97de484efb
The Windows version looks almost stable, but the GTK version fails in some cases. That's why the classic wx debugger is still available if BX_DEBUGGER_GUI is set to 0. - added function close_debug_dialog() to handle the simulation stop case in wx - disable all the wx debugger related code if BX_DEBUGGER_GUI is set to 1 - added enhanced debugger specific init code similar to the code in sdl.cc - include debugger related resources on Windows - TODO: make the GTK / wxGTK case stable and remove the wx debugger
1566 lines
56 KiB
C++
1566 lines
56 KiB
C++
/////////////////////////////////////////////////////////////////
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// $Id$
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/////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2002-2013 The Bochs Project
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//
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// wxmain.cc implements the wxWidgets frame, toolbar, menus, and dialogs.
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// When the application starts, the user is given a chance to choose/edit/save
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// a configuration. When they decide to start the simulation, functions in
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// main.cc are called in a separate thread to initialize and run the Bochs
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// simulator.
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//
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// Most ports to different platforms implement only the VGA window and
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// toolbar buttons. The wxWidgets port is the first to implement both
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// the VGA display and the configuration interface, so the boundaries
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// between them are somewhat blurry. See the extensive comments at
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// the top of siminterface for the rationale behind this separation.
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//
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// The separation between wxmain.cc and wx.cc is as follows:
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// - wxmain.cc implements a Bochs configuration interface (CI),
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// which is the wxWidgets equivalent of textconfig.cc. wxmain creates
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// a frame with several menus and a toolbar, and allows the user to
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// choose the machine configuration and start the simulation. Note
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// that wxmain.cc does NOT include bochs.h. All interactions
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// between the CI and the simulator are through the siminterface
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// object.
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// - wx.cc implements a VGA display screen using wxWidgets. It is
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// is the wxWidgets equivalent of x.cc, win32.cc, macos.cc, etc.
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// wx.cc includes bochs.h and has access to all Bochs devices.
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// The VGA panel accepts only paint, key, and mouse events. As it
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// receives events, it builds BxEvents and places them into a
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// thread-safe BxEvent queue. The simulation thread periodically
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// processes events from the BxEvent queue (bx_wx_gui_c::handle_events)
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// and notifies the appropriate emulated I/O device.
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//
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//////////////////////////////////////////////////////////////////////
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// Define BX_PLUGGABLE in files that can be compiled into plugins. For
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// platforms that require a special tag on exported symbols, BX_PLUGGABLE
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// is used to know when we are exporting symbols and when we are importing.
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#define BX_PLUGGABLE
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#include "config.h" // definitions based on configure script
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#include "param_names.h"
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#if BX_WITH_WX
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// For compilers that support precompilation, includes "wx/wx.h".
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#include <wx/wxprec.h>
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#endif
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#include <wx/image.h>
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#include <wx/clipbrd.h>
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#include "osdep.h" // workarounds for missing stuff
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#include "gui/siminterface.h" // interface to the simulator
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#include "bxversion.h" // get version string
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#include "wxdialog.h" // custom dialog boxes
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#include "wxmain.h" // wxwidgets shared stuff
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#include "extplugin.h"
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// include XPM icons
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#include "bitmaps/cdromd.xpm"
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#include "bitmaps/copy.xpm"
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#include "bitmaps/floppya.xpm"
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#include "bitmaps/floppyb.xpm"
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#include "bitmaps/paste.xpm"
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#include "bitmaps/power.xpm"
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#include "bitmaps/reset.xpm"
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#include "bitmaps/snapshot.xpm"
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#include "bitmaps/mouse.xpm"
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//#include "bitmaps/configbutton.xpm"
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#include "bitmaps/userbutton.xpm"
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#include "bitmaps/saverestore.xpm"
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#ifdef __WXGTK__
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#include "icon_bochs.xpm"
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#endif
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// FIXME: ugly global variables that the bx_gui_c object in wx.cc can use
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// to access the MyFrame and the MyPanel.
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MyFrame *theFrame = NULL;
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MyPanel *thePanel = NULL;
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// The wxBochsClosing flag is used to keep track of when the wxWidgets GUI is
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// shutting down. Shutting down can be somewhat complicated because the
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// simulation may be running for a while in another thread before it realizes
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// that it should shut down. The wxBochsClosing flag is a global variable, as
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// opposed to a field of some C++ object, so that it will be valid at any stage
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// of the program. wxBochsClosing starts out false (not wxBochsClosing). When
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// the GUI decides to shut down, it sets wxBochsClosing=true. If there
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// is not a simulation running, everything is quite simple and it can just
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// call Close(TRUE). If a simulation is running, it calls OnKillSim to
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// ask the simulation to stop. When the simulation thread stops, it calls
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// Close(TRUE) on the frame. During the time that the simulation is
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// still running and afterward, the wxBochsClosing flag is used to suppress
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// any events that might reference parts of the GUI or create new dialogs.
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bool wxBochsClosing = false;
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// The wxBochsStopSim flag is used to select the right way when the simulation
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// thread stops. It is set to 'true' when the stop simulation menu item is
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// clicked instead of the power button.
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bool wxBochsStopSim = false;
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bool isSimThread() {
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if (wxThread::IsMain()) return false;
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wxThread *current = wxThread::This();
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if (current == (wxThread*) theFrame->GetSimThread()) {
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return true;
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}
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return false;
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}
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//////////////////////////////////////////////////////////////////////
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// class declarations
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//////////////////////////////////////////////////////////////////////
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class MyApp: public wxApp
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{
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virtual bool OnInit();
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virtual int OnExit();
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public:
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// This default callback is installed when the simthread is NOT running,
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// so that events coming from the simulator code can be handled.
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// The primary culprit is panics which cause an BX_SYNC_EVT_LOG_ASK.
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static BxEvent *DefaultCallback(void *thisptr, BxEvent *event);
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};
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// SimThread is the thread in which the Bochs simulator runs. It is created
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// by MyFrame::OnStartSim(). The SimThread::Entry() function calls a
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// function in main.cc called bx_continue_after_config_interface() which
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// initializes the devices and starts up the simulation. All events from
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// the simulator
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class SimThread: public wxThread
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{
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MyFrame *frame;
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// when the sim thread sends a synchronous event to the GUI thread, the
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// response is stored in sim2gui_mailbox.
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// FIXME: this would be cleaner and more reusable if I made a general
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// thread-safe mailbox class.
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BxEvent *sim2gui_mailbox;
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wxCriticalSection sim2gui_mailbox_lock;
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public:
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SimThread(MyFrame *_frame) { frame = _frame; sim2gui_mailbox = NULL; }
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virtual ExitCode Entry();
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void OnExit();
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// called by the siminterface code, with the pointer to the sim thread
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// in the thisptr arg.
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static BxEvent *SiminterfaceCallback(void *thisptr, BxEvent *event);
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BxEvent *SiminterfaceCallback2(BxEvent *event);
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// methods to coordinate synchronous response mailbox
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void ClearSyncResponse();
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void SendSyncResponse(BxEvent *);
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BxEvent *GetSyncResponse();
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};
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//////////////////////////////////////////////////////////////////////
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// wxWidgets startup
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//////////////////////////////////////////////////////////////////////
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static int ci_callback(void *userdata, ci_command_t command)
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{
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switch (command)
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{
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case CI_START:
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#ifdef __WXMSW__
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// on Windows only, wxEntry needs some data that is passed into WinMain.
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// So, in main.cc we define WinMain and fill in the bx_startup_flags
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// structure with the data, so that when we're ready to call wxEntry
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// it has access to the data.
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wxEntry(
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bx_startup_flags.hInstance,
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bx_startup_flags.hPrevInstance,
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bx_startup_flags.m_lpCmdLine,
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bx_startup_flags.nCmdShow);
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#else
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wxEntry(bx_startup_flags.argc, bx_startup_flags.argv);
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#endif
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break;
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case CI_RUNTIME_CONFIG:
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fprintf(stderr, "wxmain.cc: runtime config not implemented\n");
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break;
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case CI_SHUTDOWN:
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fprintf(stderr, "wxmain.cc: shutdown not implemented\n");
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break;
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}
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return 0;
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}
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extern "C" int libwx_LTX_plugin_init(plugin_t *plugin, plugintype_t type,
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int argc, char *argv[])
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{
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wxLogDebug(wxT("plugin_init for wxmain.cc"));
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wxLogDebug(wxT("installing wxWidgets as the configuration interface"));
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SIM->register_configuration_interface("wx", ci_callback, NULL);
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wxLogDebug(wxT("installing %s as the Bochs GUI"), wxT("wxWidgets"));
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SIM->get_param_enum(BXPN_SEL_DISPLAY_LIBRARY)->set_enabled(0);
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MyPanel::OnPluginInit();
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#if !BX_DEBUGGER_GUI
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bx_list_c *list = new bx_list_c(SIM->get_param("."),
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"wxdebug",
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"subtree for the wx debugger"
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);
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bx_list_c *cpu = new bx_list_c(list,
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"cpu",
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"CPU State"
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);
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cpu->set_options(bx_list_c::USE_TAB_WINDOW);
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#endif
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return 0; // success
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}
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extern "C" void libwx_LTX_plugin_fini()
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{
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// Nothing here yet
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}
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//////////////////////////////////////////////////////////////////////
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// MyApp: the wxWidgets application
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//////////////////////////////////////////////////////////////////////
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IMPLEMENT_APP_NO_MAIN(MyApp)
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// this is the entry point of the wxWidgets code. It is called as follows:
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// 1. main() loads the wxWidgets plugin (if necessary) and calls
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// libwx_LTX_plugin_init, which installs a function pointer to the
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// ci_callback() function.
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// 2. main() calls SIM->configuration_interface.
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// 3. bx_real_sim_c::configuration_interface calls the function pointer that
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// points to ci_callback() in this file, with command=CI_START.
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// 4. ci_callback() calls wxEntry() in the wxWidgets library
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// 5. wxWidgets library creates the app and calls OnInit().
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//
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// Before this code is called, the command line has already been parsed, and a
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// .bochsrc has been loaded if it could be found. See main() for details.
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bool MyApp::OnInit()
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{
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// wxLog::AddTraceMask(wxT("mime"));
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wxLog::SetActiveTarget(new wxLogStderr());
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bx_init_siminterface();
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// Install callback function to handle anything that occurs before the
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// simulation begins. This is responsible for displaying any error
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// dialogs during bochsrc and command line processing.
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SIM->set_notify_callback(&MyApp::DefaultCallback, this);
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MyFrame *frame = new MyFrame(wxT("Bochs x86 Emulator"), wxPoint(50,50), wxSize(450,340), wxMINIMIZE_BOX | wxSYSTEM_MENU | wxCAPTION);
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theFrame = frame; // hack alert
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frame->Show(TRUE);
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SetTopWindow(frame);
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wxTheClipboard->UsePrimarySelection(true);
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// if quickstart is enabled, kick off the simulation
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if (SIM->get_param_enum(BXPN_BOCHS_START)->get() == BX_QUICK_START) {
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wxCommandEvent unusedEvent;
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frame->OnStartSim(unusedEvent);
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}
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return TRUE;
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}
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int MyApp::OnExit()
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{
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return 0;
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}
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// these are only called when the simthread is not running.
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BxEvent *MyApp::DefaultCallback(void *thisptr, BxEvent *event)
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{
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wxLogDebug(wxT("DefaultCallback: event type %d"), event->type);
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event->retcode = -1; // default return code
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switch (event->type)
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{
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case BX_ASYNC_EVT_LOG_MSG:
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case BX_SYNC_EVT_LOG_ASK: {
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wxLogDebug(wxT("DefaultCallback: log ask event"));
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wxString text;
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text.Printf(wxT("Error: %s"), event->u.logmsg.msg);
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if (wxBochsClosing) {
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// gui closing down, do something simple and nongraphical.
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fprintf(stderr, "%s\n", (const char *)text.mb_str(wxConvUTF8));
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} else {
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wxMessageBox(text, wxT("Error"), wxOK | wxICON_ERROR);
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// maybe I can make OnLogMsg display something that looks appropriate.
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// theFrame->OnLogMsg(event);
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}
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event->retcode = BX_LOG_ASK_CHOICE_DIE;
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// There is only one thread at this point. if I choose DIE here, it will
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// call fatal() and kill the whole app.
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break;
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}
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case BX_SYNC_EVT_TICK:
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if (wxBochsClosing)
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event->retcode = -1;
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break;
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case BX_ASYNC_EVT_REFRESH:
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case BX_ASYNC_EVT_DBG_MSG:
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break; // ignore
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case BX_SYNC_EVT_ASK_PARAM:
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case BX_SYNC_EVT_GET_DBG_COMMAND:
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break; // ignore
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default:
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wxLogDebug(wxT("DefaultCallback: unknown event type %d"), event->type);
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}
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if (BX_EVT_IS_ASYNC(event->type)) {
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delete event;
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event = NULL;
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}
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return event;
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}
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//////////////////////////////////////////////////////////////////////
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// MyFrame: the top level frame for the Bochs application
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//////////////////////////////////////////////////////////////////////
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(ID_Config_New, MyFrame::OnConfigNew)
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EVT_MENU(ID_Config_Read, MyFrame::OnConfigRead)
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EVT_MENU(ID_Config_Save, MyFrame::OnConfigSave)
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EVT_MENU(ID_State_Restore, MyFrame::OnStateRestore)
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EVT_MENU(ID_Quit, MyFrame::OnQuit)
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EVT_MENU(ID_Help_About, MyFrame::OnAbout)
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EVT_MENU(ID_Simulate_Start, MyFrame::OnStartSim)
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EVT_MENU(ID_Simulate_PauseResume, MyFrame::OnPauseResumeSim)
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EVT_MENU(ID_Simulate_Stop, MyFrame::OnKillSim)
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EVT_MENU(ID_Sim2CI_Event, MyFrame::OnSim2CIEvent)
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EVT_MENU(ID_Edit_Plugins, MyFrame::OnEditPluginCtrl)
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EVT_MENU(ID_Edit_ATA0, MyFrame::OnEditATA)
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EVT_MENU(ID_Edit_ATA1, MyFrame::OnEditATA)
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EVT_MENU(ID_Edit_ATA2, MyFrame::OnEditATA)
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EVT_MENU(ID_Edit_ATA3, MyFrame::OnEditATA)
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EVT_MENU(ID_Edit_CPU, MyFrame::OnEditCPU)
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EVT_MENU(ID_Edit_CPUID, MyFrame::OnEditCPUID)
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EVT_MENU(ID_Edit_Memory, MyFrame::OnEditMemory)
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EVT_MENU(ID_Edit_Clock_Cmos, MyFrame::OnEditClockCmos)
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EVT_MENU(ID_Edit_PCI, MyFrame::OnEditPCI)
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EVT_MENU(ID_Edit_Display, MyFrame::OnEditDisplay)
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EVT_MENU(ID_Edit_Keyboard, MyFrame::OnEditKeyboard)
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EVT_MENU(ID_Edit_Boot, MyFrame::OnEditBoot)
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EVT_MENU(ID_Edit_Serial_Parallel, MyFrame::OnEditSerialParallel)
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EVT_MENU(ID_Edit_Network, MyFrame::OnEditNet)
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EVT_MENU(ID_Edit_Sound, MyFrame::OnEditSound)
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EVT_MENU(ID_Edit_Other, MyFrame::OnEditOther)
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EVT_MENU(ID_Log_Prefs, MyFrame::OnLogPrefs)
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EVT_MENU(ID_Log_PrefsDevice, MyFrame::OnLogPrefsDevice)
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#if !BX_DEBUGGER_GUI
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EVT_MENU(ID_Debug_ShowCpu, MyFrame::OnShowCpu)
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#if BX_DEBUGGER
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EVT_MENU(ID_Debug_Console, MyFrame::OnDebugLog)
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#endif
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#endif
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// toolbar events
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EVT_TOOL(ID_Edit_FD_0, MyFrame::OnToolbarClick)
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EVT_TOOL(ID_Edit_FD_1, MyFrame::OnToolbarClick)
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EVT_TOOL(ID_Edit_Cdrom1, MyFrame::OnToolbarClick)
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EVT_TOOL(ID_Toolbar_Reset, MyFrame::OnToolbarClick)
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EVT_TOOL(ID_Toolbar_Power, MyFrame::OnToolbarClick)
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EVT_TOOL(ID_Toolbar_SaveRestore, MyFrame::OnToolbarClick)
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EVT_TOOL(ID_Toolbar_Copy, MyFrame::OnToolbarClick)
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EVT_TOOL(ID_Toolbar_Paste, MyFrame::OnToolbarClick)
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EVT_TOOL(ID_Toolbar_Snapshot, MyFrame::OnToolbarClick)
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EVT_TOOL(ID_Toolbar_Config, MyFrame::OnToolbarClick)
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EVT_TOOL(ID_Toolbar_Mouse_en, MyFrame::OnToolbarClick)
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EVT_TOOL(ID_Toolbar_User, MyFrame::OnToolbarClick)
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END_EVENT_TABLE()
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//////////////////////////////////////////////////////////////////
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// Menu layout (approximate)
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//
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// The actual menus will be changing so this probably isn't up
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// to date, but having it in text form was useful in planning.
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//////////////////////////////////////////////////////////////////
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// - File
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// +----------------------+
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// | New Configuration |
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// | Read Configuration |
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// | Save Configuration |
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// +----------------------+
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// | Quit |
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// +----------------------+
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// - Edit
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// +----------------------+
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// | Floppy Disk 0... |
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// | Floppy Disk 1... |
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// | Hard Disk 0... |
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// | Hard Disk 1... |
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// | Cdrom... |
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// | Boot... |
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// | VGA... |
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// | Memory... |
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// | Sound... |
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// | Networking... |
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// | Keyboard... |
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// | Other... |
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// +----------------------+
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// - Simulate
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// +----------------------+
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// | Start |
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// | Pause/Resume |
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// | Stop |
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// +----------------------|
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// - Debug
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// +----------------------|
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// | Show CPU |
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// | Debug Console |
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// +----------------------|
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// - Event Log
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// +----------------------+
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// | View |
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// | Preferences... |
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// | By Device... |
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// +----------------------+
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// - Help
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// +----------------------+
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// | About Bochs... |
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// +----------------------+
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//////////////////////////////////////////////////////////////////
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MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, const long style)
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: wxFrame((wxFrame *)NULL, -1, title, pos, size, style)
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{
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SetIcon(wxICON(icon_bochs));
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// init variables
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sim_thread = NULL;
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start_bochs_times = 0;
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#if !BX_DEBUGGER_GUI
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showCpu = NULL;
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debugCommand = NULL;
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debugCommandEvent = NULL;
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#endif
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// set up the gui
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menuConfiguration = new wxMenu;
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menuConfiguration->Append(ID_Config_New, wxT("&New Configuration"));
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menuConfiguration->Append(ID_Config_Read, wxT("&Read Configuration"));
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menuConfiguration->Append(ID_Config_Save, wxT("&Save Configuration"));
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menuConfiguration->AppendSeparator();
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menuConfiguration->Append(ID_State_Restore, wxT("&Restore State"));
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menuConfiguration->AppendSeparator();
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menuConfiguration->Append(ID_Quit, wxT("&Quit"));
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menuEdit = new wxMenu;
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menuEdit->Append(ID_Edit_Plugins, wxT("Pl&ugin Control..."));
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menuEdit->Append(ID_Edit_FD_0, wxT("Floppy Disk &0..."));
|
|
menuEdit->Append(ID_Edit_FD_1, wxT("Floppy Disk &1..."));
|
|
menuEdit->Append(ID_Edit_ATA0, wxT("ATA Channel 0..."));
|
|
menuEdit->Append(ID_Edit_ATA1, wxT("ATA Channel 1..."));
|
|
menuEdit->Append(ID_Edit_ATA2, wxT("ATA Channel 2..."));
|
|
menuEdit->Append(ID_Edit_ATA3, wxT("ATA Channel 3..."));
|
|
menuEdit->Append(ID_Edit_CPU, wxT("&CPU..."));
|
|
menuEdit->Append(ID_Edit_CPUID, wxT("CPU&ID..."));
|
|
menuEdit->Append(ID_Edit_Memory, wxT("&Memory..."));
|
|
menuEdit->Append(ID_Edit_Clock_Cmos, wxT("C&lock/Cmos..."));
|
|
menuEdit->Append(ID_Edit_PCI, wxT("&PCI..."));
|
|
menuEdit->Append(ID_Edit_Display, wxT("&Display + Interface..."));
|
|
menuEdit->Append(ID_Edit_Keyboard, wxT("&Keyboard + Mouse..."));
|
|
menuEdit->Append(ID_Edit_Boot, wxT("&Boot..."));
|
|
menuEdit->Append(ID_Edit_Serial_Parallel, wxT("&Serial/Parallel/USB..."));
|
|
menuEdit->Append(ID_Edit_Network, wxT("&Network..."));
|
|
menuEdit->Append(ID_Edit_Sound, wxT("S&ound..."));
|
|
menuEdit->Append(ID_Edit_Other, wxT("&Other..."));
|
|
|
|
menuSimulate = new wxMenu;
|
|
menuSimulate->Append(ID_Simulate_Start, wxT("&Start..."));
|
|
menuSimulate->Append(ID_Simulate_PauseResume, wxT("&Pause..."));
|
|
menuSimulate->Append(ID_Simulate_Stop, wxT("S&top..."));
|
|
menuSimulate->AppendSeparator();
|
|
menuSimulate->Enable(ID_Simulate_PauseResume, FALSE);
|
|
menuSimulate->Enable(ID_Simulate_Stop, FALSE);
|
|
|
|
#if !BX_DEBUGGER_GUI
|
|
menuDebug = new wxMenu;
|
|
menuDebug->Append(ID_Debug_ShowCpu, wxT("Show &CPU"));
|
|
#if BX_DEBUGGER
|
|
menuDebug->Append(ID_Debug_Console, wxT("Debug Console"));
|
|
#endif
|
|
#endif
|
|
|
|
menuLog = new wxMenu;
|
|
menuLog->Append(ID_Log_View, wxT("&View"));
|
|
menuLog->Append(ID_Log_Prefs, wxT("&Preferences..."));
|
|
menuLog->Append(ID_Log_PrefsDevice, wxT("By &Device..."));
|
|
|
|
menuHelp = new wxMenu;
|
|
menuHelp->Append(ID_Help_About, wxT("&About..."));
|
|
|
|
wxMenuBar *menuBar = new wxMenuBar;
|
|
menuBar->Append(menuConfiguration, wxT("&File"));
|
|
menuBar->Append(menuEdit, wxT("&Edit"));
|
|
menuBar->Append(menuSimulate, wxT("&Simulate"));
|
|
#if !BX_DEBUGGER_GUI
|
|
menuBar->Append(menuDebug, wxT("&Debug"));
|
|
#endif
|
|
menuBar->Append(menuLog, wxT("&Log"));
|
|
menuBar->Append(menuHelp, wxT("&Help"));
|
|
SetMenuBar(menuBar);
|
|
|
|
// disable things that don't work yet
|
|
menuLog->Enable(ID_Log_View, FALSE); // not implemented
|
|
// enable ATA channels in menu
|
|
menuEdit->Enable(ID_Edit_ATA1, BX_MAX_ATA_CHANNEL > 1);
|
|
menuEdit->Enable(ID_Edit_ATA2, BX_MAX_ATA_CHANNEL > 2);
|
|
menuEdit->Enable(ID_Edit_ATA3, BX_MAX_ATA_CHANNEL > 3);
|
|
// enable restore state if present
|
|
menuConfiguration->Enable(ID_State_Restore, TRUE);
|
|
|
|
CreateStatusBar();
|
|
wxStatusBar *sb = GetStatusBar();
|
|
sb->SetFieldsCount(12);
|
|
const int sbwidth[12] = {160, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, -1};
|
|
sb->SetStatusWidths(12, sbwidth);
|
|
|
|
CreateToolBar(wxNO_BORDER|wxHORIZONTAL|wxTB_FLAT);
|
|
bxToolBar = GetToolBar();
|
|
bxToolBar->SetToolBitmapSize(wxSize(32, 32));
|
|
|
|
#define BX_ADD_TOOL(id, xpm_name, tooltip) do { \
|
|
bxToolBar->AddTool(id, wxBitmap(xpm_name), tooltip); \
|
|
} while (0)
|
|
|
|
BX_ADD_TOOL(ID_Edit_FD_0, floppya_xpm, wxT("Change Floppy A"));
|
|
BX_ADD_TOOL(ID_Edit_FD_1, floppyb_xpm, wxT("Change Floppy B"));
|
|
BX_ADD_TOOL(ID_Edit_Cdrom1, cdromd_xpm, wxT("Change CDROM"));
|
|
BX_ADD_TOOL(ID_Toolbar_Reset, reset_xpm, wxT("Reset the system"));
|
|
BX_ADD_TOOL(ID_Toolbar_Power, power_xpm, wxT("Turn power on/off"));
|
|
BX_ADD_TOOL(ID_Toolbar_SaveRestore, saverestore_xpm, wxT("Save simulation state"));
|
|
|
|
BX_ADD_TOOL(ID_Toolbar_Copy, copy_xpm, wxT("Copy to clipboard"));
|
|
BX_ADD_TOOL(ID_Toolbar_Paste, paste_xpm, wxT("Paste from clipboard"));
|
|
BX_ADD_TOOL(ID_Toolbar_Snapshot, snapshot_xpm, wxT("Save screen snapshot"));
|
|
// Omit config button because the whole wxWidgets interface is like
|
|
// one really big config button.
|
|
//BX_ADD_TOOL(ID_Toolbar_Config, configbutton_xpm, "Runtime Configuration");
|
|
BX_ADD_TOOL(ID_Toolbar_Mouse_en, mouse_xpm, wxT("Enable/disable mouse capture\nThere is also a shortcut for this: a CTRL key + the middle mouse button."));
|
|
BX_ADD_TOOL(ID_Toolbar_User, userbutton_xpm, wxT("Keyboard shortcut"));
|
|
|
|
bxToolBar->Realize();
|
|
|
|
// create a MyPanel that covers the whole frame
|
|
panel = new MyPanel(this, -1, wxDefaultPosition, wxDefaultSize, wxNO_BORDER);
|
|
panel->SetBackgroundColour(wxColour(0,0,0));
|
|
panel->SetFocus();
|
|
wxGridSizer *sz = new wxGridSizer(1, 1);
|
|
sz->Add(panel, 0, wxGROW);
|
|
SetAutoLayout(TRUE);
|
|
SetSizer(sz);
|
|
|
|
#if BX_DEBUGGER && !BX_DEBUGGER_GUI
|
|
// create the debug log dialog box immediately so that we can write output
|
|
// to it.
|
|
showDebugLog = new DebugLogDialog(this, -1);
|
|
showDebugLog->Init();
|
|
#endif
|
|
}
|
|
|
|
MyFrame::~MyFrame()
|
|
{
|
|
delete panel;
|
|
wxLogDebug(wxT("MyFrame destructor"));
|
|
theFrame = NULL;
|
|
}
|
|
|
|
void MyFrame::OnConfigNew(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
int answer = wxMessageBox(wxT("This will reset all settings back to their default values.\nAre you sure you want to do this?"),
|
|
wxT("Are you sure?"), wxYES_NO | wxCENTER, this);
|
|
if (answer == wxYES) SIM->reset_all_param();
|
|
}
|
|
|
|
void MyFrame::OnConfigRead(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
char bochsrc[512];
|
|
long style = wxOPEN;
|
|
wxFileDialog *fdialog = new wxFileDialog(this, wxT("Read configuration"), wxT(""), wxT(""), wxT("*.*"), style);
|
|
if (fdialog->ShowModal() == wxID_OK) {
|
|
strncpy(bochsrc, fdialog->GetPath().mb_str(wxConvUTF8), sizeof(bochsrc));
|
|
SIM->reset_all_param();
|
|
SIM->read_rc(bochsrc);
|
|
}
|
|
delete fdialog;
|
|
}
|
|
|
|
void MyFrame::OnConfigSave(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
char bochsrc[512];
|
|
long style = wxSAVE | wxOVERWRITE_PROMPT;
|
|
wxFileDialog *fdialog = new wxFileDialog(this, wxT("Save configuration"), wxT(""), wxT(""), wxT("*.*"), style);
|
|
if (fdialog->ShowModal() == wxID_OK) {
|
|
strncpy(bochsrc, fdialog->GetPath().mb_str(wxConvUTF8), sizeof(bochsrc));
|
|
SIM->write_rc(bochsrc, 1);
|
|
}
|
|
delete fdialog;
|
|
}
|
|
|
|
void MyFrame::OnStateRestore(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
char sr_path[512];
|
|
// pass some initial dir to wxDirDialog
|
|
wxString dirSaveRestore;
|
|
|
|
wxGetHomeDir(&dirSaveRestore);
|
|
wxDirDialog ddialog(this, wxT("Select folder with save/restore data"), dirSaveRestore, wxDD_DEFAULT_STYLE);
|
|
|
|
if (ddialog.ShowModal() == wxID_OK) {
|
|
strncpy(sr_path, ddialog.GetPath().mb_str(wxConvUTF8), sizeof(sr_path));
|
|
SIM->get_param_bool(BXPN_RESTORE_FLAG)->set(1);
|
|
SIM->get_param_string(BXPN_RESTORE_PATH)->set(sr_path);
|
|
}
|
|
}
|
|
|
|
void MyFrame::OnEditPluginCtrl(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
PluginControlDialog dlg(this, -1);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
void MyFrame::OnEditCPU(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
ParamDialog dlg(this, -1);
|
|
bx_list_c *list = (bx_list_c*) SIM->get_param("cpu");
|
|
dlg.SetTitle(wxString(list->get_title(), wxConvUTF8));
|
|
dlg.AddParam(list);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
void MyFrame::OnEditCPUID(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
ParamDialog dlg(this, -1);
|
|
bx_list_c *list = (bx_list_c*) SIM->get_param("cpuid");
|
|
dlg.SetTitle(wxString(list->get_title(), wxConvUTF8));
|
|
dlg.AddParam(list);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
void MyFrame::OnEditMemory(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
ParamDialog dlg(this, -1);
|
|
bx_list_c *list = (bx_list_c*) SIM->get_param("memory");
|
|
dlg.SetTitle(wxString(list->get_title(), wxConvUTF8));
|
|
dlg.AddParam(list);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
void MyFrame::OnEditClockCmos(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
ParamDialog dlg(this, -1);
|
|
bx_list_c *list = (bx_list_c*) SIM->get_param("clock_cmos");
|
|
dlg.SetTitle(wxString(list->get_title(), wxConvUTF8));
|
|
dlg.AddParam(list);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
void MyFrame::OnEditPCI(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
ParamDialog dlg(this, -1);
|
|
bx_list_c *list = (bx_list_c*) SIM->get_param("pci");
|
|
dlg.SetTitle(wxString(list->get_title(), wxConvUTF8));
|
|
dlg.AddParam(list);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
void MyFrame::OnEditDisplay(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
ParamDialog dlg(this, -1);
|
|
bx_list_c *list = (bx_list_c*) SIM->get_param("display");
|
|
dlg.SetTitle(wxString(list->get_title(), wxConvUTF8));
|
|
dlg.AddParam(list);
|
|
dlg.SetRuntimeFlag(sim_thread != NULL);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
void MyFrame::OnEditKeyboard(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
ParamDialog dlg(this, -1);
|
|
bx_list_c *list = (bx_list_c*) SIM->get_param("keyboard_mouse");
|
|
dlg.SetTitle(wxString(list->get_title(), wxConvUTF8));
|
|
dlg.AddParam(list);
|
|
dlg.SetRuntimeFlag(sim_thread != NULL);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
void MyFrame::OnEditBoot(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
int bootDevices = 0;
|
|
bx_param_enum_c *floppy = SIM->get_param_enum(BXPN_FLOPPYA_DEVTYPE);
|
|
if (floppy->get() != BX_FDD_NONE) {
|
|
bootDevices++;
|
|
}
|
|
bx_param_c *firsthd = SIM->get_first_hd();
|
|
if (firsthd != NULL) {
|
|
bootDevices++;
|
|
}
|
|
bx_param_c *firstcd = SIM->get_first_cdrom();
|
|
if (firstcd != NULL) {
|
|
bootDevices++;
|
|
}
|
|
if (bootDevices == 0) {
|
|
wxMessageBox(wxT("All the possible boot devices are disabled right now!\nYou must enable the first floppy drive, a hard drive, or a CD-ROM."),
|
|
wxT("None enabled"), wxOK | wxICON_ERROR, this);
|
|
return;
|
|
}
|
|
ParamDialog dlg(this, -1);
|
|
bx_list_c *list = (bx_list_c*) SIM->get_param("boot_params");
|
|
dlg.SetTitle(wxString(list->get_title(), wxConvUTF8));
|
|
dlg.AddParam(list);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
void MyFrame::OnEditSerialParallel(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
ParamDialog dlg(this, -1);
|
|
bx_list_c *list = (bx_list_c*) SIM->get_param("ports");
|
|
dlg.SetTitle(wxString(list->get_title(), wxConvUTF8));
|
|
dlg.AddParam(list);
|
|
dlg.SetRuntimeFlag(sim_thread != NULL);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
void MyFrame::OnEditNet(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
ParamDialog dlg(this, -1);
|
|
bx_list_c *list = (bx_list_c*) SIM->get_param("network");
|
|
dlg.SetTitle(wxString(list->get_title(), wxConvUTF8));
|
|
dlg.AddParam(list);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
void MyFrame::OnEditSound(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
ParamDialog dlg(this, -1);
|
|
bx_list_c *list = (bx_list_c*) SIM->get_param("sound");
|
|
dlg.SetTitle(wxString(list->get_title(), wxConvUTF8));
|
|
dlg.AddParam(list);
|
|
dlg.SetRuntimeFlag(sim_thread != NULL);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
void MyFrame::OnEditOther(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
ParamDialog dlg(this, -1);
|
|
bx_list_c *list = (bx_list_c*) SIM->get_param("misc");
|
|
dlg.SetTitle(wxString(list->get_title(), wxConvUTF8));
|
|
dlg.AddParam(list);
|
|
dlg.SetRuntimeFlag(sim_thread != NULL);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
void MyFrame::OnLogPrefs(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
// Ideally I would use the siminterface methods to fill in the fields
|
|
// of the LogOptionsDialog, but in fact several things are hardcoded.
|
|
// At least I can verify that the expected numbers are the same.
|
|
wxASSERT(SIM->get_max_log_level() == LOG_OPTS_N_TYPES);
|
|
LogOptionsDialog dlg(this, -1);
|
|
|
|
// The inital values of the dialog are complicated. If the panic action
|
|
// for all modules is "ask", then clearly the inital value in the dialog
|
|
// for panic action should be "ask". This informs the user what the
|
|
// previous value was, and if they click Ok it won't do any harm. But if
|
|
// some devices are set to "ask" and others are set to "report", then the
|
|
// initial value should be "no change". With "no change", clicking on Ok
|
|
// will not destroy the settings for individual devices. You would only
|
|
// start to see "no change" if you've been messing around in the advanced
|
|
// menu already.
|
|
int level, nlevel = SIM->get_max_log_level();
|
|
for (level=0; level<nlevel; level++) {
|
|
int mod = 0;
|
|
int first = SIM->get_log_action(mod, level);
|
|
bool consensus = true;
|
|
// now compare all others to first. If all match, then use "first" as
|
|
// the initial value.
|
|
for (mod=1; mod<SIM->get_n_log_modules(); mod++) {
|
|
if (first != SIM->get_log_action(mod, level)) {
|
|
consensus = false;
|
|
break;
|
|
}
|
|
}
|
|
if (consensus)
|
|
dlg.SetAction(level, first);
|
|
else
|
|
dlg.SetAction(level, LOG_OPTS_NO_CHANGE);
|
|
}
|
|
int n = dlg.ShowModal(); // show the dialog!
|
|
if (n == wxID_OK) {
|
|
for (level=0; level<nlevel; level++) {
|
|
// ask the dialog what action the user chose for this type of event
|
|
int action = dlg.GetAction(level);
|
|
if (action != LOG_OPTS_NO_CHANGE) {
|
|
// set new default
|
|
SIM->set_default_log_action(level, action);
|
|
// apply that action to all modules (devices)
|
|
SIM->set_log_action(-1, level, action);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void MyFrame::OnLogPrefsDevice(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
wxASSERT(SIM->get_max_log_level() == ADVLOG_OPTS_N_TYPES);
|
|
AdvancedLogOptionsDialog dlg(this, -1);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
// How is this going to work?
|
|
// The dialog box shows the value of CPU registers, which will be changing
|
|
// all the time. What causes the dialog to reread the register value and
|
|
// display it? Brainstorm:
|
|
// 1) The update could be controlled by a real-time timer.
|
|
// 2) It could be triggered by periodic BX_SYNC_EVT_TICK events.
|
|
// 3) It could be triggered by changes in the actual value. This is
|
|
// good for values that rarely change, but horrible for values like
|
|
// EIP that change constantly.
|
|
// 4) An update can be forced by explictly calling an update function. For
|
|
// example after a single-step you would want to force an update. If you
|
|
// interrupt the simulation, you want to force an update. If you manually
|
|
// change a parameter, you would force an update.
|
|
// When simulation is free running, #1 or #2 might make sense. Try #2.
|
|
#if !BX_DEBUGGER_GUI
|
|
void MyFrame::OnShowCpu(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
if (SIM->get_param(BXPN_WX_CPU0_STATE) == NULL) {
|
|
// if params not initialized yet, then give up
|
|
wxMessageBox(wxT("Cannot show the debugger window until the simulation has begun."),
|
|
wxT("Sim not started"), wxOK | wxICON_ERROR, this);
|
|
return;
|
|
}
|
|
if (showCpu == NULL) {
|
|
showCpu = new CpuRegistersDialog(this, -1);
|
|
#if BX_DEBUGGER
|
|
showCpu->SetTitle(wxT("Bochs Debugger"));
|
|
#else
|
|
showCpu->SetTitle(wxT("CPU Registers"));
|
|
#endif
|
|
showCpu->Init();
|
|
} else {
|
|
showCpu->CopyParamToGui();
|
|
}
|
|
showCpu->Show(TRUE);
|
|
}
|
|
|
|
#if BX_DEBUGGER
|
|
void MyFrame::OnDebugLog(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
wxASSERT(showDebugLog != NULL);
|
|
showDebugLog->CopyParamToGui();
|
|
showDebugLog->Show(TRUE);
|
|
}
|
|
|
|
void MyFrame::DebugBreak()
|
|
{
|
|
if (debugCommand) {
|
|
delete [] debugCommand;
|
|
debugCommand = NULL;
|
|
}
|
|
wxASSERT(showDebugLog != NULL);
|
|
showDebugLog->AppendCommand("*** break ***");
|
|
SIM->debug_break();
|
|
}
|
|
|
|
void MyFrame::DebugCommand(wxString cmd)
|
|
{
|
|
char buf[1024];
|
|
safeWxStrcpy(buf, cmd, sizeof(buf));
|
|
DebugCommand(buf);
|
|
}
|
|
|
|
void MyFrame::DebugCommand(const char *cmd)
|
|
{
|
|
wxLogDebug(wxT("debugger command: %s"), cmd);
|
|
wxASSERT(showDebugLog != NULL);
|
|
showDebugLog->AppendCommand(cmd);
|
|
if (debugCommand != NULL) {
|
|
// one is already waiting
|
|
wxLogDebug(wxT("multiple debugger commands, discarding the earlier one"));
|
|
delete [] debugCommand;
|
|
debugCommand = NULL;
|
|
}
|
|
int len = strlen(cmd);
|
|
char *tmp = new char[len+1];
|
|
strncpy(tmp, cmd, len+1);
|
|
// if an event is waiting for us, fill it an send back to sim_thread.
|
|
if (debugCommandEvent != NULL) {
|
|
wxLogDebug(wxT("sim_thread was waiting for this command '%s'"), tmp);
|
|
wxASSERT(debugCommandEvent->type == BX_SYNC_EVT_GET_DBG_COMMAND);
|
|
debugCommandEvent->u.debugcmd.command = tmp;
|
|
debugCommandEvent->retcode = 1;
|
|
sim_thread->SendSyncResponse(debugCommandEvent);
|
|
wxASSERT(debugCommand == NULL);
|
|
debugCommandEvent = NULL;
|
|
} else {
|
|
// store this command in debugCommand for the future
|
|
wxLogDebug(wxT("storing debugger command '%s'"), tmp);
|
|
debugCommand = tmp;
|
|
}
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
void MyFrame::OnQuit(wxCommandEvent& event)
|
|
{
|
|
wxBochsClosing = true;
|
|
bx_user_quit = 1;
|
|
if (!sim_thread) {
|
|
// no simulation thread is running. Just close the window.
|
|
Close(TRUE);
|
|
} else {
|
|
SIM->set_notify_callback(&MyApp::DefaultCallback, this);
|
|
// ask the simulator to stop. When it stops it will close this frame.
|
|
SetStatusText(wxT("Waiting for simulation to stop..."));
|
|
OnKillSim(event);
|
|
}
|
|
}
|
|
|
|
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
wxString str(wxT("Bochs x86 Emulator version "));
|
|
str += wxString(VER_STRING, wxConvUTF8);
|
|
str += wxT(" (wxWidgets port)");
|
|
wxMessageBox(str, wxT("About Bochs"), wxOK | wxICON_INFORMATION, this);
|
|
}
|
|
|
|
// update the menu items, status bar, etc.
|
|
void MyFrame::simStatusChanged(StatusChange change, bx_bool popupNotify) {
|
|
char ata_name[20];
|
|
bx_list_c *base;
|
|
|
|
switch (change) {
|
|
case Start: // running
|
|
wxLogStatus(wxT("Starting Bochs simulation"));
|
|
menuSimulate->Enable(ID_Simulate_Start, FALSE);
|
|
menuSimulate->Enable(ID_Simulate_PauseResume, TRUE);
|
|
menuSimulate->Enable(ID_Simulate_Stop, TRUE);
|
|
menuSimulate->SetLabel(ID_Simulate_PauseResume, wxT("&Pause"));
|
|
break;
|
|
case Stop: // not running
|
|
wxLogStatus(wxT("Simulation stopped"));
|
|
menuSimulate->Enable(ID_Simulate_Start, TRUE);
|
|
menuSimulate->Enable(ID_Simulate_PauseResume, FALSE);
|
|
menuSimulate->Enable(ID_Simulate_Stop, FALSE);
|
|
menuSimulate->SetLabel(ID_Simulate_PauseResume, wxT("&Pause"));
|
|
#if BX_DEBUGGER && !BX_DEBUGGER_GUI
|
|
showDebugLog->Show(FALSE);
|
|
#endif
|
|
// This should only be used if the simulation stops due to error.
|
|
// Obviously if the user asked it to stop, they don't need to be told.
|
|
if (popupNotify)
|
|
wxMessageBox(wxT("Bochs simulation has stopped."), wxT("Bochs Stopped"),
|
|
wxOK | wxICON_INFORMATION, this);
|
|
break;
|
|
case Pause: // pause
|
|
wxLogStatus(wxT("Pausing simulation"));
|
|
menuSimulate->SetLabel(ID_Simulate_PauseResume, wxT("&Resume"));
|
|
break;
|
|
case Resume: // resume
|
|
wxLogStatus(wxT("Resuming simulation"));
|
|
menuSimulate->SetLabel(ID_Simulate_PauseResume, wxT("&Pause"));
|
|
break;
|
|
}
|
|
bool canConfigure = (change == Stop);
|
|
menuConfiguration->Enable(ID_Config_New, canConfigure);
|
|
menuConfiguration->Enable(ID_Config_Read, canConfigure);
|
|
menuConfiguration->Enable(ID_State_Restore, canConfigure);
|
|
|
|
// only enabled ATA channels with a cdrom connected are available at runtime
|
|
for (unsigned i=0; i<BX_MAX_ATA_CHANNEL; i++) {
|
|
sprintf(ata_name, "ata.%d.resources", i);
|
|
base = (bx_list_c*) SIM->get_param(ata_name);
|
|
if (!SIM->get_param_bool("enabled", base)->get()) {
|
|
menuEdit->Enable(ID_Edit_ATA0+i, canConfigure);
|
|
} else {
|
|
sprintf(ata_name, "ata.%d.master", i);
|
|
base = (bx_list_c*) SIM->get_param(ata_name);
|
|
if (SIM->get_param_enum("type", base)->get() != BX_ATA_DEVICE_CDROM) {
|
|
sprintf(ata_name, "ata.%d.slave", i);
|
|
base = (bx_list_c*) SIM->get_param(ata_name);
|
|
if (SIM->get_param_enum("type", base)->get() != BX_ATA_DEVICE_CDROM) {
|
|
menuEdit->Enable(ID_Edit_ATA0+i, canConfigure);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
menuEdit->Enable(ID_Edit_CPU, canConfigure);
|
|
menuEdit->Enable(ID_Edit_Memory, canConfigure);
|
|
menuEdit->Enable(ID_Edit_Clock_Cmos, canConfigure);
|
|
menuEdit->Enable(ID_Edit_PCI, canConfigure);
|
|
menuEdit->Enable(ID_Edit_Boot, canConfigure);
|
|
menuEdit->Enable(ID_Edit_Network, canConfigure);
|
|
// during simulation, certain menu options like the floppy disk
|
|
// can be modified under some circumstances. A floppy drive can
|
|
// only be edited if it was enabled at boot time.
|
|
Bit64u value;
|
|
value = SIM->get_param_enum(BXPN_FLOPPYA_DEVTYPE)->get();
|
|
menuEdit->Enable(ID_Edit_FD_0, canConfigure || (value != BX_FDD_NONE));
|
|
bxToolBar->EnableTool(ID_Edit_FD_0, canConfigure || (value != BX_FDD_NONE));
|
|
value = SIM->get_param_enum(BXPN_FLOPPYB_DEVTYPE)->get();
|
|
menuEdit->Enable(ID_Edit_FD_1, canConfigure || (value != BX_FDD_NONE));
|
|
bxToolBar->EnableTool(ID_Edit_FD_1, canConfigure || (value != BX_FDD_NONE));
|
|
bxToolBar->EnableTool(ID_Edit_Cdrom1, canConfigure || (SIM->get_first_cdrom() != NULL));
|
|
}
|
|
|
|
void MyFrame::OnStartSim(wxCommandEvent& event)
|
|
{
|
|
wxCriticalSectionLocker lock(sim_thread_lock);
|
|
if (sim_thread != NULL) {
|
|
wxMessageBox(
|
|
wxT("Can't start Bochs simulator, because it is already running"),
|
|
wxT("Already Running"), wxOK | wxICON_ERROR, this);
|
|
return;
|
|
}
|
|
// check that display library is set to wx. If not, give a warning and
|
|
// change it to wx. It is technically possible to use other vga libraries
|
|
// with the wx config interface, but there are still some significant
|
|
// problems.
|
|
bx_param_enum_c *gui_param = SIM->get_param_enum(BXPN_SEL_DISPLAY_LIBRARY);
|
|
const char *gui_name = gui_param->get_selected();
|
|
if (strcmp(gui_name, "wx") != 0) {
|
|
wxMessageBox(wxT(
|
|
"The display library was not set to wxWidgets. When you use the\n"
|
|
"wxWidgets configuration interface, you must also select the wxWidgets\n"
|
|
"display library. I will change it to 'wx' now."),
|
|
wxT("display library error"), wxOK | wxICON_WARNING, this);
|
|
if (!gui_param->set_by_name("wx")) {
|
|
wxASSERT(0 && "Could not set display library setting to 'wx");
|
|
}
|
|
}
|
|
// give warning about restarting the simulation
|
|
start_bochs_times++;
|
|
if (start_bochs_times>1) {
|
|
wxMessageBox(wxT(
|
|
"You have already started the simulator once this session. Due to memory leaks and bugs in init code, you may get unstable behavior."),
|
|
wxT("2nd time warning"), wxOK | wxICON_WARNING, this);
|
|
}
|
|
num_events = 0; // clear the queue of events for bochs to handle
|
|
wxBochsStopSim = false;
|
|
sim_thread = new SimThread(this);
|
|
sim_thread->Create();
|
|
sim_thread->Run();
|
|
wxLogDebug(wxT("Simulator thread has started."));
|
|
// set up callback for events from simulator thread
|
|
SIM->set_notify_callback(&SimThread::SiminterfaceCallback, sim_thread);
|
|
simStatusChanged(Start);
|
|
}
|
|
|
|
void MyFrame::OnPauseResumeSim(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
wxCriticalSectionLocker lock(sim_thread_lock);
|
|
if (sim_thread) {
|
|
if (sim_thread->IsPaused()) {
|
|
SIM->update_runtime_options();
|
|
simStatusChanged(Resume);
|
|
sim_thread->Resume();
|
|
} else {
|
|
simStatusChanged(Pause);
|
|
sim_thread->Pause();
|
|
}
|
|
}
|
|
}
|
|
|
|
void MyFrame::OnKillSim(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
// DON'T use a critical section here. Delete implicitly calls
|
|
// OnSimThreadExit, which also tries to lock sim_thread_lock.
|
|
// If we grab the lock at this level, deadlock results.
|
|
wxLogDebug(wxT("OnKillSim()"));
|
|
#if BX_DEBUGGER && !BX_DEBUGGER_GUI
|
|
// the sim_thread may be waiting for a debugger command. If so, send
|
|
// it a "quit"
|
|
DebugCommand("quit");
|
|
debugCommand = NULL;
|
|
#endif
|
|
if (sim_thread) {
|
|
wxBochsStopSim = true;
|
|
sim_thread->Delete();
|
|
// Next time the simulator reaches bx_real_sim_c::periodic() it
|
|
// will quit. This is better than killing the thread because it
|
|
// gives it a chance to clean up after itself.
|
|
}
|
|
if (!wxBochsClosing) {
|
|
theFrame->simStatusChanged(theFrame->Stop, true);
|
|
}
|
|
}
|
|
|
|
void MyFrame::OnSimThreadExit()
|
|
{
|
|
wxCriticalSectionLocker lock(sim_thread_lock);
|
|
sim_thread = NULL;
|
|
}
|
|
|
|
int MyFrame::HandleAskParamString(bx_param_string_c *param)
|
|
{
|
|
wxLogDebug(wxT("HandleAskParamString start"));
|
|
int n_opt = param->get_options();
|
|
const char *msg = param->get_label();
|
|
if ((msg == NULL) || (strlen(msg) == 0)) {
|
|
msg = param->get_name();
|
|
}
|
|
char newval[512];
|
|
newval[0] = 0;
|
|
wxDialog *dialog = NULL;
|
|
if (n_opt & param->SELECT_FOLDER_DLG) {
|
|
// pass some initial dir to wxDirDialog
|
|
wxString homeDir;
|
|
|
|
wxGetHomeDir(&homeDir);
|
|
wxDirDialog *ddialog = new wxDirDialog(this, wxString(msg, wxConvUTF8), homeDir, wxDD_DEFAULT_STYLE);
|
|
|
|
if (ddialog->ShowModal() == wxID_OK)
|
|
strncpy(newval, ddialog->GetPath().mb_str(wxConvUTF8), sizeof(newval));
|
|
dialog = ddialog; // so I can delete it
|
|
} else if (n_opt & param->IS_FILENAME) {
|
|
// use file open dialog
|
|
long style =
|
|
(n_opt & param->SAVE_FILE_DIALOG) ? wxSAVE|wxOVERWRITE_PROMPT : wxOPEN;
|
|
wxFileDialog *fdialog = new wxFileDialog(this, wxString(msg, wxConvUTF8), wxT(""), wxString(param->getptr(), wxConvUTF8), wxT("*.*"), style);
|
|
if (fdialog->ShowModal() == wxID_OK)
|
|
strncpy(newval, fdialog->GetPath().mb_str(wxConvUTF8), sizeof(newval));
|
|
dialog = fdialog; // so I can delete it
|
|
} else {
|
|
// use simple string dialog
|
|
long style = wxOK|wxCANCEL;
|
|
wxTextEntryDialog *tdialog = new wxTextEntryDialog(this, wxString(msg, wxConvUTF8), wxT("Enter new value"), wxString(param->getptr(), wxConvUTF8), style);
|
|
if (tdialog->ShowModal() == wxID_OK)
|
|
strncpy(newval, tdialog->GetValue().mb_str(wxConvUTF8), sizeof(newval));
|
|
dialog = tdialog; // so I can delete it
|
|
}
|
|
if (strlen(newval) > 0) {
|
|
// change floppy path to this value.
|
|
wxLogDebug(wxT("Setting param %s to '%s'"), param->get_name(), newval);
|
|
param->set(newval);
|
|
delete dialog;
|
|
return 1;
|
|
}
|
|
delete dialog;
|
|
return -1;
|
|
}
|
|
|
|
// This is called when the simulator needs to ask the user to choose
|
|
// a value or setting. For example, when the user indicates that he wants
|
|
// to change the floppy disk image for drive A, an ask-param event is created
|
|
// with the parameter id set to BXP_FLOPPYA_PATH. The simulator blocks until
|
|
// the gui has displayed a dialog and received a selection from the user.
|
|
// In the current implemention, the GUI will look up the parameter's
|
|
// data structure using SIM->get_param() and then call the set method on the
|
|
// parameter to change the param. The return value only needs to return
|
|
// success or failure (failure = cancelled, or not implemented).
|
|
// Returns 1 if the user chose a value and the param was modified.
|
|
// Returns 0 if the user cancelled.
|
|
// Returns -1 if the gui doesn't know how to ask for that param.
|
|
int MyFrame::HandleAskParam(BxEvent *event)
|
|
{
|
|
wxASSERT(event->type == BX_SYNC_EVT_ASK_PARAM);
|
|
|
|
bx_param_c *param = event->u.param.param;
|
|
Raise(); // bring window to front so that you will see the dialog
|
|
switch (param->get_type())
|
|
{
|
|
case BXT_PARAM_STRING:
|
|
return HandleAskParamString((bx_param_string_c *)param);
|
|
case BXT_PARAM_BOOL:
|
|
{
|
|
long style = wxYES_NO;
|
|
if (((bx_param_bool_c *)param)->get() == 0) style |= wxNO_DEFAULT;
|
|
((bx_param_bool_c *)param)->set(wxMessageBox(wxString(param->get_description(), wxConvUTF8),
|
|
wxString(param->get_label(), wxConvUTF8), style, this) == wxYES);
|
|
return 0;
|
|
}
|
|
default:
|
|
{
|
|
wxString msg;
|
|
msg.Printf(wxT("ask param for parameter type %d is not implemented in wxWidgets"),
|
|
param->get_type());
|
|
wxMessageBox(msg, wxT("not implemented"), wxOK | wxICON_ERROR, this);
|
|
return -1;
|
|
}
|
|
}
|
|
return -1; // could not display
|
|
}
|
|
|
|
// This is called from the wxWidgets GUI thread, when a Sim2CI event
|
|
// is found. (It got there via wxPostEvent in SiminterfaceCallback2, which is
|
|
// executed in the simulator Thread.)
|
|
void MyFrame::OnSim2CIEvent(wxCommandEvent& event)
|
|
{
|
|
IFDBG_EVENT(wxLogDebug(wxT("received a bochs event in the GUI thread")));
|
|
BxEvent *be = (BxEvent *) event.GetEventObject();
|
|
IFDBG_EVENT(wxLogDebug(wxT("event type = %d"), (int)be->type));
|
|
// all cases should return. sync event handlers MUST send back a
|
|
// response. async event handlers MUST delete the event.
|
|
switch (be->type) {
|
|
#if !BX_DEBUGGER_GUI
|
|
case BX_ASYNC_EVT_REFRESH:
|
|
RefreshDialogs();
|
|
break;
|
|
#endif
|
|
case BX_SYNC_EVT_ASK_PARAM:
|
|
wxLogDebug(wxT("before HandleAskParam"));
|
|
be->retcode = HandleAskParam(be);
|
|
wxLogDebug(wxT("after HandleAskParam"));
|
|
// return a copy of the event back to the sender.
|
|
sim_thread->SendSyncResponse(be);
|
|
wxLogDebug(wxT("after SendSyncResponse"));
|
|
break;
|
|
#if BX_DEBUGGER && !BX_DEBUGGER_GUI
|
|
case BX_ASYNC_EVT_DBG_MSG:
|
|
showDebugLog->AppendText(wxString(be->u.logmsg.msg, wxConvUTF8));
|
|
break;
|
|
#endif
|
|
case BX_SYNC_EVT_LOG_ASK:
|
|
case BX_ASYNC_EVT_LOG_MSG:
|
|
OnLogMsg(be);
|
|
break;
|
|
#if !BX_DEBUGGER_GUI
|
|
case BX_SYNC_EVT_GET_DBG_COMMAND:
|
|
wxLogDebug(wxT("BX_SYNC_EVT_GET_DBG_COMMAND received"));
|
|
if (debugCommand == NULL) {
|
|
// no debugger command is ready to send, so don't send a response yet.
|
|
// When a command is issued, MyFrame::DebugCommand will fill in the
|
|
// event and call SendSyncResponse() so that the simulation thread can
|
|
// continue.
|
|
debugCommandEvent = be;
|
|
//
|
|
if (showCpu == NULL || !showCpu->IsShowing()) {
|
|
wxCommandEvent unused;
|
|
OnShowCpu(unused);
|
|
}
|
|
} else {
|
|
// a debugger command is waiting for us!
|
|
wxLogDebug(wxT("sending debugger command '%s' that was waiting"), debugCommand);
|
|
be->u.debugcmd.command = debugCommand;
|
|
debugCommand = NULL; // ready for the next one
|
|
debugCommandEvent = NULL;
|
|
be->retcode = 1;
|
|
sim_thread->SendSyncResponse(be);
|
|
}
|
|
break;
|
|
#endif
|
|
case BX_ASYNC_EVT_QUIT_SIM:
|
|
wxMessageBox(wxT("Bochs simulation has stopped."), wxT("Bochs Stopped"),
|
|
wxOK | wxICON_INFORMATION, this);
|
|
break;
|
|
default:
|
|
wxLogDebug(wxT("OnSim2CIEvent: event type %d ignored"), (int)be->type);
|
|
if (!BX_EVT_IS_ASYNC(be->type)) {
|
|
// if it's a synchronous event, and we fail to send back a response,
|
|
// the sim thread will wait forever. So send something!
|
|
sim_thread->SendSyncResponse(be);
|
|
}
|
|
break;
|
|
}
|
|
if (BX_EVT_IS_ASYNC(be->type))
|
|
delete be;
|
|
}
|
|
|
|
void MyFrame::OnLogMsg(BxEvent *be)
|
|
{
|
|
wxLogDebug(wxT("log msg: level=%d, prefix='%s', msg='%s'"),
|
|
be->u.logmsg.level,
|
|
be->u.logmsg.prefix,
|
|
be->u.logmsg.msg);
|
|
if (be->type == BX_ASYNC_EVT_LOG_MSG)
|
|
return; // we don't have any place to display log messages
|
|
else
|
|
wxASSERT(be->type == BX_SYNC_EVT_LOG_ASK);
|
|
wxString levelName(SIM->get_log_level_name(be->u.logmsg.level), wxConvUTF8);
|
|
LogMsgAskDialog dlg(this, -1, levelName); // panic, error, etc.
|
|
#if !BX_DEBUGGER && !BX_GDBSTUB
|
|
dlg.EnableButton(dlg.DEBUG, FALSE);
|
|
#endif
|
|
dlg.SetContext(wxString(be->u.logmsg.prefix, wxConvUTF8));
|
|
dlg.SetMessage(wxString(be->u.logmsg.msg, wxConvUTF8));
|
|
int n = dlg.ShowModal();
|
|
// turn the return value into the constant that logfunctions::ask is
|
|
// expecting. 0=continue, 1=continue but ignore future messages from this
|
|
// device, 2=die, 3=dump core, 4=debugger.
|
|
if (n==BX_LOG_ASK_CHOICE_CONTINUE) {
|
|
if (dlg.GetDontAsk()) n = BX_LOG_ASK_CHOICE_CONTINUE_ALWAYS;
|
|
}
|
|
be->retcode = n;
|
|
wxLogDebug(wxT("you chose %d"), n);
|
|
// This can be called from two different contexts:
|
|
// 1) before sim_thread starts, the default application callback can
|
|
// call OnLogMsg to display messages.
|
|
// 2) after the sim_thread starts, the sim_thread callback can call
|
|
// OnLogMsg to display messages
|
|
if (sim_thread)
|
|
sim_thread->SendSyncResponse(be); // only for case #2
|
|
}
|
|
|
|
void MyFrame::editFloppyConfig(int drive)
|
|
{
|
|
FloppyConfigDialog dlg(this, -1);
|
|
dlg.SetTitle(wxString(drive==0? BX_FLOPPY0_NAME : BX_FLOPPY1_NAME, wxConvUTF8));
|
|
bx_list_c *list = (bx_list_c*) SIM->get_param((drive==0)? BXPN_FLOPPYA : BXPN_FLOPPYB);
|
|
dlg.Setup(list);
|
|
dlg.SetRuntimeFlag(sim_thread != NULL);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
void MyFrame::editFirstCdrom()
|
|
{
|
|
bx_param_c *firstcd = SIM->get_first_cdrom();
|
|
if (!firstcd) {
|
|
wxMessageBox(wxT("No CDROM drive is enabled. Use Edit:ATA to set one up."),
|
|
wxT("No CDROM"), wxOK | wxICON_ERROR, this);
|
|
return;
|
|
}
|
|
ParamDialog dlg(this, -1);
|
|
dlg.SetTitle(wxT("Configure CDROM"));
|
|
dlg.AddParam(firstcd);
|
|
dlg.SetRuntimeFlag(sim_thread != NULL);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
void MyFrame::OnEditATA(wxCommandEvent& event)
|
|
{
|
|
int id = event.GetId();
|
|
int channel = id - ID_Edit_ATA0;
|
|
char ata_name[10];
|
|
sprintf(ata_name, "ata.%d", channel);
|
|
ParamDialog dlg(this, -1);
|
|
bx_list_c *list = (bx_list_c*) SIM->get_param(ata_name);
|
|
dlg.SetTitle(wxString(list->get_title(), wxConvUTF8));
|
|
dlg.AddParam(list);
|
|
dlg.SetRuntimeFlag(sim_thread != NULL);
|
|
dlg.ShowModal();
|
|
}
|
|
|
|
void MyFrame::OnToolbarClick(wxCommandEvent& event)
|
|
{
|
|
wxLogDebug(wxT("clicked toolbar thingy"));
|
|
bx_toolbar_buttons which = BX_TOOLBAR_UNDEFINED;
|
|
int id = event.GetId();
|
|
switch (id) {
|
|
case ID_Toolbar_Power: which = BX_TOOLBAR_POWER; wxBochsStopSim = false; break;
|
|
case ID_Toolbar_Reset: which = BX_TOOLBAR_RESET; break;
|
|
case ID_Toolbar_SaveRestore: which = BX_TOOLBAR_SAVE_RESTORE; break;
|
|
case ID_Edit_FD_0:
|
|
// floppy config dialog box
|
|
editFloppyConfig(0);
|
|
break;
|
|
case ID_Edit_FD_1:
|
|
// floppy config dialog box
|
|
editFloppyConfig(1);
|
|
break;
|
|
case ID_Edit_Cdrom1:
|
|
// cdrom config dialog box (first cd only)
|
|
editFirstCdrom();
|
|
break;
|
|
case ID_Toolbar_Copy: which = BX_TOOLBAR_COPY; break;
|
|
case ID_Toolbar_Paste: which = BX_TOOLBAR_PASTE; break;
|
|
case ID_Toolbar_Snapshot: which = BX_TOOLBAR_SNAPSHOT; break;
|
|
case ID_Toolbar_Config: which = BX_TOOLBAR_CONFIG; break;
|
|
case ID_Toolbar_Mouse_en: which = BX_TOOLBAR_MOUSE_EN; break;
|
|
case ID_Toolbar_User: which = BX_TOOLBAR_USER; break;
|
|
default:
|
|
wxLogError(wxT("unknown toolbar id %d"), id);
|
|
}
|
|
if (num_events < MAX_EVENTS) {
|
|
event_queue[num_events].type = BX_ASYNC_EVT_TOOLBAR;
|
|
event_queue[num_events].u.toolbar.button = which;
|
|
num_events++;
|
|
}
|
|
}
|
|
|
|
// warning: This can be called from the simulator thread!!!
|
|
#if !BX_DEBUGGER_GUI
|
|
bool MyFrame::WantRefresh()
|
|
{
|
|
bool anyShowing = false;
|
|
if (showCpu!=NULL && showCpu->IsShowing()) anyShowing = true;
|
|
return anyShowing;
|
|
}
|
|
|
|
void MyFrame::RefreshDialogs()
|
|
{
|
|
if (showCpu!=NULL && showCpu->IsShowing()) showCpu->CopyParamToGui();
|
|
}
|
|
#endif
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// Simulation Thread
|
|
//////////////////////////////////////////////////////////////////////
|
|
|
|
void *SimThread::Entry(void)
|
|
{
|
|
// run all the rest of the Bochs simulator code. This function will
|
|
// run forever, unless a "kill_bochs_request" is issued. The shutdown
|
|
// procedure is as follows:
|
|
// - user selects "Kill Simulation" or GUI decides to kill bochs
|
|
// - GUI calls sim_thread->Delete()
|
|
// - sim continues to run until the next time it reaches SIM->periodic().
|
|
// - SIM->periodic() sends a synchronous tick event to the GUI, which
|
|
// finally calls TestDestroy() and realizes it needs to stop. It
|
|
// sets the sync event return code to -1. SIM->periodic() notices
|
|
// the -1 and calls quit_sim, which longjumps to quit_context, which is
|
|
// right here in SimThread::Entry.
|
|
// - Entry() exits and the thread stops. Whew.
|
|
wxLogDebug(wxT("in SimThread, starting at bx_continue_after_config_interface"));
|
|
static jmp_buf context; // this must not go out of scope. maybe static not needed
|
|
if (setjmp(context) == 0) {
|
|
SIM->set_quit_context(&context);
|
|
SIM->begin_simulation(bx_startup_flags.argc, bx_startup_flags.argv);
|
|
wxLogDebug(wxT("in SimThread, SIM->begin_simulation() exited normally"));
|
|
} else {
|
|
wxLogDebug(wxT("in SimThread, SIM->begin_simulation() exited by longjmp"));
|
|
}
|
|
SIM->set_quit_context(NULL);
|
|
// it is possible that the whole interface has already been shut down.
|
|
// If so, we must end immediately.
|
|
// we're in the sim thread, so we must get a gui mutex before calling
|
|
// wxwidgets methods.
|
|
wxLogDebug(wxT("SimThread::Entry: get gui mutex"));
|
|
wxMutexGuiEnter();
|
|
if (!wxBochsClosing) {
|
|
if (!wxBochsStopSim) {
|
|
wxLogDebug(wxT("SimThread::Entry: sim thread ending. call simStatusChanged"));
|
|
theFrame->simStatusChanged(theFrame->Stop, false);
|
|
BxEvent *be = new BxEvent;
|
|
be->type = BX_ASYNC_EVT_QUIT_SIM;
|
|
SIM->sim_to_ci_event(be);
|
|
}
|
|
} else {
|
|
wxLogMessage(wxT("SimThread::Entry: the gui is waiting for sim to finish. Now that it has finished, I will close the frame."));
|
|
theFrame->Close(TRUE);
|
|
}
|
|
wxMutexGuiLeave();
|
|
return NULL;
|
|
}
|
|
|
|
void SimThread::OnExit()
|
|
{
|
|
// notify the MyFrame that the bochs thread has died. I can't adjust
|
|
// the sim_thread directly because it's private.
|
|
frame->OnSimThreadExit();
|
|
// don't use this SimThread's callback function anymore. Use the
|
|
// application default callback.
|
|
SIM->set_notify_callback(&MyApp::DefaultCallback, this);
|
|
}
|
|
|
|
// Event handler function for BxEvents coming from the simulator.
|
|
// This function is declared static so that I can get a usable
|
|
// function pointer for it. The function pointer is passed to
|
|
// SIM->set_notify_callback so that the siminterface can call this
|
|
// function when it needs to contact the gui. It will always be
|
|
// called with a pointer to the SimThread as the first argument, and
|
|
// it will be called from the simulator thread, not the GUI thread.
|
|
BxEvent *SimThread::SiminterfaceCallback(void *thisptr, BxEvent *event)
|
|
{
|
|
SimThread *me = (SimThread *)thisptr;
|
|
// call the normal non-static method now that we know the this pointer.
|
|
return me->SiminterfaceCallback2(event);
|
|
}
|
|
|
|
// callback function for sim thread events. This is called from
|
|
// the sim thread, not the GUI thread. So any GUI actions must be
|
|
// thread safe. Most events are handled by packaging up the event
|
|
// in a wxEvent of some kind, and posting it to the GUI thread for
|
|
// processing.
|
|
BxEvent *SimThread::SiminterfaceCallback2(BxEvent *event)
|
|
{
|
|
// wxLogDebug(wxT("SiminterfaceCallback with event type=%d"), (int)event->type);
|
|
event->retcode = 0; // default return code
|
|
int async = BX_EVT_IS_ASYNC(event->type);
|
|
if (!async) {
|
|
// for synchronous events, clear away any previous response. There
|
|
// can only be one synchronous event pending at a time.
|
|
ClearSyncResponse();
|
|
event->retcode = -1; // default to error
|
|
}
|
|
|
|
// tick event must be handled right here in the bochs thread.
|
|
if (event->type == BX_SYNC_EVT_TICK) {
|
|
if (TestDestroy()) {
|
|
// tell simulator to quit
|
|
event->retcode = -1;
|
|
} else {
|
|
event->retcode = 0;
|
|
}
|
|
return event;
|
|
}
|
|
|
|
#if !BX_DEBUGGER_GUI
|
|
// prune refresh events if the frame is going to ignore them anyway
|
|
if (event->type == BX_ASYNC_EVT_REFRESH && !theFrame->WantRefresh()) {
|
|
delete event;
|
|
return NULL;
|
|
}
|
|
#endif
|
|
|
|
//encapsulate the bxevent in a wxwidgets event
|
|
wxCommandEvent wxevent(wxEVT_COMMAND_MENU_SELECTED, ID_Sim2CI_Event);
|
|
wxevent.SetEventObject((wxEvent *)event);
|
|
if (isSimThread()) {
|
|
IFDBG_EVENT(wxLogDebug(wxT("Sending an event to the window")));
|
|
wxPostEvent(frame, wxevent);
|
|
// if it is an asynchronous event, return immediately. The event will be
|
|
// freed by the recipient in the GUI thread.
|
|
if (async) return NULL;
|
|
wxLogDebug(wxT("SiminterfaceCallback2: synchronous event; waiting for response"));
|
|
// now wait forever for the GUI to post a response.
|
|
BxEvent *response = NULL;
|
|
while (response == NULL) {
|
|
response = GetSyncResponse();
|
|
if (!response) {
|
|
//wxLogDebug ("no sync response yet, waiting");
|
|
this->Sleep(20);
|
|
}
|
|
// don't get stuck here if the gui is trying to close.
|
|
if (wxBochsClosing) {
|
|
wxLogDebug(wxT("breaking out of sync event wait because gui is closing"));
|
|
event->retcode = -1;
|
|
return event;
|
|
}
|
|
}
|
|
wxASSERT(response != NULL);
|
|
return response;
|
|
} else {
|
|
wxLogDebug(wxT("sim2ci event sent from the GUI thread. calling handler directly"));
|
|
theFrame->OnSim2CIEvent(wxevent);
|
|
return event;
|
|
}
|
|
}
|
|
|
|
void SimThread::ClearSyncResponse()
|
|
{
|
|
wxCriticalSectionLocker lock(sim2gui_mailbox_lock);
|
|
if (sim2gui_mailbox != NULL) {
|
|
wxLogDebug(wxT("WARNING: ClearSyncResponse is throwing away an event that was previously in the mailbox"));
|
|
}
|
|
sim2gui_mailbox = NULL;
|
|
}
|
|
|
|
void SimThread::SendSyncResponse(BxEvent *event)
|
|
{
|
|
wxCriticalSectionLocker lock(sim2gui_mailbox_lock);
|
|
if (sim2gui_mailbox != NULL) {
|
|
wxLogDebug(wxT("WARNING: SendSyncResponse is throwing away an event that was previously in the mailbox"));
|
|
}
|
|
sim2gui_mailbox = event;
|
|
}
|
|
|
|
BxEvent *SimThread::GetSyncResponse()
|
|
{
|
|
wxCriticalSectionLocker lock(sim2gui_mailbox_lock);
|
|
BxEvent *event = sim2gui_mailbox;
|
|
sim2gui_mailbox = NULL;
|
|
return event;
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////
|
|
// utility
|
|
///////////////////////////////////////////////////////////////////
|
|
void safeWxStrcpy(char *dest, wxString src, int destlen)
|
|
{
|
|
wxString tmp(src);
|
|
strncpy(dest, tmp.mb_str(wxConvUTF8), destlen);
|
|
dest[destlen-1] = 0;
|
|
}
|
|
|
|
#endif /* if BX_WITH_WX */
|