Bochs/bochs/gui/wx.cc
2002-09-06 14:40:22 +00:00

1043 lines
32 KiB
C++

/////////////////////////////////////////////////////////////////
// $Id: wx.cc,v 1.19 2002-09-06 14:40:22 bdenney Exp $
/////////////////////////////////////////////////////////////////
//
// wxWindows VGA display for Bochs. wx.cc implements a custom
// wxPanel called a MyPanel, which has methods to display
// text and VGA graphics on the panel. Normally, a MyPanel
// is instantiated within a MyFrame created by wxmain.cc, but
// this is not a requirement.
//
// The separation between wxmain.cc and wx.cc is as follows:
// - wxmain.cc implements a Bochs configuration interface (CI),
// which is the wxWindows equivalent of control.cc. wxmain creates
// a frame with several menus and a toolbar, and allows the user to
// choose the machine configuration and start the simulation. Note
// that wxmain.cc does NOT include bochs.h. All interactions
// between the CI and the simulator are through the siminterface
// object.
// - wx.cc implements a VGA display screen using wxWindows. It is
// is the wxWindows equivalent of x.cc, win32.cc, macos.cc, etc.
// wx.cc includes bochs.h and has access to all Bochs devices.
// The VGA panel accepts only paint, key, and mouse events. As it
// receives events, it builds BxEvents and places them into a
// thread-safe BxEvent queue. The simulation thread periodically
// processes events from the BxEvent queue (bx_gui_c::handle_events)
// and notifies the appropriate emulated I/O device.
//
/////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////
// includes
//////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes <wx/wx.h>.
#include <wx/wxprec.h>
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include <wx/image.h>
#include <wx/clipbrd.h>
#include "bochs.h"
#include "gui/icon_bochs.h"
#include "osdep.h"
#include "font/vga.bitmap.h"
#include "wxdialog.h"
// shared elements between wxmain.cc and this file
#include "wxmain.h"
//////////////////////////////////////////////////////////////
// constants
//////////////////////////////////////////////////////////////
#define LOG_THIS bx_gui.
//////////////////////////////////////////////////////////////
// data for wx gui
//////////////////////////////////////////////////////////////
static char *wxScreen = NULL;
wxCriticalSection wxScreen_lock;
static long wxScreenX = 0;
static long wxScreenY = 0;
static long wxTileX = 0;
static long wxTileY = 0;
static unsigned long wxCursorX = 0;
static unsigned long wxCursorY = 0;
static unsigned long wxMouseCaptured = 0;
struct {
unsigned char red;
unsigned char green;
unsigned char blue;
} wxBochsPalette[256];
wxCriticalSection event_thread_lock;
BxEvent event_queue[MAX_EVENTS];
unsigned long num_events = 0;
//////////////////////////////////////////////////////////////
// and now, the code
//////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////
// define the MyPanel which implements the VGA screen
//////////////////////////////////////////////////////////////
BEGIN_EVENT_TABLE(MyPanel, wxPanel)
EVT_KEY_DOWN(MyPanel::OnKeyDown)
EVT_KEY_UP(MyPanel::OnKeyUp)
EVT_PAINT(MyPanel::OnPaint)
END_EVENT_TABLE()
void MyPanel::OnPaint(wxPaintEvent& WXUNUSED(event))
{
wxPaintDC dc(this);
//PrepareDC(dc);
IFDBG_VGA(wxLogDebug ("MyPanel::OnPaint trying to get lock. wxScreen=%p", wxScreen));
wxCriticalSectionLocker lock(wxScreen_lock);
IFDBG_VGA(wxLogDebug ("MyPanel::OnPaint got lock. wxScreen=%p", wxScreen));
if(wxScreen != NULL) {
wxPoint pt = GetClientAreaOrigin();
wxImage screenImage(wxScreenX, wxScreenY, (unsigned char *)wxScreen, TRUE);
dc.DrawBitmap(screenImage.ConvertToBitmap(), pt.x, pt.y, FALSE);
}
}
void
MyPanel::MyRefresh ()
{
#if defined(__WXMSW__)
// For some reason, on windows the postevent trick does not
// cause a paint event.
Refresh(FALSE);
#else
wxPaintEvent event;
wxPostEvent (this, event);
#endif
}
void
MyPanel::ReadConfiguration ()
{
char *bochsrc;
long style = wxOPEN;
wxFileDialog *fdialog = new wxFileDialog (this, "Read configuration", "", "", "*.*", style);
if (fdialog->ShowModal() == wxID_OK) {
bochsrc = (char *)fdialog->GetPath().c_str ();
bx_read_configuration(bochsrc);
}
delete fdialog;
}
void
MyPanel::SaveConfiguration ()
{
char *bochsrc;
long style = wxSAVE | wxOVERWRITE_PROMPT;
wxFileDialog *fdialog = new wxFileDialog (this, "Save configuration", "", "", "*.*", style);
if (fdialog->ShowModal() == wxID_OK) {
bochsrc = (char *)fdialog->GetPath().c_str ();
bx_write_configuration(bochsrc, 1);
}
delete fdialog;
}
void MyPanel::OnKeyDown(wxKeyEvent& event)
{
if(event.GetKeyCode() == WXK_F12) {
if(wxMouseCaptured) {
ReleaseMouse();
wxMouseCaptured = FALSE;
} else {
CaptureMouse();
wxMouseCaptured = TRUE;
}
return;
}
wxCriticalSectionLocker lock(event_thread_lock);
if(num_events < MAX_EVENTS) {
event_queue[num_events].type = BX_ASYNC_EVT_KEY;
fillBxKeyEvent (event, event_queue[num_events].u.key, false);
num_events++;
}
}
void MyPanel::OnKeyUp(wxKeyEvent& event)
{
wxCriticalSectionLocker lock(event_thread_lock);
if(num_events < MAX_EVENTS) {
event_queue[num_events].type = BX_ASYNC_EVT_KEY;
fillBxKeyEvent (event, event_queue[num_events].u.key, true);
num_events++;
}
}
/// copied right out of gui/x.cc
static char
wxAsciiKey[0x5f] = {
// !"#$%&'
BX_KEY_SPACE,
BX_KEY_1,
BX_KEY_SINGLE_QUOTE,
BX_KEY_3,
BX_KEY_4,
BX_KEY_5,
BX_KEY_7,
BX_KEY_SINGLE_QUOTE,
// ()*+,-./
BX_KEY_9,
BX_KEY_0,
BX_KEY_8,
BX_KEY_EQUALS,
BX_KEY_COMMA,
BX_KEY_MINUS,
BX_KEY_PERIOD,
BX_KEY_SLASH,
// 01234567
BX_KEY_0,
BX_KEY_1,
BX_KEY_2,
BX_KEY_3,
BX_KEY_4,
BX_KEY_5,
BX_KEY_6,
BX_KEY_7,
// 89:;<=>?
BX_KEY_8,
BX_KEY_9,
BX_KEY_SEMICOLON,
BX_KEY_SEMICOLON,
BX_KEY_COMMA,
BX_KEY_EQUALS,
BX_KEY_PERIOD,
BX_KEY_SLASH,
// @ABCDEFG
BX_KEY_2,
BX_KEY_A,
BX_KEY_B,
BX_KEY_C,
BX_KEY_D,
BX_KEY_E,
BX_KEY_F,
BX_KEY_G,
// HIJKLMNO
BX_KEY_H,
BX_KEY_I,
BX_KEY_J,
BX_KEY_K,
BX_KEY_L,
BX_KEY_M,
BX_KEY_N,
BX_KEY_O,
// PQRSTUVW
BX_KEY_P,
BX_KEY_Q,
BX_KEY_R,
BX_KEY_S,
BX_KEY_T,
BX_KEY_U,
BX_KEY_V,
BX_KEY_W,
// XYZ[\]^_
BX_KEY_X,
BX_KEY_Y,
BX_KEY_Z,
BX_KEY_LEFT_BRACKET,
BX_KEY_BACKSLASH,
BX_KEY_RIGHT_BRACKET,
BX_KEY_6,
BX_KEY_MINUS,
// `abcdefg
BX_KEY_GRAVE,
BX_KEY_A,
BX_KEY_B,
BX_KEY_C,
BX_KEY_D,
BX_KEY_E,
BX_KEY_F,
BX_KEY_G,
// hijklmno
BX_KEY_H,
BX_KEY_I,
BX_KEY_J,
BX_KEY_K,
BX_KEY_L,
BX_KEY_M,
BX_KEY_N,
BX_KEY_O,
// pqrstuvw
BX_KEY_P,
BX_KEY_Q,
BX_KEY_R,
BX_KEY_S,
BX_KEY_T,
BX_KEY_U,
BX_KEY_V,
BX_KEY_W,
// xyz{|}~
BX_KEY_X,
BX_KEY_Y,
BX_KEY_Z,
BX_KEY_LEFT_BRACKET,
BX_KEY_BACKSLASH,
BX_KEY_RIGHT_BRACKET,
BX_KEY_GRAVE
};
// MS Windows specific key mapping, which uses wxKeyEvent::m_rawCode & 2.
Boolean
MyPanel::fillBxKeyEvent_MSW (wxKeyEvent& wxev, BxKeyEvent& bxev, Boolean release)
{
#if defined(wxHAS_RAW_KEY_CODES) && defined(__WXMSW__)
IFDBG_KEY(wxLogDebug ("fillBxKeyEvent_MSW. key code %d, raw codes %d %d", wxev.m_keyCode, wxev.m_rawCode, wxev.m_rawFlags));
// this code was grabbed from gui/win32.cpp
Bit32u lParam = wxev.m_rawFlags;
Bit32u key = HIWORD (lParam) & 0x01FF;
bxev.bx_key = 0x0000;
// Swap the scancodes of "numlock" and "pause"
if ((key & 0xff)==0x45) key ^= 0x100;
if (key & 0x0100) {
// Its an extended key
bxev.bx_key = 0xE000;
}
// Its a key
bxev.bx_key |= (key & 0x00FF) | (release? 0x80 : 0x00);
bxev.raw_scancode = true;
return true;
#else
return false;
#endif
}
#if defined (wxHAS_RAW_KEY_CODES) && defined(__WXGTK__)
// get those keysym definitions
#include <gdk/gdkkeysyms.h>
#endif
// GTK specific key mapping, which uses wxKeyEvent::m_rawCode.
Boolean
MyPanel::fillBxKeyEvent_GTK (wxKeyEvent& wxev, BxKeyEvent& bxev, Boolean release)
{
#if defined (wxHAS_RAW_KEY_CODES) && defined(__WXGTK__)
IFDBG_KEY(wxLogDebug ("fillBxKeyEvent_GTK. key code %d, raw codes %d %d", wxev.m_keyCode, wxev.m_rawCode, wxev.m_rawFlags));
// GTK has only 16bit key codes
Bit16u keysym = (Bit32u) wxev.m_rawCode;
Bit32u bx_key = 0;
// since the GDK_* symbols are very much like the X11 symbols (possibly
// identical), I'm using code that is copied from gui/x.cc.
if (keysym >= GDK_space && keysym < GDK_asciitilde) {
// use nice ASCII conversion table, based on x.cc
bx_key = wxAsciiKey[keysym - GDK_space];
} else switch (keysym) {
case GDK_KP_1:
#ifdef GDK_KP_End
case GDK_KP_End:
#endif
bx_key = BX_KEY_KP_END; break;
case GDK_KP_2:
#ifdef GDK_KP_Down
case GDK_KP_Down:
#endif
bx_key = BX_KEY_KP_DOWN; break;
case GDK_KP_3:
#ifdef GDK_KP_Page_Down
case GDK_KP_Page_Down:
#endif
bx_key = BX_KEY_KP_PAGE_DOWN; break;
case GDK_KP_4:
#ifdef GDK_KP_Left
case GDK_KP_Left:
#endif
bx_key = BX_KEY_KP_LEFT; break;
case GDK_KP_5:
/* I get 0xFF9D (GDK_KP_Begin?) on my keyboard. -bbd */
case GDK_KP_Begin:
bx_key = BX_KEY_KP_5; break;
case GDK_KP_6:
#ifdef GDK_KP_Right
case GDK_KP_Right:
#endif
bx_key = BX_KEY_KP_RIGHT; break;
case GDK_KP_7:
#ifdef GDK_KP_Home
case GDK_KP_Home:
#endif
bx_key = BX_KEY_KP_HOME; break;
case GDK_KP_8:
#ifdef GDK_KP_Up
case GDK_KP_Up:
#endif
bx_key = BX_KEY_KP_UP; break;
case GDK_KP_9:
#ifdef GDK_KP_Page_Up
case GDK_KP_Page_Up:
#endif
bx_key = BX_KEY_KP_PAGE_UP; break;
case GDK_KP_0:
#ifdef GDK_KP_Insert
case GDK_KP_Insert:
#endif
bx_key = BX_KEY_KP_INSERT; break;
case GDK_KP_Decimal:
#ifdef GDK_KP_Delete
case GDK_KP_Delete:
#endif
bx_key = BX_KEY_KP_DELETE; break;
#ifdef GDK_KP_Enter
case GDK_KP_Enter:
bx_key = BX_KEY_KP_ENTER; break;
#endif
case GDK_KP_Subtract: bx_key = BX_KEY_KP_SUBTRACT; break;
case GDK_KP_Add: bx_key = BX_KEY_KP_ADD; break;
case GDK_KP_Multiply: bx_key = BX_KEY_KP_MULTIPLY; break;
case GDK_KP_Divide: bx_key = BX_KEY_KP_DIVIDE; break;
case GDK_Up: bx_key = BX_KEY_UP; break;
case GDK_Down: bx_key = BX_KEY_DOWN; break;
case GDK_Left: bx_key = BX_KEY_LEFT; break;
case GDK_Right: bx_key = BX_KEY_RIGHT; break;
case GDK_Delete: bx_key = BX_KEY_DELETE; break;
case GDK_BackSpace: bx_key = BX_KEY_BACKSPACE; break;
case GDK_Tab: bx_key = BX_KEY_TAB; break;
case GDK_Return: bx_key = BX_KEY_ENTER; break;
case GDK_Escape: bx_key = BX_KEY_ESC; break;
case GDK_F1: bx_key = BX_KEY_F1; break;
case GDK_F2: bx_key = BX_KEY_F2; break;
case GDK_F3: bx_key = BX_KEY_F3; break;
case GDK_F4: bx_key = BX_KEY_F4; break;
case GDK_F5: bx_key = BX_KEY_F5; break;
case GDK_F6: bx_key = BX_KEY_F6; break;
case GDK_F7: bx_key = BX_KEY_F7; break;
case GDK_F8: bx_key = BX_KEY_F8; break;
case GDK_F9: bx_key = BX_KEY_F9; break;
case GDK_F10: bx_key = BX_KEY_F10; break;
case GDK_F11: bx_key = BX_KEY_F11; break;
case GDK_F12: bx_key = BX_KEY_F12; break;
case GDK_Control_L: bx_key = BX_KEY_CTRL_L; break;
case GDK_Shift_L: bx_key = BX_KEY_SHIFT_L; break;
case GDK_Shift_R: bx_key = BX_KEY_SHIFT_R; break;
case GDK_Caps_Lock: bx_key = BX_KEY_CAPS_LOCK; break;
case GDK_Num_Lock: bx_key = BX_KEY_NUM_LOCK; break;
case GDK_Alt_L: bx_key = BX_KEY_ALT_L; break;
case GDK_Insert: bx_key = BX_KEY_INSERT; break;
case GDK_Home: bx_key = BX_KEY_HOME; break;
case GDK_End: bx_key = BX_KEY_END; break;
case GDK_Page_Up: bx_key = BX_KEY_PAGE_UP; break;
case GDK_Page_Down: bx_key = BX_KEY_PAGE_DOWN; break;
default:
wxLogError( "fillBxKeyEvent_GTK(): keysym %x unhandled!", (unsigned) keysym );
return BX_KEY_UNHANDLED;
}
bxev.bx_key = bx_key | (release? BX_KEY_RELEASED : BX_KEY_PRESSED);
bxev.raw_scancode = false;
return true;
#else // if GTK toolkit
return false;
#endif
}
Boolean
MyPanel::fillBxKeyEvent (wxKeyEvent& wxev, BxKeyEvent& bxev, Boolean release)
{
// Use raw codes if they are available. Raw codes are a nonstandard addition
// to the wxWindows library. At present, the only way to use the "RAW_CODES"
// mode is to apply Bryce's "patch.wx-raw-keycodes" patch to the wxWindows
// sources and recompile. This patch, or something like it, should appear in
// future wxWindows versions.
#if defined (wxHAS_RAW_KEY_CODES) && defined(__WXMSW__)
return fillBxKeyEvent_MSW (wxev, bxev, release);
#endif
#if defined (wxHAS_RAW_KEY_CODES) && defined(__WXGTK__)
return fillBxKeyEvent_GTK (wxev, bxev, release);
#endif
// otherwise fall back to using portable WXK_* keycodes. Not all keys
// can be mapped correctly using WXK_* codes but it should be usable.
IFDBG_KEY (wxLogDebug ("fillBxKeyEvent. key code %d", wxev.m_keyCode));
Bit32u key = wxev.m_keyCode;
Bit32u bx_key;
if(key >= WXK_SPACE && key < WXK_DELETE) {
bx_key = wxAsciiKey[key - WXK_SPACE];
} else {
// handle extended keys here
switch(key) {
case WXK_BACK: bx_key = BX_KEY_BACKSPACE; break;
case WXK_TAB: bx_key = BX_KEY_TAB; break;
case WXK_RETURN: bx_key = BX_KEY_ENTER; break;
case WXK_ESCAPE: bx_key = BX_KEY_ESC; break;
case WXK_DELETE: bx_key = BX_KEY_DELETE; break;
case WXK_SHIFT: bx_key = BX_KEY_SHIFT_L; break;
case WXK_CONTROL: bx_key = BX_KEY_CTRL_L; break;
case WXK_ALT: bx_key = BX_KEY_ALT_L; break;
case WXK_MENU: bx_key = BX_KEY_MENU; break;
case WXK_PAUSE: bx_key = BX_KEY_PAUSE; break;
case WXK_PRIOR: bx_key = BX_KEY_PAGE_UP; break;
case WXK_NEXT: bx_key = BX_KEY_PAGE_DOWN; break;
case WXK_END: bx_key = BX_KEY_END; break;
case WXK_HOME: bx_key = BX_KEY_HOME; break;
case WXK_LEFT: bx_key = BX_KEY_LEFT; break;
case WXK_UP: bx_key = BX_KEY_UP; break;
case WXK_RIGHT: bx_key = BX_KEY_RIGHT; break;
case WXK_DOWN: bx_key = BX_KEY_DOWN; break;
case WXK_INSERT: bx_key = BX_KEY_INSERT; break;
case WXK_NUMPAD0: bx_key = BX_KEY_KP_INSERT; break;
case WXK_NUMPAD1: bx_key = BX_KEY_KP_END; break;
case WXK_NUMPAD2: bx_key = BX_KEY_KP_DOWN; break;
case WXK_NUMPAD3: bx_key = BX_KEY_KP_PAGE_DOWN; break;
case WXK_NUMPAD4: bx_key = BX_KEY_KP_LEFT; break;
case WXK_NUMPAD5: bx_key = BX_KEY_KP_5; break;
case WXK_NUMPAD6: bx_key = BX_KEY_KP_RIGHT; break;
case WXK_NUMPAD7: bx_key = BX_KEY_KP_HOME; break;
case WXK_NUMPAD8: bx_key = BX_KEY_KP_UP; break;
case WXK_NUMPAD9: bx_key = BX_KEY_KP_PAGE_UP; break;
case WXK_F1: bx_key = BX_KEY_F1; break;
case WXK_F2: bx_key = BX_KEY_F2; break;
case WXK_F3: bx_key = BX_KEY_F3; break;
case WXK_F4: bx_key = BX_KEY_F4; break;
case WXK_F5: bx_key = BX_KEY_F5; break;
case WXK_F6: bx_key = BX_KEY_F6; break;
case WXK_F7: bx_key = BX_KEY_F7; break;
case WXK_F8: bx_key = BX_KEY_F8; break;
case WXK_F9: bx_key = BX_KEY_F9; break;
case WXK_F10: bx_key = BX_KEY_F10; break;
case WXK_F11: bx_key = BX_KEY_F11; break;
case WXK_F12: bx_key = BX_KEY_F12; break;
case WXK_NUMLOCK: bx_key = BX_KEY_NUM_LOCK; break;
case WXK_SCROLL: bx_key = BX_KEY_SCRL_LOCK; break;
case WXK_DECIMAL: bx_key = BX_KEY_PERIOD; break;
case WXK_SUBTRACT: bx_key = BX_KEY_MINUS; break;
case WXK_ADD: bx_key = BX_KEY_EQUALS; break;
case WXK_MULTIPLY: bx_key = BX_KEY_KP_MULTIPLY; break;
case WXK_DIVIDE: bx_key = BX_KEY_KP_DIVIDE; break;
case WXK_NUMPAD_ENTER: bx_key = BX_KEY_KP_ENTER; break;
case WXK_NUMPAD_HOME: bx_key = BX_KEY_KP_HOME; break;
case WXK_NUMPAD_LEFT: bx_key = BX_KEY_KP_LEFT; break;
case WXK_NUMPAD_UP: bx_key = BX_KEY_KP_UP; break;
case WXK_NUMPAD_RIGHT: bx_key = BX_KEY_KP_RIGHT; break;
case WXK_NUMPAD_DOWN: bx_key = BX_KEY_KP_DOWN; break;
case WXK_NUMPAD_PRIOR: bx_key = BX_KEY_KP_PAGE_UP; break;
case WXK_NUMPAD_PAGEUP: bx_key = BX_KEY_KP_PAGE_UP; break;
case WXK_NUMPAD_NEXT: bx_key = BX_KEY_KP_PAGE_DOWN; break;
case WXK_NUMPAD_PAGEDOWN: bx_key = BX_KEY_KP_PAGE_DOWN; break;
case WXK_NUMPAD_END: bx_key = BX_KEY_KP_END; break;
case WXK_NUMPAD_BEGIN: bx_key = BX_KEY_KP_HOME; break;
case WXK_NUMPAD_INSERT: bx_key = BX_KEY_KP_INSERT; break;
case WXK_NUMPAD_DELETE: bx_key = BX_KEY_KP_DELETE; break;
case WXK_NUMPAD_EQUAL: bx_key = BX_KEY_KP_ENTER; break;
case WXK_NUMPAD_MULTIPLY: bx_key = BX_KEY_KP_MULTIPLY; break;
case WXK_NUMPAD_SUBTRACT: bx_key = BX_KEY_KP_SUBTRACT; break;
case WXK_NUMPAD_DECIMAL: bx_key = BX_KEY_KP_DELETE; break;
case WXK_NUMPAD_DIVIDE: bx_key = BX_KEY_KP_DIVIDE; break;
// Keys not handled by wxMSW
case 20: bx_key = BX_KEY_CAPS_LOCK; break; // =+
case 186: bx_key = BX_KEY_SEMICOLON; break; // ;:
case 187: bx_key = BX_KEY_EQUALS; break; // =+
case 188: bx_key = BX_KEY_COMMA; break; // ,<
case 189: bx_key = BX_KEY_MINUS; break; // -_
case 190: bx_key = BX_KEY_PERIOD; break; // .>
case 191: bx_key = BX_KEY_SLASH; break; // /?
case 192: bx_key = BX_KEY_GRAVE; break; // `~
case 219: bx_key = BX_KEY_LEFT_BRACKET; break; // [{
case 221: bx_key = BX_KEY_RIGHT_BRACKET; break; // ]}
case 220: bx_key = BX_KEY_BACKSLASH; break; // \|
case 222: bx_key = BX_KEY_SINGLE_QUOTE; break; // '"
case 305: bx_key = BX_KEY_KP_5; break; // keypad 5
case 392: bx_key = BX_KEY_KP_ADD; break; // keypad plus
default:
wxLogMessage("Unhandled key event: %i (0x%x)", key, key);
return 0;
}
}
IFDBG_KEY (wxLogDebug ("fillBxKeyEvent: after remapping, key=%d", bx_key));
bxev.bx_key = bx_key | (release? BX_KEY_RELEASED : BX_KEY_PRESSED);
bxev.raw_scancode = false;
return true;
}
//////////////////////////////////////////////////////////////
// fill in methods of bx_gui
//////////////////////////////////////////////////////////////
void
bx_gui_c::specific_init(bx_gui_c *th, int argc, char **argv, unsigned tilewidth, unsigned tileheight,
unsigned headerbar_y)
{
th->put("NGUI");
if (bx_options.Oprivate_colormap->get ()) {
BX_INFO(("private_colormap option ignored."));
}
for(int i = 0; i < 256; i++) {
wxBochsPalette[i].red = 0;
wxBochsPalette[i].green = 0;
wxBochsPalette[i].blue = 0;
}
wxScreenX = 640;
wxScreenY = 480;
IFDBG_VGA(wxLogDebug ("MyPanel::specific_init trying to get lock. wxScreen=%p", wxScreen));
wxCriticalSectionLocker lock(wxScreen_lock);
IFDBG_VGA(wxLogDebug ("MyPanel::specific_init got lock. wxScreen=%p", wxScreen));
wxScreen = (char *)malloc(wxScreenX * wxScreenY * 3);
memset(wxScreen, 0, wxScreenX * wxScreenY * 3);
wxTileX = tilewidth;
wxTileY = tileheight;
// load keymap tables
if(bx_options.keyboard.OuseMapping->get())
bx_keymap.loadKeymap(NULL);
}
// ::HANDLE_EVENTS()
//
// Called periodically (vga_update_interval in .bochsrc) so the
// the gui code can poll for keyboard, mouse, and other
// relevant events.
void bx_gui_c::handle_events(void)
{
wxCriticalSectionLocker lock(event_thread_lock);
Bit32u bx_key = 0;
for(unsigned int i = 0; i < num_events; i++) {
switch(event_queue[i].type) {
case BX_ASYNC_EVT_TOOLBAR:
switch (event_queue[i].u.toolbar.button) {
case BX_TOOLBAR_FLOPPYA: floppyA_handler (); break;
case BX_TOOLBAR_FLOPPYB: floppyB_handler (); break;
case BX_TOOLBAR_CDROMD: cdromD_handler (); break;
case BX_TOOLBAR_RESET: reset_handler (); break;
case BX_TOOLBAR_POWER: power_handler (); break;
case BX_TOOLBAR_COPY: copy_handler (); break;
case BX_TOOLBAR_PASTE: paste_handler (); break;
case BX_TOOLBAR_SNAPSHOT: snapshot_handler (); break;
case BX_TOOLBAR_CONFIG: config_handler (); break;
case BX_TOOLBAR_MOUSE_EN: toggle_mouse_enable (); break;
case BX_TOOLBAR_USER: userbutton_handler (); break;
default:
wxLogDebug ("unknown toolbar id %d", event_queue[i].u.toolbar.button);
}
break;
case BX_ASYNC_EVT_KEY:
bx_key = event_queue[i].u.key.bx_key;
if (event_queue[i].u.key.raw_scancode) {
// event contains raw scancodes: use put_scancode
Bit8u scancode;
if (bx_key & 0xFF00) { // for extended keys
scancode = 0xFF & (bx_key>>8);
IFDBG_KEY (wxLogDebug ("sending raw scancode 0x%02x (extended key)", (int)scancode));
bx_devices.keyboard->put_scancode (&scancode, 1);
}
scancode = 0xFF & bx_key;
IFDBG_KEY (wxLogDebug ("sending raw scancode 0x%02x", (int)scancode));
bx_devices.keyboard->put_scancode (&scancode, 1);
} else {
// event contains BX_KEY_* codes: use gen_scancode
IFDBG_KEY (wxLogDebug ("sending key event 0x%02x", bx_key));
bx_devices.keyboard->gen_scancode(bx_key);
}
break;
default:
wxLogError ("handle_events received unhandled event type %d in queue", (int)event_queue[i].type);
}
}
num_events = 0;
}
// ::FLUSH()
//
// Called periodically, requesting that the gui code flush all pending
// screen update requests.
void
bx_gui_c::flush(void)
{
}
// ::CLEAR_SCREEN()
//
// Called to request that the VGA region is cleared. Don't
// clear the area that defines the headerbar.
void
bx_gui_c::clear_screen(void)
{
IFDBG_VGA(wxLogDebug ("MyPanel::clear_screen trying to get lock. wxScreen=%p", wxScreen));
wxCriticalSectionLocker lock(wxScreen_lock);
IFDBG_VGA(wxLogDebug ("MyPanel::clear_screen got lock. wxScreen=%p", wxScreen));
memset(wxScreen, 0, wxScreenX * wxScreenY * 3);
}
static void
UpdateScreen(char *newBits, int x, int y, int width, int height)
{
IFDBG_VGA(wxLogDebug ("MyPanel::UpdateScreen trying to get lock. wxScreen=%p", wxScreen));
wxCriticalSectionLocker lock(wxScreen_lock);
IFDBG_VGA(wxLogDebug ("MyPanel::UpdateScreen got lock. wxScreen=%p", wxScreen));
if(wxScreen != NULL) {
for(int i = 0; i < height; i++) {
for(int c = 0; c < width; c++) {
wxScreen[(y * wxScreenX * 3) + ((x+c) * 3)] = wxBochsPalette[newBits[(i * width) + c]].red;
wxScreen[(y * wxScreenX * 3) + ((x+c) * 3) + 1] = wxBochsPalette[newBits[(i * width) + c]].green;
wxScreen[(y * wxScreenX * 3) + ((x+c) * 3) + 2] = wxBochsPalette[newBits[(i * width) + c]].blue;
}
y++;
}
}
}
static void
DrawBochsBitmap(int x, int y, int width, int height, char *bmap, char color, int cs_start, int cs_end)
{
int j = 0;
char bgcolor = (color >> 4) & 0xF;
char fgcolor = color & 0xF;
if (cs_start <= cs_end) {
height = cs_end - cs_start + 1;
y += cs_start;
j = cs_start * ((width - 1) / 8 + 1);
}
char *newBits = (char *)malloc(width * height);
memset(newBits, 0, (width * height));
for(int i = 0; i < (width * height) / 8; i++) {
newBits[i * 8 + 0] = (bmap[j] & 0x01) ? fgcolor : bgcolor;
newBits[i * 8 + 1] = (bmap[j] & 0x02) ? fgcolor : bgcolor;
newBits[i * 8 + 2] = (bmap[j] & 0x04) ? fgcolor : bgcolor;
newBits[i * 8 + 3] = (bmap[j] & 0x08) ? fgcolor : bgcolor;
newBits[i * 8 + 4] = (bmap[j] & 0x10) ? fgcolor : bgcolor;
newBits[i * 8 + 5] = (bmap[j] & 0x20) ? fgcolor : bgcolor;
newBits[i * 8 + 6] = (bmap[j] & 0x40) ? fgcolor : bgcolor;
newBits[i * 8 + 7] = (bmap[j] & 0x80) ? fgcolor : bgcolor;
j++;
}
UpdateScreen(newBits, x, y, width, height);
free(newBits);
}
// ::TEXT_UPDATE()
//
// Called in a VGA text mode, to update the screen with
// new content.
//
// old_text: array of character/attributes making up the contents
// of the screen from the last call. See below
// new_text: array of character/attributes making up the current
// contents, which should now be displayed. See below
//
// format of old_text & new_text: each is 4000 bytes long.
// This represents 80 characters wide by 25 high, with
// each character being 2 bytes. The first by is the
// character value, the second is the attribute byte.
// I currently don't handle the attribute byte.
//
// cursor_x: new x location of cursor
// cursor_y: new y location of cursor
void bx_gui_c::text_update(Bit8u *old_text, Bit8u *new_text,
unsigned long cursor_x, unsigned long cursor_y,
Bit16u cursor_state, unsigned nrows)
{
IFDBG_VGA(wxLogDebug ("text_update"));
Bit8u cs_start = (cursor_state >> 8) & 0x3f;
Bit8u cs_end = cursor_state & 0x1f;
unsigned char cChar;
unsigned int ncols = wxScreenX / 8;
unsigned int nchars = ncols * nrows;
if((wxCursorY * ncols + wxCursorX) < nchars) {
cChar = new_text[(wxCursorY * ncols + wxCursorX) * 2];
DrawBochsBitmap(wxCursorX * 8, wxCursorY * 16, 8, 16, (char *)&bx_vgafont[cChar].data, new_text[((wxCursorY * ncols + wxCursorX) * 2) + 1], 1, 0);
}
for(unsigned int i = 0; i < nchars * 2; i += 2) {
if((old_text[i] != new_text[i]) || (old_text[i+1] != new_text[i+1])) {
cChar = new_text[i];
int x = (i / 2) % ncols;
int y = (i / 2) / ncols;
DrawBochsBitmap(x * 8, y * 16, 8, 16, (char *)&bx_vgafont[cChar].data, new_text[i+1], 1, 0);
}
}
wxCursorX = cursor_x;
wxCursorY = cursor_y;
if(((cursor_y * ncols + cursor_x) < nchars) && (cs_start <= cs_end)) {
cChar = new_text[(cursor_y * ncols + cursor_x) * 2];
char cAttr = new_text[((cursor_y * ncols + cursor_x) * 2) + 1];
cAttr = ((cAttr >> 4) & 0xF) + ((cAttr & 0xF) << 4);
DrawBochsBitmap(wxCursorX * 8, wxCursorY * 16, 8, 16, (char *)&bx_vgafont[cChar].data, cAttr, cs_start, cs_end);
}
thePanel->MyRefresh ();
}
// ::PALETTE_CHANGE()
//
// Allocate a color in the native GUI, for this color, and put
// it in the colormap location 'index'.
// returns: 0=no screen update needed (color map change has direct effect)
// 1=screen updated needed (redraw using current colormap)
Boolean
bx_gui_c::palette_change(unsigned index, unsigned red, unsigned green, unsigned blue)
{
IFDBG_VGA(wxLogDebug ("palette_change"));
wxBochsPalette[index].red = red;
wxBochsPalette[index].green = green;
wxBochsPalette[index].blue = blue;
return(0);
}
// ::GRAPHICS_TILE_UPDATE()
//
// Called to request that a tile of graphics be drawn to the
// screen, since info in this region has changed.
//
// tile: array of 8bit values representing a block of pixels with
// dimension equal to the 'tilewidth' & 'tileheight' parameters to
// ::specific_init(). Each value specifies an index into the
// array of colors you allocated for ::palette_change()
// x0: x origin of tile
// y0: y origin of tile
//
// note: origin of tile and of window based on (0,0) being in the upper
// left of the window.
void bx_gui_c::graphics_tile_update(Bit8u *tile, unsigned x0, unsigned y0)
{
IFDBG_VGA (wxLogDebug ("graphics_tile_update"));
UpdateScreen((char *)tile, x0, y0, wxTileX, wxTileY);
//thePanel->MyRefresh ();
}
// ::DIMENSION_UPDATE()
//
// Called from the simulator when the VGA mode changes it's X,Y dimensions.
// Resize the window to this size, but you need to add on
// the height of the headerbar to the Y value.
//
// x: new VGA x size
// y: new VGA y size (add headerbar_y parameter from ::specific_init().
void bx_gui_c::dimension_update(unsigned x, unsigned y, unsigned fheight)
{
IFDBG_VGA(wxLogDebug ("MyPanel::dimension_update trying to get lock. wxScreen=%p", wxScreen));
wxScreen_lock.Enter ();
IFDBG_VGA(wxLogDebug ("MyPanel::dimension_update got lock. wxScreen=%p", wxScreen));
if (fheight > 0) {
if (fheight != 16) {
y = y * 16 / fheight;
}
}
wxScreenX = x;
wxScreenY = y;
wxScreen = (char *)realloc(wxScreen, wxScreenX * wxScreenY * 3);
wxASSERT (wxScreen != NULL);
wxScreen_lock.Leave ();
IFDBG_VGA(wxLogDebug ("MyPanel::dimension_update gave up lock. wxScreen=%p", wxScreen));
// Note: give up wxScreen_lock before calling SetClientSize. I did
// this because I was sometimes seeing thread deadlock in win32, apparantly
// related to wxStreen_lock. The wxWindows GUI thread was sitting in OnPaint
// trying to get the wxScreen_lock, and the simulation thread was stuck in some
// native win32 function called by SetClientSize (below). As with many
// thread problems, it happened sporadically so it's hard to prove that this
// really fixed it. -bbd
// this method is called from the simulation thread, so we must get the GUI
// thread mutex first to be safe.
wxMutexGuiEnter ();
//theFrame->SetSize(-1, -1, wxScreenX + 6, wxScreenY + 100, 0);
//wxSize size = theFrame->GetToolBar()->GetToolSize();
theFrame->SetClientSize(wxScreenX, wxScreenY); // + size.GetHeight());
//thePanel->MyRefresh ();
theFrame->Layout ();
wxMutexGuiLeave ();
}
// ::CREATE_BITMAP()
//
// Create a monochrome bitmap of size 'xdim' by 'ydim', which will
// be drawn in the headerbar. Return an integer ID to the bitmap,
// with which the bitmap can be referenced later.
//
// bmap: packed 8 pixels-per-byte bitmap. The pixel order is:
// bit0 is the left most pixel, bit7 is the right most pixel.
// xdim: x dimension of bitmap
// ydim: y dimension of bitmap
unsigned
bx_gui_c::create_bitmap(const unsigned char *bmap, unsigned xdim, unsigned ydim)
{
UNUSED(bmap);
UNUSED(xdim);
UNUSED(ydim);
return(0);
}
// ::HEADERBAR_BITMAP()
//
// Called to install a bitmap in the bochs headerbar (toolbar).
//
// bmap_id: will correspond to an ID returned from
// ::create_bitmap(). 'alignment' is either BX_GRAVITY_LEFT
// or BX_GRAVITY_RIGHT, meaning install the bitmap in the next
// available leftmost or rightmost space.
// alignment: is either BX_GRAVITY_LEFT or BX_GRAVITY_RIGHT,
// meaning install the bitmap in the next
// available leftmost or rightmost space.
// f: a 'C' function pointer to callback when the mouse is clicked in
// the boundaries of this bitmap.
unsigned
bx_gui_c::headerbar_bitmap(unsigned bmap_id, unsigned alignment, void (*f)(void))
{
UNUSED(bmap_id);
UNUSED(alignment);
UNUSED(f);
return(0);
}
// ::SHOW_HEADERBAR()
//
// Show (redraw) the current headerbar, which is composed of
// currently installed bitmaps.
void
bx_gui_c::show_headerbar(void)
{
}
// ::REPLACE_BITMAP()
//
// Replace the bitmap installed in the headerbar ID slot 'hbar_id',
// with the one specified by 'bmap_id'. 'bmap_id' will have
// been generated by ::create_bitmap(). The old and new bitmap
// must be of the same size. This allows the bitmap the user
// sees to change, when some action occurs. For example when
// the user presses on the floppy icon, it then displays
// the ejected status.
//
// hbar_id: headerbar slot ID
// bmap_id: bitmap ID
void
bx_gui_c::replace_bitmap(unsigned hbar_id, unsigned bmap_id)
{
UNUSED(hbar_id);
UNUSED(bmap_id);
}
// ::EXIT()
//
// Called before bochs terminates, to allow for a graceful
// exit from the native GUI mechanism.
void
bx_gui_c::exit(void)
{
BX_INFO(("bx_gui_c::exit() not implemented yet."));
}
void
bx_gui_c::mouse_enabled_changed_specific (Boolean val)
{
}
int
bx_gui_c::get_clipboard_text(Bit8u **bytes, Bit32s *nbytes)
{
int ret = 0;
wxMutexGuiEnter ();
if (wxTheClipboard->Open ()) {
if (wxTheClipboard->IsSupported (wxDF_TEXT)) {
wxTextDataObject data;
wxTheClipboard->GetData (data);
wxString str = data.GetText ();
int len = str.Len ();
Bit8u *buf = new Bit8u[len];
memcpy (buf, str.c_str (), len);
*bytes = buf;
*nbytes = len;
ret = 1;
// buf will be freed in bx_keyb_c::paste_bytes or
// bx_keyb_c::service_paste_buf, using delete [].
} else {
BX_ERROR (("paste: could not open wxWindows clipboard"));
}
wxTheClipboard->Close ();
}
wxMutexGuiLeave ();
return ret;
}
int
bx_gui_c::set_clipboard_text(char *text_snapshot, Bit32u len)
{
wxMutexGuiEnter ();
int ret = 0;
if (wxTheClipboard->Open ()) {
wxString string (text_snapshot, len);
wxTheClipboard->SetData (new wxTextDataObject (string));
wxTheClipboard->Close ();
wxMutexGuiLeave ();
ret = 1;
}
wxMutexGuiLeave ();
return ret;
}