// // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #define _MULTI_THREAD // Define BX_PLUGGABLE in files that can be compiled into plugins. For // platforms that require a special tag on exported symbols, BX_PLUGGABLE // is used to know when we are exporting symbols and when we are importing. #define BX_PLUGGABLE #include "bochs.h" #if BX_WITH_SVGA #include #include #include #include #include #include "font/vga.bitmap.h" #include "icon_bochs.h" class bx_svga_gui_c : public bx_gui_c { public: bx_svga_gui_c (void); DECLARE_GUI_VIRTUAL_METHODS() virtual void set_display_mode (disp_mode_t newmode); }; // declare one instance of the gui object and call macro to insert the // plugin code static bx_svga_gui_c *theGui = NULL; IMPLEMENT_GUI_PLUGIN_CODE(svga) #define LOG_THIS theGui-> static unsigned res_x, res_y; static int fontwidth = 8, fontheight = 16; static unsigned tilewidth, tileheight; static unsigned char vgafont[256 * 16]; static int clut8 = 0; GraphicsContext *screen = NULL; static int save_vga_mode; static int save_vga_pal[256 * 3]; void keyboard_handler(int scancode, int press); void mouse_handler(int button, int dx, int dy, int dz, int drx, int dry, int drz); unsigned char reverse_byteorder(unsigned char b) { unsigned char ret = 0; for (unsigned i=0;i<8;i++){ ret |= (b & 0x01) << (7 - i); b >>= 1; } return ret; } void create_vga_font() { memcpy(vgafont, bx_vgafont, sizeof(bx_vgafont)); for (unsigned i=0;i< sizeof(bx_vgafont);i++) { vgafont[i] = reverse_byteorder(vgafont[i]); } } bx_svga_gui_c::bx_svga_gui_c () { put("SVGA"); } void bx_svga_gui_c::specific_init( int argc, char **argv, unsigned x_tilesize, unsigned y_tilesize, unsigned header_bar_y) { tilewidth = x_tilesize; tileheight = y_tilesize; if(vga_init() != 0 ) { LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL); BX_PANIC (("Unable to initialize SVGAlib")); return; } screen = gl_allocatecontext(); dimension_update(640,400); create_vga_font(); gl_setfont(8, 16, (void *)vgafont); gl_setwritemode(FONT_COMPRESSED); keyboard_init(); keyboard_seteventhandler((__keyboard_handler) keyboard_handler); vga_setmousesupport(1); mouse_seteventhandler((__mouse_handler) mouse_handler); if (vga_ext_set(VGA_EXT_AVAILABLE, VGA_AVAIL_FLAGS) & VGA_CLUT8) { vga_ext_set(VGA_EXT_SET, VGA_CLUT8); clut8 = 1; } // Save settings to prepare for mode transition in set_display_mode. // If DISP_MODE_SIM is called first, these values will be used. save_vga_mode = vga_getcurrentmode(); vga_getpalvec(0, 256, save_vga_pal); } void bx_svga_gui_c::text_update( Bit8u *old_text, Bit8u *new_text, unsigned long cursor_x, unsigned long cursor_y, bx_vga_tminfo_t tm_info, unsigned rows) { unsigned x, y, i; unsigned char achar; unsigned chars, cols; char s[] = " "; static int previ; int cursori; cols = res_x/fontwidth; cursori = (cursor_y*cols + cursor_x) * 2; chars = cols*rows; for (i=0; i> 4); } else { gl_setfontcolors((new_text[i+1] & 0xF0) >> 4, new_text[i+1] & 0x0F); } gl_write(x * fontwidth, y * fontheight, s); } } previ = cursori; } int bx_svga_gui_c::get_clipboard_text(Bit8u **bytes, Bit32s *nbytes) { return 0; } int bx_svga_gui_c::set_clipboard_text(char *text_snapshot, Bit32u len) { return 0; } void bx_svga_gui_c::graphics_tile_update( Bit8u *snapshot, unsigned x, unsigned y) { gl_putbox(x, y, tilewidth, tileheight, snapshot); } static Bit32u vga_to_bx_key(int key) { switch (key) { case SCANCODE_ESCAPE: return BX_KEY_ESC; case SCANCODE_1: return BX_KEY_1; case SCANCODE_2: return BX_KEY_2; case SCANCODE_3: return BX_KEY_3; case SCANCODE_4: return BX_KEY_4; case SCANCODE_5: return BX_KEY_5; case SCANCODE_6: return BX_KEY_6; case SCANCODE_7: return BX_KEY_7; case SCANCODE_8: return BX_KEY_8; case SCANCODE_9: return BX_KEY_9; case SCANCODE_0: return BX_KEY_0; case SCANCODE_MINUS: return BX_KEY_MINUS; case SCANCODE_EQUAL: return BX_KEY_EQUALS; case SCANCODE_TAB: return BX_KEY_TAB; case SCANCODE_BACKSPACE: return BX_KEY_BACKSPACE; case SCANCODE_Q: return BX_KEY_Q; case SCANCODE_W: return BX_KEY_W; case SCANCODE_E: return BX_KEY_E; case SCANCODE_R: return BX_KEY_R; case SCANCODE_T: return BX_KEY_T; case SCANCODE_Y: return BX_KEY_Y; case SCANCODE_U: return BX_KEY_U; case SCANCODE_I: return BX_KEY_I; case SCANCODE_O: return BX_KEY_O; case SCANCODE_P: return BX_KEY_P; case SCANCODE_BRACKET_LEFT: return BX_KEY_LEFT_BRACKET; case SCANCODE_BRACKET_RIGHT: return BX_KEY_RIGHT_BRACKET; case SCANCODE_ENTER: return BX_KEY_ENTER; case SCANCODE_LEFTCONTROL: return BX_KEY_CTRL_L; case SCANCODE_A: return BX_KEY_A; case SCANCODE_S: return BX_KEY_S; case SCANCODE_D: return BX_KEY_D; case SCANCODE_F: return BX_KEY_F; case SCANCODE_G: return BX_KEY_G; case SCANCODE_H: return BX_KEY_H; case SCANCODE_J: return BX_KEY_J; case SCANCODE_K: return BX_KEY_K; case SCANCODE_L: return BX_KEY_L; case SCANCODE_SEMICOLON: return BX_KEY_SEMICOLON; case SCANCODE_APOSTROPHE: return BX_KEY_SINGLE_QUOTE; case SCANCODE_GRAVE: return BX_KEY_GRAVE; case SCANCODE_LEFTSHIFT: return BX_KEY_SHIFT_L; case SCANCODE_BACKSLASH: return BX_KEY_BACKSLASH; case SCANCODE_Z: return BX_KEY_Z; case SCANCODE_X: return BX_KEY_X; case SCANCODE_C: return BX_KEY_C; case SCANCODE_V: return BX_KEY_V; case SCANCODE_B: return BX_KEY_B; case SCANCODE_N: return BX_KEY_N; case SCANCODE_M: return BX_KEY_M; case SCANCODE_COMMA: return BX_KEY_COMMA; case SCANCODE_PERIOD: return BX_KEY_PERIOD; case SCANCODE_SLASH: return BX_KEY_SLASH; case SCANCODE_RIGHTSHIFT: return BX_KEY_SHIFT_R; case SCANCODE_KEYPADMULTIPLY: return BX_KEY_KP_MULTIPLY; case SCANCODE_LEFTALT: return BX_KEY_ALT_L; case SCANCODE_SPACE: return BX_KEY_SPACE; case SCANCODE_CAPSLOCK: return BX_KEY_CAPS_LOCK; case SCANCODE_F1: return BX_KEY_F1; case SCANCODE_F2: return BX_KEY_F2; case SCANCODE_F3: return BX_KEY_F3; case SCANCODE_F4: return BX_KEY_F4; case SCANCODE_F5: return BX_KEY_F5; case SCANCODE_F6: return BX_KEY_F6; case SCANCODE_F7: return BX_KEY_F7; case SCANCODE_F8: return BX_KEY_F8; case SCANCODE_F9: return BX_KEY_F9; case SCANCODE_F10: return BX_KEY_F10; case SCANCODE_NUMLOCK: return BX_KEY_NUM_LOCK; case SCANCODE_SCROLLLOCK: return BX_KEY_SCRL_LOCK; case SCANCODE_KEYPAD7: return BX_KEY_KP_HOME; case SCANCODE_KEYPAD8: return BX_KEY_KP_UP; case SCANCODE_KEYPAD9: return BX_KEY_KP_PAGE_UP; case SCANCODE_KEYPADMINUS: return BX_KEY_KP_SUBTRACT; case SCANCODE_KEYPAD4: return BX_KEY_KP_LEFT; case SCANCODE_KEYPAD5: return BX_KEY_KP_5; case SCANCODE_KEYPAD6: return BX_KEY_KP_RIGHT; case SCANCODE_KEYPADPLUS: return BX_KEY_KP_ADD; case SCANCODE_KEYPAD1: return BX_KEY_KP_END; case SCANCODE_KEYPAD2: return BX_KEY_KP_DOWN; case SCANCODE_KEYPAD3: return BX_KEY_KP_PAGE_DOWN; case SCANCODE_KEYPAD0: return BX_KEY_KP_INSERT; // case SCANCODE_KEYPADPERIOD: return BX_KEY_KP_; /* ??? */ // case SCANCODE_LESS: return BX_KEY_KP_LESS; /* ??? */ case SCANCODE_F11: return BX_KEY_F11; case SCANCODE_F12: return BX_KEY_F12; case SCANCODE_KEYPADENTER: return BX_KEY_KP_ENTER; case SCANCODE_RIGHTCONTROL: return BX_KEY_CTRL_R; case SCANCODE_KEYPADDIVIDE: return BX_KEY_KP_DIVIDE; case SCANCODE_PRINTSCREEN: return BX_KEY_PRINT; case SCANCODE_RIGHTALT: return BX_KEY_ALT_R; case SCANCODE_BREAK: return BX_KEY_PAUSE; case SCANCODE_HOME: return BX_KEY_HOME; case SCANCODE_CURSORBLOCKUP: return BX_KEY_UP; case SCANCODE_PAGEUP: return BX_KEY_PAGE_UP; case SCANCODE_CURSORBLOCKLEFT: return BX_KEY_LEFT; case SCANCODE_CURSORBLOCKRIGHT: return BX_KEY_RIGHT; case SCANCODE_END: return BX_KEY_END; case SCANCODE_CURSORBLOCKDOWN: return BX_KEY_DOWN; case SCANCODE_PAGEDOWN: return BX_KEY_PAGE_DOWN; case SCANCODE_INSERT: return BX_KEY_INSERT; case SCANCODE_REMOVE: return BX_KEY_DELETE; case SCANCODE_RIGHTWIN: return BX_KEY_WIN_R; case SCANCODE_LEFTWIN: return BX_KEY_WIN_L; default: return 0; } } void keyboard_handler(int scancode, int press) { if (scancode != SCANCODE_F12) { int bx_key = vga_to_bx_key(scancode); Bit32u key_state; if (press) { key_state = BX_KEY_PRESSED; } else { key_state = BX_KEY_RELEASED; } DEV_kbd_gen_scancode(bx_key | key_state); } else { BX_INFO(("F12 pressed")); // show runtime options menu, which uses stdin/stdout SIM->configuration_interface (NULL, CI_RUNTIME_CONFIG); } } void mouse_handler(int button, int dx, int dy, int dz, int drx, int dry, int drz) { char a[100]; int buttons = 0; if (button & MOUSE_LEFTBUTTON) { buttons |= 0x01; } if (button & MOUSE_RIGHTBUTTON) { buttons |= 0x02; } DEV_mouse_motion((int) (0.25 * dx), (int) -(0.25 * dy), buttons); } void bx_svga_gui_c::handle_events(void) { keyboard_update(); keyboard_clearstate(); mouse_update(); } void bx_svga_gui_c::flush(void) { gl_copyscreen(screen); } void bx_svga_gui_c::clear_screen(void) { gl_clearscreen(0); } bx_bool bx_svga_gui_c::palette_change( unsigned index, unsigned red, unsigned green, unsigned blue) { if( index > 255 ) return 0; // without VGA_CLUT8 extension we have only 6 bits for each r,g,b value if (!clut8 && (red > 63 || green > 63 || blue > 63)) { red = red >> 2; green = green >> 2; blue = blue >> 2; } vga_setpalette(index, red, green, blue); return 1; } void bx_svga_gui_c::dimension_update( unsigned x, unsigned y, unsigned fheight) { int newmode; // TODO: remove this stupid check whenever the vga driver is fixed if( y == 208 ) y = 200; if( fheight > 0 ) { fontheight = fheight; fontwidth = 8; } if( (x == res_x) && (y == res_y )) return; if (x == 640 && y == 480) { newmode = G640x480x256; } else if (x == 640 && y == 400) { newmode = G640x400x256; } else if (x == 320 && y == 200) { newmode = G320x200x256; } if (!vga_hasmode(newmode)) { newmode = G640x480x256; // trying "default" mode... } if (vga_setmode(newmode) != 0) { LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL); BX_PANIC (("Unable to set requested videomode: %ix%i", x, y)); } gl_setcontextvga(newmode); gl_getcontext(screen); gl_setcontextvgavirtual(newmode); save_vga_mode = newmode; res_x = x; res_y = y; } unsigned bx_svga_gui_c::create_bitmap( const unsigned char *bmap, unsigned xdim, unsigned ydim) { return 0; } unsigned bx_svga_gui_c::headerbar_bitmap( unsigned bmap_id, unsigned alignment, void (*f)(void)) { return 0; } void bx_svga_gui_c::replace_bitmap( unsigned hbar_id, unsigned bmap_id) { } void bx_svga_gui_c::show_headerbar(void) { } void bx_svga_gui_c::mouse_enabled_changed_specific (bx_bool val) { } void headerbar_click(int x) { } void bx_svga_gui_c::exit(void) { vga_setmode(TEXT); keyboard_close(); mouse_close(); } void bx_svga_gui_c::set_display_mode (disp_mode_t newmode) { // if no mode change, do nothing. if (disp_mode == newmode) return; // remember the display mode for next time disp_mode = newmode; switch (newmode) { case DISP_MODE_CONFIG: BX_DEBUG (("switch to configuration mode (back to console)")); // remember old values and switch to text mode save_vga_mode = vga_getcurrentmode(); vga_getpalvec(0, 256, save_vga_pal); keyboard_close(); vga_setmode(TEXT); break; case DISP_MODE_SIM: BX_DEBUG (("switch to simulation mode (fullscreen)")); keyboard_init(); keyboard_seteventhandler((__keyboard_handler) keyboard_handler); vga_setmode(save_vga_mode); vga_setpalvec(0, 256, save_vga_pal); break; } } #endif /* if BX_WITH_SVGA */