Bochs/bochs/iodev/vga.cc
Todd T.Fries bdb89cd364 merge in BRANCH-io-cleanup.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.

In general this provides a generic interface for logging.

logfunctions:: is a class that is inherited by some classes, and also
.   allocated as a standalone global called 'genlog'.  All logging uses
.   one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
.   class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
.   respectively.
.
.   An example usage:
.     BX_INFO(("Hello, World!\n"));

iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance.  It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf().  At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.

More cleanup is coming, but this works for now.  If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.

Comments, bugs, flames, to me: todd@fries.net
2001-05-15 14:49:57 +00:00

1851 lines
66 KiB
C++

// Copyright (C) 2001 MandrakeSoft S.A.
//
// MandrakeSoft S.A.
// 43, rue d'Aboukir
// 75002 Paris - France
// http://www.linux-mandrake.com/
// http://www.mandrakesoft.com/
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "bochs.h"
#define LOG_THIS bx_vga.
/* NOTES:
* I take it data rotate is a true rotate with carry of bit 0 to bit 7.
* support map mask (3c5 reg 02)
*/
// (mch)
#define VGA_TRACE_FEATURE
bx_vga_c bx_vga;
#if BX_USE_VGA_SMF
#define this (&bx_vga)
#endif
bx_vga_c::bx_vga_c(void)
{
BX_VGA_THIS s.vga_mem_updated = 0;
BX_VGA_THIS s.x_tilesize = X_TILESIZE;
BX_VGA_THIS s.y_tilesize = Y_TILESIZE;
BX_VGA_THIS setprefix("[VGA ]");
}
bx_vga_c::~bx_vga_c(void)
{
// nothing for now
}
void
bx_vga_c::init(bx_devices_c *d, bx_cmos_c *cmos)
{
unsigned i;
unsigned x,y;
BX_VGA_THIS devices = d;
unsigned addr;
for (addr=0x03B4; addr<=0x03B5; addr++) {
BX_VGA_THIS devices->register_io_read_handler(this, read_handler,
addr, "vga video");
BX_VGA_THIS devices->register_io_write_handler(this, write_handler,
addr, "vga video");
}
for (addr=0x03BA; addr<=0x03BA; addr++) {
BX_VGA_THIS devices->register_io_read_handler(this, read_handler,
addr, "vga video");
BX_VGA_THIS devices->register_io_write_handler(this, write_handler,
addr, "vga video");
}
for (addr=0x03C0; addr<=0x03CF; addr++) {
BX_VGA_THIS devices->register_io_read_handler(this, read_handler,
addr, "vga video");
BX_VGA_THIS devices->register_io_write_handler(this, write_handler,
addr, "vga video");
}
for (addr=0x03D4; addr<=0x03D5; addr++) {
BX_VGA_THIS devices->register_io_read_handler(this, read_handler,
addr, "vga video");
BX_VGA_THIS devices->register_io_write_handler(this, write_handler,
addr, "vga video");
}
for (addr=0x03DA; addr<=0x03DA; addr++) {
BX_VGA_THIS devices->register_io_read_handler(this, read_handler,
addr, "vga video");
BX_VGA_THIS devices->register_io_write_handler(this, write_handler,
addr, "vga video");
}
BX_VGA_THIS s.misc_output.color_emulation = 1;
BX_VGA_THIS s.misc_output.enable_ram = 1;
BX_VGA_THIS s.misc_output.clock_select = 0;
BX_VGA_THIS s.misc_output.select_high_bank = 0;
BX_VGA_THIS s.misc_output.horiz_sync_pol = 1;
BX_VGA_THIS s.misc_output.vert_sync_pol = 1;
BX_VGA_THIS s.CRTC.address = 0;
BX_VGA_THIS s.attribute_ctrl.mode_ctrl.graphics_alpha = 0;
BX_VGA_THIS s.attribute_ctrl.mode_ctrl.display_type = 0;
BX_VGA_THIS s.attribute_ctrl.mode_ctrl.enable_line_graphics = 1;
BX_VGA_THIS s.attribute_ctrl.mode_ctrl.blink_intensity = 0;
BX_VGA_THIS s.attribute_ctrl.mode_ctrl.pixel_panning_compat = 0;
BX_VGA_THIS s.attribute_ctrl.mode_ctrl.pixel_clock_select = 0;
BX_VGA_THIS s.attribute_ctrl.mode_ctrl.internal_palette_size = 0;
BX_VGA_THIS s.scan_bits=640;
for (i=0; i<0x18; i++)
BX_VGA_THIS s.CRTC.reg[i] = 0;
BX_VGA_THIS s.CRTC.address = 0;
BX_VGA_THIS s.attribute_ctrl.flip_flop = 0;
BX_VGA_THIS s.attribute_ctrl.address = 0;
BX_VGA_THIS s.attribute_ctrl.video_enabled = 1;
for (i=0; i<16; i++)
BX_VGA_THIS s.attribute_ctrl.palette_reg[i] = 0;
BX_VGA_THIS s.attribute_ctrl.overscan_color = 0;
BX_VGA_THIS s.attribute_ctrl.color_plane_enable = 0x0f;
BX_VGA_THIS s.attribute_ctrl.horiz_pel_panning = 0;
BX_VGA_THIS s.attribute_ctrl.color_select = 0;
for (i=0; i<256; i++) {
BX_VGA_THIS s.pel.data[i].red = 0;
BX_VGA_THIS s.pel.data[i].green = 0;
BX_VGA_THIS s.pel.data[i].blue = 0;
}
BX_VGA_THIS s.pel.write_data_register = 0;
BX_VGA_THIS s.pel.write_data_cycle = 0;
BX_VGA_THIS s.pel.read_data_register = 0;
BX_VGA_THIS s.pel.read_data_cycle = 0;
BX_VGA_THIS s.pel.mask = 0xff;
BX_VGA_THIS s.graphics_ctrl.index = 0;
BX_VGA_THIS s.graphics_ctrl.set_reset = 0;
BX_VGA_THIS s.graphics_ctrl.enable_set_reset = 0;
BX_VGA_THIS s.graphics_ctrl.color_compare = 0;
BX_VGA_THIS s.graphics_ctrl.data_rotate = 0;
BX_VGA_THIS s.graphics_ctrl.raster_op = 0;
BX_VGA_THIS s.graphics_ctrl.read_map_select = 0;
BX_VGA_THIS s.graphics_ctrl.write_mode = 0;
BX_VGA_THIS s.graphics_ctrl.read_mode = 0;
BX_VGA_THIS s.graphics_ctrl.odd_even = 0;
BX_VGA_THIS s.graphics_ctrl.chain_odd_even = 0;
BX_VGA_THIS s.graphics_ctrl.shift_reg = 0;
BX_VGA_THIS s.graphics_ctrl.graphics_alpha = 0;
BX_VGA_THIS s.graphics_ctrl.memory_mapping = 2; // monochrome text mode
BX_VGA_THIS s.graphics_ctrl.color_dont_care = 0;
BX_VGA_THIS s.graphics_ctrl.bitmask = 0;
for (i=0; i<4; i++) {
BX_VGA_THIS s.graphics_ctrl.latch[i] = 0;
}
BX_VGA_THIS s.sequencer.index = 0;
BX_VGA_THIS s.sequencer.map_mask = 0;
for (i=0; i<4; i++) {
BX_VGA_THIS s.sequencer.map_mask_bit[i] = 0;
}
BX_VGA_THIS s.sequencer.bit0 = 0;
BX_VGA_THIS s.sequencer.bit1 = 0;
BX_VGA_THIS s.sequencer.reg1 = 0;
BX_VGA_THIS s.sequencer.char_map_select = 0;
BX_VGA_THIS s.sequencer.extended_mem = 1; // display mem greater than 64K
BX_VGA_THIS s.sequencer.odd_even = 1; // use sequential addressing mode
BX_VGA_THIS s.sequencer.chain_four = 0; // use map mask & read map select
memset(BX_VGA_THIS s.vga_memory, 0, sizeof(BX_VGA_THIS s.vga_memory));
BX_VGA_THIS s.vga_mem_updated = 0;
for (y=0; y<480/Y_TILESIZE; y++)
for (x=0; x<640/X_TILESIZE; x++)
BX_VGA_THIS s.vga_tile_updated[x][y] = 0;
{
/* ??? should redo this to pass X args */
char *argv[1] = { "bochs" };
bx_gui.init(1, &argv[0], BX_VGA_THIS s.x_tilesize, BX_VGA_THIS s.y_tilesize);
}
BX_INFO(("interval=%lu\n", bx_options.vga_update_interval));
bx_pc_system.register_timer(this, timer_handler,
bx_options.vga_update_interval, 1, 1);
cmos->s.reg[0x14] = (cmos->s.reg[0x14] & 0xcf) | 0x00; /* video card with BIOS ROM */
BX_VGA_THIS s.horiz_tick = 0;
BX_VGA_THIS s.vert_tick = 0;
}
void
bx_vga_c::determine_screen_dimensions(unsigned *piHeight, unsigned *piWidth)
{
int ai[0x20];
int i;
BX_VGA_THIS s.scan_bits=640;
for ( i = 0 ; i < 0x20 ; i++ )
ai[i] = BX_VGA_THIS s.CRTC.reg[i];
/*
switch ( ( BX_VGA_THIS s.misc_output.vert_sync_pol << 1) | BX_VGA_THIS s.misc_output.horiz_sync_pol )
{
case 0: *piHeight = 200; break;
case 1: *piHeight = 400; break;
case 2: *piHeight = 350; break;
case 3: *piHeight = 480; break;
}
*/
if ( BX_VGA_THIS s.graphics_ctrl.shift_reg == 0 )
{
*piWidth = 640;
*piHeight = 480;
if ( BX_VGA_THIS s.CRTC.reg[6] == 0xBF )
{
if (BX_VGA_THIS s.CRTC.reg[23] == 0xA3 &&
BX_VGA_THIS s.CRTC.reg[20] == 0x40 &&
BX_VGA_THIS s.CRTC.reg[9] == 0x41)
{
*piWidth = 320;
*piHeight = 240;
}
if (BX_VGA_THIS s.CRTC.reg[23] == 0xE3 &&
BX_VGA_THIS s.CRTC.reg[20] == 0xF &&
BX_VGA_THIS s.CRTC.reg[9] == 0x40)
{
*piWidth = 640;
*piHeight = 352;
}
if (BX_VGA_THIS s.CRTC.reg[23] == 0xE3 &&
BX_VGA_THIS s.CRTC.reg[20] == 0 &&
BX_VGA_THIS s.CRTC.reg[9] == 0xC0)
{
if (BX_VGA_THIS s.CRTC.reg[19] == 0x14)
{
BX_VGA_THIS s.scan_bits=320;
*piWidth = 320;
*piHeight = 192;
}
else
{
*piWidth = 640;
*piHeight = 208;
}
}
}
}
else if ( BX_VGA_THIS s.graphics_ctrl.shift_reg == 2 )
{
*piWidth = 320;
if ( BX_VGA_THIS s.sequencer.chain_four )
{
*piHeight = 208;
}
else
{
*piHeight = 240;
if (BX_VGA_THIS s.CRTC.reg[23] == 0xE3 &&
BX_VGA_THIS s.CRTC.reg[20] == 0 &&
BX_VGA_THIS s.CRTC.reg[9] == 0x40)
*piHeight = 400;
}
}
else
{
*piWidth = 640;
*piHeight = 400;
}
}
// static IO port read callback handler
// redirects to non-static class handler to avoid virtual functions
Bit32u
bx_vga_c::read_handler(void *this_ptr, Bit32u address, unsigned io_len)
{
#if !BX_USE_VGA_SMF
bx_vga_c *class_ptr = (bx_vga_c *) this_ptr;
return( class_ptr->read(address, io_len) );
}
Bit32u
bx_vga_c::read(Bit32u address, unsigned io_len)
{
#else
UNUSED(this_ptr);
#endif // !BX_USE_VGA_SMF
Boolean horiz_retrace, vert_retrace;
Bit8u retval;
#if defined(VGA_TRACE_FEATURE)
Bit32u ret = 0;
#define RETURN(x) do { ret = (x); goto read_return; } while (0)
#else
#define RETURN return
#endif
if (io_len > 1)
BX_PANIC(("io read from address %08x, len=%u\n",
(unsigned) address, (unsigned) io_len));
#ifdef __OS2__
if ( bx_options.videomode == BX_VIDEO_DIRECT )
{
return _inp(address);
}
#endif
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video)
BX_INFO(("vga_io_read(%04x)!\n", (unsigned) address));
#endif
if ( (address >= 0x03b0) && (address <= 0x03bf) &&
(BX_VGA_THIS s.misc_output.color_emulation) ) {
RETURN(0xff);
}
if ( (address >= 0x03d0) && (address <= 0x03df) &&
(BX_VGA_THIS s.misc_output.color_emulation==0) ) {
RETURN(0xff);
}
switch (address) {
case 0x03ba: /* Input Status 1 (monochrome emulation modes) */
case 0x03ca: /* Feature Control ??? */
case 0x03da: /* Input Status 1 (color emulation modes) */
// bit3: Vertical Retrace
// 0 = display is in the display mode
// 1 = display is in the vertical retrace mode
// bit0: Display Enable
// 0 = display is in the display mode
// 1 = display is not in the display mode; either the
// horizontal or vertical retrace period is active
// printf("horiz = %d, vert = %d\n", BX_VGA_THIS s.horiz_tick, BX_VGA_THIS s.vert_tick);
if(BX_VGA_THIS s.misc_output.clock_select == 0){ // 25.175 clock 112.5% the length of 28.32
if (BX_VGA_THIS s.horiz_tick >= 112) {
BX_VGA_THIS s.horiz_tick = 0;
horiz_retrace = 1;
}
else {
BX_VGA_THIS s.horiz_tick++;
horiz_retrace = 0;
}
if (BX_VGA_THIS s.vert_tick >= 112) {
BX_VGA_THIS s.vert_tick = 0;
vert_retrace = 1;
}
else {
BX_VGA_THIS s.vert_tick++;
vert_retrace = 0;
}
}else{ // clock_select 1 is assumed to be the 28.32 clock in XF86_VGA16
if (BX_VGA_THIS s.horiz_tick >= 100) { // ??? bogus # 100
BX_VGA_THIS s.horiz_tick = 0;
horiz_retrace = 1;
}
else {
BX_VGA_THIS s.horiz_tick++;
horiz_retrace = 0;
}
if (BX_VGA_THIS s.vert_tick >= 100) { // ??? bogus # 100
BX_VGA_THIS s.vert_tick = 0;
vert_retrace = 1;
}
else {
BX_VGA_THIS s.vert_tick++;
vert_retrace = 0;
}
} // probably add more clock modes here for diffrent resolutions
retval = 0;
if (horiz_retrace || vert_retrace)
retval = 0x01;
if (vert_retrace)
retval |= 0x08;
/* reading this port resets the flip-flop to address mode */
BX_VGA_THIS s.attribute_ctrl.flip_flop = 0;
RETURN(retval);
break;
case 0x03c0: /* */
if (BX_VGA_THIS s.attribute_ctrl.flip_flop == 0) {
//BX_INFO(("vga_io_read: 3c0: flip_flop = 0\n"));
retval =
(BX_VGA_THIS s.attribute_ctrl.video_enabled << 5) |
BX_VGA_THIS s.attribute_ctrl.address;
RETURN(retval);
}
else {
BX_PANIC(("vga_io_read: 3c0: flip_flop = 0\n"));
return(0);
}
break;
case 0x03c1: /* */
switch (BX_VGA_THIS s.attribute_ctrl.address) {
case 0x00: case 0x01: case 0x02: case 0x03:
case 0x04: case 0x05: case 0x06: case 0x07:
case 0x08: case 0x09: case 0x0a: case 0x0b:
case 0x0c: case 0x0d: case 0x0e: case 0x0f:
retval = BX_VGA_THIS s.attribute_ctrl.palette_reg[BX_VGA_THIS s.attribute_ctrl.address];
RETURN(retval);
break;
case 0x10: /* mode control register */
retval =
(BX_VGA_THIS s.attribute_ctrl.mode_ctrl.graphics_alpha << 0) |
(BX_VGA_THIS s.attribute_ctrl.mode_ctrl.display_type << 1) |
(BX_VGA_THIS s.attribute_ctrl.mode_ctrl.enable_line_graphics << 2) |
(BX_VGA_THIS s.attribute_ctrl.mode_ctrl.blink_intensity << 3) |
(BX_VGA_THIS s.attribute_ctrl.mode_ctrl.pixel_panning_compat << 5) |
(BX_VGA_THIS s.attribute_ctrl.mode_ctrl.pixel_clock_select << 6) |
(BX_VGA_THIS s.attribute_ctrl.mode_ctrl.internal_palette_size << 7);
RETURN(retval);
break;
case 0x11: /* overscan color register */
RETURN(BX_VGA_THIS s.attribute_ctrl.overscan_color);
break;
case 0x12: /* color plane enable */
RETURN(BX_VGA_THIS s.attribute_ctrl.color_plane_enable);
break;
case 0x13: /* horizontal PEL panning register */
RETURN(BX_VGA_THIS s.attribute_ctrl.horiz_pel_panning);
break;
case 0x14: /* color select register */
RETURN(BX_VGA_THIS s.attribute_ctrl.color_select);
break;
default:
BX_INFO(("vga_io_read: 3c1: address %02xh?\n",
(unsigned) BX_VGA_THIS s.attribute_ctrl.address));
RETURN(0);
}
break;
case 0x03c2: /* Input Status 0 */
BX_INFO(("io read 3c2: input status #0: ignoring\n"));
RETURN(0);
break;
case 0x03c3: /* VGA Enable Register */
RETURN(1);
break;
case 0x03c4: /* Sequencer Index Register */
RETURN(BX_VGA_THIS s.sequencer.index);
break;
case 0x03c5: /* Sequencer Registers 00..04 */
switch (BX_VGA_THIS s.sequencer.index) {
case 0: /* sequencer: reset */
BX_INFO(("*** io read 3c5 case 0: sequencer reset\n"));
RETURN(BX_VGA_THIS s.sequencer.bit0 | (BX_VGA_THIS s.sequencer.bit1<<1));
break;
case 1: /* sequencer: clocking mode */
BX_INFO(("*** io read 3c5 case 1: sequencer clocking mode\n"));
RETURN(BX_VGA_THIS s.sequencer.reg1);
break;
case 2: /* sequencer: map mask register */
RETURN(BX_VGA_THIS s.sequencer.map_mask);
break;
case 3: /* sequencer: character map select register */
RETURN(BX_VGA_THIS s.sequencer.char_map_select);
break;
case 4: /* sequencer: memory mode register */
retval =
(BX_VGA_THIS s.sequencer.extended_mem << 1) |
(BX_VGA_THIS s.sequencer.odd_even << 2) |
(BX_VGA_THIS s.sequencer.chain_four << 3);
RETURN(retval);
break;
default:
BX_INFO(("io read 3c5: index %u unhandled\n",
(unsigned) BX_VGA_THIS s.sequencer.index));
RETURN(0);
}
break;
case 0x03c6: /* PEL mask ??? */
RETURN(BX_VGA_THIS s.pel.mask);
break;
case 0x03c9: /* PEL Data Register, colors 00..FF */
switch (BX_VGA_THIS s.pel.read_data_cycle) {
case 0:
retval = BX_VGA_THIS s.pel.data[BX_VGA_THIS s.pel.read_data_register].red;
break;
case 1:
retval = BX_VGA_THIS s.pel.data[BX_VGA_THIS s.pel.read_data_register].green;
break;
case 2:
retval = BX_VGA_THIS s.pel.data[BX_VGA_THIS s.pel.read_data_register].blue;
break;
default:
BX_PANIC(("io write 3c9: data cyle is bad value\n"));
retval = 0; // keep compiler happy
}
BX_VGA_THIS s.pel.read_data_cycle++;
if (BX_VGA_THIS s.pel.read_data_cycle >= 3) {
BX_VGA_THIS s.pel.read_data_cycle = 0;
BX_VGA_THIS s.pel.read_data_register++;
}
RETURN(retval);
break;
case 0x03cc: /* Miscellaneous Output / Graphics 1 Position ??? */
retval =
((BX_VGA_THIS s.misc_output.color_emulation & 0x01) << 0) |
((BX_VGA_THIS s.misc_output.enable_ram & 0x01) << 1) |
((BX_VGA_THIS s.misc_output.clock_select & 0x03) << 2) |
((BX_VGA_THIS s.misc_output.select_high_bank & 0x01) << 5) |
((BX_VGA_THIS s.misc_output.horiz_sync_pol & 0x01) << 6) |
((BX_VGA_THIS s.misc_output.vert_sync_pol & 0x01) << 7);
RETURN(retval);
break;
case 0x03ce: /* Graphics Controller Index Register */
RETURN(BX_VGA_THIS s.graphics_ctrl.index);
break;
case 0x03cd: /* ??? */
BX_INFO(("io read from 03cd\n"));
RETURN(0x00);
break;
case 0x03cf: /* Graphics Controller Registers 00..08 */
switch (BX_VGA_THIS s.graphics_ctrl.index) {
case 0: /* Set/Reset */
RETURN(BX_VGA_THIS s.graphics_ctrl.set_reset);
break;
case 1: /* Enable Set/Reset */
RETURN(BX_VGA_THIS s.graphics_ctrl.enable_set_reset);
break;
case 2: /* Color Compare */
RETURN(BX_VGA_THIS s.graphics_ctrl.color_compare);
break;
case 3: /* Data Rotate */
retval =
((BX_VGA_THIS s.graphics_ctrl.raster_op & 0x03) << 3) |
((BX_VGA_THIS s.graphics_ctrl.data_rotate & 0x07) << 0);
RETURN(retval);
break;
case 4: /* Read Map Select */
RETURN(BX_VGA_THIS s.graphics_ctrl.read_map_select);
break;
case 5: /* Mode */
retval =
((BX_VGA_THIS s.graphics_ctrl.shift_reg & 0x03) << 5) |
((BX_VGA_THIS s.graphics_ctrl.odd_even & 0x01 ) << 4) |
((BX_VGA_THIS s.graphics_ctrl.read_mode & 0x01) << 3) |
((BX_VGA_THIS s.graphics_ctrl.write_mode & 0x03) << 0);
if (BX_VGA_THIS s.graphics_ctrl.odd_even ||
BX_VGA_THIS s.graphics_ctrl.shift_reg)
BX_INFO(("read 3cf: reg 05 = %02x\n", (unsigned) retval));
RETURN(retval);
break;
case 6: /* Miscellaneous */
retval =
((BX_VGA_THIS s.graphics_ctrl.memory_mapping & 0x03 ) << 2) |
((BX_VGA_THIS s.graphics_ctrl.odd_even & 0x01) << 1) |
((BX_VGA_THIS s.graphics_ctrl.graphics_alpha & 0x01) << 0);
RETURN(retval);
break;
case 7: /* Color Don't Care */
RETURN(BX_VGA_THIS s.graphics_ctrl.color_dont_care);
break;
case 8: /* Bit Mask */
RETURN(BX_VGA_THIS s.graphics_ctrl.bitmask);
break;
default:
/* ??? */
BX_INFO(("io read: 3cf: index %u unhandled\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.index));
RETURN(0);
}
BX_PANIC(("io read: 3cf: shouldn't get here\n"));
break;
case 0x03d4: /* CRTC Index Register (color emulation modes) */
RETURN(BX_VGA_THIS s.CRTC.address);
break;
case 0x03b5: /* CRTC Registers (monochrome emulation modes) */
case 0x03d5: /* CRTC Registers (color emulation modes) */
if (BX_VGA_THIS s.CRTC.address > 0x18)
BX_INFO(("vga_io_read: 3d5: address = %02xh\n",
(unsigned) BX_VGA_THIS s.CRTC.address));
RETURN(BX_VGA_THIS s.CRTC.reg[BX_VGA_THIS s.CRTC.address]);
break;
case 0x03b4: /* CRTC Index Register (monochrome emulation modes) */
case 0x03c7: /* not sure but OpenBSD reads it a lot */
case 0x03cb: /* not sure but OpenBSD reads it a lot */
case 0x03c8: /* */
default:
BX_PANIC(("*** io read from vga port %x\n", (unsigned) address));
RETURN(0); /* keep compiler happy */
}
#if defined(VGA_TRACE_FEATURE)
read_return:
if (bx_dbg.video)
BX_INFO(("8-bit read from %04x = %02x\n", (unsigned) address, ret));
return ret;
#endif
}
#if defined(VGA_TRACE_FEATURE)
#undef RETURN
#endif
// static IO port write callback handler
// redirects to non-static class handler to avoid virtual functions
void
bx_vga_c::write_handler(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len)
{
#if !BX_USE_VGA_SMF
bx_vga_c *class_ptr = (bx_vga_c *) this_ptr;
class_ptr->write(address, value, io_len, 0);
#else
UNUSED(this_ptr);
bx_vga.write(address, value, io_len, 0);
#endif
}
void
bx_vga_c::write_handler_no_log(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len)
{
#if !BX_USE_VGA_SMF
bx_vga_c *class_ptr = (bx_vga_c *) this_ptr;
class_ptr->write(address, value, io_len, 1);
#else
UNUSED(this_ptr);
bx_vga.write(address, value, io_len, 1);
#endif
}
void
bx_vga_c::write(Bit32u address, Bit32u value, unsigned io_len, Boolean no_log)
{
unsigned i;
Boolean prev_video_enabled;
Bit8u prev_memory_mapping;
Boolean prev_graphics_alpha, prev_chain_odd_even;
Boolean needs_update;
#if defined(VGA_TRACE_FEATURE)
if (!no_log && bx_dbg.video)
switch (io_len) {
case 1:
BX_INFO(("8-bit write to %04x = %02x\n", (unsigned)address, (unsigned)value));
break;
case 2:
BX_INFO(("16-bit write to %04x = %04x\n", (unsigned)address, (unsigned)value));
break;
default:
BX_PANIC(("Weird VGA write size\n"));
}
#endif
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video)
BX_INFO(("vga_io_write(%04x)=%02x!\n", (unsigned) address,
(unsigned) value);
#endif
if (io_len == 2) {
#if BX_USE_VGA_SMF
bx_vga_c::write_handler_no_log(0, address, value & 0xff, 1);
bx_vga_c::write_handler_no_log(0, address+1, (value >> 8) & 0xff, 1);
#else
bx_vga_c::write(address, value & 0xff, 1, 1);
bx_vga_c::write(address+1, (value >> 8) & 0xff, 1, 1);
#endif
return;
}
#ifdef __OS2__
if ( bx_options.videomode == BX_VIDEO_DIRECT )
{
_outp(address,value);
return;
}
#endif
if ( (address >= 0x03b0) && (address <= 0x03bf) &&
(BX_VGA_THIS s.misc_output.color_emulation) )
return;
if ( (address >= 0x03d0) && (address <= 0x03df) &&
(BX_VGA_THIS s.misc_output.color_emulation==0) )
return;
switch (address) {
case 0x03b4: /* CRTC Index Register (monochrome emulation modes) */
if (value > 0x18)
BX_PANIC(("io write 3b4: value > 18h\n"));
BX_VGA_THIS s.CRTC.address = value;
break;
case 0x03b5: /* CRTC Registers (monochrome emulation modes) */
if (BX_VGA_THIS s.CRTC.address > 0x18)
BX_PANIC(("io write 3b5: CRTC reg > 18h\n"));
BX_VGA_THIS s.CRTC.reg[BX_VGA_THIS s.CRTC.address] = value;
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video)
BX_INFO(("mono CRTC Reg[%u] = %02x\n",
(unsigned) BX_VGA_THIS s.CRTC.address, (unsigned) value);
#endif
break;
case 0x03ba: /* Feature Control (monochrome emulation modes) */
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video)
BX_INFO(("io write 3ba: feature control: ignoring\n"));
#endif
break;
case 0x03c0: /* Attribute Controller */
if (BX_VGA_THIS s.attribute_ctrl.flip_flop == 0) { /* address mode */
prev_video_enabled = BX_VGA_THIS s.attribute_ctrl.video_enabled;
BX_VGA_THIS s.attribute_ctrl.video_enabled = (value >> 5) & 0x01;
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video)
BX_INFO(("io write 3c0: video_enabled = %u\n",
(unsigned) BX_VGA_THIS s.attribute_ctrl.video_enabled);
#endif
if (BX_VGA_THIS s.attribute_ctrl.video_enabled == 0)
bx_gui.clear_screen();
else if (!prev_video_enabled) {
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video)
BX_INFO(("found enable transition\n"));
#endif
// Mark all video as updated so the color changes will go through
memset(BX_VGA_THIS s.text_snapshot, 0,
sizeof(BX_VGA_THIS s.text_snapshot));
BX_VGA_THIS s.vga_mem_updated = 1;
for (unsigned xti = 0; xti < BX_NUM_X_TILES; xti++) {
for (unsigned yti = 0; yti < BX_NUM_Y_TILES; yti++) {
BX_VGA_THIS s.vga_tile_updated[xti][yti] = 1;
}
}
}
value &= 0x1f; /* address = bits 0..4 */
BX_VGA_THIS s.attribute_ctrl.address = value;
switch (value) {
case 0x00: case 0x01: case 0x02: case 0x03:
case 0x04: case 0x05: case 0x06: case 0x07:
case 0x08: case 0x09: case 0x0a: case 0x0b:
case 0x0c: case 0x0d: case 0x0e: case 0x0f:
break;
default:
BX_INFO(("io write 3c0: address mode reg=%u\n",
(unsigned) value));
}
}
else { /* data-write mode */
switch (BX_VGA_THIS s.attribute_ctrl.address) {
case 0x00: case 0x01: case 0x02: case 0x03:
case 0x04: case 0x05: case 0x06: case 0x07:
case 0x08: case 0x09: case 0x0a: case 0x0b:
case 0x0c: case 0x0d: case 0x0e: case 0x0f:
BX_VGA_THIS s.attribute_ctrl.palette_reg[BX_VGA_THIS s.attribute_ctrl.address] =
value;
//BX_INFO(("io write: 3c0 palette reg[%u] = %02x\n",
// (unsigned) BX_VGA_THIS s.attribute_ctrl.address,
// (unsigned) value);
break;
case 0x10: // mode control register
BX_VGA_THIS s.attribute_ctrl.mode_ctrl.graphics_alpha =
(value >> 0) & 0x01;
BX_VGA_THIS s.attribute_ctrl.mode_ctrl.display_type =
(value >> 1) & 0x01;
BX_VGA_THIS s.attribute_ctrl.mode_ctrl.enable_line_graphics =
(value >> 2) & 0x01;
BX_VGA_THIS s.attribute_ctrl.mode_ctrl.blink_intensity =
(value >> 3) & 0x01;
BX_VGA_THIS s.attribute_ctrl.mode_ctrl.pixel_panning_compat =
(value >> 5) & 0x01;
BX_VGA_THIS s.attribute_ctrl.mode_ctrl.pixel_clock_select =
(value >> 6) & 0x01;
BX_VGA_THIS s.attribute_ctrl.mode_ctrl.internal_palette_size =
(value >> 7) & 0x01;
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video)
BX_INFO(("io write 3c0: mode control: %02x h\n",
(unsigned) value);
#endif
break;
case 0x11: // Overscan Color Register
BX_VGA_THIS s.attribute_ctrl.overscan_color = (value & 0x3f);
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video)
BX_INFO(("io write 3c0: overscan color = %02x\n",
(unsigned) value);
#endif
break;
case 0x12: // Color Plane Enable Register
BX_VGA_THIS s.attribute_ctrl.color_plane_enable = (value & 0x0f);
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video)
BX_INFO(("io write 3c0: color plane enable = %02x\n",
(unsigned) value);
#endif
break;
case 0x13: // Horizontal Pixel Panning Register
BX_VGA_THIS s.attribute_ctrl.horiz_pel_panning = (value & 0x0f);
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video)
BX_INFO(("io write 3c0: horiz pel panning = %02x\n",
(unsigned) value);
#endif
break;
case 0x14: // Color Select Register
BX_VGA_THIS s.attribute_ctrl.color_select = (value & 0x0f);
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video)
BX_INFO(("io write 3c0: color select = %02x\n",
(unsigned) BX_VGA_THIS s.attribute_ctrl.color_select);
#endif
break;
default:
BX_INFO(("io write 3c0: data-write mode %02x h\n",
(unsigned) BX_VGA_THIS s.attribute_ctrl.address));
}
}
BX_VGA_THIS s.attribute_ctrl.flip_flop = !BX_VGA_THIS s.attribute_ctrl.flip_flop;
break;
case 0x03c2: // Miscellaneous Output Register
BX_VGA_THIS s.misc_output.color_emulation = (value >> 0) & 0x01;
BX_VGA_THIS s.misc_output.enable_ram = (value >> 1) & 0x01;
BX_VGA_THIS s.misc_output.clock_select = (value >> 2) & 0x03;
BX_VGA_THIS s.misc_output.select_high_bank = (value >> 5) & 0x01;
BX_VGA_THIS s.misc_output.horiz_sync_pol = (value >> 6) & 0x01;
BX_VGA_THIS s.misc_output.vert_sync_pol = (value >> 7) & 0x01;
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video) {
BX_INFO(("io write 3c2:\n"));
BX_INFO((" color_emulation (attempted) = %u\n",
(value >> 0) & 0x01 );
BX_INFO((" enable_ram = %u\n",
(unsigned) BX_VGA_THIS s.misc_output.enable_ram);
BX_INFO((" clock_select = %u\n",
(unsigned) BX_VGA_THIS s.misc_output.clock_select);
BX_INFO((" select_high_bank = %u\n",
(unsigned) BX_VGA_THIS s.misc_output.select_high_bank);
BX_INFO((" horiz_sync_pol = %u\n",
(unsigned) BX_VGA_THIS s.misc_output.horiz_sync_pol);
BX_INFO((" vert_sync_pol = %u\n",
(unsigned) BX_VGA_THIS s.misc_output.vert_sync_pol);
}
#endif
break;
case 0x03c3: // VGA enable
// bit0: enables VGA display if set
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video)
BX_INFO(("io write 3c3: (ignoring) VGA enable = %u\n",
(unsigned) (value & 0x01) );
#endif
break;
case 0x03c4: /* Sequencer Index Register */
if (value > 4) {
BX_INFO(("io write 3c4: value > 4\n"));
}
BX_VGA_THIS s.sequencer.index = value;
break;
case 0x03c5: /* Sequencer Registers 00..04 */
switch (BX_VGA_THIS s.sequencer.index) {
case 0: /* sequencer: reset */
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video)
BX_INFO(("io write 3c5=%02x: reset reg: ignoring\n",
(unsigned) value);
#endif
BX_VGA_THIS s.sequencer.bit0 = (value >> 0) & 0x01;
BX_VGA_THIS s.sequencer.bit1 = (value >> 1) & 0x01;
break;
case 1: /* sequencer: clocking mode */
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video)
BX_INFO(("io write 3c5=%02x: clocking mode reg: ignoring\n",
(unsigned) value);
#endif
BX_VGA_THIS s.sequencer.reg1 = value & 0x3f;
break;
case 2: /* sequencer: map mask register */
BX_VGA_THIS s.sequencer.map_mask = (value & 0x0f);
for (i=0; i<4; i++)
BX_VGA_THIS s.sequencer.map_mask_bit[i] = (value >> i) & 0x01;
break;
case 3: /* sequencer: character map select register */
BX_VGA_THIS s.sequencer.char_map_select = value;
break;
case 4: /* sequencer: memory mode register */
BX_VGA_THIS s.sequencer.extended_mem = (value >> 1) & 0x01;
BX_VGA_THIS s.sequencer.odd_even = (value >> 2) & 0x01;
BX_VGA_THIS s.sequencer.chain_four = (value >> 3) & 0x01;
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video) {
BX_INFO(("io write 3c5: index 4:\n"));
BX_INFO((" extended_mem %u\n",
(unsigned) BX_VGA_THIS s.sequencer.extended_mem);
BX_INFO((" odd_even %u\n",
(unsigned) BX_VGA_THIS s.sequencer.odd_even);
BX_INFO((" chain_four %u\n",
(unsigned) BX_VGA_THIS s.sequencer.chain_four);
}
#endif
break;
default:
BX_INFO(("io write 3c5: index %u unhandled\n",
(unsigned) BX_VGA_THIS s.sequencer.index));
}
break;
case 0x03c6: /* PEL mask */
BX_VGA_THIS s.pel.mask = value;
if (BX_VGA_THIS s.pel.mask != 0xff)
BX_INFO(("io write 3c6: PEL mask=0x%02x != 0xFF\n"));
// BX_VGA_THIS s.pel.mask should be and'd with final value before
// indexing into color registerBX_VGA_THIS s.
break;
case 0x03c7: // PEL address, read mode
BX_VGA_THIS s.pel.read_data_register = value;
BX_VGA_THIS s.pel.read_data_cycle = 0;
break;
case 0x03c8: /* PEL address write mode */
BX_VGA_THIS s.pel.write_data_register = value;
BX_VGA_THIS s.pel.write_data_cycle = 0;
break;
case 0x03c9: /* PEL Data Register, colors 00..FF */
switch (BX_VGA_THIS s.pel.write_data_cycle) {
case 0:
BX_VGA_THIS s.pel.data[BX_VGA_THIS s.pel.write_data_register].red = value;
break;
case 1:
BX_VGA_THIS s.pel.data[BX_VGA_THIS s.pel.write_data_register].green = value;
break;
case 2:
BX_VGA_THIS s.pel.data[BX_VGA_THIS s.pel.write_data_register].blue = value;
{
unsigned iHeight, iWidth;
determine_screen_dimensions(&iHeight, &iWidth);
bx_gui.dimension_update(iWidth, iHeight);
}
needs_update = bx_gui.palette_change(BX_VGA_THIS s.pel.write_data_register,
BX_VGA_THIS s.pel.data[BX_VGA_THIS s.pel.write_data_register].red<<2,
BX_VGA_THIS s.pel.data[BX_VGA_THIS s.pel.write_data_register].green<<2,
BX_VGA_THIS s.pel.data[BX_VGA_THIS s.pel.write_data_register].blue<<2);
if (needs_update) {
// Mark all video as updated so the color changes will go through
BX_VGA_THIS s.vga_mem_updated = 1;
for (unsigned xti = 0; xti < BX_NUM_X_TILES; xti++) {
for (unsigned yti = 0; yti < BX_NUM_Y_TILES; yti++) {
BX_VGA_THIS s.vga_tile_updated[xti][yti] = 1;
}
}
}
break;
default:
BX_PANIC(("io write 3c9: data cyle is bad value\n"));
}
BX_VGA_THIS s.pel.write_data_cycle++;
if (BX_VGA_THIS s.pel.write_data_cycle >= 3) {
//BX_INFO(("BX_VGA_THIS s.pel.data[%u] {r=%u, g=%u, b=%u}\n",
// (unsigned) BX_VGA_THIS s.pel.write_data_register,
// (unsigned) BX_VGA_THIS s.pel.data[BX_VGA_THIS s.pel.write_data_register].red,
// (unsigned) BX_VGA_THIS s.pel.data[BX_VGA_THIS s.pel.write_data_register].green,
// (unsigned) BX_VGA_THIS s.pel.data[BX_VGA_THIS s.pel.write_data_register].blue);
BX_VGA_THIS s.pel.write_data_cycle = 0;
BX_VGA_THIS s.pel.write_data_register++;
}
break;
case 0x03ca: /* Graphics 2 Position (EGA) */
// ignore, EGA only???
break;
case 0x03cc: /* Graphics 1 Position (EGA) */
// ignore, EGA only???
break;
case 0x03ce: /* Graphics Controller Index Register */
if (value > 0x08) /* ??? */
BX_INFO(("io write: 3ce: value > 8\n"));
BX_VGA_THIS s.graphics_ctrl.index = value;
break;
case 0x03cd: /* ??? */
BX_INFO(("io write to 03cd = %02x\n", (unsigned) value));
break;
case 0x03cf: /* Graphics Controller Registers 00..08 */
switch (BX_VGA_THIS s.graphics_ctrl.index) {
case 0: /* Set/Reset */
BX_VGA_THIS s.graphics_ctrl.set_reset = value & 0x0f;
break;
case 1: /* Enable Set/Reset */
BX_VGA_THIS s.graphics_ctrl.enable_set_reset = value & 0x0f;
break;
case 2: /* Color Compare */
BX_VGA_THIS s.graphics_ctrl.color_compare = value & 0x0f;
break;
case 3: /* Data Rotate */
BX_VGA_THIS s.graphics_ctrl.data_rotate = value & 0x07;
/* ??? is this bits 3..4 or 4..5 */
BX_VGA_THIS s.graphics_ctrl.raster_op = (value >> 3) & 0x03; /* ??? */
break;
case 4: /* Read Map Select */
BX_VGA_THIS s.graphics_ctrl.read_map_select = value & 0x03;
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video)
BX_INFO(("io write to 03cf = %02x (RMS)\n", (unsigned) value));
#endif
break;
case 5: /* Mode */
BX_VGA_THIS s.graphics_ctrl.write_mode = value & 0x03;
BX_VGA_THIS s.graphics_ctrl.read_mode = (value >> 3) & 0x01;
BX_VGA_THIS s.graphics_ctrl.odd_even = (value >> 4) & 0x01;
BX_VGA_THIS s.graphics_ctrl.shift_reg = (value >> 5) & 0x03;
if (BX_VGA_THIS s.graphics_ctrl.odd_even)
BX_INFO(("io write: 3cf: reg 05: value = %02xh\n",
(unsigned) value));
if (BX_VGA_THIS s.graphics_ctrl.shift_reg)
BX_INFO(("io write: 3cf: reg 05: value = %02xh\n",
(unsigned) value));
break;
case 6: /* Miscellaneous */
prev_graphics_alpha = BX_VGA_THIS s.graphics_ctrl.graphics_alpha;
prev_chain_odd_even = BX_VGA_THIS s.graphics_ctrl.chain_odd_even;
prev_memory_mapping = BX_VGA_THIS s.graphics_ctrl.memory_mapping;
BX_VGA_THIS s.graphics_ctrl.graphics_alpha = value & 0x01;
BX_VGA_THIS s.graphics_ctrl.chain_odd_even = (value >> 1) & 0x01;
BX_VGA_THIS s.graphics_ctrl.memory_mapping = (value >> 2) & 0x03;
#if !defined(VGA_TRACE_FEATURE)
if (bx_dbg.video) {
BX_INFO(("memory_mapping set to %u\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.memory_mapping);
BX_INFO(("graphics mode set to %u\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.graphics_alpha);
BX_INFO(("odd_even mode set to %u\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.odd_even);
BX_INFO(("io write: 3cf: reg 06: value = %02xh\n",
(unsigned) value);
}
#endif
if (prev_memory_mapping != BX_VGA_THIS s.graphics_ctrl.memory_mapping)
BX_VGA_THIS s.vga_mem_updated = 1;
// other checks here ???
// check for transition from graphics to alpha mode and clear
// old snapshot memory
break;
case 7: /* Color Don't Care */
BX_VGA_THIS s.graphics_ctrl.color_dont_care = value & 0x0f;
break;
case 8: /* Bit Mask */
BX_VGA_THIS s.graphics_ctrl.bitmask = value;
break;
default:
/* ??? */
BX_INFO(("io write: 3cf: index %u unhandled\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.index));
}
break;
case 0x03d4: /* CRTC Index Register (color emulation modes) */
BX_VGA_THIS s.CRTC.address = value;
if (BX_VGA_THIS s.CRTC.address > 0x18)
BX_INFO(("vga_io_write: 3d4: address = %02xh\n",
(unsigned) BX_VGA_THIS s.CRTC.address));
break;
case 0x03d5: /* CRTC Registers (color emulation modes) */
if (BX_VGA_THIS s.CRTC.address > 0x18)
BX_INFO(("vga_io_write: 3d5: address = %02xh\n",
(unsigned) BX_VGA_THIS s.CRTC.address));
BX_VGA_THIS s.CRTC.reg[BX_VGA_THIS s.CRTC.address] = value;
//BX_INFO(("color CRTC Reg[%u] = %02x\n",
// (unsigned) BX_VGA_THIS s.CRTC.address, (unsigned) value);
if (BX_VGA_THIS s.CRTC.address>=0x0C || BX_VGA_THIS s.CRTC.address<=0x0F) {
// Start Address or Cursor Location change
BX_VGA_THIS s.vga_mem_updated = 1;
}
break;
case 0x03da: /* Feature Control (color emulation modes) */
BX_INFO(("io write: 3da: ignoring: feature ctrl & vert sync\n"));
break;
case 0x03c1: /* */
default:
BX_PANIC(("unsupported io write to port %x, val=%02x\n",
(unsigned) address, (unsigned) value));
}
}
void
bx_vga_c::timer_handler(void *this_ptr)
{
bx_vga_c *class_ptr = (bx_vga_c *) this_ptr;
class_ptr->timer();
}
void
bx_vga_c::timer(void)
{
update();
bx_gui.flush();
}
void
bx_vga_c::update(void)
{
// fields that effect the way video memory is serialized into screen output:
// GRAPHICS CONTROLLER:
// BX_VGA_THIS s.graphics_ctrl.shift_reg:
// 0: output data in standard VGA format
// 1: output data in CGA-compatible 320x200 4 color graphics mode
// (modes 4 & 5)
// 2: output data 8 bits at a time from the 4 bit planes
// (mode 13 and variants like modeX)
//fprintf(stderr, "# update()\n");
// if (BX_VGA_THIS s.vga_mem_updated==0 || BX_VGA_THIS s.attribute_ctrl.video_enabled == 0)
if (BX_VGA_THIS s.vga_mem_updated==0) {
//BX_INFO(("update(): updated=%u enabled=%u\n",
//(unsigned) BX_VGA_THIS s.vga_mem_updated, (unsigned) BX_VGA_THIS s.attribute_ctrl.video_enabled);
return;
}
BX_VGA_THIS s.vga_mem_updated = 0;
if (BX_VGA_THIS s.graphics_ctrl.graphics_alpha) {
Bit8u color;
unsigned bit_no, r, c;
unsigned long byte_offset;
unsigned xti, yti;
//BX_INFO(("update: shiftreg=%u, chain4=%u, mapping=%u\n",
// (unsigned) BX_VGA_THIS s.graphics_ctrl.shift_reg,
// (unsigned) BX_VGA_THIS s.sequencer.chain_four,
// (unsigned) BX_VGA_THIS s.graphics_ctrl.memory_mapping);
switch ( BX_VGA_THIS s.graphics_ctrl.shift_reg ) {
unsigned iHeight, iWidth;
case 0: // output data in serial fashion with each display plane
// output on its associated serial output. Standard EGA/VGA format
Bit8u attribute, palette_reg_val, DAC_regno;
determine_screen_dimensions(&iHeight, &iWidth);
//BX_INFO(("update(): Mode 12h: 640x480x16colors\n"));
bx_gui.dimension_update(iWidth, iHeight);
for (yti=0; yti<iHeight/Y_TILESIZE; yti++)
for (xti=0; xti<iWidth/X_TILESIZE; xti++) {
if (BX_VGA_THIS s.vga_tile_updated[xti][yti]) {
for (r=0; r<Y_TILESIZE; r++) {
for (c=0; c<X_TILESIZE; c++) {
bit_no = 7 - (c % 8);
byte_offset = ((yti*Y_TILESIZE+r) * (BX_VGA_THIS s.scan_bits/8)) + (xti*X_TILESIZE+c)/8;
attribute =
(((BX_VGA_THIS s.vga_memory[0*65536 + byte_offset] >> bit_no) & 0x01) << 0) |
(((BX_VGA_THIS s.vga_memory[1*65536 + byte_offset] >> bit_no) & 0x01) << 1) |
(((BX_VGA_THIS s.vga_memory[2*65536 + byte_offset] >> bit_no) & 0x01) << 2) |
(((BX_VGA_THIS s.vga_memory[3*65536 + byte_offset] >> bit_no) & 0x01) << 3);
attribute &= BX_VGA_THIS s.attribute_ctrl.color_plane_enable;
palette_reg_val = BX_VGA_THIS s.attribute_ctrl.palette_reg[attribute];
if (BX_VGA_THIS s.attribute_ctrl.mode_ctrl.internal_palette_size) {
// use 4 lower bits from palette register
// use 4 higher bits from color select register
// 16 banks of 16-color registers
DAC_regno = (palette_reg_val & 0x0f) |
(BX_VGA_THIS s.attribute_ctrl.color_select << 4);
}
else {
// use 6 lower bits from palette register
// use 2 higher bits from color select register
// 4 banks of 64-color registers
DAC_regno = (palette_reg_val & 0x3f) |
((BX_VGA_THIS s.attribute_ctrl.color_select & 0x0c) << 4);
}
// DAC_regno &= video DAC mask register ???
BX_VGA_THIS s.tile[r*X_TILESIZE + c] = DAC_regno;
}
}
bx_gui.graphics_tile_update(BX_VGA_THIS s.tile,
xti*X_TILESIZE, yti*Y_TILESIZE);
BX_VGA_THIS s.vga_tile_updated[xti][yti] = 0;
}
}
break; // case 0
case 1: // output the data in a CGA-compatible 320x200 4 color graphics
// mode. (modes 4 & 5)
BX_PANIC(("update: shift_reg == 1\n"));
break; // case 1
case 2: // output the data eight bits at a time from the 4 bit planeBX_VGA_THIS s.
// (format for VGA mode 13 hex)
determine_screen_dimensions(&iHeight, &iWidth);
if ( BX_VGA_THIS s.sequencer.chain_four ) {
unsigned long pixely, pixelx, plane;
// bx_vga_dump_status();
if (BX_VGA_THIS s.misc_output.select_high_bank != 1)
BX_PANIC(("update: select_high_bank != 1\n"));
bx_gui.dimension_update(iWidth, iHeight);
for (yti=0; yti<iHeight/Y_TILESIZE; yti++)
for (xti=0; xti<iWidth/X_TILESIZE; xti++) {
if (BX_VGA_THIS s.vga_tile_updated[xti][yti]) { // }
// if (1) {
for (r=0; r<Y_TILESIZE; r++) {
for (c=0; c<X_TILESIZE; c++) {
pixely = ((yti*Y_TILESIZE) + r);
pixelx = ((xti*X_TILESIZE) + c);
plane = (pixelx % 4);
byte_offset = (plane * 65536) +
(pixely * 320) + (pixelx & ~0x03);
// simulate wrap of upper two address bits into low order bits
//byte_offset |= ((byte_offset & 0xc000) >> 14);
color = BX_VGA_THIS s.vga_memory[byte_offset];
BX_VGA_THIS s.tile[r*X_TILESIZE + c] = color;
}
}
bx_gui.graphics_tile_update(BX_VGA_THIS s.tile,
xti*X_TILESIZE, yti*Y_TILESIZE);
BX_VGA_THIS s.vga_tile_updated[xti][yti] = 0;
}
}
}
else { // chain_four == 0, modeX
unsigned long pixely, pixelx, plane, start_addr;
bx_gui.dimension_update(iWidth, iHeight);
start_addr = (BX_VGA_THIS s.CRTC.reg[0x0c] << 8) | BX_VGA_THIS s.CRTC.reg[0x0d];
for (yti=0; yti<iHeight/Y_TILESIZE; yti++)
for (xti=0; xti<iWidth/X_TILESIZE; xti++) {
// if (BX_VGA_THIS s.vga_tile_updated[xti][yti]) { // }
if (1) {
for (r=0; r<Y_TILESIZE; r++) {
for (c=0; c<X_TILESIZE; c++) {
pixely = ((yti*Y_TILESIZE) + r);
pixelx = ((xti*X_TILESIZE) + c);
plane = (pixelx % 4);
byte_offset = (plane * 65536) +
(pixely * 80) + (pixelx >> 2);
color = BX_VGA_THIS s.vga_memory[start_addr + byte_offset];
BX_VGA_THIS s.tile[r*X_TILESIZE + c] = color;
}
}
bx_gui.graphics_tile_update(BX_VGA_THIS s.tile,
xti*X_TILESIZE, yti*Y_TILESIZE);
BX_VGA_THIS s.vga_tile_updated[xti][yti] = 0;
}
}
}
break; // case 2
default:
BX_PANIC(("update: shift_reg == %u\n", (unsigned)
BX_VGA_THIS s.graphics_ctrl.shift_reg ));
}
BX_VGA_THIS s.vga_mem_updated = 0;
return;
}
else { // text mode
unsigned long start_address;
unsigned long cursor_address, cursor_x, cursor_y;
switch (BX_VGA_THIS s.graphics_ctrl.memory_mapping) {
case 2: // B0000 .. B7FFF
bx_gui.dimension_update(8*80, 16*25); // ??? should use font size
//BX_INFO(("update(): case 2\n"));
/* pass old text snapshot & new VGA memory contents */
start_address = 2*((BX_VGA_THIS s.CRTC.reg[12] << 8) + BX_VGA_THIS s.CRTC.reg[13]);
cursor_address = 2*((BX_VGA_THIS s.CRTC.reg[0x0e] << 8) |
BX_VGA_THIS s.CRTC.reg[0x0f]);
if (cursor_address < start_address) {
cursor_x = 0xffff;
cursor_y = 0xffff;
}
else {
cursor_x = ((cursor_address - start_address)/2) % 80;
cursor_y = ((cursor_address - start_address)/2) / 80;
}
bx_gui.text_update(BX_VGA_THIS s.text_snapshot,
&BX_VGA_THIS s.vga_memory[0x10000 + start_address],
cursor_x, cursor_y, 25);
// screen updated, copy new VGA memory contents into text snapshot
memcpy(BX_VGA_THIS s.text_snapshot,
&BX_VGA_THIS s.vga_memory[0x10000 + start_address],
2*80*25);
BX_VGA_THIS s.vga_mem_updated = 0;
break;
case 3: // B8000 .. BFFFF
unsigned VDE, MSL, rows;
// Verticle Display End: find out how many lines are displayed
VDE = bx_vga.s.CRTC.reg[0x12] |
((bx_vga.s.CRTC.reg[0x07]<<7)&0x100) |
((bx_vga.s.CRTC.reg[0x07]<<3)&0x200);
// Maximum Scan Line: height of character cell
MSL = bx_vga.s.CRTC.reg[0x09] & 0x1f;
rows = (VDE+1)/(MSL+1);
if (rows > BX_MAX_TEXT_LINES)
BX_PANIC(("text rows>50\n"));
bx_gui.dimension_update(8*80, 16*rows); // ??? should use font size
// pass old text snapshot & new VGA memory contents
start_address = 2*((BX_VGA_THIS s.CRTC.reg[12] << 8) + BX_VGA_THIS s.CRTC.reg[13]);
cursor_address = 2*((BX_VGA_THIS s.CRTC.reg[0x0e] << 8) |
BX_VGA_THIS s.CRTC.reg[0x0f]);
if (cursor_address < start_address) {
cursor_x = 0xffff;
cursor_y = 0xffff;
}
else {
cursor_x = ((cursor_address - start_address)/2) % 80;
cursor_y = ((cursor_address - start_address)/2) / 80;
}
bx_gui.text_update(BX_VGA_THIS s.text_snapshot,
&BX_VGA_THIS s.vga_memory[0x18000 + start_address],
cursor_x, cursor_y, rows);
// screen updated, copy new VGA memory contents into text snapshot
memcpy(BX_VGA_THIS s.text_snapshot,
&BX_VGA_THIS s.vga_memory[0x18000 + start_address],
2*80*rows);
BX_VGA_THIS s.vga_mem_updated = 0;
break;
default:
BX_INFO(("update(): color text mode: mem map is %u\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.memory_mapping));
}
}
}
Bit8u
bx_vga_c::mem_read(Bit32u addr)
{
Bit32u offset;
#if defined(VGA_TRACE_FEATURE)
// if (bx_dbg.video)
// BX_INFO(("8-bit memory read from %08x\n", addr));
#endif
// ??? should get rid of references to shift_reg in this function
#ifdef __OS2__
if ( bx_options.videomode == BX_VIDEO_DIRECT )
{
char value;
value = BX_MEM.video[addr-0xA0000];
return value;
}
#endif
if (BX_VGA_THIS s.graphics_ctrl.graphics_alpha) {
if (BX_VGA_THIS s.graphics_ctrl.memory_mapping == 3) { // 0xB8000 .. 0xBFFFF
if (addr < 0xB8000)
return(0xff);
// ??? offset = addr - 0xA0000;
offset = addr - 0xB8000;
if (BX_VGA_THIS s.graphics_ctrl.shift_reg != 2)
BX_PANIC(("vga_mem_read: shift_reg = %u\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.shift_reg));
return(BX_VGA_THIS s.vga_memory[offset]);
}
if (BX_VGA_THIS s.graphics_ctrl.memory_mapping != 1) {
BX_INFO((" location %08x\n", (unsigned) addr));
BX_PANIC(("vga_mem_read: graphics: mapping = %u?\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.memory_mapping));
return(0);
}
if (addr > 0xAFFFF)
return(0xff);
// addr between 0xA0000 and 0xAFFFF
if ( BX_VGA_THIS s.sequencer.chain_four ) {
offset = addr - 0xA0000;
// Mode 13h: 320 x 200 256 color mode: chained pixel representation
return( BX_VGA_THIS s.vga_memory[(offset & ~0x03) + (offset % 4)*65536] );
}
/* addr between 0xA0000 and 0xAFFFF */
switch (BX_VGA_THIS s.graphics_ctrl.read_mode) {
case 0: /* read mode 0 */
offset = addr - 0xA0000;
BX_VGA_THIS s.graphics_ctrl.latch[0] = BX_VGA_THIS s.vga_memory[ offset];
BX_VGA_THIS s.graphics_ctrl.latch[1] = BX_VGA_THIS s.vga_memory[1*65536 + offset];
BX_VGA_THIS s.graphics_ctrl.latch[2] = BX_VGA_THIS s.vga_memory[2*65536 + offset];
BX_VGA_THIS s.graphics_ctrl.latch[3] = BX_VGA_THIS s.vga_memory[3*65536 + offset];
return(BX_VGA_THIS s.graphics_ctrl.latch[BX_VGA_THIS s.graphics_ctrl.read_map_select]);
break;
case 1: /* read mode 1 */
{
Bit8u color_compare, color_dont_care;
Bit8u latch0, latch1, latch2, latch3, retval, pixel_val;
color_compare = BX_VGA_THIS s.graphics_ctrl.color_compare & 0x0f;
color_dont_care = BX_VGA_THIS s.graphics_ctrl.color_dont_care & 0x0f;
offset = addr - 0xA0000;
latch0 = BX_VGA_THIS s.graphics_ctrl.latch[0] = BX_VGA_THIS s.vga_memory[ offset];
latch1 = BX_VGA_THIS s.graphics_ctrl.latch[1] = BX_VGA_THIS s.vga_memory[1*65536 + offset];
latch2 = BX_VGA_THIS s.graphics_ctrl.latch[2] = BX_VGA_THIS s.vga_memory[2*65536 + offset];
latch3 = BX_VGA_THIS s.graphics_ctrl.latch[3] = BX_VGA_THIS s.vga_memory[3*65536 + offset];
retval = 0;
for (unsigned b=0; b<8; b++) {
pixel_val =
((latch0 << 0) & 0x01) |
((latch1 << 1) & 0x02) |
((latch2 << 2) & 0x04) |
((latch3 << 3) & 0x08);
latch0 >>= 1;
latch1 >>= 1;
latch2 >>= 1;
latch3 >>= 1;
if ( (pixel_val & color_dont_care) ==
(color_compare & color_dont_care) )
retval |= (1 << b);
}
return(retval);
}
break;
default:
BX_PANIC(("vga_mem_read: read mode %u ?\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.read_mode));
return(0);
}
return(0);
}
else {
return(BX_VGA_THIS s.vga_memory[addr - 0xa0000]);
}
}
void
bx_vga_c::mem_write(Bit32u addr, Bit8u value)
{
Bit32u offset;
Bit8u new_bit, new_val[4], cpu_data_b[4];
#if defined(VGA_TRACE_FEATURE)
// if (bx_dbg.video)
// BX_INFO(("8-bit memory write to %08x = %02x\n", addr, value));
#endif
#ifdef __OS2__
if ( bx_options.videomode == BX_VIDEO_DIRECT )
{
BX_MEM.video[addr-0xA0000] = value;
return;
}
#endif
if (BX_VGA_THIS s.graphics_ctrl.graphics_alpha) {
if (BX_VGA_THIS s.graphics_ctrl.memory_mapping == 1) { // 0xA0000 .. 0xAFFFF
// unsigned x_tileno, y_tileno;
if ( (addr < 0xA0000) || (addr > 0xAFFFF) )
return;
offset = addr - 0xA0000;
}
else if (BX_VGA_THIS s.graphics_ctrl.memory_mapping == 3) { // 0xB8000 .. 0xBFFFF
// unsigned x_tileno, y_tileno;
if ( (addr < 0xB8000) || (addr > 0xBFFFF) )
return;
offset = addr - 0xB8000;
}
else {
BX_PANIC(("vga_mem_write: graphics: mapping = %u\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.memory_mapping));
return;
}
if ( BX_VGA_THIS s.sequencer.chain_four ) {
unsigned x_tileno, y_tileno;
offset = addr - 0xA0000;
BX_VGA_THIS s.vga_memory[(offset & ~0x03) + (offset % 4)*65536] = value;
// 320 x 200 256 color mode: chained pixel representation
y_tileno = (offset / 320) / Y_TILESIZE;
x_tileno = (offset % 320) / X_TILESIZE;
BX_VGA_THIS s.vga_mem_updated = 1;
BX_VGA_THIS s.vga_tile_updated[x_tileno][y_tileno] = 1;
return;
}
/* addr between 0xA0000 and 0xAFFFF */
switch (BX_VGA_THIS s.graphics_ctrl.write_mode) {
Bit8u and_mask, bitmask;
Bit8u set_reset_b[4];
unsigned i, b;
case 0: /* write mode 0 */
/* perform rotate on CPU data in case its needed */
value = (value >> BX_VGA_THIS s.graphics_ctrl.data_rotate) |
(value << (8 - BX_VGA_THIS s.graphics_ctrl.data_rotate));
bitmask = BX_VGA_THIS s.graphics_ctrl.bitmask;
for (i=0; i<4; i++ ) {
new_val[i] = 0;
}
set_reset_b[0] = (BX_VGA_THIS s.graphics_ctrl.set_reset >> 0) & 0x01;
set_reset_b[1] = (BX_VGA_THIS s.graphics_ctrl.set_reset >> 1) & 0x01;
set_reset_b[2] = (BX_VGA_THIS s.graphics_ctrl.set_reset >> 2) & 0x01;
set_reset_b[3] = (BX_VGA_THIS s.graphics_ctrl.set_reset >> 3) & 0x01;
and_mask = 1;
for (b=0; b<8; b++) {
if (bitmask & 0x01) { /* bit-mask bit set, perform op */
for (i=0; i<4; i++) {
/* derive bit from set/reset register */
if ( (BX_VGA_THIS s.graphics_ctrl.enable_set_reset >> i) & 0x01 ) {
new_bit = (set_reset_b[i] << b);
}
/* derive bit from rotated CPU data */
else {
new_bit = (value & and_mask);
}
switch (BX_VGA_THIS s.graphics_ctrl.raster_op) {
case 0: /* replace */
new_val[i] |= new_bit;
break;
case 1: /* AND with latch data */
new_val[i] |=
(new_bit & (BX_VGA_THIS s.graphics_ctrl.latch[i] & and_mask));
break;
case 2: /* OR with latch data */
new_val[i] |=
(new_bit | (BX_VGA_THIS s.graphics_ctrl.latch[i] & and_mask));
break;
case 3: /* XOR with latch data */
new_val[i] |=
(new_bit ^ (BX_VGA_THIS s.graphics_ctrl.latch[i] & and_mask));
break;
default:
BX_PANIC(("vga_mem_write: write mode 0: op = %u\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.raster_op));
}
}
}
else { /* bit-mask bit clear, pass data thru from latch */
new_val[0] |= (BX_VGA_THIS s.graphics_ctrl.latch[0] & and_mask);
new_val[1] |= (BX_VGA_THIS s.graphics_ctrl.latch[1] & and_mask);
new_val[2] |= (BX_VGA_THIS s.graphics_ctrl.latch[2] & and_mask);
new_val[3] |= (BX_VGA_THIS s.graphics_ctrl.latch[3] & and_mask);
}
bitmask >>= 1;
and_mask <<= 1;
}
break;
case 1: /* write mode 1 */
for (i=0; i<4; i++ ) {
new_val[i] = BX_VGA_THIS s.graphics_ctrl.latch[i];
}
break;
case 2: /* write mode 2 */
if (BX_VGA_THIS s.graphics_ctrl.raster_op)
BX_PANIC(("vga_mem_write: write mode 2: op = %u\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.raster_op));
bitmask = BX_VGA_THIS s.graphics_ctrl.bitmask;
for (i=0; i<4; i++ ) {
new_val[i] = 0;
}
cpu_data_b[0] = (value >> 0) & 0x01;
cpu_data_b[1] = (value >> 1) & 0x01;
cpu_data_b[2] = (value >> 2) & 0x01;
cpu_data_b[3] = (value >> 3) & 0x01;
and_mask = 1;
for (b=0; b<8; b++) {
if (bitmask & 0x01) { /* bit-mask bit set, perform op */
switch (BX_VGA_THIS s.graphics_ctrl.raster_op) {
case 0: /* replace: write cpu data unmodified */
new_val[0] |= cpu_data_b[0] << b;
new_val[1] |= cpu_data_b[1] << b;
new_val[2] |= cpu_data_b[2] << b;
new_val[3] |= cpu_data_b[3] << b;
break;
case 1: /* AND */
case 2: /* OR */
case 3: /* XOR */
default:
BX_PANIC(("vga_mem_write: raster_op = %u?\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.raster_op));
}
}
else { /* bit-mask bit clear, pass data thru from latch */
new_val[0] |= (BX_VGA_THIS s.graphics_ctrl.latch[0] & and_mask);
new_val[1] |= (BX_VGA_THIS s.graphics_ctrl.latch[1] & and_mask);
new_val[2] |= (BX_VGA_THIS s.graphics_ctrl.latch[2] & and_mask);
new_val[3] |= (BX_VGA_THIS s.graphics_ctrl.latch[3] & and_mask);
}
bitmask >>= 1;
and_mask <<= 1;
}
break;
case 3: /* write mode 3 */
/* perform rotate on CPU data */
value = (value >> BX_VGA_THIS s.graphics_ctrl.data_rotate) |
(value << (8 - BX_VGA_THIS s.graphics_ctrl.data_rotate));
bitmask = (value & BX_VGA_THIS s.graphics_ctrl.bitmask);
for (i=0; i<4; i++ ) {
new_val[i] = 0;
}
set_reset_b[0] = (BX_VGA_THIS s.graphics_ctrl.set_reset >> 0) & 0x01;
set_reset_b[1] = (BX_VGA_THIS s.graphics_ctrl.set_reset >> 1) & 0x01;
set_reset_b[2] = (BX_VGA_THIS s.graphics_ctrl.set_reset >> 2) & 0x01;
set_reset_b[3] = (BX_VGA_THIS s.graphics_ctrl.set_reset >> 3) & 0x01;
and_mask = 1;
for (b=0; b<8; b++) {
if (bitmask & 0x01) { /* bit-mask bit set, perform op */
for (i=0; i<4; i++) {
/* derive bit from set/reset register */
/* (mch) I can't find any justification for this... */
if ( /* (mch) */ 1 || ((BX_VGA_THIS s.graphics_ctrl.enable_set_reset >> i) & 0x01 )) {
// (mch) My guess is that the function select logic should go here
switch (BX_VGA_THIS s.graphics_ctrl.raster_op) {
case 0: // write
new_val[i] |= (set_reset_b[i] << b);
break;
case 1: // AND
new_val[i] |= (set_reset_b[i] << b) &
(BX_VGA_THIS s.graphics_ctrl.latch[i] & (1 << b));
break;
case 2: // OR
new_val[i] |= (set_reset_b[i] << b) |
(BX_VGA_THIS s.graphics_ctrl.latch[i] & (1 << b));
break;
case 3: // XOR
new_val[i] |= (set_reset_b[i] << b) ^
(BX_VGA_THIS s.graphics_ctrl.latch[i] & (1 << b));
break;
}
}
/* derive bit from rotated CPU data */
else {
new_val[i] |= (value & and_mask);
}
}
}
else { /* bit-mask bit clear, pass data thru from latch */
new_val[0] |= (BX_VGA_THIS s.graphics_ctrl.latch[0] & and_mask);
new_val[1] |= (BX_VGA_THIS s.graphics_ctrl.latch[1] & and_mask);
new_val[2] |= (BX_VGA_THIS s.graphics_ctrl.latch[2] & and_mask);
new_val[3] |= (BX_VGA_THIS s.graphics_ctrl.latch[3] & and_mask);
}
bitmask >>= 1;
and_mask <<= 1;
}
break;
default:
BX_PANIC(("vga_mem_write: write mode %u ?\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.write_mode));
}
if (BX_VGA_THIS s.sequencer.map_mask & 0x0f) {
BX_VGA_THIS s.vga_mem_updated = 1;
if (BX_VGA_THIS s.sequencer.map_mask_bit[0])
BX_VGA_THIS s.vga_memory[0*65536 + offset] = new_val[0];
if (BX_VGA_THIS s.sequencer.map_mask_bit[1])
BX_VGA_THIS s.vga_memory[1*65536 + offset] = new_val[1];
if (BX_VGA_THIS s.sequencer.map_mask_bit[2])
BX_VGA_THIS s.vga_memory[2*65536 + offset] = new_val[2];
if (BX_VGA_THIS s.sequencer.map_mask_bit[3])
BX_VGA_THIS s.vga_memory[3*65536 + offset] = new_val[3];
{
unsigned x_tileno, y_tileno;
x_tileno = (offset % (BX_VGA_THIS s.scan_bits/8)) / (X_TILESIZE / 8);
y_tileno = (offset / (BX_VGA_THIS s.scan_bits/8)) / Y_TILESIZE;
BX_VGA_THIS s.vga_tile_updated[x_tileno][y_tileno] = 1;
}
}
}
else {
BX_VGA_THIS s.vga_memory[addr - 0xa0000] = value;
BX_VGA_THIS s.vga_mem_updated = 1;
}
}
void
bx_vga_c::dump_status(void)
{
BX_INFO(("s.misc_output.color_emulation = %u\n",
(unsigned) BX_VGA_THIS s.misc_output.color_emulation));
BX_INFO(("s.misc_output.enable_ram = %u\n",
(unsigned) BX_VGA_THIS s.misc_output.enable_ram));
BX_INFO(("s.misc_output.clock_select = %u\n",
(unsigned) BX_VGA_THIS s.misc_output.clock_select));
if (BX_VGA_THIS s.misc_output.clock_select == 0)
BX_INFO((" 25Mhz 640 horiz pixel clock\n"));
else
BX_INFO((" 28Mhz 720 horiz pixel clock\n"));
BX_INFO(("s.misc_output.select_high_bank = %u\n",
(unsigned) BX_VGA_THIS s.misc_output.select_high_bank));
BX_INFO(("s.misc_output.horiz_sync_pol = %u\n",
(unsigned) BX_VGA_THIS s.misc_output.horiz_sync_pol));
BX_INFO(("s.misc_output.vert_sync_pol = %u\n",
(unsigned) BX_VGA_THIS s.misc_output.vert_sync_pol));
switch ( (BX_VGA_THIS s.misc_output.vert_sync_pol << 1) |
BX_VGA_THIS s.misc_output.horiz_sync_pol ) {
case 0: BX_INFO((" (reserved\n")); break;
case 1: BX_INFO((" 400 lines\n")); break;
case 2: BX_INFO((" 350 lines\n")); break;
case 3: BX_INFO((" 480 lines\n")); break;
default: BX_INFO((" ???\n"));
}
BX_INFO(("s.graphics_ctrl.odd_even = %u\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.odd_even));
BX_INFO(("s.graphics_ctrl.chain_odd_even = %u\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.chain_odd_even));
BX_INFO(("s.graphics_ctrl.shift_reg = %u\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.shift_reg));
BX_INFO(("s.graphics_ctrl.graphics_alpha = %u\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.graphics_alpha));
BX_INFO(("s.graphics_ctrl.memory_mapping = %u\n",
(unsigned) BX_VGA_THIS s.graphics_ctrl.memory_mapping));
switch (BX_VGA_THIS s.graphics_ctrl.memory_mapping) {
case 0: BX_INFO((" A0000-BFFFF\n")); break;
case 1: BX_INFO((" A0000-AFFFF\n")); break;
case 2: BX_INFO((" B0000-B7FFF\n")); break;
case 3: BX_INFO((" B8000-BFFFF\n")); break;
default: BX_INFO((" ???\n"));
}
BX_INFO(("s.sequencer.extended_mem = %u\n",
(unsigned) BX_VGA_THIS s.sequencer.extended_mem));
BX_INFO(("s.sequencer.odd_even = %u (inverted)\n",
(unsigned) BX_VGA_THIS s.sequencer.odd_even));
BX_INFO(("s.sequencer.chain_four = %u\n",
(unsigned) BX_VGA_THIS s.sequencer.chain_four));
BX_INFO(("s.attribute_ctrl.video_enabled = %u\n",
(unsigned) BX_VGA_THIS s.attribute_ctrl.video_enabled));
BX_INFO(("s.attribute_ctrl.mode_ctrl.graphics_alpha = %u\n",
(unsigned) BX_VGA_THIS s.attribute_ctrl.mode_ctrl.graphics_alpha));
BX_INFO(("s.attribute_ctrl.mode_ctrl.display_type = %u\n",
(unsigned) BX_VGA_THIS s.attribute_ctrl.mode_ctrl.display_type));
BX_INFO(("s.attribute_ctrl.mode_ctrl.internal_palette_size = %u\n",
(unsigned) BX_VGA_THIS s.attribute_ctrl.mode_ctrl.internal_palette_size));
BX_INFO(("s.attribute_ctrl.mode_ctrl.pixel_clock_select = %u\n",
(unsigned) BX_VGA_THIS s.attribute_ctrl.mode_ctrl.pixel_clock_select));
}
void
bx_vga_c::redraw_area(unsigned x0, unsigned y0, unsigned width,
unsigned height)
{
unsigned xi, yi, x1, y1;
BX_VGA_THIS s.vga_mem_updated = 1;
if (BX_VGA_THIS s.graphics_ctrl.graphics_alpha) {
// graphics mode
BX_VGA_THIS s.vga_mem_updated = 1;
x1 = x0 + width - 1;
y1 = y0 + height - 1;
for (yi=0; yi<480; yi+=Y_TILESIZE) {
for (xi=0; xi<640; xi+=X_TILESIZE) {
// is redraw rectangle outside x boundaries of this tile?
if (x1 < xi) continue;
if (x0 > (xi+X_TILESIZE-1)) continue;
// is redraw rectangle outside y boundaries of this tile?
if (y1 < yi) continue;
if (y0 > (yi+X_TILESIZE-1)) continue;
BX_VGA_THIS s.vga_tile_updated[xi/X_TILESIZE][yi/Y_TILESIZE] = 1;
}
}
}
else {
// text mode
memset(BX_VGA_THIS s.text_snapshot, 0,
sizeof(BX_VGA_THIS s.text_snapshot));
BX_VGA_THIS s.vga_mem_updated = 1;
}
}