a926744628
to describe the format of the log prefix. This option can be any string with special tokens being replaced at run time : # %t : 11 decimal digits timer tick # %i : 8 hexadecimal digits of cpu0 current eip # %e : 1 character event type ('i'nfo, 'd'ebug, 'p'anic, 'e'rror) # %d : 5 characters string of the device, between brackets the default is "%t%i%d", so the logprefix is the same as before. New tokens can be easily added or changed if needed. Modified Files: .bochsrc bochs.h logio.cc main.cc gui/control.cc gui/siminterface.h gui/siminterface.cc patches/patch.logfilefmteip
638 lines
22 KiB
C++
638 lines
22 KiB
C++
/////////////////////////////////////////////////////////////////////////
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// $Id: siminterface.h,v 1.38 2002-06-26 14:42:34 cbothamy Exp $
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/////////////////////////////////////////////////////////////////////////
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//
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/*
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* gui/siminterface.h
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* $Id: siminterface.h,v 1.38 2002-06-26 14:42:34 cbothamy Exp $
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*
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* Interface to the simulator, currently only used by control.cc.
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* The base class bx_simulator_interface_c, contains only virtual functions
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* and it defines the interface that control.cc is allowed to use.
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* In siminterface.cc, a class called bx_real_sim_c is defined with
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* bx_simulator_interface_c as its parent class. Bx_real_sim_c
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* implements each of the functions. The separation into parent class
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* and child class leaves the possibility of making a different child
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* class that talks to the simulator in a different way (networking
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* for example).
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*
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*/
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// BX_UI_TEXT should be set to 1 when the text mode configuration interface
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// is compiled in. This gives each type of parameter a text_print and text_ask
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// method (defined in gui/control.cc) so that you can call text_ask() on any
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// kind of parameter to ask the user to edit the value.
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//
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// I have been considering whether to use the same strategy for the wxWindows
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// interface, but I'm not sure if I like it. One problem is that in order to
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// declare member functions that are useful for wxWindows, the wxWindows header
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// files would have to be included before the param object definitions. That
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// means that all the wxwindows headers would have be included when compiling
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// every single bochs file. One of the things I like about the separation
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// between the simulator and GUI is that the two halves can be compiled without
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// any knowledge of the other. Bochs doesn't include <wx.h>, and the wxwindows
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// code doesn't include <bochs.h>. Aside from making compiles faster, this
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// enforces the use of the interface so it keeps the interface clean (important
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// when we may have multiple GUI implementations for example). This argues
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// for keeping GUI-specific structures out of the simulator interface. It
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// certainly works well for the text interface, but that's because FILE* is
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// standard and portable.
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#define BX_UI_TEXT (!BX_WITH_WX)
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//////////////////////////////////////////////////////
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// list of possible types for bx_param_c and descendant objects
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typedef enum {
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BXT_OBJECT = 201,
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BXT_PARAM,
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BXT_PARAM_NUM,
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BXT_PARAM_BOOL,
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BXT_PARAM_ENUM,
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BXT_PARAM_STRING,
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BXT_LIST
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} bx_objtype;
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typedef enum {
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BXP_NULL = 101,
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BXP_IPS,
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BXP_VGA_UPDATE_INTERVAL,
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BXP_MOUSE_ENABLED,
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BXP_MEM_SIZE,
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BXP_ROM_PATH,
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BXP_ROM_ADDRESS,
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BXP_VGA_ROM_PATH,
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BXP_KBD_SERIAL_DELAY,
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BXP_KBD_PASTE_DELAY,
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BXP_KBD_TYPE,
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BXP_FLOPPY_CMD_DELAY,
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BXP_FLOPPYA_PATH,
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BXP_FLOPPYA_TYPE,
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BXP_FLOPPYA_STATUS,
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BXP_FLOPPYA,
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BXP_FLOPPYB_PATH,
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BXP_FLOPPYB_TYPE,
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BXP_FLOPPYB_STATUS,
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BXP_FLOPPYB,
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BXP_DISKC_PRESENT,
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BXP_DISKC_PATH,
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BXP_DISKC_CYLINDERS,
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BXP_DISKC_HEADS,
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BXP_DISKC_SPT,
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BXP_DISKC,
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BXP_DISKD_PRESENT,
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BXP_DISKD_PATH,
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BXP_DISKD_CYLINDERS,
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BXP_DISKD_HEADS,
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BXP_DISKD_SPT,
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BXP_DISKD,
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BXP_COM1_PRESENT,
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BXP_COM1_PATH,
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BXP_COM2_PRESENT,
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BXP_COM2_PATH,
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BXP_COM3_PRESENT,
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BXP_COM3_PATH,
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BXP_COM4_PRESENT,
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BXP_COM4_PATH,
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BXP_CDROM_PRESENT,
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BXP_CDROM_PATH,
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BXP_CDROM_INSERTED,
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BXP_CDROMD,
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BXP_PRIVATE_COLORMAP,
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BXP_FULLSCREEN,
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BXP_SCREENMODE,
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BXP_I440FX_SUPPORT,
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BXP_NEWHARDDRIVESUPPORT,
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BXP_LOG_FILENAME,
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BXP_LOG_PREFIX,
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BXP_CMOS_PATH,
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BXP_CMOS_IMAGE,
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BXP_CMOS_TIME0,
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BXP_LOAD32BITOS_WHICH,
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BXP_LOAD32BITOS_PATH,
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BXP_LOAD32BITOS_IOLOG,
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BXP_LOAD32BITOS_INITRD,
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BXP_LOAD32BITOS,
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BXP_BOOTDRIVE,
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BXP_FLOPPYSIGCHECK,
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BXP_MENU_MAIN,
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BXP_MENU_MEMORY,
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BXP_MENU_INTERFACE,
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BXP_MENU_DISK,
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BXP_MENU_SERIAL_PARALLEL,
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BXP_MENU_SOUND,
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BXP_MENU_MISC,
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BXP_MENU_RUNTIME,
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BXP_SYSTEM_CLOCK_SYNC,
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BXP_MAX_IPS,
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BXP_NE2K_VALID,
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BXP_NE2K_IOADDR,
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BXP_NE2K_IRQ,
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BXP_NE2K_MACADDR,
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BXP_NE2K_ETHMOD,
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BXP_NE2K_ETHDEV,
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BXP_NE2K_SCRIPT,
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BXP_NE2K,
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BXP_SB16_PRESENT,
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BXP_SB16_MIDIFILE,
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BXP_SB16_WAVEFILE,
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BXP_SB16_LOGFILE,
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BXP_SB16_MIDIMODE,
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BXP_SB16_WAVEMODE,
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BXP_SB16_LOGLEVEL,
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BXP_SB16_DMATIMER,
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BXP_SB16,
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BXP_PARPORT1_ENABLE,
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BXP_PARPORT1_OUTFILE,
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BXP_PARPORT2_ENABLE,
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BXP_PARPORT2_OUTFILE,
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BXP_KEYBOARD_USEMAPPING,
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BXP_KEYBOARD_MAP,
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BXP_KEYBOARD,
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BXP_ASK_FOR_PATHNAME, // for general file selection dialog
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BXP_THIS_IS_THE_LAST // used to determine length of list
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} bx_id;
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typedef enum {
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BX_TOOLBAR_UNDEFINED,
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BX_TOOLBAR_FLOPPYA,
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BX_TOOLBAR_FLOPPYB,
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BX_TOOLBAR_CDROMD,
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BX_TOOLBAR_RESET,
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BX_TOOLBAR_POWER,
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BX_TOOLBAR_COPY,
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BX_TOOLBAR_PASTE,
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BX_TOOLBAR_SNAPSHOT,
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BX_TOOLBAR_CONFIG,
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BX_TOOLBAR_MOUSE_EN
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} bx_toolbar_buttons;
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// Log level defines
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typedef enum {
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LOGLEV_DEBUG = 0,
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LOGLEV_INFO,
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LOGLEV_ERROR,
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LOGLEV_PANIC,
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N_LOGLEV
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} bx_log_levels;
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///////////////////////////////////////////////////////////////////
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// event structure for communication between simulator and gui
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///////////////////////////////////////////////////////////////////
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///// types and definitions used in event structures
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#define BX_EVT_IS_ASYNC(type) ((type) > __ALL_EVENTS_BELOW_ARE_ASYNC__)
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typedef enum {
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__ALL_EVENTS_BELOW_ARE_SYNCHRONOUS__ = 2000,
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BX_SYNC_EVT_GET_PARAM, // cpanel -> simulator -> cpanel
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BX_SYNC_EVT_ASK_PARAM, // simulator -> cpanel -> simulator
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BX_SYNC_EVT_TICK, // simulator -> cpanel, wait for response.
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__ALL_EVENTS_BELOW_ARE_ASYNC__,
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BX_ASYNC_EVT_KEY, // vga gui -> simulator
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BX_ASYNC_EVT_MOUSE, // vga gui -> simulator
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BX_ASYNC_EVT_SET_PARAM, // cpanel -> simulator
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BX_ASYNC_EVT_LOG_MSG, // simulator -> cpanel
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BX_ASYNC_EVT_VALUE_CHANGED, // simulator -> cpanel
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BX_ASYNC_EVT_SHUTDOWN_GUI, // simulator -> cpanel
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BX_ASYNC_EVT_TOOLBAR // cpanel -> simulator
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} BxEventType;
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typedef union {
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Bit32s s32;
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char *charptr;
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} AnyParamVal;
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// Define substructures which make up the interior of BxEvent. The
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// substructures, such as BxKeyEvent or BxMouseEvent, should never be allocated
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// on their own. They are only intended to be used within the union in the
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// BxEvent structure.
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// Event type: BX_SYNC_EVT_TICK
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// A tick event is synchronous, sent from the simulator to the GUI. The
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// event doesn't do anything visible. Primarily it gives the GUI a chance
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// to tell the simulator to quit, if necessary. There may be other uses
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// for the tick, such as giving some kind of regular status report or
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// mentioning watched values that changed, but so far it's just for
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// that one thing. There is no data associated with a tick event.
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// Event type: BX_ASYNC_EVT_KEY
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// (unused)
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// A key event can be sent from the GUI to the Bochs simulator. It is
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// asynchronous.
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typedef struct {
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// what was pressed? This is a BX_KEY_* value. For key releases,
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// BX_KEY_RELEASED is ORed with the base BX_KEY_*.
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Bit32u bx_key;
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Boolean raw_scancode;
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} BxKeyEvent;
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// Event type: BX_ASYNC_EVT_MOUSE
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// (unused)
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// A mouse event can be sent from the GUI to the Bochs simulator. It is
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// asynchronous. Currently not used, but when Psyon's wxwindows gui is
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// integrated, we will need mouse events.
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typedef struct {
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// type is BX_EVT_MOUSE
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Bit16u x, y; // coordinate (vga screen?)
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Bit8u buttons; // which buttons are pressed.
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// bit 0: 1=left button down, 0=up
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// bit 1: 1=right button down, 0=up
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} BxMouseEvent;
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// Event type: BX_SYNC_EVT_GET_PARAM, BX_ASYNC_EVT_SET_PARAM
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// (unused)
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// Parameter set/get events are initiated by the GUI, since Bochs can always
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// access the parameters directly. So far, I haven't used this type. In
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// the GUI I just call SIM->get_param(parameter_id) to get a pointer to the
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// bx_param_c object and then call the get/set methods. This is okay for
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// configuration since bochs is not running. However it could be dangerous
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// for the GUI thread to poke around in Bochs structures while the thread is
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// running. For these cases, I may have to be more careful: build parameter
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// change events in the GUI and place them on Bochs's event queue to be
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// processed during SIM->periodic() or something.
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typedef struct {
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// type is BX_EVT_GET_PARAM, BX_EVT_SET_PARAM
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class bx_param_c *param; // pointer to param structure
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AnyParamVal val;
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} BxParamEvent;
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// Event type: BX_SYNC_EVT_ASK_PARAM
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// Syncronous event sent from the simulator to the GUI. This tells the
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// GUI to ask the user to choose the value of a parameter. The GUI may
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// need to discover the type of parameter so that it can use the right
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// kind of graphical display. The BxParamEvent is used for these events
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// too.
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// FIXME: at the moment the GUI implements the ASK_PARAM event for just
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// a few parameter types. I need to implement the event for all parameter
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// types.
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// Event type: BX_ASYNC_EVT_VALUE_CHANGED
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// (unused)
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// Asynchronous event sent from the simulator to the GUI, telling it that
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// some value that it (hopefully) cares about has changed. This isn't
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// being used yet, but a good example is in a debugger interface, you might
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// want to maintain a reasonably current display of the PC or some other
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// simulation state. The GUI would set some kind of event mask (which
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// doesn't exist now of course) and then when certain values change, the
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// simulator would send this event so that the GUI can update. We may need
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// some kind of "flow control" since the simulator will be able to produce
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// new events much faster than the gui can handle them.
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// Event type: BX_ASYNC_EVT_LOG_MSG
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// Asynchronous event from the simulator to the GUI. When a BX_PANIC,
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// BX_ERROR, BX_INFO, or BX_DEBUG is found in the simulator code, this
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// event type can be used to inform the GUI of the condition. There is
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// no point in sending messages to the GUI that will not be displayed; these
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// would only slow the simulation. So we will need some mechanism for
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// choosing what kinds of events will be delivered to the GUI. Normally,
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// you wouldn't want to look at the log unless something is going wrong.
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// At that point, you might want to open up a window to watch the debug
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// messages from one device only.
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//
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// Idea: Except for panics that require user attention to continue, it might be
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// most efficient to just append log messages to a file. When the user wants
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// to look at the log messages, the gui can reopen the file (read only), skip
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// to the end, and look backward for a reasonable number of lines to display
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// (200?). This allows it to skip over huge bursts of log entries without
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// allocating memory, synchronizing threads, etc. for each.
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typedef struct {
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// type is BX_EVT_LOG_MSG
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Bit8u level;
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char *prefix;
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char *msg;
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} BxLogMsgEvent;
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// Event type: BX_EVT_TOOLBAR
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// Asynchronous event from the GUI to the simulator, sent when the user
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// clicks on a toolbar button. This may one day become something more
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// general, like a command event, but at the moment it's only needed for
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// the toolbar events.
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typedef struct {
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bx_toolbar_buttons button;
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bool on; // for toggling buttons, on=true means the toolbar button is
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// pressed. on=false means it is not pressed.
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} BxToolbarEvent;
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// The BxEvent structure should be used for all events. Every event has
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// a type and a spot for a return code (only used for synchronous events).
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typedef struct {
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BxEventType type; // what kind is this?
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Bit32s retcode; // sucess or failure. only used for synchronous events.
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union {
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BxKeyEvent key;
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BxMouseEvent mouse;
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BxParamEvent param;
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BxLogMsgEvent logmsg;
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BxToolbarEvent toolbar;
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} u;
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} BxEvent;
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////////////////////////////////////////////////////////////////////
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class bx_object_c {
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private:
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bx_id id;
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bx_objtype type;
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protected:
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void set_type (bx_objtype type);
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public:
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bx_object_c (bx_id id);
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bx_id get_id () { return id; }
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Bit8u get_type () { return type; }
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};
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class bx_param_c : public bx_object_c {
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protected:
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char *name;
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char *description;
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char *text_format; // printf format string. %d for ints, %s for strings, etc.
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char *ask_format; // format string for asking for a new value
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int runtime_param;
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int enabled;
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public:
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bx_param_c (bx_id id, char *name, char *description);
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void set_format (char *format) {text_format = format;}
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char *get_format () {return text_format;}
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void set_ask_format (char *format) {ask_format = format; }
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char *get_ask_format () {return ask_format;}
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void set_runtime_param (int val) { runtime_param = val; }
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char *get_name () { return name; }
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char *get_description () { return description; }
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int get_enabled () { return enabled; }
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void set_enabled (int enabled) { this->enabled = enabled; }
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void reset () {}
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int getint () {return -1;}
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#if BX_UI_TEXT
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virtual void text_print (FILE *fp) {}
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virtual int text_ask (FILE *fpin, FILE *fpout) {return -1;}
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#endif
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};
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typedef Bit32s (*param_event_handler)(class bx_param_c *, int set, Bit32s val);
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class bx_param_num_c : public bx_param_c {
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protected:
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Bit32s min, max, val, initial_val;
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param_event_handler handler;
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int base;
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public:
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bx_param_num_c (bx_id id,
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char *name,
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char *description,
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Bit32s min, Bit32s max, Bit32s initial_val);
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void reset ();
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void set_handler (param_event_handler handler);
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Bit32s get ();
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void set (Bit32s val);
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void set_base (int base) { this->base = base; }
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int get_base () { return base; }
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Bit32s get_min () { return min; }
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Bit32s get_max () { return max; }
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#if BX_UI_TEXT
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virtual void text_print (FILE *fp);
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virtual int text_ask (FILE *fpin, FILE *fpout);
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#endif
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};
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class bx_param_bool_c : public bx_param_num_c {
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public:
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bx_param_bool_c (bx_id id,
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char *name,
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char *description,
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Bit32s initial_val);
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#if BX_UI_TEXT
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virtual void text_print (FILE *fp);
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virtual int text_ask (FILE *fpin, FILE *fpout);
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#endif
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};
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class bx_param_enum_c : public bx_param_num_c {
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char **choices;
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public:
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bx_param_enum_c (bx_id id,
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char *name,
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char *description,
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char **choices,
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Bit32s initial_val,
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Bit32s value_base = 0);
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char *get_choice (int n) { return choices[n]; }
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#if BX_UI_TEXT
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virtual void text_print (FILE *fp);
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virtual int text_ask (FILE *fpin, FILE *fpout);
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#endif
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};
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typedef char* (*param_string_event_handler)(class bx_param_string_c *, int set, char *val, int maxlen);
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class bx_param_string_c : public bx_param_c {
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int maxsize;
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char *val, *initial_val;
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param_string_event_handler handler;
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bx_param_num_c *options;
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char separator;
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public:
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enum {
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BX_RAW_BYTES = 1, // need binary text editor, like MAC addr
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BX_IS_FILENAME = 2, // 1=yes it's a filename, 0=not a filename.
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// Some guis have a file browser.
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BX_SAVE_FILE_DIALOG = 4, // Use save dialog opposed to open file dialog
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} bx_string_opt_bits;
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bx_param_string_c (bx_id id,
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char *name,
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char *description,
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char *initial_val,
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int maxsize=-1);
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virtual ~bx_param_string_c ();
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void reset ();
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void set_handler (param_string_event_handler handler);
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Bit32s get (char *buf, int len);
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char *getptr () {return val; }
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|
void set (char *buf);
|
|
bx_param_num_c *get_options () { return options; }
|
|
void set_separator (char sep) {separator = sep; }
|
|
#if BX_UI_TEXT
|
|
virtual void text_print (FILE *fp);
|
|
virtual int text_ask (FILE *fpin, FILE *fpout);
|
|
#endif
|
|
};
|
|
|
|
// declare a filename class. It is identical to a string, except that
|
|
// it initializes the options differently. This is just a shortcut
|
|
// for declaring a string param and setting the options with BX_IS_FILENAME.
|
|
class bx_param_filename_c : public bx_param_string_c {
|
|
public:
|
|
bx_param_filename_c (bx_id id,
|
|
char *name,
|
|
char *description,
|
|
char *initial_val,
|
|
int maxsize=-1);
|
|
};
|
|
|
|
class bx_list_c : public bx_param_c {
|
|
private:
|
|
// just a list of bx_param_c objects. size tells current number of
|
|
// objects in the list, and maxsize tells how many list items are
|
|
// allocated in the constructor.
|
|
bx_param_c **list;
|
|
int size, maxsize;
|
|
// options is a bit field whose bits are defined by bx_listopt_bits ORed
|
|
// together. Options is a bx_param so that if necessary the bx_list could
|
|
// install a handler to cause get/set of options to have side effects.
|
|
bx_param_num_c *options;
|
|
// for a menu, the value of choice before the call to "ask" is default.
|
|
// After ask, choice holds the value that the user chose. Choice defaults
|
|
// to 1 in the constructor.
|
|
bx_param_num_c *choice;
|
|
// title of the menu or series
|
|
bx_param_string_c *title;
|
|
// if the menu shows a "return to previous menu" type of choice,
|
|
// this controls where that choice will go.
|
|
bx_param_c *parent;
|
|
void init ();
|
|
public:
|
|
enum {
|
|
// When a bx_list_c is displayed as a menu, SHOW_PARENT controls whether or
|
|
// not the menu shows "0. Return to previous menu" or not.
|
|
BX_SHOW_PARENT = (1<<0),
|
|
// Some lists are best displayed shown as menus, others as a series of
|
|
// related questions.
|
|
BX_SERIES_ASK = (1<<1)
|
|
} bx_listopt_bits;
|
|
//bx_list_c (bx_id id, int maxsize);
|
|
bx_list_c (bx_id id, char *name, char *description, bx_param_c **init_list);
|
|
virtual ~bx_list_c();
|
|
void add (bx_param_c *param);
|
|
bx_param_c *get (int index);
|
|
bx_param_num_c *get_options () { return options; }
|
|
bx_param_num_c *get_choice () { return choice; }
|
|
bx_param_string_c *get_title () { return title; }
|
|
void set_parent (bx_param_c *parent);
|
|
#if BX_UI_TEXT
|
|
virtual void text_print (FILE *);
|
|
virtual int text_ask (FILE *fpin, FILE *fpout);
|
|
#endif
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
|
|
|
|
#define BX_FLOPPY_NONE 10 // floppy not present
|
|
#define BX_FLOPPY_1_2 11 // 1.2M 5.25"
|
|
#define BX_FLOPPY_1_44 12 // 1.44M 3.5"
|
|
#define BX_FLOPPY_2_88 13 // 2.88M 3.5"
|
|
#define BX_FLOPPY_720K 14 // 720K 3.5"
|
|
#define BX_FLOPPY_LAST 14 // last legal value of floppy type
|
|
#define BX_FLOPPY_GUESS 20 // decide based on image size
|
|
|
|
extern char *floppy_type_names[];
|
|
extern int n_floppy_type_names;
|
|
extern char *floppy_status_names[];
|
|
extern int n_floppy_status_names;
|
|
extern char *floppy_bootdisk_names[];
|
|
extern int n_floppy_bootdisk_names;
|
|
extern char *loader_os_names[];
|
|
extern int n_loader_os_names;
|
|
extern char *keyboard_type_names[];
|
|
extern int n_keyboard_type_names;
|
|
|
|
typedef struct {
|
|
bx_param_string_c *Opath;
|
|
bx_param_enum_c *Otype;
|
|
bx_param_enum_c *Oinitial_status;
|
|
} bx_floppy_options;
|
|
|
|
typedef struct {
|
|
bx_param_bool_c *Opresent;
|
|
bx_param_string_c *Opath;
|
|
bx_param_num_c *Ocylinders;
|
|
bx_param_num_c *Oheads;
|
|
bx_param_num_c *Ospt;
|
|
} bx_disk_options;
|
|
|
|
typedef struct {
|
|
bx_param_bool_c *Opresent;
|
|
bx_param_string_c *Odev;
|
|
} bx_serial_options;
|
|
|
|
struct bx_cdrom_options
|
|
{
|
|
bx_param_bool_c *Opresent;
|
|
bx_param_string_c *Opath;
|
|
bx_param_enum_c *Oinserted;
|
|
};
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
extern int bx_main (int argc, char *argv[]);
|
|
|
|
class bx_simulator_interface_c {
|
|
public:
|
|
bx_simulator_interface_c ();
|
|
virtual int get_init_done () { return -1; }
|
|
virtual int set_init_done (int n) {return -1;}
|
|
virtual void get_param_id_range (int *min, int *max) {}
|
|
virtual int register_param (bx_id id, bx_param_c *it) {return -1;}
|
|
virtual bx_param_c *get_param (bx_id id) {return NULL;}
|
|
virtual bx_param_num_c *get_param_num (bx_id id) {return NULL;}
|
|
virtual bx_param_string_c *get_param_string (bx_id id) {return NULL;}
|
|
virtual int get_n_log_modules () {return -1;}
|
|
virtual char *get_prefix (int mod) {return 0;}
|
|
virtual int get_log_action (int mod, int level) {return -1;}
|
|
virtual void set_log_action (int mod, int level, int action) {}
|
|
virtual char *get_action_name (int action) {return 0;}
|
|
virtual const char *get_log_level_name (int level) {return 0;}
|
|
virtual int get_max_log_level () {return -1;}
|
|
|
|
// exiting is somewhat complicated! The preferred way to exit bochs is
|
|
// to call BX_EXIT(exitcode). That is defined to call
|
|
// SIM->quit_sim(exitcode). The quit_sim function first calls
|
|
// the cleanup functions in bochs so that it can destroy windows
|
|
// and free up memory, then sends a notify message to the control
|
|
// panel telling it that bochs has stopped.
|
|
virtual void quit_sim (int code) {}
|
|
|
|
virtual int get_default_rc (char *path, int len) {return -1;}
|
|
virtual int read_rc (char *path) {return -1;}
|
|
virtual int write_rc (char *rc, int overwrite) {return -1;}
|
|
virtual int get_log_file (char *path, int len) {return -1;}
|
|
virtual int set_log_file (char *path) {return -1;}
|
|
virtual int get_log_prefix (char *prefix, int len) {return -1;}
|
|
virtual int set_log_prefix (char *prefix) {return -1;}
|
|
virtual int get_floppy_options (int drive, bx_floppy_options *out) {return -1;}
|
|
virtual int get_cdrom_options (int drive, bx_cdrom_options *out) {return -1;}
|
|
virtual char *get_floppy_type_name (int type) {return NULL;}
|
|
|
|
// The control panel calls set_notify_callback to register an event
|
|
// handler. This handler is for events which are generated by Bochs
|
|
// or the Bochs controller vga screen. For example, if the simulator
|
|
// hits a panic and wants a dialog box to appear, it would use the
|
|
// sim_interface_callback to ask the control panel to display a dialog.
|
|
// At present, the standard floppy disk buttons, power button, etc are under
|
|
// control of Bochs, NOT the control panel. Bochs uses the callback to tell
|
|
// the control panel that one of these buttons has been pressed.
|
|
typedef BxEvent* (*sim_interface_callback_t)(void *theclass, BxEvent *event);
|
|
virtual void set_notify_callback (sim_interface_callback_t func, void *arg) {}
|
|
|
|
// send an event from the simulator to the GUI.
|
|
virtual BxEvent* sim_to_gui_event (BxEvent *event) {return NULL;}
|
|
|
|
// this "notify arg" passing is very ugly and Bryce needs to clean it up!
|
|
virtual int log_msg (const char *prefix, int level, char *msg) {return -1;}
|
|
// called by gui.cc event handler when a button is pressed.
|
|
virtual int ask_param (bx_id param) {return -1;}
|
|
|
|
virtual int get_enabled () {return -1;}
|
|
virtual void set_enabled (int enabled) {}
|
|
// ask the user for a pathname
|
|
virtual int ask_filename (char *filename, int maxlen, char *prompt, char *the_default, int flags) {return -1;}
|
|
// called at a regular interval, currently by the keyboard handler.
|
|
virtual void periodic () {}
|
|
};
|
|
|
|
extern bx_simulator_interface_c *SIM;
|
|
|
|
extern void bx_init_siminterface ();
|
|
extern void bx_init_main ();
|
|
extern int bx_continue_after_control_panel (int argc, char *argv[]);
|