Bochs/bochs/gui/gui.cc
Volker Ruppert 19ed74f642 - added new config option to select mouse capture toggle method. In addition to
the default Bochs method using the CTRL key and the middle mouse button there
  are now the choices CTRL+F10 (like DOSBox) and CTRL+ALT (like QEMU).
  * currently implemented in the X11 and SDL guis only
  * TODO: porting to wxWidgets and Win32, documentation updates
2010-05-16 09:01:36 +00:00

826 lines
26 KiB
C++

/////////////////////////////////////////////////////////////////////////
// $Id: gui.cc,v 1.115 2010-05-16 09:01:36 vruppert Exp $
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2002-2009 The Bochs Project
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include <signal.h>
#include "param_names.h"
#include "bochs.h"
#include "keymap.h"
#include "iodev.h"
#include "gui/bitmaps/floppya.h"
#include "gui/bitmaps/floppyb.h"
#include "gui/bitmaps/mouse.h"
#include "gui/bitmaps/reset.h"
#include "gui/bitmaps/power.h"
#include "gui/bitmaps/snapshot.h"
#include "gui/bitmaps/copy.h"
#include "gui/bitmaps/paste.h"
#include "gui/bitmaps/configbutton.h"
#include "gui/bitmaps/cdromd.h"
#include "gui/bitmaps/userbutton.h"
#include "gui/bitmaps/saverestore.h"
#if BX_WITH_MACOS
# include <Disks.h>
#endif
bx_gui_c *bx_gui = NULL;
#define BX_GUI_THIS bx_gui->
#define LOG_THIS BX_GUI_THIS
#define BX_KEY_UNKNOWN 0x7fffffff
#define N_USER_KEYS 37
typedef struct {
const char *key;
Bit32u symbol;
} user_key_t;
static user_key_t user_keys[N_USER_KEYS] =
{
{ "f1", BX_KEY_F1 },
{ "f2", BX_KEY_F2 },
{ "f3", BX_KEY_F3 },
{ "f4", BX_KEY_F4 },
{ "f5", BX_KEY_F5 },
{ "f6", BX_KEY_F6 },
{ "f7", BX_KEY_F7 },
{ "f8", BX_KEY_F8 },
{ "f9", BX_KEY_F9 },
{ "f10", BX_KEY_F10 },
{ "f11", BX_KEY_F11 },
{ "f12", BX_KEY_F12 },
{ "alt", BX_KEY_ALT_L },
{ "bksl", BX_KEY_BACKSLASH },
{ "bksp", BX_KEY_BACKSPACE },
{ "ctrl", BX_KEY_CTRL_L },
{ "del", BX_KEY_DELETE },
{ "down", BX_KEY_DOWN },
{ "end", BX_KEY_END },
{ "enter", BX_KEY_ENTER },
{ "esc", BX_KEY_ESC },
{ "home", BX_KEY_HOME },
{ "ins", BX_KEY_INSERT },
{ "left", BX_KEY_LEFT },
{ "menu", BX_KEY_MENU },
{ "minus", BX_KEY_MINUS },
{ "pgdwn", BX_KEY_PAGE_DOWN },
{ "pgup", BX_KEY_PAGE_UP },
{ "plus", BX_KEY_KP_ADD },
{ "right", BX_KEY_RIGHT },
{ "shift", BX_KEY_SHIFT_L },
{ "space", BX_KEY_SPACE },
{ "tab", BX_KEY_TAB },
{ "up", BX_KEY_UP },
{ "win", BX_KEY_WIN_L },
{ "print", BX_KEY_PRINT },
{ "power", BX_KEY_POWER_POWER }
};
bx_gui_c::bx_gui_c(void)
{
put("GUI"); // Init in specific_init
statusitem_count = 0;
framebuffer = NULL;
}
bx_gui_c::~bx_gui_c()
{
if (framebuffer != NULL) {
delete [] framebuffer;
}
}
void bx_gui_c::init(int argc, char **argv, unsigned tilewidth, unsigned tileheight)
{
BX_GUI_THIS new_gfx_api = 0;
BX_GUI_THIS host_xres = 640;
BX_GUI_THIS host_yres = 480;
BX_GUI_THIS host_bpp = 8;
BX_GUI_THIS dialog_caps = BX_GUI_DLG_RUNTIME | BX_GUI_DLG_SAVE_RESTORE;
BX_GUI_THIS toggle_method = SIM->get_param_enum(BXPN_MOUSE_TOGGLE)->get();
BX_GUI_THIS toggle_keystate = 0;
switch (toggle_method) {
case BX_MOUSE_TOGGLE_CTRL_MB:
strcpy(mouse_toggle_text, "CTRL + 3rd button");
break;
case BX_MOUSE_TOGGLE_CTRL_F10:
strcpy(mouse_toggle_text, "CTRL + F10");
break;
case BX_MOUSE_TOGGLE_CTRL_ALT:
strcpy(mouse_toggle_text, "CTRL + ALT");
break;
}
specific_init(argc, argv, tilewidth, tileheight, BX_HEADER_BAR_Y);
// Define some bitmaps to use in the headerbar
BX_GUI_THIS floppyA_bmap_id = create_bitmap(bx_floppya_bmap,
BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y);
BX_GUI_THIS floppyA_eject_bmap_id = create_bitmap(bx_floppya_eject_bmap,
BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y);
BX_GUI_THIS floppyB_bmap_id = create_bitmap(bx_floppyb_bmap,
BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y);
BX_GUI_THIS floppyB_eject_bmap_id = create_bitmap(bx_floppyb_eject_bmap,
BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y);
BX_GUI_THIS cdromD_bmap_id = create_bitmap(bx_cdromd_bmap,
BX_CDROMD_BMAP_X, BX_CDROMD_BMAP_Y);
BX_GUI_THIS cdromD_eject_bmap_id = create_bitmap(bx_cdromd_eject_bmap,
BX_CDROMD_BMAP_X, BX_CDROMD_BMAP_Y);
BX_GUI_THIS mouse_bmap_id = create_bitmap(bx_mouse_bmap,
BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y);
BX_GUI_THIS nomouse_bmap_id = create_bitmap(bx_nomouse_bmap,
BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y);
BX_GUI_THIS power_bmap_id = create_bitmap(bx_power_bmap, BX_POWER_BMAP_X, BX_POWER_BMAP_Y);
BX_GUI_THIS reset_bmap_id = create_bitmap(bx_reset_bmap, BX_RESET_BMAP_X, BX_RESET_BMAP_Y);
BX_GUI_THIS snapshot_bmap_id = create_bitmap(bx_snapshot_bmap, BX_SNAPSHOT_BMAP_X, BX_SNAPSHOT_BMAP_Y);
BX_GUI_THIS copy_bmap_id = create_bitmap(bx_copy_bmap, BX_COPY_BMAP_X, BX_COPY_BMAP_Y);
BX_GUI_THIS paste_bmap_id = create_bitmap(bx_paste_bmap, BX_PASTE_BMAP_X, BX_PASTE_BMAP_Y);
BX_GUI_THIS config_bmap_id = create_bitmap(bx_config_bmap, BX_CONFIG_BMAP_X, BX_CONFIG_BMAP_Y);
BX_GUI_THIS user_bmap_id = create_bitmap(bx_user_bmap, BX_USER_BMAP_X, BX_USER_BMAP_Y);
BX_GUI_THIS save_restore_bmap_id = create_bitmap(bx_save_restore_bmap,
BX_SAVE_RESTORE_BMAP_X, BX_SAVE_RESTORE_BMAP_Y);
// Add the initial bitmaps to the headerbar, and enable callback routine, for use
// when that bitmap is clicked on
// Floppy A:
BX_GUI_THIS floppyA_status = DEV_floppy_get_media_status(0);
if (BX_GUI_THIS floppyA_status)
BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_bmap_id,
BX_GRAVITY_LEFT, floppyA_handler);
else
BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_eject_bmap_id,
BX_GRAVITY_LEFT, floppyA_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS floppyA_hbar_id, "Change floppy A: media");
// Floppy B:
BX_GUI_THIS floppyB_status = DEV_floppy_get_media_status(1);
if (BX_GUI_THIS floppyB_status)
BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_bmap_id,
BX_GRAVITY_LEFT, floppyB_handler);
else
BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_eject_bmap_id,
BX_GRAVITY_LEFT, floppyB_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS floppyB_hbar_id, "Change floppy B: media");
// CDROM,
// the harddrive object is not initialised yet,
// so we just set the bitmap to ejected for now
BX_GUI_THIS cdromD_hbar_id = headerbar_bitmap(BX_GUI_THIS cdromD_eject_bmap_id,
BX_GRAVITY_LEFT, cdromD_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS cdromD_hbar_id, "Change first CDROM media");
// Mouse button
if (SIM->get_param_bool(BXPN_MOUSE_ENABLED)->get())
BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS mouse_bmap_id,
BX_GRAVITY_LEFT, toggle_mouse_enable);
else
BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS nomouse_bmap_id,
BX_GRAVITY_LEFT, toggle_mouse_enable);
BX_GUI_THIS set_tooltip(BX_GUI_THIS mouse_hbar_id, "Enable mouse capture");
// These are the buttons on the right side. They are created in order
// of right to left.
// Power button
BX_GUI_THIS power_hbar_id = headerbar_bitmap(BX_GUI_THIS power_bmap_id,
BX_GRAVITY_RIGHT, power_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS power_hbar_id, "Turn power off");
// Save/Restore Button
BX_GUI_THIS save_restore_hbar_id = headerbar_bitmap(BX_GUI_THIS save_restore_bmap_id,
BX_GRAVITY_RIGHT, save_restore_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS save_restore_hbar_id, "Save simulation state");
// Reset button
BX_GUI_THIS reset_hbar_id = headerbar_bitmap(BX_GUI_THIS reset_bmap_id,
BX_GRAVITY_RIGHT, reset_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS reset_hbar_id, "Reset the system");
// Configure button
BX_GUI_THIS config_hbar_id = headerbar_bitmap(BX_GUI_THIS config_bmap_id,
BX_GRAVITY_RIGHT, config_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS config_hbar_id, "Runtime config dialog");
// Snapshot button
BX_GUI_THIS snapshot_hbar_id = headerbar_bitmap(BX_GUI_THIS snapshot_bmap_id,
BX_GRAVITY_RIGHT, snapshot_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS snapshot_hbar_id, "Save snapshot of the text mode screen");
// Paste button
BX_GUI_THIS paste_hbar_id = headerbar_bitmap(BX_GUI_THIS paste_bmap_id,
BX_GRAVITY_RIGHT, paste_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS paste_hbar_id, "Paste clipboard text as emulated keystrokes");
// Copy button
BX_GUI_THIS copy_hbar_id = headerbar_bitmap(BX_GUI_THIS copy_bmap_id,
BX_GRAVITY_RIGHT, copy_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS copy_hbar_id, "Copy text mode screen to the clipboard");
// User button
BX_GUI_THIS user_hbar_id = headerbar_bitmap(BX_GUI_THIS user_bmap_id,
BX_GRAVITY_RIGHT, userbutton_handler);
BX_GUI_THIS set_tooltip(BX_GUI_THIS user_hbar_id, "Send keyboard shortcut");
if (SIM->get_param_bool(BXPN_TEXT_SNAPSHOT_CHECK)->get()) {
bx_pc_system.register_timer(this, bx_gui_c::snapshot_checker, (unsigned) 1000000, 1, 1, "snap_chk");
}
BX_GUI_THIS charmap_updated = 0;
if (!BX_GUI_THIS new_gfx_api && (BX_GUI_THIS framebuffer == NULL)) {
BX_GUI_THIS framebuffer = new Bit8u[BX_MAX_XRES * BX_MAX_YRES * 4];
}
show_headerbar();
}
void bx_gui_c::cleanup(void)
{
statusitem_count = 0;
}
void bx_gui_c::update_drive_status_buttons(void)
{
BX_GUI_THIS floppyA_status = DEV_floppy_get_media_status(0)
&& (SIM->get_param_bool(BXPN_FLOPPYA_STATUS)->get());
BX_GUI_THIS floppyB_status = DEV_floppy_get_media_status(1)
&& (SIM->get_param_bool(BXPN_FLOPPYB_STATUS)->get());
Bit32u handle = DEV_hd_get_first_cd_handle();
BX_GUI_THIS cdromD_status = DEV_hd_get_cd_media_status(handle);
if (BX_GUI_THIS floppyA_status)
replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_bmap_id);
else {
#if BX_WITH_MACOS
// If we are using the Mac floppy driver, eject the disk
// from the floppy drive. This doesn't work in MacOS X.
if (!strcmp(SIM->get_param_string(BXPN_FLOPPYA_PATH)->getptr(), SuperDrive))
DiskEject(1);
#endif
replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_eject_bmap_id);
}
if (BX_GUI_THIS floppyB_status)
replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_bmap_id);
else {
#if BX_WITH_MACOS
// If we are using the Mac floppy driver, eject the disk
// from the floppy drive. This doesn't work in MacOS X.
if (!strcmp(SIM->get_param_string(BXPN_FLOPPYB_PATH)->getptr(), SuperDrive))
DiskEject(1);
#endif
replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_eject_bmap_id);
}
if (BX_GUI_THIS cdromD_status)
replace_bitmap(BX_GUI_THIS cdromD_hbar_id, BX_GUI_THIS cdromD_bmap_id);
else {
replace_bitmap(BX_GUI_THIS cdromD_hbar_id, BX_GUI_THIS cdromD_eject_bmap_id);
}
}
void bx_gui_c::floppyA_handler(void)
{
if (SIM->get_param_enum(BXPN_FLOPPYA_DEVTYPE)->get() == BX_FDD_NONE)
return; // no primary floppy device present
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_FLOPPY) {
// instead of just toggling the status, call win32dialog to bring up
// a dialog asking what disk image you want to switch to.
int ret = SIM->ask_param(BXPN_FLOPPYA_PATH);
if (ret > 0) {
BX_GUI_THIS update_drive_status_buttons();
}
return;
}
BX_GUI_THIS floppyA_status = !BX_GUI_THIS floppyA_status;
DEV_floppy_set_media_status(0, BX_GUI_THIS floppyA_status);
BX_GUI_THIS update_drive_status_buttons();
}
void bx_gui_c::floppyB_handler(void)
{
if (SIM->get_param_enum(BXPN_FLOPPYB_DEVTYPE)->get() == BX_FDD_NONE)
return; // no secondary floppy device present
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_FLOPPY) {
// instead of just toggling the status, call win32dialog to bring up
// a dialog asking what disk image you want to switch to.
int ret = SIM->ask_param(BXPN_FLOPPYB_PATH);
if (ret > 0) {
BX_GUI_THIS update_drive_status_buttons();
}
return;
}
BX_GUI_THIS floppyB_status = !BX_GUI_THIS floppyB_status;
DEV_floppy_set_media_status(1, BX_GUI_THIS floppyB_status);
BX_GUI_THIS update_drive_status_buttons();
}
void bx_gui_c::cdromD_handler(void)
{
Bit32u handle = DEV_hd_get_first_cd_handle();
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_CDROM) {
// instead of just toggling the status, call win32dialog to bring up
// a dialog asking what disk image you want to switch to.
// This code handles the first cdrom only. The cdrom drives #2, #3 and
// #4 are handled in the win32 runtime dialog.
bx_param_c *cdrom = SIM->get_first_cdrom();
if (cdrom == NULL)
return; // no cdrom found
int ret = SIM->ask_param(cdrom);
if (ret > 0) {
BX_GUI_THIS update_drive_status_buttons();
}
return;
}
BX_GUI_THIS cdromD_status =
DEV_hd_set_cd_media_status(handle, !BX_GUI_THIS cdromD_status);
BX_GUI_THIS update_drive_status_buttons();
}
void bx_gui_c::reset_handler(void)
{
BX_INFO(("system RESET callback"));
bx_pc_system.Reset(BX_RESET_HARDWARE);
}
void bx_gui_c::power_handler(void)
{
// test case for yes/no dialog: confirm power off
//if (!SIM->ask_yes_no("Quit Bochs", "Are you sure ?", 0))
// return;
// the user pressed power button, so there's no doubt they want bochs
// to quit. Change panics to fatal for the GUI and then do a panic.
bx_user_quit = 1;
LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL);
BX_PANIC (("POWER button turned off."));
// shouldn't reach this point, but if you do, QUIT!!!
fprintf (stderr, "Bochs is exiting because you pressed the power button.\n");
BX_EXIT (1);
}
Bit32s bx_gui_c::make_text_snapshot(char **snapshot, Bit32u *length)
{
Bit8u* raw_snap = NULL;
char *clean_snap;
unsigned line_addr, txt_addr, txHeight, txWidth;
DEV_vga_get_text_snapshot(&raw_snap, &txHeight, &txWidth);
if (txHeight <= 0) return -1;
clean_snap = (char*) malloc(txHeight*(txWidth+2)+1);
txt_addr = 0;
for (unsigned i=0; i<txHeight; i++) {
line_addr = i * txWidth * 2;
for (unsigned j=0; j<(txWidth*2); j+=2) {
if (!raw_snap[line_addr+j])
raw_snap[line_addr+j] = 0x20;
clean_snap[txt_addr++] = raw_snap[line_addr+j];
}
while ((txt_addr > 0) && (clean_snap[txt_addr-1] == ' ')) txt_addr--;
#ifdef WIN32
if(!(SIM->get_param_bool(BXPN_TEXT_SNAPSHOT_CHECK)->get())) {
clean_snap[txt_addr++] = 13;
}
#endif
clean_snap[txt_addr++] = 10;
}
clean_snap[txt_addr] = 0;
*snapshot = clean_snap;
*length = txt_addr;
return 0;
}
// create a text snapshot and copy to the system clipboard. On guis that
// we haven't figured out how to support yet, dump to a file instead.
void bx_gui_c::copy_handler(void)
{
Bit32u len;
char *text_snapshot;
if (make_text_snapshot (&text_snapshot, &len) < 0) {
BX_INFO(("copy button failed, mode not implemented"));
return;
}
if (!BX_GUI_THIS set_clipboard_text(text_snapshot, len)) {
// platform specific code failed, use portable code instead
FILE *fp = fopen("copy.txt", "w");
fwrite(text_snapshot, 1, len, fp);
fclose(fp);
}
free(text_snapshot);
}
// Check the current text snapshot against file snapchk.txt.
void bx_gui_c::snapshot_checker(void *this_ptr)
{
char filename[BX_PATHNAME_LEN];
strcpy(filename,"snapchk.txt");
FILE *fp = fopen(filename, "rb");
if(fp) {
char *text_snapshot;
Bit32u len;
if (make_text_snapshot (&text_snapshot, &len) < 0) {
return;
}
char *compare_snapshot = (char *) malloc((len+1) * sizeof(char));
fread(compare_snapshot, 1, len, fp);
fclose(fp);
strcpy(filename,"snapmask.txt");
fp=fopen(filename, "rb");
if(fp) {
char *mask_snapshot = (char *) malloc((len+1) * sizeof(char));
unsigned i;
bx_bool flag = 1;
fread(mask_snapshot, 1, len, fp);
fclose(fp);
for(i=0;i<len;i++) {
if((text_snapshot[i] != compare_snapshot[i]) &&
(compare_snapshot[i] == mask_snapshot[i])) {
flag = 0;
break;
}
}
if(flag) {
if(!memcmp(text_snapshot,compare_snapshot,len)) {
BX_PASS(("Test Passed."));
} else {
BX_PASS(("Test Passed with Mask."));
}
}
} else {
if(!memcmp(text_snapshot,compare_snapshot,len)) {
BX_PASS(("Test Passed."));
}
}
free(compare_snapshot);
free(text_snapshot);
}
}
// create a text snapshot and dump it to a file
void bx_gui_c::snapshot_handler(void)
{
char *text_snapshot;
Bit32u len;
if (make_text_snapshot (&text_snapshot, &len) < 0) {
BX_ERROR(("snapshot button failed, mode not implemented"));
return;
}
//FIXME
char filename[BX_PATHNAME_LEN];
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_SNAPSHOT) {
int ret = SIM->ask_filename (filename, sizeof(filename),
"Save snapshot as...", "snapshot.txt",
bx_param_string_c::SAVE_FILE_DIALOG);
if (ret < 0) { // cancelled
free(text_snapshot);
return;
}
} else {
strcpy (filename, "snapshot.txt");
}
FILE *fp = fopen(filename, "wb");
fwrite(text_snapshot, 1, len, fp);
fclose(fp);
free(text_snapshot);
}
// Read ASCII chars from the system clipboard and paste them into bochs.
// Note that paste cannot work with the key mapping tables loaded.
void bx_gui_c::paste_handler(void)
{
Bit32s nbytes;
Bit8u *bytes;
if (!bx_keymap.isKeymapLoaded ()) {
BX_ERROR (("keyboard_mapping disabled, so paste cannot work"));
return;
}
if (!BX_GUI_THIS get_clipboard_text(&bytes, &nbytes)) {
BX_ERROR (("paste not implemented on this platform"));
return;
}
BX_INFO (("pasting %d bytes", nbytes));
DEV_kbd_paste_bytes (bytes, nbytes);
}
void bx_gui_c::config_handler(void)
{
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_RUNTIME) {
SIM->configuration_interface(NULL, CI_RUNTIME_CONFIG);
}
}
void bx_gui_c::toggle_mouse_enable(void)
{
int old = SIM->get_param_bool(BXPN_MOUSE_ENABLED)->get();
BX_DEBUG (("toggle mouse_enabled, now %d", !old));
SIM->get_param_bool(BXPN_MOUSE_ENABLED)->set(!old);
}
bx_bool bx_gui_c::mouse_toggle_check(Bit32u key, bx_bool pressed)
{
Bit32u newstate;
bx_bool toggle = 0;
newstate = toggle_keystate;
if (pressed) {
newstate |= key;
if (newstate == toggle_keystate) return 0;
switch (toggle_method) {
case BX_MOUSE_TOGGLE_CTRL_MB:
toggle = (newstate & BX_GUI_MT_CTRL_MB) == BX_GUI_MT_CTRL_MB;
break;
case BX_MOUSE_TOGGLE_CTRL_F10:
toggle = (newstate & BX_GUI_MT_CTRL_F10) == BX_GUI_MT_CTRL_F10;
break;
case BX_MOUSE_TOGGLE_CTRL_ALT:
toggle = (newstate & BX_GUI_MT_CTRL_ALT) == BX_GUI_MT_CTRL_ALT;
break;
}
toggle_keystate = newstate;
} else {
toggle_keystate &= ~key;
}
return toggle;
}
const char* bx_gui_c::get_toggle_info(void)
{
return mouse_toggle_text;
}
Bit32u get_user_key(char *key)
{
int i = 0;
while (i < N_USER_KEYS) {
if (!strcmp(key, user_keys[i].key))
return user_keys[i].symbol;
i++;
}
return BX_KEY_UNKNOWN;
}
void bx_gui_c::userbutton_handler(void)
{
Bit32u shortcut[4];
Bit32u symbol;
char user_shortcut[512];
char *ptr;
int i, len = 0, ret = 1;
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_USER) {
ret = SIM->ask_param(BXPN_USER_SHORTCUT);
}
strcpy(user_shortcut, SIM->get_param_string(BXPN_USER_SHORTCUT)->getptr());
if ((ret > 0) && user_shortcut[0] && (strcmp(user_shortcut, "none"))) {
ptr = strtok(user_shortcut, "-");
if ((strcmp(ptr, SIM->get_param_string(BXPN_USER_SHORTCUT)->getptr())) ||
(strlen(SIM->get_param_string(BXPN_USER_SHORTCUT)->getptr()) < 6)) {
while (ptr) {
symbol = get_user_key(ptr);
if (symbol == BX_KEY_UNKNOWN) {
BX_ERROR(("Unknown shortcut %s ignored", ptr));
return;
}
shortcut[len++] = symbol;
ptr = strtok(NULL, "-");
}
} else {
BX_ERROR(("Unknown shortcut %s ignored", user_shortcut));
return;
}
i = 0;
while (i < len) {
DEV_kbd_gen_scancode(shortcut[i++]);
}
i--;
while (i >= 0) {
DEV_kbd_gen_scancode(shortcut[i--] | BX_KEY_RELEASED);
}
}
}
void bx_gui_c::save_restore_handler(void)
{
int ret;
char sr_path[BX_PATHNAME_LEN];
if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_SAVE_RESTORE) {
sr_path[0] = 0;
ret = SIM->ask_filename(sr_path, sizeof(sr_path),
"Save Bochs state to folder...", "none",
bx_param_string_c::SELECT_FOLDER_DLG);
if ((ret >= 0) && (strcmp(sr_path, "none"))) {
if (SIM->save_state(sr_path)) {
if (!SIM->ask_yes_no("WARNING",
"The save function currently doesn't handle the state of hard drive images,\n"
"so we don't recommend to continue, unless you are running a read-only\n"
"guest system (e.g. Live-CD).\n\n"
"Do you want to continue?", 0)) {
power_handler();
}
}
}
}
}
void bx_gui_c::mouse_enabled_changed(bx_bool val)
{
// This is only called when SIM->get_init_done is 1. Note that VAL
// is the new value of mouse_enabled, which may not match the old
// value which is still in SIM->get_param_bool(BXPN_MOUSE_ENABLED)->get().
BX_DEBUG (("replacing the mouse bitmaps"));
if (val)
BX_GUI_THIS replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS mouse_bmap_id);
else
BX_GUI_THIS replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS nomouse_bmap_id);
// give the GUI a chance to respond to the event. Most guis will hide
// the native mouse cursor and do something to trap the mouse inside the
// bochs VGA display window.
BX_GUI_THIS mouse_enabled_changed_specific (val);
}
void bx_gui_c::init_signal_handlers()
{
#if BX_GUI_SIGHANDLER
if (bx_gui_sighandler)
{
Bit32u mask = bx_gui->get_sighandler_mask ();
for (Bit32u sig=0; sig<32; sig++)
{
if (mask & (1<<sig))
signal (sig, bx_signal_handler);
}
}
#endif
}
void bx_gui_c::set_text_charmap(Bit8u *fbuffer)
{
memcpy(& BX_GUI_THIS vga_charmap, fbuffer, 0x2000);
for (unsigned i=0; i<256; i++) BX_GUI_THIS char_changed[i] = 1;
BX_GUI_THIS charmap_updated = 1;
}
void bx_gui_c::set_text_charbyte(Bit16u address, Bit8u data)
{
BX_GUI_THIS vga_charmap[address] = data;
BX_GUI_THIS char_changed[address >> 5] = 1;
BX_GUI_THIS charmap_updated = 1;
}
void bx_gui_c::beep_on(float frequency)
{
BX_INFO(("GUI Beep ON (frequency=%.2f)", frequency));
}
void bx_gui_c::beep_off()
{
BX_INFO(("GUI Beep OFF"));
}
int bx_gui_c::register_statusitem(const char *text)
{
if (statusitem_count < BX_MAX_STATUSITEMS) {
strncpy(statusitem_text[statusitem_count], text, 8);
statusitem_text[statusitem_count][7] = 0;
return statusitem_count++;
} else {
return -1;
}
}
void bx_gui_c::get_capabilities(Bit16u *xres, Bit16u *yres, Bit16u *bpp)
{
*xres = 1024;
*yres = 768;
*bpp = 32;
}
bx_svga_tileinfo_t *bx_gui_c::graphics_tile_info(bx_svga_tileinfo_t *info)
{
if (!info) {
info = (bx_svga_tileinfo_t *)malloc(sizeof(bx_svga_tileinfo_t));
if (!info) {
return NULL;
}
}
BX_GUI_THIS host_pitch = BX_GUI_THIS host_xres * ((BX_GUI_THIS host_bpp + 1) >> 3);
info->bpp = BX_GUI_THIS host_bpp;
info->pitch = BX_GUI_THIS host_pitch;
switch (info->bpp) {
case 15:
info->red_shift = 15;
info->green_shift = 10;
info->blue_shift = 5;
info->red_mask = 0x7c00;
info->green_mask = 0x03e0;
info->blue_mask = 0x001f;
break;
case 16:
info->red_shift = 16;
info->green_shift = 11;
info->blue_shift = 5;
info->red_mask = 0xf800;
info->green_mask = 0x07e0;
info->blue_mask = 0x001f;
break;
case 24:
case 32:
info->red_shift = 24;
info->green_shift = 16;
info->blue_shift = 8;
info->red_mask = 0xff0000;
info->green_mask = 0x00ff00;
info->blue_mask = 0x0000ff;
break;
}
info->is_indexed = (BX_GUI_THIS host_bpp == 8);
#ifdef BX_LITTLE_ENDIAN
info->is_little_endian = 1;
#else
info->is_little_endian = 0;
#endif
return info;
}
Bit8u *bx_gui_c::graphics_tile_get(unsigned x0, unsigned y0,
unsigned *w, unsigned *h)
{
if (x0+X_TILESIZE > BX_GUI_THIS host_xres) {
*w = BX_GUI_THIS host_xres - x0;
}
else {
*w = X_TILESIZE;
}
if (y0+Y_TILESIZE > BX_GUI_THIS host_yres) {
*h = BX_GUI_THIS host_yres - y0;
}
else {
*h = Y_TILESIZE;
}
return (Bit8u *)framebuffer + y0 * BX_GUI_THIS host_pitch +
x0 * ((BX_GUI_THIS host_bpp + 1) >> 3);
}
void bx_gui_c::graphics_tile_update_in_place(unsigned x0, unsigned y0,
unsigned w, unsigned h)
{
Bit8u tile[X_TILESIZE * Y_TILESIZE * 4];
Bit8u *tile_ptr, *fb_ptr;
Bit16u xc, yc, fb_pitch, tile_pitch;
Bit8u r, diffx, diffy;
diffx = (x0 % X_TILESIZE);
diffy = (y0 % Y_TILESIZE);
if (diffx > 0) {
x0 -= diffx;
w += diffx;
}
if (diffy > 0) {
y0 -= diffy;
h += diffy;
}
fb_pitch = BX_GUI_THIS host_pitch;
tile_pitch = X_TILESIZE * ((BX_GUI_THIS host_bpp + 1) >> 3);
for (yc=y0; yc<(y0+h); yc+=Y_TILESIZE) {
for (xc=x0; xc<(x0+w); xc+=X_TILESIZE) {
fb_ptr = BX_GUI_THIS framebuffer + (yc * fb_pitch + xc * ((BX_GUI_THIS host_bpp + 1) >> 3));
tile_ptr = &tile[0];
for (r=0; r<h; r++) {
memcpy(tile_ptr, fb_ptr, tile_pitch);
fb_ptr += fb_pitch;
tile_ptr += tile_pitch;
}
BX_GUI_THIS graphics_tile_update(tile, xc, yc);
}
}
}
void bx_gui_c::show_ips(Bit32u ips_count)
{
#if BX_SHOW_IPS
BX_INFO(("ips = %u", ips_count));
#endif
}
Bit8u bx_gui_c::get_mouse_headerbar_id()
{
return BX_GUI_THIS mouse_hbar_id;
}