///////////////////////////////////////////////////////////////////////// // $Id$ ///////////////////////////////////////////////////////////////////////// // // Copyright (C) 2011-2015 The Bochs Project // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // Common sound module code and dummy sound lowlevel functions // Define BX_PLUGGABLE in files that can be compiled into plugins. For // platforms that require a special tag on exported symbols, BX_PLUGGABLE // is used to know when we are exporting symbols and when we are importing. #define BX_PLUGGABLE #include "iodev.h" #if BX_SUPPORT_SOUNDLOW #include "soundlow.h" #ifndef WIN32 #include #endif // audio buffer support static audio_buffer_t *audio_buffers = NULL; audio_buffer_t* new_audio_buffer(Bit32u size) { audio_buffer_t *newbuffer = new audio_buffer_t; newbuffer->data = new Bit8u[size]; newbuffer->size = size; newbuffer->pos = 0; newbuffer->next = NULL; if (audio_buffers == NULL) { audio_buffers = newbuffer; } else { audio_buffer_t *temp = audio_buffers; while (temp->next) temp = temp->next; temp->next = newbuffer; } return newbuffer; } audio_buffer_t* get_current_buffer() { return audio_buffers; } void delete_audio_buffer() { audio_buffer_t *tmpbuffer = audio_buffers; audio_buffers = tmpbuffer->next; delete [] tmpbuffer->data; delete tmpbuffer; } // audio buffer callback function Bit32u pcm_callback(void *dev, Bit16u rate, Bit8u *buffer, Bit32u len) { Bit32u copied = 0; UNUSED(dev); UNUSED(rate); while (len > 0) { audio_buffer_t *curbuffer = get_current_buffer(); if (curbuffer == NULL) break; Bit32u tmplen = curbuffer->size - curbuffer->pos; if (tmplen > len) { tmplen = len; } if (tmplen > 0) { memcpy(buffer+copied, curbuffer->data+curbuffer->pos, tmplen); curbuffer->pos += tmplen; copied += tmplen; len -= tmplen; } if (curbuffer->pos >= curbuffer->size) { delete_audio_buffer(); } } return copied; } // mixer thread support static int mixer_control; BX_MUTEX(mixer_mutex); BX_THREAD_FUNC(mixer_thread, indata) { int len; bx_sound_lowlevel_c *soundmod = (bx_sound_lowlevel_c*)indata; Bit8u *mixbuffer = new Bit8u[BX_SOUNDLOW_WAVEPACKETSIZE]; mixer_control = 1; while (mixer_control > 0) { len = soundmod->get_waveout_packetsize(); memset(mixbuffer, 0, len); if (soundmod->mixer_common(mixbuffer, len)) { soundmod->waveout(len, mixbuffer); } else { BX_MSLEEP(25); } } delete [] mixbuffer; mixer_control = -1; BX_THREAD_EXIT; } // The base class of the sound lowlevel support. // The dummy output methods don't do anything. bx_sound_lowlevel_c::bx_sound_lowlevel_c() { put("soundlow", "SNDLOW"); record_timer_index = BX_NULL_TIMER_HANDLE; real_pcm_param = default_pcm_param; emu_pcm_param = default_pcm_param; cb_count = 0; pcm_callback_id = -1; mixer_control = 0; } bx_sound_lowlevel_c::~bx_sound_lowlevel_c() { unregister_wave_callback(pcm_callback_id); if (mixer_control > 0) { mixer_control = 0; while (mixer_control >= 0) { BX_MSLEEP(1); } } BX_FINI_MUTEX(mixer_mutex); } int bx_sound_lowlevel_c::openmidioutput(const char *mididev) { UNUSED(mididev); return BX_SOUNDLOW_OK; } int bx_sound_lowlevel_c::midiready() { return BX_SOUNDLOW_OK; } int bx_sound_lowlevel_c::sendmidicommand(int delta, int command, int length, Bit8u data[]) { UNUSED(delta); UNUSED(command); UNUSED(length); UNUSED(data); return BX_SOUNDLOW_OK; } int bx_sound_lowlevel_c::closemidioutput() { return BX_SOUNDLOW_OK; } // wave playback support int bx_sound_lowlevel_c::openwaveoutput(const char *wavedev) { UNUSED(wavedev); set_pcm_params(real_pcm_param); return BX_SOUNDLOW_OK; } int bx_sound_lowlevel_c::waveready() { return BX_SOUNDLOW_OK; } int bx_sound_lowlevel_c::set_pcm_params(bx_pcm_param_t param) { UNUSED(param); return BX_SOUNDLOW_OK; } void bx_sound_lowlevel_c::convert_pcm_data(Bit8u *src, int srcsize, Bit8u *dst, int dstsize, bx_pcm_param_t *param) { int i, j; Bit8u xor_val; Bit16s value16s; Bit8u volumes[2], channel = 0; xor_val = (param->format & 1) ? 0x00 : 0x80; if (param->bits == 16) { if ((param->format & 1) && (param->channels == 2)) { memcpy(dst, src, dstsize); } else if (param->channels == 2) { j = 0; for (i = 0; i < srcsize; i+=2) { dst[j++] = src[i]; dst[j++] = src[i+1] ^ xor_val; } } else { j = 0; for (i = 0; i < srcsize; i+=2) { dst[j++] = src[i]; dst[j++] = src[i+1] ^ xor_val; dst[j++] = src[i]; dst[j++] = src[i+1] ^ xor_val; } } } else { if (param->channels == 2) { j = 0; for (i = 0; i < srcsize; i++) { dst[j++] = 0; dst[j++] = src[i] ^ xor_val; } } else { j = 0; for (i = 0; i < srcsize; i++) { dst[j++] = 0; dst[j++] = src[i] ^ xor_val; dst[j++] = 0; dst[j++] = src[i] ^ xor_val; } } } if (param->volume != 0xffff) { volumes[0] = (Bit8u)(param->volume & 0xff); volumes[1] = (Bit8u)(param->volume >> 8); for (i = 0; i < dstsize; i+=2) { value16s = (Bit16s)(dst[i] | (dst[i+1] << 8)); value16s = (Bit16s)((Bit32s)value16s * volumes[channel] / 256); dst[i] = (Bit8u)(value16s & 0xff); dst[i+1] = (Bit8u)(value16s >> 8); channel ^= 1; } } } int bx_sound_lowlevel_c::sendwavepacket(int length, Bit8u data[], bx_pcm_param_t *src_param) { int len2; if (memcmp(src_param, &emu_pcm_param, sizeof(bx_pcm_param_t)) != 0) { emu_pcm_param = *src_param; cvt_mult = (src_param->bits == 8) ? 2 : 1; if (src_param->channels == 1) cvt_mult <<= 1; if (src_param->samplerate != real_pcm_param.samplerate) { real_pcm_param.samplerate = src_param->samplerate; set_pcm_params(real_pcm_param); } } len2 = length * cvt_mult; BX_LOCK(mixer_mutex); audio_buffer_t *newbuffer = new_audio_buffer(len2); convert_pcm_data(data, length, newbuffer->data, len2, src_param); BX_UNLOCK(mixer_mutex); return BX_SOUNDLOW_OK; } int bx_sound_lowlevel_c::get_waveout_packetsize() { return (real_pcm_param.samplerate * 4 / 10); } int bx_sound_lowlevel_c::waveout(int length, Bit8u data[]) { UNUSED(length); UNUSED(data); return BX_SOUNDLOW_OK; } int bx_sound_lowlevel_c::stopwaveplayback() { return BX_SOUNDLOW_OK; } int bx_sound_lowlevel_c::closewaveoutput() { return BX_SOUNDLOW_OK; } // mixer thread related methods void bx_sound_lowlevel_c::start_mixer_thread() { BX_THREAD_ID(threadID); BX_THREAD_CREATE(mixer_thread, this, threadID); } bx_bool bx_sound_lowlevel_c::mixer_common(Bit8u *buffer, int len) { Bit32u count, len2 = 0, len3 = 0; Bit16s src1, src2, dst_val; Bit32s tmp_val; Bit8u *src, *dst; Bit8u *tmpbuffer = new Bit8u[len]; BX_LOCK(mixer_mutex); for (int i = 0; i < cb_count; i++) { if (get_wave[i].cb != NULL) { memset(tmpbuffer, 0, len); len2 = get_wave[i].cb(get_wave[i].device, real_pcm_param.samplerate, tmpbuffer, len); if (len2 > 0) { src = tmpbuffer; dst = buffer; count = len / 2; while (count--) { src1 = (src[0] | (src[1] << 8)); src2 = (dst[0] | (dst[1] << 8)); tmp_val = (Bit32s)src1 + (Bit32s)src2; if (tmp_val > BX_MAX_BIT16S) { tmp_val = BX_MAX_BIT16S; } else if (tmp_val < BX_MIN_BIT16S) { tmp_val = BX_MIN_BIT16S; } dst_val = (Bit16s)tmp_val; dst[0] = dst_val & 0xff; dst[1] = (Bit8u)(dst_val >> 8); src += 2; dst += 2; } if (len3 < len2) len3 = len2; } } } BX_UNLOCK(mixer_mutex); delete [] tmpbuffer; return (len3 > 0); } void bx_sound_lowlevel_c::unregister_wave_callback(int callback_id) { BX_LOCK(mixer_mutex); if ((callback_id >= 0) && (callback_id < BX_MAX_WAVE_CALLBACKS)) { get_wave[callback_id].device = NULL; get_wave[callback_id].cb = NULL; } BX_UNLOCK(mixer_mutex); } // wave recording support (dummy driver returns silence int bx_sound_lowlevel_c::openwaveinput(const char *wavedev, sound_record_handler_t rh) { UNUSED(wavedev); record_handler = rh; if (rh != NULL) { record_timer_index = bx_pc_system.register_timer(this, record_timer_handler, 1, 1, 0, "soundmod"); // record timer: inactive, continuous, frequency variable } return BX_SOUNDLOW_OK; } int bx_sound_lowlevel_c::startwaverecord(int frequency, int bits, bx_bool stereo, int format) { Bit64u timer_val; Bit8u shift = 0; UNUSED(format); if (record_timer_index != BX_NULL_TIMER_HANDLE) { if (bits == 16) shift++; if (stereo) shift++; record_packet_size = (frequency / 10) << shift; // 0.1 sec if (record_packet_size > BX_SOUNDLOW_WAVEPACKETSIZE) { record_packet_size = BX_SOUNDLOW_WAVEPACKETSIZE; } timer_val = (Bit64u)record_packet_size * 1000000 / (frequency << shift); bx_pc_system.activate_timer(record_timer_index, (Bit32u)timer_val, 1); } return BX_SOUNDLOW_OK; } int bx_sound_lowlevel_c::getwavepacket(int length, Bit8u data[]) { memset(data, 0, length); return BX_SOUNDLOW_OK; } int bx_sound_lowlevel_c::stopwaverecord() { if (record_timer_index != BX_NULL_TIMER_HANDLE) { bx_pc_system.deactivate_timer(record_timer_index); } return BX_SOUNDLOW_OK; } int bx_sound_lowlevel_c::closewaveinput() { stopwaverecord(); return BX_SOUNDLOW_OK; } void bx_sound_lowlevel_c::record_timer_handler(void *this_ptr) { bx_sound_lowlevel_c *class_ptr = (bx_sound_lowlevel_c *) this_ptr; class_ptr->record_timer(); } void bx_sound_lowlevel_c::record_timer(void) { record_handler(this, record_packet_size); } #endif