198 lines
5.5 KiB
C++
198 lines
5.5 KiB
C++
/////////////////////////////////////////////////////////////////////////
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// $Id$
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2011-2017 The Bochs Project
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// Common code for sound lowlevel modules
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#ifndef WIN32
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#include <pthread.h>
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#endif
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#if BX_HAVE_LIBSAMPLERATE
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#include <samplerate.h>
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#elif BX_HAVE_SOXR_LSR
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#include <soxr-lsr.h>
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#endif
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// This is the maximum size of a wave data packet.
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// It should be large enough for 0.1 seconds of playback or recording.
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#define BX_SOUNDLOW_WAVEPACKETSIZE 19200
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// Definitions for the output functions
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#define BX_SOUNDLOW_OK 0
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#define BX_SOUNDLOW_ERR 1
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#define BX_MAX_WAVE_CALLBACKS 3
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typedef struct {
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Bit16u samplerate;
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Bit8u bits;
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Bit8u channels;
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Bit8u format;
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Bit16u volume;
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} bx_pcm_param_t;
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const bx_pcm_param_t default_pcm_param = { 44100, 16, 2, 1, 0xffff };
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typedef Bit32u (*sound_record_handler_t)(void *arg, Bit32u len);
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typedef Bit32u (*get_wave_cb_t)(void *arg, Bit16u rate, Bit8u *buffer, Bit32u len);
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// audio buffer support
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#define BUFTYPE_FLOAT 0
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#define BUFTYPE_UCHAR 1
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typedef struct _audio_buffer_t
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{
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Bit32u size, pos;
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union {
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Bit8u *data;
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float *fdata;
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};
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bx_pcm_param_t param;
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struct _audio_buffer_t *next;
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} audio_buffer_t;
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class bx_audio_buffer_c {
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public:
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bx_audio_buffer_c(Bit8u format);
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~bx_audio_buffer_c();
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audio_buffer_t *new_buffer(Bit32u size);
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audio_buffer_t *get_buffer();
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void delete_buffer();
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private:
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Bit8u format;
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audio_buffer_t *root;
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};
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extern bx_audio_buffer_c *audio_buffers[2];
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void convert_float_to_s16le(float *src, unsigned srcsize, Bit8u *dst);
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BOCHSAPI_MSVCONLY Bit32u pcm_callback(void *dev, Bit16u rate, Bit8u *buffer, Bit32u len);
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extern BX_MUTEX(resampler_mutex);
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#ifndef ANDROID
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extern BX_MUTEX(mixer_mutex);
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#endif
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// the waveout class
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class BOCHSAPI_MSVCONLY bx_soundlow_waveout_c : public logfunctions {
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public:
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bx_soundlow_waveout_c();
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virtual ~bx_soundlow_waveout_c();
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virtual int openwaveoutput(const char *wavedev);
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virtual int set_pcm_params(bx_pcm_param_t *param);
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virtual int sendwavepacket(int length, Bit8u data[], bx_pcm_param_t *src_param);
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virtual int get_packetsize();
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virtual int output(int length, Bit8u data[]);
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virtual int closewaveoutput();
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virtual int register_wave_callback(void *, get_wave_cb_t wd_cb);
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virtual void unregister_wave_callback(int callback_id);
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virtual void resampler(audio_buffer_t *inbuffer, audio_buffer_t *outbuffer);
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virtual bx_bool mixer_common(Bit8u *buffer, int len);
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void resampler_running() {res_thread_start = 1;}
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void mixer_running() {mix_thread_start = 1;}
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protected:
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void start_resampler_thread(void);
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void start_mixer_thread(void);
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Bit32u resampler_common(audio_buffer_t *inbuffer, float **fbuffer);
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bx_pcm_param_t real_pcm_param;
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bx_bool res_thread_start;
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bx_bool mix_thread_start;
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BX_THREAD_VAR(res_thread_var);
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BX_THREAD_VAR(mix_thread_var);
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#if BX_HAVE_LIBSAMPLERATE || BX_HAVE_SOXR_LSR
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SRC_STATE *src_state;
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#endif
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int cb_count;
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struct {
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void *device;
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get_wave_cb_t cb;
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} get_wave[BX_MAX_WAVE_CALLBACKS];
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int pcm_callback_id;
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};
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// the wavein class
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class BOCHSAPI_MSVCONLY bx_soundlow_wavein_c : public logfunctions {
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public:
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bx_soundlow_wavein_c();
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virtual ~bx_soundlow_wavein_c();
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virtual int openwaveinput(const char *wavedev, sound_record_handler_t rh);
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virtual int startwaverecord(bx_pcm_param_t *param);
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virtual int getwavepacket(int length, Bit8u data[]);
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virtual int stopwaverecord();
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static void record_timer_handler(void *);
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void record_timer(void);
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protected:
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int record_timer_index;
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int record_packet_size;
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sound_record_handler_t record_handler;
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};
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// the midiout class
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class BOCHSAPI_MSVCONLY bx_soundlow_midiout_c : public logfunctions {
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public:
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bx_soundlow_midiout_c();
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virtual ~bx_soundlow_midiout_c();
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virtual int openmidioutput(const char *mididev);
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virtual int midiready();
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virtual int sendmidicommand(int delta, int command, int length, Bit8u data[]);
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virtual int closemidioutput();
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};
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// This is the base class of the sound lowlevel support.
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// the lowlevel sound driver class returns pointers to the child objects
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class BOCHSAPI_MSVCONLY bx_sound_lowlevel_c : public logfunctions {
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public:
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static bx_bool module_present(const char *type);
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static bx_sound_lowlevel_c* get_module(const char *type);
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static void cleanup();
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virtual bx_soundlow_waveout_c* get_waveout() {return NULL;}
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virtual bx_soundlow_wavein_c* get_wavein() {return NULL;}
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virtual bx_soundlow_midiout_c* get_midiout() {return NULL;}
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protected:
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bx_sound_lowlevel_c(const char *type);
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virtual ~bx_sound_lowlevel_c();
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bx_soundlow_waveout_c *waveout;
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bx_soundlow_wavein_c *wavein;
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bx_soundlow_midiout_c *midiout;
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private:
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static bx_sound_lowlevel_c *all;
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bx_sound_lowlevel_c *next;
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const char *type;
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};
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