197f80bde5
- copy text to clipboard added for WIN32
324 lines
11 KiB
C++
324 lines
11 KiB
C++
/////////////////////////////////////////////////////////////////////////
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// $Id: gui.cc,v 1.27 2002-02-12 17:09:51 vruppert Exp $
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2002 MandrakeSoft S.A.
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//
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// MandrakeSoft S.A.
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// 43, rue d'Aboukir
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// 75002 Paris - France
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// http://www.linux-mandrake.com/
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// http://www.mandrakesoft.com/
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#include <signal.h>
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#include "bochs.h"
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#include "gui/bitmaps/floppya.h"
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#include "gui/bitmaps/floppyb.h"
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#include "gui/bitmaps/mouse.h"
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#include "gui/bitmaps/reset.h"
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#include "gui/bitmaps/power.h"
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#include "gui/bitmaps/snapshot.h"
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#include "gui/bitmaps/configbutton.h"
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#include "gui/bitmaps/cdromd.h"
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#if BX_WITH_MACOS
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# include <Disks.h>
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#endif
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bx_gui_c bx_gui;
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#define BX_GUI_THIS bx_gui.
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#define LOG_THIS BX_GUI_THIS
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bx_gui_c::bx_gui_c(void)
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{
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put("GUI"); // Init in specific_init
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settype(GUILOG);
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}
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void
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bx_gui_c::init(int argc, char **argv, unsigned tilewidth, unsigned tileheight)
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{
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specific_init(&bx_gui, argc, argv, tilewidth, tileheight, BX_HEADER_BAR_Y);
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// Define some bitmaps to use in the headerbar
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BX_GUI_THIS floppyA_bmap_id = create_bitmap(bx_floppya_bmap,
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BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y);
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BX_GUI_THIS floppyA_eject_bmap_id = create_bitmap(bx_floppya_eject_bmap,
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BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y);
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BX_GUI_THIS floppyB_bmap_id = create_bitmap(bx_floppyb_bmap,
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BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y);
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BX_GUI_THIS floppyB_eject_bmap_id = create_bitmap(bx_floppyb_eject_bmap,
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BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y);
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BX_GUI_THIS cdromD_bmap_id = create_bitmap(bx_cdromd_bmap,
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BX_CDROMD_BMAP_X, BX_CDROMD_BMAP_Y);
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BX_GUI_THIS cdromD_eject_bmap_id = create_bitmap(bx_cdromd_eject_bmap,
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BX_CDROMD_BMAP_X, BX_CDROMD_BMAP_Y);
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BX_GUI_THIS mouse_bmap_id = create_bitmap(bx_mouse_bmap,
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BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y);
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BX_GUI_THIS nomouse_bmap_id = create_bitmap(bx_nomouse_bmap,
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BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y);
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BX_GUI_THIS power_bmap_id = create_bitmap(bx_power_bmap, BX_POWER_BMAP_X, BX_POWER_BMAP_Y);
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BX_GUI_THIS reset_bmap_id = create_bitmap(bx_reset_bmap, BX_RESET_BMAP_X, BX_RESET_BMAP_Y);
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BX_GUI_THIS snapshot_bmap_id = create_bitmap(bx_snapshot_bmap, BX_SNAPSHOT_BMAP_X, BX_SNAPSHOT_BMAP_Y);
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BX_GUI_THIS config_bmap_id = create_bitmap(bx_config_bmap, BX_SNAPSHOT_BMAP_X, BX_SNAPSHOT_BMAP_Y);
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// Add the initial bitmaps to the headerbar, and enable callback routine, for use
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// when that bitmap is clicked on
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// Floppy A:
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BX_GUI_THIS floppyA_status = bx_devices.floppy->get_media_status(0);
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if (BX_GUI_THIS floppyA_status)
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BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_bmap_id,
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BX_GRAVITY_LEFT, floppyA_handler);
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else
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BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_eject_bmap_id,
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BX_GRAVITY_LEFT, floppyA_handler);
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// Floppy B:
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BX_GUI_THIS floppyB_status = bx_devices.floppy->get_media_status(1);
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if (BX_GUI_THIS floppyB_status)
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BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_bmap_id,
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BX_GRAVITY_LEFT, floppyB_handler);
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else
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BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_eject_bmap_id,
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BX_GRAVITY_LEFT, floppyB_handler);
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// CDROM
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BX_GUI_THIS cdromD_status =
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bx_devices.hard_drive->get_cd_media_status()
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&& bx_options.cdromd.Opresent->get ();
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if (BX_GUI_THIS cdromD_status)
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BX_GUI_THIS cdromD_hbar_id = headerbar_bitmap(BX_GUI_THIS cdromD_bmap_id,
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BX_GRAVITY_LEFT, cdromD_handler);
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else
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BX_GUI_THIS cdromD_hbar_id = headerbar_bitmap(BX_GUI_THIS cdromD_eject_bmap_id,
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BX_GRAVITY_LEFT, cdromD_handler);
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// Mouse button
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if (bx_options.Omouse_enabled->get ())
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BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS mouse_bmap_id,
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BX_GRAVITY_LEFT, toggle_mouse_enable);
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else
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BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS nomouse_bmap_id,
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BX_GRAVITY_LEFT, toggle_mouse_enable);
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// Power button
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BX_GUI_THIS power_hbar_id = headerbar_bitmap(BX_GUI_THIS power_bmap_id,
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BX_GRAVITY_RIGHT, power_handler);
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// Reset button
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BX_GUI_THIS reset_hbar_id = headerbar_bitmap(BX_GUI_THIS reset_bmap_id,
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BX_GRAVITY_RIGHT, reset_handler);
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// Snapshot button
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BX_GUI_THIS snapshot_hbar_id = headerbar_bitmap(BX_GUI_THIS snapshot_bmap_id,
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BX_GRAVITY_RIGHT, snapshot_handler);
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// Configure button
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BX_GUI_THIS config_hbar_id = headerbar_bitmap(BX_GUI_THIS config_bmap_id,
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BX_GRAVITY_RIGHT, config_handler);
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show_headerbar();
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}
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void
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bx_gui_c::update_floppy_status_buttons (void) {
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BX_GUI_THIS floppyA_status =
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bx_devices.floppy->get_media_status (0)
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&& bx_options.floppya.Oinitial_status->get ();
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BX_GUI_THIS floppyB_status =
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bx_devices.floppy->get_media_status (1)
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&& bx_options.floppyb.Oinitial_status->get ();
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BX_GUI_THIS cdromD_status =
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bx_devices.hard_drive->get_cd_media_status()
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&& bx_options.cdromd.Opresent->get ();
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if (BX_GUI_THIS floppyA_status)
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replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_bmap_id);
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else {
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#if BX_WITH_MACOS
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// If we are using the Mac floppy driver, eject the disk
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// from the floppy drive. This doesn't work in MacOS X.
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if (!strcmp(bx_options.floppya.Opath->get (), SuperDrive))
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DiskEject(1);
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#endif
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replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_eject_bmap_id);
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}
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if (BX_GUI_THIS floppyB_status)
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replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_bmap_id);
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else {
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#if BX_WITH_MACOS
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// If we are using the Mac floppy driver, eject the disk
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// from the floppy drive. This doesn't work in MacOS X.
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if (!strcmp(bx_options.floppyb.Opath->get (), SuperDrive))
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DiskEject(1);
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#endif
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replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_eject_bmap_id);
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}
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if (BX_GUI_THIS cdromD_status)
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replace_bitmap(BX_GUI_THIS cdromD_hbar_id, BX_GUI_THIS cdromD_bmap_id);
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else {
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replace_bitmap(BX_GUI_THIS cdromD_hbar_id, BX_GUI_THIS cdromD_eject_bmap_id);
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}
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}
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void
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bx_gui_c::floppyA_handler(void)
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{
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BX_GUI_THIS floppyA_status = !BX_GUI_THIS floppyA_status;
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bx_devices.floppy->set_media_status(0, BX_GUI_THIS floppyA_status);
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BX_GUI_THIS update_floppy_status_buttons ();
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}
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void
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bx_gui_c::floppyB_handler(void)
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{
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BX_GUI_THIS floppyB_status = !BX_GUI_THIS floppyB_status;
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bx_devices.floppy->set_media_status(1, BX_GUI_THIS floppyB_status);
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BX_GUI_THIS update_floppy_status_buttons ();
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}
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void
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bx_gui_c::cdromD_handler(void)
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{
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BX_GUI_THIS cdromD_status =
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bx_devices.hard_drive->set_cd_media_status(!BX_GUI_THIS cdromD_status);
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BX_GUI_THIS update_floppy_status_buttons ();
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}
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void
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bx_gui_c::reset_handler(void)
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{
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BX_INFO(( "system RESET callback." ));
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bx_pc_system.ResetSignal( PCS_SET ); /* XXX is this right? */
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for (int i=0; i<BX_SMP_PROCESSORS; i++)
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BX_CPU(i)->reset(BX_RESET_HARDWARE);
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}
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void
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bx_gui_c::power_handler(void)
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{
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// the user pressed power button, so there's no doubt they want bochs
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// to quit. Change panics to fatal for the GUI and then do a panic.
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LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL);
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BX_PANIC (("POWER button turned off."));
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// shouldn't reach this point, but if you do, QUIT!!!
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fprintf (stderr, "Bochs is exiting because you pressed the power button.\n");
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::exit (1);
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}
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void
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bx_gui_c::snapshot_handler(void)
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{
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Bit8u* text_snapshot = NULL;
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char *snapshot_txt;
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unsigned line_addr, txt_addr, txHeight, txWidth;
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#ifdef WIN32
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HANDLE hMem;
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#else
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FILE *OUTPUT;
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#endif
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bx_vga.get_text_snapshot(&text_snapshot, &txHeight, &txWidth);
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if (txHeight > 0) {
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snapshot_txt = (char*) malloc(txHeight*(txWidth+2)+1);
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txt_addr = 0;
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for (unsigned i=0; i<txHeight; i++) {
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line_addr = i * txWidth * 2;
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for (unsigned j=0; j<(txWidth*2); j+=2) {
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snapshot_txt[txt_addr] = text_snapshot[line_addr+j];
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txt_addr++;
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}
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#ifdef WIN32
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snapshot_txt[txt_addr] = 13;
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txt_addr++;
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#endif
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snapshot_txt[txt_addr] = 10;
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txt_addr++;
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}
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snapshot_txt[txt_addr] = 0;
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#ifdef WIN32
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if (OpenClipboard(NULL)) {
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hMem = GlobalAlloc(GMEM_ZEROINIT, txHeight*(txWidth+2)+1);
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EmptyClipboard();
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lstrcpy((char *)hMem, snapshot_txt);
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SetClipboardData(CF_TEXT, hMem);
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CloseClipboard();
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GlobalFree(hMem);
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}
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#else
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OUTPUT = fopen("snapshot.txt", "w");
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fwrite(snapshot_txt, 1, strlen(snapshot_txt), OUTPUT);
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fclose(OUTPUT);
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#endif
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free(snapshot_txt);
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} else {
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BX_INFO(( "# SNAPSHOT callback (graphics mode unimplemented)." ));
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}
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}
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void
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bx_gui_c::config_handler(void)
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{
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#if BX_USE_CONTROL_PANEL
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bx_control_panel (BX_CPANEL_RUNTIME);
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#else
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BX_INFO(( "# CONFIG callback (unimplemented)." ));
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#endif
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}
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void
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bx_gui_c::toggle_mouse_enable(void)
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{
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int old = bx_options.Omouse_enabled->get ();
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BX_DEBUG (("toggle mouse_enabled, now %d", !old));
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bx_options.Omouse_enabled->set (!old);
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}
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void
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bx_gui_c::mouse_enabled_changed (Boolean val)
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{
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// This is only called when SIM->get_init_done is 1. Note that VAL
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// is the new value of mouse_enabled, which may not match the old
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// value which is still in bx_options.Omouse_enabled->get ().
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BX_DEBUG (("replacing the mouse bitmaps"));
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if (val)
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replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS mouse_bmap_id);
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else
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replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS nomouse_bmap_id);
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// give the GUI a chance to respond to the event. Most guis will hide
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// the native mouse cursor and do something to trap the mouse inside the
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// bochs VGA display window.
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mouse_enabled_changed_specific (val);
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}
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void
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bx_gui_c::init_signal_handlers ()
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{
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#if BX_GUI_SIGHANDLER
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Bit32u mask = get_sighandler_mask ();
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for (Bit32u sig=0; sig<32; sig++)
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{
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if (mask & (1<<sig))
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signal (sig, bx_signal_handler);
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}
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#endif
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}
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