// Copyright (C) 2000 MandrakeSoft S.A. // // MandrakeSoft S.A. // 43, rue d'Aboukir // 75002 Paris - France // http://www.linux-mandrake.com/ // http://www.mandrakesoft.com/ // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA /* maximum number of emulated devices allowed. floppy, mda, etc... you can increase this to anything below 256 since an 8-bit handle is used for each device */ #define BX_MAX_IO_DEVICES 20 /* number of IRQ lines supported. In an ISA PC there are two PIC chips cascaded together. each has 8 IRQ lines, so there should be 16 IRQ's total */ #define BX_MAX_IRQS 16 #define BX_NO_IRQ -1 class bx_pit_c; class bx_keyb_c; class bx_dma_c; class bx_floppy_ctrl_c; class bx_cmos_c; class bx_serial_c; class bx_parallel_c; class bx_unmapped_c; class bx_vga_c; class bx_pic_c; class bx_hard_drive_c; class bx_sb16_c; class bx_pci_c; class bx_ne2k_c; class bx_g2h_c; typedef Bit32u (*bx_read_handler_t)(void *, Bit32u, unsigned); typedef void (*bx_write_handler_t)(void *, Bit32u, Bit32u, unsigned); #if BX_USE_DEV_SMF # define BX_DEV_SMF static # define BX_DEV_THIS bx_devices. #else # define BX_DEV_SMF # define BX_DEV_THIS this-> #endif class bx_devices_c { public: bx_devices_c(void); ~bx_devices_c(void); void init(void); void register_io_read_handler(void *this_ptr, bx_read_handler_t f, Bit32u addr, const char *name ); void register_io_write_handler(void *this_ptr, bx_write_handler_t f, Bit32u addr, const char *name ); void register_irq(unsigned irq, const char *name); void unregister_irq(unsigned irq, const char *name); void iodev_init(void); Bit32u inp(Bit16u addr, unsigned io_len); void outp(Bit16u addr, Bit32u value, unsigned io_len); void dma_write8(unsigned channel, Bit8u *data); void dma_read8(unsigned channel, Bit8u *data); void drq(unsigned channel, Boolean val); void raise_hlda(void); static void timer_handler(void *); void timer(void); bx_pci_c *pci; bx_pit_c *pit; bx_keyb_c *keyboard; bx_dma_c *dma; bx_floppy_ctrl_c *floppy; bx_cmos_c *cmos; bx_serial_c *serial; bx_parallel_c *parallel; bx_unmapped_c *unmapped; bx_vga_c *vga; bx_pic_c *pic; bx_hard_drive_c *hard_drive; bx_sb16_c *sb16; bx_ne2k_c *ne2k; bx_g2h_c *g2h; private: Bit8u read_handler_id[0x10000]; // 64K struct { bx_read_handler_t funct; void *this_ptr; const char *handler_name; // name of device } io_read_handler[BX_MAX_IO_DEVICES]; unsigned num_read_handles; Bit8u write_handler_id[0x10000]; // 64K struct { bx_write_handler_t funct; void *this_ptr; const char *handler_name; // name of device } io_write_handler[BX_MAX_IO_DEVICES]; unsigned num_write_handles; // more for informative purposes, the names of the devices which // are use each of the IRQ 0..15 lines are stored here const char *irq_handler_name[BX_MAX_IRQS]; static Bit32u read_handler(void *this_ptr, Bit32u address, unsigned io_len); static void write_handler(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len); BX_DEV_SMF Bit32u port92_read(Bit32u address, unsigned io_len); BX_DEV_SMF void port92_write(Bit32u address, Bit32u value, unsigned io_len); int timer_handle; }; #include "iodev/pci.h" #if BX_SUPPORT_VGA # include "iodev/vga.h" #else # include "iodev/hga.h" #endif #include "iodev/cmos.h" #include "iodev/dma.h" #include "iodev/floppy.h" #include "iodev/harddrv.h" #include "iodev/keyboard.h" #include "iodev/parallel.h" #include "iodev/pic.h" #include "iodev/pit.h" #include "iodev/serial.h" #if BX_SUPPORT_SB16 # include "iodev/sb16.h" #endif #include "iodev/unmapped.h" #include "iodev/eth.h" #include "iodev/ne2k.h" #include "iodev/guest2host.h"