fc343985c5
on win32
2132 lines
56 KiB
C++
2132 lines
56 KiB
C++
/////////////////////////////////////////////////////////////////////////
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// $Id: win32.cc,v 1.94 2005-05-11 18:00:02 vruppert Exp $
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2002 MandrakeSoft S.A.
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//
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// MandrakeSoft S.A.
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// 43, rue d'Aboukir
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// 75002 Paris - France
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// http://www.linux-mandrake.com/
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// http://www.mandrakesoft.com/
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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// Much of this file was written by:
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// David Ross
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// dross@pobox.com
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// Define BX_PLUGGABLE in files that can be compiled into plugins. For
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// platforms that require a special tag on exported symbols, BX_PLUGGABLE
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// is used to know when we are exporting symbols and when we are importing.
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#define BX_PLUGGABLE
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#include "bochs.h"
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#include "iodev/iodev.h"
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#if BX_WITH_WIN32
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#include "zmouse.h"
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#include "win32res.h"
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#include "font/vga.bitmap.h"
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// windows.h is included by bochs.h
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#include <commctrl.h>
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#include <process.h>
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class bx_win32_gui_c : public bx_gui_c {
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public:
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bx_win32_gui_c (void) {}
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DECLARE_GUI_VIRTUAL_METHODS()
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virtual void statusbar_setitem(int element, bx_bool active);
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};
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// declare one instance of the gui object and call macro to insert the
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// plugin code
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static bx_win32_gui_c *theGui = NULL;
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IMPLEMENT_GUI_PLUGIN_CODE(win32)
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#define LOG_THIS theGui->
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#define EXIT_GUI_SHUTDOWN 1
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#define EXIT_GMH_FAILURE 2
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#define EXIT_FONT_BITMAP_ERROR 3
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#define EXIT_NORMAL 4
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#define EXIT_HEADER_BITMAP_ERROR 5
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#ifndef TBSTYLE_FLAT
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#define TBSTYLE_FLAT 0x0800
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#endif
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/* FIXME: Should we add a bochsrc option to control the font usage? */
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#define BX_USE_WINDOWS_FONTS 0
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// Keyboard/mouse stuff
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#define SCANCODE_BUFSIZE 20
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#define MOUSE_PRESSED 0x20000000
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#define HEADERBAR_CLICKED 0x08000000
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#define MOUSE_MOTION 0x22000000
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void enq_key_event(Bit32u, Bit32u);
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void enq_mouse_event(void);
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struct QueueEvent {
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Bit32u key_event;
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int mouse_x;
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int mouse_y;
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int mouse_z;
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int mouse_button_state;
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};
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QueueEvent* deq_key_event(void);
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static QueueEvent keyevents[SCANCODE_BUFSIZE];
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static unsigned head=0, tail=0;
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static int mouse_button_state = 0;
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static int ms_xdelta=0, ms_ydelta=0, ms_zdelta=0;
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static int ms_lastx=0, ms_lasty=0;
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static int ms_savedx=0, ms_savedy=0;
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static BOOL mouseCaptureMode, mouseCaptureNew, mouseToggleReq;
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static unsigned long workerThread = 0;
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static DWORD workerThreadID = 0;
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static int mouse_buttons = 3;
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// Graphics screen stuff
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static unsigned x_tilesize = 0, y_tilesize = 0;
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static BITMAPINFO* bitmap_info=(BITMAPINFO*)0;
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static RGBQUAD* cmap_index; // indeces into system colormap
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static HBITMAP MemoryBitmap = NULL;
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static HDC MemoryDC = NULL;
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static RECT updated_area;
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static BOOL updated_area_valid = FALSE;
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// Headerbar stuff
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HWND hwndTB, hwndSB;
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unsigned bx_bitmap_entries;
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struct {
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HBITMAP bmap;
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unsigned xdim;
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unsigned ydim;
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} bx_bitmaps[BX_MAX_PIXMAPS];
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static struct {
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unsigned bmap_id;
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void (*f)(void);
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} bx_headerbar_entry[BX_MAX_HEADERBAR_ENTRIES];
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static int bx_headerbar_entries;
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static unsigned bx_hb_separator;
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// Status Bar stuff
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#define SIZE_OF_SB_ELEMENT 40
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#define SIZE_OF_SB_FIRST_ELEMENT 200 /* 160 */
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long SB_Edges[BX_MAX_STATUSITEMS+2];
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char SB_Text[BX_MAX_STATUSITEMS][10];
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bx_bool SB_Active[BX_MAX_STATUSITEMS];
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// Misc stuff
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static unsigned dimension_x, dimension_y, current_bpp;
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static unsigned stretched_x, stretched_y;
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static unsigned stretch_factor=1;
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static unsigned prev_cursor_x = 0;
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static unsigned prev_cursor_y = 0;
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static HBITMAP vgafont[256];
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static int xChar = 8, yChar = 16;
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static unsigned int text_rows=25, text_cols=80;
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static BOOL BxTextMode = TRUE;
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static BOOL legacyF12 = FALSE;
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static BOOL fix_size = FALSE;
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#if !BX_USE_WINDOWS_FONTS
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static Bit8u h_panning = 0, v_panning = 0;
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static Bit16u line_compare = 1023;
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#else
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static HFONT hFont[3];
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static int FontId = 2;
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#endif
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static char *szMouseEnable = "CTRL + 3rd button enables mouse ";
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static char *szMouseDisable = "CTRL + 3rd button disables mouse";
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static char szAppName[] = "Bochs for Windows";
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static char szWindowName[] = "Bochs for Windows - Display";
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typedef struct {
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HINSTANCE hInstance;
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CRITICAL_SECTION drawCS;
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CRITICAL_SECTION keyCS;
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CRITICAL_SECTION mouseCS;
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int kill; // reason for terminateEmul(int)
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BOOL UIinited;
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HWND mainWnd;
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HWND simWnd;
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} sharedThreadInfo;
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sharedThreadInfo stInfo;
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LRESULT CALLBACK mainWndProc (HWND, UINT, WPARAM, LPARAM);
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LRESULT CALLBACK simWndProc (HWND, UINT, WPARAM, LPARAM);
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VOID UIThread(PVOID);
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void SetStatusText(int Num, const char *Text, bx_bool active);
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void terminateEmul(int);
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void create_vga_font(void);
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static unsigned char reverse_bitorder(unsigned char);
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void DrawBitmap (HDC, HBITMAP, int, int, int, int, int, int, DWORD, unsigned char);
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void DrawChar (HDC, unsigned char, int, int, unsigned char cColor, int, int);
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void updateUpdated(int,int,int,int);
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static void headerbar_click(int x);
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#if BX_USE_WINDOWS_FONTS
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void InitFont(void);
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void DestroyFont(void);
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#endif
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Bit32u win32_to_bx_key[2][0x100] =
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{
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{ /* normal-keys */
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/* 0x00 - 0x0f */
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0,
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BX_KEY_ESC,
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BX_KEY_1,
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BX_KEY_2,
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BX_KEY_3,
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BX_KEY_4,
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BX_KEY_5,
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BX_KEY_6,
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BX_KEY_7,
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BX_KEY_8,
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BX_KEY_9,
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BX_KEY_0,
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BX_KEY_MINUS,
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BX_KEY_EQUALS,
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BX_KEY_BACKSPACE,
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BX_KEY_TAB,
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/* 0x10 - 0x1f */
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BX_KEY_Q,
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BX_KEY_W,
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BX_KEY_E,
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BX_KEY_R,
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BX_KEY_T,
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BX_KEY_Y,
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BX_KEY_U,
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BX_KEY_I,
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BX_KEY_O,
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BX_KEY_P,
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BX_KEY_LEFT_BRACKET,
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BX_KEY_RIGHT_BRACKET,
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BX_KEY_ENTER,
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BX_KEY_CTRL_L,
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BX_KEY_A,
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BX_KEY_S,
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/* 0x20 - 0x2f */
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BX_KEY_D,
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BX_KEY_F,
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BX_KEY_G,
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BX_KEY_H,
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BX_KEY_J,
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BX_KEY_K,
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BX_KEY_L,
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BX_KEY_SEMICOLON,
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BX_KEY_SINGLE_QUOTE,
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BX_KEY_GRAVE,
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BX_KEY_SHIFT_L,
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BX_KEY_BACKSLASH,
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BX_KEY_Z,
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BX_KEY_X,
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BX_KEY_C,
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BX_KEY_V,
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/* 0x30 - 0x3f */
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BX_KEY_B,
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BX_KEY_N,
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BX_KEY_M,
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BX_KEY_COMMA,
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BX_KEY_PERIOD,
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BX_KEY_SLASH,
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BX_KEY_SHIFT_R,
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BX_KEY_KP_MULTIPLY,
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BX_KEY_ALT_L,
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BX_KEY_SPACE,
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BX_KEY_CAPS_LOCK,
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BX_KEY_F1,
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BX_KEY_F2,
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BX_KEY_F3,
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BX_KEY_F4,
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BX_KEY_F5,
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/* 0x40 - 0x4f */
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BX_KEY_F6,
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BX_KEY_F7,
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BX_KEY_F8,
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BX_KEY_F9,
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BX_KEY_F10,
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BX_KEY_PAUSE,
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BX_KEY_SCRL_LOCK,
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BX_KEY_KP_HOME,
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BX_KEY_KP_UP,
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BX_KEY_KP_PAGE_UP,
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BX_KEY_KP_SUBTRACT,
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BX_KEY_KP_LEFT,
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BX_KEY_KP_5,
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BX_KEY_KP_RIGHT,
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BX_KEY_KP_ADD,
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BX_KEY_KP_END,
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/* 0x50 - 0x5f */
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BX_KEY_KP_DOWN,
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BX_KEY_KP_PAGE_DOWN,
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BX_KEY_KP_INSERT,
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BX_KEY_KP_DELETE,
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0,
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0,
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BX_KEY_LEFT_BACKSLASH,
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BX_KEY_F11,
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BX_KEY_F12,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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/* 0x60 - 0x6f */
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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/* 0x70 - 0x7f */
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0, /* Todo: "Katakana" key ( ibm 133 ) for Japanese 106 keyboard */
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0,
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0,
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0, /* Todo: "Ro" key ( ibm 56 ) for Japanese 106 keyboard */
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0,
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0,
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0,
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0,
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0,
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0, /* Todo: "convert" key ( ibm 132 ) for Japanese 106 keyboard */
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0,
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0, /* Todo: "non-convert" key ( ibm 131 ) for Japanese 106 keyboard */
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0,
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0, /* Todo: "Yen" key ( ibm 14 ) for Japanese 106 keyboard */
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0,
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0,
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},
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{ /* extended-keys */
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/* 0x00 - 0x0f */
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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/* 0x10 - 0x1f */
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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BX_KEY_KP_ENTER,
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BX_KEY_CTRL_R,
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0,
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0,
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/* 0x20 - 0x2f */
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0,
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BX_KEY_POWER_CALC,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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/* 0x30 - 0x3f */
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0,
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0,
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BX_KEY_INT_HOME,
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0,
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0,
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BX_KEY_KP_DIVIDE,
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0,
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0, /* ?? BX_KEY_PRINT ( ibm 124 ) ?? */
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BX_KEY_ALT_R,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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/* 0x40 - 0x4f */
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0,
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0,
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0,
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0,
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0,
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BX_KEY_NUM_LOCK,
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0,
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BX_KEY_HOME,
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BX_KEY_UP,
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BX_KEY_PAGE_UP,
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0,
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BX_KEY_LEFT,
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0,
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BX_KEY_RIGHT,
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0,
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BX_KEY_END,
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/* 0x50 - 0x5f */
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BX_KEY_DOWN,
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BX_KEY_PAGE_DOWN,
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BX_KEY_INSERT,
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BX_KEY_DELETE,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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BX_KEY_WIN_L,
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BX_KEY_WIN_R,
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BX_KEY_MENU,
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BX_KEY_POWER_POWER,
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BX_KEY_POWER_SLEEP,
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/* 0x60 - 0x6f */
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0,
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0,
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0,
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BX_KEY_POWER_WAKE,
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0,
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BX_KEY_INT_SEARCH,
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BX_KEY_INT_FAV,
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0,
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BX_KEY_INT_STOP,
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BX_KEY_INT_FORWARD,
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BX_KEY_INT_BACK,
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BX_KEY_POWER_MYCOMP,
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BX_KEY_INT_MAIL,
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0,
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0,
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0,
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}
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};
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/* Macro to convert WM_ button state to BX button state */
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#ifdef __MINGW32__
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VOID CALLBACK MyTimer(HWND,UINT,UINT,DWORD);
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void alarm(int);
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void bx_signal_handler(int);
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#endif
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static void processMouseXY( int x, int y, int z, int windows_state, int implied_state_change)
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{
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int bx_state;
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int old_bx_state;
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EnterCriticalSection( &stInfo.mouseCS);
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bx_state=( ( windows_state & MK_LBUTTON) ? 1 : 0 ) + ( ( windows_state & MK_RBUTTON) ? 2 : 0) +
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( ( windows_state & MK_MBUTTON) ? 4 : 0);
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old_bx_state=bx_state ^ implied_state_change;
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if ( old_bx_state!=mouse_button_state)
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{
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/* Make up for missing message */
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BX_INFO(( "&&&missing mouse state change"));
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EnterCriticalSection( &stInfo.keyCS);
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enq_mouse_event();
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mouse_button_state=old_bx_state;
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enq_key_event( mouse_button_state, MOUSE_PRESSED);
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LeaveCriticalSection( &stInfo.keyCS);
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}
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ms_ydelta=ms_savedy-y;
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ms_xdelta=x-ms_savedx;
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ms_zdelta=z;
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ms_lastx=x;
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ms_lasty=y;
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if ( bx_state!=mouse_button_state)
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{
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EnterCriticalSection( &stInfo.keyCS);
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enq_mouse_event();
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mouse_button_state=bx_state;
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enq_key_event( mouse_button_state, MOUSE_PRESSED);
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LeaveCriticalSection( &stInfo.keyCS);
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}
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LeaveCriticalSection( &stInfo.mouseCS);
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}
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static void resetDelta()
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{
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EnterCriticalSection( &stInfo.mouseCS);
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ms_savedx=ms_lastx;
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ms_savedy=ms_lasty;
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ms_ydelta=ms_xdelta=ms_zdelta=0;
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LeaveCriticalSection( &stInfo.mouseCS);
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}
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static void cursorWarped()
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{
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EnterCriticalSection( &stInfo.mouseCS);
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EnterCriticalSection( &stInfo.keyCS);
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enq_mouse_event();
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LeaveCriticalSection( &stInfo.keyCS);
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ms_lastx=stretched_x/2;
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ms_lasty=stretched_y/2;
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ms_savedx=ms_lastx;
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ms_savedy=ms_lasty;
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LeaveCriticalSection( &stInfo.mouseCS);
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}
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|
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// GUI thread must be dead/done in order to call terminateEmul
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void terminateEmul(int reason) {
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|
|
// We know that Critical Sections were inited when x_tilesize has been set
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// See bx_win32_gui_c::specific_init
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if (x_tilesize != 0) {
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DeleteCriticalSection (&stInfo.drawCS);
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DeleteCriticalSection (&stInfo.keyCS);
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DeleteCriticalSection (&stInfo.mouseCS);
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}
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x_tilesize = 0;
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if (MemoryDC) DeleteDC (MemoryDC);
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if (MemoryBitmap) DeleteObject (MemoryBitmap);
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if ( bitmap_info) delete[] (char*)bitmap_info;
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|
|
for (unsigned b=0; b<bx_bitmap_entries; b++)
|
|
if (bx_bitmaps[b].bmap) DeleteObject(bx_bitmaps[b].bmap);
|
|
for (unsigned c=0; c<256; c++)
|
|
if (vgafont[c]) DeleteObject(vgafont[c]);
|
|
|
|
LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL);
|
|
|
|
switch (reason) {
|
|
case EXIT_GUI_SHUTDOWN:
|
|
BX_PANIC(("Window closed, exiting!"));
|
|
break;
|
|
case EXIT_GMH_FAILURE:
|
|
BX_PANIC(("GetModuleHandle failure!"));
|
|
break;
|
|
case EXIT_FONT_BITMAP_ERROR:
|
|
BX_PANIC(("Font bitmap creation failure!"));
|
|
break;
|
|
case EXIT_HEADER_BITMAP_ERROR:
|
|
BX_PANIC(("Header bitmap creation failure!"));
|
|
break;
|
|
case EXIT_NORMAL:
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
// ::SPECIFIC_INIT()
|
|
//
|
|
// Called from gui.cc, once upon program startup, to allow for the
|
|
// specific GUI code (X11, BeOS, ...) to be initialized.
|
|
//
|
|
// argc, argv: not used right now, but the intention is to pass native GUI
|
|
// specific options from the command line. (X11 options, BeOS options,...)
|
|
//
|
|
// tilewidth, tileheight: for optimization, graphics_tile_update() passes
|
|
// only updated regions of the screen to the gui code to be redrawn.
|
|
// These define the dimensions of a region (tile).
|
|
// headerbar_y: A headerbar (toolbar) is display on the top of the
|
|
// VGA window, showing floppy status, and other information. It
|
|
// always assumes the width of the current VGA mode width, but
|
|
// it's height is defined by this parameter.
|
|
|
|
void bx_win32_gui_c::specific_init(int argc, char **argv, unsigned
|
|
tilewidth, unsigned tileheight,
|
|
unsigned headerbar_y)
|
|
{
|
|
int i;
|
|
|
|
put("WGUI");
|
|
static RGBQUAD black_quad={ 0, 0, 0, 0};
|
|
stInfo.kill = 0;
|
|
stInfo.UIinited = FALSE;
|
|
InitializeCriticalSection(&stInfo.drawCS);
|
|
InitializeCriticalSection(&stInfo.keyCS);
|
|
InitializeCriticalSection(&stInfo.mouseCS);
|
|
|
|
x_tilesize = tilewidth;
|
|
y_tilesize = tileheight;
|
|
|
|
bx_bitmap_entries = 0;
|
|
bx_headerbar_entries = 0;
|
|
bx_hb_separator = 0;
|
|
mouseCaptureMode = FALSE;
|
|
mouseCaptureNew = FALSE;
|
|
mouseToggleReq = FALSE;
|
|
|
|
mouse_buttons = GetSystemMetrics(SM_CMOUSEBUTTONS);
|
|
BX_INFO(("Number of Mouse Buttons = %d", mouse_buttons));
|
|
if (mouse_buttons == 2) {
|
|
szMouseEnable = "CTRL + Lbutton + Rbutton enables mouse ";
|
|
szMouseDisable = "CTRL + Lbutton + Rbutton disables mouse";
|
|
}
|
|
|
|
// parse win32 specific options
|
|
if (argc > 1) {
|
|
for (i = 1; i < argc; i++) {
|
|
BX_INFO(("option %d: %s", i, argv[i]));
|
|
if (!strcmp(argv[i], "legacyF12")) {
|
|
legacyF12 = TRUE;
|
|
} else {
|
|
BX_PANIC(("Unknown win32 option '%s'", argv[i]));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (legacyF12) {
|
|
szMouseEnable = "Press F12 to enable mouse ";
|
|
szMouseDisable = "Press F12 to disable mouse";
|
|
}
|
|
|
|
stInfo.hInstance = GetModuleHandle(NULL);
|
|
|
|
UNUSED(headerbar_y);
|
|
dimension_x = 640;
|
|
dimension_y = 480;
|
|
current_bpp = 8;
|
|
stretched_x = dimension_x;
|
|
stretched_y = dimension_y;
|
|
stretch_factor = 1;
|
|
|
|
for(unsigned c=0; c<256; c++) vgafont[c] = NULL;
|
|
create_vga_font();
|
|
|
|
bitmap_info=(BITMAPINFO*)new char[sizeof(BITMAPINFOHEADER)+
|
|
259*sizeof(RGBQUAD)]; // 256 + 3 entries for 16 bpp mode
|
|
bitmap_info->bmiHeader.biSize=sizeof(BITMAPINFOHEADER);
|
|
bitmap_info->bmiHeader.biWidth=x_tilesize;
|
|
// Height is negative for top-down bitmap
|
|
bitmap_info->bmiHeader.biHeight= -y_tilesize;
|
|
bitmap_info->bmiHeader.biPlanes=1;
|
|
bitmap_info->bmiHeader.biBitCount=8;
|
|
bitmap_info->bmiHeader.biCompression=BI_RGB;
|
|
bitmap_info->bmiHeader.biSizeImage=x_tilesize*y_tilesize*4;
|
|
// I think these next two figures don't matter; saying 45 pixels/centimeter
|
|
bitmap_info->bmiHeader.biXPelsPerMeter=4500;
|
|
bitmap_info->bmiHeader.biYPelsPerMeter=4500;
|
|
bitmap_info->bmiHeader.biClrUsed=256;
|
|
bitmap_info->bmiHeader.biClrImportant=0;
|
|
cmap_index=bitmap_info->bmiColors;
|
|
// start out with all color map indeces pointing to Black
|
|
cmap_index[0] = black_quad;
|
|
for (i=1; i<259; i++) {
|
|
cmap_index[i] = cmap_index[0];
|
|
}
|
|
|
|
if (stInfo.hInstance)
|
|
workerThread = _beginthread (UIThread, 0, NULL);
|
|
else
|
|
terminateEmul(EXIT_GMH_FAILURE);
|
|
|
|
// Wait for a window before continuing
|
|
if ((stInfo.kill == 0) && (FindWindow(szAppName, NULL) == NULL))
|
|
Sleep(500);
|
|
|
|
// Now set this thread's priority to below normal because this is where
|
|
// the emulated CPU runs, and it hogs the real CPU
|
|
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_BELOW_NORMAL);
|
|
|
|
if (bx_options.Oprivate_colormap->get ())
|
|
BX_INFO(( "private_colormap option ignored."));
|
|
|
|
// load keymap tables
|
|
if(bx_options.keyboard.OuseMapping->get()) {
|
|
bx_keymap.loadKeymap(NULL); // I have no function to convert X windows symbols
|
|
}
|
|
|
|
}
|
|
|
|
void resize_main_window()
|
|
{
|
|
RECT R;
|
|
int toolbar_y = 0;
|
|
int statusbar_y = 0;
|
|
|
|
if (IsWindowVisible(hwndTB)) {
|
|
GetWindowRect(hwndTB, &R);
|
|
toolbar_y = R.bottom - R.top;
|
|
}
|
|
|
|
if (IsWindowVisible(hwndSB)) {
|
|
GetWindowRect(hwndSB, &R);
|
|
statusbar_y = R.bottom - R.top;
|
|
}
|
|
|
|
SetRect(&R, 0, 0, stretched_x, stretched_y);
|
|
DWORD style = GetWindowLong(stInfo.simWnd, GWL_STYLE);
|
|
DWORD exstyle = GetWindowLong(stInfo.simWnd, GWL_EXSTYLE);
|
|
AdjustWindowRectEx(&R, style, FALSE, exstyle);
|
|
style = GetWindowLong(stInfo.mainWnd, GWL_STYLE);
|
|
AdjustWindowRect(&R, style, FALSE);
|
|
SetWindowPos(stInfo.mainWnd, HWND_TOP, 0, 0, R.right - R.left,
|
|
R.bottom - R.top + toolbar_y + statusbar_y,
|
|
SWP_NOMOVE | SWP_NOZORDER);
|
|
fix_size = FALSE;
|
|
}
|
|
|
|
// This thread controls the GUI window.
|
|
VOID UIThread(PVOID pvoid) {
|
|
MSG msg;
|
|
HDC hdc;
|
|
WNDCLASS wndclass;
|
|
RECT wndRect;
|
|
|
|
workerThreadID = GetCurrentThreadId();
|
|
|
|
GetClassInfo(NULL, WC_DIALOG, &wndclass);
|
|
wndclass.style = CS_HREDRAW | CS_VREDRAW;
|
|
wndclass.lpfnWndProc = mainWndProc;
|
|
wndclass.cbClsExtra = 0;
|
|
wndclass.cbWndExtra = 0;
|
|
wndclass.hInstance = stInfo.hInstance;
|
|
wndclass.hIcon = LoadIcon (stInfo.hInstance, MAKEINTRESOURCE(ICON_BOCHS));
|
|
wndclass.lpszMenuName = NULL;
|
|
wndclass.lpszClassName = szAppName;
|
|
|
|
RegisterClass (&wndclass);
|
|
|
|
wndclass.style = CS_HREDRAW | CS_VREDRAW;
|
|
wndclass.lpfnWndProc = simWndProc;
|
|
wndclass.cbClsExtra = 0;
|
|
wndclass.cbWndExtra = 0;
|
|
wndclass.hInstance = stInfo.hInstance;
|
|
wndclass.hIcon = NULL;
|
|
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW);
|
|
wndclass.hbrBackground = (HBRUSH) GetStockObject (BLACK_BRUSH);
|
|
wndclass.lpszMenuName = NULL;
|
|
wndclass.lpszClassName = "SIMWINDOW";
|
|
|
|
RegisterClass (&wndclass);
|
|
|
|
SetRect(&wndRect, 0, 0, stretched_x, stretched_y);
|
|
DWORD sim_style = WS_CHILD;
|
|
DWORD sim_exstyle = WS_EX_CLIENTEDGE;
|
|
AdjustWindowRectEx(&wndRect, sim_style, FALSE, sim_exstyle);
|
|
DWORD main_style = WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
|
|
AdjustWindowRect(&wndRect, main_style, FALSE);
|
|
stInfo.mainWnd = CreateWindow (szAppName,
|
|
szWindowName,
|
|
main_style,
|
|
CW_USEDEFAULT,
|
|
CW_USEDEFAULT,
|
|
wndRect.right - wndRect.left,
|
|
wndRect.bottom - wndRect.top,
|
|
NULL,
|
|
NULL,
|
|
stInfo.hInstance,
|
|
NULL);
|
|
|
|
if (stInfo.mainWnd) {
|
|
|
|
InitCommonControls();
|
|
hwndTB = CreateWindowEx(0, TOOLBARCLASSNAME, (LPSTR) NULL,
|
|
WS_CHILD | TBSTYLE_FLAT, 0, 0, 0, 0, stInfo.mainWnd,
|
|
(HMENU) 100, stInfo.hInstance, NULL);
|
|
SendMessage(hwndTB, TB_BUTTONSTRUCTSIZE, (WPARAM) sizeof(TBBUTTON), 0);
|
|
SendMessage(hwndTB, TB_SETBITMAPSIZE, 0, (LPARAM)MAKELONG(32, 32));
|
|
|
|
hwndSB = CreateStatusWindow(WS_CHILD | WS_VISIBLE, "",
|
|
stInfo.mainWnd, 0x7712);
|
|
if (hwndSB) {
|
|
int elements;
|
|
SB_Edges[0] = SIZE_OF_SB_FIRST_ELEMENT + SIZE_OF_SB_ELEMENT; // Mouse info
|
|
for (elements = 1; elements < (BX_MAX_STATUSITEMS+1); elements++)
|
|
SB_Edges[elements] = SB_Edges[elements-1] + SIZE_OF_SB_ELEMENT;
|
|
SB_Edges[elements] = -1;
|
|
SendMessage(hwndSB, SB_SETPARTS, BX_MAX_STATUSITEMS+2, (long)&SB_Edges);
|
|
}
|
|
SetStatusText(0, szMouseEnable, TRUE);
|
|
|
|
stInfo.simWnd = CreateWindowEx( sim_exstyle,
|
|
"SIMWINDOW",
|
|
"",
|
|
sim_style,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
stInfo.mainWnd,
|
|
NULL,
|
|
stInfo.hInstance,
|
|
NULL);
|
|
|
|
/* needed for the Japanese versions of Windows */
|
|
if (stInfo.simWnd) {
|
|
HMODULE hm;
|
|
hm = GetModuleHandle("USER32");
|
|
if (hm) {
|
|
BOOL (WINAPI *enableime)(HWND, BOOL);
|
|
enableime = (BOOL (WINAPI *)(HWND, BOOL))GetProcAddress(hm, "WINNLSEnableIME");
|
|
if (enableime) {
|
|
enableime(stInfo.simWnd, FALSE);
|
|
BX_INFO(("IME disabled"));
|
|
}
|
|
}
|
|
}
|
|
|
|
ShowWindow(stInfo.simWnd, SW_SHOW);
|
|
SetFocus(stInfo.simWnd);
|
|
|
|
ShowCursor(!mouseCaptureMode);
|
|
POINT pt = { 0, 0 };
|
|
ClientToScreen(stInfo.simWnd, &pt);
|
|
SetCursorPos(pt.x + stretched_x/2, pt.y + stretched_y/2);
|
|
cursorWarped();
|
|
|
|
hdc = GetDC(stInfo.simWnd);
|
|
MemoryBitmap = CreateCompatibleBitmap(hdc, BX_MAX_XRES, BX_MAX_YRES);
|
|
MemoryDC = CreateCompatibleDC(hdc);
|
|
ReleaseDC(stInfo.simWnd, hdc);
|
|
|
|
if (MemoryBitmap && MemoryDC) {
|
|
resize_main_window();
|
|
ShowWindow (stInfo.mainWnd, SW_SHOW);
|
|
stInfo.UIinited = TRUE;
|
|
|
|
bx_gui->clear_screen();
|
|
|
|
while (GetMessage (&msg, NULL, 0, 0)) {
|
|
TranslateMessage (&msg);
|
|
DispatchMessage (&msg);
|
|
}
|
|
}
|
|
}
|
|
|
|
stInfo.kill = EXIT_GUI_SHUTDOWN;
|
|
|
|
_endthread();
|
|
}
|
|
|
|
void SetStatusText(int Num, const char *Text, bx_bool active)
|
|
{
|
|
char StatText[MAX_PATH];
|
|
|
|
if ((Num < 1) || (Num > BX_MAX_STATUSITEMS)) {
|
|
StatText[0] = ' '; // Add space to text in first and last item
|
|
} else {
|
|
StatText[0] = 9; // Center the rest
|
|
}
|
|
lstrcpy(StatText+1, Text);
|
|
if ((Num < 1) || (Num > BX_MAX_STATUSITEMS)) {
|
|
SendMessage(hwndSB, SB_SETTEXT, Num, (long)StatText);
|
|
} else {
|
|
lstrcpy(SB_Text[Num-1], StatText);
|
|
SB_Active[Num-1] = active;
|
|
SendMessage(hwndSB, SB_SETTEXT, Num | SBT_OWNERDRAW, (long)SB_Text[Num-1]);
|
|
}
|
|
UpdateWindow(hwndSB);
|
|
}
|
|
|
|
void
|
|
bx_win32_gui_c::statusbar_setitem(int element, bx_bool active)
|
|
{
|
|
if (element < 0) {
|
|
for (int i = 0; i < statusitem_count; i++) {
|
|
SetStatusText(i+1, statusitem_text[i], active);
|
|
}
|
|
} else if (element < statusitem_count) {
|
|
SetStatusText(element+1, statusitem_text[element], active);
|
|
}
|
|
}
|
|
|
|
LRESULT CALLBACK mainWndProc(HWND hwnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
DRAWITEMSTRUCT *lpdis;
|
|
char *sbtext;
|
|
|
|
switch (iMsg) {
|
|
case WM_CREATE:
|
|
SetStatusText(0, szMouseEnable, TRUE);
|
|
return 0;
|
|
|
|
case WM_COMMAND:
|
|
if (LOWORD(wParam) >= 101) {
|
|
EnterCriticalSection(&stInfo.keyCS);
|
|
enq_key_event(LOWORD(wParam)-101, HEADERBAR_CLICKED);
|
|
LeaveCriticalSection(&stInfo.keyCS);
|
|
}
|
|
break;
|
|
|
|
case WM_SETFOCUS:
|
|
SetFocus(stInfo.simWnd);
|
|
return 0;
|
|
|
|
case WM_CLOSE:
|
|
SendMessage(stInfo.simWnd, WM_CLOSE, 0, 0);
|
|
break;
|
|
|
|
case WM_DESTROY:
|
|
PostQuitMessage (0);
|
|
return 0;
|
|
|
|
case WM_SIZE:
|
|
{
|
|
SendMessage(hwndTB, TB_AUTOSIZE, 0, 0);
|
|
SendMessage(hwndSB, WM_SIZE, 0, 0);
|
|
int rect_data[] = { 1, 0, IsWindowVisible(hwndTB), 100, IsWindowVisible(hwndSB), 0x7712, 0, 0 };
|
|
RECT R;
|
|
GetEffectiveClientRect( hwnd, &R, rect_data );
|
|
MoveWindow(stInfo.simWnd, R.left, R.top, R.right - R.left, R.bottom - R.top, TRUE);
|
|
GetClientRect(stInfo.simWnd, &R);
|
|
if (((R.right - R.left) != stretched_x) || ((R.bottom - R.top) != stretched_y)) {
|
|
BX_ERROR(("Sim window's client size(%d, %d) was different from the stretched size(%d, %d) !!", (R.right - R.left), (R.bottom - R.top), stretched_x, stretched_y));
|
|
fix_size = TRUE;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WM_DRAWITEM:
|
|
lpdis = (DRAWITEMSTRUCT *)lParam;
|
|
if (lpdis->hwndItem == hwndSB) {
|
|
sbtext = (char *)lpdis->itemData;
|
|
if (SB_Active[lpdis->itemID-1]) {
|
|
SetBkColor(lpdis->hDC, 0x0000FF00);
|
|
} else {
|
|
SetBkMode(lpdis->hDC, TRANSPARENT);
|
|
SetTextColor(lpdis->hDC, 0x00808080);
|
|
}
|
|
DrawText(lpdis->hDC, sbtext+1, lstrlen(sbtext)-1, &lpdis->rcItem, DT_SINGLELINE | DT_CENTER | DT_VCENTER);
|
|
return TRUE;
|
|
}
|
|
break;
|
|
|
|
}
|
|
return DefWindowProc (hwnd, iMsg, wParam, lParam);
|
|
}
|
|
|
|
void SetMouseCapture()
|
|
{
|
|
POINT pt = {0, 0};
|
|
|
|
if (mouseToggleReq) {
|
|
mouseCaptureMode = mouseCaptureNew;
|
|
mouseToggleReq = FALSE;
|
|
} else {
|
|
bx_options.Omouse_enabled->set (mouseCaptureMode);
|
|
}
|
|
ShowCursor(!mouseCaptureMode);
|
|
ShowCursor(!mouseCaptureMode); // somehow one didn't do the trick (win98)
|
|
ClientToScreen(stInfo.simWnd, &pt);
|
|
SetCursorPos(pt.x + stretched_x/2, pt.y + stretched_y/2);
|
|
cursorWarped();
|
|
if (mouseCaptureMode)
|
|
SetStatusText(0, szMouseDisable, TRUE);
|
|
else
|
|
SetStatusText(0, szMouseEnable, TRUE);
|
|
}
|
|
|
|
LRESULT CALLBACK simWndProc(HWND hwnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
HDC hdc, hdcMem;
|
|
PAINTSTRUCT ps;
|
|
POINT pt;
|
|
static BOOL mouseModeChange = FALSE;
|
|
|
|
switch (iMsg) {
|
|
case WM_CREATE:
|
|
#if BX_USE_WINDOWS_FONTS
|
|
InitFont();
|
|
#endif
|
|
SetTimer (hwnd, 1, 330, NULL);
|
|
return 0;
|
|
|
|
case WM_TIMER:
|
|
if (mouseToggleReq && (GetActiveWindow() == stInfo.mainWnd)) {
|
|
SetMouseCapture();
|
|
}
|
|
// If mouse escaped, bring it back
|
|
if ( mouseCaptureMode)
|
|
{
|
|
pt.x = 0;
|
|
pt.y = 0;
|
|
ClientToScreen(hwnd, &pt);
|
|
SetCursorPos(pt.x + stretched_x/2, pt.y + stretched_y/2);
|
|
cursorWarped();
|
|
}
|
|
if (fix_size) {
|
|
resize_main_window();
|
|
}
|
|
return 0;
|
|
|
|
case WM_PAINT:
|
|
EnterCriticalSection(&stInfo.drawCS);
|
|
hdc = BeginPaint (hwnd, &ps);
|
|
|
|
hdcMem = CreateCompatibleDC (hdc);
|
|
SelectObject (hdcMem, MemoryBitmap);
|
|
|
|
if (stretch_factor == 1) {
|
|
BitBlt(hdc, ps.rcPaint.left, ps.rcPaint.top,
|
|
ps.rcPaint.right - ps.rcPaint.left + 1,
|
|
ps.rcPaint.bottom - ps.rcPaint.top + 1, hdcMem,
|
|
ps.rcPaint.left, ps.rcPaint.top, SRCCOPY);
|
|
} else {
|
|
StretchBlt(hdc, ps.rcPaint.left, ps.rcPaint.top,
|
|
ps.rcPaint.right - ps.rcPaint.left + 1,
|
|
ps.rcPaint.bottom - ps.rcPaint.top + 1, hdcMem,
|
|
ps.rcPaint.left/stretch_factor, ps.rcPaint.top,
|
|
(ps.rcPaint.right - ps.rcPaint.left+1)/stretch_factor,
|
|
(ps.rcPaint.bottom - ps.rcPaint.top+1), SRCCOPY);
|
|
}
|
|
DeleteDC (hdcMem);
|
|
EndPaint (hwnd, &ps);
|
|
LeaveCriticalSection(&stInfo.drawCS);
|
|
return 0;
|
|
|
|
case WM_MOUSEMOVE:
|
|
if (!mouseModeChange) {
|
|
processMouseXY( LOWORD(lParam), HIWORD(lParam), 0, wParam, 0);
|
|
}
|
|
return 0;
|
|
|
|
case WM_MOUSEWHEEL:
|
|
if (!mouseModeChange) {
|
|
// WM_MOUSEWHEEL returns x and y relative to the main screen.
|
|
// WM_MOUSEMOVE below returns x and y relative to the current view.
|
|
POINT pt;
|
|
pt.x = LOWORD(lParam);
|
|
pt.y = HIWORD(lParam);
|
|
ScreenToClient(stInfo.simWnd, &pt);
|
|
processMouseXY( pt.x, pt.y, (Bit16s) HIWORD(wParam) / 120, LOWORD(wParam), 0);
|
|
}
|
|
return 0;
|
|
|
|
case WM_LBUTTONDOWN:
|
|
case WM_LBUTTONDBLCLK:
|
|
case WM_LBUTTONUP:
|
|
if (mouse_buttons == 2) {
|
|
if (wParam == (MK_CONTROL | MK_LBUTTON | MK_RBUTTON)) {
|
|
mouseCaptureMode = !mouseCaptureMode;
|
|
SetMouseCapture();
|
|
mouseModeChange = TRUE;
|
|
} else if (mouseModeChange && (iMsg == WM_LBUTTONUP)) {
|
|
mouseModeChange = FALSE;
|
|
} else {
|
|
processMouseXY( LOWORD(lParam), HIWORD(lParam), 0, wParam, 1);
|
|
}
|
|
return 0;
|
|
}
|
|
processMouseXY( LOWORD(lParam), HIWORD(lParam), 0, wParam, 1);
|
|
return 0;
|
|
|
|
case WM_MBUTTONDOWN:
|
|
case WM_MBUTTONDBLCLK:
|
|
case WM_MBUTTONUP:
|
|
if (wParam == (MK_CONTROL | MK_MBUTTON)) {
|
|
mouseCaptureMode = !mouseCaptureMode;
|
|
SetMouseCapture();
|
|
mouseModeChange = TRUE;
|
|
} else if (mouseModeChange && (iMsg == WM_MBUTTONUP)) {
|
|
mouseModeChange = FALSE;
|
|
} else {
|
|
processMouseXY( LOWORD(lParam), HIWORD(lParam), 0, wParam, 4);
|
|
}
|
|
return 0;
|
|
|
|
case WM_RBUTTONDOWN:
|
|
case WM_RBUTTONDBLCLK:
|
|
case WM_RBUTTONUP:
|
|
if (mouse_buttons == 2) {
|
|
if (wParam == (MK_CONTROL | MK_LBUTTON | MK_RBUTTON)) {
|
|
mouseCaptureMode = !mouseCaptureMode;
|
|
SetMouseCapture();
|
|
mouseModeChange = TRUE;
|
|
} else if (mouseModeChange && (iMsg == WM_RBUTTONUP)) {
|
|
mouseModeChange = FALSE;
|
|
} else {
|
|
processMouseXY( LOWORD(lParam), HIWORD(lParam), 0, wParam, 2);
|
|
}
|
|
return 0;
|
|
}
|
|
processMouseXY( LOWORD(lParam), HIWORD(lParam), 0, wParam, 2);
|
|
return 0;
|
|
|
|
case WM_CLOSE:
|
|
return DefWindowProc (hwnd, iMsg, wParam, lParam);
|
|
|
|
case WM_DESTROY:
|
|
KillTimer (hwnd, 1);
|
|
stInfo.UIinited = FALSE;
|
|
#if BX_USE_WINDOWS_FONTS
|
|
DestroyFont();
|
|
#endif
|
|
return 0;
|
|
|
|
case WM_KEYDOWN:
|
|
case WM_SYSKEYDOWN:
|
|
if (legacyF12 && (wParam == VK_F12)) {
|
|
mouseCaptureMode = !mouseCaptureMode;
|
|
SetMouseCapture();
|
|
return 0;
|
|
}
|
|
EnterCriticalSection(&stInfo.keyCS);
|
|
enq_key_event(HIWORD (lParam) & 0x01FF, BX_KEY_PRESSED);
|
|
LeaveCriticalSection(&stInfo.keyCS);
|
|
return 0;
|
|
|
|
case WM_KEYUP:
|
|
case WM_SYSKEYUP:
|
|
EnterCriticalSection(&stInfo.keyCS);
|
|
enq_key_event(HIWORD (lParam) & 0x01FF, BX_KEY_RELEASED);
|
|
LeaveCriticalSection(&stInfo.keyCS);
|
|
return 0;
|
|
|
|
case WM_CHAR:
|
|
case WM_DEADCHAR:
|
|
case WM_SYSCHAR:
|
|
case WM_SYSDEADCHAR:
|
|
return 0;
|
|
}
|
|
|
|
return DefWindowProc (hwnd, iMsg, wParam, lParam);
|
|
}
|
|
|
|
|
|
void enq_key_event(Bit32u key, Bit32u press_release)
|
|
{
|
|
static BOOL alt_pressed = FALSE;
|
|
static BOOL ctrl_pressed = FALSE;
|
|
static BOOL shift_pressed = FALSE;
|
|
|
|
if (press_release == BX_KEY_PRESSED) {
|
|
switch (key) {
|
|
case 0x1d:
|
|
if (ctrl_pressed)
|
|
return;
|
|
else
|
|
ctrl_pressed = TRUE;
|
|
break;
|
|
case 0x2a:
|
|
if (shift_pressed)
|
|
return;
|
|
else
|
|
shift_pressed = TRUE;
|
|
break;
|
|
case 0x38:
|
|
if (alt_pressed)
|
|
return;
|
|
else
|
|
alt_pressed = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
if (press_release == BX_KEY_RELEASED) {
|
|
switch (key) {
|
|
case 0x1d:
|
|
ctrl_pressed = FALSE;
|
|
break;
|
|
case 0x2a:
|
|
shift_pressed = FALSE;
|
|
break;
|
|
case 0x38:
|
|
alt_pressed = FALSE;
|
|
break;
|
|
}
|
|
}
|
|
if (((tail+1) % SCANCODE_BUFSIZE) == head) {
|
|
BX_ERROR(( "enq_scancode: buffer full"));
|
|
return;
|
|
}
|
|
keyevents[tail].key_event = key | press_release;
|
|
tail = (tail + 1) % SCANCODE_BUFSIZE;
|
|
}
|
|
|
|
void enq_mouse_event(void)
|
|
{
|
|
EnterCriticalSection( &stInfo.mouseCS);
|
|
if ( ms_xdelta || ms_ydelta || ms_zdelta)
|
|
{
|
|
if (((tail+1) % SCANCODE_BUFSIZE) == head) {
|
|
BX_ERROR(( "enq_scancode: buffer full" ));
|
|
return;
|
|
}
|
|
QueueEvent& current=keyevents[tail];
|
|
current.key_event=MOUSE_MOTION;
|
|
current.mouse_x=ms_xdelta;
|
|
current.mouse_y=ms_ydelta;
|
|
current.mouse_z=ms_zdelta;
|
|
current.mouse_button_state=mouse_button_state;
|
|
resetDelta();
|
|
tail = (tail + 1) % SCANCODE_BUFSIZE;
|
|
}
|
|
LeaveCriticalSection( &stInfo.mouseCS);
|
|
}
|
|
|
|
QueueEvent* deq_key_event(void) {
|
|
QueueEvent* key;
|
|
|
|
if ( head == tail ) {
|
|
BX_ERROR(("deq_scancode: buffer empty"));
|
|
return((QueueEvent*)0);
|
|
}
|
|
key = &keyevents[head];
|
|
head = (head + 1) % SCANCODE_BUFSIZE;
|
|
|
|
return(key);
|
|
}
|
|
|
|
|
|
// ::HANDLE_EVENTS()
|
|
//
|
|
// Called periodically (vga_update_interval in .bochsrc) so the
|
|
// the gui code can poll for keyboard, mouse, and other
|
|
// relevant events.
|
|
|
|
void bx_win32_gui_c::handle_events(void) {
|
|
Bit32u key;
|
|
Bit32u key_event;
|
|
|
|
if (stInfo.kill) terminateEmul(stInfo.kill);
|
|
|
|
// Handle mouse moves
|
|
enq_mouse_event();
|
|
|
|
// Handle keyboard and mouse clicks
|
|
EnterCriticalSection(&stInfo.keyCS);
|
|
while (head != tail) {
|
|
QueueEvent* queue_event=deq_key_event();
|
|
if ( ! queue_event)
|
|
break;
|
|
key = queue_event->key_event;
|
|
if ( key==MOUSE_MOTION)
|
|
{
|
|
DEV_mouse_motion_ext( queue_event->mouse_x,
|
|
queue_event->mouse_y, queue_event->mouse_z, queue_event->mouse_button_state);
|
|
}
|
|
// Check for mouse buttons first
|
|
else if ( key & MOUSE_PRESSED) {
|
|
DEV_mouse_motion_ext( 0, 0, 0, LOWORD(key));
|
|
}
|
|
else if (key & HEADERBAR_CLICKED) {
|
|
headerbar_click(LOWORD(key));
|
|
}
|
|
else {
|
|
if (key & 0x0100) {
|
|
// It's an extended key
|
|
switch (key & 0xff) {
|
|
case 0x38:
|
|
// This makes the "AltGr" key on European keyboards work
|
|
DEV_kbd_gen_scancode(BX_KEY_CTRL_L | BX_KEY_RELEASED);
|
|
break;
|
|
}
|
|
}
|
|
key_event = win32_to_bx_key[(key & 0x100) ? 1 : 0][key & 0xff];
|
|
if (key & BX_KEY_RELEASED) key_event |= BX_KEY_RELEASED;
|
|
DEV_kbd_gen_scancode(key_event);
|
|
}
|
|
}
|
|
LeaveCriticalSection(&stInfo.keyCS);
|
|
}
|
|
|
|
|
|
// ::FLUSH()
|
|
//
|
|
// Called periodically, requesting that the gui code flush all pending
|
|
// screen update requests.
|
|
|
|
void bx_win32_gui_c::flush(void) {
|
|
EnterCriticalSection( &stInfo.drawCS);
|
|
if (updated_area_valid) {
|
|
// slight bugfix
|
|
updated_area.right++;
|
|
updated_area.bottom++;
|
|
InvalidateRect( stInfo.simWnd, &updated_area, FALSE);
|
|
updated_area_valid = FALSE;
|
|
}
|
|
LeaveCriticalSection( &stInfo.drawCS);
|
|
}
|
|
|
|
|
|
// ::CLEAR_SCREEN()
|
|
//
|
|
// Called to request that the VGA region is cleared. Don't
|
|
// clear the area that defines the headerbar.
|
|
|
|
void bx_win32_gui_c::clear_screen(void) {
|
|
HGDIOBJ oldObj;
|
|
|
|
if (!stInfo.UIinited) return;
|
|
|
|
EnterCriticalSection(&stInfo.drawCS);
|
|
|
|
oldObj = SelectObject(MemoryDC, MemoryBitmap);
|
|
PatBlt(MemoryDC, 0, 0, stretched_x, stretched_y, BLACKNESS);
|
|
SelectObject(MemoryDC, oldObj);
|
|
|
|
updateUpdated(0, 0, dimension_x-1, dimension_y-1);
|
|
|
|
LeaveCriticalSection(&stInfo.drawCS);
|
|
}
|
|
|
|
|
|
// ::TEXT_UPDATE()
|
|
//
|
|
// Called in a VGA text mode, to update the screen with
|
|
// new content.
|
|
//
|
|
// old_text: array of character/attributes making up the contents
|
|
// of the screen from the last call. See below
|
|
// new_text: array of character/attributes making up the current
|
|
// contents, which should now be displayed. See below
|
|
//
|
|
// format of old_text & new_text: each is tm_info.line_offset*text_rows
|
|
// bytes long. Each character consists of 2 bytes. The first by is
|
|
// the character value, the second is the attribute byte.
|
|
//
|
|
// cursor_x: new x location of cursor
|
|
// cursor_y: new y location of cursor
|
|
// tm_info: this structure contains information for additional
|
|
// features in text mode (cursor shape, line offset,...)
|
|
// nrows: number of text rows (unused here)
|
|
|
|
void bx_win32_gui_c::text_update(Bit8u *old_text, Bit8u *new_text,
|
|
unsigned long cursor_x, unsigned long cursor_y,
|
|
bx_vga_tminfo_t tm_info, unsigned nrows)
|
|
{
|
|
HDC hdc;
|
|
unsigned char data[64];
|
|
Bit8u *old_line, *new_line, *text_base;
|
|
Bit8u cAttr, cChar;
|
|
unsigned int curs, hchars, offset, rows, x, y, xc, yc, yc2, cs_y;
|
|
Bit8u cfwidth, cfheight, cfheight2, font_col, font_row, font_row2;
|
|
Bit8u split_textrow, split_fontrows;
|
|
BOOL forceUpdate = FALSE, split_screen;
|
|
|
|
if (!stInfo.UIinited) return;
|
|
|
|
EnterCriticalSection(&stInfo.drawCS);
|
|
|
|
UNUSED(nrows);
|
|
if (charmap_updated) {
|
|
for (unsigned c = 0; c<256; c++) {
|
|
if (char_changed[c]) {
|
|
memset(data, 0, sizeof(data));
|
|
BOOL gfxchar = tm_info.line_graphics && ((c & 0xE0) == 0xC0);
|
|
for (unsigned i=0; i<yChar; i++) {
|
|
data[i*2] = vga_charmap[c*32+i];
|
|
if (gfxchar) {
|
|
data[i*2+1] = (data[i*2] << 7);
|
|
}
|
|
}
|
|
SetBitmapBits(vgafont[c], 64, data);
|
|
char_changed[c] = 0;
|
|
}
|
|
}
|
|
forceUpdate = TRUE;
|
|
charmap_updated = 0;
|
|
}
|
|
|
|
hdc = GetDC(stInfo.simWnd);
|
|
|
|
#if !BX_USE_WINDOWS_FONTS
|
|
if((tm_info.h_panning != h_panning) || (tm_info.v_panning != v_panning)) {
|
|
forceUpdate = 1;
|
|
h_panning = tm_info.h_panning;
|
|
v_panning = tm_info.v_panning;
|
|
}
|
|
if(tm_info.line_compare != line_compare) {
|
|
forceUpdate = 1;
|
|
line_compare = tm_info.line_compare;
|
|
}
|
|
#endif
|
|
|
|
// first invalidate character at previous and new cursor location
|
|
if((prev_cursor_y < text_rows) && (prev_cursor_x < text_cols)) {
|
|
curs = prev_cursor_y * tm_info.line_offset + prev_cursor_x * 2;
|
|
old_text[curs] = ~new_text[curs];
|
|
}
|
|
if((tm_info.cs_start <= tm_info.cs_end) && (tm_info.cs_start < yChar) &&
|
|
(cursor_y < text_rows) && (cursor_x < text_cols)) {
|
|
curs = cursor_y * tm_info.line_offset + cursor_x * 2;
|
|
old_text[curs] = ~new_text[curs];
|
|
} else {
|
|
curs = 0xffff;
|
|
}
|
|
|
|
#if !BX_USE_WINDOWS_FONTS
|
|
rows = text_rows;
|
|
if (v_panning) rows++;
|
|
y = 0;
|
|
cs_y = 0;
|
|
text_base = new_text - tm_info.start_address;
|
|
split_textrow = (line_compare + v_panning) / yChar;
|
|
split_fontrows = ((line_compare + v_panning) % yChar) + 1;
|
|
split_screen = 0;
|
|
do {
|
|
hchars = text_cols;
|
|
if (h_panning) hchars++;
|
|
if (split_screen) {
|
|
yc = line_compare + cs_y * yChar + 1;
|
|
font_row = 0;
|
|
if (rows == 1) {
|
|
cfheight = (dimension_y - line_compare - 1) % yChar;
|
|
if (cfheight == 0) cfheight = yChar;
|
|
} else {
|
|
cfheight = yChar;
|
|
}
|
|
} else if (v_panning) {
|
|
if (y == 0) {
|
|
yc = 0;
|
|
font_row = v_panning;
|
|
cfheight = yChar - v_panning;
|
|
} else {
|
|
yc = y * yChar - v_panning;
|
|
font_row = 0;
|
|
if (rows == 1) {
|
|
cfheight = v_panning;
|
|
} else {
|
|
cfheight = yChar;
|
|
}
|
|
}
|
|
} else {
|
|
yc = y * yChar;
|
|
font_row = 0;
|
|
cfheight = yChar;
|
|
}
|
|
if (!split_screen && (y == split_textrow)) {
|
|
if (split_fontrows < cfheight) cfheight = split_fontrows;
|
|
}
|
|
new_line = new_text;
|
|
old_line = old_text;
|
|
x = 0;
|
|
offset = cs_y * tm_info.line_offset;
|
|
do {
|
|
if (h_panning) {
|
|
if (hchars > text_cols) {
|
|
xc = 0;
|
|
font_col = h_panning;
|
|
cfwidth = xChar - h_panning;
|
|
} else {
|
|
xc = x * xChar - h_panning;
|
|
font_col = 0;
|
|
if (hchars == 1) {
|
|
cfwidth = h_panning;
|
|
} else {
|
|
cfwidth = xChar;
|
|
}
|
|
}
|
|
} else {
|
|
xc = x * xChar;
|
|
font_col = 0;
|
|
cfwidth = xChar;
|
|
}
|
|
if (forceUpdate || (old_text[0] != new_text[0])
|
|
|| (old_text[1] != new_text[1])) {
|
|
cChar = new_text[0];
|
|
cAttr = new_text[1];
|
|
DrawBitmap(hdc, vgafont[cChar], xc, yc, cfwidth, cfheight, font_col,
|
|
font_row, SRCCOPY, cAttr);
|
|
if (offset == curs) {
|
|
if (font_row == 0) {
|
|
yc2 = yc + tm_info.cs_start;
|
|
font_row2 = tm_info.cs_start;
|
|
cfheight2 = tm_info.cs_end - tm_info.cs_start + 1;
|
|
} else {
|
|
if (v_panning > tm_info.cs_start) {
|
|
yc2 = yc;
|
|
font_row2 = font_row;
|
|
cfheight2 = tm_info.cs_end - v_panning + 1;
|
|
} else {
|
|
yc2 = yc + tm_info.cs_start - v_panning;
|
|
font_row2 = tm_info.cs_start;
|
|
cfheight2 = tm_info.cs_end - tm_info.cs_start + 1;
|
|
}
|
|
}
|
|
cAttr = ((cAttr >> 4) & 0xF) + ((cAttr & 0xF) << 4);
|
|
DrawBitmap(hdc, vgafont[cChar], xc, yc2, cfwidth, cfheight2, font_col,
|
|
font_row2, SRCCOPY, cAttr);
|
|
}
|
|
}
|
|
x++;
|
|
new_text+=2;
|
|
old_text+=2;
|
|
offset+=2;
|
|
} while (--hchars);
|
|
if (!split_screen && (y == split_textrow)) {
|
|
new_text = text_base;
|
|
forceUpdate = 1;
|
|
cs_y = 0;
|
|
if (tm_info.split_hpanning) h_panning = 0;
|
|
rows = ((dimension_y - line_compare + yChar - 2) / yChar) + 1;
|
|
split_screen = 1;
|
|
} else {
|
|
y++;
|
|
cs_y++;
|
|
new_text = new_line + tm_info.line_offset;
|
|
old_text = old_line + tm_info.line_offset;
|
|
}
|
|
} while (--rows);
|
|
|
|
h_panning = tm_info.h_panning;
|
|
#else
|
|
rows = text_rows;
|
|
y = 0;
|
|
do {
|
|
hchars = text_cols;
|
|
yc = y * yChar;
|
|
new_line = new_text;
|
|
old_line = old_text;
|
|
x = 0;
|
|
offset = y * tm_info.line_offset;
|
|
do {
|
|
xc = x * xChar;
|
|
if (forceUpdate || (old_text[0] != new_text[0])
|
|
|| (old_text[1] != new_text[1])) {
|
|
cChar = new_text[0];
|
|
cAttr = new_text[1];
|
|
DrawChar(hdc, cChar, xc, yc, cAttr, 1, 0);
|
|
if (offset == curs) {
|
|
DrawChar(hdc, cChar, xc, yc, cAttr, tm_info.cs_start, tm_info.cs_end);
|
|
}
|
|
}
|
|
x++;
|
|
new_text+=2;
|
|
old_text+=2;
|
|
offset+=2;
|
|
} while (--hchars);
|
|
y++;
|
|
new_text = new_line + tm_info.line_offset;
|
|
old_text = old_line + tm_info.line_offset;
|
|
} while (--rows);
|
|
#endif
|
|
|
|
prev_cursor_x = cursor_x;
|
|
prev_cursor_y = cursor_y;
|
|
|
|
ReleaseDC(stInfo.simWnd, hdc);
|
|
|
|
LeaveCriticalSection(&stInfo.drawCS);
|
|
}
|
|
|
|
int
|
|
bx_win32_gui_c::get_clipboard_text(Bit8u **bytes, Bit32s *nbytes)
|
|
{
|
|
if (OpenClipboard(stInfo.simWnd)) {
|
|
HGLOBAL hg = GetClipboardData(CF_TEXT);
|
|
char *data = (char *)GlobalLock(hg);
|
|
*nbytes = strlen(data);
|
|
*bytes = new Bit8u[1 + *nbytes];
|
|
BX_INFO (("found %d bytes on the clipboard", *nbytes));
|
|
memcpy (*bytes, data, *nbytes+1);
|
|
BX_INFO (("first byte is 0x%02x", *bytes[0]));
|
|
GlobalUnlock(hg);
|
|
CloseClipboard();
|
|
return 1;
|
|
// *bytes will be freed in bx_keyb_c::paste_bytes or
|
|
// bx_keyb_c::service_paste_buf, using delete [].
|
|
} else {
|
|
BX_ERROR (("paste: could not open clipboard"));
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
int
|
|
bx_win32_gui_c::set_clipboard_text(char *text_snapshot, Bit32u len)
|
|
{
|
|
if (OpenClipboard(stInfo.simWnd)) {
|
|
HANDLE hMem = GlobalAlloc(GMEM_ZEROINIT, len);
|
|
EmptyClipboard();
|
|
lstrcpy((char *)hMem, text_snapshot);
|
|
SetClipboardData(CF_TEXT, hMem);
|
|
CloseClipboard();
|
|
GlobalFree(hMem);
|
|
return 1;
|
|
} else {
|
|
BX_ERROR (("copy: could not open clipboard"));
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
|
|
// ::PALETTE_CHANGE()
|
|
//
|
|
// Allocate a color in the native GUI, for this color, and put
|
|
// it in the colormap location 'index'.
|
|
// returns: 0=no screen update needed (color map change has direct effect)
|
|
// 1=screen updated needed (redraw using current colormap)
|
|
|
|
bx_bool bx_win32_gui_c::palette_change(unsigned index, unsigned red,
|
|
unsigned green, unsigned blue) {
|
|
if ((current_bpp == 16) && (index < 3)) {
|
|
cmap_index[256+index].rgbRed = red;
|
|
cmap_index[256+index].rgbBlue = blue;
|
|
cmap_index[256+index].rgbGreen = green;
|
|
return 0;
|
|
} else {
|
|
cmap_index[index].rgbRed = red;
|
|
cmap_index[index].rgbBlue = blue;
|
|
cmap_index[index].rgbGreen = green;
|
|
}
|
|
return(1);
|
|
}
|
|
|
|
|
|
// ::GRAPHICS_TILE_UPDATE()
|
|
//
|
|
// Called to request that a tile of graphics be drawn to the
|
|
// screen, since info in this region has changed.
|
|
//
|
|
// tile: array of 8bit values representing a block of pixels with
|
|
// dimension equal to the 'tilewidth' & 'tileheight' parameters to
|
|
// ::specific_init(). Each value specifies an index into the
|
|
// array of colors you allocated for ::palette_change()
|
|
// x0: x origin of tile
|
|
// y0: y origin of tile
|
|
//
|
|
// note: origin of tile and of window based on (0,0) being in the upper
|
|
// left of the window.
|
|
|
|
void bx_win32_gui_c::graphics_tile_update(Bit8u *tile, unsigned x0, unsigned y0) {
|
|
HDC hdc;
|
|
HGDIOBJ oldObj;
|
|
|
|
EnterCriticalSection(&stInfo.drawCS);
|
|
hdc = GetDC(stInfo.simWnd);
|
|
|
|
oldObj = SelectObject(MemoryDC, MemoryBitmap);
|
|
|
|
StretchDIBits( MemoryDC, x0, y0, x_tilesize, y_tilesize, 0, 0,
|
|
x_tilesize, y_tilesize, tile, bitmap_info, DIB_RGB_COLORS, SRCCOPY);
|
|
|
|
SelectObject(MemoryDC, oldObj);
|
|
|
|
updateUpdated(x0, y0, x0 + x_tilesize - 1, y0 + y_tilesize - 1);
|
|
|
|
ReleaseDC(stInfo.simWnd, hdc);
|
|
LeaveCriticalSection(&stInfo.drawCS);
|
|
}
|
|
|
|
|
|
|
|
// ::DIMENSION_UPDATE()
|
|
//
|
|
// Called when the VGA mode changes it's X,Y dimensions.
|
|
// Resize the window to this size, but you need to add on
|
|
// the height of the headerbar to the Y value.
|
|
//
|
|
// x: new VGA x size
|
|
// y: new VGA y size (add headerbar_y parameter from ::specific_init().
|
|
// fheight: new VGA character height in text mode
|
|
// fwidth : new VGA character width in text mode
|
|
// bpp : bits per pixel in graphics mode
|
|
|
|
void bx_win32_gui_c::dimension_update(unsigned x, unsigned y, unsigned fheight, unsigned fwidth, unsigned bpp)
|
|
{
|
|
BxTextMode = (fheight > 0);
|
|
if (BxTextMode) {
|
|
text_cols = x / fwidth;
|
|
text_rows = y / fheight;
|
|
#if BX_USE_WINDOWS_FONTS
|
|
if (fheight >= 14) {
|
|
FontId = 2;
|
|
xChar = 8;
|
|
yChar = 16;
|
|
} else if (fheight >= 12) {
|
|
FontId = 1;
|
|
xChar = 8;
|
|
yChar = 14;
|
|
} else {
|
|
FontId = 0;
|
|
xChar = 8;
|
|
yChar = 12;
|
|
}
|
|
if (fwidth != xChar) {
|
|
x = x * 8 / fwidth;
|
|
}
|
|
if (fheight != yChar) {
|
|
y = y * yChar / fheight;
|
|
}
|
|
#else
|
|
xChar = fwidth;
|
|
yChar = fheight;
|
|
#endif
|
|
}
|
|
|
|
if ( x==dimension_x && y==dimension_y && bpp==current_bpp)
|
|
return;
|
|
dimension_x = x;
|
|
dimension_y = y;
|
|
stretched_x = dimension_x;
|
|
stretched_y = dimension_y;
|
|
stretch_factor = 1;
|
|
if (BxTextMode && (stretched_x<400)) {
|
|
stretched_x *= 2;
|
|
stretch_factor *= 2;
|
|
}
|
|
|
|
bitmap_info->bmiHeader.biBitCount = bpp;
|
|
if (bpp == 16)
|
|
{
|
|
bitmap_info->bmiHeader.biCompression = BI_BITFIELDS;
|
|
static RGBQUAD red_mask = {0x00, 0xF8, 0x00, 0x00};
|
|
static RGBQUAD green_mask = {0xE0, 0x07, 0x00, 0x00};
|
|
static RGBQUAD blue_mask = {0x1F, 0x00, 0x00, 0x00};
|
|
bitmap_info->bmiColors[256] = bitmap_info->bmiColors[0];
|
|
bitmap_info->bmiColors[257] = bitmap_info->bmiColors[1];
|
|
bitmap_info->bmiColors[258] = bitmap_info->bmiColors[2];
|
|
bitmap_info->bmiColors[0] = red_mask;
|
|
bitmap_info->bmiColors[1] = green_mask;
|
|
bitmap_info->bmiColors[2] = blue_mask;
|
|
}
|
|
else
|
|
{
|
|
if (current_bpp == 16)
|
|
{
|
|
bitmap_info->bmiColors[0] = bitmap_info->bmiColors[256];
|
|
bitmap_info->bmiColors[1] = bitmap_info->bmiColors[257];
|
|
bitmap_info->bmiColors[2] = bitmap_info->bmiColors[258];
|
|
}
|
|
bitmap_info->bmiHeader.biCompression = BI_RGB;
|
|
if (bpp == 15)
|
|
{
|
|
bitmap_info->bmiHeader.biBitCount = 16;
|
|
}
|
|
}
|
|
current_bpp = bpp;
|
|
|
|
resize_main_window();
|
|
|
|
BX_INFO (("dimension update x=%d y=%d fontheight=%d fontwidth=%d bpp=%d", x, y, fheight, fwidth, bpp));
|
|
|
|
host_xres = x;
|
|
host_yres = y;
|
|
host_bpp = bpp;
|
|
}
|
|
|
|
|
|
// ::CREATE_BITMAP()
|
|
//
|
|
// Create a monochrome bitmap of size 'xdim' by 'ydim', which will
|
|
// be drawn in the headerbar. Return an integer ID to the bitmap,
|
|
// with which the bitmap can be referenced later.
|
|
//
|
|
// bmap: packed 8 pixels-per-byte bitmap. The pixel order is:
|
|
// bit0 is the left most pixel, bit7 is the right most pixel.
|
|
// xdim: x dimension of bitmap
|
|
// ydim: y dimension of bitmap
|
|
|
|
unsigned bx_win32_gui_c::create_bitmap(const unsigned char *bmap, unsigned xdim,
|
|
unsigned ydim) {
|
|
unsigned char *data;
|
|
TBADDBITMAP tbab;
|
|
|
|
if (bx_bitmap_entries >= BX_MAX_PIXMAPS)
|
|
terminateEmul(EXIT_HEADER_BITMAP_ERROR);
|
|
|
|
bx_bitmaps[bx_bitmap_entries].bmap = CreateBitmap(xdim,ydim,1,1,NULL);
|
|
if (!bx_bitmaps[bx_bitmap_entries].bmap)
|
|
terminateEmul(EXIT_HEADER_BITMAP_ERROR);
|
|
|
|
data = new unsigned char[ydim * xdim/8];
|
|
for (unsigned i=0; i<ydim * xdim/8; i++)
|
|
data[i] = 255 - reverse_bitorder(bmap[i]);
|
|
SetBitmapBits(bx_bitmaps[bx_bitmap_entries].bmap, ydim * xdim/8, data);
|
|
delete [] data;
|
|
data = NULL;
|
|
|
|
bx_bitmaps[bx_bitmap_entries].xdim = xdim;
|
|
bx_bitmaps[bx_bitmap_entries].ydim = ydim;
|
|
|
|
tbab.hInst = NULL;
|
|
tbab.nID = (UINT)bx_bitmaps[bx_bitmap_entries].bmap;
|
|
SendMessage(hwndTB, TB_ADDBITMAP, 1, (LPARAM)&tbab);
|
|
|
|
bx_bitmap_entries++;
|
|
return(bx_bitmap_entries-1); // return index as handle
|
|
}
|
|
|
|
|
|
// ::HEADERBAR_BITMAP()
|
|
//
|
|
// Called to install a bitmap in the bochs headerbar (toolbar).
|
|
//
|
|
// bmap_id: will correspond to an ID returned from
|
|
// ::create_bitmap(). 'alignment' is either BX_GRAVITY_LEFT
|
|
// or BX_GRAVITY_RIGHT, meaning install the bitmap in the next
|
|
// available leftmost or rightmost space.
|
|
// alignment: is either BX_GRAVITY_LEFT or BX_GRAVITY_RIGHT,
|
|
// meaning install the bitmap in the next
|
|
// available leftmost or rightmost space.
|
|
// f: a 'C' function pointer to callback when the mouse is clicked in
|
|
// the boundaries of this bitmap.
|
|
|
|
unsigned bx_win32_gui_c::headerbar_bitmap(unsigned bmap_id, unsigned alignment,
|
|
void (*f)(void)) {
|
|
unsigned hb_index;
|
|
TBBUTTON tbb[1];
|
|
|
|
if ( (bx_headerbar_entries+1) > BX_MAX_HEADERBAR_ENTRIES )
|
|
terminateEmul(EXIT_HEADER_BITMAP_ERROR);
|
|
|
|
bx_headerbar_entries++;
|
|
hb_index = bx_headerbar_entries - 1;
|
|
|
|
memset(tbb,0,sizeof(tbb));
|
|
if (bx_hb_separator==0) {
|
|
tbb[0].iBitmap = 0;
|
|
tbb[0].idCommand = 0;
|
|
tbb[0].fsState = 0;
|
|
tbb[0].fsStyle = TBSTYLE_SEP;
|
|
SendMessage(hwndTB, TB_ADDBUTTONS, 1,(LPARAM)(LPTBBUTTON)&tbb);
|
|
}
|
|
tbb[0].iBitmap = bmap_id;
|
|
tbb[0].idCommand = hb_index + 101;
|
|
tbb[0].fsState = TBSTATE_ENABLED;
|
|
tbb[0].fsStyle = TBSTYLE_BUTTON;
|
|
if (alignment == BX_GRAVITY_LEFT) {
|
|
SendMessage(hwndTB, TB_INSERTBUTTON, bx_hb_separator,(LPARAM)(LPTBBUTTON)&tbb);
|
|
bx_hb_separator++;
|
|
} else { // BX_GRAVITY_RIGHT
|
|
SendMessage(hwndTB, TB_INSERTBUTTON, bx_hb_separator+1, (LPARAM)(LPTBBUTTON)&tbb);
|
|
}
|
|
|
|
bx_headerbar_entry[hb_index].bmap_id = bmap_id;
|
|
bx_headerbar_entry[hb_index].f = f;
|
|
|
|
return(hb_index);
|
|
}
|
|
|
|
|
|
// ::SHOW_HEADERBAR()
|
|
//
|
|
// Show (redraw) the current headerbar, which is composed of
|
|
// currently installed bitmaps.
|
|
|
|
void bx_win32_gui_c::show_headerbar(void)
|
|
{
|
|
if (!IsWindowVisible(hwndTB)) {
|
|
SendMessage(hwndTB, TB_AUTOSIZE, 0, 0);
|
|
ShowWindow(hwndTB, SW_SHOW);
|
|
resize_main_window();
|
|
}
|
|
}
|
|
|
|
|
|
// ::REPLACE_BITMAP()
|
|
//
|
|
// Replace the bitmap installed in the headerbar ID slot 'hbar_id',
|
|
// with the one specified by 'bmap_id'. 'bmap_id' will have
|
|
// been generated by ::create_bitmap(). The old and new bitmap
|
|
// must be of the same size. This allows the bitmap the user
|
|
// sees to change, when some action occurs. For example when
|
|
// the user presses on the floppy icon, it then displays
|
|
// the ejected status.
|
|
//
|
|
// hbar_id: headerbar slot ID
|
|
// bmap_id: bitmap ID
|
|
|
|
void bx_win32_gui_c::replace_bitmap(unsigned hbar_id, unsigned bmap_id)
|
|
{
|
|
if (bmap_id != bx_headerbar_entry[hbar_id].bmap_id) {
|
|
bx_headerbar_entry[hbar_id].bmap_id = bmap_id;
|
|
bx_bool is_visible = IsWindowVisible(hwndTB);
|
|
if (is_visible) {
|
|
ShowWindow(hwndTB, SW_HIDE);
|
|
}
|
|
SendMessage(hwndTB, TB_CHANGEBITMAP, (WPARAM)hbar_id+101, (LPARAM)
|
|
MAKELPARAM(bmap_id, 0));
|
|
SendMessage(hwndTB, TB_AUTOSIZE, 0, 0);
|
|
if (is_visible) {
|
|
ShowWindow(hwndTB, SW_SHOW);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// ::EXIT()
|
|
//
|
|
// Called before bochs terminates, to allow for a graceful
|
|
// exit from the native GUI mechanism.
|
|
void bx_win32_gui_c::exit(void) {
|
|
printf("# In bx_win32_gui_c::exit(void)!\n");
|
|
|
|
// kill thread first...
|
|
PostMessage(stInfo.mainWnd, WM_CLOSE, 0, 0);
|
|
|
|
// Wait until it dies
|
|
while ((stInfo.kill == 0) && (workerThreadID != 0)) Sleep(500);
|
|
|
|
if (!stInfo.kill) terminateEmul(EXIT_NORMAL);
|
|
}
|
|
|
|
|
|
void create_vga_font(void) {
|
|
unsigned char data[64];
|
|
|
|
// VGA font is 8 or 9 wide and up to 32 high
|
|
for (unsigned c = 0; c<256; c++) {
|
|
vgafont[c] = CreateBitmap(9,32,1,1,NULL);
|
|
if (!vgafont[c]) terminateEmul(EXIT_FONT_BITMAP_ERROR);
|
|
memset(data, 0, sizeof(data));
|
|
for (unsigned i=0; i<16; i++)
|
|
data[i*2] = reverse_bitorder(bx_vgafont[c].data[i]);
|
|
SetBitmapBits(vgafont[c], 64, data);
|
|
}
|
|
}
|
|
|
|
|
|
unsigned char reverse_bitorder(unsigned char b) {
|
|
unsigned char ret=0;
|
|
|
|
for (unsigned i=0; i<8; i++) {
|
|
ret |= (b & 0x01) << (7-i);
|
|
b >>= 1;
|
|
}
|
|
|
|
return(ret);
|
|
}
|
|
|
|
|
|
COLORREF GetColorRef(unsigned char attr)
|
|
{
|
|
return RGB(cmap_index[attr].rgbRed, cmap_index[attr].rgbGreen,
|
|
cmap_index[attr].rgbBlue);
|
|
}
|
|
|
|
|
|
void DrawBitmap (HDC hdc, HBITMAP hBitmap, int xStart, int yStart, int width,
|
|
int height, int fcol, int frow, DWORD dwRop, unsigned char cColor) {
|
|
BITMAP bm;
|
|
HDC hdcMem;
|
|
POINT ptSize, ptOrg;
|
|
HGDIOBJ oldObj;
|
|
|
|
hdcMem = CreateCompatibleDC (hdc);
|
|
SelectObject (hdcMem, hBitmap);
|
|
SetMapMode (hdcMem, GetMapMode (hdc));
|
|
|
|
GetObject (hBitmap, sizeof (BITMAP), (LPVOID) &bm);
|
|
|
|
ptSize.x = width;
|
|
ptSize.y = height;
|
|
|
|
DPtoLP (hdc, &ptSize, 1);
|
|
|
|
ptOrg.x = fcol;
|
|
ptOrg.y = frow;
|
|
DPtoLP (hdcMem, &ptOrg, 1);
|
|
|
|
oldObj = SelectObject(MemoryDC, MemoryBitmap);
|
|
|
|
//Colors taken from Ralf Browns interrupt list.
|
|
//(0=black, 1=blue, 2=red, 3=purple, 4=green, 5=cyan, 6=yellow, 7=white)
|
|
//The highest background bit usually means blinking characters. No idea
|
|
//how to implement that so for now it's just implemented as color.
|
|
//Note: it is also possible to program the VGA controller to have the
|
|
//high bit for the foreground color enable blinking characters.
|
|
|
|
COLORREF crFore = SetTextColor(MemoryDC, GetColorRef(DEV_vga_get_actl_pal_idx((cColor>>4)&0xf)));
|
|
COLORREF crBack = SetBkColor(MemoryDC, GetColorRef(DEV_vga_get_actl_pal_idx(cColor&0xf)));
|
|
BitBlt (MemoryDC, xStart, yStart, ptSize.x, ptSize.y, hdcMem, ptOrg.x,
|
|
ptOrg.y, dwRop);
|
|
SetBkColor(MemoryDC, crBack);
|
|
SetTextColor(MemoryDC, crFore);
|
|
|
|
SelectObject(MemoryDC, oldObj);
|
|
|
|
updateUpdated(xStart, yStart, ptSize.x + xStart - 1, ptSize.y + yStart - 1);
|
|
|
|
DeleteDC (hdcMem);
|
|
}
|
|
|
|
|
|
void updateUpdated(int x1, int y1, int x2, int y2) {
|
|
x1*=stretch_factor;
|
|
x2*=stretch_factor;
|
|
if (!updated_area_valid) {
|
|
updated_area.left = x1 ;
|
|
updated_area.top = y1 ;
|
|
updated_area.right = x2 ;
|
|
updated_area.bottom = y2 ;
|
|
} else {
|
|
if (x1 < updated_area.left) updated_area.left = x1 ;
|
|
if (y1 < updated_area.top) updated_area.top = y1 ;
|
|
if (x2 > updated_area.right) updated_area.right = x2 ;
|
|
if (y2 > updated_area.bottom) updated_area.bottom = y2;
|
|
}
|
|
|
|
updated_area_valid = TRUE;
|
|
}
|
|
|
|
|
|
void headerbar_click(int x)
|
|
{
|
|
if (x < bx_headerbar_entries) {
|
|
bx_headerbar_entry[x].f();
|
|
}
|
|
}
|
|
|
|
#ifdef __MINGW32__
|
|
#if BX_SHOW_IPS
|
|
VOID CALLBACK MyTimer(HWND hwnd,UINT uMsg, UINT idEvent, DWORD dwTime)
|
|
{
|
|
bx_signal_handler(SIGALRM);
|
|
}
|
|
|
|
void alarm (int time)
|
|
{
|
|
UINT idTimer;
|
|
SetTimer(stInfo.simWnd,idTimer,time*1000,MyTimer);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
void
|
|
bx_win32_gui_c::mouse_enabled_changed_specific (bx_bool val)
|
|
{
|
|
if ((val != mouseCaptureMode) && !mouseToggleReq) {
|
|
mouseToggleReq = TRUE;
|
|
mouseCaptureNew = val;
|
|
}
|
|
}
|
|
|
|
#if BX_USE_WINDOWS_FONTS
|
|
|
|
void DrawChar (HDC hdc, unsigned char c, int xStart, int yStart,
|
|
unsigned char cColor, int cs_start, int cs_end) {
|
|
HDC hdcMem;
|
|
POINT ptSize, ptOrg;
|
|
HGDIOBJ oldObj;
|
|
char str[2];
|
|
HFONT hFontOld;
|
|
|
|
hdcMem = CreateCompatibleDC (hdc);
|
|
SetMapMode (hdcMem, GetMapMode (hdc));
|
|
ptSize.x = xChar;
|
|
ptSize.y = yChar;
|
|
|
|
DPtoLP (hdc, &ptSize, 1);
|
|
|
|
ptOrg.x = 0;
|
|
ptOrg.y = 0;
|
|
|
|
DPtoLP (hdcMem, &ptOrg, 1);
|
|
|
|
oldObj = SelectObject(MemoryDC, MemoryBitmap);
|
|
hFontOld=(HFONT)SelectObject(MemoryDC, hFont[FontId]);
|
|
|
|
//Colors taken from Ralf Browns interrupt list.
|
|
//(0=black, 1=blue, 2=red, 3=purple, 4=green, 5=cyan, 6=yellow, 7=white)
|
|
//The highest background bit usually means blinking characters. No idea
|
|
//how to implement that so for now it's just implemented as color.
|
|
//Note: it is also possible to program the VGA controller to have the
|
|
//high bit for the foreground color enable blinking characters.
|
|
|
|
COLORREF crFore = SetTextColor(MemoryDC, GetColorRef(DEV_vga_get_actl_pal_idx(cColor&0xf)));
|
|
COLORREF crBack = SetBkColor(MemoryDC, GetColorRef(DEV_vga_get_actl_pal_idx((cColor>>4)&0xf)));
|
|
str[0]=c;
|
|
str[1]=0;
|
|
|
|
int y = FontId == 2 ? 16 : 8;
|
|
|
|
TextOut(MemoryDC, xStart, yStart, str, 1);
|
|
if (cs_start <= cs_end && cs_start < y)
|
|
{
|
|
RECT rc;
|
|
SetBkColor(MemoryDC, GetColorRef(cColor&0xf));
|
|
SetTextColor(MemoryDC, GetColorRef((cColor>>4)&0xf));
|
|
rc.left = xStart+0;
|
|
rc.right = xStart+xChar;
|
|
if (cs_end >= y)
|
|
cs_end = y-1;
|
|
rc.top = yStart+cs_start*yChar/y;
|
|
rc.bottom = yStart+(cs_end+1)*yChar/y;
|
|
ExtTextOut(MemoryDC, xStart, yStart, ETO_CLIPPED|ETO_OPAQUE, &rc, str, 1, NULL);
|
|
}
|
|
|
|
SetBkColor(MemoryDC, crBack);
|
|
SetTextColor(MemoryDC, crFore);
|
|
|
|
SelectObject(MemoryDC, hFontOld);
|
|
SelectObject(MemoryDC, oldObj);
|
|
|
|
updateUpdated(xStart, yStart, ptSize.x + xStart - 1, ptSize.y + yStart - 1);
|
|
|
|
DeleteDC (hdcMem);
|
|
}
|
|
|
|
void InitFont(void)
|
|
{
|
|
LOGFONT lf;
|
|
int i;
|
|
|
|
lf.lfWidth = 8;
|
|
lf.lfEscapement = 0;
|
|
lf.lfOrientation = 0;
|
|
lf.lfWeight = FW_MEDIUM;
|
|
lf.lfItalic = FALSE;
|
|
lf.lfUnderline=FALSE;
|
|
lf.lfStrikeOut=FALSE;
|
|
lf.lfCharSet=OEM_CHARSET;
|
|
lf.lfOutPrecision=OUT_DEFAULT_PRECIS;
|
|
lf.lfClipPrecision=CLIP_DEFAULT_PRECIS;
|
|
lf.lfQuality=DEFAULT_QUALITY;
|
|
lf.lfPitchAndFamily=FIXED_PITCH | FF_DONTCARE;
|
|
wsprintf(lf.lfFaceName, "Lucida Console");
|
|
|
|
for (i=0; i < 3; i++)
|
|
{
|
|
lf.lfHeight = 12 + i * 2;
|
|
hFont[i]=CreateFontIndirect(&lf);
|
|
}
|
|
}
|
|
|
|
void DestroyFont(void)
|
|
{
|
|
int i;
|
|
for(i = 0; i < 3; i++)
|
|
{
|
|
DeleteObject(hFont[i]);
|
|
}
|
|
}
|
|
|
|
#endif /* if BX_USE_WINDOWS_FONTS */
|
|
|
|
#endif /* if BX_WITH_WIN32 */
|