Bochs/bochs/iodev/iodev.h
Kevin Lawton 414e97bc32 Enhanced the repeat IO accelerations (enabled by --enable-repeat-speedups)
to request bulk IO operations to IO devices which are bulk IO aware.
Currently, I modified only harddrv.cc to be aware.  I added some
fields to the bx_devices_c class for the IO instructions to
place requests and receive responses from the IO device emulation.
Devices except the hard drive, don't monitor these fields so they
respond as normal.  The hard drive now monitors these fields for
bulk requests, and if enabled, it memcpy()'s data straight from
the disk buffer to memory.  This eliminates numerous inp/outp calling
sequences per disk sector.

I used the fields in bx_devices_c so that I would not have to
disrupt most IO device modules.  Enhancements can be made to
other devices if they use high-bandwidth IO via in/out instructions.
2002-09-09 16:56:56 +00:00

196 lines
5.9 KiB
C++

/////////////////////////////////////////////////////////////////////////
// $Id: iodev.h,v 1.17 2002-09-09 16:56:56 kevinlawton Exp $
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2002 MandrakeSoft S.A.
//
// MandrakeSoft S.A.
// 43, rue d'Aboukir
// 75002 Paris - France
// http://www.linux-mandrake.com/
// http://www.mandrakesoft.com/
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/* maximum number of emulated devices allowed. floppy, mda, etc...
you can increase this to anything below 256 since an 8-bit handle
is used for each device */
#define BX_MAX_IO_DEVICES 20
/* number of IRQ lines supported. In an ISA PC there are two
PIC chips cascaded together. each has 8 IRQ lines, so there
should be 16 IRQ's total */
#define BX_MAX_IRQS 16
#define BX_NO_IRQ -1
class bx_biosdev_c;
class bx_pit_c;
class bx_keyb_c;
class bx_dma_c;
class bx_floppy_ctrl_c;
class bx_cmos_c;
class bx_serial_c;
class bx_parallel_c;
class bx_unmapped_c;
class bx_vga_c;
class bx_pic_c;
class bx_hard_drive_c;
class bx_sb16_c;
class bx_pci_c;
class bx_ioapic_c;
class bx_ne2k_c;
class bx_g2h_c;
#if BX_IODEBUG_SUPPORT
class bx_iodebug_c;
#endif
typedef Bit32u (*bx_read_handler_t)(void *, Bit32u, unsigned);
typedef void (*bx_write_handler_t)(void *, Bit32u, Bit32u, unsigned);
#if BX_USE_DEV_SMF
# define BX_DEV_SMF static
# define BX_DEV_THIS bx_devices.
#else
# define BX_DEV_SMF
# define BX_DEV_THIS this->
#endif
class bx_devices_c : public logfunctions {
public:
bx_devices_c(void);
~bx_devices_c(void);
// Register I/O addresses and IRQ lines. Initialize any internal
// structures. init() is called only once, even if the simulator
// reboots or is restarted.
void init(BX_MEM_C *);
// Enter reset state in response to a reset condition.
// The types of reset conditions are defined in bochs.h:
// power-on, hardware, or software.
void reset(unsigned type);
BX_MEM_C *mem; // address space associated with these devices
Boolean register_io_read_handler(void *this_ptr, bx_read_handler_t f, Bit32u addr, const char *name );
Boolean register_io_write_handler(void *this_ptr, bx_write_handler_t f, Bit32u addr, const char *name );
Boolean register_irq(unsigned irq, const char *name);
Boolean unregister_irq(unsigned irq, const char *name);
void iodev_init(void);
Bit32u inp(Bit16u addr, unsigned io_len);
void outp(Bit16u addr, Bit32u value, unsigned io_len);
static void timer_handler(void *);
void timer(void);
bx_biosdev_c *biosdev;
bx_ioapic_c *ioapic;
bx_pci_c *pci;
bx_pit_c *pit;
bx_keyb_c *keyboard;
bx_dma_c *dma;
bx_floppy_ctrl_c *floppy;
bx_cmos_c *cmos;
bx_serial_c *serial;
bx_parallel_c *parallel;
bx_unmapped_c *unmapped;
bx_vga_c *vga;
bx_pic_c *pic;
bx_hard_drive_c *hard_drive;
bx_sb16_c *sb16;
bx_ne2k_c *ne2k;
bx_g2h_c *g2h;
#if BX_IODEBUG_SUPPORT
bx_iodebug_c *iodebug;
#endif
// Some info to pass to devices which can handled bulk IO. This allows
// the interface to remain the same for IO devices which can't handle
// bulk IO. We should probably implement special INPBulk() and OUTBulk()
// functions which stick these values in the bx_devices_c class, and
// then call the normal functions rather than having gross globals
// variables.
Bit32u bulkIOHostAddr;
unsigned bulkIOQuantumsRequested;
unsigned bulkIOQuantumsTransferred;
private:
Bit8u read_handler_id[0x10000]; // 64K
struct {
bx_read_handler_t funct;
void *this_ptr;
const char *handler_name; // name of device
} io_read_handler[BX_MAX_IO_DEVICES];
unsigned num_read_handles;
Bit8u write_handler_id[0x10000]; // 64K
struct {
bx_write_handler_t funct;
void *this_ptr;
const char *handler_name; // name of device
} io_write_handler[BX_MAX_IO_DEVICES];
unsigned num_write_handles;
// more for informative purposes, the names of the devices which
// are use each of the IRQ 0..15 lines are stored here
const char *irq_handler_name[BX_MAX_IRQS];
static Bit32u read_handler(void *this_ptr, Bit32u address, unsigned io_len);
static void write_handler(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len);
BX_DEV_SMF Bit32u port92_read(Bit32u address, unsigned io_len);
BX_DEV_SMF void port92_write(Bit32u address, Bit32u value, unsigned io_len);
int timer_handle;
};
#include "iodev/pci.h"
#if BX_SUPPORT_VGA
# include "iodev/vga.h"
#else
# include "iodev/hga.h"
#endif
#if BX_SUPPORT_APIC
# include "iodev/ioapic.h"
#endif
#include "iodev/biosdev.h"
#include "iodev/cmos.h"
#include "iodev/dma.h"
#include "iodev/floppy.h"
#include "iodev/harddrv.h"
#if BX_IODEBUG_SUPPORT
# include "iodev/iodebug.h"
#endif
#include "iodev/keyboard.h"
#include "iodev/parallel.h"
#include "iodev/pic.h"
#include "iodev/pit.h"
#include "iodev/pit_wrap.h"
#include "iodev/serial.h"
#if BX_SUPPORT_SB16
# include "iodev/sb16.h"
#endif
#include "iodev/unmapped.h"
#include "iodev/eth.h"
#include "iodev/ne2k.h"
#include "iodev/guest2host.h"
#include "iodev/slowdown_timer.h"