///////////////////////////////////////////////////////////////////////// // $Id$ ///////////////////////////////////////////////////////////////////////// // // Copyright (C) 2011-2015 The Bochs Project // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // Common code for sound lowlevel modules // This is the maximum size of a wave data packet. // It should be large enough for 0.1 seconds of playback or recording. #define BX_SOUNDLOW_WAVEPACKETSIZE 19200 // Definitions for the output functions #define BX_SOUNDLOW_OK 0 #define BX_SOUNDLOW_ERR 1 // Lowlvel sound modules #define BX_SOUNDLOW_DUMMY 0 #define BX_SOUNDLOW_LINUX 1 #define BX_SOUNDLOW_OSX 2 #define BX_SOUNDLOW_WIN 3 #define BX_SOUNDLOW_SDL 4 #define BX_SOUNDLOW_ALSA 5 #define BX_MAX_WAVE_CALLBACKS 3 typedef struct { Bit16u samplerate; Bit8u bits; Bit8u channels; Bit8u format; Bit16u volume; } bx_pcm_param_t; const bx_pcm_param_t default_pcm_param = {44100, 16, 2, 1}; typedef Bit32u (*sound_record_handler_t)(void *arg, Bit32u len); typedef Bit32u (*get_wave_cb_t)(void *arg, Bit16u rate, Bit8u *buffer, Bit32u len); // audio buffer support typedef struct _audio_buffer_t { Bit32u size, pos; Bit8u *data; struct _audio_buffer_t *next; } audio_buffer_t; audio_buffer_t* new_audio_buffer(Bit32u size); audio_buffer_t* get_current_buffer(); void delete_audio_buffer(); Bit32u pcm_callback(void *dev, Bit16u rate, Bit8u *buffer, Bit32u len); extern BX_MUTEX(mixer_mutex); // The class with the input/output functions class bx_sound_lowlevel_c : public logfunctions { public: /* These functions are the sound lowlevel functions, sending the music or sending/receiving sound to/from the OS specific driver. They are in a different file (soundxxx.cc) because they are non-portable, while everything in the soundcard code is portable */ bx_sound_lowlevel_c(); virtual ~bx_sound_lowlevel_c(); virtual int get_type() {return BX_SOUNDLOW_DUMMY;} virtual int waveready(); virtual int midiready(); virtual int openmidioutput(const char *mididev); virtual int sendmidicommand(int delta, int command, int length, Bit8u data[]); virtual int closemidioutput(); virtual int openwaveoutput(const char *wavedev); virtual int set_pcm_params(bx_pcm_param_t param); virtual int sendwavepacket(int length, Bit8u data[], bx_pcm_param_t *src_param); virtual int get_waveout_packetsize(); virtual int waveout(int length, Bit8u data[]); virtual int stopwaveplayback(); virtual int closewaveoutput(); virtual int openwaveinput(const char *wavedev, sound_record_handler_t rh); virtual int startwaverecord(int frequency, int bits, bx_bool stereo, int format); virtual int getwavepacket(int length, Bit8u data[]); virtual int stopwaverecord(); virtual int closewaveinput(); static void record_timer_handler(void *); void record_timer(void); virtual int register_wave_callback(void *, get_wave_cb_t wd_cb) {return -1;} virtual void unregister_wave_callback(int callback_id) {} virtual bx_bool mixer_common(Bit8u *buffer, int len); protected: void convert_pcm_data(Bit8u *src, int srcsize, Bit8u *dst, int dstsize, bx_pcm_param_t *param); void start_mixer_thread(void); bx_pcm_param_t emu_pcm_param, real_pcm_param; int cvt_mult; int cb_count; struct { void *device; get_wave_cb_t cb; } get_wave[BX_MAX_WAVE_CALLBACKS]; int pcm_callback_id; int record_timer_index; int record_packet_size; sound_record_handler_t record_handler; };