Bochs/bochs/iodev/keyboard.cc
Bryce Denney 80a3900b8b - apply a patch I've been working on
- modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc
  gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h
  gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc

----------------------------------------------------------------------
Patch name: patch.wx-show-cpu2
Author: Bryce Denney
Date: Fri Sep  6 12:13:28 EDT 2002

Description:

Second try at implementing the "Debug:Show Cpu" and "Debug:Show
Keyboard" dialog with values that change as the simulation proceeds.
(Nobody gets to see the first try.)  This is the first step toward
making something resembling a wxWindows debugger.

First, variables which are going to be visible in the CI must be
registered as parameters.  For some variables, it might be acceptable
to change them from Bit32u into bx_param_num_c and access them only
with set/get methods, but for most variables it would be a horrible
pain and wreck performance.

To deal with this, I introduced the concept of a shadow parameter.  A
normal parameter has its value stored inside the struct, but a shadow
parameter has only a pointer to the value.  Shadow params allow you to
treat any variable as if it was a parameter, without having to change
its type and access it using get/set methods.  Of course, a shadow
param's value is controlled by someone else, so it can change at any
time.

To demonstrate and test the registration of shadow parameters, I
added code in cpu/init.cc to register a few CPU registers and
code in iodev/keyboard.cc to register a few keyboard state values.
Now these parameters are visible in the Debug:Show CPU and
Debug:Show Keyboard dialog boxes.

The Debug:Show* dialog boxes are created by the ParamDialog class,
which already understands how to display each type of parameter,
including the new shadow parameters (because they are just a subclass
of a normal parameter class).  I have added a ParamDialog::Refresh()
method, which rereads the value from every parameter that it is
displaying and changes the displayed value.  At the moment, in the
Debug:Show CPU dialog, changing the values has no effect.  However
this is trivial to add when it's time (just call CommitChanges!).  It
wouldn't really make sense to change the values unless you have paused
the simulation, for example when single stepping with the debugger.

The Refresh() method must be called periodically or else the dialog
will show the initial values forever.  At the moment, Refresh() is
called when the simulator sends an async event called
BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci ().

Details:
- implement shadow parameter class for Bit32s, called bx_shadow_num_c.
  implement shadow parameter class for Boolean, called bx_shadow_bool_c.
  more to follow (I need one for every type!)
- now the simulator thread can request that the config interface refresh
  its display.  For now, the refresh event causes the CI to check every
  parameter it is watching and change the display value.  Later, it may
  be worth the trouble to keep track of which parameters have actually
  changed.  Code in the simulator thread calls SIM->refresh_ci(), which
  creates an async event called BX_ASYNC_EVT_REFRESH and sends it to
  the config interface.  When it arrives in the wxWindows gui thread,
  it calls RefreshDialogs(), which calls the Refresh() method on any
  dialogs that might need it.
- in the debugger, SIM->refresh_ci() is called before every prompt
  is printed.  Otherwise, the refresh would wait until the next
  SIM->periodic(), which might be thousands of cycles.  This way,
  when you're single stepping, the dialogs update with every step.
- To improve performance, the CI has a flag (MyFrame::WantRefresh())
  which tells whether it has any need for refresh events.  If no
  dialogs are showing that need refresh events, then no event is sent
  between threads.
- add a few defaults to the param classes that affect the settings of
  newly created parameters.  When declaring a lot of params with
  similar settings it's more compact to set the default for new params
  rather than to change each one separately.  default_text_format is
  the printf format string for displaying numbers.  default_base is
  the default base for displaying numbers (0, 16, 2, etc.)
- I added to ParamDialog to make it able to display modeless dialog
  boxes such as "Debug:Show CPU".  The new Refresh() method queries
  all the parameters for their current value and changes the value in
  the wxWindows control.  The ParamDialog class still needs a little
  work; for example, if it's modal it should have Cancel/Ok buttons,
  but if it's going to be modeless it should maybe have Apply (commit
  any changes) and Close.
2002-09-06 16:43:26 +00:00

1600 lines
53 KiB
C++

/////////////////////////////////////////////////////////////////////////
// $Id: keyboard.cc,v 1.60 2002-09-06 16:43:26 bdenney Exp $
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2002 MandrakeSoft S.A.
//
// MandrakeSoft S.A.
// 43, rue d'Aboukir
// 75002 Paris - France
// http://www.linux-mandrake.com/
// http://www.mandrakesoft.com/
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
// Now features proper implementation of keyboard opcodes 0xF4 to 0xF6
// Silently ignores PS/2 keyboard extensions (0xF7 to 0xFD)
// Explicit panic on resend (0xFE)
//
// Emmanuel Marty <core@ggi-project.org>
// NB: now the PS/2 mouse support is in, outb changes meaning
// in conjunction with auxb
// auxb == 0 && outb == 0 => both buffers empty (nothing to read)
// auxb == 0 && outb == 1 => keyboard controller output buffer full
// auxb == 1 && outb == 0 => not used
// auxb == 1 && outb == 1 => mouse output buffer full.
// (das)
// Notes from Christophe Bothamy <cbbochs@free.fr>
//
// This file includes code from Ludovic Lange (http://ludovic.lange.free.fr)
// Implementation of 3 scancodes sets mf1,mf2,mf3 with or without translation.
// Default is mf2 with translation
// Ability to switch between scancodes sets
// Ability to turn translation on or off
#include "bochs.h"
#include "math.h"
#include "scancodes.h"
#define LOG_THIS bx_keyboard.
#define VERBOSE_KBD_DEBUG 0
bx_keyb_c bx_keyboard;
#if BX_USE_KEY_SMF
#define this (&bx_keyboard)
#endif
bx_keyb_c::bx_keyb_c(void)
{
// constructor
// should zero out state info here???
memset( &s, 0, sizeof(s) );
BX_KEY_THIS put("KBD");
BX_KEY_THIS settype(KBDLOG);
BX_DEBUG(("Init $Id: keyboard.cc,v 1.60 2002-09-06 16:43:26 bdenney Exp $"));
}
bx_keyb_c::~bx_keyb_c(void)
{
// destructor
BX_DEBUG(("Exit."));
}
// flush internal buffer and reset keyboard settings to power-up condition
void
bx_keyb_c::resetinternals(Boolean powerup)
{
Bit32u i;
BX_KEY_THIS s.kbd_internal_buffer.num_elements = 0;
for (i=0; i<BX_KBD_ELEMENTS; i++)
BX_KEY_THIS s.kbd_internal_buffer.buffer[i] = 0;
BX_KEY_THIS s.kbd_internal_buffer.head = 0;
BX_KEY_THIS s.kbd_internal_buffer.expecting_typematic = 0;
// Default scancode set is mf2 with translation
BX_KEY_THIS s.kbd_controller.expecting_scancodes_set = 0;
BX_KEY_THIS s.kbd_controller.current_scancodes_set = 1;
BX_KEY_THIS s.kbd_controller.scancodes_translate = 1;
if (powerup) {
BX_KEY_THIS s.kbd_internal_buffer.expecting_led_write = 0;
BX_KEY_THIS s.kbd_internal_buffer.delay = 1; // 500 mS
BX_KEY_THIS s.kbd_internal_buffer.repeat_rate = 0x0b; // 10.9 chars/sec
}
}
void
bx_keyb_c::init(bx_devices_c *d, bx_cmos_c *cmos)
{
BX_DEBUG(("Init $Id: keyboard.cc,v 1.60 2002-09-06 16:43:26 bdenney Exp $"));
Bit32u i;
BX_KEY_THIS devices = d;
BX_KEY_THIS devices->register_irq(1, "8042 Keyboard controller");
BX_KEY_THIS devices->register_io_read_handler(this, read_handler,
0x0060, "8042 Keyboard controller");
BX_KEY_THIS devices->register_io_read_handler(this, read_handler,
0x0064, "8042 Keyboard controller");
BX_KEY_THIS devices->register_io_write_handler(this, write_handler,
0x0060, "8042 Keyboard controller");
BX_KEY_THIS devices->register_io_write_handler(this, write_handler,
0x0064, "8042 Keyboard controller");
resetinternals(1);
BX_KEY_THIS s.kbd_internal_buffer.led_status = 0;
BX_KEY_THIS s.kbd_internal_buffer.scanning_enabled = 1;
BX_KEY_THIS s.mouse_internal_buffer.num_elements = 0;
for (i=0; i<BX_MOUSE_BUFF_SIZE; i++)
BX_KEY_THIS s.mouse_internal_buffer.buffer[i] = 0;
BX_KEY_THIS s.mouse_internal_buffer.head = 0;
// BX_INFO(("kbd: %04d outb 0 auxb 0",__LINE__)); // das
BX_KEY_THIS s.kbd_controller.pare = 0;
BX_KEY_THIS s.kbd_controller.tim = 0;
BX_KEY_THIS s.kbd_controller.auxb = 0;
BX_KEY_THIS s.kbd_controller.keyl = 1;
BX_KEY_THIS s.kbd_controller.c_d = 1;
BX_KEY_THIS s.kbd_controller.sysf = 0;
BX_KEY_THIS s.kbd_controller.inpb = 0;
BX_KEY_THIS s.kbd_controller.outb = 0;
BX_KEY_THIS s.kbd_controller.kbd_clock_enabled = 1;
BX_KEY_THIS s.kbd_controller.aux_clock_enabled = 0;
BX_KEY_THIS s.kbd_controller.allow_irq1 = 1;
BX_KEY_THIS s.kbd_controller.allow_irq12 = 1;
BX_KEY_THIS s.kbd_controller.kbd_output_buffer = 0;
BX_KEY_THIS s.kbd_controller.aux_output_buffer = 0;
BX_KEY_THIS s.kbd_controller.last_comm = 0;
BX_KEY_THIS s.kbd_controller.expecting_port60h = 0;
BX_KEY_THIS s.kbd_controller.irq1_requested = 0;
BX_KEY_THIS s.kbd_controller.irq12_requested = 0;
//BX_DEBUG(( "# Okeyboard_serial_delay is %u usec",
// (unsigned) bx_options.Okeyboard_serial_delay->get ()));
BX_KEY_THIS s.kbd_controller.timer_pending = 0;
// Mouse initialization stuff
BX_KEY_THIS s.mouse.sample_rate = 100; // reports per second
BX_KEY_THIS s.mouse.resolution_cpmm = 4; // 4 counts per millimeter
BX_KEY_THIS s.mouse.scaling = 1; /* 1:1 (default) */
BX_KEY_THIS s.mouse.mode = MOUSE_MODE_RESET;
BX_KEY_THIS s.mouse.enable = 0;
BX_KEY_THIS s.mouse.delayed_dx = 0;
BX_KEY_THIS s.mouse.delayed_dy = 0;
for (i=0; i<BX_KBD_CONTROLLER_QSIZE; i++)
BX_KEY_THIS s.controller_Q[i] = 0;
BX_KEY_THIS s.controller_Qsize = 0;
BX_KEY_THIS s.controller_Qsource = 0;
// clear paste buffer
BX_KEY_THIS pastebuf = NULL;
BX_KEY_THIS pastebuf_len = 0;
BX_KEY_THIS pastebuf_ptr = 0;
BX_KEY_THIS paste_delay_changed ();
// mouse port installed on system board
cmos->s.reg[0x14] |= 0x04;
#if BX_WITH_WX
// register shadow params (Experimental, not a complete list by far)
bx_list_c *list = new bx_list_c (BXP_KBD_PARAMETERS, "Keyboard State", "", 20);
list->add (new bx_shadow_bool_c (BXP_KBD_IRQ1_REQ,
"Keyboard IRQ1 requested: ",
&BX_KEY_THIS s.kbd_controller.irq1_requested));
list->add (new bx_shadow_bool_c (BXP_KBD_IRQ12_REQ,
"Keyboard IRQ12 requested: ",
&BX_KEY_THIS s.kbd_controller.irq12_requested));
list->add (new bx_shadow_num_c (BXP_KBD_TIMER_PENDING,
"Keyboard timer pending: ",
&BX_KEY_THIS s.kbd_controller.timer_pending));
list->add (new bx_shadow_bool_c (BXP_KBD_PARE,
"Keyboard PARE",
&BX_KEY_THIS s.kbd_controller.pare));
list->add (new bx_shadow_bool_c (BXP_KBD_TIM,
"Keyboard TIM",
&BX_KEY_THIS s.kbd_controller.tim));
list->add (new bx_shadow_bool_c (BXP_KBD_AUXB,
"Keyboard AUXB",
&BX_KEY_THIS s.kbd_controller.auxb));
list->add (new bx_shadow_bool_c (BXP_KBD_KEYL,
"Keyboard KEYL",
&BX_KEY_THIS s.kbd_controller.keyl));
list->add (new bx_shadow_bool_c (BXP_KBD_C_D,
"Keyboard C_D",
&BX_KEY_THIS s.kbd_controller.c_d));
list->add (new bx_shadow_bool_c (BXP_KBD_SYSF,
"Keyboard SYSF",
&BX_KEY_THIS s.kbd_controller.sysf));
list->add (new bx_shadow_bool_c (BXP_KBD_INPB,
"Keyboard INPB",
&BX_KEY_THIS s.kbd_controller.inpb));
list->add (new bx_shadow_bool_c (BXP_KBD_OUTB,
"Keyboard OUTB",
&BX_KEY_THIS s.kbd_controller.outb));
#endif
}
void
bx_keyb_c::reset(unsigned type)
{
}
void
bx_keyb_c::paste_delay_changed()
{
BX_KEY_THIS pastedelay = bx_options.Okeyboard_paste_delay->get()/BX_IODEV_HANDLER_PERIOD;
BX_INFO(("will paste characters every %d keyboard ticks",BX_KEY_THIS pastedelay));
}
// static IO port read callback handler
// redirects to non-static class handler to avoid virtual functions
// read function - the big picture:
// if address == data port then
// if byte for mouse then return it
// else if byte for keyboard then return it
// else address== status port
// assemble the status bits and return them.
//
Bit32u
bx_keyb_c::read_handler(void *this_ptr, Bit32u address, unsigned io_len)
{
#if !BX_USE_KEY_SMF
bx_keyb_c *class_ptr = (bx_keyb_c *) this_ptr;
return( class_ptr->read(address, io_len) );
}
Bit32u
bx_keyb_c::read(Bit32u address, unsigned io_len)
{
#else
UNUSED(this_ptr);
#endif // !BX_USE_KEY_SMF
if (io_len > 1)
BX_PANIC(("kbd: io read to address %08x, len=%u",
(unsigned) address, (unsigned) io_len));
//BX_DEBUG(( "read from port 0x%04x", (unsigned) address));
if (address == 0x60) { /* output buffer */
Bit8u val;
if (BX_KEY_THIS s.kbd_controller.auxb) { /* mouse byte available */
val = BX_KEY_THIS s.kbd_controller.aux_output_buffer;
BX_KEY_THIS s.kbd_controller.aux_output_buffer = 0;
// BX_INFO(("kbd: %04d outb 0 auxb 0",__LINE__)); // das
BX_KEY_THIS s.kbd_controller.outb = 0;
BX_KEY_THIS s.kbd_controller.auxb = 0;
BX_KEY_THIS s.kbd_controller.irq12_requested = 0;
if (BX_KEY_THIS s.controller_Qsize) {
unsigned i;
BX_KEY_THIS s.kbd_controller.aux_output_buffer = BX_KEY_THIS s.controller_Q[0];
// BX_INFO(("kbd: %04d outb 1 auxb 1",__LINE__)); // das
BX_KEY_THIS s.kbd_controller.outb = 1;
BX_KEY_THIS s.kbd_controller.auxb = 1;
if (BX_KEY_THIS s.kbd_controller.allow_irq12)
BX_KEY_THIS s.kbd_controller.irq12_requested = 1;
for (i=0; i<BX_KEY_THIS s.controller_Qsize-1; i++) {
// move Q elements towards head of queue by one
BX_KEY_THIS s.controller_Q[i] = BX_KEY_THIS s.controller_Q[i+1];
}
BX_KEY_THIS s.controller_Qsize--;
}
//BX_DEBUG(("mouse: ___io_read aux = 0x%02x", (unsigned) val));
BX_KEY_THIS devices->pic->lower_irq(12);
activate_timer();
BX_DEBUG(("READ(%02x) (from mouse) = %02x", (unsigned) address,
(unsigned) val));
return val;
}
else if (BX_KEY_THIS s.kbd_controller.outb) { /* kbd byte available */
val = BX_KEY_THIS s.kbd_controller.kbd_output_buffer;
// BX_INFO(("kbd: %04d outb 0 auxb 0",__LINE__)); // das
BX_KEY_THIS s.kbd_controller.outb = 0;
BX_KEY_THIS s.kbd_controller.auxb = 0;
BX_KEY_THIS s.kbd_controller.irq1_requested = 0;
//BX_DEBUG(( "___io_read kbd"));
if (BX_KEY_THIS s.controller_Qsize) {
unsigned i;
BX_KEY_THIS s.kbd_controller.aux_output_buffer = BX_KEY_THIS s.controller_Q[0];
// BX_INFO(("kbd: %04d outb 1 auxb 1",__LINE__)); // das
BX_KEY_THIS s.kbd_controller.outb = 1;
BX_KEY_THIS s.kbd_controller.auxb = 1;
if (BX_KEY_THIS s.kbd_controller.allow_irq1)
BX_KEY_THIS s.kbd_controller.irq1_requested = 1;
for (i=0; i<BX_KEY_THIS s.controller_Qsize-1; i++) {
// move Q elements towards head of queue by one
BX_KEY_THIS s.controller_Q[i] = BX_KEY_THIS s.controller_Q[i+1];
}
BX_DEBUG(("s.controller_Qsize: %02X",BX_KEY_THIS s.controller_Qsize));
BX_KEY_THIS s.controller_Qsize--;
}
BX_KEY_THIS devices->pic->lower_irq(1);
activate_timer();
BX_DEBUG(("READ(%02x) = %02x", (unsigned) address,
(unsigned) val));
return val;
}
else {
BX_DEBUG(("num_elements = %d", BX_KEY_THIS s.kbd_internal_buffer.num_elements));
BX_DEBUG(("read from port 60h with outb empty"));
// val = BX_KEY_THIS s.kbd_controller.kbd_output_buffer;
return BX_KEY_THIS s.kbd_controller.kbd_output_buffer;
}
}
#if BX_CPU_LEVEL >= 2
else if (address == 0x64) { /* status register */
return (BX_KEY_THIS s.kbd_controller.pare << 7) |
(BX_KEY_THIS s.kbd_controller.tim << 6) |
(BX_KEY_THIS s.kbd_controller.auxb << 5) |
(BX_KEY_THIS s.kbd_controller.keyl << 4) |
(BX_KEY_THIS s.kbd_controller.c_d << 3) |
(BX_KEY_THIS s.kbd_controller.sysf << 2) |
(BX_KEY_THIS s.kbd_controller.inpb << 1) |
BX_KEY_THIS s.kbd_controller.outb;
}
#else /* BX_CPU_LEVEL > 0 */
/* XT MODE, System 8255 Mode Register */
else if (address == 0x64) { /* status register */
BX_DEBUG(("IO read from port 64h, system 8255 mode register"));
return BX_KEY_THIS s.kbd_controller.outb;
}
#endif /* BX_CPU_LEVEL > 0 */
BX_PANIC(("unknown address in io read to keyboard port %x",
(unsigned) address));
return 0; /* keep compiler happy */
}
// static IO port write callback handler
// redirects to non-static class handler to avoid virtual functions
void
bx_keyb_c::write_handler(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len)
{
#if !BX_USE_KEY_SMF
bx_keyb_c *class_ptr = (bx_keyb_c *) this_ptr;
class_ptr->write(address, value, io_len);
}
void
bx_keyb_c::write( Bit32u address, Bit32u value, unsigned io_len)
{
#else
UNUSED(this_ptr);
#endif // !BX_USE_KEY_SMF
Bit8u command_byte;
static int kbd_initialized=0;
if (io_len > 1)
BX_PANIC(("kbd: io write to address %08x, len=%u",
(unsigned) address, (unsigned) io_len));
BX_DEBUG(("keyboard: 8-bit write to %04x = %02x", (unsigned)address, (unsigned)value));
//BX_DEBUG(("WRITE(%02x) = %02x", (unsigned) address,
// (unsigned) value));
switch (address) {
case 0x60: // input buffer
// if expecting data byte from command last sent to port 64h
if (BX_KEY_THIS s.kbd_controller.expecting_port60h) {
BX_KEY_THIS s.kbd_controller.expecting_port60h = 0;
// data byte written last to 0x60
BX_KEY_THIS s.kbd_controller.c_d = 0;
if (BX_KEY_THIS s.kbd_controller.inpb) {
BX_PANIC(("write to port 60h, not ready for write"));
}
switch (BX_KEY_THIS s.kbd_controller.last_comm) {
case 0x60: // write command byte
{
Boolean scan_convert, disable_keyboard,
disable_aux;
scan_convert = (value >> 6) & 0x01;
disable_aux = (value >> 5) & 0x01;
disable_keyboard = (value >> 4) & 0x01;
BX_KEY_THIS s.kbd_controller.sysf = (value >> 2) & 0x01;
BX_KEY_THIS s.kbd_controller.allow_irq1 = (value >> 0) & 0x01;
BX_KEY_THIS s.kbd_controller.allow_irq12 = (value >> 1) & 0x01;
set_kbd_clock_enable(!disable_keyboard);
set_aux_clock_enable(!disable_aux);
if (BX_KEY_THIS s.kbd_controller.allow_irq12 && BX_KEY_THIS s.kbd_controller.auxb)
BX_KEY_THIS s.kbd_controller.irq12_requested = 1;
else if (BX_KEY_THIS s.kbd_controller.allow_irq1 && BX_KEY_THIS s.kbd_controller.outb)
BX_KEY_THIS s.kbd_controller.irq1_requested = 1;
BX_DEBUG(( " allow_irq12 set to %u", (unsigned)
BX_KEY_THIS s.kbd_controller.allow_irq12));
if ( !scan_convert )
BX_ERROR(("keyboard: (mch) scan convert turned off"));
// (mch) NT needs this
BX_KEY_THIS s.kbd_controller.scancodes_translate = scan_convert;
}
break;
case 0xd1: // write output port
BX_DEBUG(("write output port with value %02xh",
(unsigned) value));
BX_SET_ENABLE_A20( (value & 0x02) != 0 );
if (!(value & 0x01))
BX_PANIC(("IO write: processor reset requested!"));
break;
case 0xd4: // Write to mouse
// I don't think this enables the AUX clock
//set_aux_clock_enable(1); // enable aux clock line
kbd_ctrl_to_mouse(value);
// ??? should I reset to previous value of aux enable?
break;
case 0xd3: // write mouse output buffer
// Queue in mouse output buffer
controller_enQ(value, 1);
break;
case 0xd2:
// Queue in keyboard output buffer
controller_enQ(value, 0);
break;
default:
BX_PANIC(("=== unsupported write to port 60h(lastcomm=%02x): %02x",
(unsigned) BX_KEY_THIS s.kbd_controller.last_comm, (unsigned) value));
}
}
else {
// data byte written last to 0x60
BX_KEY_THIS s.kbd_controller.c_d = 0;
BX_KEY_THIS s.kbd_controller.expecting_port60h = 0;
/* pass byte to keyboard */
/* ??? should conditionally pass to mouse device here ??? */
if (BX_KEY_THIS s.kbd_controller.kbd_clock_enabled==0) {
BX_ERROR(("keyboard disabled & send of byte %02x to kbd",
(unsigned) value));
}
kbd_ctrl_to_kbd(value);
}
break;
case 0x64: // control register
// command byte written last to 0x64
BX_KEY_THIS s.kbd_controller.c_d = 1;
BX_KEY_THIS s.kbd_controller.last_comm = value;
// most commands NOT expecting port60 write next
BX_KEY_THIS s.kbd_controller.expecting_port60h = 0;
switch (value) {
case 0x20: // get keyboard command byte
BX_DEBUG(("get keyboard command byte"));
// controller output buffer must be empty
if (BX_KEY_THIS s.kbd_controller.outb) {
BX_ERROR(("kbd: OUTB set and command 0x%02x encountered", value));
break;
}
command_byte =
(BX_KEY_THIS s.kbd_controller.scancodes_translate << 6) |
((!BX_KEY_THIS s.kbd_controller.aux_clock_enabled) << 5) |
((!BX_KEY_THIS s.kbd_controller.kbd_clock_enabled) << 4) |
(0 << 3) |
(BX_KEY_THIS s.kbd_controller.sysf << 2) |
(BX_KEY_THIS s.kbd_controller.allow_irq12 << 1) |
(BX_KEY_THIS s.kbd_controller.allow_irq1 << 0);
controller_enQ(command_byte, 0);
break;
case 0x60: // write command byte
BX_DEBUG(("write command byte"));
// following byte written to port 60h is command byte
BX_KEY_THIS s.kbd_controller.expecting_port60h = 1;
break;
case 0xa1:
BX_ERROR(("Dummy out Green PC for now : 0xa1"));
break;
case 0xa7: // disable the aux device
set_aux_clock_enable(0);
BX_DEBUG(("aux device disabled"));
break;
case 0xa8: // enable the aux device
set_aux_clock_enable(1);
BX_DEBUG(("aux device enabled"));
break;
case 0xa9: // Test Mouse Port
// controller output buffer must be empty
if (BX_KEY_THIS s.kbd_controller.outb) {
BX_PANIC(("kbd: OUTB set and command 0x%02x encountered", value));
break;
}
controller_enQ(0x00, 0); // no errors detected
break;
case 0xaa: // motherboard controller self test
BX_DEBUG(("Self Test"));
if( kbd_initialized == 0 )
{
BX_KEY_THIS s.controller_Qsize = 0;
BX_KEY_THIS s.kbd_controller.outb = 0;
kbd_initialized++;
}
// controller output buffer must be empty
if (BX_KEY_THIS s.kbd_controller.outb) {
BX_ERROR(("kbd: OUTB set and command 0x%02x encountered", value));
break;
}
// (mch) Why is this commented out??? Enabling
BX_KEY_THIS s.kbd_controller.sysf = 1; // self test complete
controller_enQ(0x55, 0); // controller OK
break;
case 0xab: // Interface Test
// controller output buffer must be empty
if (BX_KEY_THIS s.kbd_controller.outb) {
BX_PANIC(("kbd: OUTB set and command 0x%02x encountered", value));
break;
}
controller_enQ(0x00, 0);
break;
case 0xad: // disable keyboard
set_kbd_clock_enable(0);
BX_DEBUG(("keyboard disabled"));
break;
case 0xae: // enable keyboard
set_kbd_clock_enable(1);
BX_DEBUG(("keyboard enabled"));
break;
case 0xc0: // read input port
// controller output buffer must be empty
if (BX_KEY_THIS s.kbd_controller.outb) {
BX_PANIC(("kbd: OUTB set and command 0x%02x encountered", value));
break;
}
// keyboard power normal
controller_enQ(0x00, 0);
break;
case 0xd0: // read output port: next byte read from port 60h
BX_DEBUG(("io write to port 64h, command d0h (partial)"));
// controller output buffer must be empty
if (BX_KEY_THIS s.kbd_controller.outb) {
BX_PANIC(("kbd: OUTB set and command 0x%02x encountered", value));
break;
}
controller_enQ(
(BX_KEY_THIS s.kbd_controller.auxb << 5) |
(BX_KEY_THIS s.kbd_controller.outb << 4) |
(BX_GET_ENABLE_A20() << 1) |
0x01, 0);
break;
case 0xd1: // write output port: next byte written to port 60h
BX_DEBUG(("write output port"));
// following byte to port 60h written to output port
BX_KEY_THIS s.kbd_controller.expecting_port60h = 1;
break;
case 0xd3: // write mouse output buffer
//FIXME: Why was this a panic?
BX_DEBUG(("io write 0x64: command = 0xD3(write mouse outb)"));
// following byte to port 60h written to output port as mouse write.
BX_KEY_THIS s.kbd_controller.expecting_port60h = 1;
break;
case 0xd4: // write to mouse
BX_DEBUG(("io write 0x64: command = 0xD4 (write to mouse)"));
// following byte written to port 60h
BX_KEY_THIS s.kbd_controller.expecting_port60h = 1;
break;
case 0xd2: // write keyboard output buffer
BX_DEBUG(("io write 0x64: write keyboard output buffer"));
BX_KEY_THIS s.kbd_controller.expecting_port60h = 1;
break;
case 0xdd: // Disable A20 Address Line
BX_SET_ENABLE_A20(0);
break;
case 0xdf: // Enable A20 Address Line
BX_SET_ENABLE_A20(1);
break;
case 0xc1: // Continuous Input Port Poll, Low
case 0xc2: // Continuous Input Port Poll, High
case 0xe0: // Read Test Inputs
BX_PANIC(("io write 0x64: command = %02xh", (unsigned) value));
break;
case 0xfe: // System Reset, transition to real mode
BX_INFO(("system reset"));
bx_pc_system.ResetSignal( PCS_SET ); /* XXX is this right? */
{
for (int i=0; i<BX_SMP_PROCESSORS; i++)
BX_CPU(i)->reset(BX_RESET_HARDWARE);
}
// Use bx_pc_system if necessary bx_cpu.reset_cpu();
// bx_pc_system.ResetSignal( PCS_SET );
break;
default:
if (value==0xff || (value>=0xf0 && value<=0xfd)) {
/* useless pulse output bit commands ??? */
BX_DEBUG(("io write to port 64h, useless command %02x",
(unsigned) value));
return;
}
BX_PANIC(("unsupported io write to keyboard port %x, value = %x",
(unsigned) address, (unsigned) value));
break;
}
break;
default: BX_PANIC(("unknown address in bx_keyb_c::write()"));
}
}
// service_paste_buf() transfers data from the paste buffer to the hardware
// keyboard buffer. It tries to transfer as many chars as possible at a
// time, but because different chars require different numbers of scancodes
// we have to be conservative. Note that this process depends on the
// keymap tables to know what chars correspond to what keys, and which
// chars require a shift or other modifier.
void
bx_keyb_c::service_paste_buf ()
{
if (!BX_KEY_THIS pastebuf) return;
BX_DEBUG (("service_paste_buf: ptr at %d out of %d", BX_KEY_THIS pastebuf_ptr, BX_KEY_THIS pastebuf_len));
int fill_threshold = BX_KBD_ELEMENTS - 8;
while (BX_KEY_THIS pastebuf_ptr < BX_KEY_THIS pastebuf_len) {
if (BX_KEY_THIS s.kbd_internal_buffer.num_elements >= fill_threshold)
return;
// there room in the buffer for a keypress and a key release.
// send one keypress and a key release.
Bit8u byte = BX_KEY_THIS pastebuf[BX_KEY_THIS pastebuf_ptr];
BXKeyEntry *entry = bx_keymap.getKeyASCII (byte);
if (!entry) {
BX_ERROR (("paste character 0x%02x ignored", byte));
} else {
BX_DEBUG (("pasting character 0x%02x. baseKey is %04x", byte, entry->baseKey));
if (entry->modKey != BX_KEYMAP_UNKNOWN)
bx_devices.keyboard->gen_scancode(entry->modKey);
bx_devices.keyboard->gen_scancode(entry->baseKey);
bx_devices.keyboard->gen_scancode(entry->baseKey | BX_KEY_RELEASED);
if (entry->modKey != BX_KEYMAP_UNKNOWN)
bx_devices.keyboard->gen_scancode(entry->modKey | BX_KEY_RELEASED);
}
BX_KEY_THIS pastebuf_ptr++;
}
// reached end of pastebuf. free the memory it was using.
delete [] BX_KEY_THIS pastebuf;
BX_KEY_THIS pastebuf = NULL;
}
// paste_bytes schedules an arbitrary number of ASCII characters to be
// inserted into the hardware queue as it become available. Any previous
// paste which is still in progress will be thrown out. BYTES is a pointer
// to a region of memory containing the chars to be pasted. When the paste
// is complete, the keyboard code will call delete [] bytes;
void
bx_keyb_c::paste_bytes (Bit8u *bytes, Bit32s length)
{
BX_DEBUG (("paste_bytes: %d bytes", length));
if (BX_KEY_THIS pastebuf) {
BX_ERROR (("previous paste was not completed! %d chars lost",
BX_KEY_THIS pastebuf_len - BX_KEY_THIS pastebuf_ptr));
delete [] BX_KEY_THIS pastebuf;
}
BX_KEY_THIS pastebuf = (Bit8u *) malloc (length);
memcpy (BX_KEY_THIS pastebuf, bytes, length);
BX_KEY_THIS pastebuf_ptr = 0;
BX_KEY_THIS pastebuf_len = length;
BX_KEY_THIS service_paste_buf ();
}
void
bx_keyb_c::gen_scancode(Bit32u key)
{
unsigned char *scancode;
Bit8u i;
BX_DEBUG(( "gen_scancode %lld %x", bx_pc_system.time_ticks(), key));
if (!BX_KEY_THIS s.kbd_controller.scancodes_translate)
BX_DEBUG(("keyboard: gen_scancode with scancode_translate cleared"));
BX_DEBUG(("gen_scancode(): scancode: %08x", (unsigned) key));
// Ignore scancode if keyboard clock is driven low
if (BX_KEY_THIS s.kbd_controller.kbd_clock_enabled==0)
return;
// Ignore scancode if scanning is disabled
if (BX_KEY_THIS s.kbd_internal_buffer.scanning_enabled==0)
return;
// Switch between make and break code
if (key & BX_KEY_RELEASED)
scancode=(unsigned char *)scancodes[(key&0xFF)][BX_KEY_THIS s.kbd_controller.current_scancodes_set].brek;
else
scancode=(unsigned char *)scancodes[(key&0xFF)][BX_KEY_THIS s.kbd_controller.current_scancodes_set].make;
if (BX_KEY_THIS s.kbd_controller.scancodes_translate) {
// Translate before send
Bit8u escaped=0x00;
for (i=0; i<strlen( (const char *)scancode ); i++) {
if (scancode[i] == 0xF0)
escaped=0x80;
else {
kbd_enQ(translation8042[scancode[i] ] | escaped );
BX_DEBUG(("keyboard: writing translated %02x",translation8042[scancode[i] ] | escaped));
escaped=0x00;
}
}
}
else {
// Send raw data
for (i=0; i<strlen( (const char *)scancode ); i++) {
kbd_enQ( scancode[i] );
BX_DEBUG(("keyboard: writing raw %02x",scancode[i]));
}
}
}
void
bx_keyb_c::set_kbd_clock_enable(Bit8u value)
{
Boolean prev_kbd_clock_enabled;
if (value==0) {
BX_KEY_THIS s.kbd_controller.kbd_clock_enabled = 0;
}
else {
/* is another byte waiting to be sent from the keyboard ? */
prev_kbd_clock_enabled = BX_KEY_THIS s.kbd_controller.kbd_clock_enabled;
BX_KEY_THIS s.kbd_controller.kbd_clock_enabled = 1;
if (prev_kbd_clock_enabled==0 && BX_KEY_THIS s.kbd_controller.outb==0) {
activate_timer();
}
}
}
void
bx_keyb_c::set_aux_clock_enable(Bit8u value)
{
Boolean prev_aux_clock_enabled;
BX_DEBUG(("set_aux_clock_enable(%u)", (unsigned) value));
if (value==0) {
BX_KEY_THIS s.kbd_controller.aux_clock_enabled = 0;
}
else {
/* is another byte waiting to be sent from the keyboard ? */
prev_aux_clock_enabled = BX_KEY_THIS s.kbd_controller.aux_clock_enabled;
BX_KEY_THIS s.kbd_controller.aux_clock_enabled = 1;
if (prev_aux_clock_enabled==0 && BX_KEY_THIS s.kbd_controller.outb==0)
activate_timer();
}
}
Bit8u
bx_keyb_c::get_kbd_enable(void)
{
BX_DEBUG(("get_kbd_enable(): getting kbd_clock_enabled of: %02x",
(unsigned) BX_KEY_THIS s.kbd_controller.kbd_clock_enabled));
return(BX_KEY_THIS s.kbd_controller.kbd_clock_enabled);
}
void
bx_keyb_c::controller_enQ(Bit8u data, unsigned source)
{
// source is 0 for keyboard, 1 for mouse
BX_DEBUG(("controller_enQ(%02x) source=%02x", (unsigned) data,source));
if (BX_KEY_THIS s.kbd_controller.outb)
BX_ERROR(("controller_enQ(): OUTB set!"));
// see if we need to Q this byte from the controller
// remember this includes mouse bytes.
if (BX_KEY_THIS s.kbd_controller.outb) {
if (BX_KEY_THIS s.controller_Qsize >= BX_KBD_CONTROLLER_QSIZE)
BX_PANIC(("controller_enq(): controller_Q full!"));
BX_KEY_THIS s.controller_Q[BX_KEY_THIS s.controller_Qsize++] = data;
BX_KEY_THIS s.controller_Qsource = source;
return;
}
// the Q is empty
if (source == 0) { // keyboard
BX_KEY_THIS s.kbd_controller.kbd_output_buffer = data;
// BX_INFO(("kbd: %04d outb 1 auxb 0",__LINE__)); // das
BX_KEY_THIS s.kbd_controller.outb = 1;
BX_KEY_THIS s.kbd_controller.auxb = 0;
BX_KEY_THIS s.kbd_controller.inpb = 0;
if (BX_KEY_THIS s.kbd_controller.allow_irq1)
BX_KEY_THIS s.kbd_controller.irq1_requested = 1;
}
else { // mouse
BX_KEY_THIS s.kbd_controller.aux_output_buffer = data;
// BX_INFO(("kbd: %04d outb 1 auxb 1",__LINE__)); // das
BX_KEY_THIS s.kbd_controller.outb = 1;
BX_KEY_THIS s.kbd_controller.auxb = 1;
BX_KEY_THIS s.kbd_controller.inpb = 0;
if (BX_KEY_THIS s.kbd_controller.allow_irq12)
BX_KEY_THIS s.kbd_controller.irq12_requested = 1;
}
}
void
bx_keyb_c::kbd_enQ_imm(Bit8u val)
{
int tail;
if (BX_KEY_THIS s.kbd_internal_buffer.num_elements >= BX_KBD_ELEMENTS) {
BX_PANIC(("internal keyboard buffer full (imm)"));
return;
}
/* enqueue scancode in multibyte internal keyboard buffer */
tail = (BX_KEY_THIS s.kbd_internal_buffer.head + BX_KEY_THIS s.kbd_internal_buffer.num_elements) %
BX_KBD_ELEMENTS;
BX_KEY_THIS s.kbd_controller.kbd_output_buffer = val;
// BX_INFO(("kbd: %04d outb 1",__LINE__)); // das
BX_KEY_THIS s.kbd_controller.outb = 1;
if (BX_KEY_THIS s.kbd_controller.allow_irq1)
BX_KEY_THIS s.kbd_controller.irq1_requested = 1;
}
void
bx_keyb_c::kbd_enQ(Bit8u scancode)
{
int tail;
BX_DEBUG(("enQ(%02x)", (unsigned) scancode));
if (BX_KEY_THIS s.kbd_internal_buffer.num_elements >= BX_KBD_ELEMENTS) {
BX_INFO(("internal keyboard buffer full, ignoring scancode.(%02x)",
(unsigned) scancode));
return;
}
/* enqueue scancode in multibyte internal keyboard buffer */
BX_DEBUG(("enQ: putting scancode %02x in internal buffer",
(unsigned) scancode));
tail = (BX_KEY_THIS s.kbd_internal_buffer.head + BX_KEY_THIS s.kbd_internal_buffer.num_elements) %
BX_KBD_ELEMENTS;
BX_KEY_THIS s.kbd_internal_buffer.buffer[tail] = scancode;
BX_KEY_THIS s.kbd_internal_buffer.num_elements++;
if (!BX_KEY_THIS s.kbd_controller.outb && BX_KEY_THIS s.kbd_controller.kbd_clock_enabled) {
activate_timer();
BX_DEBUG(("activating timer..."));
return;
}
//BX_DEBUG(( "# not activating timer...");
//BX_DEBUG(( "# allow_irq1 = %u", (unsigned) BX_KEY_THIS s.kbd_controller.allow_irq1);
//BX_DEBUG(( "# outb = %u", (unsigned) BX_KEY_THIS s.kbd_controller.outb);
//BX_DEBUG(( "# clock_enab = %u", (unsigned) BX_KEY_THIS s.kbd_controller.kbd_clock_enabled);
//BX_DEBUG(( "# out_buffer = %u", (unsigned) BX_KEY_THIS s.kbd_controller.kbd_output_buffer);
}
Boolean
bx_keyb_c::mouse_enQ_packet(Bit8u b1, Bit8u b2, Bit8u b3)
{
if ((BX_KEY_THIS s.mouse_internal_buffer.num_elements + 3) >= BX_MOUSE_BUFF_SIZE) {
return(0); /* buffer doesn't have the space */
}
//BX_DEBUG(("mouse: enQ_packet(%02x, %02x, %02x)",
// (unsigned) b1, (unsigned) b2, (unsigned) b3));
mouse_enQ(b1);
mouse_enQ(b2);
mouse_enQ(b3);
return(1);
}
void
bx_keyb_c::mouse_enQ(Bit8u mouse_data)
{
int tail;
BX_DEBUG(("mouse_enQ(%02x)", (unsigned) mouse_data));
if (BX_KEY_THIS s.mouse_internal_buffer.num_elements >= BX_MOUSE_BUFF_SIZE) {
BX_ERROR(("mouse: internal mouse buffer full, ignoring mouse data.(%02x)",
(unsigned) mouse_data));
return;
}
//BX_DEBUG(( "# mouse_enq() aux_clock_enabled = %u",
// (unsigned) BX_KEY_THIS s.kbd_controller.aux_clock_enabled);
/* enqueue mouse data in multibyte internal mouse buffer */
tail = (BX_KEY_THIS s.mouse_internal_buffer.head + BX_KEY_THIS s.mouse_internal_buffer.num_elements) %
BX_MOUSE_BUFF_SIZE;
BX_KEY_THIS s.mouse_internal_buffer.buffer[tail] = mouse_data;
BX_KEY_THIS s.mouse_internal_buffer.num_elements++;
if (!BX_KEY_THIS s.kbd_controller.outb && BX_KEY_THIS s.kbd_controller.aux_clock_enabled) {
activate_timer();
//BX_DEBUG(( "# activating timer...");
return;
}
//BX_DEBUG(( "# not activating timer...");
//BX_DEBUG(( "# allow_irq12= %u", (unsigned) BX_KEY_THIS s.kbd_controller.allow_irq12);
//BX_DEBUG(( "# outb = %u", (unsigned) BX_KEY_THIS s.kbd_controller.outb);
//BX_DEBUG(( "# clock_enab = %u", (unsigned) BX_KEY_THIS s.kbd_controller.aux_clock_enabled);
//BX_DEBUG(( "# out_buffer = %u", (unsigned) BX_KEY_THIS s.kbd_controller.aux_output_buffer);
}
void
bx_keyb_c::kbd_ctrl_to_kbd(Bit8u value)
{
BX_DEBUG(("controller passed byte %02xh to keyboard", value));
if (BX_KEY_THIS s.kbd_internal_buffer.expecting_typematic) {
BX_KEY_THIS s.kbd_internal_buffer.expecting_typematic = 0;
BX_KEY_THIS s.kbd_internal_buffer.delay = (value >> 5) & 0x03;
switch (BX_KEY_THIS s.kbd_internal_buffer.delay) {
case 0: BX_INFO(("setting delay to 250 mS (unused)")); break;
case 1: BX_INFO(("setting delay to 500 mS (unused)")); break;
case 2: BX_INFO(("setting delay to 750 mS (unused)")); break;
case 3: BX_INFO(("setting delay to 1000 mS (unused)")); break;
}
BX_KEY_THIS s.kbd_internal_buffer.repeat_rate = value & 0x1f;
double cps = 1 /((8 + (value & 0x07)) * exp(log(2) * ((value >> 3) & 0x03)) * 0.00417);
BX_INFO(("setting repeat rate to %.1f cps (unused)", cps));
kbd_enQ(0xFA); // send ACK
return;
}
if (BX_KEY_THIS s.kbd_internal_buffer.expecting_led_write) {
BX_KEY_THIS s.kbd_internal_buffer.expecting_led_write = 0;
BX_KEY_THIS s.kbd_internal_buffer.led_status = value;
BX_DEBUG(("LED status set to %02x",
(unsigned) BX_KEY_THIS s.kbd_internal_buffer.led_status));
kbd_enQ(0xFA); // send ACK %%%
return;
}
if (BX_KEY_THIS s.kbd_controller.expecting_scancodes_set) {
BX_KEY_THIS s.kbd_controller.expecting_scancodes_set = 0;
if( value != 0 ) {
if( value<4 ) {
BX_KEY_THIS s.kbd_controller.current_scancodes_set = (value-1);
BX_INFO(("Switched to scancode set %d\n",
(unsigned) BX_KEY_THIS s.kbd_controller.current_scancodes_set));
kbd_enQ(0xFA);
}
else {
BX_ERROR(("Received scancodes set out of range: %d\n", value ));
kbd_enQ(0xFF); // send ERROR
}
}
else {
// Send current scancodes set to port 0x60
kbd_enQ( 1 + (BX_KEY_THIS s.kbd_controller.current_scancodes_set) );
}
return;
}
switch (value) {
case 0x00: // ??? ignore and let OS timeout with no response
kbd_enQ(0xFA); // send ACK %%%
return;
break;
case 0x05: // ???
// (mch) trying to get this to work...
BX_KEY_THIS s.kbd_controller.sysf = 1;
kbd_enQ_imm(0xfe);
return;
break;
case 0xed: // LED Write
BX_KEY_THIS s.kbd_internal_buffer.expecting_led_write = 1;
kbd_enQ_imm(0xFA); // send ACK %%%
return;
break;
case 0xee: // echo
kbd_enQ(0xEE); // return same byte (EEh) as echo diagnostic
return;
break;
case 0xf0: // Select alternate scan code set
BX_KEY_THIS s.kbd_controller.expecting_scancodes_set = 1;
BX_DEBUG(("Expecting scancode set info...\n"));
kbd_enQ(0xFA); // send ACK
return;
break;
case 0xf2: // identify keyboard
BX_INFO(("identify keyboard command received"));
// XT sends nothing, AT sends ACK
// MFII with translation sends ACK+ABh+41h
// MFII without translation sends ACK+ABh+83h
if (bx_options.Okeyboard_type->get() != BX_KBD_XT_TYPE) {
kbd_enQ(0xFA);
if (bx_options.Okeyboard_type->get() == BX_KBD_MF_TYPE) {
kbd_enQ(0xAB);
if(BX_KEY_THIS s.kbd_controller.scancodes_translate)
kbd_enQ(0x41);
else
kbd_enQ(0x83);
}
}
return;
break;
case 0xf3: // typematic info
BX_KEY_THIS s.kbd_internal_buffer.expecting_typematic = 1;
BX_INFO(("setting typematic info"));
kbd_enQ(0xFA); // send ACK
return;
break;
case 0xf4: // flush scancodes buffer and modes, then enable keyboard
resetinternals(0);
kbd_enQ(0xFA); // send ACK
BX_KEY_THIS s.kbd_internal_buffer.scanning_enabled = 1;
return;
break;
case 0xf5: // reset keyboard to power-up settings and disable scanning
resetinternals(1);
kbd_enQ(0xFA); // send ACK
BX_KEY_THIS s.kbd_internal_buffer.scanning_enabled = 0;
BX_INFO(("reset-disable command received"));
return;
break;
case 0xf6: // reset keyboard to power-up settings and enable scanning
resetinternals(1);
kbd_enQ(0xFA); // send ACK
BX_KEY_THIS s.kbd_internal_buffer.scanning_enabled = 1;
BX_INFO(("reset-enable command received"));
return;
break;
case 0xf7: // PS/2 Set All Keys To Typematic
case 0xf8: // PS/2 Set All Keys to Make/Break
case 0xf9: // PS/2 PS/2 Set All Keys to Make
case 0xfa: // PS/2 Set All Keys to Typematic Make/Break
case 0xfb: // PS/2 Set Key Type to Typematic
case 0xfc: // PS/2 Set Key Type to Make/Break
case 0xfd: // PS/2 Set Key Type to Make
// Silently ignore and let the OS timeout, for now.
// If anyone has code around that makes use of that, I can
// provide documentation on their behavior (ask core@ggi-project.org)
return;
break;
case 0xfe: // resend. aiiee.
BX_PANIC( ("got 0xFE (resend)"));
return;
break;
case 0xff: // reset: internal keyboard reset and afterwards the BAT
BX_DEBUG(("reset command received"));
kbd_enQ(0xFA); // send ACK
kbd_enQ(0xAA); // BAT test passed
return;
break;
case 0xd3:
kbd_enQ(0xfa);
return;
default:
/* XXX fix this properly:
http://panda.cs.ndsu.nodak.edu/~achapwes/PICmicro/mouse/mouse.html
http://sourceforge.net/tracker/index.php?func=detail&aid=422457&group_id=12580&atid=112580
*/
BX_ERROR(("kbd_ctrl_to_kbd(): got value of %02x",
(unsigned) value));
kbd_enQ(0xFA); /* send ACK ??? */
return;
break;
}
}
unsigned
bx_keyb_c::periodic( Bit32u usec_delta )
{
static int multiple=0;
static unsigned count_before_paste=0;
Bit8u retval;
UNUSED( usec_delta );
if ( ++multiple==10)
{
multiple=0;
SIM->periodic ();
if (BX_CPU(0)->kill_bochs_request) return 0;
bx_gui.handle_events();
}
if (BX_KEY_THIS s.kbd_controller.kbd_clock_enabled ) {
if(++count_before_paste>=BX_KEY_THIS pastedelay) {
// after the paste delay, consider adding moving more chars
// from the paste buffer to the keyboard buffer.
BX_KEY_THIS service_paste_buf ();
count_before_paste=0;
}
}
retval = BX_KEY_THIS s.kbd_controller.irq1_requested | (BX_KEY_THIS s.kbd_controller.irq12_requested << 1);
BX_KEY_THIS s.kbd_controller.irq1_requested = 0;
BX_KEY_THIS s.kbd_controller.irq12_requested = 0;
if ( BX_KEY_THIS s.kbd_controller.timer_pending == 0 ) {
return(retval);
}
if ( usec_delta >= BX_KEY_THIS s.kbd_controller.timer_pending ) {
BX_KEY_THIS s.kbd_controller.timer_pending = 0;
}
else {
BX_KEY_THIS s.kbd_controller.timer_pending -= usec_delta;
return(retval);
}
if (BX_KEY_THIS s.kbd_controller.outb) {
return(retval);
}
/* nothing in outb, look for possible data xfer from keyboard or mouse */
if (BX_KEY_THIS s.kbd_controller.kbd_clock_enabled && BX_KEY_THIS s.kbd_internal_buffer.num_elements) {
//BX_DEBUG(( "# servicing keyboard code");
BX_DEBUG(("service_keyboard: key in internal buffer waiting"));
BX_KEY_THIS s.kbd_controller.kbd_output_buffer =
BX_KEY_THIS s.kbd_internal_buffer.buffer[BX_KEY_THIS s.kbd_internal_buffer.head];
// BX_INFO(("kbd: %04d outb 1",__LINE__)); // das
BX_KEY_THIS s.kbd_controller.outb = 1;
// commented out since this would override the current state of the
// mouse buffer flag - no bug seen - just seems wrong (das)
// BX_KEY_THIS s.kbd_controller.auxb = 0;
//BX_DEBUG(( "# ___kbd::periodic kbd");
BX_KEY_THIS s.kbd_internal_buffer.head = (BX_KEY_THIS s.kbd_internal_buffer.head + 1) %
BX_KBD_ELEMENTS;
BX_KEY_THIS s.kbd_internal_buffer.num_elements--;
if (BX_KEY_THIS s.kbd_controller.allow_irq1)
BX_KEY_THIS s.kbd_controller.irq1_requested = 1;
}
else {
create_mouse_packet(0);
if (BX_KEY_THIS s.kbd_controller.aux_clock_enabled && BX_KEY_THIS s.mouse_internal_buffer.num_elements) {
//BX_DEBUG(( "# servicing mouse code");
BX_DEBUG(("service_keyboard: key(from mouse) in internal buffer waiting"));
BX_KEY_THIS s.kbd_controller.aux_output_buffer =
BX_KEY_THIS s.mouse_internal_buffer.buffer[BX_KEY_THIS s.mouse_internal_buffer.head];
// BX_INFO(("kbd: %04d outb 1 auxb 1",__LINE__)); //das
BX_KEY_THIS s.kbd_controller.outb = 1;
BX_KEY_THIS s.kbd_controller.auxb = 1;
//BX_DEBUG(( "# ___kbd:periodic aux");
BX_KEY_THIS s.mouse_internal_buffer.head = (BX_KEY_THIS s.mouse_internal_buffer.head + 1) %
BX_MOUSE_BUFF_SIZE;
BX_KEY_THIS s.mouse_internal_buffer.num_elements--;
//BX_DEBUG(( "# allow12 = %u", (unsigned) BX_KEY_THIS s.kbd_controller.allow_irq12);
if (BX_KEY_THIS s.kbd_controller.allow_irq12)
BX_KEY_THIS s.kbd_controller.irq12_requested = 1;
}
else {
BX_DEBUG(("service_keyboard(): no keys waiting"));
}
}
return(retval);
}
void
bx_keyb_c::activate_timer(void)
{
if (BX_KEY_THIS s.kbd_controller.timer_pending == 0) {
BX_KEY_THIS s.kbd_controller.timer_pending = bx_options.Okeyboard_serial_delay->get ();
}
}
void
bx_keyb_c::kbd_ctrl_to_mouse(Bit8u value)
{
BX_DEBUG(("MOUSE: kbd_ctrl_to_mouse(%02xh)", (unsigned) value));
BX_DEBUG((" enable = %u", (unsigned) BX_KEY_THIS s.mouse.enable));
BX_DEBUG((" allow_irq12 = %u",
(unsigned) BX_KEY_THIS s.kbd_controller.allow_irq12));
BX_DEBUG((" aux_clock_enabled = %u",
(unsigned) BX_KEY_THIS s.kbd_controller.aux_clock_enabled));
//BX_DEBUG(( "MOUSE: kbd_ctrl_to_mouse(%02xh)", (unsigned) value));
// an ACK (0xFA) is always the first response to any valid input
// received from the system other than Set-Wrap-Mode & Resend-Command
if (BX_KEY_THIS s.kbd_controller.expecting_mouse_parameter) {
BX_KEY_THIS s.kbd_controller.expecting_mouse_parameter = 0;
switch (BX_KEY_THIS s.kbd_controller.last_mouse_command) {
case 0xf3: // Set Mouse Sample Rate
BX_KEY_THIS s.mouse.sample_rate = value;
BX_DEBUG(("[mouse] Sampling rate set: %d Hz", value));
controller_enQ(0xFA, 1); // ack
break;
case 0xe8: // Set Mouse Resolution
switch (value) {
case 0:
BX_KEY_THIS s.mouse.resolution_cpmm = 1;
break;
case 1:
BX_KEY_THIS s.mouse.resolution_cpmm = 2;
break;
case 2:
BX_KEY_THIS s.mouse.resolution_cpmm = 4;
break;
case 3:
BX_KEY_THIS s.mouse.resolution_cpmm = 8;
break;
default:
BX_PANIC(("[mouse] Unknown resolution %d", value));
break;
}
BX_DEBUG(("[mouse] Resolution set to %d counts per mm",
BX_KEY_THIS s.mouse.resolution_cpmm));
controller_enQ(0xFA, 1); // ack
break;
default:
BX_PANIC(("MOUSE: unknown last command (%02xh)", (unsigned) BX_KEY_THIS s.kbd_controller.last_mouse_command));
}
} else {
BX_KEY_THIS s.kbd_controller.expecting_mouse_parameter = 0;
BX_KEY_THIS s.kbd_controller.last_mouse_command = value;
// test for wrap mode first
if (BX_KEY_THIS s.mouse.mode == MOUSE_MODE_WRAP) {
// if not a reset command or reset wrap mode
// then just echo the byte.
if ((value != 0xff) && (value != 0xec)) {
if (bx_dbg.mouse)
BX_INFO(("[mouse] wrap mode: Ignoring command %0X02.",value));
controller_enQ(value,1);
// bail out
return;
}
}
switch ( value ) {
case 0xe6: // Set Mouse Scaling to 1:1
controller_enQ(0xFA, 1); // ACK
BX_KEY_THIS s.mouse.scaling = 2;
BX_DEBUG(("[mouse] Scaling set to 1:1"));
break;
case 0xe7: // Set Mouse Scaling to 2:1
controller_enQ(0xFA, 1); // ACK
BX_KEY_THIS s.mouse.scaling = 2;
BX_DEBUG(("[mouse] Scaling set to 2:1"));
break;
case 0xe8: // Set Mouse Resolution
controller_enQ(0xFA, 1); // ACK
BX_KEY_THIS s.kbd_controller.expecting_mouse_parameter = 1;
break;
case 0xea: // Set Stream Mode
if (bx_dbg.mouse)
BX_INFO(("[mouse] Mouse stream mode on."));
BX_KEY_THIS s.mouse.mode = MOUSE_MODE_STREAM;
controller_enQ(0xFA, 1); // ACK
break;
case 0xec: // Reset Wrap Mode
// unless we are in wrap mode ignore the command
if ( BX_KEY_THIS s.mouse.mode == MOUSE_MODE_WRAP) {
if (bx_dbg.mouse)
BX_INFO(("[mouse] Mouse wrap mode off."));
// restore previous mode except disable stream mode reporting.
// ### TODO disabling reporting in stream mode
BX_KEY_THIS s.mouse.mode = BX_KEY_THIS s.mouse.saved_mode;
controller_enQ(0xFA, 1); // ACK
}
break;
case 0xee: // Set Wrap Mode
// ### TODO flush output queue.
// ### TODO disable interrupts if in stream mode.
if (bx_dbg.mouse)
BX_INFO(("[mouse] Mouse wrap mode on."));
BX_KEY_THIS s.mouse.saved_mode = BX_KEY_THIS s.mouse.mode;
BX_KEY_THIS s.mouse.mode = MOUSE_MODE_WRAP;
controller_enQ(0xFA, 1); // ACK
break;
case 0xf0: // Set Remote Mode (polling mode, i.e. not stream mode.)
if (bx_dbg.mouse)
BX_INFO(("[mouse] Mouse remote mode on."));
// ### TODO should we flush/discard/ignore any already queued packets?
BX_KEY_THIS s.mouse.mode = MOUSE_MODE_REMOTE;
controller_enQ(0xFA, 1); // ACK
break;
case 0xf2: // Read Device Type
controller_enQ(0xFA, 1); // ACK
controller_enQ(0x00, 1); // Device ID
BX_DEBUG(("[mouse] Read mouse ID"));
break;
case 0xf3: // Set Mouse Sample Rate (sample rate written to port 60h)
controller_enQ(0xFA, 1); // ACK
BX_KEY_THIS s.kbd_controller.expecting_mouse_parameter = 1;
break;
case 0xf4: // Enable (in stream mode)
BX_KEY_THIS s.mouse.enable = 1;
controller_enQ(0xFA, 1); // ACK
BX_DEBUG(("[mouse] Mouse enabled (stream mode)"));
break;
case 0xf5: // Disable (in stream mode)
BX_KEY_THIS s.mouse.enable = 0;
controller_enQ(0xFA, 1); // ACK
BX_DEBUG(("[mouse] Mouse disabled (stream mode)"));
break;
case 0xf6: // Set Defaults
BX_KEY_THIS s.mouse.sample_rate = 100; /* reports per second (default) */
BX_KEY_THIS s.mouse.resolution_cpmm = 4; /* 4 counts per millimeter (default) */
BX_KEY_THIS s.mouse.scaling = 1; /* 1:1 (default) */
BX_KEY_THIS s.mouse.enable = 0;
BX_KEY_THIS s.mouse.mode = MOUSE_MODE_STREAM;
controller_enQ(0xFA, 1); // ACK
BX_DEBUG(("[mouse] Set Defaults"));
break;
case 0xff: // Reset
BX_KEY_THIS s.mouse.sample_rate = 100; /* reports per second (default) */
BX_KEY_THIS s.mouse.resolution_cpmm = 4; /* 4 counts per millimeter (default) */
BX_KEY_THIS s.mouse.scaling = 1; /* 1:1 (default) */
BX_KEY_THIS s.mouse.mode = MOUSE_MODE_RESET;
BX_KEY_THIS s.mouse.enable = 0;
/* (mch) NT expects an ack here */
controller_enQ(0xFA, 1); // ACK
controller_enQ(0xAA, 1); // completion code
controller_enQ(0x00, 1); // ID code (normal mouse, wheelmouse has id 0x3)
BX_DEBUG(("[mouse] Mouse reset"));
break;
case 0xe9: // Get mouse information
// should we ack here? (mch): Yes
controller_enQ(0xFA, 1); // ACK
controller_enQ(BX_KEY_THIS s.mouse.get_status_byte(), 1); // status
controller_enQ(BX_KEY_THIS s.mouse.get_resolution_byte(), 1); // resolution
controller_enQ(BX_KEY_THIS s.mouse.sample_rate, 1); // sample rate
BX_DEBUG(("[mouse] Get mouse information"));
break;
case 0xeb: // Read Data (send a packet when in Remote Mode)
controller_enQ(0xFA, 1); // ACK
// perhaps we should be adding some movement here.
mouse_enQ_packet( ((BX_KEY_THIS s.mouse.button_status & 0x0f) | 0x08),
0x00, 0x00 ); // bit3 of first byte always set
//assumed we really aren't in polling mode, a rather odd assumption.
BX_ERROR(("[mouse] Warning: Read Data command partially supported."));
break;
default:
//FEh Resend
BX_PANIC(("MOUSE: kbd_ctrl_to_mouse(%02xh)", (unsigned) value));
}
}
}
void
bx_keyb_c::create_mouse_packet(bool force_enq) {
Bit8u b1, b2, b3;
// BX_DEBUG("Calling create_mouse_packet: force_enq=%d\n",force_enq);
if(BX_KEY_THIS s.mouse_internal_buffer.num_elements && !force_enq)
return;
// BX_DEBUG("Got to first milestone: force_enq=%d\n",force_enq);
Bit16s delta_x = BX_KEY_THIS s.mouse.delayed_dx;
Bit16s delta_y = BX_KEY_THIS s.mouse.delayed_dy;
Bit8u button_state=BX_KEY_THIS s.mouse.button_status | 0x08;
if(!force_enq && !delta_x && !delta_y) {
return;
}
// BX_DEBUG("Got to second milestone: delta_x=%d, delta_y=%d\n",delta_x,delta_y);
if(delta_x>254) delta_x=254;
if(delta_x<-254) delta_x=-254;
if(delta_y>254) delta_y=254;
if(delta_y<-254) delta_y=-254;
b1 = (button_state & 0x0f) | 0x08; // bit3 always set
if ( (delta_x>=0) && (delta_x<=255) ) {
b2 = delta_x;
BX_KEY_THIS s.mouse.delayed_dx-=delta_x;
}
else if ( delta_x > 255 ) {
b2 = 0xff;
BX_KEY_THIS s.mouse.delayed_dx-=255;
}
else if ( delta_x >= -256 ) {
b2 = delta_x;
b1 |= 0x10;
BX_KEY_THIS s.mouse.delayed_dx-=delta_x;
}
else {
b2 = 0x00;
b1 |= 0x10;
BX_KEY_THIS s.mouse.delayed_dx+=256;
}
if ( (delta_y>=0) && (delta_y<=255) ) {
b3 = delta_y;
BX_KEY_THIS s.mouse.delayed_dy-=delta_y;
}
else if ( delta_y > 255 ) {
b3 = 0xff;
BX_KEY_THIS s.mouse.delayed_dy-=255;
}
else if ( delta_y >= -256 ) {
b3 = delta_y;
b1 |= 0x20;
BX_KEY_THIS s.mouse.delayed_dy-=delta_y;
}
else {
b3 = 0x00;
b1 |= 0x20;
BX_KEY_THIS s.mouse.delayed_dy+=256;
}
mouse_enQ_packet(b1, b2, b3);
}
void
bx_keyb_c::mouse_enabled_changed(bool enabled) {
if(BX_KEY_THIS s.mouse.delayed_dx || BX_KEY_THIS s.mouse.delayed_dy) {
create_mouse_packet(1);
}
BX_KEY_THIS s.mouse.delayed_dx=0;
BX_KEY_THIS s.mouse.delayed_dy=0;
BX_DEBUG(("Keyboard mouse disable called."));
}
void
bx_keyb_c::mouse_motion(int delta_x, int delta_y, unsigned button_state)
{
bool force_enq=0;
// If mouse events are disabled on the GUI headerbar, don't
// generate any mouse data
if (bx_options.Omouse_enabled->get () == 0)
return;
// don't generate interrupts if we are in remote mode.
if ( BX_KEY_THIS s.mouse.mode == MOUSE_MODE_REMOTE)
// is there any point in doing any work if we don't act on the result
// so go home.
return;
// Note: enable only applies in STREAM MODE.
if ( BX_KEY_THIS s.mouse.enable==0 )
return;
// scale down the motion
if ( (delta_x < -1) || (delta_x > 1) )
delta_x /= 2;
if ( (delta_y < -1) || (delta_y > 1) )
delta_y /= 2;
#ifdef VERBOSE_KBD_DEBUG
if (delta_x != 0 || delta_y != 0)
BX_DEBUG(("[mouse] Dx=%d Dy=%d", delta_x, delta_y));
#endif /* ifdef VERBOSE_KBD_DEBUG */
if( (delta_x==0) && (delta_y==0) && (BX_KEY_THIS s.mouse.button_status == (button_state & 0x3) ) ) {
BX_DEBUG(("Ignoring useless mouse_motion call:\n"));
BX_DEBUG(("This should be fixed in the gui code.\n"));
return;
}
if(BX_KEY_THIS s.mouse.button_status != (button_state & 0x3)) {
force_enq=1;
}
BX_KEY_THIS s.mouse.button_status = button_state & 0x3;
if(delta_x>255) delta_x=255;
if(delta_y>255) delta_y=255;
if(delta_x<-256) delta_x=-256;
if(delta_y<-256) delta_y=-256;
BX_KEY_THIS s.mouse.delayed_dx+=delta_x;
BX_KEY_THIS s.mouse.delayed_dy+=delta_y;
if((BX_KEY_THIS s.mouse.delayed_dx>255)||
(BX_KEY_THIS s.mouse.delayed_dx<-256)||
(BX_KEY_THIS s.mouse.delayed_dy>255)||
(BX_KEY_THIS s.mouse.delayed_dy<-256)) {
force_enq=1;
}
create_mouse_packet(force_enq);
}
void
bx_keyb_c::put_scancode( unsigned char *code, int count )
{
for ( int i = 0 ; i < count ; i++ ) {
kbd_enQ( code[i] );
}
return;
}
int
bx_keyb_c::SaveState( class state_file *fd )
{
fd->write_check ("keyboard start");
fd->write (&BX_KEY_THIS s, sizeof (BX_KEY_THIS s));
fd->write_check ("keyboard end");
return(0);
}
int
bx_keyb_c::LoadState( class state_file *fd )
{
fd->read_check ("keyboard start");
fd->read (&BX_KEY_THIS s, sizeof (BX_KEY_THIS s));
fd->read_check ("keyboard end");
return(0);
}