///////////////////////////////////////////////////////////////// // $Id: wxmain.h,v 1.36 2002-10-25 11:44:37 bdenney Exp $ ///////////////////////////////////////////////////////////////// // This file defines variables and classes that the wxWindows .cc files // share. It should be included only by wx.cc and wxmain.cc. // forward class declaration so that each class can have a pointer to // the others. class MyFrame; class MyPanel; class SimThread; class FloppyConfigDialog; class ParamDialog; //hack alert; yuck; FIXME extern MyFrame *theFrame; extern MyPanel *thePanel; // wxBochsClosing flag, see comments in wxmain.h extern bool wxBochsClosing; #define MAX_EVENTS 256 extern unsigned long num_events; extern BxEvent event_queue[MAX_EVENTS]; enum { ID_Quit = 1, ID_Config_New, ID_Config_Read, ID_Config_Save, ID_Edit_FD_0, ID_Edit_FD_1, ID_Edit_ATA0, ID_Edit_ATA1, ID_Edit_ATA2, ID_Edit_ATA3, ID_Edit_Cdrom, // for toolbar. FIXME: toolbar can't handle >1 cdrom ID_Edit_Boot, ID_Edit_Memory, ID_Edit_Sound, ID_Edit_Cmos, ID_Edit_Network, ID_Edit_Keyboard, ID_Edit_Serial_Parallel, ID_Edit_Parallel, ID_Edit_LoadHack, ID_Edit_Other, ID_Simulate_Start, ID_Simulate_PauseResume, ID_Simulate_Stop, ID_Simulate_Speed, ID_Debug_ShowCpu, ID_Debug_ShowKeyboard, ID_Debug_Console, ID_Debug_ShowMemory, ID_Log_View, ID_Log_Prefs, ID_Log_PrefsDevice, ID_Help_About, ID_Sim2CI_Event, // ids for Bochs toolbar ID_Toolbar_FloppyA, ID_Toolbar_FloppyB, ID_Toolbar_CdromD, ID_Toolbar_Reset, ID_Toolbar_Power, ID_Toolbar_Copy, ID_Toolbar_Paste, ID_Toolbar_Snapshot, ID_Toolbar_Config, ID_Toolbar_Mouse_en, ID_Toolbar_User, // dialog box: LogMsgAskDialog ID_Continue, ID_Die, ID_DumpCore, ID_Debugger, ID_Help, // dialog box: FloppyConfigDialog ID_None, ID_Physical_A, ID_Physical_B, ID_Filename, ID_FilenameText, ID_Browse, ID_Create, // dialog box: HDConfigDialog ID_Enable, ID_Cylinders, ID_Heads, ID_SPT, ID_Megs, ID_ComputeGeometry, // dialog box: LogOptions ID_Advanced, // dialog box: CpuRegistersDialog ID_Debug_Continue, ID_Debug_Stop, ID_Debug_Step, ID_Debug_Commit, ID_Close, ID_Execute, ID_DebugCommand, // advanced log options ID_ApplyDefault, // that's all ID_LAST_USER_DEFINED }; // to compile in debug messages, change these defines to x. To remove them, // change the defines to return nothing. #define IFDBG_VGA(x) /* nothing */ //#define IFDBG_VGA(x) x #define IFDBG_KEY(x) /* nothing */ //#define IFDBG_KEY(x) x #define IFDBG_MOUSE(x) /* nothing */ //#define IFDBG_MOUSE(x) x #define IFDBG_EVENT(x) /* nothing */ //#define IFDBG_EVENT(x) x #define IFDBG_DLG(x) /* nothing */ //#define IFDBG_DLG(x) x // defined in wxmain.cc void safeWxStrcpy (char *dest, wxString src, int destlen); /// the MyPanel methods are defined in wx.cc class MyPanel: public wxPanel { bx_bool fillBxKeyEvent (wxKeyEvent& event, BxKeyEvent& bxev, bx_bool release); // for all platforms bx_bool fillBxKeyEvent_MSW (wxKeyEvent& event, BxKeyEvent& bxev, bx_bool release); bx_bool fillBxKeyEvent_GTK (wxKeyEvent& event, BxKeyEvent& bxev, bx_bool release); public: MyPanel(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxTAB_TRAVERSAL, const wxString& name = "panel"); ~MyPanel(); void OnKeyDown(wxKeyEvent& event); void OnKeyUp(wxKeyEvent& event); void OnTimer(wxCommandEvent& event); void OnPaint(wxPaintEvent& event); void OnMouse(wxMouseEvent& event); void MyRefresh (); static void OnPluginInit (); void ToggleMouse (bool fromToolbar); private: wxCursor *blankCursor; bool needRefresh; wxTimer refreshTimer; Bit16s mouseSavedX, mouseSavedY; Bit32u centerX, centerY; DECLARE_EVENT_TABLE() }; /// the MyFrame methods are defined in wxmain.cc class MyFrame: public wxFrame { MyPanel *panel; public: MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, const long style); ~MyFrame(); enum StatusChange { Start, Stop, Pause, Resume }; void simStatusChanged (StatusChange change, bx_bool popupNotify=false); void OnConfigNew(wxCommandEvent& event); void OnConfigRead(wxCommandEvent& event); void OnConfigSave(wxCommandEvent& event); void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); void OnStartSim(wxCommandEvent& event); void OnPauseResumeSim(wxCommandEvent& event); void OnKillSim(wxCommandEvent& event); void OnSim2CIEvent(wxCommandEvent& event); void OnLogMsg(BxEvent *logMsgEvent); void OnEditBoot(wxCommandEvent& event); void OnEditMemory(wxCommandEvent& event); void OnEditSound(wxCommandEvent& event); void OnEditCmos(wxCommandEvent& event); void OnEditNet(wxCommandEvent& event); void OnEditKeyboard(wxCommandEvent& event); void OnEditSerialParallel(wxCommandEvent& event); void OnEditLoadHack(wxCommandEvent& event); void OnEditOther(wxCommandEvent& event); void OnLogPrefs(wxCommandEvent& event); void OnLogPrefsDevice(wxCommandEvent& event); void OnOtherEvent(wxCommandEvent& event); void OnShowCpu(wxCommandEvent& event); void OnShowKeyboard(wxCommandEvent& event); #if BX_DEBUGGER void OnDebugLog(wxCommandEvent& event); void DebugBreak (); void DebugCommand (wxString string); void DebugCommand (const char *cmd); #endif static bool editFloppyValidate (FloppyConfigDialog *dialog); void editFloppyConfig (int drive); void editATAConfig (int channel); void OnToolbarClick(wxCommandEvent& event); int HandleAskParam (BxEvent *event); int HandleAskParamString (bx_param_string_c *param); // called from the sim thread's OnExit() method. void OnSimThreadExit (); SimThread *GetSimThread () { return sim_thread; } private: wxCriticalSection sim_thread_lock; SimThread *sim_thread; // get the lock before accessing sim_thread int start_bochs_times; wxMenu *menuConfiguration; wxMenu *menuEdit; wxMenu *menuSimulate; wxMenu *menuDebug; wxMenu *menuLog; wxMenu *menuHelp; ParamDialog *showCpu, *showKbd; #if BX_DEBUGGER DebugLogDialog *showDebugLog; #endif void RefreshDialogs (); char *debugCommand; // maybe need lock on this BxEvent *debugCommandEvent; // maybe need lock on this public: bool WantRefresh (); DECLARE_EVENT_TABLE() };