e607d6e070
- lowlevel sound modules must always include their headers for correct auto-generated dependencies
204 lines
5.0 KiB
C++
204 lines
5.0 KiB
C++
/////////////////////////////////////////////////////////////////////////
|
|
// $Id$
|
|
/////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Copyright (C) 2011 The Bochs Project
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Lesser General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 2 of the License, or (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
// Common sound module code and dummy sound lowlevel functions
|
|
|
|
// Define BX_PLUGGABLE in files that can be compiled into plugins. For
|
|
// platforms that require a special tag on exported symbols, BX_PLUGGABLE
|
|
// is used to know when we are exporting symbols and when we are importing.
|
|
#define BX_PLUGGABLE
|
|
|
|
#include "iodev.h"
|
|
|
|
#if BX_SUPPORT_SOUNDLOW
|
|
|
|
#include "soundmod.h"
|
|
#include "soundlnx.h"
|
|
#include "soundosx.h"
|
|
#include "soundwin.h"
|
|
|
|
#define LOG_THIS device->
|
|
|
|
bx_soundmod_ctl_c* theSoundModCtl = NULL;
|
|
|
|
int libsoundmod_LTX_plugin_init(plugin_t *plugin, plugintype_t type, int argc, char *argv[])
|
|
{
|
|
theSoundModCtl = new bx_soundmod_ctl_c;
|
|
bx_devices.pluginSoundModCtl = theSoundModCtl;
|
|
return(0); // Success
|
|
}
|
|
|
|
void libsoundmod_LTX_plugin_fini(void)
|
|
{
|
|
delete theSoundModCtl;
|
|
}
|
|
|
|
void* bx_soundmod_ctl_c::init_module(const char *type, logfunctions *device)
|
|
{
|
|
bx_sound_lowlevel_c *soundmod;
|
|
|
|
if (!strcmp(type, "default")) {
|
|
soundmod = new BX_SOUND_LOWLEVEL_C(device);
|
|
} else if (!strcmp(type, "dummy")) {
|
|
soundmod = new bx_sound_lowlevel_c(device);
|
|
} else {
|
|
BX_PANIC(("unknown sound module type '%s'", type));
|
|
soundmod = NULL;
|
|
}
|
|
return soundmod;
|
|
}
|
|
|
|
// The dummy sound lowlevel functions. They don't do anything.
|
|
bx_sound_lowlevel_c::bx_sound_lowlevel_c(logfunctions *dev)
|
|
{
|
|
device = dev;
|
|
record_timer_index = BX_NULL_TIMER_HANDLE;
|
|
}
|
|
|
|
bx_sound_lowlevel_c::~bx_sound_lowlevel_c()
|
|
{
|
|
}
|
|
|
|
int bx_sound_lowlevel_c::waveready()
|
|
{
|
|
return BX_SOUNDLOW_OK;
|
|
}
|
|
|
|
int bx_sound_lowlevel_c::midiready()
|
|
{
|
|
return BX_SOUNDLOW_OK;
|
|
}
|
|
|
|
int bx_sound_lowlevel_c::openmidioutput(const char *mididev)
|
|
{
|
|
UNUSED(mididev);
|
|
return BX_SOUNDLOW_OK;
|
|
}
|
|
|
|
int bx_sound_lowlevel_c::sendmidicommand(int delta, int command, int length, Bit8u data[])
|
|
{
|
|
UNUSED(delta);
|
|
UNUSED(command);
|
|
UNUSED(length);
|
|
UNUSED(data);
|
|
return BX_SOUNDLOW_OK;
|
|
}
|
|
|
|
int bx_sound_lowlevel_c::closemidioutput()
|
|
{
|
|
return BX_SOUNDLOW_OK;
|
|
}
|
|
|
|
int bx_sound_lowlevel_c::openwaveoutput(const char *wavedev)
|
|
{
|
|
UNUSED(wavedev);
|
|
return BX_SOUNDLOW_OK;
|
|
}
|
|
|
|
int bx_sound_lowlevel_c::startwaveplayback(int frequency, int bits, bx_bool stereo, int format)
|
|
{
|
|
UNUSED(frequency);
|
|
UNUSED(bits);
|
|
UNUSED(stereo);
|
|
UNUSED(format);
|
|
return BX_SOUNDLOW_OK;
|
|
}
|
|
|
|
int bx_sound_lowlevel_c::sendwavepacket(int length, Bit8u data[])
|
|
{
|
|
UNUSED(length);
|
|
UNUSED(data);
|
|
return BX_SOUNDLOW_OK;
|
|
}
|
|
|
|
int bx_sound_lowlevel_c::stopwaveplayback()
|
|
{
|
|
return BX_SOUNDLOW_OK;
|
|
}
|
|
|
|
int bx_sound_lowlevel_c::closewaveoutput()
|
|
{
|
|
return BX_SOUNDLOW_OK;
|
|
}
|
|
|
|
int bx_sound_lowlevel_c::openwaveinput(const char *wavedev, sound_record_handler_t rh)
|
|
{
|
|
UNUSED(wavedev);
|
|
record_handler = rh;
|
|
if (rh != NULL) {
|
|
record_timer_index = bx_pc_system.register_timer(this, record_timer_handler, 1, 1, 0, "soundmod");
|
|
// record timer: inactive, continuous, frequency variable
|
|
}
|
|
return BX_SOUNDLOW_OK;
|
|
}
|
|
|
|
int bx_sound_lowlevel_c::startwaverecord(int frequency, int bits, bx_bool stereo, int format)
|
|
{
|
|
Bit64u timer_val;
|
|
Bit8u shift = 0;
|
|
|
|
UNUSED(format);
|
|
if (record_timer_index != BX_NULL_TIMER_HANDLE) {
|
|
if (bits == 16) shift++;
|
|
if (stereo) shift++;
|
|
record_packet_size = (frequency / 10) << shift; // 0.1 sec
|
|
if (record_packet_size > BX_SOUNDLOW_WAVEPACKETSIZE) {
|
|
record_packet_size = BX_SOUNDLOW_WAVEPACKETSIZE;
|
|
}
|
|
timer_val = (Bit64u)record_packet_size * 1000000 / (frequency << shift);
|
|
bx_pc_system.activate_timer(record_timer_index, (Bit32u)timer_val, 1);
|
|
}
|
|
return BX_SOUNDLOW_OK;
|
|
}
|
|
|
|
int bx_sound_lowlevel_c::getwavepacket(int length, Bit8u data[])
|
|
{
|
|
memset(data, 0, length);
|
|
return BX_SOUNDLOW_OK;
|
|
}
|
|
|
|
int bx_sound_lowlevel_c::stopwaverecord()
|
|
{
|
|
if (record_timer_index != BX_NULL_TIMER_HANDLE) {
|
|
bx_pc_system.deactivate_timer(record_timer_index);
|
|
}
|
|
return BX_SOUNDLOW_OK;
|
|
}
|
|
|
|
int bx_sound_lowlevel_c::closewaveinput()
|
|
{
|
|
stopwaverecord();
|
|
return BX_SOUNDLOW_OK;
|
|
}
|
|
|
|
void bx_sound_lowlevel_c::record_timer_handler(void *this_ptr)
|
|
{
|
|
bx_sound_lowlevel_c *class_ptr = (bx_sound_lowlevel_c *) this_ptr;
|
|
|
|
class_ptr->record_timer();
|
|
}
|
|
|
|
void bx_sound_lowlevel_c::record_timer(void)
|
|
{
|
|
record_handler(this->device, record_packet_size);
|
|
}
|
|
|
|
#endif
|