Bochs/bochs/gui/gui.cc
2012-03-03 12:41:24 +00:00

935 lines
30 KiB
C++

/////////////////////////////////////////////////////////////////////////
// $Id$
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2002-2012 The Bochs Project
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include <signal.h>
#include "iodev.h"
#include "keymap.h"
#include "gui/bitmaps/floppya.h"
#include "gui/bitmaps/floppyb.h"
#include "gui/bitmaps/mouse.h"
#include "gui/bitmaps/reset.h"
#include "gui/bitmaps/power.h"
#include "gui/bitmaps/snapshot.h"
#include "gui/bitmaps/copy.h"
#include "gui/bitmaps/paste.h"
#include "gui/bitmaps/configbutton.h"
#include "gui/bitmaps/cdromd.h"
#include "gui/bitmaps/userbutton.h"
#include "gui/bitmaps/saverestore.h"
#if BX_WITH_MACOS
# include <Disks.h>
#endif
bx_gui_c *bx_gui = NULL;
#define BX_GUI_THIS bx_gui->
#define LOG_THIS BX_GUI_THIS
#define BX_KEY_UNKNOWN 0x7fffffff
#define N_USER_KEYS 37
typedef struct {
const char *key;
Bit32u symbol;
} user_key_t;
static user_key_t user_keys[N_USER_KEYS] =
{
{ "f1", BX_KEY_F1 },
{ "f2", BX_KEY_F2 },
{ "f3", BX_KEY_F3 },
{ "f4", BX_KEY_F4 },
{ "f5", BX_KEY_F5 },
{ "f6", BX_KEY_F6 },
{ "f7", BX_KEY_F7 },
{ "f8", BX_KEY_F8 },
{ "f9", BX_KEY_F9 },
{ "f10", BX_KEY_F10 },
{ "f11", BX_KEY_F11 },
{ "f12", BX_KEY_F12 },
{ "alt", BX_KEY_ALT_L },
{ "bksl", BX_KEY_BACKSLASH },
{ "bksp", BX_KEY_BACKSPACE },
{ "ctrl", BX_KEY_CTRL_L },
{ "del", BX_KEY_DELETE },
{ "down", BX_KEY_DOWN },
{ "end", BX_KEY_END },
{ "enter", BX_KEY_ENTER },
{ "esc", BX_KEY_ESC },
{ "home", BX_KEY_HOME },
{ "ins", BX_KEY_INSERT },
{ "left", BX_KEY_LEFT },
{ "menu", BX_KEY_MENU },
{ "minus", BX_KEY_MINUS },
{ "pgdwn", BX_KEY_PAGE_DOWN },
{ "pgup", BX_KEY_PAGE_UP },
{ "plus", BX_KEY_KP_ADD },
{ "right", BX_KEY_RIGHT },
{ "shift", BX_KEY_SHIFT_L },
{ "space", BX_KEY_SPACE },
{ "tab", BX_KEY_TAB },
{ "up", BX_KEY_UP },
{ "win", BX_KEY_WIN_L },
{ "print", BX_KEY_PRINT },
{ "power", BX_KEY_POWER_POWER }
};
bx_gui_c::bx_gui_c(void)
{
put("GUI"); // Init in specific_init
statusitem_count = 0;
led_timer_index = BX_NULL_TIMER_HANDLE;
framebuffer = NULL;
}
bx_gui_c::~bx_gui_c()
{
if (framebuffer != NULL) {
delete [] framebuffer;
}
}
void bx_gui_c::init(int argc, char **argv, unsigned max_xres, unsigned max_yres,
unsigned tilewidth, unsigned tileheight)
{
BX_GUI_THIS new_gfx_api = 0;
BX_GUI_THIS host_xres = 640;
BX_GUI_THIS host_yres = 480;
BX_GUI_THIS host_bpp = 8;
BX_GUI_THIS max_xres = max_xres;
BX_GUI_THIS max_yres = max_yres;
BX_GUI_THIS x_tilesize = tilewidth;
BX_GUI_THIS y_tilesize = tileheight;
BX_GUI_THIS dialog_caps = BX_GUI_DLG_RUNTIME | BX_GUI_DLG_SAVE_RESTORE;
BX_GUI_THIS toggle_method = SIM->get_param_enum(BXPN_MOUSE_TOGGLE)->get();
BX_GUI_THIS toggle_keystate = 0;
switch (toggle_method) {
case BX_MOUSE_TOGGLE_CTRL_MB:
strcpy(mouse_toggle_text, "CTRL + 3rd button");
break;
case BX_MOUSE_TOGGLE_CTRL_F10:
strcpy(mouse_toggle_text, "CTRL + F10");
break;
case BX_MOUSE_TOGGLE_CTRL_ALT:
strcpy(mouse_toggle_text, "CTRL + ALT");
break;
case BX_MOUSE_TOGGLE_F12:
strcpy(mouse_toggle_text, "F12");
break;
}
specific_init(argc, argv, BX_HEADER_BAR_Y);
// Define some bitmaps to use in the headerbar
BX_GUI_THIS floppyA_bmap_id = create_bitmap(bx_floppya_bmap,
BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y);
BX_GUI_THIS floppyA_eject_bmap_id = create_bitmap(bx_floppya_eject_bmap,
BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y);
BX_GUI_THIS floppyB_bmap_id = create_bitmap(bx_floppyb_bmap,
BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y);
BX_GUI_THIS floppyB_eject_bmap_id = create_bitmap(bx_floppyb_eject_bmap,
BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y);
BX_GUI_THIS cdrom1_bmap_id = create_bitmap(bx_cdromd_bmap,
BX_CDROMD_BMAP_X, BX_CDROMD_BMAP_Y);
BX_GUI_THIS cdrom1_eject_bmap_id = create_bitmap(bx_cdromd_eject_bmap,
BX_CDROMD_BMAP_X, BX_CDROMD_BMAP_Y);
BX_GUI_THIS mouse_bmap_id = create_bitmap(bx_mouse_bmap,
BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y);
BX_GUI_THIS nomouse_bmap_id = create_bitmap(bx_nomouse_bmap,
BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y);
BX_GUI_THIS power_bmap_id = create_bitmap(bx_power_bmap, BX_POWER_BMAP_X, BX_POWER_BMAP_Y);
BX_GUI_THIS reset_bmap_id = create_bitmap(bx_reset_bmap, BX_RESET_BMAP_X, BX_RESET_BMAP_Y);
BX_GUI_THIS snapshot_bmap_id = create_bitmap(bx_snapshot_bmap, BX_SNAPSHOT_BMAP_X, BX_SNAPSHOT_BMAP_Y);
BX_GUI_THIS copy_bmap_id = create_bitmap(bx_copy_bmap, BX_COPY_BMAP_X, BX_COPY_BMAP_Y);
BX_GUI_THIS paste_bmap_id = create_bitmap(bx_paste_bmap, BX_PASTE_BMAP_X, BX_PASTE_BMAP_Y);
BX_GUI_THIS config_bmap_id = create_bitmap(bx_config_bmap, BX_CONFIG_BMAP_X, BX_CONFIG_BMAP_Y);
BX_GUI_THIS user_bmap_id = create_bitmap(bx_user_bmap, BX_USER_BMAP_X, BX_USER_BMAP_Y);
BX_GUI_THIS save_restore_bmap_id = create_bitmap(bx_save_restore_bmap,
BX_SAVE_RESTORE_BMAP_X, BX_SAVE_RESTORE_BMAP_Y);
// Add the initial bitmaps to the headerbar, and enable callback routine, for use
// when that bitmap is clicked on
// Floppy A:
BX_GUI_THIS floppyA_status = SIM->get_param_bool(BXPN_FLOPPYA_STATUS)->get();
if (BX_GUI_THIS floppyA_status)
BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_bmap_id,
BX_GRAVITY_LEFT, floppyA_handler);
else
BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_eject_bmap_id,
BX_GRAVITY_LEFT, floppyA_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS floppyA_hbar_id, "Change floppy A: media");
// Floppy B:
BX_GUI_THIS floppyB_status = SIM->get_param_bool(BXPN_FLOPPYB_STATUS)->get();
if (BX_GUI_THIS floppyB_status)
BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_bmap_id,
BX_GRAVITY_LEFT, floppyB_handler);
else
BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_eject_bmap_id,
BX_GRAVITY_LEFT, floppyB_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS floppyB_hbar_id, "Change floppy B: media");
// CDROM,
// the harddrive object is not initialised yet,
// so we just set the bitmap to ejected for now
BX_GUI_THIS cdrom1_hbar_id = headerbar_bitmap(BX_GUI_THIS cdrom1_eject_bmap_id,
BX_GRAVITY_LEFT, cdrom1_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS cdrom1_hbar_id, "Change first CDROM media");
// Mouse button
if (SIM->get_param_bool(BXPN_MOUSE_ENABLED)->get())
BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS mouse_bmap_id,
BX_GRAVITY_LEFT, toggle_mouse_enable);
else
BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS nomouse_bmap_id,
BX_GRAVITY_LEFT, toggle_mouse_enable);
BX_GUI_THIS set_tooltip(BX_GUI_THIS mouse_hbar_id, "Enable mouse capture");
// These are the buttons on the right side. They are created in order
// of right to left.
// Power button
BX_GUI_THIS power_hbar_id = headerbar_bitmap(BX_GUI_THIS power_bmap_id,
BX_GRAVITY_RIGHT, power_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS power_hbar_id, "Turn power off");
// Save/Restore Button
BX_GUI_THIS save_restore_hbar_id = headerbar_bitmap(BX_GUI_THIS save_restore_bmap_id,
BX_GRAVITY_RIGHT, save_restore_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS save_restore_hbar_id, "Save simulation state");
// Reset button
BX_GUI_THIS reset_hbar_id = headerbar_bitmap(BX_GUI_THIS reset_bmap_id,
BX_GRAVITY_RIGHT, reset_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS reset_hbar_id, "Reset the system");
// Configure button
BX_GUI_THIS config_hbar_id = headerbar_bitmap(BX_GUI_THIS config_bmap_id,
BX_GRAVITY_RIGHT, config_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS config_hbar_id, "Runtime config dialog");
// Snapshot button
BX_GUI_THIS snapshot_hbar_id = headerbar_bitmap(BX_GUI_THIS snapshot_bmap_id,
BX_GRAVITY_RIGHT, snapshot_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS snapshot_hbar_id, "Save snapshot of the text mode screen");
// Paste button
BX_GUI_THIS paste_hbar_id = headerbar_bitmap(BX_GUI_THIS paste_bmap_id,
BX_GRAVITY_RIGHT, paste_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS paste_hbar_id, "Paste clipboard text as emulated keystrokes");
// Copy button
BX_GUI_THIS copy_hbar_id = headerbar_bitmap(BX_GUI_THIS copy_bmap_id,
BX_GRAVITY_RIGHT, copy_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS copy_hbar_id, "Copy text mode screen to the clipboard");
// User button
BX_GUI_THIS user_hbar_id = headerbar_bitmap(BX_GUI_THIS user_bmap_id,
BX_GRAVITY_RIGHT, userbutton_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS user_hbar_id, "Send keyboard shortcut");
BX_GUI_THIS charmap_updated = 0;
if (!BX_GUI_THIS new_gfx_api && (BX_GUI_THIS framebuffer == NULL)) {
BX_GUI_THIS framebuffer = new Bit8u[max_xres * max_yres * 4];
}
show_headerbar();
// register timer for status bar LEDs
if (BX_GUI_THIS led_timer_index == BX_NULL_TIMER_HANDLE) {
BX_GUI_THIS led_timer_index =
DEV_register_timer(this, led_timer_handler, 100000, 1, 1, "status bar LEDs");
}
}
void bx_gui_c::cleanup(void)
{
statusitem_count = 0;
}
void bx_gui_c::update_drive_status_buttons(void)
{
BX_GUI_THIS floppyA_status = SIM->get_param_bool(BXPN_FLOPPYA_STATUS)->get();
BX_GUI_THIS floppyB_status = SIM->get_param_bool(BXPN_FLOPPYB_STATUS)->get();
Bit32u handle = DEV_hd_get_first_cd_handle();
BX_GUI_THIS cdrom1_status = DEV_hd_get_cd_media_status(handle);
if (BX_GUI_THIS floppyA_status)
replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_bmap_id);
else {
#if BX_WITH_MACOS
// If we are using the Mac floppy driver, eject the disk
// from the floppy drive. This doesn't work in MacOS X.
if (!strcmp(SIM->get_param_string(BXPN_FLOPPYA_PATH)->getptr(), SuperDrive))
DiskEject(1);
#endif
replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_eject_bmap_id);
}
if (BX_GUI_THIS floppyB_status)
replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_bmap_id);
else {
#if BX_WITH_MACOS
// If we are using the Mac floppy driver, eject the disk
// from the floppy drive. This doesn't work in MacOS X.
if (!strcmp(SIM->get_param_string(BXPN_FLOPPYB_PATH)->getptr(), SuperDrive))
DiskEject(1);
#endif
replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_eject_bmap_id);
}
if (BX_GUI_THIS cdrom1_status)
replace_bitmap(BX_GUI_THIS cdrom1_hbar_id, BX_GUI_THIS cdrom1_bmap_id);
else {
replace_bitmap(BX_GUI_THIS cdrom1_hbar_id, BX_GUI_THIS cdrom1_eject_bmap_id);
}
}
void bx_gui_c::floppyA_handler(void)
{
if (SIM->get_param_enum(BXPN_FLOPPYA_DEVTYPE)->get() == BX_FDD_NONE)
return; // no primary floppy device present
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_FLOPPY) {
// instead of just toggling the status, bring up a dialog asking what disk
// image you want to switch to.
int ret = SIM->ask_param(BXPN_FLOPPYA_PATH);
if (ret > 0) {
SIM->update_runtime_options();
}
return;
}
BX_GUI_THIS floppyA_status = !BX_GUI_THIS floppyA_status;
DEV_floppy_set_media_status(0, BX_GUI_THIS floppyA_status);
BX_GUI_THIS update_drive_status_buttons();
}
void bx_gui_c::floppyB_handler(void)
{
if (SIM->get_param_enum(BXPN_FLOPPYB_DEVTYPE)->get() == BX_FDD_NONE)
return; // no secondary floppy device present
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_FLOPPY) {
// instead of just toggling the status, bring up a dialog asking what disk
// image you want to switch to.
int ret = SIM->ask_param(BXPN_FLOPPYB_PATH);
if (ret > 0) {
SIM->update_runtime_options();
}
return;
}
BX_GUI_THIS floppyB_status = !BX_GUI_THIS floppyB_status;
DEV_floppy_set_media_status(1, BX_GUI_THIS floppyB_status);
BX_GUI_THIS update_drive_status_buttons();
}
void bx_gui_c::cdrom1_handler(void)
{
Bit32u handle = DEV_hd_get_first_cd_handle();
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_CDROM) {
// instead of just toggling the status, bring up a dialog asking what disk
// image you want to switch to.
// This code handles the first cdrom only. The cdrom drives #2, #3 and
// #4 are handled in the runtime configuaration.
bx_param_c *cdrom = SIM->get_first_cdrom();
if (cdrom == NULL)
return; // no cdrom found
int ret = SIM->ask_param(cdrom);
if (ret > 0) {
SIM->update_runtime_options();
}
return;
}
BX_GUI_THIS cdrom1_status =
DEV_hd_set_cd_media_status(handle, !BX_GUI_THIS cdrom1_status);
BX_GUI_THIS update_drive_status_buttons();
}
void bx_gui_c::reset_handler(void)
{
BX_INFO(("system RESET callback"));
bx_pc_system.Reset(BX_RESET_HARDWARE);
}
void bx_gui_c::power_handler(void)
{
// test case for yes/no dialog: confirm power off
//if (!SIM->ask_yes_no("Quit Bochs", "Are you sure ?", 0))
// return;
// the user pressed power button, so there's no doubt they want bochs
// to quit. Change panics to fatal for the GUI and then do a panic.
bx_user_quit = 1;
LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL);
BX_PANIC (("POWER button turned off."));
// shouldn't reach this point, but if you do, QUIT!!!
fprintf (stderr, "Bochs is exiting because you pressed the power button.\n");
BX_EXIT (1);
}
void bx_gui_c::make_text_snapshot(char **snapshot, Bit32u *length)
{
Bit8u* raw_snap = NULL;
char *clean_snap;
unsigned line_addr, txt_addr, txHeight, txWidth;
DEV_vga_get_text_snapshot(&raw_snap, &txHeight, &txWidth);
clean_snap = (char*) malloc(txHeight*(txWidth+2)+1);
txt_addr = 0;
for (unsigned i=0; i<txHeight; i++) {
line_addr = i * txWidth * 2;
for (unsigned j=0; j<(txWidth*2); j+=2) {
if (!raw_snap[line_addr+j])
raw_snap[line_addr+j] = 0x20;
clean_snap[txt_addr++] = raw_snap[line_addr+j];
}
while ((txt_addr > 0) && (clean_snap[txt_addr-1] == ' ')) txt_addr--;
#ifdef WIN32
clean_snap[txt_addr++] = 13;
#endif
clean_snap[txt_addr++] = 10;
}
clean_snap[txt_addr] = 0;
*snapshot = clean_snap;
*length = txt_addr;
}
// create a text snapshot and copy to the system clipboard. On guis that
// we haven't figured out how to support yet, dump to a file instead.
void bx_gui_c::copy_handler(void)
{
Bit32u len;
char *text_snapshot;
if (DEV_vga_get_snapshot_mode() == BX_GUI_SNAPSHOT_TXT) {
make_text_snapshot (&text_snapshot, &len);
if (!BX_GUI_THIS set_clipboard_text(text_snapshot, len)) {
// platform specific code failed, use portable code instead
FILE *fp = fopen("copy.txt", "w");
fwrite(text_snapshot, 1, len, fp);
fclose(fp);
}
free(text_snapshot);
} else {
BX_ERROR(("copy button failed, mode not implemented"));
}
}
// create a text snapshot and dump it to a file
void bx_gui_c::snapshot_handler(void)
{
int fd, i, j, mode, pitch;
Bit8u *snapshot_ptr = NULL, *palette_ptr = NULL;
Bit8u *row_buffer, *pixel_ptr, *row_ptr;
Bit8u bmp_header[54], iBits, b1, b2;
Bit32u ilen, len, rlen;
char filename[BX_PATHNAME_LEN];
unsigned iHeight, iWidth, iDepth;
mode = DEV_vga_get_snapshot_mode();
if (mode == BX_GUI_SNAPSHOT_TXT) {
make_text_snapshot ((char**)&snapshot_ptr, &len);
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_SNAPSHOT) {
int ret = SIM->ask_filename (filename, sizeof(filename),
"Save snapshot as...", "snapshot.txt",
bx_param_string_c::SAVE_FILE_DIALOG);
if (ret < 0) { // cancelled
free(snapshot_ptr);
return;
}
} else {
strcpy (filename, "snapshot.txt");
}
FILE *fp = fopen(filename, "wb");
fwrite(snapshot_ptr, 1, len, fp);
fclose(fp);
free(snapshot_ptr);
} else if (mode == BX_GUI_SNAPSHOT_GFX) {
ilen = DEV_vga_get_gfx_snapshot(&snapshot_ptr, &palette_ptr, &iHeight, &iWidth, &iDepth);
if (ilen > 0) {
BX_INFO(("GFX snapshot: %u x %u x %u bpp (%u bytes)", iWidth, iHeight, iDepth, ilen));
} else {
BX_ERROR(("snapshot button failed: cannot allocate memory"));
return;
}
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_SNAPSHOT) {
int ret = SIM->ask_filename (filename, sizeof(filename),
"Save snapshot as...", "snapshot.bmp",
bx_param_string_c::SAVE_FILE_DIALOG);
if (ret < 0) { // cancelled
if (palette_ptr != NULL) free(palette_ptr);
free(snapshot_ptr);
return;
}
} else {
strcpy (filename, "snapshot.bmp");
}
fd = open(filename, O_WRONLY | O_CREAT | O_TRUNC
#ifdef O_BINARY
| O_BINARY
#endif
, S_IRUSR | S_IWUSR
);
if (fd < 0) {
BX_ERROR(("snapshot button failed: cannot create BMP file"));
if (palette_ptr != NULL) free(palette_ptr);
free(snapshot_ptr);
return;
}
iBits = (iDepth == 8) ? 8 : 24;
rlen = (iWidth * (iBits >> 3) + 3) & ~3;
len = rlen * iHeight + 54;
if ((iDepth == 8) && (palette_ptr != NULL)) {
len += (256 * 4);
}
memset(bmp_header, 0, 54);
bmp_header[0] = 0x42;
bmp_header[1] = 0x4d;
bmp_header[2] = len & 0xff;
bmp_header[3] = (len >> 8) & 0xff;
bmp_header[4] = (len >> 16) & 0xff;
bmp_header[5] = (len >> 24) & 0xff;
bmp_header[10] = 54;
if ((iDepth == 8) && (palette_ptr != NULL)) {
bmp_header[11] = 4;
}
bmp_header[14] = 40;
bmp_header[18] = iWidth & 0xff;
bmp_header[19] = (iWidth >> 8) & 0xff;
bmp_header[22] = iHeight & 0xff;
bmp_header[23] = (iHeight >> 8) & 0xff;
bmp_header[26] = 1;
bmp_header[28] = iBits;
write(fd, bmp_header, 54);
if ((iDepth == 8) && (palette_ptr != NULL)) {
write(fd, palette_ptr, 256 * 4);
}
pitch = iWidth * ((iDepth + 1) >> 3);
row_buffer = (Bit8u*)malloc(rlen);
row_ptr = snapshot_ptr + ((iHeight - 1) * pitch);
for (i = iHeight; i > 0; i--) {
memset(row_buffer, 0, rlen);
if ((iDepth == 8) || (iDepth == 24)) {
memcpy(row_buffer, row_ptr, pitch);
} else if ((iDepth == 15) || (iDepth == 16)) {
pixel_ptr = row_ptr;
for (j = 0; j < (int)(iWidth * 3); j+=3) {
b1 = *(pixel_ptr++);
b2 = *(pixel_ptr++);
*(row_buffer+j) = (b1 << 3);
if (iDepth == 15) {
*(row_buffer+j+1) = ((b1 & 0xe0) >> 2) | (b2 << 6);
*(row_buffer+j+2) = (b2 & 0x7c) << 1;
} else {
*(row_buffer+j+1) = ((b1 & 0xe0) >> 3) | (b2 << 5);
*(row_buffer+j+2) = (b2 & 0xf8);
}
}
} else if (iDepth == 32) {
pixel_ptr = row_ptr;
for (j = 0; j < (int)(iWidth * 3); j+=3) {
*(row_buffer+j) = *(pixel_ptr++);
*(row_buffer+j+1) = *(pixel_ptr++);
*(row_buffer+j+2) = *(pixel_ptr++);
pixel_ptr++;
}
}
write(fd, row_buffer, rlen);
row_ptr -= pitch;
}
free(row_buffer);
close(fd);
if (palette_ptr != NULL) free(palette_ptr);
free(snapshot_ptr);
} else {
BX_ERROR(("snapshot button failed: unsupported VGA mode"));
}
}
// Read ASCII chars from the system clipboard and paste them into bochs.
// Note that paste cannot work with the key mapping tables loaded.
void bx_gui_c::paste_handler(void)
{
Bit32s nbytes;
Bit8u *bytes;
if (!bx_keymap.isKeymapLoaded ()) {
BX_ERROR (("keyboard_mapping disabled, so paste cannot work"));
return;
}
if (!BX_GUI_THIS get_clipboard_text(&bytes, &nbytes)) {
BX_ERROR (("paste not implemented on this platform"));
return;
}
BX_INFO (("pasting %d bytes", nbytes));
DEV_kbd_paste_bytes (bytes, nbytes);
}
void bx_gui_c::config_handler(void)
{
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_RUNTIME) {
SIM->configuration_interface(NULL, CI_RUNTIME_CONFIG);
}
}
void bx_gui_c::toggle_mouse_enable(void)
{
int old = SIM->get_param_bool(BXPN_MOUSE_ENABLED)->get();
BX_DEBUG (("toggle mouse_enabled, now %d", !old));
SIM->get_param_bool(BXPN_MOUSE_ENABLED)->set(!old);
}
bx_bool bx_gui_c::mouse_toggle_check(Bit32u key, bx_bool pressed)
{
Bit32u newstate;
bx_bool toggle = 0;
newstate = toggle_keystate;
if (pressed) {
newstate |= key;
if (newstate == toggle_keystate) return 0;
switch (toggle_method) {
case BX_MOUSE_TOGGLE_CTRL_MB:
toggle = (newstate & BX_GUI_MT_CTRL_MB) == BX_GUI_MT_CTRL_MB;
if (!toggle) {
toggle = (newstate & BX_GUI_MT_CTRL_LRB) == BX_GUI_MT_CTRL_LRB;
}
break;
case BX_MOUSE_TOGGLE_CTRL_F10:
toggle = (newstate & BX_GUI_MT_CTRL_F10) == BX_GUI_MT_CTRL_F10;
break;
case BX_MOUSE_TOGGLE_CTRL_ALT:
toggle = (newstate & BX_GUI_MT_CTRL_ALT) == BX_GUI_MT_CTRL_ALT;
break;
case BX_MOUSE_TOGGLE_F12:
toggle = (newstate == BX_GUI_MT_F12);
break;
}
toggle_keystate = newstate;
} else {
toggle_keystate &= ~key;
}
return toggle;
}
const char* bx_gui_c::get_toggle_info(void)
{
return mouse_toggle_text;
}
Bit32u get_user_key(char *key)
{
int i = 0;
while (i < N_USER_KEYS) {
if (!strcmp(key, user_keys[i].key))
return user_keys[i].symbol;
i++;
}
return BX_KEY_UNKNOWN;
}
void bx_gui_c::userbutton_handler(void)
{
Bit32u shortcut[4];
Bit32u symbol;
char user_shortcut[512];
char *ptr;
int i, len = 0, ret = 1;
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_USER) {
ret = SIM->ask_param(BXPN_USER_SHORTCUT);
}
strcpy(user_shortcut, SIM->get_param_string(BXPN_USER_SHORTCUT)->getptr());
if ((ret > 0) && user_shortcut[0] && (strcmp(user_shortcut, "none"))) {
ptr = strtok(user_shortcut, "-");
if ((strcmp(ptr, SIM->get_param_string(BXPN_USER_SHORTCUT)->getptr())) ||
(strlen(SIM->get_param_string(BXPN_USER_SHORTCUT)->getptr()) < 6)) {
while (ptr) {
symbol = get_user_key(ptr);
if (symbol == BX_KEY_UNKNOWN) {
BX_ERROR(("Unknown shortcut %s ignored", ptr));
return;
}
shortcut[len++] = symbol;
ptr = strtok(NULL, "-");
}
} else {
BX_ERROR(("Unknown shortcut %s ignored", user_shortcut));
return;
}
i = 0;
while (i < len) {
DEV_kbd_gen_scancode(shortcut[i++]);
}
i--;
while (i >= 0) {
DEV_kbd_gen_scancode(shortcut[i--] | BX_KEY_RELEASED);
}
}
}
void bx_gui_c::save_restore_handler(void)
{
int ret;
char sr_path[BX_PATHNAME_LEN];
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_SAVE_RESTORE) {
sr_path[0] = 0;
ret = SIM->ask_filename(sr_path, sizeof(sr_path),
"Save Bochs state to folder...", "none",
bx_param_string_c::SELECT_FOLDER_DLG);
if ((ret >= 0) && (strcmp(sr_path, "none"))) {
if (SIM->save_state(sr_path)) {
if (!SIM->ask_yes_no("WARNING",
"The save function currently doesn't handle the state of hard drive images,\n"
"so we don't recommend to continue, unless you are running a read-only\n"
"guest system (e.g. Live-CD).\n\n"
"Do you want to continue?", 0)) {
power_handler();
}
}
}
}
}
void bx_gui_c::mouse_enabled_changed(bx_bool val)
{
// This is only called when SIM->get_init_done is 1. Note that VAL
// is the new value of mouse_enabled, which may not match the old
// value which is still in SIM->get_param_bool(BXPN_MOUSE_ENABLED)->get().
BX_DEBUG (("replacing the mouse bitmaps"));
if (val)
BX_GUI_THIS replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS mouse_bmap_id);
else
BX_GUI_THIS replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS nomouse_bmap_id);
// give the GUI a chance to respond to the event. Most guis will hide
// the native mouse cursor and do something to trap the mouse inside the
// bochs VGA display window.
BX_GUI_THIS mouse_enabled_changed_specific (val);
}
void bx_gui_c::init_signal_handlers()
{
#if BX_GUI_SIGHANDLER
if (bx_gui_sighandler)
{
Bit32u mask = bx_gui->get_sighandler_mask ();
for (Bit32u sig=0; sig<32; sig++)
{
if (mask & (1<<sig))
signal (sig, bx_signal_handler);
}
}
#endif
}
void bx_gui_c::set_text_charmap(Bit8u *fbuffer)
{
memcpy(& BX_GUI_THIS vga_charmap, fbuffer, 0x2000);
for (unsigned i=0; i<256; i++) BX_GUI_THIS char_changed[i] = 1;
BX_GUI_THIS charmap_updated = 1;
}
void bx_gui_c::set_text_charbyte(Bit16u address, Bit8u data)
{
BX_GUI_THIS vga_charmap[address] = data;
BX_GUI_THIS char_changed[address >> 5] = 1;
BX_GUI_THIS charmap_updated = 1;
}
void bx_gui_c::beep_on(float frequency)
{
BX_DEBUG(("GUI Beep ON (frequency=%.2f)", frequency));
}
void bx_gui_c::beep_off()
{
BX_DEBUG(("GUI Beep OFF"));
}
int bx_gui_c::register_statusitem(const char *text, bx_bool auto_off)
{
if (statusitem_count < BX_MAX_STATUSITEMS) {
strncpy(statusitem[statusitem_count].text, text, 8);
statusitem[statusitem_count].text[7] = 0;
statusitem[statusitem_count].auto_off = auto_off;
statusitem[statusitem_count].counter = 0;
statusitem[statusitem_count].active = 0;
statusitem[statusitem_count].mode = 0;
return statusitem_count++;
} else {
return -1;
}
}
void bx_gui_c::statusbar_setitem(int element, bx_bool active, bx_bool w)
{
if (element < 0) {
for (unsigned i = 0; i < statusitem_count; i++) {
statusbar_setitem_specific(i, 0, 0);
}
} else if ((unsigned)element < statusitem_count) {
if ((active != statusitem[element].active) ||
(w != statusitem[element].mode)) {
statusbar_setitem_specific(element, active, w);
statusitem[element].active = active;
statusitem[element].mode = w;
}
if (active && statusitem[element].auto_off) {
statusitem[element].counter = 5;
}
}
}
void bx_gui_c::led_timer_handler(void *this_ptr)
{
bx_gui_c *class_ptr = (bx_gui_c *) this_ptr;
class_ptr->led_timer();
}
void bx_gui_c::led_timer()
{
for (unsigned i = 0; i < statusitem_count; i++) {
if (statusitem[i].auto_off) {
if (statusitem[i].counter > 0) {
if (!(--statusitem[i].counter)) {
statusbar_setitem(i, 0);
}
}
}
}
}
void bx_gui_c::get_capabilities(Bit16u *xres, Bit16u *yres, Bit16u *bpp)
{
*xres = 1024;
*yres = 768;
*bpp = 32;
}
bx_svga_tileinfo_t *bx_gui_c::graphics_tile_info(bx_svga_tileinfo_t *info)
{
if (!info) {
info = (bx_svga_tileinfo_t *)malloc(sizeof(bx_svga_tileinfo_t));
if (!info) {
return NULL;
}
}
BX_GUI_THIS host_pitch = BX_GUI_THIS host_xres * ((BX_GUI_THIS host_bpp + 1) >> 3);
info->bpp = BX_GUI_THIS host_bpp;
info->pitch = BX_GUI_THIS host_pitch;
switch (info->bpp) {
case 15:
info->red_shift = 15;
info->green_shift = 10;
info->blue_shift = 5;
info->red_mask = 0x7c00;
info->green_mask = 0x03e0;
info->blue_mask = 0x001f;
break;
case 16:
info->red_shift = 16;
info->green_shift = 11;
info->blue_shift = 5;
info->red_mask = 0xf800;
info->green_mask = 0x07e0;
info->blue_mask = 0x001f;
break;
case 24:
case 32:
info->red_shift = 24;
info->green_shift = 16;
info->blue_shift = 8;
info->red_mask = 0xff0000;
info->green_mask = 0x00ff00;
info->blue_mask = 0x0000ff;
break;
}
info->is_indexed = (BX_GUI_THIS host_bpp == 8);
#ifdef BX_LITTLE_ENDIAN
info->is_little_endian = 1;
#else
info->is_little_endian = 0;
#endif
return info;
}
Bit8u *bx_gui_c::graphics_tile_get(unsigned x0, unsigned y0,
unsigned *w, unsigned *h)
{
if (x0+BX_GUI_THIS x_tilesize > BX_GUI_THIS host_xres) {
*w = BX_GUI_THIS host_xres - x0;
} else {
*w = BX_GUI_THIS x_tilesize;
}
if (y0+BX_GUI_THIS y_tilesize > BX_GUI_THIS host_yres) {
*h = BX_GUI_THIS host_yres - y0;
} else {
*h = BX_GUI_THIS y_tilesize;
}
return (Bit8u *)framebuffer + y0 * BX_GUI_THIS host_pitch +
x0 * ((BX_GUI_THIS host_bpp + 1) >> 3);
}
void bx_gui_c::graphics_tile_update_in_place(unsigned x0, unsigned y0,
unsigned w, unsigned h)
{
Bit8u *tile;
Bit8u *tile_ptr, *fb_ptr;
Bit16u xc, yc, fb_pitch, tile_pitch;
Bit8u r, diffx, diffy;
tile = new Bit8u[BX_GUI_THIS x_tilesize * BX_GUI_THIS y_tilesize * 4];
diffx = (x0 % BX_GUI_THIS x_tilesize);
diffy = (y0 % BX_GUI_THIS y_tilesize);
if (diffx > 0) {
x0 -= diffx;
w += diffx;
}
if (diffy > 0) {
y0 -= diffy;
h += diffy;
}
fb_pitch = BX_GUI_THIS host_pitch;
tile_pitch = BX_GUI_THIS x_tilesize * ((BX_GUI_THIS host_bpp + 1) >> 3);
for (yc=y0; yc<(y0+h); yc+=BX_GUI_THIS y_tilesize) {
for (xc=x0; xc<(x0+w); xc+=BX_GUI_THIS x_tilesize) {
fb_ptr = BX_GUI_THIS framebuffer + (yc * fb_pitch + xc * ((BX_GUI_THIS host_bpp + 1) >> 3));
tile_ptr = &tile[0];
for (r=0; r<h; r++) {
memcpy(tile_ptr, fb_ptr, tile_pitch);
fb_ptr += fb_pitch;
tile_ptr += tile_pitch;
}
BX_GUI_THIS graphics_tile_update(tile, xc, yc);
}
}
delete [] tile;
}
void bx_gui_c::show_ips(Bit32u ips_count)
{
#if BX_SHOW_IPS
BX_INFO(("ips = %3.3fM", ips_count / 1000000.0));
#endif
}
Bit8u bx_gui_c::get_mouse_headerbar_id()
{
return BX_GUI_THIS mouse_hbar_id;
}