8db0a2b001
plugin_entry(). The additional boolean argument "init" is used to select the requested action. The entry points still have unique names for compatibility with the "non-plugin" compilation. Added macros for setting up these names (e.g. PLUGIN_ENTRY_FOR_MODULE for device plugins).
310 lines
8.0 KiB
C++
310 lines
8.0 KiB
C++
/////////////////////////////////////////////////////////////////////////
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// $Id$
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2012-2021 The Bochs Project
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// Lowlevel sound output support for SDL written by Volker Ruppert
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// Define BX_PLUGGABLE in files that can be compiled into plugins. For
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// platforms that require a special tag on exported symbols, BX_PLUGGABLE
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// is used to know when we are exporting symbols and when we are importing.
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#define BX_PLUGGABLE
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#include "iodev.h"
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#include "soundlow.h"
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#include "soundmod.h"
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#include "soundsdl.h"
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#if BX_HAVE_SOUND_SDL && BX_SUPPORT_SOUNDLOW
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#define LOG_THIS
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#include <SDL.h>
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// sound driver plugin entry point
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PLUGIN_ENTRY_FOR_SOUND_MODULE(sdl)
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{
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// Nothing here yet
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return 0; // Success
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}
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// SDL audio callback
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void sdl_callback(void *thisptr, Bit8u *stream, int len)
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{
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memset(stream, 0, len);
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((bx_soundlow_waveout_sdl_c*)thisptr)->mixer_common(stream, len);
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}
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// bx_soundlow_waveout_sdl_c class implementation
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bx_soundlow_waveout_sdl_c::bx_soundlow_waveout_sdl_c()
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:bx_soundlow_waveout_c()
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{
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WaveOutOpen = 0;
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if (SDL_InitSubSystem(SDL_INIT_AUDIO)) {
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BX_PANIC(("Initialization of sound lowlevel module 'sdl' failed"));
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} else {
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BX_INFO(("Sound lowlevel module 'sdl' initialized"));
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}
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}
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bx_soundlow_waveout_sdl_c::~bx_soundlow_waveout_sdl_c()
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{
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if (pcm_callback_id >= 0) {
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unregister_wave_callback(pcm_callback_id);
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pcm_callback_id = -1;
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}
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WaveOutOpen = 0;
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mix_thread_start = 0;
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SDL_CloseAudio();
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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}
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int bx_soundlow_waveout_sdl_c::openwaveoutput(const char *wavedev)
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{
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set_pcm_params(&real_pcm_param);
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start_resampler_thread();
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return BX_SOUNDLOW_OK;
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}
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int bx_soundlow_waveout_sdl_c::set_pcm_params(bx_pcm_param_t *param)
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{
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int signeddata = param->format & 1;
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BX_DEBUG(("set_pcm_params(): %u, %u, %u, %02x", param->samplerate, param->bits,
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param->channels, param->format));
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fmt.freq = param->samplerate;
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if (param->bits == 16) {
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if (signeddata == 1)
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fmt.format = AUDIO_S16;
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else
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fmt.format = AUDIO_U16;
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} else if (param->bits == 8) {
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if (signeddata == 1)
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fmt.format = AUDIO_S8;
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else
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fmt.format = AUDIO_U8;
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} else
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return BX_SOUNDLOW_ERR;
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fmt.channels = param->channels;
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fmt.samples = fmt.freq / 10;
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fmt.callback = sdl_callback;
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fmt.userdata = this;
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if (WaveOutOpen) {
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SDL_CloseAudio();
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} else {
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pcm_callback_id = register_wave_callback(this, pcm_callback);
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}
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if (SDL_OpenAudio(&fmt, NULL) < 0) {
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BX_PANIC(("SDL_OpenAudio() failed"));
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WaveOutOpen = 0;
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return BX_SOUNDLOW_ERR;
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} else {
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if (fmt.freq != param->samplerate) {
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param->samplerate = fmt.freq;
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BX_INFO(("changed sample rate to %d", fmt.freq));
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}
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WaveOutOpen = 1;
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mix_thread_start = 1;
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}
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SDL_PauseAudio(0);
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return BX_SOUNDLOW_OK;
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}
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void bx_soundlow_waveout_sdl_c::resampler(audio_buffer_t *inbuffer, audio_buffer_t *outbuffer)
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{
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Bit32u fcount;
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float *fbuffer = NULL;
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UNUSED(outbuffer);
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fcount = resampler_common(inbuffer, &fbuffer);
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SDL_LockAudio();
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if (WaveOutOpen) {
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audio_buffer_t *newbuffer = audio_buffers[1]->new_buffer(fcount << 1);
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convert_float_to_s16le(fbuffer, fcount, newbuffer->data);
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}
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SDL_UnlockAudio();
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if (fbuffer != NULL) {
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delete [] fbuffer;
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}
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}
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bx_bool bx_soundlow_waveout_sdl_c::mixer_common(Bit8u *buffer, int len)
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{
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Bit32u len2 = 0;
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Bit8u *tmpbuffer = new Bit8u[len];
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for (int i = 0; i < cb_count; i++) {
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if (get_wave[i].cb != NULL) {
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memset(tmpbuffer, 0, len);
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len2 = get_wave[i].cb(get_wave[i].device, fmt.freq, tmpbuffer, len);
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if (len2 > 0) {
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SDL_MixAudio(buffer, tmpbuffer, len2, SDL_MIX_MAXVOLUME);
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}
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}
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}
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delete [] tmpbuffer;
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return 1;
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}
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void bx_soundlow_waveout_sdl_c::unregister_wave_callback(int callback_id)
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{
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SDL_LockAudio();
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if ((callback_id >= 0) && (callback_id < BX_MAX_WAVE_CALLBACKS)) {
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get_wave[callback_id].device = NULL;
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get_wave[callback_id].cb = NULL;
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}
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SDL_UnlockAudio();
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}
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// bx_soundlow_wavein_sdl2_c class implementation
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#if BX_HAVE_SDL2_AUDIO_CAPTURE
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bx_soundlow_wavein_sdl2_c::bx_soundlow_wavein_sdl2_c()
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:bx_soundlow_wavein_c()
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{
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WaveInOpen = 0;
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devID = 0;
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}
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bx_soundlow_wavein_sdl2_c::~bx_soundlow_wavein_sdl2_c()
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{
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if (WaveInOpen) {
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SDL_CloseAudioDevice(devID);
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}
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}
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int bx_soundlow_wavein_sdl2_c::openwaveinput(const char *wavedev, sound_record_handler_t rh)
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{
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UNUSED(wavedev);
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record_handler = rh;
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if (rh != NULL) {
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record_timer_index = DEV_register_timer(this, record_timer_handler, 1, 1, 0, "wavein");
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// record timer: inactive, continuous, frequency variable
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}
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return BX_SOUNDLOW_OK;
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}
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int bx_soundlow_wavein_sdl2_c::startwaverecord(bx_pcm_param_t *param)
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{
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int signeddata = param->format & 1;
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Bit64u timer_val;
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Bit8u shift = 0;
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if (record_timer_index != BX_NULL_TIMER_HANDLE) {
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if (param->bits == 16) shift++;
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if (param->channels == 2) shift++;
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record_packet_size = (param->samplerate / 10) << shift; // 0.1 sec
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if (record_packet_size > BX_SOUNDLOW_WAVEPACKETSIZE) {
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record_packet_size = BX_SOUNDLOW_WAVEPACKETSIZE;
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}
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timer_val = (Bit64u)record_packet_size * 1000000 / (param->samplerate << shift);
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bx_pc_system.activate_timer(record_timer_index, (Bit32u)timer_val, 1);
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}
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fmt.freq = param->samplerate;
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if (param->bits == 16) {
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if (signeddata == 1)
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fmt.format = AUDIO_S16;
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else
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fmt.format = AUDIO_U16;
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} else if (param->bits == 8) {
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if (signeddata == 1)
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fmt.format = AUDIO_S8;
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else
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fmt.format = AUDIO_U8;
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} else
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return BX_SOUNDLOW_ERR;
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fmt.channels = param->channels;
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fmt.samples = fmt.freq / 10;
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fmt.callback = NULL;
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fmt.userdata = NULL;
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if (WaveInOpen) {
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SDL_CloseAudioDevice(devID);
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}
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devID = SDL_OpenAudioDevice(NULL, 1, &fmt, NULL, SDL_AUDIO_ALLOW_ANY_CHANGE);
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if (devID <= 0) {
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BX_PANIC(("SDL_OpenAudioDevive() failed"));
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WaveInOpen = 0;
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return BX_SOUNDLOW_ERR;
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} else {
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if (fmt.freq != param->samplerate) {
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param->samplerate = fmt.freq;
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BX_INFO(("changed sample rate to %d", fmt.freq));
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}
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WaveInOpen = 1;
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}
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SDL_PauseAudioDevice(devID, 0);
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return BX_SOUNDLOW_OK;
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}
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int bx_soundlow_wavein_sdl2_c::getwavepacket(int length, Bit8u data[])
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{
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SDL_DequeueAudio(devID, data, length);
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return BX_SOUNDLOW_OK;
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}
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int bx_soundlow_wavein_sdl2_c::stopwaverecord()
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{
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SDL_PauseAudioDevice(devID, 1);
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if (record_timer_index != BX_NULL_TIMER_HANDLE) {
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bx_pc_system.deactivate_timer(record_timer_index);
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}
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return BX_SOUNDLOW_OK;
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}
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void bx_soundlow_wavein_sdl2_c::record_timer_handler(void *this_ptr)
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{
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bx_soundlow_wavein_sdl2_c *class_ptr = (bx_soundlow_wavein_sdl2_c *) this_ptr;
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class_ptr->record_timer();
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}
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void bx_soundlow_wavein_sdl2_c::record_timer(void)
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{
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record_handler(this, record_packet_size);
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}
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#endif
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// bx_sound_sdl_c class implementation
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bx_soundlow_waveout_c* bx_sound_sdl_c::get_waveout()
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{
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if (waveout == NULL) {
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waveout = new bx_soundlow_waveout_sdl_c();
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}
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return waveout;
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}
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#if BX_HAVE_SDL2_AUDIO_CAPTURE
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bx_soundlow_wavein_c* bx_sound_sdl_c::get_wavein()
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{
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if (wavein == NULL) {
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wavein = new bx_soundlow_wavein_sdl2_c();
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}
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return wavein;
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}
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#endif
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#endif // BX_HAVE_SOUND_SDL
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