Bochs/bochs/iodev/iodev.h
Bryce Denney 7fdc7303c2 - add "void reset(unsigned type)" method to every I/O device.
Some devices already had one.  Some I had to add an empty one.
  I did a little cleaning of init() methods to make them more uniform
  but generally I left them alone.
- I also put these exact diffs into a patch "patch.iodev-add-reset"
  in case I want to revert these changes for some reason, for example
  if they break an old patch.  It should be deleted after a while.
2002-08-27 19:54:46 +00:00

185 lines
5.4 KiB
C++

/////////////////////////////////////////////////////////////////////////
// $Id: iodev.h,v 1.16 2002-08-27 19:54:46 bdenney Exp $
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2002 MandrakeSoft S.A.
//
// MandrakeSoft S.A.
// 43, rue d'Aboukir
// 75002 Paris - France
// http://www.linux-mandrake.com/
// http://www.mandrakesoft.com/
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/* maximum number of emulated devices allowed. floppy, mda, etc...
you can increase this to anything below 256 since an 8-bit handle
is used for each device */
#define BX_MAX_IO_DEVICES 20
/* number of IRQ lines supported. In an ISA PC there are two
PIC chips cascaded together. each has 8 IRQ lines, so there
should be 16 IRQ's total */
#define BX_MAX_IRQS 16
#define BX_NO_IRQ -1
class bx_biosdev_c;
class bx_pit_c;
class bx_keyb_c;
class bx_dma_c;
class bx_floppy_ctrl_c;
class bx_cmos_c;
class bx_serial_c;
class bx_parallel_c;
class bx_unmapped_c;
class bx_vga_c;
class bx_pic_c;
class bx_hard_drive_c;
class bx_sb16_c;
class bx_pci_c;
class bx_ioapic_c;
class bx_ne2k_c;
class bx_g2h_c;
#if BX_IODEBUG_SUPPORT
class bx_iodebug_c;
#endif
typedef Bit32u (*bx_read_handler_t)(void *, Bit32u, unsigned);
typedef void (*bx_write_handler_t)(void *, Bit32u, Bit32u, unsigned);
#if BX_USE_DEV_SMF
# define BX_DEV_SMF static
# define BX_DEV_THIS bx_devices.
#else
# define BX_DEV_SMF
# define BX_DEV_THIS this->
#endif
class bx_devices_c : public logfunctions {
public:
bx_devices_c(void);
~bx_devices_c(void);
// Register I/O addresses and IRQ lines. Initialize any internal
// structures. init() is called only once, even if the simulator
// reboots or is restarted.
void init(BX_MEM_C *);
// Enter reset state in response to a reset condition.
// The types of reset conditions are defined in bochs.h:
// power-on, hardware, or software.
void reset(unsigned type);
BX_MEM_C *mem; // address space associated with these devices
Boolean register_io_read_handler(void *this_ptr, bx_read_handler_t f, Bit32u addr, const char *name );
Boolean register_io_write_handler(void *this_ptr, bx_write_handler_t f, Bit32u addr, const char *name );
Boolean register_irq(unsigned irq, const char *name);
Boolean unregister_irq(unsigned irq, const char *name);
void iodev_init(void);
Bit32u inp(Bit16u addr, unsigned io_len);
void outp(Bit16u addr, Bit32u value, unsigned io_len);
static void timer_handler(void *);
void timer(void);
bx_biosdev_c *biosdev;
bx_ioapic_c *ioapic;
bx_pci_c *pci;
bx_pit_c *pit;
bx_keyb_c *keyboard;
bx_dma_c *dma;
bx_floppy_ctrl_c *floppy;
bx_cmos_c *cmos;
bx_serial_c *serial;
bx_parallel_c *parallel;
bx_unmapped_c *unmapped;
bx_vga_c *vga;
bx_pic_c *pic;
bx_hard_drive_c *hard_drive;
bx_sb16_c *sb16;
bx_ne2k_c *ne2k;
bx_g2h_c *g2h;
#if BX_IODEBUG_SUPPORT
bx_iodebug_c *iodebug;
#endif
private:
Bit8u read_handler_id[0x10000]; // 64K
struct {
bx_read_handler_t funct;
void *this_ptr;
const char *handler_name; // name of device
} io_read_handler[BX_MAX_IO_DEVICES];
unsigned num_read_handles;
Bit8u write_handler_id[0x10000]; // 64K
struct {
bx_write_handler_t funct;
void *this_ptr;
const char *handler_name; // name of device
} io_write_handler[BX_MAX_IO_DEVICES];
unsigned num_write_handles;
// more for informative purposes, the names of the devices which
// are use each of the IRQ 0..15 lines are stored here
const char *irq_handler_name[BX_MAX_IRQS];
static Bit32u read_handler(void *this_ptr, Bit32u address, unsigned io_len);
static void write_handler(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len);
BX_DEV_SMF Bit32u port92_read(Bit32u address, unsigned io_len);
BX_DEV_SMF void port92_write(Bit32u address, Bit32u value, unsigned io_len);
int timer_handle;
};
#include "iodev/pci.h"
#if BX_SUPPORT_VGA
# include "iodev/vga.h"
#else
# include "iodev/hga.h"
#endif
#if BX_SUPPORT_APIC
# include "iodev/ioapic.h"
#endif
#include "iodev/biosdev.h"
#include "iodev/cmos.h"
#include "iodev/dma.h"
#include "iodev/floppy.h"
#include "iodev/harddrv.h"
#if BX_IODEBUG_SUPPORT
# include "iodev/iodebug.h"
#endif
#include "iodev/keyboard.h"
#include "iodev/parallel.h"
#include "iodev/pic.h"
#include "iodev/pit.h"
#include "iodev/pit_wrap.h"
#include "iodev/serial.h"
#if BX_SUPPORT_SB16
# include "iodev/sb16.h"
#endif
#include "iodev/unmapped.h"
#include "iodev/eth.h"
#include "iodev/ne2k.h"
#include "iodev/guest2host.h"
#include "iodev/slowdown_timer.h"