Bochs/bochs/.bochsrc
Christophe Bothamy b84c82e80c - changed the floppy_bootsig_check syntax to be more logical. the syntax is now :
floppy_bootsig_check: disabled=[0|1]. It is not disabled by default.
  Sorry for any inconvenience it could cause
- changed the default (if cmos reg is 0) behavior for the floppy boot signature
  check, so the new bios is compatible with older bochs binaries (useful if we
  want to use the new bios when we release 1.4.1) :
  1 : disabled
  0 : enabled
- added info at launch time about the boot device and the floppy boot signature
  check
- added a "LBA capable" flag in the ata controller
2002-05-04 16:00:40 +00:00

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# You many now use double quotes around pathnames, in case
# your pathname includes spaces.
#=======================================================================
# ROMIMAGE:
# You now need to load a ROM BIOS into F0000-FFFFF. I've wiped
# out most of the BIOS hooks, and replace them with real BIOS
# support. Normally, you can use a precompiled BIOS in the bios/
# directory, named BIOS-bochs-yymmdd. Use the latest one in there.
#=======================================================================
#romimage: bios/BIOS-bochs-970717a
romimage: file=bios/BIOS-bochs-latest, address=0xf0000
#romimage: file=bios/BIOS-bochs-2-processors, address=0xf0000
#romimage: file=bios/BIOS-bochs-4-processors, address=0xf0000
#romimage: file=bios/rombios.bin, address=0xf0000
#=======================================================================
# MEGS
# set this to the default number of Megabytes of memory you want
# to emulate. You may also pass the '-megs xyz' option to bochs
#
# The default is 32MB, most OS's won't need more than that.
#=======================================================================
#megs: 256
#megs: 128
#megs: 64
megs: 32
#megs: 16
#megs: 8
#=======================================================================
# VGAROMIMAGE
# You now need to load a VGA ROM BIOS into C0000.
#=======================================================================
#vgaromimage: bios/VGABIOS-lgpl-0.3a
vgaromimage: bios/VGABIOS-elpin-2.40
#=======================================================================
# FLOPPYA:
# Point this to pathname of floppy image file or device
# This should be of a bootable floppy(image/device) if you're
# booting from 'a'.
#
# You can set the initial status of the media to 'ejected' or 'inserted'.
# floppya: 2_88=path, status=ejected (2.88M 3.5" floppy)
# floppya: 1_44=path, status=inserted (1.44M 3.5" floppy)
# floppya: 1_2=path, status=ejected (1.2M 5.25" floppy)
# floppya: 720k=path, status=inserted (720K 3.5" floppy)
#
# The path should be the name of a disk image file. On unix, you can use
# a raw device name such as /dev/fd0 on Linux. On WinNT and Win2k, use
# drive letters such as a: or b: as the path. Raw floppy access is not
# supported on Windows 95 and 98.
#=======================================================================
floppya: 1_44=/dev/fd0, status=inserted
#floppya: file=../1.44, status=inserted
#floppya: 1_44=/dev/fd0H1440, status=inserted
#floppya: 1_2=../1_2, status=inserted
#floppya: 1_44=a:, status=inserted # for win32
#floppya: 1_44=a.img, status=inserted
#=======================================================================
# FLOPPYB:
# See FLOPPYA above for syntax
#=======================================================================
#floppyb: 1_44=b:, status=inserted
floppyb: 1_44=b.img, status=inserted
#=======================================================================
# DISKC: file=, cyl=, heads=, spt=
# Point this at a 10M, 20M, or 30M hard disk image file. To create
# a hard disk image, try running bximage. It will help you choose the
# size and then suggest a diskc line that works with it.
#
# In UNIX it may be possible to use a raw device as a Bochs hard disk,
# but WE DON'T RECOMMEND IT. In Windows there is no easy way.
#
# Examples:
# diskc: file=10M.sample, cyl=306, heads=4, spt=17
# diskc: file=20M.sample, cyl=615, heads=4, spt=17
# diskc: file=30M.sample, cyl=615, heads=6, spt=17
# diskc: file=46M.sample, cyl=940, heads=6, spt=17
# diskc: file=62M.sample, cyl=940, heads=8, spt=17
# diskc: file=112M.sample, cyl=900, heads=15, spt=17
# diskc: file=483M.sample, cyl=1024, heads=15, spt=63
#=======================================================================
diskc: file="30M.sample", cyl=615, heads=6, spt=17
#=======================================================================
# DISKD:
# See DISKC above for syntax
#
# NOTE: diskd and cdromd must not be used together!
#=======================================================================
#diskd: file="diskd.img", cyl=615, heads=6, spt=17
#=======================================================================
# CDROM
#
# cdromd: dev=/dev/cdrom, status=inserted
# cdromd: dev=/dev/cdrom, status=ejected
# cdromd: dev=e:, status=ejected
#
# In windows, the drive letter + colon notation should be used. Depending
# on versions of windows and drivers, you may only be able to access the
# "first" cdrom in the system.
#
# NOTE: diskd and cdromd must not be used together!
#=======================================================================
#cdromd: dev=D:, status=inserted # for win32
#cdromd: dev=/dev/cdrom, status=inserted
#=======================================================================
# NEWHARDDRIVESUPPORT: enabled=[0|1]
# As of cvs version on 5/17/2001, newharddrivesupport is on by default.
#=======================================================================
#newharddrivesupport: enabled=1
#=======================================================================
# BOOT:
# This defines your boot drive.
# You can either boot from 'a', 'c' or 'cdrom'
# Examples:
# boot: c
# boot: a
# boot: cdrom
#=======================================================================
#boot: a
boot: c
#=======================================================================
# FLOPPY_BOOTSIG_CHECK: disabled=[0|1]
# Enables or disables the 0xaa55 signature check on boot floppies
# Defaults to disabled=0
# Examples:
# floppy_bootsig_check: disabled=0
# floppy_bootsig_check: disabled=1
#=======================================================================
#floppy_bootsig_check: disabled=1
floppy_bootsig_check: disabled=0
#=======================================================================
# LOG:
# Give the path of the log file you'd like Bochs debug and misc. verbage
# to be written to. If you really don't want it, make it /dev/null. :^(
#
# Examples:
# log: ./bochs.out
# log: /dev/tty
#=======================================================================
#log: /dev/null
log: bochsout.txt
#=======================================================================
# LOG CONTROLS
#
# Bochs now has four severity levels for event logging.
# panic: cannot proceed. If you choose to continue after a panic,
# don't be surprised if you get strange behavior or crashes.
# error: something went wrong, but it is probably safe to continue the
# simulation.
# info: interesting or useful messages.
# debug: messages useful only when debugging the code. This may
# spit out thousands per second.
#
# For events of each level, you can choose to crash, report, or ignore.
# TODO: allow choice based on the facility: e.g. crash on panics from
# everything except the cdrom, and only report those.
#
# If you are experiencing many panics, it can be helpful to change
# the panic action to report instead of fatal. However, be aware
# that anything executed after a panic is uncharted territory and can
# cause bochs to become unstable. The panic is a "graceful exit," so
# if you disable it you may get a spectacular disaster instead.
#=======================================================================
panic: action=ask
error: action=report
info: action=report
debug: action=ignore
#=======================================================================
# com1:
# Specify the device to use as com1. This can be a real serial line, or
# a pty. To use a pty (under X/Unix), create two windows (xterms,
# usually). One of them will run bochs, and the other will act as com1.
# Find out the tty the com1 window using the `tty' command, and use that
# as the `dev' parameter. Then do `sleep 1000000' in the com1 window to
# keep the shell from messing with things, and run bochs in the other
# window. Serial I/O to com1 (port 0x3f8) will all go to the other
# window.
#=======================================================================
#com1: dev=/dev/ttyp9
#=======================================================================
# PARPORT1:
# This defines a parallel (printer) port. When turned on, the emulated
# printer port sends characters printed by the guest OS into an output file.
#
# Examples:
# parport1: enable=1, file="parport.out"
# parport1: enable=0
#=======================================================================
parport1: enable=0
#=======================================================================
# SB16:
# This defines the SB16 sound emulation. It can have several of the
# following properties.
# All properties are in the format sb16: property=value
# midi: The filename is where the midi data is sent. This can be a
# device or just a file if you want to record the midi data.
# midimode:
# 0=no data
# 1=output to device (system dependent. midi denotes the device driver)
# 2=SMF file output, including headers
# 3=output the midi data stream to the file (no midi headers and no
# delta times, just command and data bytes)
# wave: This is the device/file where wave output is stored
# wavemode:
# 0=no data
# 1=output to device (system dependent. wave denotes the device driver)
# 2=VOC file output, incl. headers
# 3=output the raw wave stream to the file
# log: The file to write the sb16 emulator messages to.
# loglevel:
# 0=no log
# 1=only midi program and bank changes
# 2=severe errors
# 3=all errors
# 4=all errors plus all port accesses
# 5=all errors and port accesses plus a lot of extra info
# dmatimer:
# microseconds per second for a DMA cycle. Make it smaller to fix
# non-continous sound. 750000 is usually a good value. This needs a
# reasonably correct setting for IPS.
#
# For an example look at the next line:
#=======================================================================
#sb16: midimode=1, midi=/dev/midi00, wavemode=1, wave=/dev/dsp, loglevel=2, log=sb16.log, dmatimer=600000
#=======================================================================
# VGA_UPDATE_INTERVAL:
# Video memory is scanned for updates and screen updated every so many
# virtual seconds. The default is 300000, about 3Hz. This is generally
# plenty. Keep in mind that you must tweak the 'ips:' directive
# to be as close to the number of emulated instructions-per-second
# your workstation can do, for this to be accurate.
#
# Examples:
# vga_update_interval: 250000
#=======================================================================
vga_update_interval: 300000
# using for Winstone '98 tests
#vga_update_interval: 100000
#=======================================================================
# KEYBOARD_SERIAL_DELAY:
# Approximate time in microseconds that it takes one character to
# be transfered from the keyboard to controller over the serial path.
# Examples:
# keyboard_serial_delay: 200
#=======================================================================
keyboard_serial_delay: 250
#=======================================================================
# KEYBOARD_PASTE_DELAY:
# Approximate time in microseconds between attempts to paste
# characters to the keyboard controller. This leaves time for the
# guest os to deal with the flow of characters. The ideal setting
# depends on how your operating system processes characters. The
# default of 100000 usec (.1 seconds) was chosen because it works
# consistently in Windows.
#
# If your OS is losing characters during a paste, increase the paste
# delay until it stops losing characters.
#
# Examples:
# keyboard_paste_delay: 100000
#=======================================================================
keyboard_paste_delay: 100000
#=======================================================================
# FLOPPY_COMMAND_DELAY:
# Time in microseconds to wait before completing some floppy commands
# such as read/write/seek/etc, which normally have a delay associated.
# I had this hardwired to 50,000 before.
#
# Examples:
# floppy_command_delay: 50000
#=======================================================================
floppy_command_delay: 500
#=======================================================================
# IPS:
# Emulated Instructions Per Second. This is the number of IPS that bochs
# is capable of running on your machine. Read the note in config.h
# on how to find this. Make sure to recompile after.
#
# IPS is used to calibrate many time-dependent events within the bochs
# simulation. For example, changing IPS affects the frequency of VGA
# updates, the duration of time before a key starts to autorepeat, and
# the measurement of BogoMips and other benchmarks.
#
# Examples:
# Machine Mips
# ________________________________________________________________
# 650Mhz Athlon K-7 with Linux 2.4.4/egcs-2.91.66 2 to 2.5 Mips
# 400Mhz Pentium II with Linux 2.0.36/egcs-1.0.3 1 to 1.8 Mips
# 166Mhz 64bit Sparc with Solaris 2.x approx 0.75 Mips
# 200Mhz Pentium with Linux 2.x approx 0.5 Mips
#
#=======================================================================
ips: 1000000
#=======================================================================
# mouse: Not used in any of the GUI specific modules, but the option
# bx_options.mouse_enabled is set to this value. The idea,
# is that the GUI code should not generate mouse events when
# not enabled. The hardware emualation itself is not disabled
# by this. This is to facilitate deterministic runs of bochs.
#
# Examples:
# mouse: enabled=1
# mouse: enabled=0
#
# I wouldn't recommend enabling the mouse by default, unless you have a
# really good reason to do so.
#=======================================================================
mouse: enabled=0
#=======================================================================
# private_colormap: Request that the GUI create and use it's own
# non-shared colormap. This colormap will be used
# when in the bochs window. If not enabled, a
# shared colormap scheme may be used. Not implemented
# on all GUI's.
#
# Examples:
# private_colormap: enabled=1
# private_colormap: enabled=0
#=======================================================================
private_colormap: enabled=0
#=======================================================================
# fullscreen: ONLY IMPLEMENTED ON AMIGA
# Request that Bochs occupy the entire screen instead of a
# window.
#
# Examples:
# fullscreen: enabled=0
# fullscreen: enabled=1
#=======================================================================
fullscreen: enabled=0
screenmode: name="sample"
#=======================================================================
# ne2k: NE2000 compatible ethernet adapter
#
# Examples:
# ne2k: ioaddr=IOADDR, irq=IRQ, mac=MACADDR, ethmod=MODULE, ethdev=DEVICE, script=SCRIPT
#
# ioaddr, irc: You probably won't need to change ioaddr and irq, unless there
# are IRQ conflicts.
#
# mac: The MAC address MUST NOT match the address of any machine on the net.
# Also, the first byte must be an even number (bit 0 set means a multicast
# address), and you cannot use ff:ff:ff:ff:ff:ff because that's the broadcast
# address. For the ethertap module, you must use fe:fd:00:00:00:01. There may
# be other restrictions too. To be safe, just use the b0:c4... address.
#
# ethdev: The ethdev value is the name of the network interface on your host
# platform. On UNIX machines, you can get the name by running ifconfig. On
# Windows machines, you must run niclist to get the name of the ethdev.
# Niclist source code is in misc/niclist.c and it is included in Windows
# binary releases.
#
# script: The script value is optionnal, and is the name of a script that
# is executed after bochs initialize the network interface. You can use
# this script to configure this network interface, or enable masquerading.
# This is mainly useful for the tun/tap devices that only exist during
# Bochs execution. The network interface name is supplied to the script
# as first parameter
#=======================================================================
# ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=fbsd, ethdev=xl0
# ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=linux, ethdev=eth0
# ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:01, ethmod=win32, ethdev=MYCARD
# ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=tap, ethdev=tap0
# ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=tuntap, ethdev=tun0, script=./tunconfig
#=======================================================================
# KEYBOARD_MAPPING:
# This enables a remap of a physical localized keyboard to a
# virtualized us keyboard, as the PC architecture expects.
# If enabled, the keymap file must be specified.
#
# Examples:
# keyboard_mapping: enabled=1, map=gui/keymaps/x11-pc-de.map
#=======================================================================
keyboard_mapping: enabled=0, map=
#=======================================================================
# KEYBOARD_TYPE:
# Type of keyboard return by a "identify keyboard" command to the
# keyboard controler. It must be one of "xt", "at" or "mf".
# Defaults to "mf". It should be ok for almost everybody. A known
# exception is french macs, that do have a "at"-like keyboard.
#
# Examples:
# keyboard_type: mf
#=======================================================================
#keyboard_type: mf
#=======================================================================
# other stuff
#=======================================================================
# magic_break
#load32bitOSImage: os=nullkernel, path=../kernel.img, iolog=../vga_io.log
#load32bitOSImage: os=linux, path=../linux.img, iolog=../vga_io.log, initrd=../initrd.img
i440fxsupport: enabled=0
#time0: 938581955
#=======================================================================
# for Macintosh, use the style of pathnames in the following
# examples.
#
# vgaromimage: :bios:VGABIOS-elpin-2.20
# romimage: file=:bios:BIOS-bochs-981222a, address=0xf0000
# floppya: 1_44=[fd:], status=inserted
#=======================================================================