Bochs/bochs
Volker Ruppert 479d0477cf Slirp: added symbols required for win32 plugin DLLs.
Updated workspace files after adding slirp and avx sources
Updated slirp TODO list:
- reduce code duplication with 'vnet' module (DHCP, TFTP, ARP)
- add separate config file for slirp to make it more flexible (using the
  'script' parameter)
- add SMB support on Linux
- remove slirp backend module after next Bochs release
2014-03-02 09:53:42 +00:00
..
bios
build Slirp: added symbols required for win32 plugin DLLs. 2014-03-02 09:53:42 +00:00
bx_debug implemented access to opmask AVX-512 registers from debugger, fixed enhdbg buffer overflow with EVEX enabled 2014-02-11 20:51:18 +00:00
cpu Implemented AVX-512 conflict detection instructions (VPCONFLICT, VPLZCNT, VPBROADCASTMB2Q, VPBROADCASTMW2D) 2014-02-27 21:12:02 +00:00
disasm moved (c) to year 2014 for few files 2014-02-06 17:06:25 +00:00
doc Added / modified device log prefixes 2013-12-29 12:56:52 +00:00
docs-html
gui Switch to Winsock2 library for all Windows cases 2014-02-15 12:18:15 +00:00
host/linux/pcidev
instrument fixed function prototype mismatch resulting in compile err 2013-11-11 18:14:10 +00:00
iodev Slirp: added symbols required for win32 plugin DLLs. 2014-03-02 09:53:42 +00:00
memory convert BX_INFO message to BX_DEBUG 2013-12-24 14:59:00 +00:00
misc Added support for multiple sector transfers to the 'concat' image mode. 2014-01-23 18:35:18 +00:00
patches Patch applied to the main trunk with some additions 2014-02-16 13:34:18 +00:00
.bochsrc Mention the now working bus mouse in the docs 2013-12-28 08:41:57 +00:00
.conf.amigaos
.conf.everything
.conf.linux
.conf.macos
.conf.macosx
.conf.nothing
.conf.sparc
.conf.win32-cygwin Make sure winsock.h is included in serial.cc and eth_win32.cc 2013-11-01 16:26:59 +00:00
.conf.win32-vcpp
aclocal.m4
bochs.h Define WIN32_LEAN_AND_MEAN to make using Winsock2 possible (for vncsrv and slirp). 2014-02-15 00:23:36 +00:00
bxversion.h.in
bxversion.rc.in
CHANGES Some work on the ATA/ATAPI seek feature and related changes 2014-02-09 20:28:42 +00:00
config.cc Fixed saving global sound options to bochsrc 2014-02-19 16:39:32 +00:00
config.guess
config.h.in Applied patch for builtin "slirp" (user-mode networking) support. This version 2014-02-16 13:31:53 +00:00
config.sub
configure regenerated after adding MSVC slirp support 2014-02-25 19:46:15 +00:00
configure.in Somw work to make the new slirp module compile and work with MSVC 2014-02-25 19:44:14 +00:00
COPYING
cpudb.h
crc.cc
extplugin.h The plugin version now uses the native DLL handling code for all Windows ports. 2013-12-29 20:04:16 +00:00
gdbstub.cc
install-sh
LICENSE
load32bitOShack.cc
logio.cc Prepared siminterface and logio code for the implementation of a log viewer 2014-01-12 08:26:04 +00:00
ltdl-bochs.h Renamed "ltdl.h" to "ltdl-bochs.h" to avoid conflicts with the include file 2013-12-17 19:58:43 +00:00
ltdl.c Renamed "ltdl.h" to "ltdl-bochs.h" to avoid conflicts with the include file 2013-12-17 19:57:40 +00:00
ltdlconf.h.in
ltmain.sh
main.cc Some fixes and cleanups 2013-12-29 08:45:28 +00:00
Makefile.in Enabled linking with wsock32.dll for all Windows again. Cygwin doesn't complain 2014-01-26 22:11:31 +00:00
msrs.def
osdep.cc
osdep.h MSVC compilation fix 2014-02-06 22:00:29 +00:00
param_names.h Added bochsrc option for the Voodoo Graphics emulation. Some code for Voodoo2 2013-12-22 19:50:29 +00:00
PARAM_TREE.txt Domumentation updates and cleanups 2013-12-24 08:55:07 +00:00
pc_system.cc Some work on the Bochs timer code 2014-01-24 17:22:34 +00:00
pc_system.h Some work on the Bochs timer code 2014-01-24 17:22:34 +00:00
plugin.cc The plugin version now uses the native DLL handling code for all Windows ports. 2013-12-29 20:04:16 +00:00
plugin.h Seek delay implemented for ATA/ATAPI DMA read commands 2014-01-19 18:13:12 +00:00
README Domumentation updates and cleanups 2013-12-24 08:55:07 +00:00
README-plugins
README-wxWidgets Domumentation updates and cleanups 2013-12-24 08:55:07 +00:00
README.rfb Domumentation updates and cleanups 2013-12-24 08:55:07 +00:00
TESTFORM.txt
TODO Removed items that we have completely done and updated others 2013-12-17 17:19:53 +00:00
win32_enh_dbg.rc Added capability to use the gui debugger output window as a log viewer 2014-01-13 21:31:14 +00:00
win32res.rc Modified win32 resource files based on patch.mingw-resources. We already use 2013-12-28 15:11:13 +00:00
wxbochs.rc Modified win32 resource files based on patch.mingw-resources. We already use 2013-12-28 15:11:13 +00:00

Bochs - The cross platform IA-32 (x86) emulator
Updated: Sun May 26 09:17:00 CEST 2013
Version: 2.6.2

WHAT IS BOCHS?

Bochs is a highly portable open source IA-32 (x86) PC emulator
written in C++, that runs on most popular platforms.  It includes
emulation of the Intel x86 CPU, common I/O devices, and a custom
BIOS. Bochs can be compiled to emulate many different x86 CPUs,
from early 386 to the most recent x86-64 Intel and AMD processors
which may even not reached the market yet. Bochs is capable of running
most Operating Systems inside the emulation, for example DOS,
Linux or Windows. Bochs was written by Kevin Lawton and is currently
maintained by the Bochs project at "http://bochs.sourceforge.net".

Bochs can be compiled and used in a variety of modes, some which are
still in development.  The 'typical' use of bochs is to provide
complete x86 PC emulation, including the x86 processor, hardware
devices, and memory.  This allows you to run OS's and software within
the emulator on your workstation, much like you have a machine
inside of a machine.  Bochs will allow you to run Windows
applications on a Solaris machine with X11, for example.

Bochs is distributed under the GNU LGPL. See LICENSE and COPYING for details.

GETTING CURRENT SOURCE CODE

Source code for Bochs is available from the Bochs home page at
http://bochs.sourceforge.net.  You can download the most recent
release, use SVN to get the latest sources, or grab a SVN
snapshot which is updated frequently. The releases contain the most
stable code, but if you want the very newest features try the
SVN version instead.

WHERE ARE THE DOCS?

The Bochs documentation is written in Docbook.  Docbook is a text
format that can be rendered to many popular browser formats such
as HTML, PDF, and Postscript.  Each binary release contains the
HTML rendering of the documentation.  Also, you can view the
latest documentation on the web at
  http://bochs.sf.net/doc/docbook/index.html

WHERE CAN I GET MORE INFORMATION?  HOW DO I REPORT PROBLEMS?

Both the documentation and the Bochs website have instructions on how
to join the bochs-developers mailing list, which is the primary
forum for discussion of Bochs.  The main page of the website also
has links to bug reports and feature requests.  You can browse and
add to the content in these areas even if you do not have a (free)
SourceForge account.  We need your feedback so that we know what
parts of Bochs to improve.

There is a patches section on the web site too, if you have made
some changes to Bochs that you want to share.

HOW CAN I HELP?

If you would like contribute to the Bochs project, a good first step
is to join the bochs-developers mailing list, and read the archive
of recent messages to see what's going on.

If you are a technical person (can follow hardware specs, can write
C/C++) take a look at the list of open bug reports and feature
requests to see if you are interested in working on any of the
problems that are mentioned in them.  If you check out the SVN
sources, make some changes, and create a patch, one of the
developers will be very happy to apply it for you.  Developers who
frequently submit patches, or who embark on major changes in the
source can get write access to SVN.  Be sure to communicate with the
bochs-developers list to avoid several people working on the same
thing without realizing it.

If you are a Bochs user, not a hardware/C++ guru, there are still
many ways you could help out.  For example:
  - write instructions on how to install a particular operating system
  - writing/cleaning up documentation
  - testing out Bochs on every imaginable operating system and
    reporting how it goes.