///////////////////////////////////////////////////////////////////////// // $Id$ ///////////////////////////////////////////////////////////////////////// // // Copyright (C) 2004-2011 The Bochs Project // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // This file (SOUNDOSX.H) written and donated by Brian Huffman #ifdef macintosh #include "bochs.h" // uncomment one of these two: #if BX_WITH_MACOS #define BX_SOUND_OSX_use_quicktime #else #define BX_SOUND_OSX_use_converter //#define BX_SOUND_OSX_use_quicktime #include #endif #define BX_SOUND_OSX_NBUF 8 // number of buffers for digital output class bx_sound_osx_c : public bx_sound_lowlevel_c { public: bx_sound_osx_c(logfunctions *dev); virtual ~bx_sound_osx_c(); virtual int get_type() {return BX_SOUNDLOW_OSX;} virtual int waveready(); virtual int midiready(); virtual int openmidioutput(const char *mididev); virtual int sendmidicommand(int delta, int command, int length, Bit8u data[]); virtual int closemidioutput(); virtual int openwaveoutput(const char *wavedev); virtual int startwaveplayback(int frequency, int bits, bx_bool stereo, int format); virtual int sendwavepacket(int length, Bit8u data[]); virtual int stopwaveplayback(); virtual int closewaveoutput(); #ifdef BX_SOUND_OSX_use_converter void nextbuffer(int *outDataSize, void **outData); #endif virtual int openwaveinput(const char *wavedev, sound_record_handler_t rh); virtual int startwaverecord(int frequency, int bits, bx_bool stereo, int format); virtual int getwavepacket(int length, Bit8u data[]); virtual int stopwaverecord(); virtual int closewaveinput(); static void record_timer_handler(void *); void record_timer(void); private: int MidiOpen; int WaveOpen; Bit8u WaveData[BX_SOUND_OSX_NBUF][BX_SOUNDLOW_WAVEPACKETSIZE]; int WaveLength[BX_SOUND_OSX_NBUF]; int head, tail; // buffer pointers #ifdef BX_SOUND_OSX_use_converter int WavePlaying; OSStatus core_audio_pause(); OSStatus core_audio_resume(); #endif }; #endif // macintosh