Bochs/bochs/pc_system.h
Kevin Lawton 83c9d266d0 Added a field on register_timer() so that a name identifying the
requesting source can be registered as well.  Otherwise, there
  is no way to know which source modules are requesting
  suspect frequencies which are too high.
2002-10-02 05:16:01 +00:00

197 lines
6.4 KiB
C++

/////////////////////////////////////////////////////////////////////////
// $Id: pc_system.h,v 1.15 2002-10-02 05:16:01 kevinlawton Exp $
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2002 MandrakeSoft S.A.
//
// MandrakeSoft S.A.
// 43, rue d'Aboukir
// 75002 Paris - France
// http://www.linux-mandrake.com/
// http://www.mandrakesoft.com/
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#define BX_MAX_TIMERS 16
#define BX_NULL_TIMER_HANDLE 10000 /* set uninitialized timer handles to this */
#if BX_SHOW_IPS
extern unsigned long ips_count;
#endif
typedef void (*bx_timer_handler_t)(void *);
extern class bx_pc_system_c bx_pc_system;
#ifdef PROVIDE_M_IPS
extern double m_ips;
#endif
class bx_pc_system_c : private logfunctions {
private:
// ===============================
// Timer oriented private features
// ===============================
struct {
Bit64u period; // Timer periodocity in cpu ticks.
Bit64u remaining; // Remaining cpu ticks until current period elapses.
Boolean active; // 0=inactive, 1=active.
Boolean continuous; // 0=one-shot timer, 1=continuous periodicity.
Boolean triggered; // 0=timer was just triggered by recent number of
// elapsed cpu ticks. It is possible for more
// than one timer to fire on the same ticks
// boundary, thus there is one flag for each
// possible timer here.
bx_timer_handler_t funct; // A callback function for when the
// timer fires.
void *this_ptr; // The this-> pointer for C++ callbacks
// has to be stored as well.
} timer[BX_MAX_TIMERS];
unsigned num_timers; // Number of currently allocated timers.
Bit64u num_cpu_ticks_in_period; // Num cpu ticks in current period.
Bit64u num_cpu_ticks_left; // Num ticks remaining before current period
// elapses. Always <= num_cpu_ticks_in_period.
//
// The following 4 appear to be a giant hack. I'm going to look into
// cleaning this up. (KPL)
//
Bit64u counter;
int counter_timer_index;
static const Bit64u COUNTER_INTERVAL;
static void counter_timer_handler(void* this_ptr);
// When any kind of event occurs, including the registration of a
// new timer, this convenience function is used to expire the number
// of ticks which have occurred thus far in the current interval
// for each of the active timers.
void expire_ticks(void);
#if !defined(PROVIDE_M_IPS)
// This is the emulator speed, as measured in millions of
// x86 instructions per second that it can emulate on some hypothetically
// nomimal workload.
double m_ips; // Millions of Instructions Per Second
#endif
// This handler is called when the function which increment the clock
// ticks finds that an event has occurred.
void timer_handler(void);
public:
// ==============================
// Timer oriented public features
// ==============================
void init_ips(Bit32u ips);
int register_timer( void *this_ptr, bx_timer_handler_t, Bit32u useconds,
Boolean continuous, Boolean active, const char *id);
void start_timers(void);
void activate_timer( unsigned timer_index, Bit32u useconds,
Boolean continuous );
void deactivate_timer( unsigned timer_index );
static BX_CPP_INLINE void tick1(void) {
#if BX_SHOW_IPS
{
extern unsigned long ips_count;
ips_count++;
}
#endif
if (--bx_pc_system.num_cpu_ticks_left == 0) {
bx_pc_system.timer_handler();
}
}
static BX_CPP_INLINE void tickn(Bit64u n) {
#if BX_SHOW_IPS
{
extern unsigned long ips_count;
ips_count += n;
}
#endif
if (bx_pc_system.num_cpu_ticks_left > n) {
bx_pc_system.num_cpu_ticks_left -= n;
return;
}
while (n >= bx_pc_system.num_cpu_ticks_left) {
n -= bx_pc_system.num_cpu_ticks_left;
bx_pc_system.num_cpu_ticks_left = 0;
bx_pc_system.timer_handler();
}
}
int register_timer_ticks(void* this_ptr, bx_timer_handler_t, Bit64u ticks, Boolean continuous, Boolean active, const char *id);
void activate_timer_ticks(unsigned index, Bit64u instructions, Boolean continuous);
Bit64u time_usec();
Bit64u time_ticks();
static BX_CPP_INLINE Bit64u getNumCpuTicksLeftNextEvent(void) {
return bx_pc_system.num_cpu_ticks_left;
}
#if BX_DEBUGGER
static void timebp_handler(void* this_ptr);
#endif
// ===========================
// Non-timer oriented features
// ===========================
Boolean HRQ; // Hold Request
//Boolean INTR; // Interrupt
// Address line 20 control:
// 1 = enabled: extended memory is accessible
// 0 = disabled: A20 address line is forced low to simulate
// an 8088 address map
Boolean enable_a20;
// start out masking physical memory addresses to:
// 8086: 20 bits
// 286: 24 bits
// 386: 32 bits
// when A20 line is disabled, mask physical memory addresses to:
// 286: 20 bits
// 386: 20 bits
//
Bit32u a20_mask;
void set_HRQ(Boolean val); // set the Hold ReQuest line
void set_INTR(Boolean value); // set the INTR line to value
int IntEnabled( void );
int InterruptSignal( PCS_OP operation );
int ResetSignal( PCS_OP operation );
Bit8u IAC(void);
bx_pc_system_c(void);
Bit32u inp(Bit16u addr, unsigned io_len);
void outp(Bit16u addr, Bit32u value, unsigned io_len);
void set_enable_a20(Bit8u value);
Boolean get_enable_a20(void);
void exit(void);
};