Christophe Bothamy a6dd6deaf5 - apply patch from James E. Flemer:
I've got a game that uses OPL2 functions.  It's still not
working yet, but this patch brings it closer.  Using Jeffrey S.
Lee's "Programming the AdLib/Sound Blaster FM Music Chips (Ver
2.0)"[1] as a reference, I found an inversion of the OPL timer
masks in the sb16 code.  Without this patch, the emulator uses
the wrong bits for masking, and completely botches the flags
register (note the bitwise AND vs OR).
2003-04-25 23:32:55 +00:00
2003-04-25 23:32:55 +00:00
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