416 lines
17 KiB
Plaintext
416 lines
17 KiB
Plaintext
# You many now use double quotes around pathnames, in case
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# your pathname includes spaces.
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#=======================================================================
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# ROMIMAGE:
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# You now need to load a ROM BIOS into F0000-FFFFF. I've wiped
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# out most of the BIOS hooks, and replace them with real BIOS
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# support. Normally, you can use a precompiled BIOS in the bios/
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# directory, named BIOS-bochs-yymmdd. Use the latest one in there.
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#=======================================================================
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#romimage: bios/BIOS-bochs-970717a
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romimage: file=bios/BIOS-bochs-latest, address=0xf0000
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#romimage: file=bios/BIOS-bochs-2-processors, address=0xf0000
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#romimage: file=bios/BIOS-bochs-4-processors, address=0xf0000
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#romimage: file=bios/rombios.bin, address=0xf0000
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#=======================================================================
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# MEGS
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# set this to the default number of Megabytes of memory you want
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# to emulate. You may also pass the '-megs xyz' option to bochs
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#
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# The default is 32MB, most OS's won't need more than that.
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#=======================================================================
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#megs: 256
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#megs: 128
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#megs: 64
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megs: 32
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#megs: 16
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#megs: 8
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#=======================================================================
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# VGAROMIMAGE
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# You now need to load a VGA ROM BIOS into C0000.
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#=======================================================================
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#vgaromimage: bios/VGABIOS-lgpl-0.3a
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vgaromimage: bios/VGABIOS-elpin-2.40
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#=======================================================================
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# FLOPPYA:
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# Point this to pathname of floppy image file or device
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# This should be of a bootable floppy(image/device) if you're
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# booting from 'a'.
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#
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# You can set the initial status of the media to 'ejected' or 'inserted'.
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# floppya: 2_88=path, status=ejected (2.88M 3.5" floppy)
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# floppya: 1_44=path, status=inserted (1.44M 3.5" floppy)
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# floppya: 1_2=path, status=ejected (1.2M 5.25" floppy)
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# floppya: 720k=path, status=inserted (720K 3.5" floppy)
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#
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# The path should be the name of a disk image file. On unix, you can use
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# a raw device name such as /dev/fd0 on Linux. On WinNT and Win2k, use
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# drive letters such as a: or b: as the path. Raw floppy access is not
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# supported on Windows 95 and 98.
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#=======================================================================
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floppya: 1_44=/dev/fd0, status=inserted
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#floppya: file=../1.44, status=inserted
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#floppya: 1_44=/dev/fd0H1440, status=inserted
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#floppya: 1_2=../1_2, status=inserted
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#floppya: 1_44=a:, status=inserted # for win32
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#floppya: 1_44=a.img, status=inserted
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#=======================================================================
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# FLOPPYB:
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# See FLOPPYA above for syntax
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#=======================================================================
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#floppyb: 1_44=b:, status=inserted
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floppyb: 1_44=b.img, status=inserted
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#=======================================================================
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# DISKC: file=, cyl=, heads=, spt=
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# Point this at a 10M, 20M, or 30M hard disk image file. To create
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# a hard disk image, try running bximage. It will help you choose the
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# size and then suggest a diskc line that works with it.
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#
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# In UNIX it may be possible to use a raw device as a Bochs hard disk,
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# but WE DON'T RECOMMEND IT. In Windows there is no easy way.
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#
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# Examples:
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# diskc: file=10M.sample, cyl=306, heads=4, spt=17
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# diskc: file=20M.sample, cyl=615, heads=4, spt=17
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# diskc: file=30M.sample, cyl=615, heads=6, spt=17
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# diskc: file=46M.sample, cyl=940, heads=6, spt=17
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# diskc: file=62M.sample, cyl=940, heads=8, spt=17
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# diskc: file=112M.sample, cyl=900, heads=15, spt=17
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# diskc: file=483M.sample, cyl=1024, heads=15, spt=63
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#=======================================================================
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diskc: file="30M.sample", cyl=615, heads=6, spt=17
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#=======================================================================
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# DISKD:
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# See DISKC above for syntax
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#
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# NOTE: diskd and cdromd must not be used together!
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#=======================================================================
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#diskd: file="diskd.img", cyl=615, heads=6, spt=17
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#=======================================================================
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# CDROM
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#
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# cdromd: dev=/dev/cdrom, status=inserted
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# cdromd: dev=/dev/cdrom, status=ejected
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# cdromd: dev=e:, status=ejected
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#
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# In windows, the drive letter + colon notation should be used. Depending
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# on versions of windows and drivers, you may only be able to access the
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# "first" cdrom in the system.
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#
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# NOTE: diskd and cdromd must not be used together!
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#=======================================================================
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#cdromd: dev=D:, status=inserted # for win32
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#cdromd: dev=/dev/cdrom, status=inserted
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#=======================================================================
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# NEWHARDDRIVESUPPORT: enabled=[0|1]
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# As of cvs version on 5/17/2001, newharddrivesupport is on by default.
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#=======================================================================
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#newharddrivesupport: enabled=1
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#=======================================================================
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# BOOT:
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# This defines your boot drive.
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# You can either boot from 'a', 'c' or 'cdrom'
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# Examples:
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# boot: c
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# boot: a
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# boot: cdrom
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#=======================================================================
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#boot: a
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boot: c
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#=======================================================================
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# LOG:
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# Give the path of the log file you'd like Bochs debug and misc. verbage
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# to be written to. If you really don't want it, make it /dev/null. :^(
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#
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# Examples:
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# log: ./bochs.out
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# log: /dev/tty
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#=======================================================================
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#log: /dev/null
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log: bochsout.txt
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#=======================================================================
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# LOG CONTROLS
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#
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# Bochs now has four severity levels for event logging.
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# panic: cannot proceed. If you choose to continue after a panic,
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# don't be surprised if you get strange behavior or crashes.
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# error: something went wrong, but it is probably safe to continue the
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# simulation.
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# info: interesting or useful messages.
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# debug: messages useful only when debugging the code. This may
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# spit out thousands per second.
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#
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# For events of each level, you can choose to crash, report, or ignore.
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# TODO: allow choice based on the facility: e.g. crash on panics from
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# everything except the cdrom, and only report those.
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#
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# If you are experiencing many panics, it can be helpful to change
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# the panic action to report instead of fatal. However, be aware
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# that anything executed after a panic is uncharted territory and can
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# cause bochs to become unstable. The panic is a "graceful exit," so
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# if you disable it you may get a spectacular disaster instead.
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#=======================================================================
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panic: action=ask
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error: action=report
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info: action=report
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debug: action=ignore
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#=======================================================================
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# com1:
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# Specify the device to use as com1. This can be a real serial line, or
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# a pty. To use a pty (under X/Unix), create two windows (xterms,
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# usually). One of them will run bochs, and the other will act as com1.
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# Find out the tty the com1 window using the `tty' command, and use that
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# as the `dev' parameter. Then do `sleep 1000000' in the com1 window to
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# keep the shell from messing with things, and run bochs in the other
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# window. Serial I/O to com1 (port 0x3f8) will all go to the other
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# window.
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#=======================================================================
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#com1: dev=/dev/ttyp9
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#=======================================================================
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# PARPORT1:
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# This defines a parallel (printer) port. When turned on, the emulated
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# printer port sends characters printed by the guest OS into an output file.
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#
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# Examples:
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# parport1: enable=1, file="parport.out"
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# parport1: enable=0
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#=======================================================================
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parport1: enable=0
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#=======================================================================
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# SB16:
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# This defines the SB16 sound emulation. It can have several of the
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# following properties.
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# All properties are in the format sb16: property=value
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# midi: The filename is where the midi data is sent. This can be a
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# device or just a file if you want to record the midi data.
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# midimode:
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# 0=no data
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# 1=output to device (system dependent. midi denotes the device driver)
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# 2=SMF file output, including headers
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# 3=output the midi data stream to the file (no midi headers and no
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# delta times, just command and data bytes)
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# wave: This is the device/file where wave output is stored
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# wavemode:
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# 0=no data
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# 1=output to device (system dependent. wave denotes the device driver)
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# 2=VOC file output, incl. headers
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# 3=output the raw wave stream to the file
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# log: The file to write the sb16 emulator messages to.
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# loglevel:
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# 0=no log
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# 1=only midi program and bank changes
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# 2=severe errors
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# 3=all errors
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# 4=all errors plus all port accesses
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# 5=all errors and port accesses plus a lot of extra info
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# dmatimer:
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# microseconds per second for a DMA cycle. Make it smaller to fix
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# non-continous sound. 750000 is usually a good value. This needs a
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# reasonably correct setting for IPS.
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#
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# For an example look at the next line:
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#=======================================================================
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#sb16: midimode=1, midi=/dev/midi00, wavemode=1, wave=/dev/dsp, loglevel=2, log=sb16.log, dmatimer=600000
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#=======================================================================
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# VGA_UPDATE_INTERVAL:
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# Video memory is scanned for updates and screen updated every so many
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# virtual seconds. The default is 300000, about 3Hz. This is generally
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# plenty. Keep in mind that you must tweak the 'ips:' directive
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# to be as close to the number of emulated instructions-per-second
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# your workstation can do, for this to be accurate.
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#
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# Examples:
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# vga_update_interval: 250000
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#=======================================================================
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vga_update_interval: 300000
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# using for Winstone '98 tests
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#vga_update_interval: 100000
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#=======================================================================
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# KEYBOARD_SERIAL_DELAY:
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# Approximate time in microseconds that it takes one character to
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# be transfered from the keyboard to controller over the serial path.
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# Examples:
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# keyboard_serial_delay: 200
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#=======================================================================
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keyboard_serial_delay: 250
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#=======================================================================
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# KEYBOARD_PASTE_DELAY:
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# Approximate time in microseconds between attempts to paste
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# characters to the keyboard controller. This leaves time for the
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# guest os to deal with the flow of characters. The ideal setting
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# depends on how your operating system processes characters. The
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# default of 100000 usec (.1 seconds) was chosen because it works
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# consistently in Windows.
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#
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# If your OS is losing characters during a paste, increase the paste
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# delay until it stops losing characters.
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#
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# Examples:
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# keyboard_paste_delay: 100000
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#=======================================================================
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keyboard_paste_delay: 100000
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#=======================================================================
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# FLOPPY_COMMAND_DELAY:
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# Time in microseconds to wait before completing some floppy commands
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# such as read/write/seek/etc, which normally have a delay associated.
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# I had this hardwired to 50,000 before.
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#
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# Examples:
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# floppy_command_delay: 50000
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#=======================================================================
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floppy_command_delay: 500
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#=======================================================================
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# IPS:
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# Emulated Instructions Per Second. This is the number of IPS that bochs
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# is capable of running on your machine. Read the note in config.h
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# on how to find this. Make sure to recompile after.
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#
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# IPS is used to calibrate many time-dependent events within the bochs
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# simulation. For example, changing IPS affects the frequency of VGA
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# updates, the duration of time before a key starts to autorepeat, and
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# the measurement of BogoMips and other benchmarks.
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#
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# Examples:
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# Machine Mips
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# ________________________________________________________________
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# 650Mhz Athlon K-7 with Linux 2.4.4/egcs-2.91.66 2 to 2.5 Mips
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# 400Mhz Pentium II with Linux 2.0.36/egcs-1.0.3 1 to 1.8 Mips
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# 166Mhz 64bit Sparc with Solaris 2.x approx 0.75 Mips
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# 200Mhz Pentium with Linux 2.x approx 0.5 Mips
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#
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#=======================================================================
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ips: 1000000
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#=======================================================================
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# mouse: Not used in any of the GUI specific modules, but the option
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# bx_options.mouse_enabled is set to this value. The idea,
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# is that the GUI code should not generate mouse events when
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# not enabled. The hardware emualation itself is not disabled
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# by this. This is to facilitate deterministic runs of bochs.
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#
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# Examples:
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# mouse: enabled=1
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# mouse: enabled=0
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#
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# I wouldn't recommend enabling the mouse by default, unless you have a
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# really good reason to do so.
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#=======================================================================
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mouse: enabled=0
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#=======================================================================
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# private_colormap: Request that the GUI create and use it's own
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# non-shared colormap. This colormap will be used
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# when in the bochs window. If not enabled, a
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# shared colormap scheme may be used. Not implemented
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# on all GUI's.
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#
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# Examples:
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# private_colormap: enabled=1
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# private_colormap: enabled=0
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#=======================================================================
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private_colormap: enabled=0
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#=======================================================================
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# fullscreen: ONLY IMPLEMENTED ON AMIGA
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# Request that Bochs occupy the entire screen instead of a
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# window.
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#
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# Examples:
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# fullscreen: enabled=0
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# fullscreen: enabled=1
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#=======================================================================
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fullscreen: enabled=0
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screenmode: name="sample"
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#=======================================================================
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# ne2k: NE2000 compatible ethernet adapter
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#
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# Examples:
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# ne2k: ioaddr=IOADDR, irq=IRQ, mac=MACADDR, ethmod=MODULE, ethdev=DEVICE
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#
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# ioaddr, irc: You probably won't need to change ioaddr and irq, unless there
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# are IRQ conflicts.
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#
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# mac: The MAC address MUST NOT match the address of any machine on the net.
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# Also, the first byte must be an even number (bit 0 set means a multicast
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# address), and you cannot use ff:ff:ff:ff:ff:ff because that's the broadcast
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# address. For the ethertap module, you must use fe:fd:00:00:00:01. There may
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# be other restrictions too. To be safe, just use the b0:c4... address.
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#
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# ethdev: The ethdev value is the name of the network interface on your host
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# platform. On UNIX machines, you can get the name by running ifconfig. On
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# Windows machines, you must run niclist to get the name of the ethdev.
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# Niclist source code is in misc/niclist.c and it is included in Windows
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# binary releases.
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#=======================================================================
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# ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=fbsd, ethdev=xl0
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# ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=linux, ethdev=eth0
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# ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:01, ethmod=win32, ethdev=MYCARD
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# ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=tap, ethdev=tap0
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#=======================================================================
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# KEYBOARD_MAPPING:
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# This enables a remap of a physical localized keyboard to a
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# virtualized us keyboard, as the PC architecture expects.
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# If enabled, the keymap file must be specified.
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#
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# Examples:
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# keyboard_mapping: enabled=1, map=gui/keymaps/x11-pc-de.map
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#=======================================================================
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keyboard_mapping: enabled=0, map=
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#=======================================================================
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# KEYBOARD_TYPE:
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# Type of keyboard return by a "identify keyboard" command to the
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# keyboard controler. It must be one of "xt", "at" or "mf".
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# Defaults to "mf". It should be ok for almost everybody. A known
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# exception is french macs, that do have a "at"-like keyboard.
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#
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# Examples:
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# keyboard_type: mf
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#=======================================================================
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#keyboard_type: mf
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#=======================================================================
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# other stuff
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#=======================================================================
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# magic_break
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#load32bitOSImage: os=nullkernel, path=../kernel.img, iolog=../vga_io.log
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#load32bitOSImage: os=linux, path=../linux.img, iolog=../vga_io.log, initrd=../initrd.img
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i440fxsupport: enabled=0
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#time0: 938581955
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#=======================================================================
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# for Macintosh, use the style of pathnames in the following
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# examples.
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#
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# vgaromimage: :bios:VGABIOS-elpin-2.20
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# romimage: file=:bios:BIOS-bochs-981222a, address=0xf0000
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# floppya: 1_44=[fd:], status=inserted
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#=======================================================================
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