Bochs/bochs/iodev/iodev.h
Volker Ruppert c7f63fca93 - added palette for 8 bpp support
(TODO: support for standard VGA 4 bit mode - saving as 8 bpp BMP)
2011-08-05 15:47:33 +00:00

653 lines
21 KiB
C++

/////////////////////////////////////////////////////////////////////////
// $Id$
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2002-2011 The Bochs Project
//
// I/O port handlers API Copyright (C) 2003 by Frank Cornelis
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//
/////////////////////////////////////////////////////////////////////////
#ifndef IODEV_H
#define IODEV_H
#include "bochs.h"
#include "param_names.h"
/* number of IRQ lines supported. In an ISA PC there are two
PIC chips cascaded together. each has 8 IRQ lines, so there
should be 16 IRQ's total */
#define BX_MAX_IRQS 16
/* size of internal buffer for mouse devices */
#define BX_MOUSE_BUFF_SIZE 48
typedef Bit32u (*bx_read_handler_t)(void *, Bit32u, unsigned);
typedef void (*bx_write_handler_t)(void *, Bit32u, Bit32u, unsigned);
typedef bx_bool (*bx_keyb_enq_t)(void *, Bit8u *);
typedef void (*bx_mouse_enq_t)(void *, int, int, int, unsigned);
typedef void (*bx_mouse_enabled_changed_t)(void *, bx_bool);
#if BX_USE_DEV_SMF
# define BX_DEV_SMF static
# define BX_DEV_THIS bx_devices.
#else
# define BX_DEV_SMF
# define BX_DEV_THIS this->
#endif
//////////////////////////////////////////////////////////////////////
// bx_devmodel_c declaration
//////////////////////////////////////////////////////////////////////
// This class defines virtual methods that are common to all devices.
// Child classes do not need to implement all of them, because in this
// definition they are defined as empty, as opposed to being pure
// virtual (= 0).
class BOCHSAPI bx_devmodel_c : public logfunctions {
public:
virtual ~bx_devmodel_c() {}
virtual void init(void) {}
virtual void reset(unsigned type) {}
virtual void register_state(void) {}
virtual void after_restore_state(void) {}
#if BX_DEBUGGER
virtual void debug_dump(void) {}
#endif
};
//////////////////////////////////////////////////////////////////////
// declare stubs for PCI devices
//////////////////////////////////////////////////////////////////////
class bx_list_c;
class device_image_t;
class LOWLEVEL_CDROM;
// the best should be deriving of bx_pci_device_stub_c from bx_devmodel_c
// but it make serious problems for cirrus_svga device
class BOCHSAPI bx_pci_device_stub_c {
public:
bx_pci_device_stub_c(): pci_rom(NULL), pci_rom_size(0) {}
virtual ~bx_pci_device_stub_c() {
if (pci_rom != NULL) delete [] pci_rom;
}
virtual Bit32u pci_read_handler(Bit8u address, unsigned io_len) {
return 0;
}
virtual void pci_write_handler(Bit8u address, Bit32u value, unsigned io_len) {}
void register_pci_state(bx_list_c *list);
void load_pci_rom(const char *path);
protected:
Bit8u pci_conf[256];
Bit32u pci_base_address[6];
Bit8u *pci_rom;
Bit32u pci_rom_address;
Bit32u pci_rom_size;
};
//////////////////////////////////////////////////////////////////////
// declare stubs for devices
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
#define STUBFUNC(dev,method) \
pluginlog->panic("%s called in %s stub. you must not have loaded the %s plugin", #dev, #method, #dev)
//////////////////////////////////////////////////////////////////////
class BOCHSAPI bx_keyb_stub_c : public bx_devmodel_c {
public:
virtual ~bx_keyb_stub_c() {}
// stubs for bx_keyb_c methods
virtual void gen_scancode(Bit32u key) {
STUBFUNC(keyboard, gen_scancode);
}
virtual void paste_bytes(Bit8u *data, Bit32s length) {
STUBFUNC(keyboard, paste_bytes);
}
};
class BOCHSAPI bx_hard_drive_stub_c : public bx_devmodel_c {
public:
virtual void init() {
STUBFUNC(HD, init);
}
virtual void reset(unsigned type) {
STUBFUNC(HD, reset);
}
virtual Bit32u get_first_cd_handle(void) {
STUBFUNC(HD, get_first_cd_handle); return 0;
}
virtual unsigned get_cd_media_status(Bit32u handle) {
STUBFUNC(HD, get_cd_media_status); return 0;
}
virtual unsigned set_cd_media_status(Bit32u handle, unsigned status) {
STUBFUNC(HD, set_cd_media_status); return 0;
}
virtual Bit32u virt_read_handler(Bit32u address, unsigned io_len)
{
STUBFUNC(HD, virt_read_handler); return 0;
}
virtual void virt_write_handler(Bit32u address,
Bit32u value, unsigned io_len)
{
STUBFUNC(HD, virt_write_handler);
}
virtual bx_bool bmdma_read_sector(Bit8u channel, Bit8u *buffer, Bit32u *sector_size) {
STUBFUNC(HD, bmdma_read_sector); return 0;
}
virtual bx_bool bmdma_write_sector(Bit8u channel, Bit8u *buffer) {
STUBFUNC(HD, bmdma_write_sector); return 0;
}
virtual void bmdma_complete(Bit8u channel) {
STUBFUNC(HD, bmdma_complete);
}
};
class BOCHSAPI bx_floppy_stub_c : public bx_devmodel_c {
public:
virtual unsigned set_media_status(unsigned drive, unsigned status) {
STUBFUNC(floppy, set_media_status); return 0;
}
};
class BOCHSAPI bx_cmos_stub_c : public bx_devmodel_c {
public:
virtual Bit32u get_reg(unsigned reg) {
STUBFUNC(cmos, get_reg); return 0;
}
virtual void set_reg(unsigned reg, Bit32u val) {
STUBFUNC(cmos, set_reg);
}
virtual time_t get_timeval() {
return 0;
}
virtual void checksum_cmos(void) {
STUBFUNC(cmos, checksum);
}
};
class BOCHSAPI bx_dma_stub_c : public bx_devmodel_c {
public:
virtual unsigned registerDMA8Channel(
unsigned channel,
void (* dmaRead)(Bit8u *data_byte),
void (* dmaWrite)(Bit8u *data_byte),
const char *name)
{
STUBFUNC(dma, registerDMA8Channel); return 0;
}
virtual unsigned registerDMA16Channel(
unsigned channel,
void (* dmaRead)(Bit16u *data_word),
void (* dmaWrite)(Bit16u *data_word),
const char *name)
{
STUBFUNC(dma, registerDMA16Channel); return 0;
}
virtual unsigned unregisterDMAChannel(unsigned channel) {
STUBFUNC(dma, unregisterDMAChannel); return 0;
}
virtual unsigned get_TC(void) {
STUBFUNC(dma, get_TC); return 0;
}
virtual void set_DRQ(unsigned channel, bx_bool val) {
STUBFUNC(dma, set_DRQ);
}
virtual void raise_HLDA(void) {
STUBFUNC(dma, raise_HLDA);
}
};
class BOCHSAPI bx_pic_stub_c : public bx_devmodel_c {
public:
virtual void raise_irq(unsigned irq_no) {
STUBFUNC(pic, raise_irq);
}
virtual void lower_irq(unsigned irq_no) {
STUBFUNC(pic, lower_irq);
}
virtual void set_mode(bx_bool ma_sl, Bit8u mode) {
STUBFUNC(pic, set_mode);
}
virtual Bit8u IAC(void) {
STUBFUNC(pic, IAC); return 0;
}
};
class BOCHSAPI bx_vga_stub_c : public bx_devmodel_c {
public:
virtual void redraw_area(unsigned x0, unsigned y0,
unsigned width, unsigned height) {
STUBFUNC(vga, redraw_area);
}
virtual Bit8u mem_read(bx_phy_address addr) {
STUBFUNC(vga, mem_read); return 0;
}
virtual void mem_write(bx_phy_address addr, Bit8u value) {
STUBFUNC(vga, mem_write);
}
virtual int get_snapshot_mode(void) {
STUBFUNC(vga, get_snapshot_mode);
return 0;
}
virtual void get_text_snapshot(Bit8u **text_snapshot,
unsigned *txHeight, unsigned *txWidth) {
STUBFUNC(vga, get_text_snapshot);
}
virtual Bit32u get_gfx_snapshot(Bit8u **snapshot_ptr, Bit8u **palette_ptr,
unsigned *iHeight, unsigned *iWidth, unsigned *iDepth) {
STUBFUNC(vga, get_gfx_snapshot);
return 0;
}
virtual void trigger_timer(void *this_ptr) {
STUBFUNC(vga, trigger_timer);
}
virtual Bit8u get_actl_palette_idx(Bit8u index) {
return 0;
}
virtual bx_bool vbe_set_base_addr(Bit32u *addr, Bit8u *pci_conf) {
return 0;
}
};
class BOCHSAPI bx_pci_bridge_stub_c : public bx_devmodel_c, public bx_pci_device_stub_c {
public:
virtual bx_bool register_pci_handlers(bx_pci_device_stub_c *device,
Bit8u *devfunc, const char *name,
const char *descr)
{
STUBFUNC(pci, register_pci_handlers); return 0;
}
virtual bx_bool is_pci_device(const char *name) {
return 0;
}
virtual bx_bool pci_set_base_mem(void *this_ptr, memory_handler_t f1, memory_handler_t f2,
Bit32u *addr, Bit8u *pci_conf, unsigned size) {
STUBFUNC(pci, pci_set_base_mem);
return 0;
}
virtual bx_bool pci_set_base_io(void *this_ptr, bx_read_handler_t f1, bx_write_handler_t f2,
Bit32u *addr, Bit8u *pci_conf, unsigned size,
const Bit8u *iomask, const char *name) {
STUBFUNC(pci, pci_set_base_io);
return 0;
}
virtual Bit8u rd_memType(Bit32u addr) { return 0; }
virtual Bit8u wr_memType(Bit32u addr) { return 0; }
};
class BOCHSAPI bx_pci2isa_stub_c : public bx_devmodel_c, public bx_pci_device_stub_c {
public:
virtual void pci_set_irq (Bit8u devfunc, unsigned line, bx_bool level) {
STUBFUNC(pci2isa, pci_set_irq);
}
};
class BOCHSAPI bx_pci_ide_stub_c : public bx_devmodel_c, public bx_pci_device_stub_c {
public:
virtual bx_bool bmdma_present(void) {
return 0;
}
virtual void bmdma_set_irq(Bit8u channel) {}
};
class BOCHSAPI bx_ne2k_stub_c : public bx_devmodel_c {
public:
virtual void print_info(FILE *file, int page, int reg, int nodups) {}
};
class BOCHSAPI bx_speaker_stub_c : public bx_devmodel_c {
public:
virtual void beep_on(float frequency) {
bx_gui->beep_on(frequency);
}
virtual void beep_off() {
bx_gui->beep_off();
}
};
#if BX_SUPPORT_PCI
class BOCHSAPI bx_acpi_ctrl_stub_c : public bx_devmodel_c, public bx_pci_device_stub_c {
public:
virtual void generate_smi(Bit8u value) {}
};
#endif
#if BX_SUPPORT_IODEBUG
class BOCHSAPI bx_iodebug_stub_c : public bx_devmodel_c {
public:
virtual void mem_write(BX_CPU_C *cpu, bx_phy_address addr, unsigned len, void *data) {
STUBFUNC(iodebug, mem_write);
}
virtual void mem_read(BX_CPU_C *cpu, bx_phy_address addr, unsigned len, void *data) {
STUBFUNC(iodebug, mem_read);
}
};
#endif
#if BX_SUPPORT_APIC
class BOCHSAPI bx_ioapic_stub_c : public bx_devmodel_c {
public:
virtual void receive_eoi(Bit8u vector) {}
virtual void set_irq_level(Bit8u int_in, bx_bool level) {}
};
#endif
#if BX_SUPPORT_GAMEPORT
class BOCHSAPI bx_game_stub_c : public bx_devmodel_c {
public:
virtual void set_enabled(bx_bool val) {
STUBFUNC(gameport, set_enabled);
}
};
#endif
#if BX_SUPPORT_PCIUSB
class BOCHSAPI bx_usb_devctl_stub_c : public bx_devmodel_c {
public:
virtual int init_device(bx_list_c *portconf, logfunctions *hub, void **dev, bx_list_c *sr_list) {
STUBFUNC(usb_devctl, init_device); return 0;
}
virtual void usb_send_msg(void *dev, int msg) {}
};
#endif
class BOCHSAPI bx_hdimage_ctl_stub_c : public bx_devmodel_c {
public:
virtual device_image_t* init_image(Bit8u image_mode, Bit64u disk_size, const char *journal) {
STUBFUNC(hdimage_ctl, init_image); return NULL;
}
#ifdef LOWLEVEL_CDROM
virtual LOWLEVEL_CDROM* init_cdrom(const char *dev) {
STUBFUNC(hdimage_ctl, init_cdrom); return NULL;
}
#endif
};
#if BX_SUPPORT_SOUNDLOW
class BOCHSAPI bx_soundmod_ctl_stub_c : public bx_devmodel_c {
public:
virtual int init_module(const char *type, void **module, logfunctions *dev) {
STUBFUNC(soundmod_ctl, init_module); return 0;
}
};
#endif
class BOCHSAPI bx_devices_c : public logfunctions {
public:
bx_devices_c();
~bx_devices_c();
// Initialize the device stubs (in constructur and exit())
void init_stubs(void);
// Register I/O addresses and IRQ lines. Initialize any internal
// structures. init() is called only once, even if the simulator
// reboots or is restarted.
void init(BX_MEM_C *);
// Enter reset state in response to a reset condition.
// The types of reset conditions are defined in bochs.h:
// power-on, hardware, or software.
void reset(unsigned type);
// Cleanup the devices when the simulation quits.
void exit(void);
void register_state(void);
void after_restore_state(void);
BX_MEM_C *mem; // address space associated with these devices
bx_bool register_io_read_handler(void *this_ptr, bx_read_handler_t f,
Bit32u addr, const char *name, Bit8u mask);
bx_bool unregister_io_read_handler(void *this_ptr, bx_read_handler_t f,
Bit32u addr, Bit8u mask);
bx_bool register_io_write_handler(void *this_ptr, bx_write_handler_t f,
Bit32u addr, const char *name, Bit8u mask);
bx_bool unregister_io_write_handler(void *this_ptr, bx_write_handler_t f,
Bit32u addr, Bit8u mask);
bx_bool register_io_read_handler_range(void *this_ptr, bx_read_handler_t f,
Bit32u begin_addr, Bit32u end_addr,
const char *name, Bit8u mask);
bx_bool register_io_write_handler_range(void *this_ptr, bx_write_handler_t f,
Bit32u begin_addr, Bit32u end_addr,
const char *name, Bit8u mask);
bx_bool unregister_io_read_handler_range(void *this_ptr, bx_read_handler_t f,
Bit32u begin, Bit32u end, Bit8u mask);
bx_bool unregister_io_write_handler_range(void *this_ptr, bx_write_handler_t f,
Bit32u begin, Bit32u end, Bit8u mask);
bx_bool register_default_io_read_handler(void *this_ptr, bx_read_handler_t f, const char *name, Bit8u mask);
bx_bool register_default_io_write_handler(void *this_ptr, bx_write_handler_t f, const char *name, Bit8u mask);
bx_bool register_irq(unsigned irq, const char *name);
bx_bool unregister_irq(unsigned irq, const char *name);
Bit32u inp(Bit16u addr, unsigned io_len) BX_CPP_AttrRegparmN(2);
void outp(Bit16u addr, Bit32u value, unsigned io_len) BX_CPP_AttrRegparmN(3);
void register_removable_keyboard(void *dev, bx_keyb_enq_t keyb_enq);
void unregister_removable_keyboard(void *dev);
void register_default_mouse(void *dev, bx_mouse_enq_t mouse_enq, bx_mouse_enabled_changed_t mouse_enabled_changed);
void register_removable_mouse(void *dev, bx_mouse_enq_t mouse_enq, bx_mouse_enabled_changed_t mouse_enabled_changed);
void unregister_removable_mouse(void *dev);
bx_bool optional_key_enq(Bit8u *scan_code);
void mouse_enabled_changed(bx_bool enabled);
void mouse_motion(int delta_x, int delta_y, int delta_z, unsigned button_state);
static void timer_handler(void *);
void timer(void);
bx_pci_bridge_stub_c *pluginPciBridge;
bx_pci2isa_stub_c *pluginPci2IsaBridge;
bx_pci_ide_stub_c *pluginPciIdeController;
#if BX_SUPPORT_PCI
bx_acpi_ctrl_stub_c *pluginACPIController;
#endif
bx_devmodel_c *pluginPitDevice;
bx_keyb_stub_c *pluginKeyboard;
bx_dma_stub_c *pluginDmaDevice;
bx_floppy_stub_c *pluginFloppyDevice;
bx_cmos_stub_c *pluginCmosDevice;
bx_vga_stub_c *pluginVgaDevice;
bx_pic_stub_c *pluginPicDevice;
bx_hard_drive_stub_c *pluginHardDrive;
bx_hdimage_ctl_stub_c *pluginHDImageCtl;
bx_ne2k_stub_c *pluginNE2kDevice;
bx_speaker_stub_c *pluginSpeaker;
#if BX_SUPPORT_IODEBUG
bx_iodebug_stub_c *pluginIODebug;
#endif
#if BX_SUPPORT_APIC
bx_ioapic_stub_c *pluginIOAPIC;
#endif
#if BX_SUPPORT_GAMEPORT
bx_game_stub_c *pluginGameport;
#endif
#if BX_SUPPORT_PCIUSB
bx_usb_devctl_stub_c *pluginUsbDevCtl;
#endif
#if BX_SUPPORT_SOUNDLOW
bx_soundmod_ctl_stub_c *pluginSoundModCtl;
#endif
// stub classes that the pointers (above) can point to until a plugin is
// loaded
bx_cmos_stub_c stubCmos;
bx_keyb_stub_c stubKeyboard;
bx_hard_drive_stub_c stubHardDrive;
bx_hdimage_ctl_stub_c stubHDImage;
bx_dma_stub_c stubDma;
bx_pic_stub_c stubPic;
bx_floppy_stub_c stubFloppy;
bx_vga_stub_c stubVga;
bx_pci_bridge_stub_c stubPci;
bx_pci2isa_stub_c stubPci2Isa;
bx_pci_ide_stub_c stubPciIde;
bx_ne2k_stub_c stubNE2k;
bx_speaker_stub_c stubSpeaker;
#if BX_SUPPORT_PCI
bx_acpi_ctrl_stub_c stubACPIController;
#endif
#if BX_SUPPORT_IODEBUG
bx_iodebug_stub_c stubIODebug;
#endif
#if BX_SUPPORT_APIC
bx_ioapic_stub_c stubIOAPIC;
#endif
#if BX_SUPPORT_GAMEPORT
bx_game_stub_c stubGameport;
#endif
#if BX_SUPPORT_PCIUSB
bx_usb_devctl_stub_c stubUsbDevCtl;
#endif
#if BX_SUPPORT_SOUNDLOW
bx_soundmod_ctl_stub_c stubSoundModCtl;
#endif
// Some info to pass to devices which can handled bulk IO. This allows
// the interface to remain the same for IO devices which can't handle
// bulk IO. We should probably implement special INPBulk() and OUTBulk()
// functions which stick these values in the bx_devices_c class, and
// then call the normal functions rather than having gross globals
// variables.
Bit8u* bulkIOHostAddr;
unsigned bulkIOQuantumsRequested;
unsigned bulkIOQuantumsTransferred;
private:
struct io_handler_struct {
struct io_handler_struct *next;
struct io_handler_struct *prev;
void *funct; // C++ type checking is great, but annoying
void *this_ptr;
char *handler_name; // name of device
int usage_count;
Bit8u mask; // io_len mask
};
struct io_handler_struct io_read_handlers;
struct io_handler_struct io_write_handlers;
#define PORTS 0x10000
struct io_handler_struct **read_port_to_handler;
struct io_handler_struct **write_port_to_handler;
// more for informative purposes, the names of the devices which
// are use each of the IRQ 0..15 lines are stored here
char *irq_handler_name[BX_MAX_IRQS];
static Bit32u read_handler(void *this_ptr, Bit32u address, unsigned io_len);
static void write_handler(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len);
BX_DEV_SMF Bit32u port92_read(Bit32u address, unsigned io_len);
BX_DEV_SMF void port92_write(Bit32u address, Bit32u value, unsigned io_len);
static Bit32u default_read_handler(void *this_ptr, Bit32u address, unsigned io_len);
static void default_write_handler(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len);
bx_bool mouse_captured; // host mouse capture enabled
Bit8u mouse_type;
struct {
void *dev;
bx_mouse_enq_t enq_event;
bx_mouse_enabled_changed_t enabled_changed;
} bx_mouse[2];
struct {
void *dev;
bx_keyb_enq_t enq_event;
} bx_keyboard;
int timer_handle;
bx_bool is_harddrv_enabled();
bx_bool is_serial_enabled();
bx_bool is_parallel_enabled();
bx_bool is_usb_ohci_enabled();
bx_bool is_usb_uhci_enabled();
bx_bool is_usb_xhci_enabled();
};
// memory stub has an assumption that there are no memory accesses splitting 4K page
BX_CPP_INLINE void DEV_MEM_READ_PHYSICAL(bx_phy_address phy_addr, unsigned len, Bit8u *ptr)
{
unsigned remainingInPage = 0x1000 - (phy_addr & 0xfff);
if (len <= remainingInPage) {
BX_MEM(0)->readPhysicalPage(NULL, phy_addr, len, ptr);
}
else {
BX_MEM(0)->readPhysicalPage(NULL, phy_addr, remainingInPage, ptr);
ptr += remainingInPage;
phy_addr += remainingInPage;
len -= remainingInPage;
BX_MEM(0)->readPhysicalPage(NULL, phy_addr, len, ptr);
}
}
BX_CPP_INLINE void DEV_MEM_READ_PHYSICAL_BLOCK(bx_phy_address phy_addr, unsigned len, Bit8u *ptr)
{
Bit8u *memptr;
while(len > 0) {
unsigned remainingInPage = 0x1000 - (phy_addr & 0xfff);
if (len < remainingInPage) remainingInPage = len;
memptr = BX_MEM(0)->getHostMemAddr(NULL, phy_addr, BX_READ);
if (memptr != NULL) {
memcpy(ptr, memptr, remainingInPage);
}
ptr += remainingInPage;
phy_addr += remainingInPage;
len -= remainingInPage;
}
}
// memory stub has an assumption that there are no memory accesses splitting 4K page
BX_CPP_INLINE void DEV_MEM_WRITE_PHYSICAL(bx_phy_address phy_addr, unsigned len, Bit8u *ptr)
{
unsigned remainingInPage = 0x1000 - (phy_addr & 0xfff);
if (len <= remainingInPage) {
BX_MEM(0)->writePhysicalPage(NULL, phy_addr, len, ptr);
}
else {
BX_MEM(0)->writePhysicalPage(NULL, phy_addr, remainingInPage, ptr);
ptr += remainingInPage;
phy_addr += remainingInPage;
len -= remainingInPage;
BX_MEM(0)->writePhysicalPage(NULL, phy_addr, len, ptr);
}
}
BX_CPP_INLINE void DEV_MEM_WRITE_PHYSICAL_BLOCK(bx_phy_address phy_addr, unsigned len, Bit8u *ptr)
{
Bit8u *memptr;
while(len > 0) {
unsigned remainingInPage = 0x1000 - (phy_addr & 0xfff);
if (len < remainingInPage) remainingInPage = len;
memptr = BX_MEM(0)->getHostMemAddr(NULL, phy_addr, BX_WRITE);
if (memptr != NULL) {
memcpy(memptr, ptr, remainingInPage);
}
ptr += remainingInPage;
phy_addr += remainingInPage;
len -= remainingInPage;
}
}
BOCHSAPI extern bx_devices_c bx_devices;
#endif /* IODEV_H */