# You may now use double quotes around pathnames, in case # your pathname includes spaces. #======================================================================= # CONFIG_INTERFACE # # The configuration interface is a series of menus or dialog boxes that # allows you to change all the settings that control Bochs's behavior. # There are two choices of configuration interface: a text mode version # called "textconfig" and a graphical version called "wx". The text # mode version uses stdin/stdout and is always compiled in. The graphical # version is only available when you use "--with-wx" on the configure # command. If you do not write a config_interface line, Bochs will # choose a default for you. # # NOTE: if you use the "wx" configuration interface, you must also use # the "wx" display library. #======================================================================= #config_interface: textconfig #config_interface: wx #======================================================================= # DISPLAY_LIBRARY # # The display library is the code that displays the Bochs VGA screen. Bochs # has a selection of about 10 different display library implementations for # different platforms. If you run configure with multiple --with-* options, # the display_library command lets you choose which one you want to run with. # If you do not write a display_library line, Bochs will choose a default for # you. # # The choices are: # x use X windows interface, cross platform # win32 use native win32 libraries # carbon use Carbon library (for MacOS X) # beos use native BeOS libraries # macintosh use MacOS pre-10 # amigaos use native AmigaOS libraries # sdl use SDL library, cross platform # svga use SVGALIB library for Linux, allows graphics without X11 # term text only, uses curses/ncurses library, cross platform # rfb provides an interface to AT&T's VNC viewer, cross platform # wx use wxWidgets library, cross platform # nogui no display at all # # NOTE: if you use the "wx" configuration interface, you must also use # the "wx" display library. # # Specific options: # Some display libraries now support specific option to control their # behaviour. See the examples below for currently supported options. #======================================================================= #display_library: amigaos #display_library: beos #display_library: carbon #display_library: macintosh #display_library: nogui #display_library: rfb, options="timeout=60" # time to wait for client #display_library: sdl, options="fullscreen" # startup in fullscreen mode #display_library: term #display_library: win32, options="legacyF12" # use F12 to toggle mouse #display_library: win32, options="gui_debug" # use Win32 debugger gui #display_library: wx #display_library: x, options="hideIPS" # disable IPS output in status bar #======================================================================= # ROMIMAGE: # The ROM BIOS controls what the PC does when it first powers on. # Normally, you can use a precompiled BIOS in the source or binary # distribution called BIOS-bochs-latest. The ROM BIOS is usually loaded # starting at address 0xf0000, and it is exactly 64k long. Another option # is 128k BIOS which is loaded at address 0xe0000. # You can also use the environment variable $BXSHARE to specify the # location of the BIOS. # The usage of external large BIOS images (up to 512k) at memory top is # now supported, but we still recommend to use the BIOS distributed with # Bochs. The start address optional, since it can be calculated from image size. #======================================================================= romimage: file=$BXSHARE/BIOS-bochs-latest #romimage: file=mybios.bin, address=0xfff80000 # 512k at memory top #======================================================================= # CPU: # This defines cpu-related parameters inside Bochs: # # COUNT: # Set the number of processors:cores per processor:threads per core # when Bochs is compiled for SMP emulation. # Bochs currently supports up to 8 threads running simultaniosly. # If Bochs is compiled without SMP support, it won't accept values # different from 1. # # QUANTUM: # Maximum amount of instructions allowed to execute by processor before # returning control to another cpu. This option exists only in Bochs # binary compiled with SMP support. # # RESET_ON_TRIPLE_FAULT: # Reset the CPU when triple fault occur (highly recommended) rather than # PANIC. Remember that if you trying to continue after triple fault the # simulation will be completely bogus ! # # CPUID_LIMIT_WINNT: # Determine whether to limit maximum CPUID function to 3. This mode is # required to workaround WinNT installation and boot issues. # # MSRS: # Define path to user CPU Model Specific Registers (MSRs) specification. # See example in msrs.def. # # VENDOR_STRING: # Set the CPUID vendor string returned by CPUID(0x0). This should be a # twelve-character ASCII string. # # BRAND_STRING: # Set the CPUID vendor string returned by CPUID(0x80000002 .. 0x80000004). # This should be at most a forty-eight-character ASCII string. # # IPS: # Emulated Instructions Per Second. This is the number of IPS that bochs # is capable of running on your machine. You can recompile Bochs with # --enable-show-ips option enabled, to find your host's capability. # Measured IPS value will then be logged into your log file or shown # in the status bar (if supported by the gui). # # IPS is used to calibrate many time-dependent events within the bochs # simulation. For example, changing IPS affects the frequency of VGA # updates, the duration of time before a key starts to autorepeat, and # the measurement of BogoMips and other benchmarks. # # Examples: # # Bochs Machine/Compiler Mips # ____________________________________________________________________ # 2.3.7 3.2Ghz Intel Core 2 Q9770 with WinXP/g++ 3.4 50 to 55 Mips # 2.3.7 2.6Ghz Intel Core 2 Duo with WinXP/g++ 3.4 38 to 43 Mips # 2.2.6 2.6Ghz Intel Core 2 Duo with WinXP/g++ 3.4 21 to 25 Mips # 2.2.6 2.1Ghz Athlon XP with Linux 2.6/g++ 3.4 12 to 15 Mips # 2.0.1 1.6Ghz Intel P4 with Win2000/g++ 3.3 5 to 7 Mips #======================================================================= cpu: count=1, ips=50000000, reset_on_triple_fault=1, cpuid_limit_winnt=0, msrs="msrs.def" #======================================================================= # MEGS # Set the number of Megabytes of physical memory you want to emulate. # The default is 32MB, most OS's won't need more than that. # The maximum amount of memory supported is 2048Mb. #======================================================================= #megs: 256 #megs: 128 #megs: 64 megs: 32 #megs: 16 #megs: 8 #======================================================================= # OPTROMIMAGE[1-4]: # You may now load up to 4 optional ROM images. Be sure to use a # read-only area, typically between C8000 and EFFFF. These optional # ROM images should not overwrite the rombios (located at # F0000-FFFFF) and the videobios (located at C0000-C7FFF). # Those ROM images will be initialized by the bios if they contain # the right signature (0x55AA) and a valid checksum. # It can also be a convenient way to upload some arbitrary code/data # in the simulation, that can be retrieved by the boot loader #======================================================================= #optromimage1: file=optionalrom.bin, address=0xd0000 #optromimage2: file=optionalrom.bin, address=0xd1000 #optromimage3: file=optionalrom.bin, address=0xd2000 #optromimage4: file=optionalrom.bin, address=0xd3000 #optramimage1: file=/path/file1.img, address=0x0010000 #optramimage2: file=/path/file2.img, address=0x0020000 #optramimage3: file=/path/file3.img, address=0x0030000 #optramimage4: file=/path/file4.img, address=0x0040000 #======================================================================= # VGAROMIMAGE # You now need to load a VGA ROM BIOS into C0000. #======================================================================= #vgaromimage: file=bios/VGABIOS-elpin-2.40 vgaromimage: file=$BXSHARE/VGABIOS-lgpl-latest #vgaromimage: file=bios/VGABIOS-lgpl-latest-cirrus #======================================================================= # VGA: # Here you can specify the display extension to be used. With the value # 'none' you can use standard VGA with no extension. Other supported # values are 'vbe' for Bochs VBE and 'cirrus' for Cirrus SVGA support. #======================================================================= #vga: extension=cirrus vga: extension=vbe #======================================================================= # FLOPPYA: # Point this to pathname of floppy image file or device # This should be of a bootable floppy(image/device) if you're # booting from 'a' (or 'floppy'). # # You can set the initial status of the media to 'ejected' or 'inserted'. # floppya: 2_88=path, status=ejected (2.88M 3.5" floppy) # floppya: 1_44=path, status=inserted (1.44M 3.5" floppy) # floppya: 1_2=path, status=ejected (1.2M 5.25" floppy) # floppya: 720k=path, status=inserted (720K 3.5" floppy) # floppya: 360k=path, status=inserted (360K 5.25" floppy) # floppya: 320k=path, status=inserted (320K 5.25" floppy) # floppya: 180k=path, status=inserted (180K 5.25" floppy) # floppya: 160k=path, status=inserted (160K 5.25" floppy) # floppya: image=path, status=inserted (guess type from image size) # # The path should be the name of a disk image file. On Unix, you can use a raw # device name such as /dev/fd0 on Linux. On win32 platforms, use drive letters # such as a: or b: as the path. The parameter 'image' works with image files # only. In that case the size must match one of the supported types. #======================================================================= floppya: 1_44=/dev/fd0, status=inserted #floppya: image=../1.44, status=inserted #floppya: 1_44=/dev/fd0H1440, status=inserted #floppya: 1_2=../1_2, status=inserted #floppya: 1_44=a:, status=inserted #floppya: 1_44=a.img, status=inserted #floppya: 1_44=/dev/rfd0a, status=inserted #======================================================================= # FLOPPYB: # See FLOPPYA above for syntax #======================================================================= #floppyb: 1_44=b:, status=inserted #floppyb: 1_44=b.img, status=inserted #======================================================================= # ATA0, ATA1, ATA2, ATA3 # ATA controller for hard disks and cdroms # # ata[0-3]: enabled=[0|1], ioaddr1=addr, ioaddr2=addr, irq=number # # These options enables up to 4 ata channels. For each channel # the two base io addresses and the irq must be specified. # # ata0 and ata1 are enabled by default with the values shown below # # Examples: # ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14 # ata1: enabled=1, ioaddr1=0x170, ioaddr2=0x370, irq=15 # ata2: enabled=1, ioaddr1=0x1e8, ioaddr2=0x3e0, irq=11 # ata3: enabled=1, ioaddr1=0x168, ioaddr2=0x360, irq=9 #======================================================================= ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14 ata1: enabled=1, ioaddr1=0x170, ioaddr2=0x370, irq=15 ata2: enabled=0, ioaddr1=0x1e8, ioaddr2=0x3e0, irq=11 ata3: enabled=0, ioaddr1=0x168, ioaddr2=0x360, irq=9 #======================================================================= # ATA[0-3]-MASTER, ATA[0-3]-SLAVE # # This defines the type and characteristics of all attached ata devices: # type= type of attached device [disk|cdrom] # mode= only valid for disks [flat|concat|external|dll|sparse|vmware3] # mode= only valid for disks [undoable|growing|volatile] # path= path of the image # cylinders= only valid for disks # heads= only valid for disks # spt= only valid for disks # status= only valid for cdroms [inserted|ejected] # biosdetect= type of biosdetection [none|auto], only for disks on ata0 [cmos] # translation=type of translation of the bios, only for disks [none|lba|large|rechs|auto] # model= string returned by identify device command # journal= optional filename of the redolog for undoable and volatile disks # # Point this at a hard disk image file, cdrom iso file, or physical cdrom # device. To create a hard disk image, try running bximage. It will help you # choose the size and then suggest a line that works with it. # # In UNIX it may be possible to use a raw device as a Bochs hard disk, # but WE DON'T RECOMMEND IT. In Windows there is no easy way. # # In windows, the drive letter + colon notation should be used for cdroms. # Depending on versions of windows and drivers, you may only be able to # access the "first" cdrom in the system. On MacOSX, use path="drive" # to access the physical drive. # # The path is always mandatory. Disk geometry autodetection works with images # created by bximage if CHS is set to 0/0/0 (cylinders are calculated using # heads=16 and spt=63). For other hard disk images and modes the cylinders, # heads, and spt are mandatory. # # Default values are: # mode=flat, biosdetect=auto, translation=auto, model="Generic 1234" # # The biosdetect option has currently no effect on the bios # # Examples: # ata0-master: type=disk, mode=flat, path=10M.sample, cylinders=306, heads=4, spt=17 # ata0-slave: type=disk, mode=flat, path=20M.sample, cylinders=615, heads=4, spt=17 # ata1-master: type=disk, mode=flat, path=30M.sample, cylinders=615, heads=6, spt=17 # ata1-slave: type=disk, mode=flat, path=46M.sample, cylinders=940, heads=6, spt=17 # ata2-master: type=disk, mode=flat, path=62M.sample, cylinders=940, heads=8, spt=17 # ata2-slave: type=disk, mode=flat, path=112M.sample, cylinders=900, heads=15, spt=17 # ata3-master: type=disk, mode=flat, path=483M.sample, cylinders=1024, heads=15, spt=63 # ata3-slave: type=cdrom, path=iso.sample, status=inserted #======================================================================= ata0-master: type=disk, mode=flat, path="30M.sample" #ata0-master: type=disk, mode=flat, path="30M.sample", cylinders=615, heads=6, spt=17 #ata0-master: type=disk, mode=flat, path="c.img", cylinders=0 # autodetect #ata0-slave: type=cdrom, path=D:, status=inserted #ata0-slave: type=cdrom, path=/dev/cdrom, status=inserted #ata0-slave: type=cdrom, path="drive", status=inserted #ata0-slave: type=cdrom, path=/dev/rcd0d, status=inserted #======================================================================= # BOOT: # This defines the boot sequence. Now you can specify up to 3 boot drives, # which can be 'floppy', 'disk', 'cdrom' or 'network' (boot ROM). # Legacy 'a' and 'c' are also supported. # Examples: # boot: floppy # boot: cdrom, disk # boot: network, disk # boot: cdrom, floppy, disk #======================================================================= #boot: floppy boot: disk #======================================================================= # CLOCK: # This defines the parameters of the clock inside Bochs: # # SYNC: # TO BE COMPLETED (see Greg explanation in feature request #536329) # # TIME0: # Specifies the start (boot) time of the virtual machine. Use a time # value as returned by the time(2) system call. If no time0 value is # set or if time0 equal to 1 (special case) or if time0 equal 'local', # the simulation will be started at the current local host time. # If time0 equal to 2 (special case) or if time0 equal 'utc', # the simulation will be started at the current utc time. # # Syntax: # clock: sync=[none|slowdown|realtime|both], time0=[timeValue|local|utc] # # Example: # clock: sync=none, time0=local # Now (localtime) # clock: sync=slowdown, time0=315529200 # Tue Jan 1 00:00:00 1980 # clock: sync=none, time0=631148400 # Mon Jan 1 00:00:00 1990 # clock: sync=realtime, time0=938581955 # Wed Sep 29 07:12:35 1999 # clock: sync=realtime, time0=946681200 # Sat Jan 1 00:00:00 2000 # clock: sync=none, time0=1 # Now (localtime) # clock: sync=none, time0=utc # Now (utc/gmt) # # Default value are sync=none, time0=local #======================================================================= #clock: sync=none, time0=local #======================================================================= # FLOPPY_BOOTSIG_CHECK: disabled=[0|1] # Enables or disables the 0xaa55 signature check on boot floppies # Defaults to disabled=0 # Examples: # floppy_bootsig_check: disabled=0 # floppy_bootsig_check: disabled=1 #======================================================================= floppy_bootsig_check: disabled=0 #======================================================================= # LOG: # Give the path of the log file you'd like Bochs debug and misc. verbiage # to be written to. If you don't use this option or set the filename to # '-' the output is written to the console. If you really don't want it, # make it "/dev/null" (Unix) or "nul" (win32). :^( # # Examples: # log: ./bochs.out # log: /dev/tty #======================================================================= #log: /dev/null log: bochsout.txt #======================================================================= # LOGPREFIX: # This handles the format of the string prepended to each log line. # You may use those special tokens : # %t : 11 decimal digits timer tick # %i : 8 hexadecimal digits of cpu current eip (ignored in SMP configuration) # %e : 1 character event type ('i'nfo, 'd'ebug, 'p'anic, 'e'rror) # %d : 5 characters string of the device, between brackets # # Default : %t%e%d # Examples: # logprefix: %t-%e-@%i-%d # logprefix: %i%e%d #======================================================================= #logprefix: %t%e%d #======================================================================= # LOG CONTROLS # # Bochs now has four severity levels for event logging. # panic: cannot proceed. If you choose to continue after a panic, # don't be surprised if you get strange behavior or crashes. # error: something went wrong, but it is probably safe to continue the # simulation. # info: interesting or useful messages. # debug: messages useful only when debugging the code. This may # spit out thousands per second. # # For events of each level, you can choose to crash, report, or ignore. # TODO: allow choice based on the facility: e.g. crash on panics from # everything except the cdrom, and only report those. # # If you are experiencing many panics, it can be helpful to change # the panic action to report instead of fatal. However, be aware # that anything executed after a panic is uncharted territory and can # cause bochs to become unstable. The panic is a "graceful exit," so # if you disable it you may get a spectacular disaster instead. #======================================================================= panic: action=ask error: action=report info: action=report debug: action=ignore #pass: action=fatal #======================================================================= # DEBUGGER_LOG: # Give the path of the log file you'd like Bochs to log debugger output. # If you really don't want it, make it /dev/null or '-'. :^( # # Examples: # debugger_log: ./debugger.out #======================================================================= #debugger_log: /dev/null #debugger_log: debugger.out debugger_log: - #======================================================================= # COM1, COM2, COM3, COM4: # This defines a serial port (UART type 16550A). In the 'term' you can specify # a device to use as com1. This can be a real serial line, or a pty. To use # a pty (under X/Unix), create two windows (xterms, usually). One of them will # run bochs, and the other will act as com1. Find out the tty the com1 # window using the `tty' command, and use that as the `dev' parameter. # Then do `sleep 1000000' in the com1 window to keep the shell from # messing with things, and run bochs in the other window. Serial I/O to # com1 (port 0x3f8) will all go to the other window. # In socket* and pipe* (win32 only) modes Bochs becomes either socket/named pipe # client or server. In client mode it connects to an already running server (if # connection fails Bochs treats com port as not connected). In server mode it # opens socket/named pipe and waits until a client application connects to it # before starting simulation. This mode is useful for remote debugging (e.g. # with gdb's "target remote host:port" command or windbg's command line option # -k com:pipe,port=\\.\pipe\pipename). Note: 'socket' is a shorthand for # 'socket-client' and 'pipe' for 'pipe-client'. Socket modes use simple TCP # communication, pipe modes use duplex byte mode pipes. # Other serial modes are 'null' (no input/output), 'file' (output to a file # specified as the 'dev' parameter), 'raw' (use the real serial port - under # construction for win32), 'mouse' (standard serial mouse - requires # mouse option setting 'type=serial', 'type=serial_wheel' or 'type=serial_msys'). # # Examples: # com1: enabled=1, mode=null # com1: enabled=1, mode=mouse # com2: enabled=1, mode=file, dev=serial.out # com3: enabled=1, mode=raw, dev=com1 # com3: enabled=1, mode=socket-client, dev=localhost:8888 # com3: enabled=1, mode=socket-server, dev=localhost:8888 # com4: enabled=1, mode=pipe-client, dev=\\.\pipe\mypipe # com4: enabled=1, mode=pipe-server, dev=\\.\pipe\mypipe #======================================================================= #com1: enabled=1, mode=term, dev=/dev/ttyp9 #======================================================================= # PARPORT1, PARPORT2: # This defines a parallel (printer) port. When turned on and an output file is # defined the emulated printer port sends characters printed by the guest OS # into the output file. On some platforms a device filename can be used to # send the data to the real parallel port (e.g. "/dev/lp0" on Linux, "lpt1" on # win32 platforms). # # Examples: # parport1: enabled=1, file="parport.out" # parport2: enabled=1, file="/dev/lp0" # parport1: enabled=0 #======================================================================= parport1: enabled=1, file="parport.out" #======================================================================= # SB16: # This defines the SB16 sound emulation. It can have several of the # following properties. # All properties are in the format sb16: property=value # midi: The filename is where the midi data is sent. This can be a # device or just a file if you want to record the midi data. # midimode: # 0=no data # 1=output to device (system dependent. midi denotes the device driver) # 2=SMF file output, including headers # 3=output the midi data stream to the file (no midi headers and no # delta times, just command and data bytes) # wave: This is the device/file where wave output is stored # wavemode: # 0=no data # 1=output to device (system dependent. wave denotes the device driver) # 2=VOC file output, incl. headers # 3=output the raw wave stream to the file # log: The file to write the sb16 emulator messages to. # loglevel: # 0=no log # 1=resource changes, midi program and bank changes # 2=severe errors # 3=all errors # 4=all errors plus all port accesses # 5=all errors and port accesses plus a lot of extra info # dmatimer: # microseconds per second for a DMA cycle. Make it smaller to fix # non-continuous sound. 750000 is usually a good value. This needs a # reasonably correct setting for the IPS parameter of the CPU option. # # Examples for output devices: # sb16: midimode=1, midi="", wavemode=1, wave="" # win32 # sb16: midimode=1, midi=alsa:128:0, wavemode=1, wave=alsa # Linux with ALSA #======================================================================= #sb16: midimode=1, midi=/dev/midi00, wavemode=1, wave=/dev/dsp, loglevel=2, log=sb16.log, dmatimer=600000 #======================================================================= # VGA_UPDATE_INTERVAL: # Video memory is scanned for updates and screen updated every so many # virtual seconds. The default is 40000, about 25Hz. Keep in mind that # you must tweak the 'cpu: ips=N' directive to be as close to the number # of emulated instructions-per-second your workstation can do, for this # to be accurate. # # Examples: # vga_update_interval: 250000 #======================================================================= vga_update_interval: 300000 # using for Winstone '98 tests #vga_update_interval: 100000 #======================================================================= # KEYBOARD_SERIAL_DELAY: # Approximate time in microseconds that it takes one character to # be transfered from the keyboard to controller over the serial path. # Examples: # keyboard_serial_delay: 200 #======================================================================= keyboard_serial_delay: 250 #======================================================================= # KEYBOARD_PASTE_DELAY: # Approximate time in microseconds between attempts to paste # characters to the keyboard controller. This leaves time for the # guest os to deal with the flow of characters. The ideal setting # depends on how your operating system processes characters. The # default of 100000 usec (.1 seconds) was chosen because it works # consistently in Windows. # # If your OS is losing characters during a paste, increase the paste # delay until it stops losing characters. # # Examples: # keyboard_paste_delay: 100000 #======================================================================= keyboard_paste_delay: 100000 #======================================================================= # MOUSE: # This option prevents Bochs from creating mouse "events" unless a mouse # is enabled. The hardware emulation itself is not disabled by this. # You can turn the mouse on by setting enabled to 1, or turn it off by # setting enabled to 0. Unless you have a particular reason for enabling # the mouse by default, it is recommended that you leave it off. # You can also toggle the mouse usage at runtime (control key + middle # mouse button on X11, SDL, wxWidgets and Win32). # With the mouse type option you can select the type of mouse to emulate. # The default value is 'ps2'. The other choices are 'imps2' (wheel mouse # on PS/2), 'serial', 'serial_wheel' and 'serial_msys' (one com port requires # setting 'mode=mouse'). To connect a mouse to an USB port, see the 'usb1' # option (requires PCI and USB support). # # Examples: # mouse: enabled=1 # mouse: enabled=1, type=imps2 # mouse: enabled=1, type=serial # mouse: enabled=0 #======================================================================= mouse: enabled=0 #======================================================================= # private_colormap: Request that the GUI create and use it's own # non-shared colormap. This colormap will be used # when in the bochs window. If not enabled, a # shared colormap scheme may be used. Not implemented # on all GUI's. # # Examples: # private_colormap: enabled=1 # private_colormap: enabled=0 #======================================================================= private_colormap: enabled=0 #======================================================================= # fullscreen: ONLY IMPLEMENTED ON AMIGA # Request that Bochs occupy the entire screen instead of a # window. # # Examples: # fullscreen: enabled=0 # fullscreen: enabled=1 #======================================================================= #fullscreen: enabled=0 #screenmode: name="sample" #======================================================================= # ne2k: NE2000 compatible ethernet adapter # # Examples: # ne2k: ioaddr=IOADDR, irq=IRQ, mac=MACADDR, ethmod=MODULE, ethdev=DEVICE, script=SCRIPT # # ioaddr, irq: You probably won't need to change ioaddr and irq, unless there # are IRQ conflicts. # # mac: The MAC address MUST NOT match the address of any machine on the net. # Also, the first byte must be an even number (bit 0 set means a multicast # address), and you cannot use ff:ff:ff:ff:ff:ff because that's the broadcast # address. For the ethertap module, you must use fe:fd:00:00:00:01. There may # be other restrictions too. To be safe, just use the b0:c4... address. # # ethdev: The ethdev value is the name of the network interface on your host # platform. On UNIX machines, you can get the name by running ifconfig. On # Windows machines, you must run niclist to get the name of the ethdev. # Niclist source code is in misc/niclist.c and it is included in Windows # binary releases. # # script: The script value is optional, and is the name of a script that # is executed after bochs initialize the network interface. You can use # this script to configure this network interface, or enable masquerading. # This is mainly useful for the tun/tap devices that only exist during # Bochs execution. The network interface name is supplied to the script # as first parameter # # If you don't want to make connections to any physical networks, # you can use the following 'ethmod's to simulate a virtual network. # null: All packets are discarded, but logged to a few files. # arpback: ARP is simulated. Disabled by default. # vde: Virtual Distributed Ethernet # vnet: ARP, ICMP-echo(ping), DHCP and read/write TFTP are simulated. # The virtual host uses 192.168.10.1. # DHCP assigns 192.168.10.2 to the guest. # TFTP uses the ethdev value for the root directory and doesn't # overwrite files. # #======================================================================= # ne2k: ioaddr=0x300, irq=9, mac=fe:fd:00:00:00:01, ethmod=fbsd, ethdev=en0 #macosx # ne2k: ioaddr=0x300, irq=9, mac=b0:c4:20:00:00:00, ethmod=fbsd, ethdev=xl0 # ne2k: ioaddr=0x300, irq=9, mac=b0:c4:20:00:00:00, ethmod=linux, ethdev=eth0 # ne2k: ioaddr=0x300, irq=9, mac=b0:c4:20:00:00:01, ethmod=win32, ethdev=MYCARD # ne2k: ioaddr=0x300, irq=9, mac=fe:fd:00:00:00:01, ethmod=tap, ethdev=tap0 # ne2k: ioaddr=0x300, irq=9, mac=fe:fd:00:00:00:01, ethmod=tuntap, ethdev=/dev/net/tun0, script=./tunconfig # ne2k: ioaddr=0x300, irq=9, mac=b0:c4:20:00:00:01, ethmod=null, ethdev=eth0 # ne2k: ioaddr=0x300, irq=9, mac=b0:c4:20:00:00:01, ethmod=vde, ethdev="/tmp/vde.ctl" # ne2k: ioaddr=0x300, irq=9, mac=b0:c4:20:00:00:01, ethmod=vnet, ethdev="c:/temp" #======================================================================= # KEYBOARD_MAPPING: # This enables a remap of a physical localized keyboard to a # virtualized us keyboard, as the PC architecture expects. # If enabled, the keymap file must be specified. # # Examples: # keyboard_mapping: enabled=1, map=gui/keymaps/x11-pc-de.map #======================================================================= keyboard_mapping: enabled=0, map= #======================================================================= # KEYBOARD_TYPE: # Type of keyboard return by a "identify keyboard" command to the # keyboard controler. It must be one of "xt", "at" or "mf". # Defaults to "mf". It should be ok for almost everybody. A known # exception is french macs, that do have a "at"-like keyboard. # # Examples: # keyboard_type: mf #======================================================================= #keyboard_type: mf #======================================================================= # USER_SHORTCUT: # This defines the keyboard shortcut to be sent when you press the "user" # button in the headerbar. The shortcut string is a combination of maximum # 3 key names (listed below) separated with a '-' character. # Valid key names: # "alt", "bksl", "bksp", "ctrl", "del", "down", "end", "enter", "esc", # "f1", ... "f12", "home", "ins", "left", "menu", "minus", "pgdwn", "pgup", # "plus", "right", "shift", "space", "tab", "up", "win", "print" and "power". # # Example: # user_shortcut: keys=ctrl-alt-del #======================================================================= #user_shortcut: keys=ctrl-alt-del #======================================================================= # I440FXSUPPORT: # This option controls the presence of the i440FX PCI chipset. You can # also specify the devices connected to PCI slots. Up to 5 slots are # available now. These devices are currently supported: ne2k, pcivga, # pcidev and pcipnic. If Bochs is compiled with Cirrus SVGA support # you'll have the additional choice 'cirrus'. # # Example: # i440fxsupport: enabled=1, slot1=pcivga, slot2=ne2k #======================================================================= i440fxsupport: enabled=1 #======================================================================= # USB1: # This option controls the presence of the USB root hub which is a part # of the i440FX PCI chipset. With the portX option you can connect devices # to the hub (currently supported: 'mouse', 'tablet', 'keypad' and 'disk'). # If you connect the mouse or tablet to one of the ports, Bochs forwards the # mouse movement data to the USB device instead of the selected mouse type. # When connecting the keypad to one of the ports, Bochs forwards the input of # the numeric keypad to the USB device instead of the PS/2 keyboard. # To connect a flat image as an USB hardisk you can use the 'disk' device with # the path to the image separated with a colon (see below). #======================================================================= #usb1: enabled=1 #usb1: enabled=1, port1=mouse, port2=disk:usbdisk.img #======================================================================= # CMOSIMAGE: # This defines image file that can be loaded into the CMOS RAM at startup. # The rtc_init parameter controls whether initialize the RTC with values stored # in the image. By default the time0 argument given to the clock option is used. # With 'rtc_init=image' the image is the source for the initial time. # # Example: # cmosimage: file=cmos.img, rtc_init=image #======================================================================= #cmosimage: file=cmos.img, rtc_init=time0 #======================================================================= # MAGIC_BREAK: # This enables the "magic breakpoint" feature when using the debugger. # The useless cpu instruction XCHG BX, BX causes Bochs to enter the # debugger mode. This might be useful for software development. # # Example: # magic_break: enabled=1 #======================================================================= #magic_break: enabled=1 #======================================================================= # DEBUG_SYMBOLS: # This loads symbols from the specified file for use in Bochs' internal # debugger. Symbols are loaded into global context. This is equivalent to # issuing ldsym debugger command at start up. # # Example: # debug_symbols: file="kernel.sym" # debug_symbols: file="kernel.sym", offset=0x80000000 #======================================================================= #debug_symbols: file="kernel.sym" #======================================================================= # other stuff #======================================================================= #load32bitOSImage: os=nullkernel, path=../kernel.img, iolog=../vga_io.log #load32bitOSImage: os=linux, path=../linux.img, iolog=../vga_io.log, initrd=../initrd.img #text_snapshot_check: enabled=1 #print_timestamps: enabled=1 #------------------------- # PCI host device mapping #------------------------- #pcidev: vendor=0x1234, device=0x5678 #======================================================================= # GDBSTUB: # Enable GDB stub. See user documentation for details. # Default value is enabled=0. #======================================================================= #gdbstub: enabled=0, port=1234, text_base=0, data_base=0, bss_base=0 #======================================================================= # USER_PLUGIN: # Load user-defined plugin. This option is available only if Bochs is # compiled with plugin support. Maximum 8 different plugins are supported. #======================================================================= #user_plugin: name=testdev, option=test #======================================================================= # for Macintosh, use the style of pathnames in the following # examples. # # vgaromimage: :bios:VGABIOS-elpin-2.40 # romimage: file=:bios:BIOS-bochs-latest, address=0xf0000 # floppya: 1_44=[fd:], status=inserted #=======================================================================