///////////////////////////////////////////////////////////////////////// // $Id$ ///////////////////////////////////////////////////////////////////////// // // Copyright (C) 2012-2017 The Bochs Project // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // Lowlevel sound output support for SDL written by Volker Ruppert // Define BX_PLUGGABLE in files that can be compiled into plugins. For // platforms that require a special tag on exported symbols, BX_PLUGGABLE // is used to know when we are exporting symbols and when we are importing. #define BX_PLUGGABLE #include "iodev.h" #include "soundlow.h" #include "soundmod.h" #include "soundsdl.h" #if BX_HAVE_SOUND_SDL && BX_SUPPORT_SOUNDLOW #define LOG_THIS #include // sound driver plugin entry points int CDECL libsdl_sound_plugin_init(plugin_t *plugin, plugintype_t type) { // Nothing here yet return 0; // Success } void CDECL libsdl_sound_plugin_fini(void) { // Nothing here yet } // SDL audio callback void sdl_callback(void *thisptr, Bit8u *stream, int len) { memset(stream, 0, len); ((bx_soundlow_waveout_sdl_c*)thisptr)->mixer_common(stream, len); } // bx_soundlow_waveout_sdl_c class implementation bx_soundlow_waveout_sdl_c::bx_soundlow_waveout_sdl_c() :bx_soundlow_waveout_c() { WaveOutOpen = 0; if (SDL_InitSubSystem(SDL_INIT_AUDIO)) { BX_PANIC(("Initialization of sound lowlevel module 'sdl' failed")); } else { BX_INFO(("Sound lowlevel module 'sdl' initialized")); } } bx_soundlow_waveout_sdl_c::~bx_soundlow_waveout_sdl_c() { if (pcm_callback_id >= 0) { unregister_wave_callback(pcm_callback_id); pcm_callback_id = -1; } WaveOutOpen = 0; mix_thread_start = 0; SDL_CloseAudio(); SDL_QuitSubSystem(SDL_INIT_AUDIO); } int bx_soundlow_waveout_sdl_c::openwaveoutput(const char *wavedev) { set_pcm_params(&real_pcm_param); start_resampler_thread(); return BX_SOUNDLOW_OK; } int bx_soundlow_waveout_sdl_c::set_pcm_params(bx_pcm_param_t *param) { int signeddata = param->format & 1; BX_DEBUG(("set_pcm_params(): %u, %u, %u, %02x", param->samplerate, param->bits, param->channels, param->format)); fmt.freq = param->samplerate; if (param->bits == 16) { if (signeddata == 1) fmt.format = AUDIO_S16; else fmt.format = AUDIO_U16; } else if (param->bits == 8) { if (signeddata == 1) fmt.format = AUDIO_S8; else fmt.format = AUDIO_U8; } else return BX_SOUNDLOW_ERR; fmt.channels = param->channels; fmt.samples = fmt.freq / 10; fmt.callback = sdl_callback; fmt.userdata = this; if (WaveOutOpen) { SDL_CloseAudio(); } else { pcm_callback_id = register_wave_callback(this, pcm_callback); } if (SDL_OpenAudio(&fmt, NULL) < 0) { BX_PANIC(("SDL_OpenAudio() failed")); WaveOutOpen = 0; return BX_SOUNDLOW_ERR; } else { if (fmt.freq != param->samplerate) { param->samplerate = fmt.freq; BX_INFO(("changed sample rate to %d", fmt.freq)); } WaveOutOpen = 1; mix_thread_start = 1; } SDL_PauseAudio(0); return BX_SOUNDLOW_OK; } void bx_soundlow_waveout_sdl_c::resampler(audio_buffer_t *inbuffer, audio_buffer_t *outbuffer) { Bit32u fcount; float *fbuffer = NULL; UNUSED(outbuffer); fcount = resampler_common(inbuffer, &fbuffer); SDL_LockAudio(); if (WaveOutOpen) { audio_buffer_t *newbuffer = audio_buffers[1]->new_buffer(fcount << 1); convert_float_to_s16le(fbuffer, fcount, newbuffer->data); } SDL_UnlockAudio(); if (fbuffer != NULL) { delete [] fbuffer; } } bx_bool bx_soundlow_waveout_sdl_c::mixer_common(Bit8u *buffer, int len) { Bit32u len2 = 0; Bit8u *tmpbuffer = new Bit8u[len]; for (int i = 0; i < cb_count; i++) { if (get_wave[i].cb != NULL) { memset(tmpbuffer, 0, len); len2 = get_wave[i].cb(get_wave[i].device, fmt.freq, tmpbuffer, len); if (len2 > 0) { SDL_MixAudio(buffer, tmpbuffer, len2, SDL_MIX_MAXVOLUME); } } } delete [] tmpbuffer; return 1; } void bx_soundlow_waveout_sdl_c::unregister_wave_callback(int callback_id) { SDL_LockAudio(); if ((callback_id >= 0) && (callback_id < BX_MAX_WAVE_CALLBACKS)) { get_wave[callback_id].device = NULL; get_wave[callback_id].cb = NULL; } SDL_UnlockAudio(); } // bx_soundlow_wavein_sdl2_c class implementation #if BX_HAVE_SDL2_AUDIO_CAPTURE bx_soundlow_wavein_sdl2_c::bx_soundlow_wavein_sdl2_c() :bx_soundlow_wavein_c() { WaveInOpen = 0; devID = 0; } bx_soundlow_wavein_sdl2_c::~bx_soundlow_wavein_sdl2_c() { if (WaveInOpen) { SDL_CloseAudioDevice(devID); } } int bx_soundlow_wavein_sdl2_c::openwaveinput(const char *wavedev, sound_record_handler_t rh) { UNUSED(wavedev); record_handler = rh; if (rh != NULL) { record_timer_index = DEV_register_timer(this, record_timer_handler, 1, 1, 0, "wavein"); // record timer: inactive, continuous, frequency variable } return BX_SOUNDLOW_OK; } int bx_soundlow_wavein_sdl2_c::startwaverecord(bx_pcm_param_t *param) { int signeddata = param->format & 1; Bit64u timer_val; Bit8u shift = 0; if (record_timer_index != BX_NULL_TIMER_HANDLE) { if (param->bits == 16) shift++; if (param->channels == 2) shift++; record_packet_size = (param->samplerate / 10) << shift; // 0.1 sec if (record_packet_size > BX_SOUNDLOW_WAVEPACKETSIZE) { record_packet_size = BX_SOUNDLOW_WAVEPACKETSIZE; } timer_val = (Bit64u)record_packet_size * 1000000 / (param->samplerate << shift); bx_pc_system.activate_timer(record_timer_index, (Bit32u)timer_val, 1); } fmt.freq = param->samplerate; if (param->bits == 16) { if (signeddata == 1) fmt.format = AUDIO_S16; else fmt.format = AUDIO_U16; } else if (param->bits == 8) { if (signeddata == 1) fmt.format = AUDIO_S8; else fmt.format = AUDIO_U8; } else return BX_SOUNDLOW_ERR; fmt.channels = param->channels; fmt.samples = fmt.freq / 10; fmt.callback = NULL; fmt.userdata = NULL; if (WaveInOpen) { SDL_CloseAudioDevice(devID); } devID = SDL_OpenAudioDevice(NULL, 1, &fmt, NULL, SDL_AUDIO_ALLOW_ANY_CHANGE); if (devID <= 0) { BX_PANIC(("SDL_OpenAudioDevive() failed")); WaveInOpen = 0; return BX_SOUNDLOW_ERR; } else { if (fmt.freq != param->samplerate) { param->samplerate = fmt.freq; BX_INFO(("changed sample rate to %d", fmt.freq)); } WaveInOpen = 1; } SDL_PauseAudioDevice(devID, 0); return BX_SOUNDLOW_OK; } int bx_soundlow_wavein_sdl2_c::getwavepacket(int length, Bit8u data[]) { SDL_DequeueAudio(devID, data, length); return BX_SOUNDLOW_OK; } int bx_soundlow_wavein_sdl2_c::stopwaverecord() { SDL_PauseAudioDevice(devID, 1); if (record_timer_index != BX_NULL_TIMER_HANDLE) { bx_pc_system.deactivate_timer(record_timer_index); } return BX_SOUNDLOW_OK; } void bx_soundlow_wavein_sdl2_c::record_timer_handler(void *this_ptr) { bx_soundlow_wavein_sdl2_c *class_ptr = (bx_soundlow_wavein_sdl2_c *) this_ptr; class_ptr->record_timer(); } void bx_soundlow_wavein_sdl2_c::record_timer(void) { record_handler(this, record_packet_size); } #endif // bx_sound_sdl_c class implementation bx_soundlow_waveout_c* bx_sound_sdl_c::get_waveout() { if (waveout == NULL) { waveout = new bx_soundlow_waveout_sdl_c(); } return waveout; } #if BX_HAVE_SDL2_AUDIO_CAPTURE bx_soundlow_wavein_c* bx_sound_sdl_c::get_wavein() { if (wavein == NULL) { wavein = new bx_soundlow_wavein_sdl2_c(); } return wavein; } #endif #endif // BX_HAVE_SOUND_SDL