Bochs/bochs/iodev/sound/soundsdl.cc
Volker Ruppert ee6bfaa4c4 Added separate thread for the PCM data conversion. Only in case of dual output
sendwavepacket() directly calls the conversion method and output(). In all other
cases it puts the unmodified data into a buffer and the conversion thread is
doing the main job and puts the data into the output buffer chain.
TODO: resampling could also be done by the new thread.
2015-06-04 08:58:02 +00:00

189 lines
5.0 KiB
C++

/////////////////////////////////////////////////////////////////////////
// $Id$
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2012-2015 The Bochs Project
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// Lowlevel sound output support for SDL written by Volker Ruppert
#include "iodev.h"
#include "soundlow.h"
#include "soundsdl.h"
#if BX_HAVE_SOUND_SDL && BX_SUPPORT_SOUNDLOW
#define LOG_THIS
#include <SDL.h>
// SDL audio callback
void sdl_callback(void *thisptr, Bit8u *stream, int len)
{
memset(stream, 0, len);
((bx_soundlow_waveout_sdl_c*)thisptr)->mixer_common(stream, len);
}
// bx_soundlow_waveout_sdl_c class implemenzation
bx_soundlow_waveout_sdl_c::bx_soundlow_waveout_sdl_c()
:bx_soundlow_waveout_c()
{
WaveOpen = 0;
if (SDL_InitSubSystem(SDL_INIT_AUDIO)) {
BX_PANIC(("Initialization of sound lowlevel module 'sdl' failed"));
} else {
BX_INFO(("Sound lowlevel module 'sdl' initialized"));
}
}
bx_soundlow_waveout_sdl_c::~bx_soundlow_waveout_sdl_c()
{
if (pcm_callback_id >= 0) {
unregister_wave_callback(pcm_callback_id);
pcm_callback_id = -1;
}
WaveOpen = 0;
mixer_control = 0;
SDL_CloseAudio();
SDL_QuitSubSystem(SDL_INIT_AUDIO);
}
int bx_soundlow_waveout_sdl_c::openwaveoutput(const char *wavedev)
{
set_pcm_params(&real_pcm_param);
start_conversion_thread();
return BX_SOUNDLOW_OK;
}
int bx_soundlow_waveout_sdl_c::set_pcm_params(bx_pcm_param_t *param)
{
int signeddata = param->format & 1;
BX_DEBUG(("set_pcm_params(): %u, %u, %u, %02x", param->samplerate, param->bits,
param->channels, param->format));
fmt.freq = param->samplerate;
if (param->bits == 16) {
if (signeddata == 1)
fmt.format = AUDIO_S16;
else
fmt.format = AUDIO_U16;
} else if (param->bits == 8) {
if (signeddata == 1)
fmt.format = AUDIO_S8;
else
fmt.format = AUDIO_U8;
} else
return BX_SOUNDLOW_ERR;
fmt.channels = param->channels;
fmt.samples = fmt.freq / 10;
fmt.callback = sdl_callback;
fmt.userdata = this;
if (WaveOpen) {
SDL_CloseAudio();
} else {
pcm_callback_id = register_wave_callback(this, pcm_callback);
}
if (SDL_OpenAudio(&fmt, NULL) < 0) {
BX_PANIC(("SDL_OpenAudio() failed"));
WaveOpen = 0;
return BX_SOUNDLOW_ERR;
} else {
WaveOpen = 1;
mixer_control = 1;
}
SDL_PauseAudio(0);
return BX_SOUNDLOW_OK;
}
int bx_soundlow_waveout_sdl_c::convert_pcm_data()
{
int len2;
BX_LOCK(conversion_mutex);
audio_buffer_t *curbuffer = audio_buffers[0]->get_buffer();
if (memcmp(&curbuffer->param, &emu_pcm_param, sizeof(bx_pcm_param_t)) != 0) {
emu_pcm_param = curbuffer->param;
cvt_mult = (emu_pcm_param.bits == 8) ? 2 : 1;
if (emu_pcm_param.channels == 1) cvt_mult <<= 1;
if (emu_pcm_param.samplerate != real_pcm_param.samplerate) {
real_pcm_param.samplerate = emu_pcm_param.samplerate;
set_pcm_params(&real_pcm_param);
}
}
BX_UNLOCK(conversion_mutex);
len2 = curbuffer->size * cvt_mult;
SDL_LockAudio();
if (WaveOpen) {
audio_buffer_t *newbuffer = audio_buffers[1]->new_buffer(len2);
convert_common(curbuffer->data, curbuffer->size, newbuffer->data, len2, &curbuffer->param);
}
SDL_UnlockAudio();
BX_LOCK(conversion_mutex);
audio_buffers[0]->delete_buffer();
BX_UNLOCK(conversion_mutex);
return BX_SOUNDLOW_OK;
}
bx_bool bx_soundlow_waveout_sdl_c::mixer_common(Bit8u *buffer, int len)
{
Bit32u len2 = 0;
Bit8u *tmpbuffer = (Bit8u*)malloc(len);
for (int i = 0; i < cb_count; i++) {
if (get_wave[i].cb != NULL) {
memset(tmpbuffer, 0, len);
len2 = get_wave[i].cb(get_wave[i].device, fmt.freq, tmpbuffer, len);
if (len2 > 0) {
SDL_MixAudio(buffer, tmpbuffer, len2, SDL_MIX_MAXVOLUME);
}
}
}
free(tmpbuffer);
return 1;
}
void bx_soundlow_waveout_sdl_c::unregister_wave_callback(int callback_id)
{
SDL_LockAudio();
if ((callback_id >= 0) && (callback_id < BX_MAX_WAVE_CALLBACKS)) {
get_wave[callback_id].device = NULL;
get_wave[callback_id].cb = NULL;
}
SDL_UnlockAudio();
}
// bx_sound_sdl_c class implemenzation
bx_sound_sdl_c::bx_sound_sdl_c()
:bx_sound_lowlevel_c()
{
// nothing here yet
}
bx_soundlow_waveout_c* bx_sound_sdl_c::get_waveout()
{
if (waveout == NULL) {
waveout = new bx_soundlow_waveout_sdl_c();
}
return waveout;
}
#endif // BX_HAVE_SOUND_SDL