87f1f3a2e0
This fixes bug #614724: SDL can get stuck in full-screen mode, and provides a framework for fixing the problem on other full-screen display libraries such as term, svga, etc. - add virtual method bx_gui::set_display_mode(mode) which can be overridden by each display library class, if appropriate. This method is primarily used when you run Bochs full screen, to tell the gui to switch from full screen back to a mode where you can use the text console. - There are two display modes: config and simulation. The mode is changed to config mode during logfunctions::ask, during the runtime configuration menu, and before displaying a debugger prompt. It is changed back to simulation mode whenever instructions are running. - Instead of being called directly through the global bx_gui pointer, the bx_gui_c::set_display_mode() method is almost always accessed through siminterface, like this: SIM->set_display_mode (DISP_MODE_CONFIG); SIM->set_display_mode (DISP_MODE_SIM); Of course siminterface just passes the call on to bx_gui::set_display_mode(). I added it to siminterface so that the config interfaces could call it. (They don't #include bochs.h so they can't access bx_gui.) Modified Files: logio.cc main.cc debug/dbg_main.cc gui/gui.h gui/sdl.cc gui/siminterface.cc gui/siminterface.h
1181 lines
32 KiB
C++
1181 lines
32 KiB
C++
/////////////////////////////////////////////////////////////////////////
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// $Id: sdl.cc,v 1.31 2002-12-06 19:34:31 bdenney Exp $
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2002 MandrakeSoft S.A.
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//
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// MandrakeSoft S.A.
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// 43, rue d'Aboukir
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// 75002 Paris - France
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// http://www.linux-mandrake.com/
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// http://www.mandrakesoft.com/
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#define _MULTI_THREAD
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// Define BX_PLUGGABLE in files that can be compiled into plugins. For
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// platforms that require a special tag on exported symbols, BX_PLUGGABLE
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// is used to know when we are exporting symbols and when we are importing.
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#define BX_PLUGGABLE
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#include "bochs.h"
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#if BX_WITH_SDL
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#include <stdlib.h>
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#include <SDL/SDL.h>
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#include <SDL/SDL_endian.h>
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#include <SDL/SDL_thread.h>
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#include "icon_bochs.h"
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#include "sdl.h"
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class bx_sdl_gui_c : public bx_gui_c {
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public:
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bx_sdl_gui_c (void);
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DECLARE_GUI_VIRTUAL_METHODS()
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virtual void set_display_mode (disp_mode_t newmode);
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};
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// declare one instance of the gui object and call macro to insert the
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// plugin code
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static bx_sdl_gui_c *theGui = NULL;
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IMPLEMENT_GUI_PLUGIN_CODE(sdl)
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#define LOG_THIS theGui->
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#define _SDL_DEBUG_ME_
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#ifdef _SDL_DEBUG_ME_
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void we_are_here(void)
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{
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return;
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}
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#endif
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static unsigned prev_cursor_x=0;
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static unsigned prev_cursor_y=0;
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static Bit32u convertStringToSDLKey (const char *string);
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#define MAX_SDL_BITMAPS 32
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struct bitmaps {
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SDL_Surface *surface;
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SDL_Rect src,dst;
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void (*cb)(void);
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};
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static struct {
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unsigned bmp_id;
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unsigned alignment;
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void (*f)(void);
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} hb_entry[BX_MAX_HEADERBAR_ENTRIES];
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unsigned bx_headerbar_entries = 0;
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SDL_Thread *sdl_thread;
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SDL_Surface *sdl_screen, *sdl_fullscreen;
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SDL_Event sdl_event;
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int sdl_fullscreen_toggle;
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int sdl_grab;
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unsigned res_x, res_y;
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unsigned half_res_x, half_res_y;
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int headerbar_height;
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static unsigned bx_bitmap_left_xorigin = 0; // pixels from left
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static unsigned bx_bitmap_right_xorigin = 0; // pixels from right
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int textres_x, textres_y;
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int fontwidth = 8, fontheight = 16;
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unsigned tilewidth, tileheight;
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unsigned char menufont[256][8];
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Uint32 palette[256];
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Uint32 headerbar_fg, headerbar_bg;
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Bit8u old_mousebuttons=0, new_mousebuttons=0;
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int old_mousex=0, new_mousex=0;
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int old_mousey=0, new_mousey=0;
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bx_bool just_warped = false;
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bitmaps *sdl_bitmaps[MAX_SDL_BITMAPS];
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int n_sdl_bitmaps = 0;
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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#define SWAP16(X) (X)
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#define SWAP32(X) (X)
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#else
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#define SWAP16(X) SDL_Swap16(X)
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#define SWAP32(X) SDL_Swap32(X)
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#endif
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static void headerbar_click(int x);
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void switch_to_windowed(void)
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{
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SDL_Surface *tmp;
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SDL_Rect src, dst;
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src.x = 0; src.y = 0;
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src.w = res_x; src.h = res_y;
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dst.x = 0; dst.y = 0;
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tmp = SDL_CreateRGBSurface(
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SDL_SWSURFACE,
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res_x,
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res_y,
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32,
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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0xff000000,
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0x00ff0000,
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0x0000ff00,
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0x000000ff
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#else
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0x000000ff,
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0x0000ff00,
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0x00ff0000,
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0xff000000
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#endif
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);
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SDL_BlitSurface(sdl_fullscreen,&src,tmp,&dst);
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SDL_UpdateRect(tmp,0,0,res_x,res_y);
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SDL_FreeSurface(sdl_fullscreen);
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sdl_fullscreen = NULL;
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sdl_screen = SDL_SetVideoMode(res_x,res_y+headerbar_height,32, SDL_SWSURFACE);
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dst.y = headerbar_height;
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SDL_BlitSurface(tmp,&src,sdl_screen,&dst);
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SDL_UpdateRect(tmp,0,0,res_x,res_y+headerbar_height);
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SDL_FreeSurface(tmp);
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SDL_ShowCursor(1);
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SDL_WM_GrabInput(SDL_GRAB_OFF);
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bx_gui->show_headerbar();
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sdl_grab = 0;
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}
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void switch_to_fullscreen(void)
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{
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SDL_Surface *tmp;
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SDL_Rect src, dst;
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src.x = 0; src.y = headerbar_height;
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src.w = res_x; src.h = res_y;
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dst.x = 0; dst.y = 0;
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tmp = SDL_CreateRGBSurface(
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SDL_SWSURFACE,
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res_x,
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res_y,
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32,
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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0xff000000,
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0x00ff0000,
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0x0000ff00,
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0x000000ff
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#else
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0x000000ff,
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0x0000ff00,
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0x00ff0000,
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0xff000000
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#endif
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);
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SDL_BlitSurface(sdl_screen,&src,tmp,&dst);
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SDL_UpdateRect(tmp,0,0,res_x,res_y);
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SDL_FreeSurface(sdl_screen);
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sdl_screen = NULL;
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sdl_fullscreen = SDL_SetVideoMode(res_x,res_y,32, SDL_HWSURFACE|SDL_FULLSCREEN);
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src.y = 0;
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SDL_BlitSurface(tmp,&src,sdl_fullscreen,&dst);
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SDL_UpdateRect(tmp,0,0,res_x,res_y);
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SDL_FreeSurface(tmp);
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SDL_ShowCursor(0);
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SDL_WM_GrabInput(SDL_GRAB_ON);
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sdl_grab = 1;
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}
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bx_sdl_gui_c::bx_sdl_gui_c ()
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{
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}
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void bx_sdl_gui_c::specific_init(
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int argc,
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char **argv,
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unsigned x_tilesize,
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unsigned y_tilesize,
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unsigned header_bar_y)
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{
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int i,j;
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put("SDL");
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tilewidth = x_tilesize;
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tileheight = y_tilesize;
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headerbar_height = header_bar_y;
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for(i=0;i<256;i++)
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for(j=0;j<16;j++)
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vga_charmap[i*32+j] = sdl_font8x16[i][j];
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for(i=0;i<256;i++)
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for(j=0;j<8;j++)
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menufont[i][j] = sdl_font8x8[i][j];
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if( SDL_Init(SDL_INIT_VIDEO) < 0 )
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{
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LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL);
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BX_PANIC (("Unable to initialize SDL libraries"));
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return;
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}
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atexit(SDL_Quit);
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sdl_screen = NULL;
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dimension_update(640,480);
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sdl_fullscreen_toggle = 0;
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SDL_EnableKeyRepeat(250,50);
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SDL_WM_SetCaption(
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#if BX_CPU_LEVEL < 2
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"Bochs 8086 emulator, http://bochs.sourceforge.net/",
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#elif BX_CPU_LEVEL == 2
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"Bochs 80286 emulator, http://bochs.sourceforge.net/",
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#elif BX_CPU_LEVEL == 3
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"Bochs 80386 emulator, http://bochs.sourceforge.net/",
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#elif BX_CPU_LEVEL == 4
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"Bochs 80486 emulator, http://bochs.sourceforge.net/",
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#else
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"Bochs Pentium emulator, http://bochs.sourceforge.net/",
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#endif
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"Bochs" );
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SDL_WarpMouse(half_res_x, half_res_y);
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// load keymap for sdl
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if(bx_options.keyboard.OuseMapping->get()) {
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bx_keymap.loadKeymap(convertStringToSDLKey);
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}
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}
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void bx_sdl_gui_c::text_update(
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Bit8u *old_text,
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Bit8u *new_text,
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unsigned long cursor_x,
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unsigned long cursor_y,
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Bit16u cursor_state,
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unsigned rows)
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{
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unsigned char font_row, *pfont_row;
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unsigned long x,y;
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int hchars,fontrows,fontpixels;
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int fgcolor_ndx;
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int bgcolor_ndx;
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Uint32 fgcolor;
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Uint32 bgcolor;
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Uint32 *buf, *buf_row, *buf_char;
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Uint32 disp;
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Bit8u cs_start, cs_end, cs_line, mask;
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bx_bool invert, forceUpdate;
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cs_start = (cursor_state >> 8) & 0x3f;
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cs_end = cursor_state & 0x1f;
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forceUpdate = 0;
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if(charmap_updated)
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{
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forceUpdate = 1;
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charmap_updated = 0;
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}
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if( sdl_screen )
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{
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disp = sdl_screen->pitch/4;
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buf_row = (Uint32 *)sdl_screen->pixels + headerbar_height*disp;
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}
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else
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{
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disp = sdl_fullscreen->pitch/4;
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buf_row = (Uint32 *)sdl_fullscreen->pixels;
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}
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do
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{
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buf = buf_row;
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hchars = textres_x;
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x = 0;
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y = textres_y - rows;
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do
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{
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// check if char needs to be updated
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if(forceUpdate || (old_text[0] != new_text[0])
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|| (old_text[1] != new_text[1])
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|| ((y == cursor_y) && (x == cursor_x))
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|| ((y == prev_cursor_y) && (x == prev_cursor_x)) )
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{
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// Get Foreground/Background pixel colors
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fgcolor_ndx = new_text[1] & 0x0F;
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bgcolor_ndx = (new_text[1] >> 4) & 0x07;
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fgcolor = palette[fgcolor_ndx];
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bgcolor = palette[bgcolor_ndx];
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invert = ( (y == cursor_y) && (x == cursor_x) && (cs_start < cs_end) );
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// Display this one char
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fontrows = fontheight;
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pfont_row = &vga_charmap[(new_text[0] << 5)];
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buf_char = buf;
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do
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{
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font_row = *pfont_row++;
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fontpixels = fontwidth;
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cs_line = (fontheight - fontrows);
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if( (invert) && (cs_line >= cs_start) && (cs_line <= cs_end) )
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mask = 0x80;
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else
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mask = 0x00;
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do
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{
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if( (font_row & 0x80) == mask )
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*buf = bgcolor;
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else
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*buf = fgcolor;
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buf++;
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font_row = font_row << 1;
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} while( --fontpixels );
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buf -= fontwidth;
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buf += disp;
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} while( --fontrows );
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// restore output buffer ptr to start of this char
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buf = buf_char;
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}
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// move to next char location on screen
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buf += fontwidth;
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// select next char in old/new text
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new_text+=2;
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old_text+=2;
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x++;
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// process one entire horizontal row
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} while( --hchars );
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// go to next character row location
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buf_row += disp * fontheight;
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} while( --rows );
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prev_cursor_x = cursor_x;
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prev_cursor_y = cursor_y;
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}
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int
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bx_sdl_gui_c::get_clipboard_text(Bit8u **bytes, Bit32s *nbytes)
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{
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return 0;
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}
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int
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bx_sdl_gui_c::set_clipboard_text(char *text_snapshot, Bit32u len)
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{
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return 0;
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}
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void bx_sdl_gui_c::graphics_tile_update(
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Bit8u *snapshot,
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unsigned x,
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unsigned y)
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{
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Uint32 *buf, disp;
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Uint32 *buf_row;
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int i,j;
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if( sdl_screen )
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{
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disp = sdl_screen->pitch/4;
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buf = (Uint32 *)sdl_screen->pixels + (headerbar_height+y)*disp + x;
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}
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else
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{
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disp = sdl_fullscreen->pitch/4;
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buf = (Uint32 *)sdl_fullscreen->pixels + y*disp + x;
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}
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i = tileheight;
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if( i + y > res_y ) i = res_y - y;
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// FIXME
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if( i<=0 ) return;
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do
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{
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buf_row = buf;
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j = tilewidth;
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do
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{
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*buf++ = palette[*snapshot++];
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} while( --j );
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buf = buf_row + disp;
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} while( --i);
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}
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static Bit32u sdl_sym_to_bx_key (SDLKey sym)
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{
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switch (sym)
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{
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// case SDLK_UNKNOWN: return BX_KEY_UNKNOWN;
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// case SDLK_FIRST: return BX_KEY_FIRST;
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case SDLK_BACKSPACE: return BX_KEY_BACKSPACE;
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case SDLK_TAB: return BX_KEY_TAB;
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// case SDLK_CLEAR: return BX_KEY_CLEAR;
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case SDLK_RETURN: return BX_KEY_ENTER;
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case SDLK_PAUSE: return BX_KEY_PAUSE;
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case SDLK_ESCAPE: return BX_KEY_ESC;
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case SDLK_SPACE: return BX_KEY_SPACE;
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// case SDLK_EXCLAIM: return BX_KEY_EXCLAIM;
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// case SDLK_QUOTEDBL: return BX_KEY_QUOTEDBL;
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// case SDLK_HASH: return BX_KEY_HASH;
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// case SDLK_DOLLAR: return BX_KEY_DOLLAR;
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// case SDLK_AMPERSAND: return BX_KEY_AMPERSAND;
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case SDLK_QUOTE: return BX_KEY_SINGLE_QUOTE;
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// case SDLK_LEFTPAREN: return BX_KEY_LEFTPAREN;
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// case SDLK_RIGHTPAREN: return BX_KEY_RIGHTPAREN;
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// case SDLK_ASTERISK: return BX_KEY_ASTERISK;
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// case SDLK_PLUS: return BX_KEY_PLUS;
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case SDLK_COMMA: return BX_KEY_COMMA;
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case SDLK_MINUS: return BX_KEY_MINUS;
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case SDLK_PERIOD: return BX_KEY_PERIOD;
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case SDLK_SLASH: return BX_KEY_SLASH;
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case SDLK_0: return BX_KEY_0;
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case SDLK_1: return BX_KEY_1;
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case SDLK_2: return BX_KEY_2;
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case SDLK_3: return BX_KEY_3;
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case SDLK_4: return BX_KEY_4;
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case SDLK_5: return BX_KEY_5;
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case SDLK_6: return BX_KEY_6;
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case SDLK_7: return BX_KEY_7;
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case SDLK_8: return BX_KEY_8;
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case SDLK_9: return BX_KEY_9;
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// case SDLK_COLON: return BX_KEY_COLON;
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case SDLK_SEMICOLON: return BX_KEY_SEMICOLON;
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// case SDLK_LESS: return BX_KEY_LESS;
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case SDLK_EQUALS: return BX_KEY_EQUALS;
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// case SDLK_GREATER: return BX_KEY_GREATER;
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// case SDLK_QUESTION: return BX_KEY_QUESTION;
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// case SDLK_AT: return BX_KEY_AT;
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/*
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Skip uppercase letters
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*/
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case SDLK_LEFTBRACKET: return BX_KEY_LEFT_BRACKET;
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case SDLK_BACKSLASH: return BX_KEY_BACKSLASH;
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case SDLK_RIGHTBRACKET: return BX_KEY_RIGHT_BRACKET;
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// case SDLK_CARET: return BX_KEY_CARET;
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// case SDLK_UNDERSCORE: return BX_KEY_UNDERSCORE;
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case SDLK_BACKQUOTE: return BX_KEY_GRAVE;
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case SDLK_a: return BX_KEY_A;
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case SDLK_b: return BX_KEY_B;
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case SDLK_c: return BX_KEY_C;
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case SDLK_d: return BX_KEY_D;
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case SDLK_e: return BX_KEY_E;
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case SDLK_f: return BX_KEY_F;
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case SDLK_g: return BX_KEY_G;
|
|
case SDLK_h: return BX_KEY_H;
|
|
case SDLK_i: return BX_KEY_I;
|
|
case SDLK_j: return BX_KEY_J;
|
|
case SDLK_k: return BX_KEY_K;
|
|
case SDLK_l: return BX_KEY_L;
|
|
case SDLK_m: return BX_KEY_M;
|
|
case SDLK_n: return BX_KEY_N;
|
|
case SDLK_o: return BX_KEY_O;
|
|
case SDLK_p: return BX_KEY_P;
|
|
case SDLK_q: return BX_KEY_Q;
|
|
case SDLK_r: return BX_KEY_R;
|
|
case SDLK_s: return BX_KEY_S;
|
|
case SDLK_t: return BX_KEY_T;
|
|
case SDLK_u: return BX_KEY_U;
|
|
case SDLK_v: return BX_KEY_V;
|
|
case SDLK_w: return BX_KEY_W;
|
|
case SDLK_x: return BX_KEY_X;
|
|
case SDLK_y: return BX_KEY_Y;
|
|
case SDLK_z: return BX_KEY_Z;
|
|
case SDLK_DELETE: return BX_KEY_DELETE;
|
|
/* End of ASCII mapped keysyms */
|
|
|
|
/* Numeric keypad */
|
|
case SDLK_KP0: return BX_KEY_KP_INSERT;
|
|
case SDLK_KP1: return BX_KEY_KP_END;
|
|
case SDLK_KP2: return BX_KEY_KP_DOWN;
|
|
case SDLK_KP3: return BX_KEY_KP_PAGE_DOWN;
|
|
case SDLK_KP4: return BX_KEY_KP_LEFT;
|
|
case SDLK_KP5: return BX_KEY_KP_5;
|
|
case SDLK_KP6: return BX_KEY_KP_RIGHT;
|
|
case SDLK_KP7: return BX_KEY_KP_HOME;
|
|
case SDLK_KP8: return BX_KEY_KP_UP;
|
|
case SDLK_KP9: return BX_KEY_KP_PAGE_UP;
|
|
case SDLK_KP_PERIOD: return BX_KEY_KP_DELETE;
|
|
case SDLK_KP_DIVIDE: return BX_KEY_KP_DIVIDE;
|
|
case SDLK_KP_MULTIPLY: return BX_KEY_KP_MULTIPLY;
|
|
case SDLK_KP_MINUS: return BX_KEY_KP_SUBTRACT;
|
|
case SDLK_KP_PLUS: return BX_KEY_KP_ADD;
|
|
case SDLK_KP_ENTER: return BX_KEY_KP_ENTER;
|
|
// case SDLK_KP_EQUALS: return BX_KEY_KP_EQUALS;
|
|
|
|
/* Arrows + Home/End pad */
|
|
case SDLK_UP: return BX_KEY_UP;
|
|
case SDLK_DOWN: return BX_KEY_DOWN;
|
|
case SDLK_RIGHT: return BX_KEY_RIGHT;
|
|
case SDLK_LEFT: return BX_KEY_LEFT;
|
|
case SDLK_INSERT: return BX_KEY_INSERT;
|
|
case SDLK_HOME: return BX_KEY_HOME;
|
|
case SDLK_END: return BX_KEY_END;
|
|
case SDLK_PAGEUP: return BX_KEY_PAGE_UP;
|
|
case SDLK_PAGEDOWN: return BX_KEY_PAGE_DOWN;
|
|
|
|
/* Function keys */
|
|
case SDLK_F1: return BX_KEY_F1;
|
|
case SDLK_F2: return BX_KEY_F2;
|
|
case SDLK_F3: return BX_KEY_F3;
|
|
case SDLK_F4: return BX_KEY_F4;
|
|
case SDLK_F5: return BX_KEY_F5;
|
|
case SDLK_F6: return BX_KEY_F6;
|
|
case SDLK_F7: return BX_KEY_F7;
|
|
case SDLK_F8: return BX_KEY_F8;
|
|
case SDLK_F9: return BX_KEY_F9;
|
|
case SDLK_F10: return BX_KEY_F10;
|
|
case SDLK_F11: return BX_KEY_F11;
|
|
case SDLK_F12: return BX_KEY_F12;
|
|
// case SDLK_F13: return BX_KEY_F13;
|
|
// case SDLK_F14: return BX_KEY_F14;
|
|
// case SDLK_F15: return BX_KEY_F15;
|
|
|
|
/* Key state modifier keys */
|
|
case SDLK_NUMLOCK: return BX_KEY_NUM_LOCK;
|
|
case SDLK_CAPSLOCK: return BX_KEY_CAPS_LOCK;
|
|
case SDLK_SCROLLOCK: return BX_KEY_SCRL_LOCK;
|
|
case SDLK_RSHIFT: return BX_KEY_SHIFT_R;
|
|
case SDLK_LSHIFT: return BX_KEY_SHIFT_L;
|
|
case SDLK_RCTRL: return BX_KEY_CTRL_R;
|
|
case SDLK_LCTRL: return BX_KEY_CTRL_L;
|
|
case SDLK_RALT: return BX_KEY_ALT_R;
|
|
case SDLK_LALT: return BX_KEY_ALT_L;
|
|
case SDLK_RMETA: return BX_KEY_ALT_R;
|
|
// case SDLK_LMETA: return BX_KEY_LMETA;
|
|
case SDLK_LSUPER: return BX_KEY_WIN_L;
|
|
case SDLK_RSUPER: return BX_KEY_WIN_R;
|
|
// case SDLK_MODE: return BX_KEY_MODE;
|
|
// case SDLK_COMPOSE: return BX_KEY_COMPOSE;
|
|
|
|
/* Miscellaneous function keys */
|
|
case SDLK_PRINT: return BX_KEY_PRINT;
|
|
case SDLK_BREAK: return BX_KEY_PAUSE;
|
|
case SDLK_MENU: return BX_KEY_MENU;
|
|
#if 0
|
|
case SDLK_HELP: return BX_KEY_HELP;
|
|
case SDLK_SYSREQ: return BX_KEY_SYSREQ;
|
|
case SDLK_POWER: return BX_KEY_POWER;
|
|
case SDLK_EURO: return BX_KEY_EURO;
|
|
case SDLK_UNDO: return BX_KEY_UNDO;
|
|
#endif
|
|
default:
|
|
BX_ERROR (("sdl keysym %d not mapped", (int)sym));
|
|
return BX_KEY_UNHANDLED;
|
|
}
|
|
}
|
|
|
|
|
|
void bx_sdl_gui_c::handle_events(void)
|
|
{
|
|
Bit32u key_event;
|
|
Bit8u mouse_state;
|
|
|
|
while( SDL_PollEvent(&sdl_event) )
|
|
{
|
|
switch( sdl_event.type )
|
|
{
|
|
case SDL_VIDEOEXPOSE:
|
|
if( sdl_fullscreen_toggle == 0 )
|
|
SDL_UpdateRect( sdl_screen, 0,0, res_x, res_y+headerbar_height );
|
|
else
|
|
SDL_UpdateRect( sdl_screen, 0,headerbar_height, res_x, res_y );
|
|
break;
|
|
|
|
case SDL_MOUSEMOTION:
|
|
//fprintf (stderr, "mouse event to (%d,%d), relative (%d,%d)\n", (int)(sdl_event.motion.x), (int)(sdl_event.motion.y), (int)sdl_event.motion.xrel, (int)sdl_event.motion.yrel);
|
|
if (!sdl_grab) {
|
|
//fprintf (stderr, "ignore mouse event because sdl_grab is off\n");
|
|
break;
|
|
}
|
|
if (just_warped
|
|
&& sdl_event.motion.x == half_res_x
|
|
&& sdl_event.motion.y == half_res_y) {
|
|
// This event was generated as a side effect of the WarpMouse,
|
|
// and it must be ignored.
|
|
//fprintf (stderr, "ignore mouse event because it is a side effect of SDL_WarpMouse\n");
|
|
just_warped = false;
|
|
break;
|
|
}
|
|
//fprintf (stderr, "processing relative mouse event\n");
|
|
new_mousebuttons = ((sdl_event.motion.state & 0x01)|((sdl_event.motion.state>>1)&0x02));
|
|
DEV_mouse_motion(
|
|
sdl_event.motion.xrel,
|
|
-sdl_event.motion.yrel,
|
|
new_mousebuttons );
|
|
old_mousebuttons = new_mousebuttons;
|
|
old_mousex = (int)(sdl_event.motion.x);
|
|
old_mousey = (int)(sdl_event.motion.y);
|
|
//fprintf (stderr, "warping mouse to center\n");
|
|
SDL_WarpMouse(half_res_x, half_res_y);
|
|
just_warped = 1;
|
|
break;
|
|
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
if( (sdl_event.button.button == SDL_BUTTON_MIDDLE)
|
|
&& (sdl_fullscreen_toggle == 0) )
|
|
{
|
|
if( sdl_grab == 0 )
|
|
{
|
|
SDL_ShowCursor(0);
|
|
SDL_WM_GrabInput(SDL_GRAB_ON);
|
|
}
|
|
else
|
|
{
|
|
SDL_ShowCursor(1);
|
|
SDL_WM_GrabInput(SDL_GRAB_OFF);
|
|
}
|
|
sdl_grab = ~sdl_grab;
|
|
toggle_mouse_enable();
|
|
break;
|
|
} else if (sdl_event.button.y < headerbar_height) {
|
|
headerbar_click(sdl_event.button.x);
|
|
break;
|
|
}
|
|
case SDL_MOUSEBUTTONUP:
|
|
// figure out mouse state
|
|
new_mousex = (int)(sdl_event.button.x);
|
|
new_mousey = (int)(sdl_event.button.y);
|
|
// SDL_GetMouseState() returns the state of all buttons
|
|
mouse_state = SDL_GetMouseState(NULL, NULL);
|
|
new_mousebuttons =
|
|
(mouse_state & 0x01) |
|
|
((mouse_state>>1)&0x02) |
|
|
((mouse_state<<1)&0x04) ;
|
|
// filter out middle button if not fullscreen
|
|
if( sdl_fullscreen_toggle == 0 )
|
|
new_mousebuttons &= 0x03;
|
|
// send motion information
|
|
DEV_mouse_motion(
|
|
new_mousex - old_mousex,
|
|
-(new_mousey - old_mousey),
|
|
new_mousebuttons );
|
|
// mark current state to diff with next packet
|
|
old_mousebuttons = new_mousebuttons;
|
|
old_mousex = new_mousex;
|
|
old_mousey = new_mousey;
|
|
break;
|
|
|
|
case SDL_KEYDOWN:
|
|
|
|
// Windows/Fullscreen toggle-check
|
|
if( sdl_event.key.keysym.sym == SDLK_SCROLLOCK )
|
|
{
|
|
// SDL_WM_ToggleFullScreen( sdl_screen );
|
|
sdl_fullscreen_toggle = ~sdl_fullscreen_toggle;
|
|
if( sdl_fullscreen_toggle == 0 )
|
|
switch_to_windowed();
|
|
else
|
|
switch_to_fullscreen();
|
|
bx_gui->show_headerbar();
|
|
bx_gui->flush();
|
|
break;
|
|
}
|
|
|
|
// convert sym->bochs code
|
|
if( sdl_event.key.keysym.sym > SDLK_LAST ) break;
|
|
if (!bx_options.keyboard.OuseMapping->get()) {
|
|
key_event = sdl_sym_to_bx_key (sdl_event.key.keysym.sym);
|
|
BX_DEBUG (("keypress scancode=%d, sym=%d, bx_key = %d", sdl_event.key.keysym.scancode, sdl_event.key.keysym.sym, key_event));
|
|
} else {
|
|
/* use mapping */
|
|
BXKeyEntry *entry = bx_keymap.findHostKey (sdl_event.key.keysym.sym);
|
|
if (!entry) {
|
|
BX_ERROR(( "host key %d (0x%x) not mapped!",
|
|
(unsigned) sdl_event.key.keysym.sym,
|
|
(unsigned) sdl_event.key.keysym.sym));
|
|
break;
|
|
}
|
|
key_event = entry->baseKey;
|
|
}
|
|
if( key_event == BX_KEY_UNHANDLED ) break;
|
|
DEV_kbd_gen_scancode( key_event );
|
|
break;
|
|
|
|
case SDL_KEYUP:
|
|
|
|
// filter out release of Windows/Fullscreen toggle and unsupported keys
|
|
if( (sdl_event.key.keysym.sym != SDLK_SCROLLOCK)
|
|
&& (sdl_event.key.keysym.sym < SDLK_LAST ))
|
|
{
|
|
// convert sym->bochs code
|
|
if (!bx_options.keyboard.OuseMapping->get()) {
|
|
key_event = sdl_sym_to_bx_key (sdl_event.key.keysym.sym);
|
|
} else {
|
|
/* use mapping */
|
|
BXKeyEntry *entry = bx_keymap.findHostKey (sdl_event.key.keysym.sym);
|
|
if (!entry) {
|
|
BX_ERROR(( "host key %d (0x%x) not mapped!",
|
|
(unsigned) sdl_event.key.keysym.sym,
|
|
(unsigned) sdl_event.key.keysym.sym));
|
|
break;
|
|
}
|
|
key_event = entry->baseKey;
|
|
}
|
|
if( key_event == BX_KEY_UNHANDLED ) break;
|
|
DEV_kbd_gen_scancode( key_event | BX_KEY_RELEASED );
|
|
}
|
|
break;
|
|
|
|
case SDL_QUIT:
|
|
LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL);
|
|
BX_PANIC (("User requested shutdown."));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void bx_sdl_gui_c::flush(void)
|
|
{
|
|
if( sdl_screen )
|
|
SDL_UpdateRect( sdl_screen,0,0,res_x,res_y+headerbar_height );
|
|
else
|
|
SDL_UpdateRect( sdl_fullscreen,0,0,res_x,res_y);
|
|
}
|
|
|
|
|
|
void bx_sdl_gui_c::clear_screen(void)
|
|
{
|
|
int i = res_y, j;
|
|
Uint32 color;
|
|
Uint32 *buf, *buf_row;
|
|
Uint32 disp;
|
|
|
|
if( sdl_screen )
|
|
{
|
|
color = SDL_MapRGB( sdl_screen->format, 0,0,0 );
|
|
disp = sdl_screen->pitch/4;
|
|
buf = (Uint32 *)sdl_screen->pixels + headerbar_height*disp;
|
|
}
|
|
else if( sdl_fullscreen )
|
|
{
|
|
color = SDL_MapRGB( sdl_fullscreen->format, 0,0,0 );
|
|
disp = sdl_fullscreen->pitch/4;
|
|
buf = (Uint32 *)sdl_fullscreen->pixels;
|
|
}
|
|
else return;
|
|
|
|
do
|
|
{
|
|
buf_row = buf;
|
|
j = res_x;
|
|
while( j-- ) *buf++ = color;
|
|
buf = buf_row + disp;
|
|
} while( --i );
|
|
|
|
if( sdl_screen )
|
|
SDL_UpdateRect(sdl_screen,0,0,res_x,res_y+headerbar_height);
|
|
else
|
|
SDL_UpdateRect(sdl_fullscreen,0,0,res_x,res_y);
|
|
}
|
|
|
|
|
|
|
|
bx_bool bx_sdl_gui_c::palette_change(
|
|
unsigned index,
|
|
unsigned red,
|
|
unsigned green,
|
|
unsigned blue)
|
|
{
|
|
unsigned char palred = red & 0xFF;
|
|
unsigned char palgreen = green & 0xFF;
|
|
unsigned char palblue = blue & 0xFF;
|
|
|
|
if( index > 255 ) return 0;
|
|
|
|
if( sdl_screen )
|
|
palette[index] = SDL_MapRGB( sdl_screen->format, palred, palgreen, palblue );
|
|
else if( sdl_fullscreen )
|
|
palette[index] = SDL_MapRGB( sdl_fullscreen->format, palred, palgreen, palblue );
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
void bx_sdl_gui_c::dimension_update(
|
|
unsigned x,
|
|
unsigned y,
|
|
unsigned fheight)
|
|
{
|
|
// TODO: remove this stupid check whenever the vga driver is fixed
|
|
if( y == 208 ) y = 200;
|
|
|
|
if( fheight > 0 )
|
|
{
|
|
fontheight = fheight;
|
|
fontwidth = 8;
|
|
}
|
|
|
|
if( (x == res_x) && (y == res_y )) return;
|
|
|
|
if( sdl_screen )
|
|
{
|
|
SDL_FreeSurface( sdl_screen );
|
|
sdl_screen = NULL;
|
|
}
|
|
if( sdl_fullscreen )
|
|
{
|
|
SDL_FreeSurface( sdl_fullscreen );
|
|
sdl_fullscreen = NULL;
|
|
}
|
|
|
|
if( sdl_fullscreen_toggle == 0 )
|
|
{
|
|
sdl_screen = SDL_SetVideoMode( x, y+headerbar_height, 32, SDL_SWSURFACE );
|
|
if( !sdl_screen )
|
|
{
|
|
LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL);
|
|
BX_PANIC (("Unable to set requested videomode: %ix%i: %s",x,y,SDL_GetError()));
|
|
}
|
|
headerbar_fg = SDL_MapRGB(
|
|
sdl_screen->format,
|
|
BX_HEADERBAR_FG_RED,
|
|
BX_HEADERBAR_FG_GREEN,
|
|
BX_HEADERBAR_FG_BLUE );
|
|
headerbar_bg = SDL_MapRGB(
|
|
sdl_screen->format,
|
|
BX_HEADERBAR_BG_RED,
|
|
BX_HEADERBAR_BG_GREEN,
|
|
BX_HEADERBAR_BG_BLUE );
|
|
}
|
|
else
|
|
{
|
|
sdl_fullscreen = SDL_SetVideoMode( x, y, 32, SDL_HWSURFACE|SDL_FULLSCREEN );
|
|
if( !sdl_fullscreen )
|
|
{
|
|
LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL);
|
|
BX_PANIC (("Unable to set requested videomode: %ix%i: %s",x,y,SDL_GetError()));
|
|
}
|
|
}
|
|
res_x = x;
|
|
res_y = y;
|
|
half_res_x = x/2;
|
|
half_res_y = y/2;
|
|
if( fheight > 0 )
|
|
{
|
|
textres_x = x / fontwidth;
|
|
textres_y = y / fontheight;
|
|
}
|
|
bx_gui->show_headerbar();
|
|
}
|
|
|
|
|
|
unsigned bx_sdl_gui_c::create_bitmap(
|
|
const unsigned char *bmap,
|
|
unsigned xdim,
|
|
unsigned ydim)
|
|
{
|
|
bitmaps *tmp = new bitmaps;
|
|
Uint32 *buf, *buf_row;
|
|
Uint32 disp;
|
|
unsigned char pixels;
|
|
|
|
if (n_sdl_bitmaps >= MAX_SDL_BITMAPS) {
|
|
BX_PANIC (("too many SDL bitmaps. To fix, increase MAX_SDL_BITMAPS"));
|
|
return 0;
|
|
}
|
|
|
|
tmp->surface = SDL_CreateRGBSurface(
|
|
SDL_SWSURFACE,
|
|
xdim,
|
|
ydim,
|
|
32,
|
|
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
|
0xff000000,
|
|
0x00ff0000,
|
|
0x0000ff00,
|
|
0x00000000
|
|
#else
|
|
0x000000ff,
|
|
0x0000ff00,
|
|
0x00ff0000,
|
|
0x00000000
|
|
#endif
|
|
);
|
|
if( !tmp->surface )
|
|
{
|
|
delete tmp;
|
|
bx_gui->exit();
|
|
LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL);
|
|
BX_PANIC (("Unable to create requested bitmap"));
|
|
}
|
|
tmp->src.w = xdim;
|
|
tmp->src.h = ydim;
|
|
tmp->src.x = 0;
|
|
tmp->src.y = 0;
|
|
tmp->dst.x = -1;
|
|
tmp->dst.y = 0;
|
|
tmp->dst.w = xdim;
|
|
tmp->dst.h = ydim;
|
|
tmp->cb = NULL;
|
|
buf = (Uint32 *)tmp->surface->pixels;
|
|
disp = tmp->surface->pitch/4;
|
|
do
|
|
{
|
|
buf_row = buf;
|
|
xdim = tmp->src.w / 8;
|
|
do
|
|
{
|
|
pixels = *bmap++;
|
|
for(unsigned i=0;i<8;i++)
|
|
{
|
|
if( (pixels & 0x01) == 0 )
|
|
*buf++ = headerbar_bg;
|
|
else
|
|
*buf++ = headerbar_fg;
|
|
pixels = pixels >> 1;
|
|
}
|
|
} while( --xdim );
|
|
buf = buf_row + disp;
|
|
} while( --ydim );
|
|
SDL_UpdateRect(
|
|
tmp->surface,
|
|
0, 0,
|
|
tmp->src.w,
|
|
tmp->src.h );
|
|
sdl_bitmaps[n_sdl_bitmaps] = tmp;
|
|
return n_sdl_bitmaps++;
|
|
}
|
|
|
|
|
|
unsigned bx_sdl_gui_c::headerbar_bitmap(
|
|
unsigned bmap_id,
|
|
unsigned alignment,
|
|
void (*f)(void))
|
|
{
|
|
unsigned hb_index;
|
|
|
|
if( bmap_id >= (unsigned)n_sdl_bitmaps ) return 0;
|
|
|
|
if ( (bx_headerbar_entries+1) > BX_MAX_HEADERBAR_ENTRIES )
|
|
BX_PANIC(("too many headerbar entries, increase BX_MAX_HEADERBAR_ENTRIES"));
|
|
|
|
bx_headerbar_entries++;
|
|
hb_index = bx_headerbar_entries - 1;
|
|
|
|
hb_entry[hb_index].bmp_id = bmap_id;
|
|
hb_entry[hb_index].alignment = alignment;
|
|
hb_entry[hb_index].f = f;
|
|
if (alignment == BX_GRAVITY_LEFT) {
|
|
sdl_bitmaps[bmap_id]->dst.x = bx_bitmap_left_xorigin;
|
|
bx_bitmap_left_xorigin += sdl_bitmaps[bmap_id]->src.w;
|
|
} else {
|
|
bx_bitmap_right_xorigin += sdl_bitmaps[bmap_id]->src.w;
|
|
sdl_bitmaps[bmap_id]->dst.x = bx_bitmap_right_xorigin;
|
|
}
|
|
return hb_index;
|
|
}
|
|
|
|
|
|
void bx_sdl_gui_c::replace_bitmap(
|
|
unsigned hbar_id,
|
|
unsigned bmap_id)
|
|
{
|
|
SDL_Rect hb_dst;
|
|
unsigned old_id;
|
|
|
|
old_id = hb_entry[hbar_id].bmp_id;
|
|
hb_dst = sdl_bitmaps[old_id]->dst;
|
|
sdl_bitmaps[old_id]->dst.x = -1;
|
|
hb_entry[hbar_id].bmp_id = bmap_id;
|
|
sdl_bitmaps[bmap_id]->dst.x = hb_dst.x;
|
|
if( sdl_bitmaps[bmap_id]->dst.x != -1 )
|
|
{
|
|
if (hb_entry[hbar_id].alignment == BX_GRAVITY_RIGHT) {
|
|
hb_dst.x = res_x - hb_dst.x;
|
|
}
|
|
SDL_BlitSurface(
|
|
sdl_bitmaps[bmap_id]->surface,
|
|
&sdl_bitmaps[bmap_id]->src,
|
|
sdl_screen,
|
|
&hb_dst);
|
|
SDL_UpdateRect(
|
|
sdl_screen,
|
|
hb_dst.x,
|
|
sdl_bitmaps[bmap_id]->dst.y,
|
|
sdl_bitmaps[bmap_id]->src.w,
|
|
sdl_bitmaps[bmap_id]->src.h );
|
|
}
|
|
}
|
|
|
|
|
|
void bx_sdl_gui_c::show_headerbar(void)
|
|
{
|
|
Uint32 *buf;
|
|
Uint32 *buf_row;
|
|
Uint32 disp;
|
|
int rowsleft = headerbar_height;
|
|
int colsleft;
|
|
int bitmapscount = bx_headerbar_entries;
|
|
unsigned current_bmp;
|
|
SDL_Rect hb_dst;
|
|
|
|
if( !sdl_screen ) return;
|
|
disp = sdl_screen->pitch/4;
|
|
buf = (Uint32 *)sdl_screen->pixels;
|
|
|
|
// draw headerbar background
|
|
do
|
|
{
|
|
colsleft = res_x;
|
|
buf_row = buf;
|
|
do
|
|
{
|
|
*buf++ = headerbar_bg;
|
|
} while( --colsleft );
|
|
buf = buf_row + disp;
|
|
} while( --rowsleft );
|
|
SDL_UpdateRect( sdl_screen, 0,0,res_x,headerbar_height);
|
|
|
|
we_are_here();
|
|
// go thru the bitmaps and display the active ones
|
|
while( bitmapscount-- )
|
|
{
|
|
current_bmp = hb_entry[bitmapscount].bmp_id;
|
|
if( sdl_bitmaps[current_bmp]->dst.x != -1 )
|
|
{
|
|
hb_dst = sdl_bitmaps[current_bmp]->dst;
|
|
if (hb_entry[bitmapscount].alignment == BX_GRAVITY_RIGHT) {
|
|
hb_dst.x = res_x - hb_dst.x;
|
|
}
|
|
SDL_BlitSurface(
|
|
sdl_bitmaps[current_bmp]->surface,
|
|
&sdl_bitmaps[current_bmp]->src,
|
|
sdl_screen,
|
|
&hb_dst);
|
|
SDL_UpdateRect(
|
|
sdl_screen,
|
|
hb_dst.x,
|
|
sdl_bitmaps[current_bmp]->dst.y,
|
|
sdl_bitmaps[current_bmp]->src.w,
|
|
sdl_bitmaps[current_bmp]->src.h );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void bx_sdl_gui_c::mouse_enabled_changed_specific (bx_bool val)
|
|
{
|
|
if( val == 1 )
|
|
{
|
|
SDL_ShowCursor(0);
|
|
SDL_WM_GrabInput(SDL_GRAB_ON);
|
|
}
|
|
else
|
|
{
|
|
SDL_ShowCursor(1);
|
|
SDL_WM_GrabInput(SDL_GRAB_OFF);
|
|
}
|
|
sdl_grab = val;
|
|
}
|
|
|
|
|
|
void headerbar_click(int x)
|
|
{
|
|
int xdim,xorigin;
|
|
|
|
for (unsigned i=0; i<bx_headerbar_entries; i++) {
|
|
xdim = sdl_bitmaps[hb_entry[i].bmp_id]->src.w;
|
|
if (hb_entry[i].alignment == BX_GRAVITY_LEFT)
|
|
xorigin = sdl_bitmaps[hb_entry[i].bmp_id]->dst.x;
|
|
else
|
|
xorigin = res_x - sdl_bitmaps[hb_entry[i].bmp_id]->dst.x;
|
|
if ( (x>=xorigin) && (x<(xorigin+xdim)) ) {
|
|
hb_entry[i].f();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void bx_sdl_gui_c::exit(void)
|
|
{
|
|
if( sdl_screen )
|
|
SDL_FreeSurface(sdl_screen);
|
|
if( sdl_fullscreen )
|
|
SDL_FreeSurface(sdl_fullscreen);
|
|
while( n_sdl_bitmaps )
|
|
{
|
|
SDL_FreeSurface( sdl_bitmaps[n_sdl_bitmaps-1]->surface );
|
|
n_sdl_bitmaps--;
|
|
}
|
|
}
|
|
|
|
/// key mapping for SDL
|
|
typedef struct keyTableEntry {
|
|
const char *name;
|
|
Bit32u value;
|
|
};
|
|
|
|
#define DEF_SDL_KEY(key) \
|
|
{ #key, key },
|
|
|
|
keyTableEntry keytable[] = {
|
|
// this include provides all the entries.
|
|
#include "sdlkeys.h"
|
|
// one final entry to mark the end
|
|
{ NULL, 0 }
|
|
};
|
|
|
|
// function to convert key names into SDLKey values.
|
|
// This first try will be horribly inefficient, but it only has
|
|
// to be done while loading a keymap. Once the simulation starts,
|
|
// this function won't be called.
|
|
static Bit32u convertStringToSDLKey (const char *string)
|
|
{
|
|
keyTableEntry *ptr;
|
|
for (ptr = &keytable[0]; ptr->name != NULL; ptr++) {
|
|
//BX_DEBUG (("comparing string '%s' to SDL key '%s'", string, ptr->name));
|
|
if (!strcmp (string, ptr->name))
|
|
return ptr->value;
|
|
}
|
|
return BX_KEYMAP_UNKNOWN;
|
|
}
|
|
|
|
void
|
|
bx_sdl_gui_c::set_display_mode (disp_mode_t newmode)
|
|
{
|
|
// if no mode change, do nothing.
|
|
if (disp_mode == newmode) return;
|
|
// remember the display mode for next time
|
|
disp_mode = newmode;
|
|
// If fullscreen mode is on, we must switch back to windowed mode if
|
|
// the user needs to see the text console.
|
|
if (sdl_fullscreen_toggle) {
|
|
switch (newmode) {
|
|
case DISP_MODE_CONFIG:
|
|
BX_DEBUG (("switch to configuration mode (windowed)"));
|
|
switch_to_windowed ();
|
|
break;
|
|
case DISP_MODE_SIM:
|
|
BX_DEBUG (("switch to simulation mode (fullscreen)"));
|
|
switch_to_fullscreen ();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif /* if BX_WITH_SDL */
|