f217856914
- cursor visiblity check fixed
1250 lines
33 KiB
C++
1250 lines
33 KiB
C++
/////////////////////////////////////////////////////////////////////////
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// $Id: sdl.cc,v 1.40 2003-06-15 15:10:45 vruppert Exp $
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2002 MandrakeSoft S.A.
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//
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// MandrakeSoft S.A.
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// 43, rue d'Aboukir
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// 75002 Paris - France
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// http://www.linux-mandrake.com/
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// http://www.mandrakesoft.com/
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#define _MULTI_THREAD
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// Define BX_PLUGGABLE in files that can be compiled into plugins. For
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// platforms that require a special tag on exported symbols, BX_PLUGGABLE
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// is used to know when we are exporting symbols and when we are importing.
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#define BX_PLUGGABLE
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#include "bochs.h"
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#if BX_WITH_SDL
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#include <stdlib.h>
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#include <SDL/SDL.h>
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#include <SDL/SDL_endian.h>
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#include <SDL/SDL_thread.h>
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#include "icon_bochs.h"
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#include "sdl.h"
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class bx_sdl_gui_c : public bx_gui_c {
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public:
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bx_sdl_gui_c (void);
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DECLARE_GUI_VIRTUAL_METHODS()
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virtual void set_display_mode (disp_mode_t newmode);
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};
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// declare one instance of the gui object and call macro to insert the
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// plugin code
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static bx_sdl_gui_c *theGui = NULL;
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IMPLEMENT_GUI_PLUGIN_CODE(sdl)
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#define LOG_THIS theGui->
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#define _SDL_DEBUG_ME_
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#ifdef _SDL_DEBUG_ME_
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void we_are_here(void)
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{
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return;
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}
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#endif
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static unsigned prev_cursor_x=0;
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static unsigned prev_cursor_y=0;
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static Bit32u convertStringToSDLKey (const char *string);
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#define MAX_SDL_BITMAPS 32
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struct bitmaps {
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SDL_Surface *surface;
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SDL_Rect src,dst;
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void (*cb)(void);
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};
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static struct {
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unsigned bmp_id;
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unsigned alignment;
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void (*f)(void);
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} hb_entry[BX_MAX_HEADERBAR_ENTRIES];
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unsigned bx_headerbar_entries = 0;
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SDL_Thread *sdl_thread;
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SDL_Surface *sdl_screen, *sdl_fullscreen;
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SDL_Event sdl_event;
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int sdl_fullscreen_toggle;
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int sdl_grab;
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unsigned res_x, res_y;
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unsigned half_res_x, half_res_y;
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int headerbar_height;
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static unsigned bx_bitmap_left_xorigin = 0; // pixels from left
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static unsigned bx_bitmap_right_xorigin = 0; // pixels from right
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static unsigned int text_cols = 80, text_rows = 25;
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Bit8u h_panning = 0, v_panning = 0;
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int fontwidth = 8, fontheight = 16;
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unsigned tilewidth, tileheight;
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unsigned char menufont[256][8];
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Uint32 palette[256];
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Uint32 headerbar_fg, headerbar_bg;
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Bit8u old_mousebuttons=0, new_mousebuttons=0;
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int old_mousex=0, new_mousex=0;
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int old_mousey=0, new_mousey=0;
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bx_bool just_warped = false;
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bitmaps *sdl_bitmaps[MAX_SDL_BITMAPS];
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int n_sdl_bitmaps = 0;
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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#define SWAP16(X) (X)
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#define SWAP32(X) (X)
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#else
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#define SWAP16(X) SDL_Swap16(X)
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#define SWAP32(X) SDL_Swap32(X)
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#endif
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static void headerbar_click(int x);
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void switch_to_windowed(void)
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{
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SDL_Surface *tmp;
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SDL_Rect src, dst;
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src.x = 0; src.y = 0;
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src.w = res_x; src.h = res_y;
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dst.x = 0; dst.y = 0;
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tmp = SDL_CreateRGBSurface(
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SDL_SWSURFACE,
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res_x,
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res_y,
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32,
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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0xff000000,
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0x00ff0000,
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0x0000ff00,
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0x000000ff
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#else
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0x000000ff,
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0x0000ff00,
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0x00ff0000,
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0xff000000
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#endif
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);
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SDL_BlitSurface(sdl_fullscreen,&src,tmp,&dst);
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SDL_UpdateRect(tmp,0,0,res_x,res_y);
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SDL_FreeSurface(sdl_fullscreen);
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sdl_fullscreen = NULL;
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sdl_screen = SDL_SetVideoMode(res_x,res_y+headerbar_height,32, SDL_SWSURFACE);
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dst.y = headerbar_height;
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SDL_BlitSurface(tmp,&src,sdl_screen,&dst);
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SDL_UpdateRect(tmp,0,0,res_x,res_y+headerbar_height);
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SDL_FreeSurface(tmp);
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SDL_ShowCursor(1);
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SDL_WM_GrabInput(SDL_GRAB_OFF);
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bx_gui->show_headerbar();
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sdl_grab = 0;
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}
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void switch_to_fullscreen(void)
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{
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SDL_Surface *tmp;
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SDL_Rect src, dst;
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src.x = 0; src.y = headerbar_height;
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src.w = res_x; src.h = res_y;
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dst.x = 0; dst.y = 0;
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tmp = SDL_CreateRGBSurface(
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SDL_SWSURFACE,
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res_x,
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res_y,
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32,
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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0xff000000,
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0x00ff0000,
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0x0000ff00,
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0x000000ff
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#else
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0x000000ff,
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0x0000ff00,
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0x00ff0000,
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0xff000000
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#endif
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);
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SDL_BlitSurface(sdl_screen,&src,tmp,&dst);
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SDL_UpdateRect(tmp,0,0,res_x,res_y);
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SDL_FreeSurface(sdl_screen);
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sdl_screen = NULL;
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sdl_fullscreen = SDL_SetVideoMode(res_x,res_y,32, SDL_HWSURFACE|SDL_FULLSCREEN);
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src.y = 0;
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SDL_BlitSurface(tmp,&src,sdl_fullscreen,&dst);
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SDL_UpdateRect(tmp,0,0,res_x,res_y);
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SDL_FreeSurface(tmp);
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SDL_ShowCursor(0);
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SDL_WM_GrabInput(SDL_GRAB_ON);
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sdl_grab = 1;
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}
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bx_sdl_gui_c::bx_sdl_gui_c ()
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{
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}
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void bx_sdl_gui_c::specific_init(
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int argc,
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char **argv,
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unsigned x_tilesize,
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unsigned y_tilesize,
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unsigned header_bar_y)
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{
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int i,j;
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put("SDL");
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UNUSED(bochs_icon_bits);
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tilewidth = x_tilesize;
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tileheight = y_tilesize;
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headerbar_height = header_bar_y;
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for(i=0;i<256;i++)
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for(j=0;j<16;j++)
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vga_charmap[i*32+j] = sdl_font8x16[i][j];
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for(i=0;i<256;i++)
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for(j=0;j<8;j++)
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menufont[i][j] = sdl_font8x8[i][j];
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if( SDL_Init(SDL_INIT_VIDEO) < 0 )
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{
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LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL);
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BX_PANIC (("Unable to initialize SDL libraries"));
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return;
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}
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atexit(SDL_Quit);
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sdl_screen = NULL;
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dimension_update(640,480);
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sdl_fullscreen_toggle = 0;
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SDL_EnableKeyRepeat(250,50);
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SDL_WM_SetCaption(
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#if BX_CPU_LEVEL < 2
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"Bochs 8086 emulator, http://bochs.sourceforge.net/",
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#elif BX_CPU_LEVEL == 2
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"Bochs 80286 emulator, http://bochs.sourceforge.net/",
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#elif BX_CPU_LEVEL == 3
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"Bochs 80386 emulator, http://bochs.sourceforge.net/",
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#elif BX_CPU_LEVEL == 4
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"Bochs 80486 emulator, http://bochs.sourceforge.net/",
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#else
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"Bochs Pentium emulator, http://bochs.sourceforge.net/",
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#endif
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"Bochs" );
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SDL_WarpMouse(half_res_x, half_res_y);
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// load keymap for sdl
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if(bx_options.keyboard.OuseMapping->get()) {
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bx_keymap.loadKeymap(convertStringToSDLKey);
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}
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}
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void bx_sdl_gui_c::text_update(
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Bit8u *old_text,
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Bit8u *new_text,
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unsigned long cursor_x,
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unsigned long cursor_y,
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bx_vga_tminfo_t tm_info,
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unsigned nrows)
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{
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unsigned char *pfont_row, *old_line, *new_line;
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unsigned long x,y;
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unsigned int curs, hchars, offset;
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int rows,fontrows,fontpixels;
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int fgcolor_ndx;
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int bgcolor_ndx;
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Uint32 fgcolor;
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Uint32 bgcolor;
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Uint32 *buf, *buf_row, *buf_char;
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Uint32 disp;
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Bit16u font_row, mask;
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Bit8u cs_line, cfwidth, cfheight;
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bx_bool cursor_visible, gfxcharw9, invert, forceUpdate;
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UNUSED(nrows);
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forceUpdate = 0;
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if(charmap_updated)
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{
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forceUpdate = 1;
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charmap_updated = 0;
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}
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if((tm_info.h_panning != h_panning) || (tm_info.v_panning != v_panning))
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{
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forceUpdate = 1;
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h_panning = tm_info.h_panning;
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v_panning = tm_info.v_panning;
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}
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if( sdl_screen )
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{
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disp = sdl_screen->pitch/4;
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buf_row = (Uint32 *)sdl_screen->pixels + headerbar_height*disp;
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}
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else
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{
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disp = sdl_fullscreen->pitch/4;
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buf_row = (Uint32 *)sdl_fullscreen->pixels;
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}
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// first invalidate character at previous and new cursor location
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if ( (prev_cursor_y < text_rows) && (prev_cursor_x < text_cols) ) {
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curs = prev_cursor_y * tm_info.line_offset + prev_cursor_x * 2;
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old_text[curs] = ~new_text[curs];
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}
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cursor_visible = ((tm_info.cs_start <= tm_info.cs_end) && (tm_info.cs_start < fontheight));
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if((cursor_visible) && (cursor_y < text_rows) && (cursor_x < text_cols)) {
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curs = cursor_y * tm_info.line_offset + cursor_x * 2;
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old_text[curs] = ~new_text[curs];
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} else {
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curs = 0xffff;
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}
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rows = text_rows;
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if (v_panning) rows++;
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y = 0;
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do
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{
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buf = buf_row;
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hchars = text_cols;
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if (h_panning) hchars++;
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cfheight = fontheight;
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if (v_panning)
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{
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if (y == 0)
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{
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cfheight -= v_panning;
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}
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else if (rows == 1)
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{
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cfheight = v_panning;
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}
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}
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new_line = new_text;
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old_line = old_text;
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x = 0;
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offset = y * tm_info.line_offset;
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do
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{
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cfwidth = fontwidth;
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if (h_panning)
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{
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if (hchars > text_cols)
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{
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cfwidth -= h_panning;
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}
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else if (hchars == 1)
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{
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cfwidth = h_panning;
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}
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}
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// check if char needs to be updated
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if(forceUpdate || (old_text[0] != new_text[0])
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|| (old_text[1] != new_text[1]) )
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{
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// Get Foreground/Background pixel colors
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fgcolor_ndx = DEV_vga_get_actl_pal_idx(new_text[1] & 0x0F);
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bgcolor_ndx = DEV_vga_get_actl_pal_idx((new_text[1] >> 4) & 0x0F);
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fgcolor = palette[fgcolor_ndx];
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bgcolor = palette[bgcolor_ndx];
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invert = ( (offset == curs) && (cursor_visible) );
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gfxcharw9 = ( (tm_info.line_graphics) && ((new_text[0] & 0xE0) == 0xC0) );
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// Display this one char
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fontrows = cfheight;
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if (y > 0)
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{
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pfont_row = &vga_charmap[(new_text[0] << 5)];
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}
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else
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{
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pfont_row = &vga_charmap[(new_text[0] << 5) + v_panning];
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}
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buf_char = buf;
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do
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{
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font_row = *pfont_row++;
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if (gfxcharw9)
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{
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font_row = (font_row << 1) | (font_row & 0x01);
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}
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else
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{
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font_row <<= 1;
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}
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if (hchars > text_cols)
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{
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font_row <<= h_panning;
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}
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fontpixels = cfwidth;
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cs_line = (fontheight - fontrows);
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if( (invert) && (cs_line >= tm_info.cs_start) && (cs_line <= tm_info.cs_end) )
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mask = 0x100;
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else
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mask = 0x00;
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do
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{
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if( (font_row & 0x100) == mask )
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*buf = bgcolor;
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else
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*buf = fgcolor;
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buf++;
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font_row <<= 1;
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} while( --fontpixels );
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buf -= cfwidth;
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buf += disp;
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} while( --fontrows );
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// restore output buffer ptr to start of this char
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buf = buf_char;
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}
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// move to next char location on screen
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buf += cfwidth;
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// select next char in old/new text
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new_text+=2;
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old_text+=2;
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offset+=2;
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x++;
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// process one entire horizontal row
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} while( --hchars );
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// go to next character row location
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buf_row += disp * cfheight;
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new_text = new_line + tm_info.line_offset;
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old_text = old_line + tm_info.line_offset;
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y++;
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} while( --rows );
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prev_cursor_x = cursor_x;
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prev_cursor_y = cursor_y;
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}
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int
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bx_sdl_gui_c::get_clipboard_text(Bit8u **bytes, Bit32s *nbytes)
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{
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return 0;
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}
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int
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bx_sdl_gui_c::set_clipboard_text(char *text_snapshot, Bit32u len)
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{
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return 0;
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}
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void bx_sdl_gui_c::graphics_tile_update(
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Bit8u *snapshot,
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unsigned x,
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unsigned y)
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{
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Uint32 *buf, disp;
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Uint32 *buf_row;
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int i,j;
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if( sdl_screen )
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{
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disp = sdl_screen->pitch/4;
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buf = (Uint32 *)sdl_screen->pixels + (headerbar_height+y)*disp + x;
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}
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else
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{
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disp = sdl_fullscreen->pitch/4;
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buf = (Uint32 *)sdl_fullscreen->pixels + y*disp + x;
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}
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i = tileheight;
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if( i + y > res_y ) i = res_y - y;
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// FIXME
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if( i<=0 ) return;
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do
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{
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buf_row = buf;
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j = tilewidth;
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do
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{
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*buf++ = palette[*snapshot++];
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} while( --j );
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buf = buf_row + disp;
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} while( --i);
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}
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static Bit32u sdl_sym_to_bx_key (SDLKey sym)
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{
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switch (sym)
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{
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// case SDLK_UNKNOWN: return BX_KEY_UNKNOWN;
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// case SDLK_FIRST: return BX_KEY_FIRST;
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case SDLK_BACKSPACE: return BX_KEY_BACKSPACE;
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case SDLK_TAB: return BX_KEY_TAB;
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// case SDLK_CLEAR: return BX_KEY_CLEAR;
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case SDLK_RETURN: return BX_KEY_ENTER;
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case SDLK_PAUSE: return BX_KEY_PAUSE;
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case SDLK_ESCAPE: return BX_KEY_ESC;
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case SDLK_SPACE: return BX_KEY_SPACE;
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// case SDLK_EXCLAIM: return BX_KEY_EXCLAIM;
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// case SDLK_QUOTEDBL: return BX_KEY_QUOTEDBL;
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// case SDLK_HASH: return BX_KEY_HASH;
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// case SDLK_DOLLAR: return BX_KEY_DOLLAR;
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// case SDLK_AMPERSAND: return BX_KEY_AMPERSAND;
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case SDLK_QUOTE: return BX_KEY_SINGLE_QUOTE;
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// case SDLK_LEFTPAREN: return BX_KEY_LEFTPAREN;
|
|
// case SDLK_RIGHTPAREN: return BX_KEY_RIGHTPAREN;
|
|
// case SDLK_ASTERISK: return BX_KEY_ASTERISK;
|
|
// case SDLK_PLUS: return BX_KEY_PLUS;
|
|
case SDLK_COMMA: return BX_KEY_COMMA;
|
|
case SDLK_MINUS: return BX_KEY_MINUS;
|
|
case SDLK_PERIOD: return BX_KEY_PERIOD;
|
|
case SDLK_SLASH: return BX_KEY_SLASH;
|
|
case SDLK_0: return BX_KEY_0;
|
|
case SDLK_1: return BX_KEY_1;
|
|
case SDLK_2: return BX_KEY_2;
|
|
case SDLK_3: return BX_KEY_3;
|
|
case SDLK_4: return BX_KEY_4;
|
|
case SDLK_5: return BX_KEY_5;
|
|
case SDLK_6: return BX_KEY_6;
|
|
case SDLK_7: return BX_KEY_7;
|
|
case SDLK_8: return BX_KEY_8;
|
|
case SDLK_9: return BX_KEY_9;
|
|
// case SDLK_COLON: return BX_KEY_COLON;
|
|
case SDLK_SEMICOLON: return BX_KEY_SEMICOLON;
|
|
// case SDLK_LESS: return BX_KEY_LESS;
|
|
case SDLK_EQUALS: return BX_KEY_EQUALS;
|
|
// case SDLK_GREATER: return BX_KEY_GREATER;
|
|
// case SDLK_QUESTION: return BX_KEY_QUESTION;
|
|
// case SDLK_AT: return BX_KEY_AT;
|
|
/*
|
|
Skip uppercase letters
|
|
*/
|
|
case SDLK_LEFTBRACKET: return BX_KEY_LEFT_BRACKET;
|
|
case SDLK_BACKSLASH: return BX_KEY_BACKSLASH;
|
|
case SDLK_RIGHTBRACKET: return BX_KEY_RIGHT_BRACKET;
|
|
// case SDLK_CARET: return BX_KEY_CARET;
|
|
// case SDLK_UNDERSCORE: return BX_KEY_UNDERSCORE;
|
|
case SDLK_BACKQUOTE: return BX_KEY_GRAVE;
|
|
case SDLK_a: return BX_KEY_A;
|
|
case SDLK_b: return BX_KEY_B;
|
|
case SDLK_c: return BX_KEY_C;
|
|
case SDLK_d: return BX_KEY_D;
|
|
case SDLK_e: return BX_KEY_E;
|
|
case SDLK_f: return BX_KEY_F;
|
|
case SDLK_g: return BX_KEY_G;
|
|
case SDLK_h: return BX_KEY_H;
|
|
case SDLK_i: return BX_KEY_I;
|
|
case SDLK_j: return BX_KEY_J;
|
|
case SDLK_k: return BX_KEY_K;
|
|
case SDLK_l: return BX_KEY_L;
|
|
case SDLK_m: return BX_KEY_M;
|
|
case SDLK_n: return BX_KEY_N;
|
|
case SDLK_o: return BX_KEY_O;
|
|
case SDLK_p: return BX_KEY_P;
|
|
case SDLK_q: return BX_KEY_Q;
|
|
case SDLK_r: return BX_KEY_R;
|
|
case SDLK_s: return BX_KEY_S;
|
|
case SDLK_t: return BX_KEY_T;
|
|
case SDLK_u: return BX_KEY_U;
|
|
case SDLK_v: return BX_KEY_V;
|
|
case SDLK_w: return BX_KEY_W;
|
|
case SDLK_x: return BX_KEY_X;
|
|
case SDLK_y: return BX_KEY_Y;
|
|
case SDLK_z: return BX_KEY_Z;
|
|
case SDLK_DELETE: return BX_KEY_DELETE;
|
|
/* End of ASCII mapped keysyms */
|
|
|
|
/* Numeric keypad */
|
|
case SDLK_KP0: return BX_KEY_KP_INSERT;
|
|
case SDLK_KP1: return BX_KEY_KP_END;
|
|
case SDLK_KP2: return BX_KEY_KP_DOWN;
|
|
case SDLK_KP3: return BX_KEY_KP_PAGE_DOWN;
|
|
case SDLK_KP4: return BX_KEY_KP_LEFT;
|
|
case SDLK_KP5: return BX_KEY_KP_5;
|
|
case SDLK_KP6: return BX_KEY_KP_RIGHT;
|
|
case SDLK_KP7: return BX_KEY_KP_HOME;
|
|
case SDLK_KP8: return BX_KEY_KP_UP;
|
|
case SDLK_KP9: return BX_KEY_KP_PAGE_UP;
|
|
case SDLK_KP_PERIOD: return BX_KEY_KP_DELETE;
|
|
case SDLK_KP_DIVIDE: return BX_KEY_KP_DIVIDE;
|
|
case SDLK_KP_MULTIPLY: return BX_KEY_KP_MULTIPLY;
|
|
case SDLK_KP_MINUS: return BX_KEY_KP_SUBTRACT;
|
|
case SDLK_KP_PLUS: return BX_KEY_KP_ADD;
|
|
case SDLK_KP_ENTER: return BX_KEY_KP_ENTER;
|
|
// case SDLK_KP_EQUALS: return BX_KEY_KP_EQUALS;
|
|
|
|
/* Arrows + Home/End pad */
|
|
case SDLK_UP: return BX_KEY_UP;
|
|
case SDLK_DOWN: return BX_KEY_DOWN;
|
|
case SDLK_RIGHT: return BX_KEY_RIGHT;
|
|
case SDLK_LEFT: return BX_KEY_LEFT;
|
|
case SDLK_INSERT: return BX_KEY_INSERT;
|
|
case SDLK_HOME: return BX_KEY_HOME;
|
|
case SDLK_END: return BX_KEY_END;
|
|
case SDLK_PAGEUP: return BX_KEY_PAGE_UP;
|
|
case SDLK_PAGEDOWN: return BX_KEY_PAGE_DOWN;
|
|
|
|
/* Function keys */
|
|
case SDLK_F1: return BX_KEY_F1;
|
|
case SDLK_F2: return BX_KEY_F2;
|
|
case SDLK_F3: return BX_KEY_F3;
|
|
case SDLK_F4: return BX_KEY_F4;
|
|
case SDLK_F5: return BX_KEY_F5;
|
|
case SDLK_F6: return BX_KEY_F6;
|
|
case SDLK_F7: return BX_KEY_F7;
|
|
case SDLK_F8: return BX_KEY_F8;
|
|
case SDLK_F9: return BX_KEY_F9;
|
|
case SDLK_F10: return BX_KEY_F10;
|
|
case SDLK_F11: return BX_KEY_F11;
|
|
case SDLK_F12: return BX_KEY_F12;
|
|
// case SDLK_F13: return BX_KEY_F13;
|
|
// case SDLK_F14: return BX_KEY_F14;
|
|
// case SDLK_F15: return BX_KEY_F15;
|
|
|
|
/* Key state modifier keys */
|
|
case SDLK_NUMLOCK: return BX_KEY_NUM_LOCK;
|
|
case SDLK_CAPSLOCK: return BX_KEY_CAPS_LOCK;
|
|
case SDLK_SCROLLOCK: return BX_KEY_SCRL_LOCK;
|
|
case SDLK_RSHIFT: return BX_KEY_SHIFT_R;
|
|
case SDLK_LSHIFT: return BX_KEY_SHIFT_L;
|
|
case SDLK_RCTRL: return BX_KEY_CTRL_R;
|
|
case SDLK_LCTRL: return BX_KEY_CTRL_L;
|
|
case SDLK_RALT: return BX_KEY_ALT_R;
|
|
case SDLK_LALT: return BX_KEY_ALT_L;
|
|
case SDLK_RMETA: return BX_KEY_ALT_R;
|
|
// case SDLK_LMETA: return BX_KEY_LMETA;
|
|
case SDLK_LSUPER: return BX_KEY_WIN_L;
|
|
case SDLK_RSUPER: return BX_KEY_WIN_R;
|
|
// case SDLK_MODE: return BX_KEY_MODE;
|
|
// case SDLK_COMPOSE: return BX_KEY_COMPOSE;
|
|
|
|
/* Miscellaneous function keys */
|
|
case SDLK_PRINT: return BX_KEY_PRINT;
|
|
case SDLK_BREAK: return BX_KEY_PAUSE;
|
|
case SDLK_MENU: return BX_KEY_MENU;
|
|
#if 0
|
|
case SDLK_HELP: return BX_KEY_HELP;
|
|
case SDLK_SYSREQ: return BX_KEY_SYSREQ;
|
|
case SDLK_POWER: return BX_KEY_POWER;
|
|
case SDLK_EURO: return BX_KEY_EURO;
|
|
case SDLK_UNDO: return BX_KEY_UNDO;
|
|
#endif
|
|
default:
|
|
BX_ERROR (("sdl keysym %d not mapped", (int)sym));
|
|
return BX_KEY_UNHANDLED;
|
|
}
|
|
}
|
|
|
|
|
|
void bx_sdl_gui_c::handle_events(void)
|
|
{
|
|
Bit32u key_event;
|
|
Bit8u mouse_state;
|
|
|
|
while( SDL_PollEvent(&sdl_event) )
|
|
{
|
|
switch( sdl_event.type )
|
|
{
|
|
case SDL_VIDEOEXPOSE:
|
|
if( sdl_fullscreen_toggle == 0 )
|
|
SDL_UpdateRect( sdl_screen, 0,0, res_x, res_y+headerbar_height );
|
|
else
|
|
SDL_UpdateRect( sdl_screen, 0,headerbar_height, res_x, res_y );
|
|
break;
|
|
|
|
case SDL_MOUSEMOTION:
|
|
//fprintf (stderr, "mouse event to (%d,%d), relative (%d,%d)\n", (int)(sdl_event.motion.x), (int)(sdl_event.motion.y), (int)sdl_event.motion.xrel, (int)sdl_event.motion.yrel);
|
|
if (!sdl_grab) {
|
|
//fprintf (stderr, "ignore mouse event because sdl_grab is off\n");
|
|
break;
|
|
}
|
|
if (just_warped
|
|
&& sdl_event.motion.x == half_res_x
|
|
&& sdl_event.motion.y == half_res_y) {
|
|
// This event was generated as a side effect of the WarpMouse,
|
|
// and it must be ignored.
|
|
//fprintf (stderr, "ignore mouse event because it is a side effect of SDL_WarpMouse\n");
|
|
just_warped = false;
|
|
break;
|
|
}
|
|
//fprintf (stderr, "processing relative mouse event\n");
|
|
new_mousebuttons = ((sdl_event.motion.state & 0x01)|((sdl_event.motion.state>>1)&0x02));
|
|
DEV_mouse_motion(
|
|
sdl_event.motion.xrel,
|
|
-sdl_event.motion.yrel,
|
|
new_mousebuttons );
|
|
old_mousebuttons = new_mousebuttons;
|
|
old_mousex = (int)(sdl_event.motion.x);
|
|
old_mousey = (int)(sdl_event.motion.y);
|
|
//fprintf (stderr, "warping mouse to center\n");
|
|
SDL_WarpMouse(half_res_x, half_res_y);
|
|
just_warped = 1;
|
|
break;
|
|
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
if( (sdl_event.button.button == SDL_BUTTON_MIDDLE)
|
|
&& (sdl_fullscreen_toggle == 0) )
|
|
{
|
|
if( sdl_grab == 0 )
|
|
{
|
|
SDL_ShowCursor(0);
|
|
SDL_WM_GrabInput(SDL_GRAB_ON);
|
|
}
|
|
else
|
|
{
|
|
SDL_ShowCursor(1);
|
|
SDL_WM_GrabInput(SDL_GRAB_OFF);
|
|
}
|
|
sdl_grab = ~sdl_grab;
|
|
toggle_mouse_enable();
|
|
break;
|
|
} else if (sdl_event.button.y < headerbar_height) {
|
|
headerbar_click(sdl_event.button.x);
|
|
break;
|
|
}
|
|
case SDL_MOUSEBUTTONUP:
|
|
// figure out mouse state
|
|
new_mousex = (int)(sdl_event.button.x);
|
|
new_mousey = (int)(sdl_event.button.y);
|
|
// SDL_GetMouseState() returns the state of all buttons
|
|
mouse_state = SDL_GetMouseState(NULL, NULL);
|
|
new_mousebuttons =
|
|
(mouse_state & 0x01) |
|
|
((mouse_state>>1)&0x02) |
|
|
((mouse_state<<1)&0x04) ;
|
|
// filter out middle button if not fullscreen
|
|
if( sdl_fullscreen_toggle == 0 )
|
|
new_mousebuttons &= 0x03;
|
|
// send motion information
|
|
DEV_mouse_motion(
|
|
new_mousex - old_mousex,
|
|
-(new_mousey - old_mousey),
|
|
new_mousebuttons );
|
|
// mark current state to diff with next packet
|
|
old_mousebuttons = new_mousebuttons;
|
|
old_mousex = new_mousex;
|
|
old_mousey = new_mousey;
|
|
break;
|
|
|
|
case SDL_KEYDOWN:
|
|
|
|
// Windows/Fullscreen toggle-check
|
|
if( sdl_event.key.keysym.sym == SDLK_SCROLLOCK )
|
|
{
|
|
// SDL_WM_ToggleFullScreen( sdl_screen );
|
|
sdl_fullscreen_toggle = ~sdl_fullscreen_toggle;
|
|
if( sdl_fullscreen_toggle == 0 )
|
|
switch_to_windowed();
|
|
else
|
|
switch_to_fullscreen();
|
|
bx_gui->show_headerbar();
|
|
bx_gui->flush();
|
|
break;
|
|
}
|
|
|
|
// convert sym->bochs code
|
|
if( sdl_event.key.keysym.sym > SDLK_LAST ) break;
|
|
if (!bx_options.keyboard.OuseMapping->get()) {
|
|
key_event = sdl_sym_to_bx_key (sdl_event.key.keysym.sym);
|
|
BX_DEBUG (("keypress scancode=%d, sym=%d, bx_key = %d", sdl_event.key.keysym.scancode, sdl_event.key.keysym.sym, key_event));
|
|
} else {
|
|
/* use mapping */
|
|
BXKeyEntry *entry = bx_keymap.findHostKey (sdl_event.key.keysym.sym);
|
|
if (!entry) {
|
|
BX_ERROR(( "host key %d (0x%x) not mapped!",
|
|
(unsigned) sdl_event.key.keysym.sym,
|
|
(unsigned) sdl_event.key.keysym.sym));
|
|
break;
|
|
}
|
|
key_event = entry->baseKey;
|
|
}
|
|
if( key_event == BX_KEY_UNHANDLED ) break;
|
|
DEV_kbd_gen_scancode( key_event );
|
|
break;
|
|
|
|
case SDL_KEYUP:
|
|
|
|
// filter out release of Windows/Fullscreen toggle and unsupported keys
|
|
if( (sdl_event.key.keysym.sym != SDLK_SCROLLOCK)
|
|
&& (sdl_event.key.keysym.sym < SDLK_LAST ))
|
|
{
|
|
// convert sym->bochs code
|
|
if (!bx_options.keyboard.OuseMapping->get()) {
|
|
key_event = sdl_sym_to_bx_key (sdl_event.key.keysym.sym);
|
|
} else {
|
|
/* use mapping */
|
|
BXKeyEntry *entry = bx_keymap.findHostKey (sdl_event.key.keysym.sym);
|
|
if (!entry) {
|
|
BX_ERROR(( "host key %d (0x%x) not mapped!",
|
|
(unsigned) sdl_event.key.keysym.sym,
|
|
(unsigned) sdl_event.key.keysym.sym));
|
|
break;
|
|
}
|
|
key_event = entry->baseKey;
|
|
}
|
|
if( key_event == BX_KEY_UNHANDLED ) break;
|
|
DEV_kbd_gen_scancode( key_event | BX_KEY_RELEASED );
|
|
}
|
|
break;
|
|
|
|
case SDL_QUIT:
|
|
LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL);
|
|
BX_PANIC (("User requested shutdown."));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void bx_sdl_gui_c::flush(void)
|
|
{
|
|
if( sdl_screen )
|
|
SDL_UpdateRect( sdl_screen,0,0,res_x,res_y+headerbar_height );
|
|
else
|
|
SDL_UpdateRect( sdl_fullscreen,0,0,res_x,res_y);
|
|
}
|
|
|
|
|
|
void bx_sdl_gui_c::clear_screen(void)
|
|
{
|
|
int i = res_y, j;
|
|
Uint32 color;
|
|
Uint32 *buf, *buf_row;
|
|
Uint32 disp;
|
|
|
|
if( sdl_screen )
|
|
{
|
|
color = SDL_MapRGB( sdl_screen->format, 0,0,0 );
|
|
disp = sdl_screen->pitch/4;
|
|
buf = (Uint32 *)sdl_screen->pixels + headerbar_height*disp;
|
|
}
|
|
else if( sdl_fullscreen )
|
|
{
|
|
color = SDL_MapRGB( sdl_fullscreen->format, 0,0,0 );
|
|
disp = sdl_fullscreen->pitch/4;
|
|
buf = (Uint32 *)sdl_fullscreen->pixels;
|
|
}
|
|
else return;
|
|
|
|
do
|
|
{
|
|
buf_row = buf;
|
|
j = res_x;
|
|
while( j-- ) *buf++ = color;
|
|
buf = buf_row + disp;
|
|
} while( --i );
|
|
|
|
if( sdl_screen )
|
|
SDL_UpdateRect(sdl_screen,0,0,res_x,res_y+headerbar_height);
|
|
else
|
|
SDL_UpdateRect(sdl_fullscreen,0,0,res_x,res_y);
|
|
}
|
|
|
|
|
|
|
|
bx_bool bx_sdl_gui_c::palette_change(
|
|
unsigned index,
|
|
unsigned red,
|
|
unsigned green,
|
|
unsigned blue)
|
|
{
|
|
unsigned char palred = red & 0xFF;
|
|
unsigned char palgreen = green & 0xFF;
|
|
unsigned char palblue = blue & 0xFF;
|
|
|
|
if( index > 255 ) return 0;
|
|
|
|
if( sdl_screen )
|
|
palette[index] = SDL_MapRGB( sdl_screen->format, palred, palgreen, palblue );
|
|
else if( sdl_fullscreen )
|
|
palette[index] = SDL_MapRGB( sdl_fullscreen->format, palred, palgreen, palblue );
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
void bx_sdl_gui_c::dimension_update(
|
|
unsigned x,
|
|
unsigned y,
|
|
unsigned fheight,
|
|
unsigned fwidth)
|
|
{
|
|
if( fheight > 0 )
|
|
{
|
|
fontheight = fheight;
|
|
fontwidth = fwidth;
|
|
text_cols = x / fontwidth;
|
|
text_rows = y / fontheight;
|
|
}
|
|
|
|
if( (x == res_x) && (y == res_y )) return;
|
|
|
|
if( sdl_screen )
|
|
{
|
|
SDL_FreeSurface( sdl_screen );
|
|
sdl_screen = NULL;
|
|
}
|
|
if( sdl_fullscreen )
|
|
{
|
|
SDL_FreeSurface( sdl_fullscreen );
|
|
sdl_fullscreen = NULL;
|
|
}
|
|
|
|
if( sdl_fullscreen_toggle == 0 )
|
|
{
|
|
sdl_screen = SDL_SetVideoMode( x, y+headerbar_height, 32, SDL_SWSURFACE );
|
|
if( !sdl_screen )
|
|
{
|
|
LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL);
|
|
BX_PANIC (("Unable to set requested videomode: %ix%i: %s",x,y,SDL_GetError()));
|
|
}
|
|
headerbar_fg = SDL_MapRGB(
|
|
sdl_screen->format,
|
|
BX_HEADERBAR_FG_RED,
|
|
BX_HEADERBAR_FG_GREEN,
|
|
BX_HEADERBAR_FG_BLUE );
|
|
headerbar_bg = SDL_MapRGB(
|
|
sdl_screen->format,
|
|
BX_HEADERBAR_BG_RED,
|
|
BX_HEADERBAR_BG_GREEN,
|
|
BX_HEADERBAR_BG_BLUE );
|
|
}
|
|
else
|
|
{
|
|
sdl_fullscreen = SDL_SetVideoMode( x, y, 32, SDL_HWSURFACE|SDL_FULLSCREEN );
|
|
if( !sdl_fullscreen )
|
|
{
|
|
LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL);
|
|
BX_PANIC (("Unable to set requested videomode: %ix%i: %s",x,y,SDL_GetError()));
|
|
}
|
|
}
|
|
res_x = x;
|
|
res_y = y;
|
|
half_res_x = x/2;
|
|
half_res_y = y/2;
|
|
bx_gui->show_headerbar();
|
|
}
|
|
|
|
|
|
unsigned bx_sdl_gui_c::create_bitmap(
|
|
const unsigned char *bmap,
|
|
unsigned xdim,
|
|
unsigned ydim)
|
|
{
|
|
bitmaps *tmp = new bitmaps;
|
|
Uint32 *buf, *buf_row;
|
|
Uint32 disp;
|
|
unsigned char pixels;
|
|
|
|
if (n_sdl_bitmaps >= MAX_SDL_BITMAPS) {
|
|
BX_PANIC (("too many SDL bitmaps. To fix, increase MAX_SDL_BITMAPS"));
|
|
return 0;
|
|
}
|
|
|
|
tmp->surface = SDL_CreateRGBSurface(
|
|
SDL_SWSURFACE,
|
|
xdim,
|
|
ydim,
|
|
32,
|
|
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
|
0xff000000,
|
|
0x00ff0000,
|
|
0x0000ff00,
|
|
0x00000000
|
|
#else
|
|
0x000000ff,
|
|
0x0000ff00,
|
|
0x00ff0000,
|
|
0x00000000
|
|
#endif
|
|
);
|
|
if( !tmp->surface )
|
|
{
|
|
delete tmp;
|
|
bx_gui->exit();
|
|
LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL);
|
|
BX_PANIC (("Unable to create requested bitmap"));
|
|
}
|
|
tmp->src.w = xdim;
|
|
tmp->src.h = ydim;
|
|
tmp->src.x = 0;
|
|
tmp->src.y = 0;
|
|
tmp->dst.x = -1;
|
|
tmp->dst.y = 0;
|
|
tmp->dst.w = xdim;
|
|
tmp->dst.h = ydim;
|
|
tmp->cb = NULL;
|
|
buf = (Uint32 *)tmp->surface->pixels;
|
|
disp = tmp->surface->pitch/4;
|
|
do
|
|
{
|
|
buf_row = buf;
|
|
xdim = tmp->src.w / 8;
|
|
do
|
|
{
|
|
pixels = *bmap++;
|
|
for(unsigned i=0;i<8;i++)
|
|
{
|
|
if( (pixels & 0x01) == 0 )
|
|
*buf++ = headerbar_bg;
|
|
else
|
|
*buf++ = headerbar_fg;
|
|
pixels = pixels >> 1;
|
|
}
|
|
} while( --xdim );
|
|
buf = buf_row + disp;
|
|
} while( --ydim );
|
|
SDL_UpdateRect(
|
|
tmp->surface,
|
|
0, 0,
|
|
tmp->src.w,
|
|
tmp->src.h );
|
|
sdl_bitmaps[n_sdl_bitmaps] = tmp;
|
|
return n_sdl_bitmaps++;
|
|
}
|
|
|
|
|
|
unsigned bx_sdl_gui_c::headerbar_bitmap(
|
|
unsigned bmap_id,
|
|
unsigned alignment,
|
|
void (*f)(void))
|
|
{
|
|
unsigned hb_index;
|
|
|
|
if( bmap_id >= (unsigned)n_sdl_bitmaps ) return 0;
|
|
|
|
if ( (bx_headerbar_entries+1) > BX_MAX_HEADERBAR_ENTRIES )
|
|
BX_PANIC(("too many headerbar entries, increase BX_MAX_HEADERBAR_ENTRIES"));
|
|
|
|
bx_headerbar_entries++;
|
|
hb_index = bx_headerbar_entries - 1;
|
|
|
|
hb_entry[hb_index].bmp_id = bmap_id;
|
|
hb_entry[hb_index].alignment = alignment;
|
|
hb_entry[hb_index].f = f;
|
|
if (alignment == BX_GRAVITY_LEFT) {
|
|
sdl_bitmaps[bmap_id]->dst.x = bx_bitmap_left_xorigin;
|
|
bx_bitmap_left_xorigin += sdl_bitmaps[bmap_id]->src.w;
|
|
} else {
|
|
bx_bitmap_right_xorigin += sdl_bitmaps[bmap_id]->src.w;
|
|
sdl_bitmaps[bmap_id]->dst.x = bx_bitmap_right_xorigin;
|
|
}
|
|
return hb_index;
|
|
}
|
|
|
|
|
|
void bx_sdl_gui_c::replace_bitmap(
|
|
unsigned hbar_id,
|
|
unsigned bmap_id)
|
|
{
|
|
SDL_Rect hb_dst;
|
|
unsigned old_id;
|
|
|
|
old_id = hb_entry[hbar_id].bmp_id;
|
|
hb_dst = sdl_bitmaps[old_id]->dst;
|
|
sdl_bitmaps[old_id]->dst.x = -1;
|
|
hb_entry[hbar_id].bmp_id = bmap_id;
|
|
sdl_bitmaps[bmap_id]->dst.x = hb_dst.x;
|
|
if( sdl_bitmaps[bmap_id]->dst.x != -1 )
|
|
{
|
|
if (hb_entry[hbar_id].alignment == BX_GRAVITY_RIGHT) {
|
|
hb_dst.x = res_x - hb_dst.x;
|
|
}
|
|
SDL_BlitSurface(
|
|
sdl_bitmaps[bmap_id]->surface,
|
|
&sdl_bitmaps[bmap_id]->src,
|
|
sdl_screen,
|
|
&hb_dst);
|
|
SDL_UpdateRect(
|
|
sdl_screen,
|
|
hb_dst.x,
|
|
sdl_bitmaps[bmap_id]->dst.y,
|
|
sdl_bitmaps[bmap_id]->src.w,
|
|
sdl_bitmaps[bmap_id]->src.h );
|
|
}
|
|
}
|
|
|
|
|
|
void bx_sdl_gui_c::show_headerbar(void)
|
|
{
|
|
Uint32 *buf;
|
|
Uint32 *buf_row;
|
|
Uint32 disp;
|
|
int rowsleft = headerbar_height;
|
|
int colsleft;
|
|
int bitmapscount = bx_headerbar_entries;
|
|
unsigned current_bmp;
|
|
SDL_Rect hb_dst;
|
|
|
|
if( !sdl_screen ) return;
|
|
disp = sdl_screen->pitch/4;
|
|
buf = (Uint32 *)sdl_screen->pixels;
|
|
|
|
// draw headerbar background
|
|
do
|
|
{
|
|
colsleft = res_x;
|
|
buf_row = buf;
|
|
do
|
|
{
|
|
*buf++ = headerbar_bg;
|
|
} while( --colsleft );
|
|
buf = buf_row + disp;
|
|
} while( --rowsleft );
|
|
SDL_UpdateRect( sdl_screen, 0,0,res_x,headerbar_height);
|
|
|
|
we_are_here();
|
|
// go thru the bitmaps and display the active ones
|
|
while( bitmapscount-- )
|
|
{
|
|
current_bmp = hb_entry[bitmapscount].bmp_id;
|
|
if( sdl_bitmaps[current_bmp]->dst.x != -1 )
|
|
{
|
|
hb_dst = sdl_bitmaps[current_bmp]->dst;
|
|
if (hb_entry[bitmapscount].alignment == BX_GRAVITY_RIGHT) {
|
|
hb_dst.x = res_x - hb_dst.x;
|
|
}
|
|
SDL_BlitSurface(
|
|
sdl_bitmaps[current_bmp]->surface,
|
|
&sdl_bitmaps[current_bmp]->src,
|
|
sdl_screen,
|
|
&hb_dst);
|
|
SDL_UpdateRect(
|
|
sdl_screen,
|
|
hb_dst.x,
|
|
sdl_bitmaps[current_bmp]->dst.y,
|
|
sdl_bitmaps[current_bmp]->src.w,
|
|
sdl_bitmaps[current_bmp]->src.h );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void bx_sdl_gui_c::mouse_enabled_changed_specific (bx_bool val)
|
|
{
|
|
if( val == 1 )
|
|
{
|
|
SDL_ShowCursor(0);
|
|
SDL_WM_GrabInput(SDL_GRAB_ON);
|
|
}
|
|
else
|
|
{
|
|
SDL_ShowCursor(1);
|
|
SDL_WM_GrabInput(SDL_GRAB_OFF);
|
|
}
|
|
sdl_grab = val;
|
|
}
|
|
|
|
|
|
void headerbar_click(int x)
|
|
{
|
|
int xdim,xorigin;
|
|
|
|
for (unsigned i=0; i<bx_headerbar_entries; i++) {
|
|
xdim = sdl_bitmaps[hb_entry[i].bmp_id]->src.w;
|
|
if (hb_entry[i].alignment == BX_GRAVITY_LEFT)
|
|
xorigin = sdl_bitmaps[hb_entry[i].bmp_id]->dst.x;
|
|
else
|
|
xorigin = res_x - sdl_bitmaps[hb_entry[i].bmp_id]->dst.x;
|
|
if ( (x>=xorigin) && (x<(xorigin+xdim)) ) {
|
|
hb_entry[i].f();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void bx_sdl_gui_c::exit(void)
|
|
{
|
|
if( sdl_screen )
|
|
SDL_FreeSurface(sdl_screen);
|
|
if( sdl_fullscreen )
|
|
SDL_FreeSurface(sdl_fullscreen);
|
|
while( n_sdl_bitmaps )
|
|
{
|
|
SDL_FreeSurface( sdl_bitmaps[n_sdl_bitmaps-1]->surface );
|
|
n_sdl_bitmaps--;
|
|
}
|
|
}
|
|
|
|
/// key mapping for SDL
|
|
typedef struct keyTableEntry {
|
|
const char *name;
|
|
Bit32u value;
|
|
};
|
|
|
|
#define DEF_SDL_KEY(key) \
|
|
{ #key, key },
|
|
|
|
keyTableEntry keytable[] = {
|
|
// this include provides all the entries.
|
|
#include "sdlkeys.h"
|
|
// one final entry to mark the end
|
|
{ NULL, 0 }
|
|
};
|
|
|
|
// function to convert key names into SDLKey values.
|
|
// This first try will be horribly inefficient, but it only has
|
|
// to be done while loading a keymap. Once the simulation starts,
|
|
// this function won't be called.
|
|
static Bit32u convertStringToSDLKey (const char *string)
|
|
{
|
|
keyTableEntry *ptr;
|
|
for (ptr = &keytable[0]; ptr->name != NULL; ptr++) {
|
|
//BX_DEBUG (("comparing string '%s' to SDL key '%s'", string, ptr->name));
|
|
if (!strcmp (string, ptr->name))
|
|
return ptr->value;
|
|
}
|
|
return BX_KEYMAP_UNKNOWN;
|
|
}
|
|
|
|
void
|
|
bx_sdl_gui_c::set_display_mode (disp_mode_t newmode)
|
|
{
|
|
// if no mode change, do nothing.
|
|
if (disp_mode == newmode) return;
|
|
// remember the display mode for next time
|
|
disp_mode = newmode;
|
|
// If fullscreen mode is on, we must switch back to windowed mode if
|
|
// the user needs to see the text console.
|
|
if (sdl_fullscreen_toggle) {
|
|
switch (newmode) {
|
|
case DISP_MODE_CONFIG:
|
|
BX_DEBUG (("switch to configuration mode (windowed)"));
|
|
switch_to_windowed ();
|
|
break;
|
|
case DISP_MODE_SIM:
|
|
BX_DEBUG (("switch to simulation mode (fullscreen)"));
|
|
switch_to_fullscreen ();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif /* if BX_WITH_SDL */
|