be triggered by actually pressing the button,
  but then if you started/stopped the simulation in some other way (typing
  in debug log window) the enables were never changed.  Now the enables are
  controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
  itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
  its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
  I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
  gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
  gui/wxmain.h
2002-09-15 11:21:35 +00:00

1514 lines
54 KiB
C++

/////////////////////////////////////////////////////////////////
// $Id: wxmain.cc,v 1.47 2002-09-15 11:21:34 bdenney Exp $
/////////////////////////////////////////////////////////////////
//
// wxmain.cc implements the wxWindows frame, toolbar, menus, and dialogs.
// When the application starts, the user is given a chance to choose/edit/save
// a configuration. When they decide to start the simulation, functions in
// main.cc are called in a separate thread to initialize and run the Bochs
// simulator.
//
// Most ports to different platforms implement only the VGA window and
// toolbar buttons. The wxWindows port is the first to implement both
// the VGA display and the configuration interface, so the boundaries
// between them are somewhat blurry. See the extensive comments at
// the top of siminterface for the rationale behind this separation.
//
// The separation between wxmain.cc and wx.cc is as follows:
// - wxmain.cc implements a Bochs configuration interface (CI),
// which is the wxWindows equivalent of control.cc. wxmain creates
// a frame with several menus and a toolbar, and allows the user to
// choose the machine configuration and start the simulation. Note
// that wxmain.cc does NOT include bochs.h. All interactions
// between the CI and the simulator are through the siminterface
// object.
// - wx.cc implements a VGA display screen using wxWindows. It is
// is the wxWindows equivalent of x.cc, win32.cc, macos.cc, etc.
// wx.cc includes bochs.h and has access to all Bochs devices.
// The VGA panel accepts only paint, key, and mouse events. As it
// receives events, it builds BxEvents and places them into a
// thread-safe BxEvent queue. The simulation thread periodically
// processes events from the BxEvent queue (bx_gui_c::handle_events)
// and notifies the appropriate emulated I/O device.
//
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
// includes
//////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include <wx/wxprec.h>
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include <wx/image.h>
#include <wx/clipbrd.h>
#include "config.h" // definitions based on configure script
#include "osdep.h" // workarounds for missing stuff
#include "gui/siminterface.h" // interface to the simulator
#include "bxversion.h" // get version string
#include "wxdialog.h" // custom dialog boxes
#include "wxmain.h" // wxwindows shared stuff
// include XPM icons
#include "bitmaps/cdromd.xpm"
#include "bitmaps/copy.xpm"
#include "bitmaps/floppya.xpm"
#include "bitmaps/floppyb.xpm"
#include "bitmaps/paste.xpm"
#include "bitmaps/power.xpm"
#include "bitmaps/reset.xpm"
#include "bitmaps/snapshot.xpm"
#include "bitmaps/mouse.xpm"
//#include "bitmaps/configbutton.xpm"
#include "bitmaps/userbutton.xpm"
// FIXME: ugly global variables that the bx_gui_c object in wx.cc can use
// to access the MyFrame and the MyPanel.
MyFrame *theFrame = NULL;
MyPanel *thePanel = NULL;
bool isSimThread () {
wxThread *current = wxThread::This ();
if (current == (wxThread*) theFrame->GetSimThread ()) {
//wxLogDebug ("isSimThread? yes");
return true;
}
//wxLogDebug ("isSimThread? no");
return false;
}
//////////////////////////////////////////////////////////////////////
// class declarations
//////////////////////////////////////////////////////////////////////
class MyApp: public wxApp
{
virtual bool OnInit();
};
// SimThread is the thread in which the Bochs simulator runs. It is created
// by MyFrame::OnStartSim(). The SimThread::Entry() function calls a
// function in main.cc called bx_continue_after_config_interface() which
// initializes the devices and starts up the simulation. All events from
// the simulator
class SimThread: public wxThread
{
MyFrame *frame;
// when the sim thread sends a synchronous event to the GUI thread, the
// response is stored in sim2gui_mailbox.
// FIXME: this would be cleaner and more reusable if I made a general
// thread-safe mailbox class.
BxEvent *sim2gui_mailbox;
wxCriticalSection sim2gui_mailbox_lock;
public:
SimThread (MyFrame *_frame) { frame = _frame; sim2gui_mailbox = NULL; }
virtual ExitCode Entry ();
void OnExit ();
// called by the siminterface code, with the pointer to the sim thread
// in the thisptr arg.
static BxEvent *SiminterfaceCallback (void *thisptr, BxEvent *event);
BxEvent *SiminterfaceCallback2 (BxEvent *event);
// methods to coordinate synchronous response mailbox
void ClearSyncResponse ();
void SendSyncResponse (BxEvent *);
BxEvent *GetSyncResponse ();
};
//////////////////////////////////////////////////////////////////////
// MyApp: the wxWindows application
//////////////////////////////////////////////////////////////////////
IMPLEMENT_APP(MyApp)
bool MyApp::OnInit()
{
//wxLog::AddTraceMask (_T("mime"));
wxLog::SetActiveTarget (new wxLogStderr ());
bx_init_siminterface ();
bx_init_main (argc, argv);
MyFrame *frame = new MyFrame( "Bochs x86 Emulator", wxPoint(50,50), wxSize(450,340), wxMINIMIZE_BOX | wxSYSTEM_MENU | wxCAPTION );
theFrame = frame; // hack alert
frame->Show( TRUE );
SetTopWindow( frame );
wxTheClipboard->UsePrimarySelection (true);
// if quickstart is enabled, kick off the simulation
if (SIM->get_param_bool(BXP_QUICK_START)->get ()) {
wxCommandEvent unusedEvent;
frame->OnStartSim (unusedEvent);
}
return TRUE;
}
//////////////////////////////////////////////////////////////////////
// MyFrame: the top level frame for the Bochs application
//////////////////////////////////////////////////////////////////////
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(ID_Config_New, MyFrame::OnConfigNew)
EVT_MENU(ID_Config_Read, MyFrame::OnConfigRead)
EVT_MENU(ID_Config_Save, MyFrame::OnConfigSave)
EVT_MENU(ID_Quit, MyFrame::OnQuit)
EVT_MENU(ID_Help_About, MyFrame::OnAbout)
EVT_MENU(ID_Simulate_Start, MyFrame::OnStartSim)
EVT_MENU(ID_Simulate_PauseResume, MyFrame::OnPauseResumeSim)
EVT_MENU(ID_Simulate_Stop, MyFrame::OnKillSim)
EVT_MENU(ID_Sim2CI_Event, MyFrame::OnSim2CIEvent)
EVT_MENU(ID_Edit_HD_0, MyFrame::OnOtherEvent)
EVT_MENU(ID_Edit_HD_1, MyFrame::OnOtherEvent)
EVT_MENU(ID_Edit_Cdrom, MyFrame::OnOtherEvent)
EVT_MENU(ID_Edit_Boot, MyFrame::OnEditBoot)
EVT_MENU(ID_Edit_Memory, MyFrame::OnEditMemory)
EVT_MENU(ID_Edit_Sound, MyFrame::OnEditSound)
EVT_MENU(ID_Edit_Cmos, MyFrame::OnEditCmos)
EVT_MENU(ID_Edit_Network, MyFrame::OnEditNet)
EVT_MENU(ID_Edit_Keyboard, MyFrame::OnEditKeyboard)
EVT_MENU(ID_Edit_Serial_Parallel, MyFrame::OnEditSerialParallel)
EVT_MENU(ID_Edit_LoadHack, MyFrame::OnEditLoadHack)
EVT_MENU(ID_Edit_Other, MyFrame::OnEditOther)
EVT_MENU(ID_Log_Prefs, MyFrame::OnLogPrefs)
EVT_MENU(ID_Debug_ShowCpu, MyFrame::OnShowCpu)
EVT_MENU(ID_Debug_ShowKeyboard, MyFrame::OnShowKeyboard)
EVT_MENU(ID_Debug_Log, MyFrame::OnDebugLog)
// toolbar events
EVT_TOOL(ID_Edit_FD_0, MyFrame::OnToolbarClick)
EVT_TOOL(ID_Edit_FD_1, MyFrame::OnToolbarClick)
EVT_TOOL(ID_Edit_Cdrom, MyFrame::OnToolbarClick)
EVT_TOOL(ID_Toolbar_Reset, MyFrame::OnToolbarClick)
EVT_TOOL(ID_Toolbar_Power, MyFrame::OnToolbarClick)
EVT_TOOL(ID_Toolbar_Copy, MyFrame::OnToolbarClick)
EVT_TOOL(ID_Toolbar_Paste, MyFrame::OnToolbarClick)
EVT_TOOL(ID_Toolbar_Snapshot, MyFrame::OnToolbarClick)
EVT_TOOL(ID_Toolbar_Config, MyFrame::OnToolbarClick)
EVT_TOOL(ID_Toolbar_Mouse_en, MyFrame::OnToolbarClick)
EVT_TOOL(ID_Toolbar_User, MyFrame::OnToolbarClick)
END_EVENT_TABLE()
//////////////////////////////////////////////////////////////////
// Menu layout (approximate)
//
// The actual menus will be changing so this probably isn't up
// to date, but having it in text form was useful in planning.
//////////////////////////////////////////////////////////////////
// - File
// +----------------------+
// | New Configuration |
// | Read Configuration |
// | Save Configuration |
// +----------------------+
// | Quit |
// +----------------------+
// - Edit
// +----------------------+
// | Floppy Disk 0... |
// | Floppy Disk 1... |
// | Hard Disk 0... |
// | Hard Disk 1... |
// | Cdrom... |
// | Boot... |
// | VGA... |
// | Memory... |
// | Sound... |
// | Networking... |
// | Keyboard... |
// | Other... |
// +----------------------+
// - Simulate
// +----------------------+
// | Start |
// | Pause/Resume |
// | Stop |
// +----------------------+
// | Speed... |
// +----------------------|
// - Debug
// +----------------------|
// | Show CPU |
// | Show Memory |
// | ? what else ? |
// +----------------------|
// - Event Log
// +----------------------+
// | View |
// | Preferences... |
// | By Device... |
// +----------------------+
// - Help
// +----------------------+
// | About Bochs... |
// +----------------------+
//////////////////////////////////////////////////////////////////
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, const long style)
: wxFrame((wxFrame *)NULL, -1, title, pos, size, style)
{
// init variables
sim_thread = NULL;
start_bochs_times = 0;
closing = false;
showCpu = NULL;
showKbd = NULL;
debugCommand = NULL;
debugCommandEvent = NULL;
// set up the gui
menuConfiguration = new wxMenu;
menuConfiguration->Append( ID_Config_New, "&New Configuration" );
menuConfiguration->Append( ID_Config_Read, "&Read Configuration" );
menuConfiguration->Append( ID_Config_Save, "&Save Configuration" );
menuConfiguration->AppendSeparator ();
menuConfiguration->Append (ID_Quit, "&Quit");
menuEdit = new wxMenu;
menuEdit->Append( ID_Edit_FD_0, "Floppy Disk &0..." );
menuEdit->Append( ID_Edit_FD_1, "Floppy Disk &1..." );
menuEdit->Append( ID_Edit_HD_0, "Hard Disk 0..." );
menuEdit->Append( ID_Edit_HD_1, "Hard Disk 1..." );
menuEdit->Append( ID_Edit_Cdrom, "Cdrom..." );
menuEdit->Append( ID_Edit_Boot, "&Boot..." );
menuEdit->Append( ID_Edit_Memory, "&Memory..." );
menuEdit->Append( ID_Edit_Sound, "&Sound..." );
menuEdit->Append( ID_Edit_Cmos, "&CMOS..." );
menuEdit->Append( ID_Edit_Network, "&Network..." );
menuEdit->Append( ID_Edit_Keyboard, "&Keyboard..." );
menuEdit->Append( ID_Edit_Serial_Parallel, "&Serial/Parallel..." );
menuEdit->Append( ID_Edit_LoadHack, "&Loader Hack..." );
menuEdit->Append( ID_Edit_Other, "&Other..." );
menuSimulate = new wxMenu;
menuSimulate->Append( ID_Simulate_Start, "&Start...");
menuSimulate->Append( ID_Simulate_PauseResume, "&Pause...");
menuSimulate->Append( ID_Simulate_Stop, "S&top...");
menuSimulate->AppendSeparator ();
menuSimulate->Append( ID_Simulate_Speed, "S&peed...");
menuSimulate->Enable (ID_Simulate_PauseResume, FALSE);
menuSimulate->Enable (ID_Simulate_Stop, FALSE);
menuDebug = new wxMenu;
menuDebug->Append (ID_Debug_ShowCpu, "Show &CPU");
menuDebug->Append (ID_Debug_ShowKeyboard, "Show &Keyboard");
menuDebug->Append (ID_Debug_Log, "Show Log");
menuDebug->Append (ID_Debug_ShowMemory, "Show &memory");
menuLog = new wxMenu;
menuLog->Append (ID_Log_View, "&View");
menuLog->Append (ID_Log_Prefs, "&Preferences...");
menuLog->Append (ID_Log_PrefsDevice, "By &Device...");
menuHelp = new wxMenu;
menuHelp->Append( ID_Help_About, "&About..." );
wxMenuBar *menuBar = new wxMenuBar;
menuBar->Append( menuConfiguration, "&File" );
menuBar->Append( menuEdit, "&Edit" );
menuBar->Append( menuSimulate, "&Simulate" );
menuBar->Append( menuDebug, "&Debug" );
menuBar->Append( menuLog, "&Log" );
menuBar->Append( menuHelp, "&Help" );
SetMenuBar( menuBar );
// disable things that don't work yet
menuDebug->Enable (ID_Debug_ShowMemory, FALSE); // not implemented
menuLog->Enable (ID_Log_View, FALSE); // not implemented
menuLog->Enable (ID_Log_PrefsDevice, FALSE); // not implemented
CreateStatusBar();
CreateToolBar(wxNO_BORDER|wxHORIZONTAL|wxTB_FLAT);
wxToolBar *tb = GetToolBar();
tb->SetToolBitmapSize(wxSize(32, 32));
#define BX_ADD_TOOL(id, xpm_name, tooltip) do { \
tb->AddTool(id, wxBitmap(xpm_name), tooltip); \
} while (0)
BX_ADD_TOOL(ID_Edit_FD_0, floppya_xpm, "Change Floppy A");
BX_ADD_TOOL(ID_Edit_FD_1, floppyb_xpm, "Change Floppy B");
BX_ADD_TOOL(ID_Edit_Cdrom, cdromd_xpm, "Change CDROM");
BX_ADD_TOOL(ID_Toolbar_Reset, reset_xpm, "Reset the system");
BX_ADD_TOOL(ID_Toolbar_Power, power_xpm, "Turn power on/off");
BX_ADD_TOOL(ID_Toolbar_Copy, copy_xpm, "Copy to clipboard");
BX_ADD_TOOL(ID_Toolbar_Paste, paste_xpm, "Paste from clipboard");
BX_ADD_TOOL(ID_Toolbar_Snapshot, snapshot_xpm, "Save screen snapshot");
// Omit config button because the whole wxWindows interface is like
// one really big config button.
//BX_ADD_TOOL(ID_Toolbar_Config, configbutton_xpm, "Runtime Configuration");
BX_ADD_TOOL(ID_Toolbar_Mouse_en, mouse_xpm, "(Mouse Not Implemented Yet!)");
BX_ADD_TOOL(ID_Toolbar_User, userbutton_xpm, "Keyboard shortcut");
tb->Realize();
// create a MyPanel that covers the whole frame
panel = new MyPanel (this, -1);
panel->SetBackgroundColour (wxColour (0,0,0));
wxGridSizer *sz = new wxGridSizer (1, 1);
sz->Add (panel, 0, wxGROW);
SetAutoLayout (TRUE);
SetSizer (sz);
thePanel = panel;
#if BX_DEBUGGER
// create the debug log dialog box immediately so that we can write output
// to it.
showDebugLog = new DebugLogDialog (this, -1);
showDebugLog->Init ();
#endif
}
MyFrame::~MyFrame ()
{
wxLogDebug ("MyFrame destructor");
theFrame = NULL;
}
void MyFrame::OnConfigNew(wxCommandEvent& WXUNUSED(event))
{
int answer = wxMessageBox ("This will reset all settings back to their default values.\nAre you sure you want to do this?",
"Are you sure?", wxYES_NO | wxCENTER);
if (answer == wxYES) SIM->reset_all_param ();
}
void MyFrame::OnConfigRead(wxCommandEvent& WXUNUSED(event))
{
panel->ReadConfiguration ();
}
void MyFrame::OnConfigSave(wxCommandEvent& WXUNUSED(event))
{
panel->SaveConfiguration ();
}
void MyFrame::OnEditBoot(wxCommandEvent& WXUNUSED(event))
{
#define MAX_BOOT_DEVICES 3
int bootDevices = 0;
wxString devices[MAX_BOOT_DEVICES];
int dev_id[MAX_BOOT_DEVICES];
bx_param_bool_c *floppy = (bx_param_bool_c *)
SIM->get_param (BXP_FLOPPYA_DEVTYPE);
bx_param_bool_c *hd = (bx_param_bool_c *)
SIM->get_param (BXP_DISKC_PRESENT);
bx_param_bool_c *cdrom = (bx_param_bool_c *)
SIM->get_param (BXP_CDROM_PRESENT);
wxASSERT (floppy->get_type () == BXT_PARAM_ENUM
&& hd->get_type () == BXT_PARAM_BOOL
&& cdrom->get_type () == BXT_PARAM_BOOL);
if (floppy->get () != BX_FLOPPY_NONE) {
devices[bootDevices] = wxT("First floppy drive");
dev_id[bootDevices++] = BX_BOOT_FLOPPYA;
}
if (hd->get ()) {
devices[bootDevices] = wxT("First hard drive");
dev_id[bootDevices++] = BX_BOOT_DISKC;
}
if (cdrom->get ()) {
devices[bootDevices] = wxT("CD-ROM drive");
dev_id[bootDevices++] = BX_BOOT_CDROM;
}
if (bootDevices == 0) {
wxMessageBox( "All the possible boot devices are disabled right now!\nYou must enable the first floppy drive, the first hard drive, or the CD-ROM.", "None enabled", wxOK | wxICON_ERROR );
return;
}
int which = wxGetSingleChoiceIndex ("Select the device to boot from", "Boot Device", bootDevices, devices);
if (which<0) return; // cancelled
bx_param_enum_c *bootdevice = (bx_param_enum_c *)
SIM->get_param(BXP_BOOTDRIVE);
bootdevice->set (which);
}
void MyFrame::OnEditMemory(wxCommandEvent& WXUNUSED(event))
{
ConfigMemoryDialog dlg (this, -1);
bx_param_num_c *megs = (bx_param_num_c*) SIM->get_param(BXP_MEM_SIZE);
bx_param_string_c *bios = (bx_param_string_c *) SIM->get_param (BXP_ROM_PATH);
bx_param_num_c *biosaddr = (bx_param_num_c*) SIM->get_param(BXP_ROM_ADDRESS);
bx_param_string_c *vgabios = (bx_param_string_c *) SIM->get_param (BXP_VGA_ROM_PATH);
static bx_id optRomPathParams[] = {
BXP_OPTROM1_PATH, BXP_OPTROM2_PATH, BXP_OPTROM3_PATH, BXP_OPTROM4_PATH
};
static bx_id optRomAddrParams[] = {
BXP_OPTROM1_ADDRESS, BXP_OPTROM2_ADDRESS, BXP_OPTROM3_ADDRESS, BXP_OPTROM4_ADDRESS
};
bx_param_string_c *optromPath[CONFIG_MEMORY_N_ROMS];
bx_param_num_c *optromAddr[CONFIG_MEMORY_N_ROMS];
int rom;
for (rom=0; rom<CONFIG_MEMORY_N_ROMS; rom++) {
optromPath[rom] = (bx_param_string_c *)
SIM->get_param (optRomPathParams[rom]);
optromAddr[rom] = (bx_param_num_c *)
SIM->get_param (optRomAddrParams[rom]);
}
dlg.SetSize (megs->get ());
dlg.SetBios (wxString (bios->getptr ()));
dlg.SetBiosAddr (biosaddr->get ());
dlg.SetVgaBios (wxString (vgabios->getptr ()));
for (rom=0; rom<CONFIG_MEMORY_N_ROMS; rom++) {
dlg.SetRom (rom, wxString (optromPath[rom]->getptr ()));
dlg.SetRomAddr (rom, optromAddr[rom]->get ());
}
int n = dlg.ShowModal ();
if (n == wxID_OK) {
char buf[1024];
megs->set (dlg.GetSize ());
safeWxStrcpy (buf, dlg.GetBios (), sizeof (buf));
bios->set (buf);
biosaddr->set (dlg.GetBiosAddr ());
safeWxStrcpy (buf, dlg.GetVgaBios (), sizeof (buf));
vgabios->set (buf);
for (rom=0; rom<CONFIG_MEMORY_N_ROMS; rom++) {
safeWxStrcpy (buf, dlg.GetRom (rom), sizeof (buf));
optromPath[rom]->set (buf);
optromAddr[rom]->set (dlg.GetRomAddr (rom));
}
}
}
void MyFrame::OnEditSound(wxCommandEvent& WXUNUSED(event))
{
ParamDialog dlg (this, -1);
bx_list_c *list = (bx_list_c*) SIM->get_param (BXP_SB16);
dlg.SetTitle (list->get_name ());
for (int i=0; i<list->get_size (); i++)
dlg.AddParam (list->get (i));
dlg.ShowModal ();
}
void MyFrame::OnEditCmos(wxCommandEvent& WXUNUSED(event))
{
ParamDialog dlg (this, -1);
dlg.AddParam (SIM->get_param (BXP_CMOS_IMAGE));
dlg.AddParam (SIM->get_param (BXP_CMOS_PATH));
dlg.AddParam (SIM->get_param (BXP_CMOS_TIME0));
dlg.ShowModal ();
}
void MyFrame::OnEditNet(wxCommandEvent& WXUNUSED(event))
{
NetConfigDialog dlg (this, -1);
bx_param_bool_c *present = (bx_param_bool_c*)SIM->get_param (BXP_NE2K_VALID);
bx_param_num_c *io = (bx_param_num_c*)SIM->get_param (BXP_NE2K_IOADDR);
bx_param_num_c *irq = (bx_param_num_c*)SIM->get_param (BXP_NE2K_IRQ);
bx_param_string_c *mac = (bx_param_string_c*)
SIM->get_param (BXP_NE2K_MACADDR);
bx_param_string_c *module = (bx_param_string_c*)
SIM->get_param (BXP_NE2K_ETHMOD);
bx_param_string_c *device = (bx_param_string_c*)
SIM->get_param (BXP_NE2K_ETHDEV);
bx_param_string_c *script = (bx_param_string_c*)
SIM->get_param (BXP_NE2K_SCRIPT);
dlg.SetEnable (present->get ());
dlg.SetIO (io->get ());
dlg.SetIrq (irq->get ());
dlg.SetMac ((unsigned char *) mac->getptr ());
dlg.AddConn ("Null Packet Mover", "null");
#if defined(ETH_LINUX)
dlg.AddConn ("Linux Socket Filter", "linux");
#endif
#if HAVE_ETHERTAP
dlg.AddConn ("Ethertap", "tap");
#endif
#if HAVE_TUNTAP
dlg.AddConn ("TUN/TAP", "tuntap");
#endif
#if defined(ETH_WIN32)
dlg.AddConn ("Win32 packet mover", "win32");
#endif
#if defined(ETH_FBSD)
dlg.AddConn ("Berkeley Packet Filter (FreeBSD, OpenBSD)", "fbsd");
#endif
#ifdef ETH_ARPBACK
dlg.AddConn ("ARPback packet mover", "arpback");
#endif
dlg.SetConn (module->getptr ());
dlg.SetPhys (device->getptr ());
dlg.SetScript (script->getptr ());
int n = dlg.ShowModal ();
if (n==wxID_OK) {
present->set (dlg.GetEnable ());
io->set (dlg.GetIO ());
irq->set (dlg.GetIrq ());
unsigned char tmp[6];
dlg.GetMac (tmp);
mac->set ((char *)tmp);
module->set ((char *)dlg.GetConnData ());
char buf[1024];
wxString deviceString (dlg.GetPhys ());
strncpy (buf, deviceString.c_str (), sizeof(buf));
device->set (buf);
wxString scriptString (dlg.GetScript ());
strncpy (buf, scriptString.c_str (), sizeof(buf));
script->set (buf);
}
}
void MyFrame::OnEditKeyboard(wxCommandEvent& WXUNUSED(event))
{
ParamDialog dlg(this, -1);
dlg.SetTitle ("Configure Keyboard");
dlg.AddParam (SIM->get_param (BXP_KBD_TYPE));
dlg.AddParam (SIM->get_param (BXP_KBD_SERIAL_DELAY));
dlg.AddParam (SIM->get_param (BXP_KBD_PASTE_DELAY));
dlg.AddParam (SIM->get_param (BXP_KEYBOARD_USEMAPPING));
dlg.AddParam (SIM->get_param (BXP_KEYBOARD_MAP));
dlg.ShowModal ();
}
void MyFrame::OnEditSerialParallel(wxCommandEvent& WXUNUSED(event))
{
ParamDialog dlg(this, -1);
bx_list_c *list = (bx_list_c*) SIM->get_param (BXP_MENU_SERIAL_PARALLEL);
dlg.SetTitle (list->get_name ());
for (int i=0; i<list->get_size (); i++)
dlg.AddParam (list->get (i));
dlg.ShowModal ();
}
void MyFrame::OnEditLoadHack(wxCommandEvent& WXUNUSED(event))
{
ParamDialog dlg(this, -1);
bx_list_c *list = (bx_list_c*) SIM->get_param (BXP_LOAD32BITOS);
dlg.SetTitle (list->get_name ());
for (int i=0; i<list->get_size (); i++)
dlg.AddParam (list->get (i));
dlg.ShowModal ();
}
void MyFrame::OnEditOther(wxCommandEvent& WXUNUSED(event))
{
ParamDialog dlg(this, -1);
dlg.SetTitle ("Other Options");
dlg.AddParam (SIM->get_param (BXP_IPS));
dlg.AddParam (SIM->get_param (BXP_VGA_UPDATE_INTERVAL));
dlg.AddParam (SIM->get_param (BXP_LOG_PREFIX));
dlg.AddParam (SIM->get_param (BXP_MOUSE_ENABLED));
dlg.AddParam (SIM->get_param (BXP_USER_SHORTCUT));
dlg.AddParam (SIM->get_param (BXP_FLOPPYSIGCHECK));
dlg.AddParam (SIM->get_param (BXP_FLOPPY_CMD_DELAY));
dlg.AddParam (SIM->get_param (BXP_NEWHARDDRIVESUPPORT));
dlg.AddParam (SIM->get_param (BXP_PRIVATE_COLORMAP));
#if BX_WITH_AMIGAOS
dlg.AddParam (SIM->get_param (BXP_FULLSCREEN));
dlg.AddParam (SIM->get_param (BXP_SCREENMODE));
#endif
dlg.AddParam (SIM->get_param (BXP_I440FX_SUPPORT));
dlg.ShowModal ();
}
void MyFrame::OnLogPrefs(wxCommandEvent& WXUNUSED(event))
{
// Ideally I would use the siminterface methods to fill in the fields
// of the LogOptionsDialog, but in fact several things are hardcoded.
// At least I can verify that the expected numbers are the same.
wxASSERT (SIM->get_max_log_level() == LOG_OPTS_N_TYPES);
LogOptionsDialog dlg (this, -1);
bx_param_string_c *logfile = SIM->get_param_string (BXP_LOG_FILENAME);
dlg.SetLogfile (wxString (logfile->getptr ()));
// The inital values of the dialog are complicated. If the panic action
// for all modules is "ask", then clearly the inital value in the dialog
// for panic action should be "ask". This informs the user what the
// previous value was, and if they click Ok it won't do any harm. But if
// some devices are set to "ask" and others are set to "report", then the
// initial value should be "no change". With "no change", clicking on Ok
// will not destroy the settings for individual devices. You would only
// start to see "no change" if you've been messing around in the advanced
// menu already.
for (int level=0; level<SIM->get_max_log_level(); level++) {
int mod = 0;
int first = SIM->get_log_action (mod, level);
bool consensus = true;
// now compare all others to first. If all match, then use "first" as
// the initial value.
for (mod=1; mod<SIM->get_n_log_modules (); mod++) {
if (first != SIM->get_log_action (mod, level)) {
consensus = false;
break;
}
}
if (consensus)
dlg.SetAction (level, first);
else
dlg.SetAction (level, LOG_OPTS_NO_CHANGE);
}
int n = dlg.ShowModal (); // show the dialog!
if (n == wxID_OK) {
char buf[1024];
safeWxStrcpy (buf, dlg.GetLogfile (), sizeof (buf));
logfile->set (buf);
for (int level=0; level < SIM->get_max_log_level (); level++) {
// ask the dialog what action the user chose for this type of event
int action = dlg.GetAction (level);
if (action != LOG_OPTS_NO_CHANGE) {
// apply that action to all modules (devices)
for (int i=0; i<SIM->get_n_log_modules (); i++)
SIM->set_log_action (i, level, action);
}
}
}
}
// How is this going to work?
// The dialog box shows the value of CPU registers, which will be changing
// all the time. What causes the dialog to reread the register value and
// display it? Brainstorm:
// 1) The update could be controlled by a real-time timer.
// 2) It could be triggered by periodic BX_SYNC_EVT_TICK events.
// 3) It could be triggered by changes in the actual value. This is
// good for values that rarely change, but horrible for values like
// EIP that change constantly.
// 4) An update can be forced by explictly calling an update function. For
// example after a single-step you would want to force an update. If you
// interrupt the simulation, you want to force an update. If you manually
// change a parameter, you would force an update.
// When simulation is free running, #1 or #2 might make sense. Try #2.
void MyFrame::OnShowCpu(wxCommandEvent& WXUNUSED(event))
{
if (SIM->get_param (BXP_CPU_EAX) == NULL) {
// if params not initialized yet, then give up
wxMessageBox ("Cannot show the debugger window until the simulation has begun.", "Sim not started", wxOK | wxICON_ERROR );
return;
}
if (showCpu == NULL) {
showCpu = new CpuRegistersDialog (this, -1);
showCpu->SetTitle ("Bochs Debugger");
showCpu->Init ();
} else {
showCpu->Refresh ();
}
showCpu->Show (TRUE);
}
void MyFrame::OnShowKeyboard(wxCommandEvent& WXUNUSED(event))
{
if (showKbd == NULL) {
showKbd = new ParamDialog (this, -1);
showKbd->SetTitle ("Keyboard State (incomplete, this is a demo)");
showKbd->AddParam (SIM->get_param (BXP_KBD_PARAMETERS));
showKbd->Init ();
} else {
showKbd->Refresh ();
}
showKbd->Show (TRUE);
}
void MyFrame::OnDebugLog(wxCommandEvent& WXUNUSED(event))
{
wxASSERT (showDebugLog != NULL);
showDebugLog->Refresh ();
showDebugLog->Show (TRUE);
}
void
MyFrame::DebugBreak ()
{
#if BX_DEBUGGER
if (debugCommand) {
delete debugCommand;
debugCommand = NULL;
}
wxASSERT (showDebugLog != NULL);
showDebugLog->AppendCommand ("*** break ***");
SIM->debug_break ();
#endif
}
void
MyFrame::DebugCommand (wxString cmd)
{
char buf[1024];
safeWxStrcpy (buf, cmd, sizeof(buf));
DebugCommand (buf);
}
void
MyFrame::DebugCommand (const char *cmd)
{
wxLogDebug ("debugger command: %s", cmd);
wxASSERT (showDebugLog != NULL);
showDebugLog->AppendCommand (cmd);
if (debugCommand != NULL) {
// one is already waiting
wxLogDebug ("multiple debugger commands, discarding the earlier one");
delete debugCommand;
debugCommand = NULL;
}
int len = strlen(cmd);
char *tmp = new char[len+1];
strncpy (tmp, cmd, len+1);
// if an event is waiting for us, fill it an send back to sim_thread.
if (debugCommandEvent != NULL) {
wxLogDebug ("sim_thread was waiting for this command '%s'", tmp);
wxASSERT (debugCommandEvent->type == BX_SYNC_EVT_GET_DBG_COMMAND);
debugCommandEvent->u.debugcmd.command = tmp;
debugCommandEvent->retcode = 1;
sim_thread->SendSyncResponse (debugCommandEvent);
wxASSERT (debugCommand == NULL);
debugCommandEvent = NULL;
} else {
// store this command in debugCommand for the future
wxLogDebug ("storing debugger command '%s'", tmp);
debugCommand = tmp;
}
}
void MyFrame::OnQuit(wxCommandEvent& event)
{
closing = true;
Close( TRUE );
OnKillSim (event);
#if 0
if (SIM)
SIM->quit_sim(0); // give bochs a chance to shut down
#endif
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxString str;
str.Printf ("Bochs x86 Emulator version %s (wxWindows port)", VER_STRING);
wxMessageBox( str, "About Bochs", wxOK | wxICON_INFORMATION );
}
// update the menu items, status bar, etc.
void MyFrame::simStatusChanged (StatusChange change, Boolean popupNotify) {
switch (change) {
case Start: // running
wxLogStatus ("Starting Bochs simulation");
menuSimulate->Enable (ID_Simulate_Start, FALSE);
menuSimulate->Enable (ID_Simulate_PauseResume, TRUE);
menuSimulate->Enable (ID_Simulate_Stop, TRUE);
menuSimulate->SetLabel (ID_Simulate_PauseResume, "&Pause");
break;
case Stop: // not running
wxLogStatus ("Simulation stopped");
menuSimulate->Enable (ID_Simulate_Start, TRUE);
menuSimulate->Enable (ID_Simulate_PauseResume, FALSE);
menuSimulate->Enable (ID_Simulate_Stop, FALSE);
menuSimulate->SetLabel (ID_Simulate_PauseResume, "&Pause");
// This should only be used if the simulation stops due to error.
// Obviously if the user asked it to stop, they don't need to be told.
if (popupNotify)
wxMessageBox("Bochs simulation has stopped.", "Bochs Stopped",
wxOK | wxICON_INFORMATION);
break;
case Pause: // pause
wxLogStatus ("Pausing simulation");
menuSimulate->SetLabel (ID_Simulate_PauseResume, "&Resume");
break;
case Resume: // resume
wxLogStatus ("Resuming simulation");
menuSimulate->SetLabel (ID_Simulate_PauseResume, "&Pause");
break;
}
bool canConfigure = (change == Stop);
menuConfiguration->Enable (ID_Config_New, canConfigure);
menuConfiguration->Enable (ID_Config_Read, canConfigure);
menuEdit->Enable (ID_Edit_HD_0, canConfigure);
menuEdit->Enable (ID_Edit_HD_1, canConfigure);
menuEdit->Enable( ID_Edit_Boot, canConfigure);
menuEdit->Enable( ID_Edit_Memory, canConfigure);
menuEdit->Enable( ID_Edit_Sound, canConfigure);
menuEdit->Enable( ID_Edit_Cmos, canConfigure);
menuEdit->Enable( ID_Edit_Network, canConfigure);
menuEdit->Enable( ID_Edit_Keyboard, canConfigure);
menuEdit->Enable( ID_Edit_Serial_Parallel, canConfigure);
menuEdit->Enable( ID_Edit_LoadHack, canConfigure);
menuEdit->Enable( ID_Edit_Other, canConfigure);
// during simulation, certain menu options like the floppy disk
// can be modified under some circumstances. A floppy drive can
// only be edited if it was enabled at boot time.
bx_param_c *param;
param = SIM->get_param(BXP_FLOPPYA);
menuEdit->Enable (ID_Edit_FD_0, canConfigure || param->get_enabled ());
param = SIM->get_param(BXP_FLOPPYB);
menuEdit->Enable (ID_Edit_FD_1, canConfigure || param->get_enabled ());
param = SIM->get_param(BXP_CDROMD);
menuEdit->Enable (ID_Edit_Cdrom, canConfigure || param->get_enabled ());
}
void MyFrame::OnStartSim(wxCommandEvent& event)
{
wxCriticalSectionLocker lock(sim_thread_lock);
if (sim_thread != NULL) {
wxMessageBox (
"Can't start Bochs simulator, because it is already running",
"Already Running", wxOK | wxICON_ERROR);
return;
}
start_bochs_times++;
if (start_bochs_times>1) {
wxMessageBox (
"You have already started the simulator once this session. Due to memory leaks and bugs in init code, you may get unstable behavior.",
"2nd time warning", wxOK | wxICON_WARNING);
}
num_events = 0; // clear the queue of events for bochs to handle
sim_thread = new SimThread (this);
sim_thread->Create ();
sim_thread->Run ();
wxLogDebug ("Simulator thread has started.");
// set up callback for events from simulator thread
SIM->set_notify_callback (&SimThread::SiminterfaceCallback, sim_thread);
simStatusChanged (Start);
}
void MyFrame::OnPauseResumeSim(wxCommandEvent& WXUNUSED(event))
{
wxCriticalSectionLocker lock(sim_thread_lock);
if (sim_thread) {
if (sim_thread->IsPaused ()) {
simStatusChanged (Resume);
sim_thread->Resume ();
} else {
simStatusChanged (Pause);
sim_thread->Pause ();
}
}
}
void MyFrame::OnKillSim(wxCommandEvent& WXUNUSED(event))
{
// DON'T use a critical section here. Delete implicitly calls
// OnSimThreadExit, which also tries to lock sim_thread_lock.
// If we grab the lock at this level, deadlock results.
wxLogDebug ("OnKillSim()");
#if BX_DEBUGGER
// the sim_thread may be waiting for a debugger command. If so, send
// it a "quit"
DebugCommand ("quit");
#endif
if (sim_thread) {
sim_thread->Delete ();
// Next time the simulator reaches bx_real_sim_c::periodic() it
// will quit. This is better than killing the thread because it
// gives it a chance to clean up after itself.
}
}
void
MyFrame::OnSimThreadExit () {
wxCriticalSectionLocker lock (sim_thread_lock);
sim_thread = NULL;
}
int
MyFrame::HandleAskParamString (bx_param_string_c *param)
{
wxLogDebug ("HandleAskParamString start");
bx_param_num_c *opt = param->get_options ();
wxASSERT (opt != NULL);
int n_opt = opt->get ();
char *msg = param->get_ask_format ();
if (!msg) msg = param->get_description ();
char *newval = NULL;
wxDialog *dialog = NULL;
if (n_opt & param->BX_IS_FILENAME) {
// use file open dialog
long style =
(n_opt & param->BX_SAVE_FILE_DIALOG) ? wxSAVE|wxOVERWRITE_PROMPT : wxOPEN;
wxLogDebug ("HandleAskParamString: create dialog");
wxFileDialog *fdialog = new wxFileDialog (this, msg, "", "", "*.*", style);
wxLogDebug ("HandleAskParamString: before showmodal");
if (fdialog->ShowModal() == wxID_OK)
newval = (char *)fdialog->GetPath().c_str ();
wxLogDebug ("HandleAskParamString: after showmodal");
dialog = fdialog; // so I can delete it
} else {
// use simple string dialog
long style = wxOK|wxCANCEL;
wxTextEntryDialog *tdialog = new wxTextEntryDialog (this, msg, "Enter new value", wxString(param->getptr ()), style);
if (tdialog->ShowModal() == wxID_OK)
newval = (char *)tdialog->GetValue().c_str ();
dialog = tdialog; // so I can delete it
}
// newval points to memory inside the dialog. As soon as dialog is deleted,
// newval points to junk. So be sure to copy the text out before deleting
// it!
if (newval && strlen(newval)>0) {
// change floppy path to this value.
wxLogDebug ("Setting param %s to '%s'", param->get_name (), newval);
param->set (newval);
delete dialog;
return 1;
}
delete dialog;
return -1;
}
// This is called when the simulator needs to ask the user to choose
// a value or setting. For example, when the user indicates that he wants
// to change the floppy disk image for drive A, an ask-param event is created
// with the parameter id set to BXP_FLOPPYA_PATH. The simulator blocks until
// the gui has displayed a dialog and received a selection from the user.
// In the current implemention, the GUI will look up the parameter's
// data structure using SIM->get_param() and then call the set method on the
// parameter to change the param. The return value only needs to return
// success or failure (failure = cancelled, or not implemented).
// Returns 1 if the user chose a value and the param was modified.
// Returns 0 if the user cancelled.
// Returns -1 if the gui doesn't know how to ask for that param.
int
MyFrame::HandleAskParam (BxEvent *event)
{
wxASSERT (event->type == BX_SYNC_EVT_ASK_PARAM);
bx_param_c *param = event->u.param.param;
Raise (); // bring window to front so that you will see the dialog
switch (param->get_type ())
{
case BXT_PARAM_STRING:
return HandleAskParamString ((bx_param_string_c *)param);
default:
{
wxString msg;
msg.Printf ("ask param for parameter type %d is not implemented in wxWindows");
wxMessageBox( msg, "not implemented", wxOK | wxICON_ERROR );
return -1;
}
}
#if 0
switch (param) {
case BXP_FLOPPYA_PATH:
case BXP_FLOPPYB_PATH:
case BXP_DISKC_PATH:
case BXP_DISKD_PATH:
case BXP_CDROM_PATH:
{
Raise(); // bring window to front so dialog shows
char *msg;
if (param==BXP_FLOPPYA_PATH || param==BXP_FLOPPYB_PATH)
msg = "Choose new floppy disk image file";
else if (param==BXP_DISKC_PATH || param==BXP_DISKD_PATH)
msg = "Choose new hard disk image file";
else if (param==BXP_CDROM_PATH)
msg = "Choose new CDROM image file";
else
msg = "Choose new image file";
wxFileDialog dialog(this, msg, "", "", "*.*", 0);
int ret = dialog.ShowModal();
if (ret == wxID_OK)
{
char *newpath = (char *)dialog.GetPath().c_str ();
if (newpath && strlen(newpath)>0) {
// change floppy path to this value.
bx_param_string_c *Opath = SIM->get_param_string (param);
assert (Opath != NULL);
wxLogDebug ("Setting floppy %c path to '%s'",
param == BXP_FLOPPYA_PATH ? 'A' : 'B',
newpath);
Opath->set (newpath);
return 1;
}
}
return 0;
}
default:
wxLogError ("HandleAskParam: parameter %d, not implemented", event->u.param.id);
}
#endif
return -1; // could not display
}
// This is called from the wxWindows GUI thread, when a Sim2CI event
// is found. (It got there via wxPostEvent in SiminterfaceCallback2, which is
// executed in the simulator Thread.)
void
MyFrame::OnSim2CIEvent (wxCommandEvent& event)
{
IFDBG_EVENT (wxLogDebug ("received a bochs event in the GUI thread"));
BxEvent *be = (BxEvent *) event.GetEventObject ();
IFDBG_EVENT (wxLogDebug ("event type = %d", (int) be->type));
// all cases should return. sync event handlers MUST send back a
// response. async event handlers MUST delete the event.
switch (be->type) {
case BX_ASYNC_EVT_REFRESH:
delete be;
RefreshDialogs ();
return;
case BX_SYNC_EVT_ASK_PARAM:
wxLogDebug ("before HandleAskParam");
be->retcode = HandleAskParam (be);
wxLogDebug ("after HandleAskParam");
// sync must return something; just return a copy of the event.
sim_thread->SendSyncResponse(be);
wxLogDebug ("after SendSyncResponse");
return;
case BX_ASYNC_EVT_DBG_MSG:
showDebugLog->AppendText (be->u.logmsg.msg);
// free the char* which was allocated in dbg_printf
delete be->u.logmsg.msg;
// free the whole event
delete be;
return;
case BX_SYNC_EVT_LOG_ASK:
case BX_ASYNC_EVT_LOG_MSG:
{
wxLogDebug ("log msg: level=%d, prefix='%s', msg='%s'",
be->u.logmsg.level,
be->u.logmsg.prefix,
be->u.logmsg.msg);
if (be->type == BX_ASYNC_EVT_LOG_MSG) {
// don't ask for user response
delete be;
return;
}
wxString levelName (SIM->get_log_level_name (be->u.logmsg.level));
LogMsgAskDialog dlg (this, -1, levelName); // panic, error, etc.
#if !BX_DEBUGGER
dlg.EnableButton (dlg.DEBUG, FALSE);
#endif
dlg.SetContext (be->u.logmsg.prefix);
dlg.SetMessage (be->u.logmsg.msg);
int n = dlg.ShowModal ();
Boolean dontAsk = dlg.GetDontAsk ();
// turn the return value into the constant that logfunctions::ask is
// expecting. 0=continue, 1=continue but ignore future messages from this
// device, 2=die, 3=dump core, 4=debugger. FIXME: yuck. replace hardcoded
// constants in logfunctions::ask with enum or defined constant.
if (n==0) {
n = dontAsk? 1 : 0;
} else {
n=n+1;
}
be->retcode = n;
wxLogDebug ("you chose %d", n);
sim_thread->SendSyncResponse (be);
return;
}
case BX_SYNC_EVT_GET_DBG_COMMAND:
wxLogDebug ("BX_SYNC_EVT_GET_DBG_COMMAND received");
if (debugCommand == NULL) {
// no debugger command is ready to send, so don't send a response yet.
// When a command is issued, MyFrame::DebugCommand will fill in the
// event and call SendSyncResponse() so that the simulation thread can
// continue.
debugCommandEvent = be;
//
if (showCpu == NULL || !showCpu->IsShowing ()) {
wxCommandEvent unused;
OnShowCpu (unused);
}
} else {
// a debugger command is waiting for us!
wxLogDebug ("sending debugger command '%s' that was waiting", debugCommandEvent);
be->u.debugcmd.command = debugCommand;
debugCommand = NULL; // ready for the next one
debugCommandEvent = NULL;
be->retcode = 1;
sim_thread->SendSyncResponse (be);
}
return;
default:
wxLogDebug ("OnSim2CIEvent: event type %d ignored", (int)be->type);
if (BX_EVT_IS_ASYNC(be->type)) {
delete be;
} else {
// assume it's a synchronous event and send back a response, to avoid
// potential deadlock.
sim_thread->SendSyncResponse(be);
}
return;
}
// it is critical to send a response back eventually since the sim thread
// is blocking.
wxASSERT_MSG (0, "switch stmt should have returned");
}
void
MyFrame::OnOtherEvent (wxCommandEvent& event)
{
int id = event.GetId ();
wxLogMessage ("event id=%d", id);
switch (id) {
case ID_Edit_HD_0: editHDConfig (0); break;
case ID_Edit_HD_1: editHDConfig (1); break;
case ID_Edit_Cdrom: editCdromConfig (); break;
}
}
bool
MyFrame::editFloppyValidate (FloppyConfigDialog *dialog)
{
// haven't done anything with this 'feature'
return true;
}
void MyFrame::editFloppyConfig (int drive)
{
FloppyConfigDialog dlg (this, -1);
dlg.SetDriveName (wxString (drive==0? BX_FLOPPY0_NAME : BX_FLOPPY1_NAME));
dlg.SetCapacityChoices (n_floppy_type_names, floppy_type_names);
bx_list_c *list = (bx_list_c*) SIM->get_param ((drive==0)? BXP_FLOPPYA : BXP_FLOPPYB);
if (!list) { wxLogError ("floppy object param is null"); return; }
bx_param_filename_c *fname = (bx_param_filename_c*) list->get(0);
bx_param_enum_c *disktype = (bx_param_enum_c *) list->get(1);
bx_param_enum_c *status = (bx_param_enum_c *) list->get(2);
if (fname->get_type () != BXT_PARAM_STRING
|| disktype->get_type () != BXT_PARAM_ENUM
|| status->get_type() != BXT_PARAM_ENUM) {
wxLogError ("floppy params have wrong type");
return;
}
dlg.AddRadio ("Not Present", "");
dlg.AddRadio ("Ejected", "none");
#if defined(__linux__)
dlg.AddRadio ("Physical floppy drive /dev/fd0", "/dev/fd0");
dlg.AddRadio ("Physical floppy drive /dev/fd1", "/dev/fd1");
#elif defined(WIN32)
dlg.AddRadio ("Physical floppy drive A:", "A:");
dlg.AddRadio ("Physical floppy drive B:", "B:");
#else
// add your favorite operating system here
#endif
dlg.SetCapacity (disktype->get () - disktype->get_min ());
dlg.SetFilename (fname->getptr ());
dlg.SetValidateFunc (editFloppyValidate);
if (disktype->get() == BX_FLOPPY_NONE) {
dlg.SetRadio (0);
} else if (!strcmp ("none", fname->getptr ())) {
dlg.SetRadio (1);
} else {
// otherwise the SetFilename() should have done the right thing.
}
int n = dlg.ShowModal ();
wxLogMessage ("floppy config returned %d", n);
if (n==wxID_OK) {
char filename[1024];
wxString fn (dlg.GetFilename ());
strncpy (filename, fn.c_str (), sizeof(filename));
wxLogMessage ("filename is '%s'", filename);
wxLogMessage ("capacity = %d (%s)", dlg.GetCapacity(), floppy_type_names[dlg.GetCapacity ()]);
fname->set (filename);
disktype->set (disktype->get_min () + dlg.GetCapacity ());
if (dlg.GetRadio () == 0)
disktype->set (BX_FLOPPY_NONE);
}
}
void MyFrame::editHDConfig (int drive)
{
HDConfigDialog dlg (this, -1);
dlg.SetDriveName (drive==0? BX_HARD_DISK0_NAME : BX_HARD_DISK1_NAME);
bx_list_c *list = (bx_list_c*) SIM->get_param ((drive==0)? BXP_DISKC : BXP_DISKD);
if (!list) { wxLogError ("HD object param is null"); return; }
bx_param_filename_c *fname = (bx_param_filename_c*) list->get(0);
bx_param_num_c *cyl = (bx_param_num_c *) list->get(1);
bx_param_num_c *heads = (bx_param_num_c *) list->get(2);
bx_param_num_c *spt = (bx_param_num_c *) list->get(3);
bx_param_bool_c *present = (bx_param_bool_c *)
SIM->get_param (drive==0? BXP_DISKC_PRESENT : BXP_DISKD_PRESENT);
wxASSERT (fname->get_type () == BXT_PARAM_STRING
&& cyl->get_type () == BXT_PARAM_NUM
&& heads->get_type () == BXT_PARAM_NUM
&& spt->get_type() == BXT_PARAM_NUM
&& present->get_type() == BXT_PARAM_BOOL);
dlg.SetFilename (fname->getptr ());
dlg.SetGeomRange (0, cyl->get_min(), cyl->get_max ());
dlg.SetGeomRange (1, heads->get_min(), heads->get_max ());
dlg.SetGeomRange (2, spt->get_min(), spt->get_max ());
dlg.SetGeom (0, cyl->get ());
dlg.SetGeom (1, heads->get ());
dlg.SetGeom (2, spt->get ());
dlg.SetEnable (present->get ());
int n = dlg.ShowModal ();
wxLogMessage ("HD config returned %d", n);
if (n==wxID_OK) {
char filename[1024];
wxString fn (dlg.GetFilename ());
strncpy (filename, fn.c_str (), sizeof (filename));
wxLogMessage ("filename is '%s'", filename);
fname->set (filename);
cyl->set (dlg.GetGeom (0));
heads->set (dlg.GetGeom (1));
spt->set (dlg.GetGeom (2));
present->set (dlg.GetEnable ());
wxLogMessage ("present=%d cyl=%d heads=%d spt=%d", present->get (), cyl->get(), heads->get(), spt->get());
if (drive==1 && present->get ()) {
// check that diskD and cdrom are not enabled at the same time
bx_param_bool_c *cdromd = (bx_param_bool_c*)
SIM->get_param(BXP_CDROM_PRESENT);
if (cdromd->get ()) {
wxString msg;
msg.Printf ("You cannot have both %s and %s enabled. Disabling %s.",
BX_HARD_DISK1_NAME, BX_CDROM_NAME, BX_CDROM_NAME);
wxMessageBox( msg, "Device conflict", wxOK | wxICON_ERROR );
cdromd->set (0);
}
}
}
}
void MyFrame::editCdromConfig ()
{
CdromConfigDialog dlg (this, -1);
dlg.SetDriveName (BX_CDROM_NAME);
bx_param_filename_c *fname =
(bx_param_filename_c*) SIM->get_param(BXP_CDROM_PATH);
bx_param_bool_c *present =
(bx_param_bool_c*) SIM->get_param(BXP_CDROM_PRESENT);
bx_param_enum_c *status =
(bx_param_enum_c*) SIM->get_param(BXP_CDROM_STATUS);
wxASSERT (fname->get_type () == BXT_PARAM_STRING
&& present->get_type () == BXT_PARAM_BOOL
&& status->get_type () == BXT_PARAM_ENUM);
#if defined(__linux__)
dlg.AddRadio ("Physical CD-ROM drive /dev/cdrom", "/dev/cdrom");
#elif defined (WIN32)
dlg.AddRadio ("Physical CD-ROM drive D:", "D:");
#else
// add your favorite operating system here
#endif
dlg.SetEnable (present->get () ? TRUE : FALSE);
dlg.SetFilename (fname->getptr ());
dlg.SetEjected (status->get () == BX_EJECTED);
int n = dlg.ShowModal ();
wxLogMessage ("cdrom config returned %d", n);
if (n==wxID_OK) {
char filename[1024];
wxString fn (dlg.GetFilename ());
strncpy (filename, fn.c_str (), sizeof(filename));
fname->set (filename);
present->set (dlg.GetEnable ());
status->set (dlg.GetEjected () ? BX_EJECTED : BX_INSERTED);
wxLogMessage ("filename is '%s'", filename);
wxLogMessage ("enabled=%d ejected=%d", present->get(), status->get());
// cdrom and hard disk D cannot both be enabled.
if (present->get ()) {
bx_param_bool_c *diskd = (bx_param_bool_c*)
SIM->get_param(BXP_DISKD_PRESENT);
if (diskd->get ()) {
wxString msg;
msg.Printf ("You cannot have both %s and %s enabled. Disabling %s.",
BX_CDROM_NAME, BX_HARD_DISK1_NAME, BX_HARD_DISK1_NAME);
wxMessageBox( msg, "Device conflict", wxOK | wxICON_ERROR );
diskd->set (0);
}
}
}
}
void MyFrame::OnToolbarClick(wxCommandEvent& event)
{
wxLogDebug ("clicked toolbar thingy");
bx_toolbar_buttons which = BX_TOOLBAR_UNDEFINED;
int id = event.GetId ();
switch (id) {
case ID_Toolbar_Power:which = BX_TOOLBAR_POWER; break;
case ID_Toolbar_Reset: which = BX_TOOLBAR_RESET; break;
case ID_Edit_FD_0:
// floppy config dialog box
editFloppyConfig (0);
break;
case ID_Edit_FD_1:
// floppy config dialog box
editFloppyConfig (1);
break;
case ID_Edit_Cdrom: which = BX_TOOLBAR_CDROMD; break;
case ID_Toolbar_Copy: which = BX_TOOLBAR_COPY; break;
case ID_Toolbar_Paste: which = BX_TOOLBAR_PASTE; break;
case ID_Toolbar_Snapshot: which = BX_TOOLBAR_SNAPSHOT; break;
case ID_Toolbar_Config: which = BX_TOOLBAR_CONFIG; break;
case ID_Toolbar_Mouse_en: which = BX_TOOLBAR_MOUSE_EN; break;
case ID_Toolbar_User: which = BX_TOOLBAR_USER; break;
default:
wxLogError ("unknown toolbar id %d", id);
}
if (num_events < MAX_EVENTS) {
event_queue[num_events].type = BX_ASYNC_EVT_TOOLBAR;
event_queue[num_events].u.toolbar.button = which;
num_events++;
}
}
// warning: This can be called from the simulator thread!!!
bool MyFrame::WantRefresh () {
bool anyShowing = false;
if (showCpu!=NULL && showCpu->IsShowing ()) anyShowing = true;
if (showKbd!=NULL && showKbd->IsShowing ()) anyShowing = true;
return anyShowing;
}
void MyFrame::RefreshDialogs () {
if (showCpu!=NULL && showCpu->IsShowing ()) showCpu->Refresh ();
if (showKbd!=NULL && showKbd->IsShowing ()) showKbd->Refresh ();
}
//////////////////////////////////////////////////////////////////////
// Simulation Thread
//////////////////////////////////////////////////////////////////////
void *
SimThread::Entry (void)
{
// run all the rest of the Bochs simulator code. This function will
// run forever, unless a "kill_bochs_request" is issued. The shutdown
// procedure is as follows:
// - user selects "Kill Simulation" or GUI decides to kill bochs
// - GUI calls sim_thread->Delete ()
// - sim continues to run until the next time it reaches SIM->periodic().
// - SIM->periodic() sends a synchronous tick event to the GUI, which
// finally calls TestDestroy() and realizes it needs to stop. It
// sets the sync event return code to -1. SIM->periodic() sets the
// kill_bochs_request flag in cpu #0.
// - cpu loop notices kill_bochs_request and returns to main.cc:
// bx_continue_after_config_interface(), which notices the
// kill_bochs_request and returns back to this Entry() function.
// - Entry() exits and the thread stops. Whew.
wxLogDebug ("in SimThread, starting at bx_continue_after_config_interface");
static jmp_buf context; // this must not go out of scope. maybe static not needed
if (setjmp (context) == 0) {
SIM->set_quit_context (&context);
int argc=1;
char *argv[] = {"bochs"};
bx_continue_after_config_interface (argc, argv);
wxLogDebug ("in SimThread, bx_continue_after_config_interface exited normally");
} else {
wxLogDebug ("in SimThread, bx_continue_after_config_interface exited by longjmp");
}
// it is possible that the whole interface has already been shut down.
// If so, we must end immediately.
if (!theFrame->IsClosing ()) {
wxMutexGuiEnter();
theFrame->simStatusChanged (theFrame->Stop, true);
wxMutexGuiLeave();
}
return NULL;
}
void
SimThread::OnExit ()
{
// notify the MyFrame that the bochs thread has died. I can't adjust
// the sim_thread directly because it's private.
frame->OnSimThreadExit ();
// don't use this SimThread's callback function anymore.
SIM->set_notify_callback (NULL, NULL);
}
// Event handler function for BxEvents coming from the simulator.
// This function is declared static so that I can get a usable
// function pointer for it. The function pointer is passed to
// SIM->set_notify_callback so that the siminterface can call this
// function when it needs to contact the gui. It will always be
// called with a pointer to the SimThread as the first argument, and
// it will be called from the simulator thread, not the GUI thread.
BxEvent *
SimThread::SiminterfaceCallback (void *thisptr, BxEvent *event)
{
SimThread *me = (SimThread *)thisptr;
// call the normal non-static method now that we know the this pointer.
return me->SiminterfaceCallback2 (event);
}
// callback function for sim thread events. This is called from
// the sim thread, not the GUI thread. So any GUI actions must be
// thread safe. Most events are handled by packaging up the event
// in a wxEvent of some kind, and posting it to the GUI thread for
// processing.
BxEvent *
SimThread::SiminterfaceCallback2 (BxEvent *event)
{
//wxLogDebug ("SiminterfaceCallback with event type=%d", (int)event->type);
event->retcode = 0; // default return code
int async = BX_EVT_IS_ASYNC(event->type);
if (!async) {
// for synchronous events, clear away any previous response. There
// can only be one synchronous event pending at a time.
ClearSyncResponse ();
event->retcode = -1; // default to error
}
// tick event must be handled right here in the bochs thread.
if (event->type == BX_SYNC_EVT_TICK) {
if (TestDestroy ()) {
// tell simulator to quit
event->retcode = -1;
} else {
event->retcode = 0;
}
return event;
}
// prune refresh events if the frame is going to ignore them anyway
if (event->type == BX_ASYNC_EVT_REFRESH && !theFrame->WantRefresh ()) {
delete event;
return NULL;
}
//encapsulate the bxevent in a wxwindows event
wxCommandEvent wxevent (wxEVT_COMMAND_MENU_SELECTED, ID_Sim2CI_Event);
wxevent.SetEventObject ((wxEvent *)event);
if (isSimThread ()) {
IFDBG_EVENT (wxLogDebug ("Sending an event to the window"));
wxPostEvent (frame, wxevent);
// if it is an asynchronous event, return immediately. The event will be
// freed by the recipient in the GUI thread.
if (async) return NULL;
wxLogDebug ("SiminterfaceCallback2: synchronous event; waiting for response");
// now wait forever for the GUI to post a response.
BxEvent *response = NULL;
while (response == NULL) {
response = GetSyncResponse ();
if (!response) {
//wxLogDebug ("no sync response yet, waiting");
this->Sleep (20);
}
}
wxASSERT (response != NULL);
return response;
} else {
wxLogDebug ("sim2ci event sent from the GUI thread. calling handler directly");
theFrame->OnSim2CIEvent (wxevent);
return event;
}
}
void
SimThread::ClearSyncResponse ()
{
wxCriticalSectionLocker lock(sim2gui_mailbox_lock);
if (sim2gui_mailbox != NULL) {
wxLogDebug ("WARNING: ClearSyncResponse is throwing away an event that was previously in the mailbox");
}
sim2gui_mailbox = NULL;
}
void
SimThread::SendSyncResponse (BxEvent *event)
{
wxCriticalSectionLocker lock(sim2gui_mailbox_lock);
if (sim2gui_mailbox != NULL) {
wxLogDebug ("WARNING: SendSyncResponse is throwing away an event that was previously in the mailbox");
}
sim2gui_mailbox = event;
}
BxEvent *
SimThread::GetSyncResponse ()
{
wxCriticalSectionLocker lock(sim2gui_mailbox_lock);
BxEvent *event = sim2gui_mailbox;
sim2gui_mailbox = NULL;
return event;
}
///////////////////////////////////////////////////////////////////
// utility
///////////////////////////////////////////////////////////////////
void
safeWxStrcpy (char *dest, wxString src, int destlen)
{
wxString tmp (src);
strncpy (dest, tmp.c_str (), destlen);
dest[destlen-1] = 0;
}