670 lines
28 KiB
Plaintext
670 lines
28 KiB
Plaintext
# You many now use double quotes around pathnames, in case
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# your pathname includes spaces.
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#=======================================================================
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# CONFIG_INTERFACE
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#
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# The configuration interface is a series of menus or dialog boxes that
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# allows you to change all the settings that control Bochs's behavior.
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# There are two choices of configuration interface: a text mode version
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# called "textconfig" and a graphical version called "wx". The text
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# mode version uses stdin/stdout and is always compiled in. The graphical
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# version is only available when you use "--with-wx" on the configure
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# command. If you do not write a config_interface line, Bochs will
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# choose a default for you.
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#
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# NOTE: if you use the "wx" configuration interface, you must also use
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# the "wx" display library.
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#=======================================================================
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#config_interface: textconfig
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#config_interface: wx
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#=======================================================================
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# DISPLAY_LIBRARY
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#
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# The display library is the code that displays the Bochs VGA screen. Bochs
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# has a selection of about 10 different display library implementations for
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# different platforms. If you run configure with multiple --with-* options,
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# the display_library command lets you choose which one you want to run with.
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# If you do not write a display_library line, Bochs will choose a default for
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# you.
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#
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# The choices are:
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# x use X windows interface, cross platform
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# win32 use native win32 libraries
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# carbon use Carbon library (for MacOS X)
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# beos use native BeOS libraries
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# macintosh use MacOS pre-10
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# amigaos use native AmigaOS libraries
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# sdl use SDL library, cross platform
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# svga use SVGALIB library for Linux, allows graphics without X11
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# term text only, uses curses/ncurses library, cross platform
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# rfb provides an interface to AT&T's VNC viewer, cross platform
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# wx use wxWindows library, cross platform
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# nogui no display at all
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#
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# NOTE: if you use the "wx" configuration interface, you must also use
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# the "wx" display library.
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#=======================================================================
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#display_library: amigaos
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#display_library: beos
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#display_library: carbon
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#display_library: macintosh
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#display_library: nogui
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#display_library: rfb
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#display_library: sdl
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#display_library: term
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#display_library: win32
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#display_library: wx
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#display_library: x
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#=======================================================================
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# ROMIMAGE:
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# You now need to load a ROM BIOS into F0000-FFFFF. I've wiped
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# out most of the BIOS hooks, and replace them with real BIOS
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# support. Normally, you can use a precompiled BIOS in the bios/
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# directory of the source tree, named BIOS-bochs-latest.
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# You can also use the environment variable $BXSHARE to specify the
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# location of the BIOS.
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#=======================================================================
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romimage: file=$BXSHARE/BIOS-bochs-latest, address=0xf0000
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#romimage: file=bios/BIOS-bochs-2-processors, address=0xf0000
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#romimage: file=bios/BIOS-bochs-4-processors, address=0xf0000
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#romimage: file=bios/rombios.bin, address=0xf0000
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#=======================================================================
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# MEGS
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# set this to the default number of Megabytes of memory you want
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# to emulate. You may also pass the '-megs xyz' option to bochs
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#
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# The default is 32MB, most OS's won't need more than that.
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#=======================================================================
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#megs: 256
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#megs: 128
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#megs: 64
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megs: 32
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#megs: 16
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#megs: 8
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#=======================================================================
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# OPTROMIMAGE[1-4]:
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# You may now load up to 4 optional ROM images. Be sure to use a
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# read-only area, typically between C8000 and EFFFF. These optional
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# ROM images should not overwrite the rombios (located at
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# F0000-FFFFF) and the videobios (located at C0000-C7FFF).
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# Those ROM images will be initialized by the bios if they contain
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# the right signature (0x55AA).
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# It can also be a convenient way to upload some arbitary code/data
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# in the simulation, that can be retrieved by the boot loader
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#=======================================================================
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#optromimage1: file=optionalrom.bin, address=0xd0000
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#optromimage2: file=optionalrom.bin, address=0xd1000
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#optromimage3: file=optionalrom.bin, address=0xd2000
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#optromimage4: file=optionalrom.bin, address=0xd3000
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#=======================================================================
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# VGAROMIMAGE
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# You now need to load a VGA ROM BIOS into C0000.
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#=======================================================================
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#vgaromimage: bios/VGABIOS-lgpl-latest
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#vgaromimage: bios/VGABIOS-elpin-2.40
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vgaromimage: $BXSHARE/VGABIOS-elpin-2.40
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#=======================================================================
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# FLOPPYA:
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# Point this to pathname of floppy image file or device
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# This should be of a bootable floppy(image/device) if you're
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# booting from 'a'.
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#
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# You can set the initial status of the media to 'ejected' or 'inserted'.
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# floppya: 2_88=path, status=ejected (2.88M 3.5" floppy)
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# floppya: 1_44=path, status=inserted (1.44M 3.5" floppy)
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# floppya: 1_2=path, status=ejected (1.2M 5.25" floppy)
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# floppya: 720k=path, status=inserted (720K 3.5" floppy)
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# floppya: 360k=path, status=inserted (360K 5.25" floppy)
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# floppya: 320k=path, status=inserted (320K 5.25" floppy)
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# floppya: 180k=path, status=inserted (180K 5.25" floppy)
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# floppya: 160k=path, status=inserted (160K 5.25" floppy)
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#
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# The path should be the name of a disk image file. On unix, you can use
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# a raw device name such as /dev/fd0 on Linux. On WinNT and Win2k, use
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# drive letters such as a: or b: as the path. Raw floppy access is not
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# supported on Windows 95 and 98.
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#=======================================================================
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floppya: 1_44=/dev/fd0, status=inserted
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#floppya: file=../1.44, status=inserted
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#floppya: 1_44=/dev/fd0H1440, status=inserted
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#floppya: 1_2=../1_2, status=inserted
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#floppya: 1_44=a:, status=inserted
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#floppya: 1_44=a.img, status=inserted
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#=======================================================================
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# FLOPPYB:
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# See FLOPPYA above for syntax
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#=======================================================================
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#floppyb: 1_44=b:, status=inserted
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floppyb: 1_44=b.img, status=inserted
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#=======================================================================
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# ATA0, ATA1, ATA2, ATA3
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# ATA controller for hard disks and cdroms
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#
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# ata[0-3]: enabled=[0|1], ioaddr1=addr, ioaddr2=addr, irq=number
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#
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# These options enables up to 4 ata channels. For each channel
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# the two base io addresses and the irq must be specified.
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#
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# ata0 is enabled by default, with ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
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#
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# Examples:
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# ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
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# ata1: enabled=1, ioaddr1=0x170, ioaddr2=0x370, irq=15
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# ata2: enabled=1, ioaddr1=0x1e8, ioaddr2=0x3e8, irq=11
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# ata3: enabled=1, ioaddr1=0x168, ioaddr2=0x368, irq=9
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#=======================================================================
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ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
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ata1: enabled=0, ioaddr1=0x170, ioaddr2=0x370, irq=15
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ata2: enabled=0, ioaddr1=0x1e8, ioaddr2=0x3e8, irq=11
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ata3: enabled=0, ioaddr1=0x168, ioaddr2=0x368, irq=9
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#=======================================================================
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# ATA[0-3]-MASTER, ATA[0-3]-SLAVE
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#
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# This defines the type and characteristics of all attached ata devices:
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# type= type of attached device [disk|cdrom]
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# mode= only valid for disks [flat|concat|external|dll|sparse|vmware3]
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# mode= only valid for disks [undoable|growing|volatile|z-undoable|z-volatile]
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# path= path of the image
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# cylinders= only valid for disks
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# heads= only valid for disks
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# spt= only valid for disks
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# status= only valid for cdroms [inserted|ejected]
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# biosdetect= type of biosdetection [none|auto], only for disks on ata0 [cmos]
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# translation=type of transation of the bios, only for disks [none|lba|large|rechs|auto]
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# model= string returned by identify device command
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#
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# Point this at a hard disk image file, cdrom iso file, or physical cdrom
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# device. To create a hard disk image, try running bximage. It will help you
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# choose the size and then suggest a line that works with it.
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#
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# In UNIX it may be possible to use a raw device as a Bochs hard disk,
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# but WE DON'T RECOMMEND IT. In Windows there is no easy way.
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#
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# In windows, the drive letter + colon notation should be used for cdroms.
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# Depending on versions of windows and drivers, you may only be able to
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# access the "first" cdrom in the system. On MacOSX, use path="drive"
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# to access the physical drive.
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#
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# The path, cylinders, heads, and spt are mandatory for type=disk
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# The path is mandatory for type=cdrom
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#
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# Default values are:
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# mode=flat, biosdetect=auto, translation=auto, model="Generic 1234"
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#
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# The biosdetect option has currently no effect on the bios
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#
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# Examples:
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# ata0-master: type=disk, mode=flat, path=10M.sample, cylinders=306, heads=4, spt=17
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# ata0-slave: type=disk, mode=flat, path=20M.sample, cylinders=615, heads=4, spt=17
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# ata1-master: type=disk, mode=flat, path=30M.sample, cylinders=615, heads=6, spt=17
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# ata1-slave: type=disk, mode=flat, path=46M.sample, cylinders=940, heads=6, spt=17
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# ata2-master: type=disk, mode=flat, path=62M.sample, cylinders=940, heads=8, spt=17
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# ata2-slave: type=disk, mode=flat, path=112M.sample, cylinders=900, heads=15, spt=17
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# ata3-master: type=disk, mode=flat, path=483M.sample, cylinders=1024, heads=15, spt=63
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# ata3-slave: type=cdrom, path=iso.sample, status=inserted
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#=======================================================================
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ata0-master: type=disk, mode=flat, path="30M.sample", cylinders=615, heads=6, spt=17
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#ata0-slave: type=cdrom, path=D:, status=inserted
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#ata0-slave: type=cdrom, path=/dev/cdrom, status=inserted
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#ata0-slave: type=cdrom, path="drive", status=inserted
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#=======================================================================
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#
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# The DISKC option is deprecated. Use ATA* options instead.
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#
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# DISKC: file=, cyl=, heads=, spt=
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# Point this at a hard disk image file. To create
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# a hard disk image, try running bximage. It will help you choose the
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# size and then suggest a diskc line that works with it.
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#
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# In UNIX it may be possible to use a raw device as a Bochs hard disk,
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# but WE DON'T RECOMMEND IT. In Windows there is no easy way.
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#
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# Examples:
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# diskc: file=10M.sample, cyl=306, heads=4, spt=17
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# diskc: file=20M.sample, cyl=615, heads=4, spt=17
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# diskc: file=30M.sample, cyl=615, heads=6, spt=17
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# diskc: file=46M.sample, cyl=940, heads=6, spt=17
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# diskc: file=62M.sample, cyl=940, heads=8, spt=17
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# diskc: file=112M.sample, cyl=900, heads=15, spt=17
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# diskc: file=483M.sample, cyl=1024, heads=15, spt=63
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#=======================================================================
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#diskc: file="30M.sample", cyl=615, heads=6, spt=17
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#=======================================================================
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#
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# The DISKD option is deprecated. Use ATA* options instead.
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#
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# DISKD:
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# See DISKC above for syntax
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#
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# NOTE: diskd and cdromd must not be used together!
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#=======================================================================
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#diskd: file="diskd.img", cyl=615, heads=6, spt=17
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#=======================================================================
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#
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# The CDROMD option is deprecated. Use ATA* options instead.
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#
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# CDROMD:
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#
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# cdromd: dev=/dev/cdrom, status=inserted
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# cdromd: dev=/dev/cdrom, status=ejected
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# cdromd: dev=e:, status=ejected
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#
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# In windows, the drive letter + colon notation should be used for cdroms.
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# Depending on versions of windows and drivers, you may only be able to
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# access the "first" cdrom in the system. On MacOSX, use path="drive"
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# to access the physical drive.
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#
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# NOTE: diskd and cdromd must not be used together!
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#=======================================================================
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#cdromd: dev=D:, status=inserted
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#cdromd: dev=/dev/cdrom, status=inserted
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#cdromd: dev="drive", status=inserted
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#=======================================================================
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# NEWHARDDRIVESUPPORT: enabled=[0|1]
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# As of cvs version on 5/17/2001, newharddrivesupport is on by default.
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#=======================================================================
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#newharddrivesupport: enabled=1
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#=======================================================================
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# BOOT:
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# This defines your boot drive.
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# You can either boot from 'floppy', 'disk' or 'cdrom'
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# legacy 'a' and 'c' are also supported
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# Examples:
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# boot: floppy
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# boot: disk
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# boot: cdrom
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# boot: c
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# boot: a
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#=======================================================================
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#boot: floppy
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boot: disk
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#=======================================================================
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# FLOPPY_BOOTSIG_CHECK: disabled=[0|1]
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# Enables or disables the 0xaa55 signature check on boot floppies
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# Defaults to disabled=0
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# Examples:
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# floppy_bootsig_check: disabled=0
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# floppy_bootsig_check: disabled=1
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#=======================================================================
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#floppy_bootsig_check: disabled=1
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floppy_bootsig_check: disabled=0
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#=======================================================================
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# LOG:
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# Give the path of the log file you'd like Bochs debug and misc. verbage
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# to be written to. If you really don't want it, make it /dev/null. :^(
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#
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# Examples:
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# log: ./bochs.out
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# log: /dev/tty
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#=======================================================================
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#log: /dev/null
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log: bochsout.txt
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#=======================================================================
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# LOGPREFIX:
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# This handles the format of the string prepended to each log line.
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# You may use those special tokens :
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# %t : 11 decimal digits timer tick
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# %i : 8 hexadecimal digits of cpu0 current eip
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# %e : 1 character event type ('i'nfo, 'd'ebug, 'p'anic, 'e'rror)
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# %d : 5 characters string of the device, between brackets
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#
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# Default : %t%e%d
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# Examples:
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# logprefix: %t-%e-@%i-%d
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# logprefix: %i%e%d
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#=======================================================================
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#logprefix: %t%e%d
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#=======================================================================
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# LOG CONTROLS
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#
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# Bochs now has four severity levels for event logging.
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# panic: cannot proceed. If you choose to continue after a panic,
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# don't be surprised if you get strange behavior or crashes.
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# error: something went wrong, but it is probably safe to continue the
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# simulation.
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# info: interesting or useful messages.
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# debug: messages useful only when debugging the code. This may
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# spit out thousands per second.
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#
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# For events of each level, you can choose to crash, report, or ignore.
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# TODO: allow choice based on the facility: e.g. crash on panics from
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# everything except the cdrom, and only report those.
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#
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# If you are experiencing many panics, it can be helpful to change
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# the panic action to report instead of fatal. However, be aware
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# that anything executed after a panic is uncharted territory and can
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# cause bochs to become unstable. The panic is a "graceful exit," so
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# if you disable it you may get a spectacular disaster instead.
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#=======================================================================
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panic: action=ask
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error: action=report
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info: action=report
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debug: action=ignore
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#=======================================================================
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# DEBUGGER_LOG:
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# Give the path of the log file you'd like Bochs to log debugger output.
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# If you really don't want it, make it /dev/null or '-'. :^(
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#
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# Examples:
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# debugger_log: ./debugger.out
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#=======================================================================
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#debugger_log: /dev/null
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#debugger_log: debugger.out
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debugger_log: -
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#=======================================================================
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# com1:
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# This defines a serial (COM) port. You can specify a device to use as com1.
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# This can be a real serial line, or a pty. To use a pty (under X/Unix),
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# create two windows (xterms, usually). One of them will run bochs, and the
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# other will act as com1. Find out the tty the com1 window using the `tty'
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# command, and use that as the `dev' parameter. Then do `sleep 1000000' in
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# the com1 window to keep the shell from messing with things, and run bochs in
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# the other window. Serial I/O to com1 (port 0x3f8) will all go to the other
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# window.
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#=======================================================================
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#com1: enabled=1, dev=/dev/ttyp9
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#=======================================================================
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# PARPORT1:
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# This defines a parallel (printer) port. When turned on and an output file is
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# defined the emulated printer port sends characters printed by the guest OS
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# into the output file. On some platforms a device filename can be used to
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# send the data to the real parallel port (e.g. "/dev/lp0" on Linux, "lpt1" on
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# win32 platforms).
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#
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# Examples:
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# parport1: enabled=1, file="parport.out"
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# parport1: enabled=1, file="/dev/lp0"
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# parport1: enabled=0
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#=======================================================================
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parport1: enabled=1, file="parport.out"
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#=======================================================================
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# SB16:
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# This defines the SB16 sound emulation. It can have several of the
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# following properties.
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# All properties are in the format sb16: property=value
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# midi: The filename is where the midi data is sent. This can be a
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# device or just a file if you want to record the midi data.
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# midimode:
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# 0=no data
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# 1=output to device (system dependent. midi denotes the device driver)
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# 2=SMF file output, including headers
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# 3=output the midi data stream to the file (no midi headers and no
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# delta times, just command and data bytes)
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# wave: This is the device/file where wave output is stored
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# wavemode:
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# 0=no data
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# 1=output to device (system dependent. wave denotes the device driver)
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# 2=VOC file output, incl. headers
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# 3=output the raw wave stream to the file
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# log: The file to write the sb16 emulator messages to.
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# loglevel:
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# 0=no log
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# 1=only midi program and bank changes
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# 2=severe errors
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# 3=all errors
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# 4=all errors plus all port accesses
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# 5=all errors and port accesses plus a lot of extra info
|
|
# dmatimer:
|
|
# microseconds per second for a DMA cycle. Make it smaller to fix
|
|
# non-continous sound. 750000 is usually a good value. This needs a
|
|
# reasonably correct setting for IPS.
|
|
#
|
|
# For an example look at the next line:
|
|
#=======================================================================
|
|
|
|
#sb16: midimode=1, midi=/dev/midi00, wavemode=1, wave=/dev/dsp, loglevel=2, log=sb16.log, dmatimer=600000
|
|
|
|
#=======================================================================
|
|
# VGA_UPDATE_INTERVAL:
|
|
# Video memory is scanned for updates and screen updated every so many
|
|
# virtual seconds. The default is 300000, about 3Hz. This is generally
|
|
# plenty. Keep in mind that you must tweak the 'ips:' directive
|
|
# to be as close to the number of emulated instructions-per-second
|
|
# your workstation can do, for this to be accurate.
|
|
#
|
|
# Examples:
|
|
# vga_update_interval: 250000
|
|
#=======================================================================
|
|
vga_update_interval: 300000
|
|
|
|
# using for Winstone '98 tests
|
|
#vga_update_interval: 100000
|
|
|
|
#=======================================================================
|
|
# KEYBOARD_SERIAL_DELAY:
|
|
# Approximate time in microseconds that it takes one character to
|
|
# be transfered from the keyboard to controller over the serial path.
|
|
# Examples:
|
|
# keyboard_serial_delay: 200
|
|
#=======================================================================
|
|
keyboard_serial_delay: 250
|
|
|
|
#=======================================================================
|
|
# KEYBOARD_PASTE_DELAY:
|
|
# Approximate time in microseconds between attempts to paste
|
|
# characters to the keyboard controller. This leaves time for the
|
|
# guest os to deal with the flow of characters. The ideal setting
|
|
# depends on how your operating system processes characters. The
|
|
# default of 100000 usec (.1 seconds) was chosen because it works
|
|
# consistently in Windows.
|
|
#
|
|
# If your OS is losing characters during a paste, increase the paste
|
|
# delay until it stops losing characters.
|
|
#
|
|
# Examples:
|
|
# keyboard_paste_delay: 100000
|
|
#=======================================================================
|
|
keyboard_paste_delay: 100000
|
|
|
|
#=======================================================================
|
|
# FLOPPY_COMMAND_DELAY:
|
|
# Time in microseconds to wait before completing some floppy commands
|
|
# such as read/write/seek/etc, which normally have a delay associated.
|
|
# I had this hardwired to 50,000 before.
|
|
#
|
|
# Examples:
|
|
# floppy_command_delay: 50000
|
|
#=======================================================================
|
|
floppy_command_delay: 500
|
|
|
|
#=======================================================================
|
|
# IPS:
|
|
# Emulated Instructions Per Second. This is the number of IPS that bochs
|
|
# is capable of running on your machine. Read the note in config.h
|
|
# on how to find this. Make sure to recompile after.
|
|
#
|
|
# IPS is used to calibrate many time-dependent events within the bochs
|
|
# simulation. For example, changing IPS affects the frequency of VGA
|
|
# updates, the duration of time before a key starts to autorepeat, and
|
|
# the measurement of BogoMips and other benchmarks.
|
|
#
|
|
# Examples:
|
|
# Machine Mips
|
|
# ________________________________________________________________
|
|
# 650Mhz Athlon K-7 with Linux 2.4.4/egcs-2.91.66 2 to 2.5 Mips
|
|
# 400Mhz Pentium II with Linux 2.0.36/egcs-1.0.3 1 to 1.8 Mips
|
|
# 166Mhz 64bit Sparc with Solaris 2.x approx 0.75 Mips
|
|
# 200Mhz Pentium with Linux 2.x approx 0.5 Mips
|
|
#
|
|
#=======================================================================
|
|
ips: 1000000
|
|
|
|
#=======================================================================
|
|
# PIT:
|
|
# The PIT is the programmable interval timer. It has an option that tries to
|
|
# keep the PIT in sync with real time. This feature is still experimental,
|
|
# but it may be useful if you want to prevent Bochs from running too fast, for
|
|
# example a DOS video game. Be aware that with the realtime pit option, your
|
|
# simulation will not be repeatable; this can a problem if you are debugging.
|
|
#=======================================================================
|
|
#pit: realtime=1
|
|
|
|
#=======================================================================
|
|
# mouse: Not used in any of the GUI specific modules, but the option
|
|
# bx_options.mouse_enabled is set to this value. The idea,
|
|
# is that the GUI code should not generate mouse events when
|
|
# not enabled. The hardware emualation itself is not disabled
|
|
# by this. This is to facilitate deterministic runs of bochs.
|
|
#
|
|
# Examples:
|
|
# mouse: enabled=1
|
|
# mouse: enabled=0
|
|
#
|
|
# I wouldn't recommend enabling the mouse by default, unless you have a
|
|
# really good reason to do so.
|
|
#=======================================================================
|
|
mouse: enabled=0
|
|
|
|
#=======================================================================
|
|
# private_colormap: Request that the GUI create and use it's own
|
|
# non-shared colormap. This colormap will be used
|
|
# when in the bochs window. If not enabled, a
|
|
# shared colormap scheme may be used. Not implemented
|
|
# on all GUI's.
|
|
#
|
|
# Examples:
|
|
# private_colormap: enabled=1
|
|
# private_colormap: enabled=0
|
|
#=======================================================================
|
|
private_colormap: enabled=0
|
|
|
|
#=======================================================================
|
|
# fullscreen: ONLY IMPLEMENTED ON AMIGA
|
|
# Request that Bochs occupy the entire screen instead of a
|
|
# window.
|
|
#
|
|
# Examples:
|
|
# fullscreen: enabled=0
|
|
# fullscreen: enabled=1
|
|
#=======================================================================
|
|
fullscreen: enabled=0
|
|
screenmode: name="sample"
|
|
|
|
#=======================================================================
|
|
# ne2k: NE2000 compatible ethernet adapter
|
|
#
|
|
# Examples:
|
|
# ne2k: ioaddr=IOADDR, irq=IRQ, mac=MACADDR, ethmod=MODULE, ethdev=DEVICE, script=SCRIPT
|
|
#
|
|
# ioaddr, irq: You probably won't need to change ioaddr and irq, unless there
|
|
# are IRQ conflicts.
|
|
#
|
|
# mac: The MAC address MUST NOT match the address of any machine on the net.
|
|
# Also, the first byte must be an even number (bit 0 set means a multicast
|
|
# address), and you cannot use ff:ff:ff:ff:ff:ff because that's the broadcast
|
|
# address. For the ethertap module, you must use fe:fd:00:00:00:01. There may
|
|
# be other restrictions too. To be safe, just use the b0:c4... address.
|
|
#
|
|
# ethdev: The ethdev value is the name of the network interface on your host
|
|
# platform. On UNIX machines, you can get the name by running ifconfig. On
|
|
# Windows machines, you must run niclist to get the name of the ethdev.
|
|
# Niclist source code is in misc/niclist.c and it is included in Windows
|
|
# binary releases.
|
|
#
|
|
# script: The script value is optionnal, and is the name of a script that
|
|
# is executed after bochs initialize the network interface. You can use
|
|
# this script to configure this network interface, or enable masquerading.
|
|
# This is mainly useful for the tun/tap devices that only exist during
|
|
# Bochs execution. The network interface name is supplied to the script
|
|
# as first parameter
|
|
#=======================================================================
|
|
# ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=fbsd, ethdev=xl0
|
|
# ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=linux, ethdev=eth0
|
|
# ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:01, ethmod=win32, ethdev=MYCARD
|
|
# ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=tap, ethdev=tap0
|
|
# ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=tuntap, ethdev=tun0, script=./tunconfig
|
|
|
|
#=======================================================================
|
|
# KEYBOARD_MAPPING:
|
|
# This enables a remap of a physical localized keyboard to a
|
|
# virtualized us keyboard, as the PC architecture expects.
|
|
# If enabled, the keymap file must be specified.
|
|
#
|
|
# Examples:
|
|
# keyboard_mapping: enabled=1, map=gui/keymaps/x11-pc-de.map
|
|
#=======================================================================
|
|
keyboard_mapping: enabled=0, map=
|
|
|
|
#=======================================================================
|
|
# KEYBOARD_TYPE:
|
|
# Type of keyboard return by a "identify keyboard" command to the
|
|
# keyboard controler. It must be one of "xt", "at" or "mf".
|
|
# Defaults to "mf". It should be ok for almost everybody. A known
|
|
# exception is french macs, that do have a "at"-like keyboard.
|
|
#
|
|
# Examples:
|
|
# keyboard_type: mf
|
|
#=======================================================================
|
|
#keyboard_type: mf
|
|
|
|
#=======================================================================
|
|
# USER_SHORTCUT:
|
|
# This defines the keyboard shortcut to be sent when you press the "user"
|
|
# button in the headerbar. The shortcut string can be a combination of
|
|
# these key names: "alt", "bksp", "ctrl", "del", "esc", "f1", "f4", "tab"
|
|
# and "win". Up to 3 keys can be pressed at a time.
|
|
#
|
|
# Example:
|
|
# user_shortcut: keys=ctrlaltdel
|
|
#=======================================================================
|
|
#user_shortcut: keys=ctrlaltdel
|
|
|
|
#=======================================================================
|
|
# TIME0:
|
|
# Specifies the start (boot) time of the virtual machine. Use a time
|
|
# value as returned by the time(2) system call. If no time0 value is
|
|
# set or if time0 equal to 1 (special case), the simulation will be
|
|
# started at the current time of the host.
|
|
#
|
|
# Examples:
|
|
# time0: 1 # Now
|
|
# time0: 315529200 # Tue Jan 1 00:00:00 1980
|
|
# time0: 631148400 # Mon Jan 1 00:00:00 1990
|
|
# time0: 938581955 # Wed Sep 29 07:12:35 1999
|
|
# time0: 946681200 # Sat Jan 1 00:00:00 2000
|
|
#=======================================================================
|
|
#time0: 938581955
|
|
|
|
#=======================================================================
|
|
# other stuff
|
|
#=======================================================================
|
|
# magic_break
|
|
|
|
#load32bitOSImage: os=nullkernel, path=../kernel.img, iolog=../vga_io.log
|
|
#load32bitOSImage: os=linux, path=../linux.img, iolog=../vga_io.log, initrd=../initrd.img
|
|
i440fxsupport: enabled=0
|
|
|
|
#=======================================================================
|
|
# for Macintosh, use the style of pathnames in the following
|
|
# examples.
|
|
#
|
|
# vgaromimage: :bios:VGABIOS-elpin-2.40
|
|
# romimage: file=:bios:BIOS-bochs-latest, address=0xf0000
|
|
# floppya: 1_44=[fd:], status=inserted
|
|
#=======================================================================
|
|
|