d10731f162
Update committed SF patches in changes
261 lines
15 KiB
C
Executable File
261 lines
15 KiB
C
Executable File
/*============================================================================
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This C source file is part of the SoftFloat IEC/IEEE Floating-point Arithmetic
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Package, Release 2b.
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Written by John R. Hauser. This work was made possible in part by the
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International Computer Science Institute, located at Suite 600, 1947 Center
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Street, Berkeley, California 94704. Funding was partially provided by the
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National Science Foundation under grant MIP-9311980. The original version
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of this code was written as part of a project to build a fixed-point vector
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processor in collaboration with the University of California at Berkeley,
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overseen by Profs. Nelson Morgan and John Wawrzynek. More information
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is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
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arithmetic/SoftFloat.html'.
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THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has
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been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
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RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
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AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
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COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
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EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
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INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
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OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
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Derivative works are acceptable, even for commercial purposes, so long as
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(1) the source code for the derivative work includes prominent notice that
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the work is derivative, and (2) the source code includes prominent notice with
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these four paragraphs for those parts of this code that are retained.
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=============================================================================*/
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/*============================================================================
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* Adapted for Bochs (x86 achitecture simulator) by
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* Stanislav Shwartsman (stl at fidonet.org.il)
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* ==========================================================================*/
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#ifndef _SOFTFLOAT_ROUND_PACK_H_
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#define _SOFTFLOAT_ROUND_PACK_H_
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#include "softfloat.h"
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/*----------------------------------------------------------------------------
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| Takes a 64-bit fixed-point value `absZ' with binary point between bits 6
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| and 7, and returns the properly rounded 32-bit integer corresponding to the
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| input. If `zSign' is 1, the input is negated before being converted to an
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| integer. Bit 63 of `absZ' must be zero. Ordinarily, the fixed-point input
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| is simply rounded to an integer, with the inexact exception raised if the
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| input cannot be represented exactly as an integer. However, if the fixed-
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| point input is too large, the invalid exception is raised and the integer
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| indefinite value is returned.
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*----------------------------------------------------------------------------*/
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Bit32s roundAndPackInt32(int zSign, Bit64u absZ, float_status_t &status);
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/*----------------------------------------------------------------------------
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| Takes the 128-bit fixed-point value formed by concatenating `absZ0' and
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| `absZ1', with binary point between bits 63 and 64 (between the input words),
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| and returns the properly rounded 64-bit integer corresponding to the input.
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| If `zSign' is 1, the input is negated before being converted to an integer.
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| Ordinarily, the fixed-point input is simply rounded to an integer, with
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| the inexact exception raised if the input cannot be represented exactly as
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| an integer. However, if the fixed-point input is too large, the invalid
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| exception is raised and the integer indefinite value is returned.
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*----------------------------------------------------------------------------*/
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Bit64s roundAndPackInt64(int zSign, Bit64u absZ0, Bit64u absZ1, float_status_t &status);
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/*----------------------------------------------------------------------------
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| Normalizes the subnormal single-precision floating-point value represented
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| by the denormalized significand `aSig'. The normalized exponent and
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| significand are stored at the locations pointed to by `zExpPtr' and
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| `zSigPtr', respectively.
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*----------------------------------------------------------------------------*/
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void normalizeFloat32Subnormal(Bit32u aSig, Bit16s *zExpPtr, Bit32u *zSigPtr);
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/*----------------------------------------------------------------------------
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| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
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| and significand `zSig', and returns the proper single-precision floating-
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| point value corresponding to the abstract input. Ordinarily, the abstract
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| value is simply rounded and packed into the single-precision format, with
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| the inexact exception raised if the abstract input cannot be represented
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| exactly. However, if the abstract value is too large, the overflow and
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| inexact exceptions are raised and an infinity or maximal finite value is
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| returned. If the abstract value is too small, the input value is rounded to
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| a subnormal number, and the underflow and inexact exceptions are raised if
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| the abstract input cannot be represented exactly as a subnormal single-
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| precision floating-point number.
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| The input significand `zSig' has its binary point between bits 30
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| and 29, which is 7 bits to the left of the usual location. This shifted
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| significand must be normalized or smaller. If `zSig' is not normalized,
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| `zExp' must be 0; in that case, the result returned is a subnormal number,
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| and it must not require rounding. In the usual case that `zSig' is
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| normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
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| The handling of underflow and overflow follows the IEC/IEEE Standard for
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| Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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float32 roundAndPackFloat32(int zSign, Bit16s zExp, Bit32u zSig, float_status_t &status);
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/*----------------------------------------------------------------------------
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| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
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| and significand `zSig', and returns the proper single-precision floating-
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| point value corresponding to the abstract input. This routine is just like
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| `roundAndPackFloat32' except that `zSig' does not have to be normalized.
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| Bit 31 of `zSig' must be zero, and `zExp' must be 1 less than the ``true''
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| floating-point exponent.
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*----------------------------------------------------------------------------*/
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float32 normalizeRoundAndPackFloat32(int zSign, Bit16s zExp, Bit32u zSig, float_status_t &status);
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/*----------------------------------------------------------------------------
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| Normalizes the subnormal double-precision floating-point value represented
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| by the denormalized significand `aSig'. The normalized exponent and
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| significand are stored at the locations pointed to by `zExpPtr' and
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| `zSigPtr', respectively.
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*----------------------------------------------------------------------------*/
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void normalizeFloat64Subnormal(Bit64u aSig, Bit16s *zExpPtr, Bit64u *zSigPtr);
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/*----------------------------------------------------------------------------
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| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
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| and significand `zSig', and returns the proper double-precision floating-
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| point value corresponding to the abstract input. Ordinarily, the abstract
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| value is simply rounded and packed into the double-precision format, with
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| the inexact exception raised if the abstract input cannot be represented
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| exactly. However, if the abstract value is too large, the overflow and
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| inexact exceptions are raised and an infinity or maximal finite value is
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| returned. If the abstract value is too small, the input value is rounded
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| to a subnormal number, and the underflow and inexact exceptions are raised
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| if the abstract input cannot be represented exactly as a subnormal double-
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| precision floating-point number.
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| The input significand `zSig' has its binary point between bits 62
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| and 61, which is 10 bits to the left of the usual location. This shifted
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| significand must be normalized or smaller. If `zSig' is not normalized,
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| `zExp' must be 0; in that case, the result returned is a subnormal number,
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| and it must not require rounding. In the usual case that `zSig' is
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| normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
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| The handling of underflow and overflow follows the IEC/IEEE Standard for
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| Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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float64 roundAndPackFloat64(int zSign, Bit16s zExp, Bit64u zSig, float_status_t &status);
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/*----------------------------------------------------------------------------
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| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
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| and significand `zSig', and returns the proper double-precision floating-
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| point value corresponding to the abstract input. This routine is just like
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| `roundAndPackFloat64' except that `zSig' does not have to be normalized.
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| Bit 63 of `zSig' must be zero, and `zExp' must be 1 less than the ``true''
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| floating-point exponent.
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*----------------------------------------------------------------------------*/
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float64 normalizeRoundAndPackFloat64(int zSign, Bit16s zExp, Bit64u zSig, float_status_t &status);
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#ifdef FLOATX80
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/*----------------------------------------------------------------------------
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| Normalizes the subnormal extended double-precision floating-point value
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| represented by the denormalized significand `aSig'. The normalized exponent
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| and significand are stored at the locations pointed to by `zExpPtr' and
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| `zSigPtr', respectively.
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*----------------------------------------------------------------------------*/
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void normalizeFloatx80Subnormal(Bit64u aSig, Bit32s *zExpPtr, Bit64u *zSigPtr);
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/*----------------------------------------------------------------------------
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| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
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| and extended significand formed by the concatenation of `zSig0' and `zSig1',
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| and returns the proper extended double-precision floating-point value
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| corresponding to the abstract input. Ordinarily, the abstract value is
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| rounded and packed into the extended double-precision format, with the
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| inexact exception raised if the abstract input cannot be represented
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| exactly. However, if the abstract value is too large, the overflow and
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| inexact exceptions are raised and an infinity or maximal finite value is
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| returned. If the abstract value is too small, the input value is rounded to
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| a subnormal number, and the underflow and inexact exceptions are raised if
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| the abstract input cannot be represented exactly as a subnormal extended
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| double-precision floating-point number.
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| If `roundingPrecision' is 32 or 64, the result is rounded to the same
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| number of bits as single or double precision, respectively. Otherwise, the
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| result is rounded to the full precision of the extended double-precision
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| format.
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| The input significand must be normalized or smaller. If the input
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| significand is not normalized, `zExp' must be 0; in that case, the result
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| returned is a subnormal number, and it must not require rounding. The
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| handling of underflow and overflow follows the IEC/IEEE Standard for Binary
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| Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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floatx80 roundAndPackFloatx80(int roundingPrecision,
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int zSign, Bit32s zExp, Bit64u zSig0, Bit64u zSig1, float_status_t &status);
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/*----------------------------------------------------------------------------
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| Takes an abstract floating-point value having sign `zSign', exponent
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| `zExp', and significand formed by the concatenation of `zSig0' and `zSig1',
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| and returns the proper extended double-precision floating-point value
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| corresponding to the abstract input. This routine is just like
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| `roundAndPackFloatx80' except that the input significand does not have to be
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| normalized.
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*----------------------------------------------------------------------------*/
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floatx80 normalizeRoundAndPackFloatx80(int roundingPrecision,
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int zSign, Bit32s zExp, Bit64u zSig0, Bit64u zSig1, float_status_t &status);
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#endif // FLOATX80
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#ifdef FLOAT128
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/*----------------------------------------------------------------------------
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| Normalizes the subnormal quadruple-precision floating-point value
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| represented by the denormalized significand formed by the concatenation of
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| `aSig0' and `aSig1'. The normalized exponent is stored at the location
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| pointed to by `zExpPtr'. The most significant 49 bits of the normalized
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| significand are stored at the location pointed to by `zSig0Ptr', and the
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| least significant 64 bits of the normalized significand are stored at the
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| location pointed to by `zSig1Ptr'.
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*----------------------------------------------------------------------------*/
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void normalizeFloat128Subnormal(
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Bit64u aSig0, Bit64u aSig1, Bit32s *zExpPtr, Bit64u *zSig0Ptr, Bit64u *zSig1Ptr);
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/*----------------------------------------------------------------------------
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| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
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| and extended significand formed by the concatenation of `zSig0', `zSig1',
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| and `zSig2', and returns the proper quadruple-precision floating-point value
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| corresponding to the abstract input. Ordinarily, the abstract value is
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| simply rounded and packed into the quadruple-precision format, with the
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| inexact exception raised if the abstract input cannot be represented
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| exactly. However, if the abstract value is too large, the overflow and
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| inexact exceptions are raised and an infinity or maximal finite value is
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| returned. If the abstract value is too small, the input value is rounded to
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| a subnormal number, and the underflow and inexact exceptions are raised if
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| the abstract input cannot be represented exactly as a subnormal quadruple-
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| precision floating-point number.
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| The input significand must be normalized or smaller. If the input
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| significand is not normalized, `zExp' must be 0; in that case, the result
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| returned is a subnormal number, and it must not require rounding. In the
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| usual case that the input significand is normalized, `zExp' must be 1 less
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| than the ``true'' floating-point exponent. The handling of underflow and
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| overflow follows the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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float128 roundAndPackFloat128(
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int zSign, Bit32s zExp, Bit64u zSig0, Bit64u zSig1, Bit64u zSig2, float_status_t &status);
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/*----------------------------------------------------------------------------
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| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
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| and significand formed by the concatenation of `zSig0' and `zSig1', and
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| returns the proper quadruple-precision floating-point value corresponding
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| to the abstract input. This routine is just like `roundAndPackFloat128'
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| except that the input significand has fewer bits and does not have to be
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| normalized. In all cases, `zExp' must be 1 less than the ``true'' floating-
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| point exponent.
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*----------------------------------------------------------------------------*/
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float128 normalizeRoundAndPackFloat128(
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int zSign, Bit32s zExp, Bit64u zSig0, Bit64u zSig1, float_status_t &status);
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#endif // FLOAT128
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#endif
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