Bochs/bochs/iodev/sound/soundmod.cc
Volker Ruppert c6bd3fb60c - moved the sound stuff to the new subdirectory iodev/sound
- TODO #1: update MSVC workspace files
- TODO #2: these 'device classes' could be moved to subdirectories, too:
  - pci (when we have more than one chipset)
  - display (when we have one more device and vga / cirrus cleaned up)
2012-01-15 07:52:04 +00:00

208 lines
5.1 KiB
C++

/////////////////////////////////////////////////////////////////////////
// $Id$
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2011 The Bochs Project
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// Common sound module code and dummy sound lowlevel functions
// Define BX_PLUGGABLE in files that can be compiled into plugins. For
// platforms that require a special tag on exported symbols, BX_PLUGGABLE
// is used to know when we are exporting symbols and when we are importing.
#define BX_PLUGGABLE
#include "iodev.h"
#if BX_SUPPORT_SOUNDLOW
#include "soundmod.h"
#include "soundlnx.h"
#include "soundosx.h"
#include "soundwin.h"
#define LOG_THIS device->
bx_soundmod_ctl_c* theSoundModCtl = NULL;
int libsoundmod_LTX_plugin_init(plugin_t *plugin, plugintype_t type, int argc, char *argv[])
{
if (type == PLUGTYPE_CORE) {
theSoundModCtl = new bx_soundmod_ctl_c;
bx_devices.pluginSoundModCtl = theSoundModCtl;
return 0; // Success
} else {
return -1;
}
}
void libsoundmod_LTX_plugin_fini(void)
{
delete theSoundModCtl;
}
void* bx_soundmod_ctl_c::init_module(const char *type, logfunctions *device)
{
bx_sound_lowlevel_c *soundmod;
if (!strcmp(type, "default")) {
soundmod = new BX_SOUND_LOWLEVEL_C(device);
} else if (!strcmp(type, "dummy")) {
soundmod = new bx_sound_lowlevel_c(device);
} else {
BX_PANIC(("unknown sound module type '%s'", type));
soundmod = NULL;
}
return soundmod;
}
// The dummy sound lowlevel functions. They don't do anything.
bx_sound_lowlevel_c::bx_sound_lowlevel_c(logfunctions *dev)
{
device = dev;
record_timer_index = BX_NULL_TIMER_HANDLE;
}
bx_sound_lowlevel_c::~bx_sound_lowlevel_c()
{
}
int bx_sound_lowlevel_c::waveready()
{
return BX_SOUNDLOW_OK;
}
int bx_sound_lowlevel_c::midiready()
{
return BX_SOUNDLOW_OK;
}
int bx_sound_lowlevel_c::openmidioutput(const char *mididev)
{
UNUSED(mididev);
return BX_SOUNDLOW_OK;
}
int bx_sound_lowlevel_c::sendmidicommand(int delta, int command, int length, Bit8u data[])
{
UNUSED(delta);
UNUSED(command);
UNUSED(length);
UNUSED(data);
return BX_SOUNDLOW_OK;
}
int bx_sound_lowlevel_c::closemidioutput()
{
return BX_SOUNDLOW_OK;
}
int bx_sound_lowlevel_c::openwaveoutput(const char *wavedev)
{
UNUSED(wavedev);
return BX_SOUNDLOW_OK;
}
int bx_sound_lowlevel_c::startwaveplayback(int frequency, int bits, bx_bool stereo, int format)
{
UNUSED(frequency);
UNUSED(bits);
UNUSED(stereo);
UNUSED(format);
return BX_SOUNDLOW_OK;
}
int bx_sound_lowlevel_c::sendwavepacket(int length, Bit8u data[])
{
UNUSED(length);
UNUSED(data);
return BX_SOUNDLOW_OK;
}
int bx_sound_lowlevel_c::stopwaveplayback()
{
return BX_SOUNDLOW_OK;
}
int bx_sound_lowlevel_c::closewaveoutput()
{
return BX_SOUNDLOW_OK;
}
int bx_sound_lowlevel_c::openwaveinput(const char *wavedev, sound_record_handler_t rh)
{
UNUSED(wavedev);
record_handler = rh;
if (rh != NULL) {
record_timer_index = bx_pc_system.register_timer(this, record_timer_handler, 1, 1, 0, "soundmod");
// record timer: inactive, continuous, frequency variable
}
return BX_SOUNDLOW_OK;
}
int bx_sound_lowlevel_c::startwaverecord(int frequency, int bits, bx_bool stereo, int format)
{
Bit64u timer_val;
Bit8u shift = 0;
UNUSED(format);
if (record_timer_index != BX_NULL_TIMER_HANDLE) {
if (bits == 16) shift++;
if (stereo) shift++;
record_packet_size = (frequency / 10) << shift; // 0.1 sec
if (record_packet_size > BX_SOUNDLOW_WAVEPACKETSIZE) {
record_packet_size = BX_SOUNDLOW_WAVEPACKETSIZE;
}
timer_val = (Bit64u)record_packet_size * 1000000 / (frequency << shift);
bx_pc_system.activate_timer(record_timer_index, (Bit32u)timer_val, 1);
}
return BX_SOUNDLOW_OK;
}
int bx_sound_lowlevel_c::getwavepacket(int length, Bit8u data[])
{
memset(data, 0, length);
return BX_SOUNDLOW_OK;
}
int bx_sound_lowlevel_c::stopwaverecord()
{
if (record_timer_index != BX_NULL_TIMER_HANDLE) {
bx_pc_system.deactivate_timer(record_timer_index);
}
return BX_SOUNDLOW_OK;
}
int bx_sound_lowlevel_c::closewaveinput()
{
stopwaverecord();
return BX_SOUNDLOW_OK;
}
void bx_sound_lowlevel_c::record_timer_handler(void *this_ptr)
{
bx_sound_lowlevel_c *class_ptr = (bx_sound_lowlevel_c *) this_ptr;
class_ptr->record_timer();
}
void bx_sound_lowlevel_c::record_timer(void)
{
record_handler(this->device, record_packet_size);
}
#endif