0e73185efd
creates the object and returns a pointer to it. TODO: The wavein and midiout components should also move to separate classes. When finished, it should be possible to configure the sound support more detailed (e.g. waveout with sdl, midiout with alsa and the dummy driver for wavein). Creating a separate module for the output to file(s) is also possible.
180 lines
4.7 KiB
C++
180 lines
4.7 KiB
C++
/////////////////////////////////////////////////////////////////////////
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// $Id$
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2012-2015 The Bochs Project
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// Lowlevel sound output support for SDL written by Volker Ruppert
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#include "iodev.h"
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#include "soundlow.h"
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#include "soundsdl.h"
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#if (BX_WITH_SDL || BX_WITH_SDL2) && BX_SUPPORT_SOUNDLOW
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#define LOG_THIS
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#include <SDL.h>
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// SDL audio callback
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void sdl_callback(void *thisptr, Bit8u *stream, int len)
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{
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memset(stream, 0, len);
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((bx_soundlow_waveout_sdl_c*)thisptr)->mixer_common(stream, len);
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}
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// bx_soundlow_waveout_sdl_c class implemenzation
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bx_soundlow_waveout_sdl_c::bx_soundlow_waveout_sdl_c()
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:bx_soundlow_waveout_c()
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{
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WaveOpen = 0;
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if (SDL_InitSubSystem(SDL_INIT_AUDIO)) {
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BX_PANIC(("Initialization of sound lowlevel module 'sdl' failed"));
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} else {
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BX_INFO(("Sound lowlevel module 'sdl' initialized"));
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}
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}
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bx_soundlow_waveout_sdl_c::~bx_soundlow_waveout_sdl_c()
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{
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WaveOpen = 0;
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SDL_CloseAudio();
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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}
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int bx_soundlow_waveout_sdl_c::openwaveoutput(const char *wavedev)
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{
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set_pcm_params(&real_pcm_param);
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return BX_SOUNDLOW_OK;
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}
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int bx_soundlow_waveout_sdl_c::set_pcm_params(bx_pcm_param_t *param)
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{
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int signeddata = param->format & 1;
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BX_DEBUG(("set_pcm_params(): %u, %u, %u, %02x", param->samplerate, param->bits,
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param->channels, param->format));
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fmt.freq = param->samplerate;
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if (param->bits == 16) {
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if (signeddata == 1)
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fmt.format = AUDIO_S16;
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else
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fmt.format = AUDIO_U16;
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} else if (param->bits == 8) {
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if (signeddata == 1)
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fmt.format = AUDIO_S8;
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else
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fmt.format = AUDIO_U8;
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} else
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return BX_SOUNDLOW_ERR;
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fmt.channels = param->channels;
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fmt.samples = fmt.freq / 10;
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fmt.callback = sdl_callback;
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fmt.userdata = this;
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if (WaveOpen) {
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SDL_CloseAudio();
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} else {
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pcm_callback_id = register_wave_callback(this, pcm_callback);
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}
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if (SDL_OpenAudio(&fmt, NULL) < 0) {
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BX_PANIC(("SDL_OpenAudio() failed"));
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WaveOpen = 0;
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return BX_SOUNDLOW_ERR;
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} else {
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WaveOpen = 1;
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}
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SDL_PauseAudio(0);
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return BX_SOUNDLOW_OK;
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}
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int bx_soundlow_waveout_sdl_c::sendwavepacket(int length, Bit8u data[], bx_pcm_param_t *src_param)
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{
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int ret = BX_SOUNDLOW_OK;
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int len2;
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if (memcmp(src_param, &emu_pcm_param, sizeof(bx_pcm_param_t)) != 0) {
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emu_pcm_param = *src_param;
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cvt_mult = (src_param->bits == 8) ? 2 : 1;
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if (src_param->channels == 1) cvt_mult <<= 1;
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if (src_param->samplerate != real_pcm_param.samplerate) {
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real_pcm_param.samplerate = src_param->samplerate;
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set_pcm_params(&real_pcm_param);
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}
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}
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len2 = length * cvt_mult;
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SDL_LockAudio();
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if (WaveOpen) {
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audio_buffer_t *newbuffer = new_audio_buffer(len2);
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convert_pcm_data(data, length, newbuffer->data, len2, src_param);
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} else {
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BX_ERROR(("SDL: audio not open"));
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ret = BX_SOUNDLOW_ERR;
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}
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SDL_UnlockAudio();
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return ret;
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}
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bx_bool bx_soundlow_waveout_sdl_c::mixer_common(Bit8u *buffer, int len)
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{
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Bit32u len2 = 0;
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Bit8u *tmpbuffer = (Bit8u*)malloc(len);
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for (int i = 0; i < cb_count; i++) {
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if (get_wave[i].cb != NULL) {
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memset(tmpbuffer, 0, len);
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len2 = get_wave[i].cb(get_wave[i].device, fmt.freq, tmpbuffer, len);
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if (len2 > 0) {
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SDL_MixAudio(buffer, tmpbuffer, len2, SDL_MIX_MAXVOLUME);
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}
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}
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}
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free(tmpbuffer);
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return 1;
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}
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void bx_soundlow_waveout_sdl_c::unregister_wave_callback(int callback_id)
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{
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SDL_LockAudio();
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if ((callback_id >= 0) && (callback_id < BX_MAX_WAVE_CALLBACKS)) {
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get_wave[callback_id].device = NULL;
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get_wave[callback_id].cb = NULL;
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}
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SDL_UnlockAudio();
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}
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// bx_sound_sdl_c class implemenzation
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bx_sound_sdl_c::bx_sound_sdl_c()
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:bx_sound_lowlevel_c()
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{
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// nothing here yet
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}
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bx_soundlow_waveout_c* bx_sound_sdl_c::get_waveout()
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{
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if (waveout == NULL) {
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waveout = new bx_soundlow_waveout_sdl_c();
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}
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return waveout;
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}
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#endif // BX_WITH_SDL || BX_WITH_SDL2
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