Bochs/bochs/gui/wxdialog.h
Volker Ruppert 394881ead6 - new implementation of the FloppyConfigDialog based on ParamDialog
* floppy device type selection wasn't present in the old version
  * "Create Image" button for creating floppy image with selected name and type
  * after selecting image file with "Browse", the media type is set to "auto"
    and the status is "inserted".
2009-03-27 22:22:07 +00:00

896 lines
42 KiB
C++

////////////////////////////////////////////////////////////////////
// $Id: wxdialog.h,v 1.74 2009-03-27 22:22:07 vruppert Exp $
////////////////////////////////////////////////////////////////////
//
// wxWidgets dialogs for Bochs
#include <wx/spinctrl.h>
#include <wx/notebook.h>
////////////////////////////////////////////////////////////////////
// text messages used in several places
////////////////////////////////////////////////////////////////////
#define MSG_NO_HELP wxT("No help is available yet.")
#define MSG_NO_HELP_CAPTION wxT("No help")
#define MSG_ENABLED wxT("Enabled")
#define BTNLABEL_HELP wxT("Help")
#define BTNLABEL_CANCEL wxT("Cancel")
#define BTNLABEL_OK wxT("Ok")
#define BTNLABEL_CREATE_IMG wxT("Create Image")
#define BTNLABEL_BROWSE wxT("<--Browse")
#define BTNLABEL_DEBUG_CONTINUE wxT("Continue")
#define BTNLABEL_DEBUG_STOP wxT("Stop")
#define BTNLABEL_DEBUG_STEP wxT("Step")
#define BTNLABEL_DEBUG_COMMIT wxT("Commit")
#define BTNLABEL_CLOSE wxT("Close")
#define BTNLABEL_EXECUTE wxT("Execute")
#if defined(WIN32)
// On win32, apparantly the spinctrl depends on a native control which only
// has a 16bit signed value. If you try to set the max above 32767, it
// overflows and does stupid things.
#define SPINCTRL_FIX_MAX(x) ((x)>32767 ? 32767 : (x))
#else
#define SPINCTRL_FIX_MAX(x) x
#endif
// utility function prototype
void ChangeStaticText(wxSizer *sizer, wxStaticText *win, wxString newtext);
bool CreateImage(int harddisk, int sectors, const char *filename);
void SetTextCtrl(wxTextCtrl *text, const char *format, int val);
int GetTextCtrlInt(wxTextCtrl *text, bool *valid = NULL, bool complain=false, wxString complaint = wxT("Invalid integer!"));
bool BrowseTextCtrl(wxTextCtrl *text,
wxString prompt= wxT("Choose a file"),
long style=wxOPEN);
wxChoice *makeLogOptionChoiceBox(wxWindow *parent, wxWindowID id, int evtype, bool includeNoChange = false);
////////////////////////////////////////////////////////////////////
// LogMsgAskDialog is a modal dialog box that shows the user a
// simulation error message and asks if they want to continue or
// not. It looks something like this:
//
// +----- PANIC ---------------------------------------------------+
// | |
// | Context: Hard Drive |
// | Message: could not open hard drive image file '30M.sample' |
// | |
// | [ ] Don't ask about future messages like this |
// | |
// | [Continue] [Die] [Dump Core] [Debugger] [Help] |
// +---------------------------------------------------------------+
//
// To use this dialog:
// After constructor, use SetContext, SetMessage, EnableButton to
// determine what will be displayed. Then call n = ShowModal(). The return
// value tells which button was pressed (button_t types). Call GetDontAsk()
// to see if they checked "Don't ask about..." or not.
//////////////////////////////////////////////////////////////////////
class LogMsgAskDialog: public wxDialog
{
public:
enum button_t {
CONT=0, DIE, DUMP, DEBUG, HELP,
N_BUTTONS /* number of entries in enum */
};
#define LOG_MSG_ASK_IDS \
{ ID_Continue, ID_Die, ID_DumpCore, ID_Debugger, wxHELP }
#define LOG_MSG_ASK_NAMES \
{ wxT("Continue"), wxT("Kill Sim"), wxT("Dump Core"), wxT("Debugger"), wxT("Help") }
#define LOG_MSG_DONT_ASK_STRING \
wxT("Don't ask about future messages like this")
#define LOG_MSG_CONTEXT wxT("Context: ")
#define LOG_MSG_MSG wxT("Message: ")
private:
wxStaticText *context, *message;
wxCheckBox *dontAsk;
bool enabled[N_BUTTONS];
wxBoxSizer *btnSizer, *vertSizer;
void Init(); // called automatically by ShowModal()
void ShowHelp();
public:
LogMsgAskDialog(wxWindow* parent,
wxWindowID id,
const wxString& title);
void EnableButton(button_t btn, bool en) { enabled[(int)btn] = en; }
void SetContext(wxString s);
void SetMessage(wxString s);
bool GetDontAsk() { return dontAsk->GetValue(); }
void OnEvent(wxCommandEvent& event);
int ShowModal() { Init(); return wxDialog::ShowModal(); }
DECLARE_EVENT_TABLE()
};
////////////////////////////////////////////////////////////////////////////
// AdvancedLogOptionsDialog
////////////////////////////////////////////////////////////////////////////
// +---- Advanced event configuration -----------------------+
// | |
// | Log file is [_____________________________] [ Browse ] |
// | |
// | This table determines how Bochs will respond to each |
// | kind of event coming from a particular source. For |
// | example if you are having problems with the keyboard, |
// | you could ask for debug and info events from the |
// | keyboard to be reported. |
// | |
// | [Use defaults for all devices] |
// | |
// | +---------------------------------------------------+-+ |
// | |Device Debug Info Error Panic |^| |
// | |-------- -------- ------- -------- --------- ||| |
// | |Keyboard [ignore] [ignore] [report] [report] ||| |
// | |VGA [ignore] [ignore] [report] [report] ||| |
// | |NE2000 [ignore] [ignore] [report] [report] ||| |
// | |Sound [ignore] [ignore] [report] [report] |v| |
// | +-----------------------------------------------------+ |
// | |
// | [ Help ] [ Cancel ] [ Ok ] |
// +-------------------------------------------------------+-+
//
class AdvancedLogOptionsDialog: public wxDialog
{
private:
#define ADVLOG_OPTS_TITLE wxT("Configure Log Events")
#define ADVLOG_OPTS_LOGFILE wxT("Log file")
#define ADVLOG_OPTS_PROMPT wxT( \
"This table determines how Bochs will respond to each kind of event coming\n" \
"from a particular source. For example if you are having problems with\n" \
"the keyboard, you could ask for debug and info events from the keyboard\n" \
"to be reported.")
#define ADVLOG_OPTS_TYPE_NAMES { wxT("Debug"), wxT("Info"), wxT("Error"), wxT("Panic"), wxT("Pass") }
#define ADVLOG_OPTS_N_TYPES 5
#define ADVLOG_DEFAULTS wxT("Use defaults for all devices")
void Init(); // called automatically by ShowModal()
void ShowHelp();
wxBoxSizer *vertSizer, *logfileSizer, *buttonSizer;
wxScrolledWindow *scrollWin;
wxPanel *scrollPanel;
wxGridSizer *headerSizer, *gridSizer;
wxTextCtrl *logfile;
wxButton *applyDefault;
// 2d array of wxChoice pointers. Each wxChoice* is action[dev][type].
wxChoice* **action;
public:
AdvancedLogOptionsDialog(wxWindow* parent, wxWindowID id);
~AdvancedLogOptionsDialog();
void OnEvent(wxCommandEvent& event);
int ShowModal() { Init(); return wxDialog::ShowModal(); }
void SetLogfile(wxString f) { logfile->SetValue(f); }
wxString GetLogfile() { return logfile->GetValue(); }
void CopyParamToGui();
void CopyGuiToParam();
void SetAction(int dev, int evtype, int act);
int GetAction(int dev, int evtype);
DECLARE_EVENT_TABLE()
};
#if BX_DEBUGGER
////////////////////////////////////////////////////////////////////////////
// DebugLogDialog
////////////////////////////////////////////////////////////////////////////
// DebugLogDialog allows the user to decide how Bochs will
// behave for each type of log event.
//
// +---- Debugger log ---------------------------------------+
// | |
// | +--------------------------------------------------+ |
// | |(0) f000:fff0: ea5be000f0: jmp f000:e05b | |
// | |(0) 0010:00001868: 83fb10: cmp EBX, #10 | |
// | | | |
// | | | |
// | | | |
// | | | |
// | +--------------------------------------------------+ |
// | Type a debugger command: |
// | +----------------------------------------+ +-------+ |
// | | step 1000 | |Execute| |
// | +----------------------------------------+ +-------+ |
// | |
// | [ Close ] |
// +---------------------------------------------------------+
class DebugLogDialog: public wxDialog
{
private:
#define DEBUG_LOG_TITLE wxT("Debugger log")
#define DEBUG_CMD_PROMPT wxT("Type a debugger command:")
wxBoxSizer *mainSizer, *commandSizer, *buttonSizer;
wxTextCtrl *log, *command;
Bit32u lengthMax;
Bit32u lengthTolerance;
#define DEBUG_LOG_DEFAULT_LENGTH_MAX (400*80)
#define DEBUG_LOG_DEFAULT_TOLERANCE (200*80)
public:
DebugLogDialog(wxWindow* parent, wxWindowID id);
void Init(); // called automatically by ShowModal()
void OnEvent(wxCommandEvent& event);
void OnEnterEvent(wxCommandEvent& event) { Execute(true); }
void OnKeyEvent(wxKeyEvent& event);
int ShowModal() { Init(); return wxDialog::ShowModal(); }
void Execute(bool clearCommand);
void CheckLogLength();
void AppendCommand(const char *);
void AppendText(wxString text);
void CopyParamToGui() { /* empty for now */ }
DECLARE_EVENT_TABLE()
};
#endif
////////////////////////////////////////////////////////////////////////////
// ParamDialog is a general purpose dialog box that displays and edits
// any combination of parameters. It's always made up of a
// wxFlexGridSizer with three columns. Each parameter takes up one row.
// Column 1 shows the name of the parameter, column 2 shows the value of
// the parameter in some sort of control that can be edited. Column 3
// is used for anything that needs to appear to the right of the data, for
// example a Browse button on a filename control. Several buttons including
// Cancel and Ok will appear at the bottom.
//
// This will allow editing of all the miscellaneous parameters which do
// not need to be laid out by hand.
//
// NOTES:
// Right now, there is always one wxFlexGridSizer with three columns
// where the fields go. It is possible to create a new wxFlexGridSizer
// and make that one the default. This is used when handling a bx_list_c
// parameter.
////////////////////////////////////////////////////////////////////////////
struct ParamStruct : public wxObject {
bx_param_c *param;
int id;
wxStaticText *label;
union _u_tag {
void *ptr;
wxWindow *window;
wxChoice *choice;
wxTextCtrl *text;
wxSpinCtrl *spin;
wxCheckBox *checkbox;
wxStaticBox *staticbox;
wxNotebook *notebook;
} u;
int browseButtonId; // only for filename params
wxButton *browseButton; // only for filename params
ParamStruct() { param = NULL; u.window = NULL; browseButton = NULL; }
};
// This context structure is used by AddParam to keep track of where the
// next parameter's controls should be added. When AddParam is called on
// a list of parameters (bx_list_c), it calls itself recursively to add
// the child parameters, which in turn could be lists as well. When it
// calls itself recursively, it will create a new AddParamContext so that
// the various children can be added in the right place.
struct AddParamContext {
int depth;
wxWindow *parent;
wxBoxSizer *vertSizer;
wxFlexGridSizer *gridSizer;
};
class ParamDialog: public wxDialog
{
private:
void ShowHelp();
wxChoice *type;
wxTextCtrl *serialDelay, *pasteDelay, *mappingFile;
wxCheckBox *enableKeymap;
int genId();
bool isShowing;
int nbuttons;
bool runtime;
protected:
wxBoxSizer *mainSizer, *buttonSizer;
// hash table that maps the ID of a wxWidgets control (e.g. wxChoice,
// wxTextCtrl) to the associated ParamStruct object. Data in the hash table
// is of ParamStruct*.
wxHashTable *idHash;
// map parameter ID onto ParamStruct.
wxHashTable *paramHash;
virtual void EnableChanged();
void EnableChanged(ParamStruct *pstr);
void EnableParam(int param_id, bool enabled);
void ProcessDependentList(ParamStruct *pstrChanged, bool enabled);
bool CopyGuiToParam();
bool isGeneratedId(int id);
public:
ParamDialog(wxWindow* parent, wxWindowID id);
virtual ~ParamDialog();
void OnEvent(wxCommandEvent& event);
wxButton* AddButton(int id, wxString label);
virtual void AddDefaultButtons();
virtual void Init(); // called automatically by ShowModal()
int ShowModal() {
Init();
isShowing = true;
int ret = wxDialog::ShowModal();
isShowing = false;
return ret;
}
bool Show(bool val) { isShowing = val; return wxDialog::Show(val); }
void AddParam(bx_param_c *param, wxFlexGridSizer *sizer, bool plain = false);
void AddParam(bx_param_c *param, bool plain = false, AddParamContext *context = NULL);
void AddParamList(const char *nameList[], bx_param_c *base, wxFlexGridSizer *sizer = NULL, bool plain = false);
virtual void CopyParamToGui();
bool IsShowing() { return isShowing; }
void SetRuntimeFlag(bool val) { runtime = val; }
DECLARE_EVENT_TABLE()
};
////////////////////////////////////////////////////////////////////////////
// FloppyConfigDialog
////////////////////////////////////////////////////////////////////////////
//
// the new FloppyConfigDialog is based on ParamDialog. It allows the user to
// configure the floppy settings and to create a floppy image if necessary.
class FloppyConfigDialog : public ParamDialog
{
private:
wxButton *createButton;
ParamStruct *pstrDevice, *pstrPath, *pstrMedia, *pstrStatus;
public:
FloppyConfigDialog(wxWindow* parent, wxWindowID id);
void Setup(bx_list_c *list);
void OnEvent(wxCommandEvent& event);
DECLARE_EVENT_TABLE()
};
////////////////////////////////////////////////////////////////////////////
// LogOptionsDialog
////////////////////////////////////////////////////////////////////////////
//
// the new LogOptionsDialog is based on ParamDialog. It allows the user to
// configure the log file settings and to decide how Bochs will behave for
// each type of log event.
class LogOptionsDialog : public ParamDialog
{
private:
#define LOG_OPTS_TITLE wxT("Configure Log Events")
#define LOG_OPTS_PROMPT wxT("How should Bochs respond to each type of event?")
#define LOG_OPTS_TYPE_NAMES { wxT("Debug events: "), wxT("Info events: "), wxT("Error events: "), wxT("Panic events: "), wxT("Pass events: ") }
#define LOG_OPTS_N_TYPES 5
#define LOG_OPTS_CHOICES { wxT("ignore"), wxT("log"), wxT("ask user"), wxT("end simulation"), wxT("no change") }
#define LOG_OPTS_N_CHOICES_NORMAL 4
#define LOG_OPTS_N_CHOICES 5 // number of choices, including "no change"
#define LOG_OPTS_NO_CHANGE 4 // index of "no change"
// normally all choices are available for all event types. The exclude
// expression allows some choices to be eliminated if they don't make any
// sense. For example, it would be stupid to ignore a panic.
#define LOG_OPTS_EXCLUDE(type,choice) ( \
/* can't die or ask, on debug or info events */ \
(type <= 1 && (choice==2 || choice==3)) \
/* can't ignore panics or errors */ \
|| (type >= 2 && choice==0) \
)
#define LOG_OPTS_ADV wxT("For additional control over how each device responds to events, use the menu option \"Log ... By Device\".")
wxFlexGridSizer *gridSizer;
wxChoice *action[LOG_OPTS_N_TYPES];
public:
LogOptionsDialog(wxWindow* parent, wxWindowID id);
int GetAction(int evtype);
void SetAction(int evtype, int action);
DECLARE_EVENT_TABLE()
};
////////////////////////////////////////////////////////////////////////////
// CpuRegistersDialog
////////////////////////////////////////////////////////////////////////////
//
// this would display the current values of all CPU registers, possibly you can
// enable different groups like debug, FPU, MMX registers. Certainly if you
// interrupt the simulation, these would be updated. we could update
// periodically during simulation if it was useful. If we get the debugger
// integrated with wxwidgets, you could single step and update the cpu
// registers, with regs that change marked in a different color. Modeless
// dialog.
//
// +--- CPU Registers ---------------------------------------+
// | |
// | EAX 0x00000000 EIP 0xffff LDTR 0x00000000 |
// | EBX 0x00000000 CS 0x0018 TR 0x00000000 |
// | ECX 0x00000000 SS 0x0018 GDTR 0x00000000 |
// | EDX 0x00000000 DS 0x0018 lim 0x00000000 |
// | EBP 0x00000000 ES 0x0018 IDTR 0x00000000 |
// | ESI 0x00000000 FS 0x0018 lim 0x00000000 |
// | EDI 0x00000000 GS 0x0018 |
// | ESP 0x00000000 EFLAGS 0x0012 |
// | |
// | ID AC VM RF NT IOPL CF PF AF ZF SF TF IF DF OF |
// | [] [] [] [] [] [0] [] [] [] [] [] [] [] [] [] |
// | |
// | DR0 0x00000000 TR3 0x00000000 CR0 0x00000000 |
// | DR1 0x00000000 TR4 0x00000000 CR1 0x00000000 |
// | DR2 0x00000000 TR5 0x00000000 CR2 0x00000000 |
// | DR3 0x00000000 TR6 0x00000000 CR3 0x00000000 |
// | DR6 0x00000000 TR7 0x00000000 CR4 0x00000000 |
// | DR7 0x00000000 |
// | |
// | [Go] [Stop] [Step] [Step N] N=[____] |
// +---------------------------------------------------------+
//
// +--- CPU Extended Registers ------------------------------+
// | |
// | |
// | [Go] [Stop] [Step] [Step N] N=[____] |
// +---------------------------------------------------------+
//
class CpuRegistersDialog : public ParamDialog
{
#define CPU_REGS_MAIN_REGS1 \
{ "EAX", "EBX", "ECX", "EDX", \
"EBP", "ESI", "EDI", "ESP", \
NULL }
#define CPU_REGS_MAIN_REGS2 \
{ "EIP", "CS", "SS", "DS", \
"ES", "FS", "GS", "EFLAGS", \
NULL }
#define CPU_REGS_MAIN_REGS3 \
{ "LDTR", "TR", \
"GDTR_base", "IDTR_limit", \
"IDTR_base", "GDTR_limit", \
NULL }
#define CPU_REGS_FLAGS \
{ "ID", "VIP", "VIF", \
"AC", "VM", "RF", \
"NT", "IOPL", "OF", \
"DF", "IF", "TF", \
"SF", "ZF", "AF", \
"PF", "CF", \
NULL }
#define CPU_REGS_DEBUG_REGS \
{ "DR0", "DR1", "DR2", \
"DR3", "DR6", "DR7", \
NULL }
#define CPU_REGS_TEST_REGS \
{ "TR3", "TR4", "TR5", "TR6", "TR7", \
NULL }
#define CPU_REGS_CONTROL_REGS \
{ "CR0", "CR1", "CR2", "CR3", "CR4", \
NULL }
void Init(); // called automatically by ShowModal()
wxFlexGridSizer *mainRegsSizer, *flagsSizer, *extRegsSizer;
#define CPU_REGS_MAX_FLAGS 17
bx_param_c *flagptr[CPU_REGS_MAX_FLAGS];
int nflags;
#if BX_DEBUGGER
wxButton *contButton, *stopButton, *stepButton, *commitButton;
#endif
void stateChanged(bool simRunning);
public:
CpuRegistersDialog(wxWindow* parent, wxWindowID id);
int ShowModal() { Init(); return wxDialog::ShowModal(); }
void AddFlag(bx_param_c *param);
void OnEvent(wxCommandEvent& event);
virtual void CopyParamToGui();
DECLARE_EVENT_TABLE()
};
/**************************************************************************
Everything else in here is a comment!
////////////////////////////////////////////////////////////////////////////
// proposed dialogs, not implemented
////////////////////////////////////////////////////////////////////////////
Here are some quick sketches of what different parts of the interface
could look like. None of these is implemented yet, and everything is
open for debate. Whoever writes the wxwidgets code for any of these
screens gets several thousand votes!
Idea for large configuration dialog, based on Netscape's Edit:Preferences
dialog box. Here's a sketch of a dialog with all the components that can be
configured in a list on the left, and the details of the selected component
on the right. This is a pretty familiar structure that's used in a lot of
applications these days. In the first sketch, "IDE Interface" is selected on
the left, and the details of the IDE devices are shown on the right.
+-----Configure Bochs-------------------------------------------------------+
| |
| +--------------------+ +-- IDE Controller ---------------------------+ |
| | |-CPU | | | |
| | | | | Master device: | |
| | |-Memory | | [X] Enable Hard Disk 0 | |
| | | | | | |
| | |-Video | | Slave device (choose one): | |
| | | | | [ ] No slave device | |
| | |-Floppy disks | | [ ] Hard Disk 1 | |
| | | |-Drive 0 | | [X] CD-ROM | |
| | | |-Drive 1 | | | |
| | | | +---------------------------------------------+ |
| |***IDE controller***| |
| | | |-Hard Drive 0 | |
| | | |-CD-ROM drive | |
| | | | |
| | |-Keyboard | |
| | | | |
| | |-Networking | |
| | | | |
| | |-Sound | |
| | | |
| +--------------------+ |
| [Help] [Cancel] [Ok] |
+---------------------------------------------------------------------------+
If you click on Hard Drive 0 in the component list (left), then the
whole right panel changes to show the details of the hard drive.
+-----Configure Bochs-------------------------------------------------------+
| |
| +--------------------+ +---- Configure Hard Drive 0 ----------------+ |
| | |-CPU | | | |
| | | | | [X] Enabled | |
| | |-Memory | | | |
| | | | +--------------------------------------------+ |
| | |-Video | |
| | | | +---- Disk Image ----------------------------+ |
| | |-Floppy disks | | | |
| | | |-Drive 0 | | File name: [___________________] [Browse] | |
| | | |-Drive 1 | | Geometry: cylinders [____] | |
| | | | | heads [____] | |
| | |-IDE controller | | sectors/track [____] | |
| | |***Hard Drive 0***| | | |
| | | |-CD-ROM drive | | Size in Megabytes: 38.2 | |
| | | | | [Enter size/Compute Geometry] | |
| | |-Keyboard | | | |
| | | | | [Create Image] | |
| | |-Networking | +--------------------------------------------+ |
| | | | |
| | |-Sound | |
| | | |
| +--------------------+ |
| [Help] [Cancel] [Ok] |
+---------------------------------------------------------------------------+
Or if you choose the CD-ROM, you get to edit the settings for it.
+---- Configure Bochs ------------------------------------------------------+
| |
| +--------------------+ +-- CD-ROM Device ----------------------------+ |
| | |-CPU | | | |
| | | | | [ ] Enable Emulated CD-ROM | |
| | |-Memory | | | |
| | | | +---------------------------------------------+ |
| | |-Video | |
| | | | +-- CD-ROM Media -----------------------------+ |
| | |-Floppy disks | | | |
| | | |-Drive 0 | | Bochs can use a physical CD-ROM drive as | |
| | | |-Drive 1 | | the data source, or use an image file. | |
| | | | | | |
| | |-IDE controller | | [X] Ejected | |
| | | |-Hard Drive 0 | | [ ] Physical CD-ROM drive /dev/cdrom | |
| |*****CD-ROM drive***| | [ ] Disk image: [_____________] [Browse] | |
| | | | | | |
| | |-Keyboard | +---------------------------------------------+ |
| | | | |
| | |-Networking | |
| | | | |
| | |-Sound | |
| | | |
| +--------------------+ |
| [Help] [Cancel] [Ok] |
+---------------------------------------------------------------------------+
The CD-ROM media can still be configured during the simulation. In this
context we can just show the Media section. The same code can be written to
serve both purposes. This is the dialog that would appear when you click the
CD-ROM button on the toolbar at runtime.
+-- CD-ROM Media -----------------------------+
| |
| Bochs can use a physical CD-ROM drive as |
| the data source, or use an image file. |
| |
| [X] Ejected |
| [ ] Physical CD-ROM drive /dev/cdrom |
| [ ] Disk image: [_____________] [Browse] |
| |
| |
| [Help] [Cancel] [Ok] |
+---------------------------------------------+
////////////////////////////////////////////////////////////////////////////
// ChooseConfigDialog
////////////////////////////////////////////////////////////////////////////
The idea is that you could choose from a set of configurations
(individual bochsrc files, basically). When you first install
Bochs, it would just have DLX Linux Demo, and Create New.
As you create new configurations and save them, the list
could grow.
+--------------------------------------------------------+
| |
| Choose a configuration for the Bochs simulator: |
| |
| +---+ |
| | O | DLX Linux Demo |
| | | | Boot 10MB Hard Disk |
| +---+ |
| |
| +---+ |
| | O | Redhat Linux Image |
| | | | Boot 10MB Hard Disk |
| +---+ |
| |
| +---+ |
| | O | FreeDOS |
| | | | Boot 40MB Hard Disk |
| +---+ |
| |
| ?? Create new configuration |
| |
+--------------------------------------------------------+
////////////////////////////////////////////////////////////////////////////
// ChooseBootDialog
////////////////////////////////////////////////////////////////////////////
This dialog basically lets you choose which disk you want to boot: floppy A,
disk c, or cdrom. The boot selection could be as simple as
+-------------------------------------------+
| Choose boot drive |
| [ ] Floppy A |
| [X] Hard Disk C |
| [ ] CD-ROM |
| [ Help ] [ Cancel ] [ Ok ] |
+-------------------------------------------+
or fancier with icons for the device types, and Edit buttons that
let you go right to the configure screen for that disk drive.
+---------------------------------------------------------------+
| |
| /----+ |
| |= =| A Drive +----+ |
| [ ] | __ | Raw Floppy Drive |Edit| |
| || || A: +----+ |
| ++--++ |
| |
| /----+ |
| |= =| B Drive +----+ |
| [ ] | __ | Floppy Disk Image |Edit| |
| || || C:\Bochs\Images\A.img +----+ |
| ++--++ |
| |
| +-----+ C Drive |
| |=====| Hard Disk Image +----+ |
| [BOOT] | o| C:\Bochs\Images\HD30meg.img |Edit| |
| +-----+ +----+ |
| |
| ___ |
| / \ D Drive +----+ |
| [ ] | O | ISO CD Image |Edit| |
| \___/ C:\Bochs\Images\BootCD.img +----+ |
| |
| [ Help ] [ Cancel ] [ Ok ] |
+---------------------------------------------------------------+
////////////////////////////////////////////////////////////////////////////
// KeymappingDialog
////////////////////////////////////////////////////////////////////////////
more ambitious: create a button for each key on a standard keyboard, so that
you can view/edit/load/save key mappings, produce any combination of keys
(esp. ones that your OS or window manager won't allow)
////////////////////////////////////////////////////////////////////////////
// ConfigTimeDialog
////////////////////////////////////////////////////////////////////////////
choose IPS
select starting time for CMOS clock
turn on real time PIT or not (?)
VGA update interval
This dialog can easily allow people to tune the IPS setting, or
various other speed-related values, at runtime. If you're running
some time-sensitive program you could adjust IPS until it's the right
speed, or if Bochs is wasting all of your CPU's cycles you could turn
a dial to some periodic delays to allow other processes a chance to
complete.
Suggestions from Greg Alexander:
> I'm using O for radio buttons and [ ] for check boxes.
>
> ---------Basic Configure Timing Dialog--------
>
> Instructions per second: [_________] (maybe have some default options
> and an "other")
>
> Select timing behavior desired:
>
> O Full Speed, Real Time
> (NOT Reproducible)
> O Minimize CPU Use, Real Time
> O Full speed, NOT Real Time
>
> [Advanced]
>
> -----------------------------------------------
> The logic for the above would look like this:
> All options get the New PIT.
> Option 1 Gets you the Realtime PIT.
> Option 2 Gets you the Slowdown Timer.
> Option 3 Gets you neither.
>
> -------Advanced Configure Timing Dialog--------
>
> Instructions per second: [_________]
>
> Select PIT Model:
> O Old Model
> O New Model
> O Realtime PIT (not reproducible)
>
> Select Optional Realtime Hacks:
> [ ] Slowdown Timer Maxmult setting [_________]
> [ ] Idle Hack (X Windows Only)
>
> ----------------------------------------------
////////////////////////////////////////////////////////////////////////////
// OtherOptionsDialog
////////////////////////////////////////////////////////////////////////////
everything in the bochsrc that doesn't fit into some other category,
or that is used so rarely (e.g. floppy command delay) that it's not worth
laying out manually in a dialog box. This will probably be done in
sort of a grid with parameter name, and value(editable) in different columns
////////////////////////////////////////////////////////////////////////////
// LogOptionsDialog
////////////////////////////////////////////////////////////////////////////
lets you choose which events you want to write to the log, which you
want to ignore, etc. You can do this at a high level, like
+---- Configure events -----------------------------------+
| |
| How should Bochs respond to each type of event? |
| |
| Debug events: [ignore] |
| Info events: [ignore] |
| Error events: [report] |
| Panic events: [ask ] |
| |
| For additional control over how each device responds |
| to events, press the "Advanced" button. |
| |
| [ Advanced ] [ Help ] [ Cancel ] [ Ok ] |
+---------------------------------------------------------+
This sets up the default actions for all devices. The advanced
dialog lets you set different actions per device. I have two
attempts at the advanced dialog. The first creates a large
grid of wxChoice controls which choose between
ignore/report/ask/die. There will be enough rows in this
table that a scrolling subwindow will be needed to fit
all the devices.
+---- Advanced event configuration -----------------------+
| |
| This table determines how Bochs will respond to each |
| kind of event coming from a particular source. For |
| example if you are having problems with the keyboard, |
| you could ask for debug and info events from the |
| keyboard to be reported. |
| |
| [Use defaults for all devices] |
+-------------------------------------------------------+-+
| Device Debug Info Error Panic |^|
| -------- -------- ------- -------- --------- |||
| Keyboard [ignore] [ignore] [report] [report] |||
| VGA [ignore] [ignore] [report] [report] |||
| NE2000 [ignore] [ignore] [report] [report] |||
| Sound [ignore] [ignore] [report] [report] |v|
+---------------------------------------------------------+
| [ Help ] [ Cancel ] [ Ok ] |
+-------------------------------------------------------+-+
Try #2 for the advanced event configuration dialog.
It shows the selection of the default actions again
at the top, with some explanation. Then at bottom, you
can select a device in the list box and edit the settings
for that device individually. It would be possible to
allow selection of multiple devices and then edit several
devices at once.
+---- Advanced event configuration ---------------------+-+
| |
| +--- Default Actions -------------+ |
| First choose the | | |
| default actions | Debug events: [ignore] | |
| that apply to all | Info events: [ignore] | |
| event sources. | Error events: [report] | |
| | Panic events: [ask ] | |
| | | |
| | [Copy to All Devices] | |
| +---------------------------------+ |
| |
| Then, if you want you can edit the actions for |
| individual devices. For example if you are having |
| problems with the keyboard, you could ask for debug |
| and info events from the keyboard to be reported. |
| |
| Select Device: |
| +-------------+-+ +--- Actions for VGA -------------+ |
| | CPU |^| | | |
| | Interrupts ||| | Debug events: [ignore] | |
| |*VGA*********||| | Info events: [ignore] | |
| | Keyboard ||| | Error events: [report] | |
| | Mouse ||| | Panic events: [ask ] | |
| | Floppy Disk |v| | | |
| +-------------+-+ +---------------------------------+ |
| |
| [ Help ] [ Cancel ] [ Ok ] |
+---------------------------------------------------------+
+---- Configure events -------------------------------------+
| __________ ____________ |
| | Default \ | Per Device \ |
| | \------------------------------------------+ |
| | | |
| | Event log file [_______________________] [Browse] | |
| | | |
| | How should Bochs respond to each type of event? | |
| | | |
| | Debug events: [ignore] | |
| | Info events: [ignore] | |
| | Error events: [report] | |
| | Panic events: [ask ] | |
| | | |
| | For additional control over how each device responds | |
| | to events, click the "Per Device" tab above. | |
| | | |
| +------------------------------------------------------+ |
| [ Help ] [ Cancel ] [ Ok ] |
+-----------------------------------------------------------+
+---- Configure events -------------------------------------+
| __________ ____________ |
| | Default \ | Per Device \ |
| +-------------| \--------------------------+ |
| | | |
| | This table determines how Bochs will respond to each | |
| | kind of event coming from a particular source. For | |
| | example if you are having problems with the keyboard,| |
| | you could ask for debug and info events from the | |
| | keyboard to be reported. | |
| | | |
| | +------------------------------------------------+-+ | |
| | |Device Debug Info Error Panic |^| | |
| | |-------- -------- ------- -------- --------- ||| | |
| | |Keyboard [ignore] [ignore] [report] [report] ||| | |
| | |VGA [ignore] [ignore] [report] [report] ||| | |
| | |NE2000 [ignore] [ignore] [report] [report] ||| | |
| | |Sound [ignore] [ignore] [report] [report] |v| | |
| | +--------------------------------------------------+ | |
| | [Set defaults for all devices] | |
| +------------------------------------------------------+ |
| [ Help ] [ Cancel ] [ Ok ] |
+-----------------------------------------------------------+
////////////////////////////////////////////////////////////////////////////
// ViewMemoryDialog
////////////////////////////////////////////////////////////////////////////
shows portions of memory, in hex or hex+ASCII or disassembled. updates
whenever simulation stops (after single steps for example), or we could
update periodically. Modeless dialog, and there could be many
of them at once, showing different regions of memory.
////////////////////////////////////////////////////////////////////////////
// DebugControlDialog
////////////////////////////////////////////////////////////////////////////
has buttons for most common debugger commands such as step, breakpoint,
display registers, or whatever.
*****************************************************************/