Bochs/bochs/gui/bitmaps/mouse.h
Bryce Denney daf2a9fb55 - add RCS Id to header of every file. This makes it easier to know what's
going on when someone sends in a modified file.
2001-10-03 13:10:38 +00:00

35 lines
2.0 KiB
C

/////////////////////////////////////////////////////////////////////////
// $Id: mouse.h,v 1.2 2001-10-03 13:10:37 bdenney Exp $
/////////////////////////////////////////////////////////////////////////
//
#define BX_MOUSE_BMAP_X 32
#define BX_MOUSE_BMAP_Y 32
static unsigned char bx_mouse_bmap[(BX_MOUSE_BMAP_X * BX_MOUSE_BMAP_Y)/8] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xf8, 0x1f, 0x00,
0x00, 0x0c, 0x30, 0x00, 0x00, 0x06, 0x60, 0x00, 0x00, 0x06, 0x40, 0x00,
0xf8, 0xff, 0xc0, 0x00, 0x0c, 0x80, 0xc1, 0x00, 0x24, 0x22, 0xc1, 0x00,
0x74, 0x77, 0x81, 0x00, 0x74, 0x77, 0x81, 0x01, 0x74, 0x77, 0x81, 0x01,
0x74, 0x77, 0x01, 0x01, 0x74, 0x77, 0x01, 0x03, 0x74, 0x77, 0x01, 0x06,
0x24, 0x22, 0x01, 0x0c, 0x0c, 0x80, 0x01, 0x38, 0x04, 0x00, 0x01, 0x00,
0x0c, 0x80, 0x01, 0x00, 0x04, 0x00, 0x01, 0x00, 0x0c, 0x80, 0x01, 0x00,
0x04, 0x00, 0x01, 0x00, 0x0c, 0x80, 0x01, 0x00, 0x04, 0x00, 0x01, 0x00,
0x0c, 0x80, 0x01, 0x00, 0x14, 0x40, 0x01, 0x00, 0x2c, 0xa0, 0x01, 0x00,
0x54, 0x55, 0x01, 0x00, 0xac, 0xaa, 0x01, 0x00, 0xf8, 0xff, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
static unsigned char bx_nomouse_bmap[(BX_MOUSE_BMAP_X * BX_MOUSE_BMAP_Y)/8] = {
0x01, 0x00, 0x00, 0x80, 0x02, 0xe0, 0x07, 0x40, 0x04, 0xf8, 0x1f, 0x20,
0x08, 0x0c, 0x30, 0x10, 0x10, 0x06, 0x60, 0x08, 0x20, 0x06, 0x40, 0x04,
0xf8, 0xff, 0xc0, 0x02, 0x8c, 0x80, 0xc1, 0x01, 0x24, 0x23, 0xc1, 0x00,
0x74, 0x77, 0xc1, 0x00, 0x74, 0x77, 0xa1, 0x01, 0x74, 0x7f, 0x91, 0x01,
0x74, 0x77, 0x09, 0x01, 0x74, 0x77, 0x05, 0x03, 0x74, 0x77, 0x03, 0x06,
0x24, 0xa2, 0x01, 0x0c, 0x0c, 0x80, 0x01, 0x38, 0x04, 0x40, 0x03, 0x00,
0x0c, 0xa0, 0x05, 0x00, 0x04, 0x10, 0x09, 0x00, 0x0c, 0x88, 0x11, 0x00,
0x04, 0x04, 0x21, 0x00, 0x0c, 0x82, 0x41, 0x00, 0x04, 0x01, 0x81, 0x00,
0x8c, 0x80, 0x01, 0x01, 0x54, 0x40, 0x01, 0x02, 0x2c, 0xa0, 0x01, 0x04,
0x54, 0x55, 0x01, 0x08, 0xac, 0xaa, 0x01, 0x10, 0xfc, 0xff, 0x00, 0x20,
0x02, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0x80
};