Bochs/bochs/iodev/sound/soundlnx.h
Volker Ruppert c6bd3fb60c - moved the sound stuff to the new subdirectory iodev/sound
- TODO #1: update MSVC workspace files
- TODO #2: these 'device classes' could be moved to subdirectories, too:
  - pci (when we have more than one chipset)
  - display (when we have one more device and vga / cirrus cleaned up)
2012-01-15 07:52:04 +00:00

93 lines
3.1 KiB
C++

/////////////////////////////////////////////////////////////////////////
// $Id$
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2001-2011 The Bochs Project
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//
/////////////////////////////////////////////////////////////////////////
// Josef Drexler coded the original version of the lowlevel sound support
// for Linux using OSS. The current version also supports OSS on FreeBSD and
// ALSA PCM input/output on Linux.
#if (defined(linux) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__))
#define BX_SOUND_LINUX_BUFSIZE BX_SOUNDLOW_WAVEPACKETSIZE * 2
#if BX_HAVE_ALSASOUND
#define ALSA_PCM_NEW_HW_PARAMS_API
#include <alsa/asoundlib.h>
#endif
class bx_sound_linux_c : public bx_sound_lowlevel_c {
public:
bx_sound_linux_c(logfunctions *dev);
virtual ~bx_sound_linux_c();
virtual int waveready();
virtual int midiready();
virtual int openmidioutput(const char *mididev);
virtual int sendmidicommand(int delta, int command, int length, Bit8u data[]);
virtual int closemidioutput();
virtual int openwaveoutput(const char *wavedev);
virtual int startwaveplayback(int frequency, int bits, bx_bool stereo, int format);
virtual int sendwavepacket(int length, Bit8u data[]);
virtual int stopwaveplayback();
virtual int closewaveoutput();
virtual int openwaveinput(const char *wavedev, sound_record_handler_t rh);
virtual int startwaverecord(int frequency, int bits, bx_bool stereo, int format);
virtual int getwavepacket(int length, Bit8u data[]);
virtual int stopwaverecord();
virtual int closewaveinput();
static void record_timer_handler(void *);
void record_timer(void);
private:
#if BX_HAVE_ALSASOUND
int alsa_seq_open(const char *alsadev);
int alsa_seq_output(int delta, int command, int length, Bit8u data[]);
int alsa_pcm_open(bx_bool input, int frequency, int bits, bx_bool stereo, int format);
int alsa_pcm_write();
bx_bool use_alsa_seq;
bx_bool use_alsa_pcm;
struct {
snd_seq_t *handle;
int source_port;
} alsa_seq;
struct {
snd_pcm_t *handle;
snd_pcm_uframes_t frames;
int alsa_bufsize, audio_bufsize;
char *buffer;
} alsa_pcm[2];
#endif
FILE *midi;
char *wave_device[2];
int wave_fd[2];
struct {
int oldfreq, oldbits, oldformat;
bx_bool oldstereo;
} wave_ch[2];
Bit8u audio_buffer[2][BX_SOUND_LINUX_BUFSIZE];
};
#endif