Bochs/bochs/cpu/avx/bf16.h
Stanislav Shwartsman ffa64461ab
implementation of AVX-NE-CONVERT ISA (#89)
Co-authored-by: Stanislav Shwartsman <sshwarts@users.sourceforge.net>
2023-10-14 14:55:12 +03:00

64 lines
2.0 KiB
C

/////////////////////////////////////////////////////////////////////////
// $Id$
/////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2023 Stanislav Shwartsman
// Written by Stanislav Shwartsman [sshwarts at sourceforge net]
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA B 02110-1301 USA
//
/////////////////////////////////////////////////////////////////////////
#ifndef BX_BF16_HELPER
#define BX_BF16_HELPER
// FP32: s|eeeeeeee|mmmmmmmmmmmmmmmmmmmmmmm
// BF16: s|eeeeeeee|mmmmmmmm
// F16: s|eeeee|mmmmmmmmmmm
BX_CPP_INLINE float32 convert_bfloat16_to_fp32(bfloat16 op)
{
return Bit32u(op) << 16;
}
#include "fpu/softfloat-specialize.h"
BX_CPP_INLINE bfloat16 convert_ne_fp32_to_bfloat16(float32 op)
{
float_class_t op_class = float32_class(op);
switch(op_class) {
case float_zero:
case float_denormal:
return (op >> 16) & 0x8000; // sign preserving zero (denormal go to zero)
case float_negative_inf:
case float_positive_inf:
return op >> 16;
case float_SNaN:
case float_QNaN:
return (op >> 16) | 0x40; // truncate and set msb of the mantisa, force qnan
case float_normalized:
break;
}
Bit32u rounding_bias = 0x7FFF + ((op >> 16) & 0x1);
return (op + rounding_bias) >> 16;
}
#endif